Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 21:43:34 Player: sysgabriel Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2136) 2136 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 5729 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 787/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (195) Ox2 Location -6/Factory Parts ------- > --- POWER (3) -------- Backup Power III > --- PROPULSION (5) --- Cesium-ion Thruster > --- UTILITY (5) ------ Medium Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (10) --- Backup Power III Improved Cooling System High-capacity Storage Unit Weight Redist. System Seismic Detector Improved Shield Generator Assault Cannon Mini Grenade Launcher Scythe Axe Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Recoil Stabilizer Makeshift Light Armor Plating > --- WEAPON ----------- Assault Cannon Powered Hammer > --- INVENTORY -------- Reinforced Ion Engine Light Deuterium Engine Improved Treads Improved Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Hover Unit Flight Unit Improved Cooling System Medium Storage Unit Seismic Detector Improved Targeting Computer Battle Rifle Battle Rifle Assault Cannon Rocket Launcher Powered Hammer [Rating: 38] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power 2 | . . . . 1 1 Propulsion 3 | . . . 2 . 1 Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 94 | 9 18 8 45 13 1 Power 7 | 1 3 . 2 1 . Engine 6 | 1 3 . 1 1 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 33 | 4 4 . 23 2 . Treads 18 | 2 4 . 12 . . Leg 6 | . . . 6 . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 7 | . . . 5 2 . Utility 27 | 2 3 3 12 6 1 Device 16 | 1 2 3 7 3 . Storage 5 | 1 1 . 2 1 . Processor 3 | . . . . 2 1 Hackware . | . . . . . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 27 | 2 8 5 8 4 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 5 3 2 . . Ballistic Cannon 3 | . . . 3 . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 9 | . 3 1 3 2 . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 27 | . 5 . 13 6 3 Power 3 | . 2 . . 1 . Propulsion 11 | . 2 . 4 3 2 Utility 9 | . . . 7 1 1 Weapon 4 | . 1 . 2 1 . Highest Loss Streak 6 | . 3 . 5 6 3 To Critical Strikes 1 | . 1 . . . . Average Slot Usage (%) 91 | . 98 100 93 59 63 Engine 10 | . 13 14 8 4 6 Treads 21 | . 17 28 29 . . Leg 2 | . . . 5 . . Wheel 2 | . 9 . . . . Flight 3 | . . . . 24 18 Device 12 | . 14 14 13 6 6 Storage 11 | . 14 14 9 7 6 Protection 4 | . . . 11 1 . Ballistic Gun 9 | . 19 14 2 . . Ballistic Cannon 1 | . . . 4 . . Impact Weapon 8 | . 8 13 7 5 6 Naked Turns . | . . . . . . Heaviest Build 71 | 14 25 26 71 19 19 Greatest Support 112 | 40 46 46 112 20 20 Greatest Overweight (x) 3 | . 1 . 3 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 10 10 Average Capacity 12 | 7 9 10 18 10 10 Most Carried 20 | 5 9 10 20 10 10 Average Carried 10 | 1 7 9 15 8 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 5 9 10 9 10 10 Class Distribution -------------------- 88% | Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 1562 | 200 421 157 616 168 . Remotely . | . . . . . . Salvage Created 2368 | 112 532 202 1224 232 66 Parts 96 | 8 20 14 41 13 . Haulers Intercepted 5 | . 2 . 2 1 . Recyclers Shooed 4 | . 2 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 49 | . 10 7 26 5 1 Melee 18 | . 1 2 12 3 . Guns 10 | . 8 . 2 . . Cannons 1 | . . . 1 . . AOE 2 | . . 2 . . . Classes Destroyed 15 | 2 6 1 4 2 . Worker 4 | . 2 . 1 . 1 Builder 1 | . . . 1 . . Tunneler 4 | 3 1 . . . . Hauler 5 | . 2 . 2 1 . Recycler 2 | 1 . . 1 . . Operator 1 | . 1 . . . . Watcher 7 | . 3 . 3 1 . Swarmer 11 | . 3 . 7 1 . Grunt 19 | . 7 . 12 . . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 7 | . . . 5 1 1 Hunter 1 | . . . . 1 . Programmer 2 | . . . . 2 . Subdweller 7 | . . 7 . . . Best Kill Streak 5 | 2 3 2 5 2 2 Combat Bots Only 5 | . 2 2 5 2 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 514 | . 80 29 195 174 36 Missed 152 | . 24 5 40 74 9 Damage Taken 4844 | . 591 497 2653 908 195 Core 805 | . 81 67 282 312 63 Absorbed by Shields 24 | . . . . 24 . Regen/Repaired (Parts) 375 | . . . 375 . . Core Remaining (%) 60 | 100 . 40 48 55 . Volleys Fired 88 | 14 45 7 22 . . Largest 2 | 2 2 1 2 . . Hottest 88 | 40 40 33 88 . . Shots Fired 155 | 28 84 7 36 . . Gun 122 | 28 84 . 10 . . Cannon 26 | . . . 26 . . Launcher 7 | . . 7 . . . Special . | . . . . . . Kinetic 148 | 28 84 . 36 . . Thermal . | . . . . . . Explosive 7 | . . 7 . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 8 5 3 13 . . Robot Miss Streak 3 | 3 3 3 3 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 213 | 17 63 15 87 24 7 Core Hits 67 | 5 24 6 27 4 1 Critical Kills 3 | . . 1 2 . . Critical Parts Destroyed 17 | . 3 2 7 3 2 Critical Strikes 22 | . 3 3 11 3 2 Blast 1 | . . . 1 . . Smash 21 | . 3 3 10 3 2 Melee Attacks 175 | . 15 19 88 46 7 Impact 168 | . 15 19 88 39 7 Slashing 7 | . . . . 7 . Piercing . | . . . . . . Sneak Attacks 14 | . 6 2 4 1 1 Combat Hostiles 2 | . . 2 . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6825 | 170 1215 869 3162 1045 364 Guns 742 | 170 490 . 82 . . Cannons 321 | . . . 321 . . Explosions 310 | . . 310 . . . Melee 5452 | . 725 559 2759 1045 364 Ramming . | . . . . . . Kinetic 1063 | 170 490 . 403 . . Thermal . | . . . . . . Explosive 310 | . . 310 . . . Electromagnetic . | . . . . . . Impact 5201 | . 725 559 2759 794 364 Slashing 251 | . . . . 251 . Piercing . | . . . . . . Highest Corruption 18 | . . . 18 2 . Average Corruption 9 | . . . 12 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . . 35 4 . Message Errors 12 | . . . 11 1 . Matter Fused 11 | . . . 11 . . Heat Flow Errors 3 | . . . 3 . . Energy Discharges 4 | . . . 3 1 . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 4 | . . . 3 1 . Data Loss (major) 1 | . . . . 1 . Alerts 2 | . . . 2 . . Misdirections 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 1435 | . 279 145 549 300 162 Projectiles 11 | . . . 11 . . Explosions . | . . . . . . Melee 1424 | . 279 145 538 300 162 Knockbacks 22 | . 1 3 15 3 . Impact 18 | . 1 3 11 3 . Kinetic 4 | . . . 4 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 357 | . 28 . 357 . . Average Temperature 102 | . 8 . 127 . . Received Heat Transfer 1515 | . 267 42 972 180 54 Effects 5 | . . . 5 . . Shutdowns 1 | . . . 1 . . Interference 2 | . . . 2 . . Short Circuit 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 36 | . 13 5 15 2 1 Impact Corruptions 57 | . 13 5 24 10 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Peak Influence 616 | 20 187 . 556 616 256 Initial 251 | . 13 . . 241 251 Average 169 | 11 61 . 206 368 249 Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 65 | 100 100 . 58 . . Level 1 15 | . . . 15 54 100 Level 2 18 | . . . 26 45 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 . 3 4 . Investigation 3 | . 1 . . 2 . Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 1 . Assault 2 | . . . 1 1 . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 18 6 45 19 1 Peak Tracking Total 8 | . 3 2 8 7 1 Tactical Retreats 8 | . . . 4 4 . Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 22 | . 8 1 7 6 . Terminals 12 | . 6 . 3 3 . Fabricators . | . . . . . . Repair Stations 3 | . . . 1 2 . Recycling Units 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 61 | . 24 3 18 16 . Successful 32 | . 11 3 12 6 . Failed 29 | . 13 . 6 10 . Catastrophic 9 | . 1 . 3 5 . Database Lockouts . | . . . . . . Manual 13 | . 5 . 5 3 . Terminals 38 | . 22 . 8 8 . Fabricators . | . . . . . . Repair Stations 13 | . . . 6 7 . Recycling Units 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 2 1 . Terminal Hacks 19 | . 9 3 4 3 . Record 6 | . 1 3 . 2 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Branch Access Points 1 | . . . 1 . . Terminal Index 3 | . 1 . 1 1 . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Transport Status 3 | . 2 . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . . 6 3 . Scan Component 3 | . . . 3 . . Repair 3 | . . . 3 . . Refit 3 | . . . . 3 . Recycling Unit Hacks 4 | . 2 . 2 . . Report Inventory 4 | . 2 . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 7 . 5 4 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 3 . . Time 108 | . . . 108 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 4718 | 201 1320 837 1776 532 52 Spaces Moved 2733 | 93 368 365 788 1029 90 Core 5 | 5 . . . . . Treads 1177 | 85 155 365 572 . . Legs 177 | . . . 177 . . Wheels 216 | 3 213 . . . . Hover . | . . . . . . Flight 1158 | . . . 39 1029 90 Fastest Speed 31 | 50 80 160 31 31 32 Average Speed 98 | 151 120 160 148 31 32 Slowest Speed 330 | 160 160 160 330 180 32 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . 3 . Cave-ins Triggered 2 | . . . 2 . . Exploration Rate (%) 32 | 6 51 28 73 35 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 4 . . . Spaces Dug 26 | . . 1 10 15 . Terrain Destroyed 52 | . . 20 17 15 . Melee 26 | . . 1 10 15 . Projectile 7 | . . . 7 . . AOE 19 | . . 19 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 4289 | 123 1144 572 1201 1148 101 Wait 1078 | 2 672 169 207 28 . Move 2722 | 92 367 364 787 1022 90 Hop 3 | . . . . 3 . Pick Up 57 | 6 14 2 28 6 1 Fast Attach 19 | 6 1 . 7 4 1 Attach 35 | 1 5 1 21 7 . Detach 8 | . . . 3 5 . Swap 41 | 2 12 7 18 2 . Drop 45 | . 13 3 20 7 2 Fire 88 | 14 45 7 22 . . Melee 175 | . 15 19 88 46 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 18 | . . . . 18 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 202 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 15) 763 | -10/Materials | Discovered new exit (range 14) 784 | -10/Materials | Lost 3 parts (1p1n1w) 1142 | -10/Materials | Discovered new exit (range 7) 1522 | -10/Materials | Entered Subcaves 2165 | -10/Subcaves | Core integrity fell below 50% 2317 | -10/Subcaves | Discovered new exit (range 14) 2330 | -10/Subcaves | Visited Clippyterm 2335 | -10/Subcaves | Learned location of Deep Caves (-6) 2359 | -10/Subcaves | Entered Materials 2359 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2423 | -8/Materials | Repaired Imp. Treads 2469 | -8/Materials | Repaired Mak. Light Armor Plating 2502 | -8/Materials | Repaired Imp. Treads 2586 | -8/Materials | Discovered new exit (range 16) 2684 | -8/Materials | Discovered new exit (range 2) 3061 | -8/Materials | Identified exit to Storage 3599 | -8/Materials | Crushed by falling debris 3609 | -8/Materials | Crushed by falling debris 3609 | -8/Materials | System corruption reached 10% 3640 | -8/Materials | Lost 4 parts (2n1u1w) 3959 | -8/Materials | First assault squad dispatched 4050 | -8/Materials | Garrison activated, responded to threat 4084 | -8/Materials | Discovered new exit (range 15) 4091 | -8/Materials | Core integrity fell below 50% 4132 | -8/Materials | Lost 5 parts (2n3u) 4135 | -8/Materials | Entered Factory 4135 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4242 | -7/Factory | Discovered new exit (range 13) 4360 | -7/Factory | Lost 6 parts (1p3n1u1w) 4560 | -7/Factory | Discovered new exit (range 12) 4643 | -7/Factory | Build established: Sprinter 4667 | -7/Factory | Entered another Factory area 4667 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4671 | -6/Factory | Discovered new exit (range 9) 4719 | -6/Factory | Self-destructed Last Messages --------------- 04697_ K-01 Serf pushes D-53 Grenadier. 04704_ ALERT: All DSF locations entering lockdown mode. 04705_ K-01 Serf pushes D-53 Grenadier. 04707_ Weight Redist. System destroyed. 04707_ Flight Unit destroyed. 04708_ K-01 Serf pushes D-53 Grenadier. 04708_ Y-54 Guardian suffers critical hit (Smash). 04708_ Destroyed Imp. Deuterium Engine. 04708_ Y-54 Guardian system corrupted by crushing effect. 04708_ K-01 Serf cleans the Subcomponent Replicator. 04709_ K-01 Serf pushes D-53 Grenadier. 04711_ K-01 Serf collects debris. 04712_ K-01 Serf cleans the Subcomponent Replicator. 04713_ Imp. Flight Unit destroyed. 04716_ Y-54 Guardian suffers critical hit (Smash). 04716_ Destroyed Lgt. Treads. 04716_ Y-54 Guardian system corrupted by crushing effect. 04717_ Y-54 Guardian system terminally corrupted. 04717_ Imp. Heat Sink fried. 04717_ K-01 Serf collects debris. 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R # "????????????# | | ???????????? ??? # " ???????????# | | ????????????????######### #?" ???????????# | | ????????????????????????# #??????????????# | | ????????????????????????# #??????????????##### | | ????????????????????????? #??????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 325 Evasion (%) 63 Melee Accuracy 19 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed GrenadeGravityProcessor Manual? 0 Play Time 01:14:50 Cumulative 25.7 hours Start 2024.06.06 @ 22:22:25 End 2024.06.07 @ 21:43:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 16 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 73x53 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75a1848d-fd32-4edd-8830-973e5f70b5ad