Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.04 @ 05:01:45 Player: Sylvia Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (128) 640 Value Destroyed (5157) 5157 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1377) 1377 TOTAL SCORE: 12794 Bonus ------- High Alert Combat Kills 577 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1150/1150 Matter 89/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (122) Location -4/Factory Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (5) --- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Armored Leg > --- UTILITY (9) ------ Cooling System Large Storage Unit Improved Target Analyzer Improved Weapon Cycler Improved Light Armor Plating Improved Medium Armor Plating Advanced Field Recycling Unit Drone Bay (2/2) > --- WEAPON (4) ------- Autogun Autogun Autogun Coil Gun > --- INVENTORY (15) --- Fusion Compressor Advanced Medium Treads VSS Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Advanced Cryofiber Web Matter Compressor (90) Weapon Cycler Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (0/2) Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Target Analyzer Weapon Cycler Improved Weapon Cycler Improved Light Armor Plating Improved Medium Armor Plating Advanced Field Recycling Unit > --- WEAPON ----------- Coil Gun Smartbomb Launcher > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Hybrid Deuterium Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Cooling System Matter Compressor Heavy Rocket Launcher [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Improved Light Armor Plating Device Weapon Cycler Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Smartbomb Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . 2 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 1 . . . Utility 7 | . . . . . 2 1 1 . 2 1 Weapon 2 | . . . . . 1 . . . . 1 Parts Attached 100 | . 9 3 2 2 31 24 . 10 15 4 Power 10 | . 1 . . . 3 3 . 1 1 1 Engine 6 | . . . . . 3 1 . 1 1 . Core 4 | . 1 . . . . 2 . . . 1 Reactor . | . . . . . . . . . . . Propulsion 29 | . 2 1 . . 7 9 . 7 3 . Treads 13 | . . . . . 5 8 . . . . Leg 16 | . 2 1 . . 2 1 . 7 3 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | . 2 1 . 2 10 9 . 1 4 3 Device 9 | . 1 . . 1 . 2 . . 2 3 Storage 2 | . 1 . . . 1 . . . . . Processor 6 | . . 1 . 1 2 2 . . . . Hackware 1 | . . . . . 1 . . . . . Protection 14 | . . . . . 6 5 . 1 2 . Artifact . | . . . . . . . . . . . Weapon 29 | . 4 1 2 . 11 3 . 1 7 . Energy Gun 2 | . 1 . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 19 | . 3 . 1 . 7 3 . 1 4 . Ballistic Cannon 2 | . . . . . 2 . . . . . Launcher 6 | . . 1 . . 2 . . . 3 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 . . Parts Lost 42 | . 4 5 . . 3 17 . 7 6 . Power 4 | . 1 1 . . . 1 . . 1 . Propulsion 16 | . . 1 . . 2 8 . 3 2 . Utility 9 | . 1 . . . . 5 . 1 2 . Weapon 13 | . 2 3 . . 1 3 . 3 1 . Highest Loss Streak 7 | . 1 5 . . 1 7 . 6 2 . To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | 6 8 9 9 7 7 13 12 11 13 11 Power 1 | 1 . . . . . 1 2 2 2 . Propulsion 3 | 4 3 2 2 1 1 3 6 5 8 5 Utility 2 | . 1 3 3 3 1 3 2 2 1 3 Weapon 3 | 1 2 3 3 2 3 5 2 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 32 | . 5 . 1 3 8 3 . . 1 11 Power 2 | . . . . . 1 . . . 1 . Propulsion 14 | . 4 . . 1 2 2 . . . 5 Utility 12 | . . . 1 2 3 1 . . . 5 Weapon 4 | . 1 . . . 2 . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 88 60 63 84 93 83 78 74 84 93 Engine 5 | . 10 . . . 7 4 6 6 5 4 Core 1 | . 3 2 . . . 2 . . . . Treads 13 | . . . . . 13 27 13 4 . . Leg 13 | . 28 26 28 28 10 . 6 21 27 26 Device 5 | . 3 . . 7 . 6 6 6 15 20 Storage 8 | . 14 14 14 14 9 7 6 6 5 5 Processor 5 | . . 9 14 5 6 5 13 9 5 5 Hackware 2 | . . . . . 5 2 . . . . Protection 10 | . . . . . 15 14 4 5 9 10 Energy Gun 2 | . 15 . 3 14 1 . . . . . Ballistic Gun 10 | . 12 5 3 14 21 3 20 11 9 20 Ballistic Cannon 2 | . . . . . 2 6 . . . . Peak Build Rating 77 | 6 9 9 10 16 52 63 40 57 77 74 Average Rating 38 | 6 7 5 6 13 25 55 39 44 66 67 On Entrance 24 | 6 6 9 5 10 11 52 29 33 52 53 Naked Turns . | . . . . . . . . . . . Heaviest Build 99 | 12 17 17 13 21 98 99 55 69 84 85 Greatest Support 97 | 20 20 20 20 20 68 97 40 88 93 79 Greatest Overweight (x) 2 | . . 1 . 1 2 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 Average Capacity 12 | 8 8 10 10 10 10 15 15 15 15 15 Most Carried 15 | 6 10 10 10 10 15 15 14 14 15 15 Average Carried 11 | 6 8 9 9 9 10 13 12 12 13 11 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 Final Carried 15 | 6 10 9 10 10 15 15 14 13 10 15 Class Distribution -------------------- 47% | Tank 19% | Mutant 8% | Scavenger-Gunner 7% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Matter Collected 2071 | 181 191 39 . 30 865 441 . 67 257 . Remotely . | . . . . . . . . . . . Salvage Created 4336 | . 417 37 . . 1354 2130 . 55 343 . Parts 253 | . 17 10 . . 71 132 . 2 21 . Haulers Intercepted 3 | . . . . . 3 . . . . . Recyclers Shooed 4 | . 1 . . . . . . . 3 . Parts Field Recycled 21 | . . . . . . . . . 16 5 Retrieved Matter 534 | . . . . . . . . . 368 166 Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 105 | . 11 3 . . 29 50 . 1 11 . Guns 46 | . 11 . . . 19 10 . 1 5 . Cannons 46 | . . . . . 6 40 . . . . AOE 13 | . . 3 . . 4 . . . 6 . Classes Destroyed 17 | . 2 1 . . 7 6 . . 1 . Worker 2 | . . . . . . 1 . . 1 . Builder 5 | . . 2 . . . 3 . . . . Tunneler 1 | . . . . . . . . . 1 . Hauler 3 | . . . . . 3 . . . . . Recycler 2 | . . . . . . 1 . . 1 . Operator 3 | . . . . . 1 2 . . . . Watcher 7 | . . . . . 1 5 . . 1 . Swarmer 21 | . 3 3 . . 6 . . . 9 . Grunt 43 | . 8 . . . 14 21 . . . . Brawler 1 | . . . . . . 1 . . . . Duelist 2 | . . . . . 1 1 . . . . Protector 2 | . . . . . . 2 . . . . Sentry 13 | . . . . . 5 7 . . 1 . Specialist 6 | . . . . . 2 3 . 1 . . Hunter 4 | . . . . . . 3 . . 1 . Programmer 11 | . . . . . . 11 . . . . Heavy 2 | . . . . . 1 1 . . . . Best Kill Streak 17 | . 2 5 . . 4 17 . 1 7 . Combat Bots Only 13 | . 2 3 . . 3 13 . 1 5 . Max Kills in Single Turn 7 | . 1 5 . . 2 1 . 1 7 . Gunslinging . | . . . . . . . . . . . Exploded 5 | . . 3 . . 2 . . . 5 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Hostile Shots Fired 897 | . 86 14 . . 131 459 . 55 133 19 Missed 294 | . 20 6 . . 32 161 . 13 51 11 Hits 603 | . 66 8 . . 99 298 . 42 82 8 Melee 2 | . . . . . 2 . . . . . Projectile 601 | . 66 8 . . 97 298 . 42 82 8 Critical Strikes 14 | . . . . . 3 5 . 2 4 . Part Disruptions 1 | . . . . . . 1 . . . . Damage Taken 9530 | . 754 265 . . 1445 4246 . 1042 1608 170 Core 842 | . 58 14 . . 150 384 . 89 147 . Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 136 | . . . . . 136 . . . . . Core Remaining (%) 77 | 100 . . . 71 72 45 . 89 85 . Volleys Fired 219 | . 66 1 . . 74 34 . 6 36 2 Largest 4 | . 2 1 . . 3 3 . 3 3 4 Hottest 99 | . 90 30 . . 97 71 . 71 76 99 Shots Fired 677 | . 132 1 . . 225 236 . 11 64 8 Gun 512 | . 132 . . . 208 97 . 11 56 8 Cannon 153 | . . . . . 14 139 . . . . Launcher 12 | . . 1 . . 3 . . . 8 . Special . | . . . . . . . . . . . Kinetic 606 | . 77 . . . 218 236 . 11 56 8 Thermal 41 | . 41 . . . . . . . . . Explosive 11 | . . 1 . . 2 . . . 8 . Electromagnetic 19 | . 14 . . . 5 . . . . . Robot Hit Streak 17 | . 12 13 . . 16 17 . 10 8 1 Robot Miss Streak 5 | . 5 . . . 3 3 . 2 4 2 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 5 | . 1 . . . 1 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . 1 . Autonomous 150 | . . . . . 10 140 . . . . Shots Hit Robots 462 | . 87 1 . . 153 180 . 9 30 2 Core Hits 210 | . 23 2 . . 77 76 . 4 27 1 Critical Kills 4 | . . . . . 1 . . . 3 . Critical Parts Destroyed 3 | . . . . . 1 . . 1 . 1 Critical Strikes 17 | . . . . . 3 9 . 1 3 1 Destroy 8 | . . . . . 2 1 . 1 3 1 Blast 9 | . . . . . 1 8 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15809 | . 931 312 . . 2799 10044 . 156 1540 27 Guns 4430 | . 931 . . . 1724 1001 . 156 591 27 Cannons 9830 | . . . . . 824 9006 . . . . Explosions 1506 | . . 312 . . 251 30 . . 913 . Melee . | . . . . . . . . . . . Ramming 43 | . . . . . . 7 . . 36 . Kinetic 13757 | . 477 . . . 2499 10007 . 156 591 27 Thermal 585 | . 310 187 . . . . . . 88 . Explosive 1124 | . . 125 . . 174 . . . 825 . Electromagnetic 300 | . 144 . . . 126 30 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 . . . . Average Corruption 3 | . . . . . . 3 . . . . Corruption Purged 4 | . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 30 | . . . . . . 30 . . . . Message Errors 8 | . . . . . . 8 . . . . Matter Fused 9 | . . . . . . 9 . . . . Heat Flow Errors 6 | . . . . . . 6 . . . . Energy Discharges 2 | . . . . . . 2 . . . . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . 4 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1309 | . . 130 . . 28 1141 . . 10 . Projectiles 1141 | . . . . . . 1141 . . . . Explosions 168 | . . 130 . . 28 . . . 10 . Melee . | . . . . . . . . . . . Knockbacks 29 | . . . . . 3 26 . . . . Impact . | . . . . . . . . . . . Kinetic 25 | . . . . . 3 22 . . . . Secondary 4 | . . . . . . 4 . . . . Self-Inflicted Damage 304 | . . 194 . . . 2 . . 108 . Shots 8 | . . 5 . . . 1 . . 2 . Rammed 1 | . . . . . . 1 . . . . Targets Rammed 10 | . . . . . . 1 . . 9 . Kicked 9 | . . . . . . . . . 9 . Crushed . | . . . . . . . . . . . Highest Temperature 357 | . 357 38 . . 274 264 . . 240 76 Average Temperature 74 | . 79 23 . . 67 76 . . 81 43 Received Heat Transfer 1898 | . 339 20 . . 603 621 . 63 243 9 Effects 1 | . . . . . . 1 . . . . Interference 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . Heat Transferred 1175 | . 925 200 . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Maximum Alert Level 3 | . . 1 . . 2 3 2 1 1 . Low Security (%) 63 | 100 100 92 . 100 78 34 . . 66 100 Level 1 16 | . . 7 . . 12 16 . 100 33 . Level 2 9 | . . . . . 8 17 100 . . . Level 3 10 | . . . . . . 31 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 882 | . 176 200 . . 508 882 429 293 374 175 Initial 429 | . . 43 . . . 228 429 293 148 175 Average 229 | . 78 135 . . 123 422 425 266 162 111 Influence Increases 3836 | . 391 242 . . 923 1504 . 60 716 . Destroy 0b10 Robot/C 2060 | . 220 60 . . 580 960 . 20 220 . Destroy 0b10 Robot/NC 125 | . . 10 . . 25 70 . . 20 . Destroy Leader 510 | . 50 10 . . 128 280 . 10 32 . Successful Hack 102 | . . . . . 55 33 . . 14 . Disable Machine 405 | . . 135 . . 60 105 . . 105 . Destroy Structure 274 | . 1 12 . . 15 26 . . 220 . Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 345 | . 120 15 . . 60 15 . 30 105 . Influence Decreases 3801 | . 278 230 125 . 421 1128 459 196 641 323 Entered New Map 1362 | . . 70 125 . . 274 449 126 135 183 Time Decay 2009 | . 238 110 . . 401 684 10 . 446 120 Lost Part 410 | . 40 50 . . 20 170 . 70 60 . Lost Ally 20 | . . . . . . . . . . 20 Squads Dispatched 32 | . 4 . . . 5 16 . 2 5 . Investigation 4 | . 1 . . . 1 . . . 2 . Extermination 8 | . . . . . . 6 . . 2 . Reinforcement 12 | . 3 . . . 3 3 . 2 1 . Assault 2 | . . . . . . 2 . . . . Garrison 6 | . . . . . 1 5 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Distress Signals 11 | . 3 . . . 7 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 197 | . 24 23 . . 43 77 . 8 17 5 Peak Tracking Total 24 | . 5 24 . . 6 14 . 7 8 5 Tactical Retreats 14 | . 4 2 . . 2 1 . 1 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Traps Triggered 3 | . . . . . . 2 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Machines Disabled 27 | . . 9 . . 4 7 . . 7 . Max in Single Turn 9 | . . 9 . . 2 2 . . 4 . Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Machines Accessed 31 | . 4 . 1 1 10 8 1 . 4 2 Terminals 21 | . 3 . . . 7 6 1 . 4 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 3 | . 1 . . . . 1 . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 3 | . . . . . 1 1 . . . 1 Total Hacks 72 | . 12 . 1 1 30 17 1 . 8 2 Successful 39 | . 6 . 1 1 21 6 1 . 2 1 Failed 33 | . 6 . . . 9 11 . . 6 1 Catastrophic 6 | . . . . . 2 2 . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 18 | . 2 . 1 . 11 4 . . . . Terminals 55 | . 9 . . . 23 14 1 . 8 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . Recycling Units 6 | . 3 . . . . 2 . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 5 | . . . . . 3 1 . . . 1 Terminal Hacks 23 | . 3 . 1 1 12 3 1 . 2 . Record 3 | . . . . . 3 . . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 3 | . . . . . . 1 1 . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . Locate Traps 2 | . . . . . 1 1 . . . . Dispatch Records 2 | . 1 . . . . 1 . . . . Surveillance Status 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . Zone Layout 2 | . . . . . 1 . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 6 | . 3 . . . . 2 . . . 1 Report Inventory 3 | . 2 . . . . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Retrieve Components 2 | . 1 . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 6 | . . . . . 5 1 . . . . Terminals 4 | . . . . . 3 1 . . . . Track 1 | . . . . . 1 . . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 2 | . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Researchers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Broadcast 1 | . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 3 . . . 7 7 . . 3 2 Full Trace Events 3 | . 1 . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 38 | . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . 7 . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 6 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Programmers 4 | . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Active Infowar (turns) 1132 | . 157 . . 40 935 . . . . . Optics 975 | . . . . 40 935 . . . . . Sensors 157 | . 157 . . . . . . . . . T.N.C. 170 | . . . . . 170 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Turns Passed 8299 | 12 701 232 556 239 2343 2720 29 116 1100 251 Spaces Moved 4158 | 11 341 184 459 151 828 1214 12 63 736 159 Core . | . . . . . . . . . . . Treads 1703 | . . . . . 459 1214 12 18 . . Legs 2455 | 11 341 184 459 151 369 . . 45 736 159 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 112 | 120 120 120 120 120 120 160 160 112 116 122 Average Speed 153 | 120 120 120 120 154 169 194 233 131 121 123 Slowest Speed 260 | 120 120 190 120 190 260 243 240 160 122 192 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 2 76 45 90 46 67 41 . 52 23 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 21 | . . . . . . . . . 21 . Terrain Destroyed 190 | . . 12 . . 10 26 . . 142 . Melee . | . . . . . . . . . . . Projectile 28 | . . . . . . 26 . . 2 . AOE 162 | . . 12 . . 10 . . . 140 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Total 5737 | 10 515 193 465 158 1646 1522 14 86 919 209 Wait 1074 | . 76 5 . . 650 208 . 1 106 28 Move 4148 | 10 340 183 458 150 827 1213 11 62 735 159 Hop . | . . . . . . . . . . . Pick Up 75 | . 14 1 3 1 23 18 . 5 3 7 Fast Attach 42 | . 2 1 . 2 16 9 . 1 8 3 Attach 48 | . 3 2 2 . 3 17 2 7 8 4 Detach 19 | . 1 . . 2 4 4 1 . 4 3 Swap 34 | . 4 . . . 16 6 . 4 3 1 Drop 67 | . 9 . 2 3 33 12 . . 7 1 Fire 219 | . 66 1 . . 74 34 . 6 36 2 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 9 | . . . . . . . . . 9 . Crush 1 | . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 14 | -10/Materials | Met a group of wandering Federalists 157 | -10/Materials | Discovered new exit (range 16) 197 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 16) 714 | -10/Materials | Entered Mines 738 | -10/Mines | Learned location of Zion (-7) 787 | -10/Mines | Lost 5 parts (1p1n3w) 801 | -10/Mines | Discovered new exit (range 5) 861 | -10/Mines | Assembled infested the area 941 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 941 | -10/Mines | Discovered new exit (range 5) 946 | -10/Mines | Entered Exiles 963 | -10/Exiles | Discovered new exit (range 15) 979 | -10/Exiles | Met 8R-AWN 1002 | -10/Exiles | Met EX-HEX 1104 | -10/Exiles | Met EX-DEC 1122 | -10/Exiles | Visited The Gauntlet 1286 | -10/Exiles | Met EX-BIN 1307 | -10/Exiles | Aligned with FarCom system 1308 | -10/Exiles | Given EX-Vault access code 1361 | -10/Exiles | Opened EX-Vault 1379 | -10/Exiles | Found AWS/Autocannon 1404 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1492 | -10/Exiles | Discovered new exit (range 10) 1502 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1502 | -10/Exiles | Entered Mines 1548 | -9/Mines | Found the Drone Emporium 1553 | -9/Mines | Found Prototype Device 1553 | -9/Mines | Identified Splice Drone Bay 1581 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1586 | -9/Mines | Found Scrap Suit 1711 | -9/Mines | Discovered new exit (range 5) 1741 | -9/Mines | Entered Materials 1741 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1944 | -8/Materials | Discovered new exit (range 4) 1948 | -8/Materials | Identified exit to Factory 2160 | -8/Materials | Build established: Skirmisher 2796 | -8/Materials | Discovered exit to Factory (range 4) 2999 | -8/Materials | Build established: Tank 3358 | -8/Materials | Repaired Imp. Light Armor Plating 3643 | -8/Materials | Garrison activated, responded to threat 4026 | -8/Materials | Discovered exit to Factory (range 6) 4084 | -8/Materials | Entered Factory 4084 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5376 | -7/Factory | Cargo convoy interrupted 5388 | -7/Factory | Garrison activated, responded to threat 5469 | -7/Factory | Lost 7 parts (1p4n2u) 5508 | -7/Factory | Destroyed 13 combat bots 6423 | -7/Factory | AWS/Autocannon suddenly broke down 6432 | -7/Factory | Garrison activated, responded to threat 6644 | -7/Factory | Lost 4 parts (1n1u2w) 6705 | -7/Factory | Core integrity fell below 50% 6738 | -7/Factory | Garrison activated, responded to threat 6754 | -7/Factory | Discovered new exit (range 7) 6797 | -7/Factory | Lost 4 parts (1n2u1w) 6804 | -7/Factory | Entered another Factory area 6804 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6830 | -6/Factory | Identified exit to DSF 6833 | -6/Factory | Entered DSF 6882 | -6/DSF | Additional patrols routed to DSF 6916 | -6/DSF | Lost 6 parts (3n1u2w) 6935 | -6/DSF | Discovered new exit (range 11) 6949 | -6/DSF | Entered Factory 6949 | -5/Factory | Evolved 2 slots: Utility x2 7855 | -5/Factory | Build established: Scavenger-Gunner 7933 | -5/Factory | Spotted B-75 Beast 8020 | -5/Factory | Discovered new exit (range 16) 8049 | -5/Factory | Entered another Factory area 8049 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8248 | -4/Factory | Spotted B-86 Titan 8300 | -4/Factory | Self-destructed Last Messages --------------- 08195_ Acquired Drone Bay. 08223_ Dropped Drone Bay. 08224_ Drone released from Drone Bay. 08225_ Acquired Drone Bay. 08225_ Drone triggered Blade Trap. 08225_ Massive razor-sharp blades shoot up from within the floor. 08225_ Lgt. Ion Engine severed. 08225_ Lgt. Ion Engine disintegrated. 08225_ Hover Unit severed. 08225_ Hover Unit disintegrated. 08225_ Drone destroyed. 08249_ Fabricator disabled. 08249_ Slug penetrates Construction Platform. 08250_ K-01 Serf cleans the Terminal. 08258_ Terminal disabled. 08258_ Slug penetrates Terminal. 08258_ Penetrated by Slug. 08261_ Slug penetrates Terminal. 08263_ K-01 Serf collects debris. 08267_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#####???????????????????????????? | | ????????????????? ???????????????????????????? | | ?????????????????! ???????????????????????????? | | ????????????????? ???????????????????????????? | | ????????????????"" ???????????????????????????? | | ?????????????????" ????????Y??????????????????? | | ?????????????????" #??????????????????????????? | | ?????????????????? #??????????????????????????? | | ?????????????????? #??????????????????????????? | | ??????????????????? #??????????????????????????? | | ??????????????????? #??????????????????????????? | | ???????????????????? #??????????????????????????? | | ???????????????????? #??????????????????????????? | | ################+####+#####??????????????????????? | | #??????????????????????? | | #########??????w???????? | | + #?????????? | | @# #?????????? | | k # #?????????? | | ###############+##### #? """ """ #?????????? | | ????????????? ??# #? """ """????????????? | | ??????????? # #?? """ "?????w????????? | | ##????????# = # + ? ???????????????? | | "#????????# # # ?""" ???????g???????? | | "#????????# # # """ ???????????????? | | "#????????# # #? """????????????????? | | "#????????# # #? ??????????????????? | | "#????????# # #?? ???????????????????? | | ##????????########### #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ss???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? s ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 825 Weapon Cycling 30 Evasion (%) 55 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 24% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkImpactReplica Manual? 0 Play Time 01:19:12 Cumulative 88.3 hours Start 2025.05.03 @ 18:34:57 End 2025.05.04 @ 05:01:45 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 57 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 44 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45565036-ee05-4dfe-a568-f2a834deebc4