Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.09 @ 18:45:36 Player: Olga Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (105) 105 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2465 Bonus ------- None Cogmind --------- Core Integrity 668/700 Matter 250/300 Energy 101/125 System Corruption 0% Temperature Cool (4) Movement Flying (31) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (6) ------ Small Storage Unit Improved Sensor Array Signal Interpreter Weapon Shielding > --- WEAPON (2) ------- Autogun Shotgun > --- INVENTORY (8) ---- Flight Unit Advanced Weight Redist. System Spread Laser Mini Grenade Launcher Missile Launcher Missile Launcher Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Signal Interpreter Transmission Jammer Weapon Shielding > --- WEAPON ----------- Autogun Shotgun > --- INVENTORY -------- Flight Unit Advanced Weight Redist. System Spread Laser Mini Grenade Launcher Missile Launcher Missile Launcher Missile Launcher Improved Datajack [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 23 | 2 6 9 2 4 Power 2 | . 1 1 . . Engine 2 | . 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . 2 1 2 . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . 2 1 2 . Utility 6 | 1 1 1 . 3 Device 4 | 1 . 1 . 2 Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | 1 2 6 . 1 Energy Gun 5 | 1 2 2 . . Energy Cannon . | . . . . . Ballistic Gun 4 | . . 3 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 82 98 87 80 Engine 9 | . 8 11 9 7 Leg 4 | . 12 . . . Flight 26 | . 15 33 36 30 Device 7 | . 7 10 6 7 Storage 10 | . 14 11 9 7 Processor 6 | . 2 11 9 7 Energy Gun 7 | . 14 8 . . Ballistic Gun 11 | . 7 11 18 15 Naked Turns . | . . . . . Heaviest Build 17 | 15 15 17 13 17 Greatest Support 25 | 20 20 21 25 16 Greatest Overweight (x) 3 | . 3 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 7 8 8 8 8 Average Carried 7 | 6 7 7 7 8 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 7 8 8 8 8 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 471 | 240 35 . 196 . Remotely . | . . . . . Salvage Created 279 | 107 132 40 . . Parts 26 | 3 21 2 . . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 9 | . 9 . . . Guns 9 | . 9 . . . Classes Destroyed 4 | 2 1 1 . . Tunneler 1 | 1 . . . . Hauler 1 | . . 1 . . Recycler 1 | 1 . . . . Swarmer 9 | . 9 . . . Best Kill Streak 6 | 1 6 1 . . Combat Bots Only 6 | . 6 . . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 367 | . 253 36 . 78 Core 153 | . 121 . . 32 Absorbed by Shields . | . . . . . Redirected to Shielding 5 | . . . . 5 Core Remaining (%) 87 | 100 51 100 100 . Volleys Fired 38 | 10 20 8 . . Largest 2 | 2 2 2 . . Hottest 90 | 70 90 85 . . Shots Fired 69 | 20 33 16 . . Gun 69 | 20 33 16 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 29 | 10 7 12 . . Thermal 34 | 10 20 4 . . Explosive . | . . . . . Electromagnetic 6 | . 6 . . . Robot Hit Streak 6 | 2 6 6 . . Robot Miss Streak 5 | 5 3 4 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 39 | 9 20 10 . . Core Hits 14 | 3 9 2 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 505 | 111 255 139 . . Guns 505 | 111 255 139 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 231 | 61 51 119 . . Thermal 209 | 50 139 20 . . Explosive . | . . . . . Electromagnetic 65 | . 65 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 126 | 54 126 27 . . Average Temperature 28 | 21 35 14 . . Received Heat Transfer 90 | . 36 9 . 45 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 602 | 148 407 47 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 264 | 10 264 253 106 47 Initial 111 | . 6 111 106 47 Average 91 | 6 89 170 106 47 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 85 | 100 87 56 100 100 Level 1 14 | . 12 43 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 13 5 . 9 Peak Tracking Total 8 | . 5 5 . 8 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 509 | 73 158 123 66 89 Spaces Moved 704 | 33 123 226 114 208 Core . | . . . . . Treads . | . . . . . Legs 68 | 33 35 . . . Wheels . | . . . . . Hover . | . . . . . Flight 636 | . 88 226 114 208 Fastest Speed 31 | 120 37 34 31 31 Average Speed 42 | 120 63 34 31 32 Slowest Speed 280 | 120 280 34 31 111 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 13 | . 2 . . 11 Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 25 33 14 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 837 | 45 175 255 144 218 Wait 49 | . 7 2 25 15 Move 677 | 32 118 225 113 189 Hop 10 | . 2 . . 8 Pick Up 17 | 1 8 6 2 . Fast Attach 9 | 1 3 2 . 3 Attach 8 | . 3 4 1 . Detach 3 | . 2 1 . . Swap 6 | 1 . 3 1 1 Drop 20 | . 12 4 2 2 Fire 38 | 10 20 8 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 74 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 13) 230 | -10/Materials | Identified exit to Materials 232 | -10/Materials | Entered another Materials area 232 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 319 | -9/Materials | Build established: Mutant 354 | -9/Materials | Discovered new exit (range 4) 355 | -9/Materials | Identified exit to Materials 355 | -9/Materials | Entered another Materials area 355 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 418 | -8/Materials | Discovered new exit (range 9) 421 | -8/Materials | Identified exit to Factory 421 | -8/Materials | Entered Factory 421 | -7/Factory | Evolved 2 slots: Utility x2 510 | -7/Factory | Self-destructed Last Messages --------------- PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 00427_ Connecting with Scanalyzer... 00437_ K-01 Serf pushes G-47 Trooper. 00440_ Acquired Imp. Sensor Array. 00441_ K-01 Serf pushes G-47 Trooper. 00448_ K-01 Serf latches onto G-47 Trooper. 00448_ K-01 Serf pushes G-47 Trooper. 00449_ K-01 Serf latches onto G-47 Trooper. 00449_ K-01 Serf pushes G-47 Trooper. 00452_ K-01 Serf latches onto G-47 Trooper. 00452_ K-01 Serf pushes G-47 Trooper. 00468_ Acquired Weapon Shielding. 00471_ Acquired Transmission Jammer. 00484_ ALERT: All DSF locations entering lockdown mode. 00490_ Dropped Assault Rifle. 00494_ Dropped Transmission Jammer. 00508_ K-01 Serf cleans the Assembly Bed. 00510_ Connecting with Recycling Unit... 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""""" # # """ #?????????????????? | | # """ # / #?????????????????? | | # + ########???######??????????? | | # """"" # #?????# ??? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Weapon Shielding 33 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedAbsorptionPerforator Manual? 0 Play Time 00:12:59 Cumulative 231.5 hours Start 2022.05.09 @ 02:43:31 End 2022.05.09 @ 18:45:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 325 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de639216-0984-4915-9325-ace3308d9297