Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 20:38:05 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (57) 285 Value Destroyed (3241) 3241 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1916) 1916 TOTAL SCORE: 12702 Bonus ------- High Alert Combat Kills 324 Follower Combat Kills 268 Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -176 Cogmind --------- Core Integrity 1108/1450 Matter 189/300 Energy 90/100 System Corruption 6% Temperature Cool (0) Movement Hovering (147) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Antigrav System Combat Antigrav System > --- UTILITY (12) ----- Advanced Cooling System Experimental Coolant Injector Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Weapon Cycler Improved Light Armor Plating > --- WEAPON (3) ------- Dispersion Rifle KE Penetrator Advanced KE Penetrator > --- INVENTORY (10) --- Light Fission Core Improved Antigrav System Improved Targeting Computer Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Dispersion Rifle KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Light Fission Core Improved Antigrav System Improved Targeting Computer Heavy Armor Plating [Rating: 140] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Combat Antigrav System Utility Advanced Targeting Computer Device Scrap Suit Storage Humpback Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun Shock Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Upp Upp Res DSF Res Gar Res Slots Evolved 16 | . . . . 8 . . 2 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . 2 . . . . . . 1 . 1 . . Utility 10 | . . . . 5 . . 2 2 . . 1 . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 73 | 7 1 3 5 16 2 . 3 3 . . 1 4 5 9 14 Power 7 | 1 . 1 . 1 . . . 1 . . . . . 2 1 Engine 3 | 1 . 1 . 1 . . . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 22 | 2 . . 3 5 1 . 1 . . . . 1 3 1 5 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 7 | 2 . . 3 2 . . . . . . . . . . . Hover 15 | . . . . 3 1 . 1 . . . . 1 3 1 5 Flight . | . . . . . . . . . . . . . . . . Utility 28 | 2 . 1 . 7 1 . 2 2 . . . 2 1 5 5 Device 10 | 1 . . . 2 1 . . 1 . . . . . 2 3 Storage 4 | 1 . 1 . 2 . . . . . . . . . . . Processor 12 | . . . . 3 . . 1 . . . . 2 1 3 2 Hackware . | . . . . . . . . . . . . . . . . Protection 2 | . . . . . . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 16 | 2 1 1 2 3 . . . . . . 1 1 1 1 3 Energy Gun 6 | 2 . . 1 2 . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . . . . . . . . . . 1 2 Ballistic Cannon 3 | . . . . . . . . . . . 1 1 1 . . Launcher 4 | . 1 1 1 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . 2 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . System Corruption 4 | . . . . 4 . . . . . . . . . . . Parts Lost 25 | . . 1 . . 1 . 1 . 2 . . . . 7 13 Power 3 | . . . . . . . . . . . . . . 1 2 Propulsion 9 | . . . . . 1 . . . . . . . . 2 6 Utility 6 | . . . . . . . . . . . . . . 3 3 Weapon 7 | . . 1 . . . . 1 . 2 . . . . 1 2 Highest Loss Streak 8 | . . 1 . . 1 . 1 . 2 . . . . 3 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Average Backups 15 | 2 7 10 25 5 8 9 8 8 8 8 7 8 8 7 8 Power . | . 1 . 1 . 1 2 1 1 1 1 1 1 . . 1 Propulsion 2 | . 2 2 3 . . . 1 3 3 3 2 3 3 3 2 Utility 8 | . 1 2 13 2 5 6 5 3 4 4 4 4 4 2 4 Weapon 4 | . 2 4 7 1 1 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 62 | . 3 3 14 20 2 . 9 . . . . 2 1 2 6 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 12 | . . 2 1 1 . . 3 . . . . 1 . . 4 Utility 33 | . 1 1 5 17 1 . 3 . . . . 1 1 1 2 Weapon 15 | . 2 . 8 2 1 . 1 . . . . . . 1 . Tool/Special 1 | . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 84 | . 100 92 84 75 85 86 86 68 65 63 66 74 84 89 91 Engine 9 | . 14 14 14 6 6 6 5 . . . . . 3 1 . Wheel 16 | . 28 28 27 3 . . . . . . . . . . . Hover 7 | . . . . 12 19 20 15 10 10 10 14 14 20 20 21 Device 6 | . 14 7 . 10 6 13 11 13 15 15 14 14 8 12 16 Storage 10 | . 14 14 14 3 13 13 11 10 10 10 7 4 4 4 4 Processor 9 | . . . . 18 19 13 16 15 15 15 14 22 25 25 26 Energy Gun 4 | . 19 3 . 16 20 20 17 5 2 . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . . . 1 4 12 11 5 Launcher 14 | . 8 23 27 . . . . . . . . . . . . Peak Build Rating 140 | 9 9 10 24 66 68 67 75 84 87 81 103 109 127 127 140 Average Rating 48 | 6 8 9 15 62 66 67 74 83 82 81 92 107 125 119 129 On Entrance 63 | . 9 9 10 24 66 67 67 72 84 81 81 95 108 127 119 Avg Prop Armor Cover (%) 3 | . . . 3 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 228 | 13 14 209 209 228 39 39 42 44 44 41 56 58 76 77 76 Greatest Support 82 | 32 32 32 40 52 44 44 45 44 44 44 54 60 82 82 80 Greatest Overweight (x) 10 | . . 6 10 4 1 . . . . . 1 . . 1 1 Average Overweight (x) 2 | . . 2 5 . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 8 35 35 35 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 22 | 7 8 21 35 7 10 10 10 10 10 10 10 10 10 10 10 Most Carried 35 | 6 8 17 35 34 10 10 10 10 10 9 10 10 10 10 10 Average Carried 17 | 2 7 10 27 6 9 10 9 9 9 9 8 9 9 8 9 Final Capacity 35 | 8 8 35 35 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 35 | 6 8 17 35 10 10 10 10 10 9 9 10 10 9 10 5 Scrap Suit Usage (%) 35 | . . . . 47 82 100 100 100 100 100 100 100 77 100 94 Parts Cannibalized 9 | . . . . . . . 1 . . . 1 . . 6 1 Class Distribution -------------------- 50% | Hauler-Mutant 17% | Mutant 12% | Gunner 9% | Bomber 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Mutant | -8/Scraptown Bomber | -6/Factory Bomber | -6/Lower Caves Bomber | -6/Lower Caves Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/DSF Gunner | -2/Research Gunner | -2/Garrison Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Upp Upp Res DSF Res Gar Res Matter Collected 3575 | 270 . 90 174 1246 90 10 26 . 25 . . . 97 1141 406 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3556 | 160 138 51 . 219 80 . 38 52 80 . . . 87 1258 1393 Parts 137 | 9 5 5 . 6 3 . 2 . 5 . . . 4 39 59 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . 1 . . 13 . . . 5 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Upp Upp Res DSF Res Gar Res Combat Hostiles Destroyed 43 | . 2 2 . 1 . . . . 3 . . . 1 18 16 Guns 19 | . 2 . . 1 . . . . 3 . . . . . 13 Cannons 21 | . . . . . . . . . . . . . 1 18 2 AOE 3 | . . 2 . . . . . . . . . . . . 1 Classes Destroyed 13 | 2 3 1 . 1 1 . . . 1 . . . . 3 1 Tunneler 4 | 3 . . . . . . . . . . . . . . 1 Recycler 3 | 1 . . . 1 . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 4 | . 1 . . 1 . . 1 1 . . . . . . . Swarmer 3 | . . . . . . . . . 3 . . . . . . Grunt 21 | . 2 . . . . . . . . . . . . 8 11 Sentry 5 | . . . . 1 . . . . . . . . 1 3 . Hunter 4 | . . . . . . . . . . . . . . 2 2 Programmer 7 | . . . . . . . . . . . . . . 4 3 Behemoth 1 | . . . . . . . . . . . . . . 1 . Subdweller 2 | . . 2 . . . . . . . . . . . . . Scrapoid 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 4 4 2 . 1 . . 1 1 3 . . . 1 5 8 Combat Bots Only 6 | . 2 2 . 1 . . . . 3 . . . 1 5 6 Max Kills in Single Turn 2 | 1 2 1 . 1 1 . 1 1 1 . . . 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Upp Upp Res DSF Res Gar Res Hostile Shots Fired 363 | . 5 8 . 18 11 . 6 6 36 4 . 2 4 98 165 Missed 166 | . 2 3 . 10 7 . 1 3 15 4 . 2 2 37 80 Hits 197 | . 3 5 . 8 4 . 5 3 21 . . . 2 61 85 Projectile 197 | . 3 5 . 8 4 . 5 3 21 . . . 2 61 85 Critical Strikes 10 | . . 1 . . . . . . . . . . . 4 5 Damage Taken 4459 | 29 36 130 . 59 69 . 160 73 371 . . . 56 1613 1863 Core 419 | . 12 21 . . . . . . 44 . . . . 74 268 Absorbed by Shields 18 | . . . . . . . . . . . . . . 18 . Regen/Repaired (Parts) 77 | . . . . . . . 4 . . . 10 . . 60 3 Core Remaining (%) 97 | 100 . . 86 . . 100 100 . . 96 . 100 . . . Volleys Fired 148 | 10 9 13 . 7 1 . 2 7 12 . . . 4 43 40 Largest 3 | 2 2 2 . 3 3 . 3 1 2 . . . 3 3 3 Hottest 198 | 80 80 70 . 150 150 . 150 50 100 . . . 158 158 198 Shots Fired 349 | 20 18 18 . 21 4 . 6 7 13 . . . 11 118 113 Gun 193 | 20 18 5 . 21 4 . 6 7 13 . . . . 6 93 Cannon 143 | . . . . . . . . . . . . . 11 112 20 Launcher 13 | . . 13 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 196 | . . . . . . . . . . . . . 11 118 67 Thermal 24 | . . . . . . . . . . . . . . . 24 Explosive 13 | . . 13 . . . . . . . . . . . . . Electromagnetic 116 | 20 18 5 . 21 4 . 6 7 13 . . . . . 22 Robot Hit Streak 14 | 8 6 6 . 7 . . 4 3 4 . . . 6 14 14 Robot Miss Streak 4 | 2 4 1 . 1 1 . . 2 4 . . . 1 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 1 . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 Shots Hit Robots 227 | 14 10 10 . 14 . . 4 4 7 . . . 9 77 78 Core Hits 102 | 4 7 5 . 5 1 . 4 1 4 . . . 2 32 37 Critical Kills 31 | . . . . . . . . . . . . . 1 16 14 Critical Parts Destroyed 41 | . . . . . . . . . . . . . 2 23 16 Critical Strikes 93 | 1 . 1 . . . . . . . . . . 6 55 30 Destroy 91 | . . . . . . . . . . . . . 6 55 30 Corrupt 2 | 1 . 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5014 | 209 164 330 . 225 66 . 76 112 108 . . . 132 1434 2158 Guns 2701 | 181 141 56 . 225 20 . 76 112 108 . . . . 18 1764 Cannons 1710 | . . . . . . . . . . . . . 132 1302 276 Explosions 489 | 28 23 274 . . 46 . . . . . . . . . 118 Melee . | . . . . . . . . . . . . . . . . Ramming 114 | . . . . . . . . . . . . . . 114 . Kinetic 2635 | . . . . . . . . . . . . . 132 1320 1183 Thermal 613 | 28 23 . . . . . . . . . . . . . 562 Explosive 274 | . . 274 . . . . . . . . . . . . . Electromagnetic 1378 | 181 141 56 . 225 66 . 76 112 108 . . . . . 413 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . 4 4 4 2 . . . . . . 4 6 Average Corruption 3 | . . . . 4 4 4 1 . . . . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 40 | . . . . 3 7 2 . . . . . . . 9 19 Message Errors 4 | . . . . 2 . . . . . . . . . . 2 Matter Fused 12 | . . . . . 3 1 . . . . . . . 1 7 Heat Flow Errors 8 | . . . . . 1 1 . . . . . . . 3 3 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . 1 1 . . . . . . . . 2 3 Data Loss (major) 2 | . . . . . 1 . . . . . . . . . 1 Misfires 2 | . . . . . 1 . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 10 | 10 . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 10 | 10 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . . . . . . . . . 9 5 Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic 13 | . . . . . . . . . . . . . . 8 5 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 191 | 29 . . . . . . . . . . . . . 56 106 Shots 3 | 1 . . . . . . . . . . . . . . 2 Rammed 3 | . . . . . . . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 429 | 192 162 . . 261 216 140 97 38 64 . . . 300 329 429 Average Temperature 96 | 98 77 . . 100 79 75 54 21 30 . . . 131 90 120 Received Heat Transfer 393 | . 18 9 . 12 . . 9 21 36 . . . 9 180 99 Effects 6 | . . . . . . . . . . . . . . 2 4 Shutdowns 3 | . . . . . . . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . . . . . . . 2 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | 1 . . . 1 . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 9 | 1 1 . . 5 1 . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 742 | 50 50 . . . . . . . . . . . . . 642 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 1 . . . 1 . . . . . . . . . 1 Alert | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Upp Upp Res DSF Res Gar Res Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 2 Low Security (%) 60 | 100 100 . . 100 . . 100 100 . . 100 100 100 31 . Level 1 23 | . . . . . . . . . . . . . . 27 71 Level 2 16 | . . . . . . . . . . . . . . 41 28 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 691 | 20 72 . . 30 . . 120 27 . . . 30 38 691 562 Initial 388 | . . . . . . . . 7 . . . . 16 21 388 Average 175 | 3 30 . . 2 . . 32 12 . . . 16 9 347 369 Influence Increases 1922 | 20 81 . . 42 140 . 152 37 90 . . 30 48 780 502 Destroy 0b10 Robot/C 960 | . 40 . . 20 80 . 20 . 60 . . . 20 400 320 Destroy 0b10 Robot/NC 65 | 20 10 . . 10 . . 5 5 . . . . . . 15 Destroy Leader 168 | . 12 . . 12 20 . 12 2 . . . . 10 50 50 Allied During Kill 63 | . . . . . 40 . 14 . . . . . . 9 . Successful Hack 18 | . . . . . . . . . . . . . 18 . . Disable Machine 90 | . . . . . . . 30 15 . . . . . 15 30 Anti-Garrison Action 50 | . . . . . . . . . . . . . . 50 . Destroy Structure 148 | . 4 . . . . . 56 . . . . . . 61 27 Lose Combat Pursuer 360 | . 15 . . . . . 15 15 30 . . 30 . 195 60 Influence Decreases 1464 | 20 79 2 . 42 140 . 137 35 87 20 . . 50 117 735 Entered New Map 346 | . . 2 . . . . . 8 8 4 . . 14 7 303 Time Decay 762 | 20 79 . . 42 130 . 51 27 59 16 . . 36 . 302 Lost Part 236 | . . . . . 10 . 6 . 20 . . . . 70 130 Lost Ally 120 | . . . . . . . 80 . . . . . . 40 . Squads Dispatched 7 | . . . . 1 . . 1 . . . . . . . 5 Investigation 4 | . . . . . . . 1 . . . . . . . 3 Extermination 2 | . . . . 1 . . . . . . . . . . 1 Reinforcement 1 | . . . . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Upp Upp Res DSF Res Gar Res Distress Signals 3 | . . . . . . . . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 93 | . 4 3 . 2 4 . 10 5 9 1 . 2 2 27 24 Peak Tracking Total 9 | . 3 2 . 1 3 . 8 2 5 1 . 2 1 6 9 Tactical Retreats 14 | . 1 . . . . . 1 1 2 . . 2 . 6 1 Traps | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Upp Upp Res DSF Res Gar Res Traps Triggered 7 | . . . . . . . . . . . . 2 . 2 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 3 | . . 1 . 2 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . 2 2 . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Upp Upp Res DSF Res Gar Res Machines Disabled 6 | . . . . . . . 2 1 . . . . . 1 2 Max in Single Turn 1 | . . . . . . . . 1 . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Upp Upp Res DSF Res Gar Res Machines Accessed 21 | . 1 . 8 2 1 . 2 1 . . 1 . 2 2 1 Terminals 6 | . 1 . . . 1 . . . . . 1 . 1 2 . Fabricators 3 | . . . . 1 . . 1 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 Total Hacks 59 | . 3 . 37 4 1 . 4 1 . . 1 . 2 3 3 Successful 47 | . 1 . 37 3 1 . 1 . . . 1 . 2 1 . Failed 11 | . 2 . . 1 . . 2 1 . . . . . 2 3 Catastrophic 4 | . 1 . . 1 . . . . . . . . . 1 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 9 | . 3 . . . 1 . . . . . 1 . 1 3 . Fabricators 4 | . . . . 1 . . 2 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 3 . . 2 . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . 3 Terminal Hacks 42 | . 1 . 37 . 1 . . . . . 1 . 1 1 . Record 37 | . . . 36 . 1 . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 3 . . 1 . . . . . . . . Retrieve Study 4 | . . . . 3 . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . 2 . . 2 1 . . . . . 1 1 Full Trace Events 3 | . 1 . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . 3 . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Upp Upp Res DSF Res Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Upp Upp Res DSF Res Gar Res Total Allies 7 | . . . . 5 . . . . . . . . . 2 . Largest Group 5 | . . . . 5 5 4 4 . . . . . . 2 . Highest-Rated Group 241 | . . . . 241 241 188 188 . . . . . . 190 . Highest-Rated Ally 95 | . . . . 50 50 47 47 . . . . . . 95 . Initial UFD Resources 35 | . . . . 23 23 23 26 30 30 30 32 32 35 35 35 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . . . 40 . 27 . . . . . . 11 . Total Damage 1983 | . . . . . 909 . 428 . . . . . . 646 . Kills 7 | . . . . . 4 . 1 . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Upp Upp Res DSF Res Gar Res Active Infowar (turns) 1414 | 33 175 304 . 640 262 . . . . . . . . . . Optics 902 | . . . . 640 262 . . . . . . . . . . Terrain 512 | 33 175 304 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 5 . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Upp Upp Res DSF Res Gar Res Turns Passed 7508 | 116 175 610 3463 647 280 46 194 77 156 87 67 81 155 692 662 Spaces Moved 5466 | 71 53 391 1805 509 380 54 272 108 239 155 97 105 210 663 354 Core 2 | 2 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 2372 | 69 53 391 1805 54 . . . . . . . . . . . Hover 3092 | . . . . 455 380 54 272 108 239 155 97 105 210 663 354 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 100 100 160 52 52 58 56 56 56 56 52 52 58 58 34 Average Speed 108 | 98 100 133 188 75 56 58 57 56 56 56 56 56 58 58 56 Slowest Speed 210 | 100 100 190 210 150 106 58 58 56 56 56 102 58 58 130 124 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 15 28 88 11 62 8 9 3 53 15 1 83 5 70 11 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . . 1 2 . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . 1 . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 8 | . . . 3 . 3 1 . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 60 | 5 4 44 . . . . . . . . . . . . 7 Melee . | . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . . . 1 AOE 59 | 5 4 44 . . . . . . . . . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Fac Upp Upp Res DSF Res Gar Res Total 6800 | 93 158 467 1865 760 443 68 312 119 251 154 110 128 236 890 746 Wait 855 | . 87 31 . 190 51 15 9 . . . 6 . 9 140 317 Move 5450 | 70 52 390 1804 508 379 53 271 107 238 154 96 104 210 660 354 Hop . | . . . . . . . . . . . . . . . . Pick Up 131 | 6 5 20 37 18 4 . 13 . . . 2 2 4 11 9 Fast Attach 21 | 7 1 . . 6 1 . 1 1 . . . 1 2 1 . Attach 43 | . . 2 3 8 1 . 2 1 1 . 3 2 4 8 8 Detach 6 | . . . . 1 . . . 2 . . 2 1 . . . Swap 22 | . . 1 4 2 . . . 1 . . . 1 . 3 10 Drop 88 | . 4 9 17 18 5 . 14 . . . 1 4 3 5 8 Fire 148 | 10 9 13 . 7 1 . 2 7 12 . . . 4 43 40 Melee . | . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . 13 . 16 . Rewire . | . . . . . . . . . . . . . . . . Trap 3 | . . 1 . 2 . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: Res / Tes x2 / DSF) -3/DSF -2/Research -2/Garrison (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Identified exit to Materials 283 | -10/Materials | Discovered new exit (range 5) 292 | -10/Materials | Entered Subcaves 293 | -10/Subcaves | Approached by a straggling Scientist 301 | -10/Subcaves | Build established: Mutant 326 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 335 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 493 | -10/Subcaves | Visited triangular shrine 499 | -10/Subcaves | Found Prototype Device 677 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 828 | -10/Subcaves | Discovered new exit (range 15) 877 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 885 | -10/Subcaves | Learned location of Storage (-8) 886 | -10/Subcaves | Build established: Hauler-Mutant 902 | -10/Subcaves | Entered Scraptown 1241 | -8/Scraptown | Delivered Prototype Device to T0-NE2 in exchange for information 1360 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1426 | -8/Scraptown | Visited CR-KLE's Repair Center 1512 | -8/Scraptown | Visited UFD Registry 1512 | -8/Scraptown | Registered with UFD as "Metalface" 1536 | -8/Scraptown | Visited Cyclists 1563 | -8/Scraptown | Entered Cyclist Reading Room 1662 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1667 | -8/Scraptown | Learned location of Quarantine (-2) 1671 | -8/Scraptown | Learned location of 1 exit from Research 1673 | -8/Scraptown | Learned location of Zion (-6) 1675 | -8/Scraptown | Learned Factory trap positions 1704 | -8/Scraptown | Discovered new exit (range 7) 2445 | -8/Scraptown | Visited Cave Peace 2513 | -8/Scraptown | Visited Red Mages 2585 | -8/Scraptown | Found Relay Coupler [Proto] 2588 | -8/Scraptown | Found Relay Coupler [Proto] 2591 | -8/Scraptown | Found Relay Coupler [Proto] 2609 | -8/Scraptown | Found Relay Coupler [Proto] 2612 | -8/Scraptown | Found Relay Coupler [Proto] 2676 | -8/Scraptown | Visited Symbiants 2905 | -8/Scraptown | Visited A0-MCA Data Center 2916 | -8/Scraptown | Given a B- rating by A0-MCA 2922 | -8/Scraptown | Found A0-MCA's Component Scanner 2967 | -8/Scraptown | Visited Derelict Rescue Squad 2989 | -8/Scraptown | Found DRS Beacon 3028 | -8/Scraptown | Visited Scrapoid Research Area 3110 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3336 | -8/Scraptown | Visited SPCMW 3447 | -8/Scraptown | Guru changed UFD alias to "Arcchip" 3804 | -8/Scraptown | Visited Science Guys 3894 | -8/Scraptown | Visited Junk Repository 3995 | -8/Scraptown | Visited Supply Room 4086 | -8/Scraptown | Visited Scrapoid Pod Storage 4101 | -8/Scraptown | Found Scrapoid Pod 4140 | -8/Scraptown | Visited Scrap Suit Storage 4151 | -8/Scraptown | Found Scrap Suit 4257 | -8/Scraptown | Met Optimus 4257 | -8/Scraptown | Accepted into 0bPrime 4356 | -8/Scraptown | Discovered new exit (range 5) 4365 | -8/Scraptown | Entered Factory 4365 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 4366 | -6/Factory | Loaded intel: 112 trap records 4848 | -6/Factory | Scrapoid Pod released 06F07-D (x5) 4861 | -6/Factory | Discovered new exit (range 5) 4961 | -6/Factory | Build established: Bomber 5012 | -6/Factory | Entered Lower Caves 5012 | -6/Lower Caves | Accompanied by 5 allies 5014 | -6/Lower Caves | UFD Scientist delivered a prototype 5016 | -6/Lower Caves | Found Enh. Scrap Shield 5111 | -6/Lower Caves | Spotted B-75 Beast 5113 | -6/Lower Caves | Activated DRS Beacon 5228 | -6/Lower Caves | Encountered a Warlord checkpoint 5267 | -6/Lower Caves | Discovered new exit (range 7) 5292 | -6/Lower Caves | Entered another Lower Caves area 5292 | -6/Lower Caves | Accompanied by 4 allies 5310 | -6/Lower Caves | Discovered new exit (range 11) 5338 | -6/Lower Caves | Entered Factory 5338 | -5/Factory | Accompanied by 4 allies 5338 | -5/Factory | Evolved 2 slots: Utility x2 5402 | -5/Factory | Central database locked down 5469 | -5/Factory | Discovered new exit (range 10) 5532 | -5/Factory | Entered another Factory area 5532 | -4/Factory | Evolved 2 slots: Utility x2 5534 | -4/Factory | Lost 4 allies 5603 | -4/Factory | Discovered new exit (range 12) 5609 | -4/Factory | Entered Upper Caves 5664 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5753 | -4/Upper Caves | Discovered new exit (range 8) 5765 | -4/Upper Caves | Entered another Upper Caves area 5820 | -4/Upper Caves | Build established: Mutant 5849 | -4/Upper Caves | Discovered new exit (range 5) 5852 | -4/Upper Caves | Entered Research 5852 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5853 | -3/Research | Identified exit to Testing 5854 | -3/Research | Identified exit to Research 5885 | -3/Research | Found Exp. Thermal Shield 5919 | -3/Research | Identified exit to DSF 5919 | -3/Research | Entered DSF 5940 | -3/DSF | Additional patrols routed to DSF 5964 | -3/DSF | Discovered exit to Research (range 15) 6000 | -3/DSF | Entered Research 6000 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 6155 | -2/Research | Identified exit to Garrison 6155 | -2/Research | Entered Garrison 6187 | -2/Garrison | Triggered checkpoint 6306 | -2/Garrison | Lost 3 parts (3u) 6310 | -2/Garrison | Build established: Gunner 6327 | -2/Garrison | Spotted B-90 Cyclops 6347 | -2/Garrison | Triggered checkpoint 6364 | -2/Garrison | Discovered new exit (range 13) 6373 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6537 | -2/Garrison | Found embedded Infiltrators 6543 | -2/Garrison | Discovered new exit (range 12) 6549 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6641 | -2/Garrison | Destroyed B-90 Cyclops 6731 | -2/Garrison | Triggered checkpoint 6835 | -2/Garrison | Discovered new exit (range 15) 6847 | -2/Garrison | Entered Research 7185 | -2/Research | Build established: Scavenger-Gunner 7509 | -2/Research | Self-destructed Last Messages --------------- (Destroy). 07503_ Destroyed Lgt. Quantum Reactor. 07503_ Slug penetrates H-88 Terminator. 07503_ H-88 Terminator suffers critical hit (Destroy). 07503_ Destroyed KE Penetrator. 07504_ Adv. Targeting Computer destroyed. 07505_ Penetrated by Slug. 07505_ Slug penetrates Wall. 07505_ Imp. Linear Gravjet destroyed. 07505_ Slug penetrates Wall. 07507_ Penetrated by Slug. 07507_ Critical hit (Destroy). 07507_ Lgt. Quantum Reactor destroyed. 07507_ Slug penetrates H-88 Terminator. 07508_ Penetrated by Slug. 07508_ Slug penetrates Wall. 07508_ Imp. Linear Gravjet destroyed. 07508_ Slug penetrates Wall. 07508_ Imp. Linear Gravjet destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##+## | | ?????????????????????????????????????????????# ? | | ????????????????????????????????????#######??# | | ????????????????????????????????????# ??# | | ????????????????????????????????????# ??# !! | | ????????????????????????????????????# #?# !! | | ????????????????????????????????????# #?? !! | | ????????????????????????????????????# #??? | | ????????????????????????????????????# #????? | | ????????????????????????????????????# ####### | | ????????????????????????????????????# # | | ????????????????????????############# # | | ????????????????????????# # # [ | | ????????????????????????# # " [% | | ????????????????????????# ! p # # =%## | | ????????????????????????# """ # # ![=#? | | ????????????????????????# """ ######## =%*#? | | ????????????????????????#@ """ # #?# #? | | ????????????????????????# h/ #?# #? | | ????????????????????????# ;h #?# # | | ????????????????????????# """ # h #?# " | | ????????????????????????# """ # #?# # | | ????????????????????????# """ # #?# # | | ????????????????????????# # ### ## | | ????????????????????????# ! [# | | ????????????????????????############# | | ????????????????????????????????????# = | | ????????????????????????????????????# |%! | | ????????????????????????????????????#### ## T##### | | ???????????????????????????????????????# #####???? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# ????????? | | ???????????????????????????????????????# ????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????????????? ? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 120 Energy Generation 45 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 950 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 71 Targeting Accuracy 24 Target Analysis 12 Core Analysis 6 Item Schematics ----------------- Cmb. Linear Gravjet | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gravmag Array | -6/Factory | Hacked Airjet | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Cmb. Airjet | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EmergencySpectralPropulsion Manual? 0 Play Time 01:22:29 Cumulative 45.0 hours Start 2026.09.01 @ 17:14:42 End 2026.09.01 @ 20:38:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 38 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: b4a5bbdc-101b-4eca-bcef-059a0eb21055