Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 14:23:26 Player: Allouette Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1056) 1056 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4291 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 54/100 System Corruption 7% Temperature Cool (9) Movement Core (350) Ox6 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- High-capacity Matter Pod (200) Improved Sensor Array Propulsion Shielding Improved Field Recycling Unit (0) Medium Laser Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Propulsion Shielding Propulsion Shielding > --- WEAPON ----------- Medium Laser Beam Rifle > --- INVENTORY -------- High-capacity Matter Pod Weight Redist. System Improved Sensor Array Particle Charger Improved Field Recycling Unit Small Laser Improved Assault Rifle Shock Bomb Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 3 | . . 2 . 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 88 | 5 15 18 37 2 11 Power 14 | 1 2 3 7 1 . Engine 12 | 1 1 2 7 1 . Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 29 | 1 8 7 12 1 . Treads 7 | . 4 3 . . . Leg 5 | . . . 5 . . Wheel 2 | 1 1 . . . . Hover 1 | . . . 1 . . Flight 14 | . 3 4 6 1 . Utility 17 | 1 2 3 7 . 4 Device 7 | . . 2 3 . 2 Storage 3 | 1 2 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 6 | . . 1 3 . 2 Artifact . | . . . . . . Weapon 28 | 2 3 5 11 . 7 Energy Gun 13 | . 1 3 6 . 3 Energy Cannon 2 | . . . . . 2 Ballistic Gun 11 | 2 1 2 5 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Corrupted Parts 2 | . . . . . 2 System Corruption 7 | . . . . . 7 Parts Lost 46 | . 3 7 20 . 16 Power 10 | . 1 1 6 . 2 Propulsion 16 | . 1 3 7 . 5 Utility 6 | . . 1 1 . 4 Weapon 14 | . 1 2 6 . 5 Highest Loss Streak 16 | . 2 6 16 . 16 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 81 | . 80 80 85 84 62 Engine 11 | . 12 7 14 15 7 Treads 10 | . 15 19 . . . Leg 7 | . . . 19 . . Wheel 1 | . 7 . . . . Flight 8 | . . 12 8 38 28 Device 3 | . . 6 3 7 5 Storage 11 | . 17 11 9 7 7 Processor 2 | . . . 6 . . Protection 3 | . . 3 5 . 5 Energy Gun 9 | . 8 12 9 7 1 Ballistic Gun 8 | . 13 6 7 7 . Naked Turns . | . . . . . . Heaviest Build 45 | 14 31 33 45 37 40 Greatest Support 60 | 16 40 60 60 24 24 Greatest Overweight (x) 11 | . 2 3 11 1 2 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 7 7 12 15 10 12 Average Carried 8 | 4 4 8 11 8 8 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 12 | 5 6 12 10 10 6 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1357 | 250 100 328 679 . . Remotely . | . . . . . . Salvage Created 1250 | . 257 328 613 . 52 Parts 63 | . 12 24 24 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 34 | . 6 14 14 . . Guns 30 | . 6 14 10 . . AOE 3 | . . . 3 . . Classes Destroyed 6 | . 1 2 3 . . Worker 1 | . . . 1 . . Swarmer 11 | . . 8 3 . . Grunt 18 | . 6 5 7 . . Brawler 1 | . . 1 . . . Sentry 3 | . . . 3 . . Hunter 1 | . . . 1 . . Best Kill Streak 5 | . 4 5 5 . . Combat Bots Only 5 | . 4 5 4 . . Max Kills in Single Turn 3 | . 1 2 3 . . Gunslinging 1 | . . 1 . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 516 | . 94 76 182 . 164 Missed 135 | . 26 19 41 . 49 Damage Taken 5278 | . 807 515 2349 . 1607 Core 1446 | . 235 59 443 . 709 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . . . . 52 Regen/Repaired (Parts) 25 | . . 25 . . . Core Remaining (%) 52 | 100 6 85 19 . . Volleys Fired 136 | . 33 33 66 . 4 Largest 2 | . 2 2 2 . 2 Hottest 113 | . 100 90 113 . 92 Shots Fired 239 | . 51 65 118 . 5 Gun 223 | . 38 65 118 . 2 Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special 13 | . 13 . . . . Kinetic 105 | . 24 27 54 . . Thermal 96 | . 27 38 29 . 2 Explosive . | . . . . . . Electromagnetic 38 | . . . 35 . 3 Robot Hit Streak 21 | . 6 13 21 . 11 Robot Miss Streak 5 | . 2 5 3 . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 167 | . 24 41 98 . 4 Core Hits 67 | . 10 20 36 . 1 Critical Kills 2 | . 2 . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 9 | . 2 1 6 . . Burn 5 | . . 1 4 . . Destroy 3 | . 2 . 1 . . Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2856 | . 301 653 1665 . 237 Guns 2465 | . 301 653 1483 . 28 Cannons . | . . . . . . Explosions 391 | . . . 182 . 209 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1141 | . 216 272 653 . . Thermal 1038 | . 85 381 544 . 28 Explosive . | . . . . . . Electromagnetic 677 | . . . 468 . 209 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 1 . 1 . 7 Average Corruption 1 | . 1 . 1 . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . 3 . 5 . . Matter Fused 3 | . 2 . 1 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Parts Rejected 2 | . 1 . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 54 | . . . 54 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 590 | . 82 162 590 . . Average Temperature 88 | . 18 57 138 . . Received Heat Transfer 1749 | . 414 120 954 . 261 Effects 13 | . . . 13 . . Shutdowns 5 | . . . 5 . . Interference 5 | . . . 5 . . Damage (major) 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 2 5 . . Heat Transferred 2757 | . 259 1038 1386 . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 288 | . 120 145 288 65 45 Initial 60 | . . . 59 60 45 Average 84 | . 60 66 130 60 20 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 94 | 100 100 100 84 100 100 Level 1 5 | . . . 15 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 1 2 . 2 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 5 | . 1 1 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 3 | . . 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 11 20 27 . 7 Peak Tracking Total 6 | . 4 4 5 . 6 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 5 | . 3 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 6 | . 2 1 2 1 . Terminals 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 9 3 6 1 . Successful 13 | . 5 2 5 1 . Failed 6 | . 4 1 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 2 . 3 1 . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 10 | . 7 . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 . 2 1 . Record 2 | . 2 . . . . Open DSF 1 | . . . . 1 . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 6 | . 3 . 3 . . Recycle Component 2 | . 2 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 2 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 38 | . . 38 . . . Parts Recycled 2 | . 2 . . . . Recycled Matter 73 | . 73 . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 1931 | 61 485 597 703 7 78 Spaces Moved 959 | 48 242 310 322 4 33 Core 7 | 4 . . 3 . . Treads 388 | . 161 216 11 . . Legs 216 | . . . 216 . . Wheels 124 | 44 80 . . . . Hover . | . . . . . . Flight 224 | . 1 94 92 4 33 Fastest Speed 50 | 50 100 111 101 100 100 Average Speed 137 | 95 143 147 133 100 105 Slowest Speed 680 | 100 197 277 680 100 177 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 28 | 3 50 23 33 . 33 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 13 | . 13 . . . . Terrain Destroyed 20 | . 13 . 7 . . Melee . | . . . . . . Projectile 13 | . 13 . . . . AOE 7 | . . . 7 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1306 | 62 300 384 480 8 72 Wait 40 | . . 5 18 . 17 Move 954 | 47 241 309 321 3 33 Hop . | . . . . . . Pick Up 70 | 10 7 18 31 . 4 Fast Attach . | . . . . . . Attach 66 | 5 7 13 28 2 11 Detach 10 | . 3 1 . 3 3 Swap 22 | . 8 5 9 . . Drop 8 | . 1 . 7 . . Fire 136 | . 33 33 66 . 4 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 12) 235 | -10/Materials | Core integrity fell below 50% 311 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 11) 495 | -10/Materials | Core integrity fell below 20% 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Propulsion x2 606 | -9/Materials | Repaired Lgt. Nuclear Core 898 | -9/Materials | Lost 6 parts (3n1u2w) 1124 | -9/Materials | Discovered new exit (range 13) 1144 | -9/Materials | Entered another Materials area 1144 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1422 | -8/Materials | Crushed by falling debris 1460 | -8/Materials | Build established: Scavenger-Mutant 1648 | -8/Materials | Core integrity fell below 50% 1702 | -8/Materials | Lost 16 parts (4p7n1u4w) 1789 | -8/Materials | Core integrity fell below 20% 1815 | -8/Materials | Build established: Mutant 1839 | -8/Materials | Discovered new exit (range 8) 1847 | -8/Materials | Entered Factory 1847 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1853 | -7/Factory | Identified exit to DSF 1854 | -7/Factory | Entered DSF 1898 | -7/DSF | Additional patrols routed to DSF 1925 | -7/DSF | Core integrity fell below 50% 1931 | -7/DSF | Core integrity fell below 20% 1932 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- patrols. Deuterium Engine destroyed. Knocked back. Penetrated by Slug. Acquired Corrupted Phase Cannon. Integrated Corrupted Phase Cannon (+4). Integrated Corrupted Phase Cannon (+3). Slug penetrates X-57 Shotgunner. X-57 Shotgunner destroyed. Particle Charger destroyed. Penetrated by Slug. Propulsion Shielding destroyed. Imp. Flight Unit destroyed. G-47 Trooper knocked back. Weight Redist. System destroyed. H-61 Shepherd misfires. Phase Cannon destroyed. Imp. Flight Unit destroyed. Knocked back. Imp. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????##??????????????????????????????? | | ?????????""#?????????????????????????????? | | ?????????#"#?????????????????????????????? | | ??????####"##????????????????????????????? | | ??????#"""""#?###??##????????????????????? | | ??????#"""""##!!#!!!#!! ???????????????? | | ????"##"" ??????????????? | | ????""""" ??????????????? | | ????###"" ##!!#!!!### #??????????????? | | ??????### ##??!#???#????????????????????? | | ???????## ###??#????????????????????????? | | ???????# !#???????????????????????????? | | ???????# !#???????????????????????????? | | ???????## ###?????????????##????????????? | | ???????# !!#????????????!!#????????????? | | ???????# !!#??????????? !!#????????????? | | ???????# !!#?????????? !!?????????????? | | ??????### ##########?? ##?????????????? | | ??????# ## #!!!#?# ;#?????????????? | | ??????# % ## ;!!!##a a##!!!#????????? | | ????###!! % %%g ???????? | | ???# ;!!% %Y @ [x ???????? | | ?????#;!! % ggH=! ???????? | | ?????## #; ; ]]##%! a##!!!#????????? | | ??????# ## # ]]#??? ##?????????????? | | ??????### ##########?????#??????????????? | | ????????! ?????????????????????????????? | | ???????#! ?????????????????????????????? | | ???????#! ?????????????????????????????? | | ???????## ##????????????????????????????? | | ????????! !?????????????????????????????? | | ????????! !?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# ??????????????????????????????? | | ????????? ??????????????????????????????? | | ????????? ??????????????????????????????? | | ????????? ??????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 400 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Power Corrupts Challenges ------------ None Game ------ Seed CargoAblativeWeb Manual? 0 Play Time 00:36:26 Cumulative 3.0 hours Start 2024.05.08 @ 13:47:19 End 2024.05.08 @ 14:23:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 768edd64-bfbd-4ee0-974d-daae400a2c1c