Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 21:12:12 Player: PE-P51 Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (171) 855 Value Destroyed (4788) 4788 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1911) 1911 TOTAL SCORE: 12574 Bonus ------- High Alert Combat Kills 548 Follower Combat Kills 280 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 249/300 Energy 60/100 System Corruption 13% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Advanced Hacking Suite > --- WEAPON (3) ------- Rocket Launcher > --- INVENTORY (5) ---- Light Deuterium Engine Encrypted Comm Array Chronowheel Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Heat Sink Makeshift Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- CR-A16's Pointy Stick Lance Lance > --- INVENTORY -------- Light Deuterium Engine Encrypted Comm Array Chronowheel Bore Cannon Rocket Launcher [Rating: 61] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Improved Grenade Launcher Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . . . Utility 3 | . . . 1 . . . 1 . 1 . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 122 | . 16 . 23 1 1 7 14 22 18 . 13 . . 4 3 Power 14 | . 1 . 3 . . 2 . 2 3 . 2 . . . 1 Engine 9 | . 1 . 3 . . 1 . 1 1 . 2 . . . . Core 5 | . . . . . . 1 . 1 2 . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 26 | . 6 . 6 . . 1 5 3 3 . 2 . . . . Treads 14 | . . . 6 . . 1 4 3 . . . . . . . Leg 6 | . 6 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . 1 . 3 . 2 . . . . Utility 40 | . 3 . 9 1 . 2 3 6 8 . 5 . . 2 1 Device 22 | . 2 . 7 1 . 2 2 3 2 . 2 . . . 1 Storage 2 | . 1 . 1 . . . . . . . . . . . . Processor 5 | . . . 1 . . . 1 . 3 . . . . . . Hackware 8 | . . . . . . . . . 3 . 3 . . 2 . Protection 3 | . . . . . . . . 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 42 | . 6 . 5 . 1 2 6 11 4 . 4 . . 2 1 Energy Gun 20 | . . . 4 . . 2 4 7 2 . 1 . . . . Energy Cannon 4 | . 2 . . . . . 1 1 . . . . . . . Ballistic Gun 5 | . 4 . . . . . . 1 . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . 1 . . 1 1 Launcher 3 | . . . 1 . . . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . 1 1 . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 2 . . 1 . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 System Corruption 6 | . . . . . . . . . . . . . . . 6 Parts Lost 38 | . 3 . 6 3 . 2 2 10 2 . . . . . 10 Power 10 | . 2 . 2 . . 1 1 3 . . . . . . 1 Propulsion 9 | . 1 . 2 . . . . 2 . . . . . . 4 Utility 13 | . . . 1 2 . . 1 4 1 . . . . . 4 Weapon 6 | . . . 1 1 . 1 . 1 1 . . . . . 1 Highest Loss Streak 4 | . 2 . 2 3 . 2 1 4 2 . . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 11 | . 7 8 13 15 15 14 14 13 8 4 4 5 5 5 4 Power . | . 1 1 . . . . . 1 1 1 1 1 1 1 1 Propulsion 3 | . 2 3 5 4 4 4 7 5 1 . . . . . . Utility 1 | . . . 2 4 4 3 1 1 3 1 . . . . . Weapon 3 | . 3 4 4 6 5 4 3 3 . 1 1 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 41 | . 8 . 1 . 1 . 14 3 9 1 2 . . . 2 Power 4 | . 1 . . . . . . 1 . . 2 . . . . Propulsion 14 | . 4 . 1 . . . 7 2 . . . . . . . Utility 13 | . 1 . . . . . 3 . 8 1 . . . . . Weapon 7 | . 2 . . . 1 . 3 . 1 . . . . . . Tool/Special 3 | . . . . . . . 1 . . . . . . . 2 Average Slot Usage (%) 92 | . 94 85 96 97 66 88 97 86 91 100 98 100 100 99 82 Engine 6 | . 9 . 10 11 11 3 . 2 3 7 7 7 7 7 2 Core 2 | . . . . . . 3 8 3 2 . . . . . 1 Treads 15 | . . . 17 22 22 22 26 25 10 . . . . . . Leg 3 | . 27 28 4 . . . . . . . . . . . . Flight 6 | . . . . . . . . . 16 30 30 30 30 30 23 Device 14 | . 13 14 20 20 11 21 17 10 18 15 7 7 7 7 5 Storage 8 | . 14 14 11 11 11 11 9 9 3 . . . . . . Processor 1 | . . . . . . . 7 2 5 . . . . . . Hackware 5 | . . . . . . . . . 3 23 28 30 30 30 27 Protection 1 | . . . . . . . . 5 3 . . . . . . Energy Gun 15 | . . . 23 30 . 26 26 15 3 7 10 . . . . Energy Cannon 2 | . 12 28 5 . . . . . 2 . . . . . . Ballistic Gun 1 | . 15 . . . . . . 2 . . . . . . . Launcher 1 | . . . 2 1 . . . 2 . . . . . . . Slashing Weapon 2 | . . . . . 10 . . 5 7 7 6 . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 15 15 22 18 Peak Build Rating 61 | . 11 10 20 20 15 26 36 43 49 48 57 57 57 58 61 Average Rating 29 | . 9 10 18 19 13 20 31 30 42 47 51 57 57 57 49 On Entrance 30 | 6 6 10 10 19 15 14 26 33 32 47 48 57 57 57 58 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 45 | 13 24 19 40 39 32 36 37 45 41 15 21 21 21 21 25 Greatest Support 60 | 20 20 20 40 40 40 40 60 60 60 21 22 22 22 22 22 Greatest Overweight (x) 12 | . 1 . 12 . . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 12 | . 8 10 14 15 15 15 15 15 9 5 5 5 5 5 5 Most Carried 15 | . 8 8 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Carried 11 | . 7 8 14 14 14 14 14 14 8 4 4 5 5 4 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 6 8 8 15 15 15 15 14 15 5 5 5 5 5 5 3 Class Distribution -------------------- 20% | Scavenger-Skirmisher 19% | Mutant 18% | Hacker-Sprinter 12% | Scavenger-Gunner 11% | Gunner 7% | Scavenger-Mutant 3% | Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Matter Collected 2836 | 200 304 . 405 16 . 288 223 442 355 . 218 62 80 65 178 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6260 | . 630 . 1628 189 . 423 851 1043 750 . 464 . 58 . 224 Parts 353 | . 35 . 106 20 . 24 35 39 54 . 32 . 2 . 6 Haulers Intercepted 9 | . . . 3 . . . 3 . 1 . 2 . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . 2 . 12 Prevented 2 | . . . . . . . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 122 | . 16 . 34 12 . 10 15 20 8 . 1 . 2 . 4 Melee 10 | . . . . . . 1 1 2 3 . . . . . 3 Guns 71 | . 12 . 22 6 . 6 10 13 1 . 1 . . . . Cannons 12 | . 4 . 5 . . . . . 1 . . . 2 . . AOE 27 | . . . 6 6 . 3 4 4 3 . . . . . 1 Classes Destroyed 17 | . 4 . 6 1 . 2 1 . 1 . . . . . 2 Worker 6 | . . . 2 1 . 1 . . 1 . 1 . . . . Builder 10 | . 1 . 1 2 . 1 1 . 2 . 2 . . . . Tunneler 5 | . . . 2 1 . 1 1 . . . . . . . . Hauler 9 | . . . 3 . . . 3 . 1 . 2 . . . . Recycler 8 | . . . 1 . . 1 2 . 2 . 2 . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 5 | . . . 2 . . . . . 2 . 1 . . . . Watcher 11 | . 1 . 4 . . . . . 3 . 3 . . . . Swarmer 25 | . 3 . 10 3 . 3 4 . . . . . 1 . 1 Grunt 67 | . 13 . 17 3 . 5 6 16 5 . . . 1 . 1 Brawler 3 | . . . . . . 1 1 1 . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . 1 Sentry 16 | . . . 7 . . . 3 3 2 . . . . . 1 Hunter 2 | . . . . . . 1 1 . . . . . . . . Programmer 2 | . . . . . . . . . 1 . 1 . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 Assembled 6 | . . . . 6 . . . . . . . . . . . Best Kill Streak 9 | . 4 . 7 9 . 3 4 6 6 . 1 . 1 . 1 Combat Bots Only 7 | . 4 . 7 7 . 3 4 6 3 . 1 . 1 . 1 Max Kills in Single Turn 4 | . 1 . 3 3 . 2 4 3 1 . 1 . 1 . 1 Gunslinging 2 | . . . . 2 . 1 . . . . . . . . . Exploded 4 | . . . 3 2 . 1 4 3 1 . . . . . 1 Melee 1 | . . . . . . 1 1 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Hostile Shots Fired 774 | . 102 . 108 32 . 48 50 184 81 . 17 11 27 . 114 Missed 291 | . 34 . 39 9 . 16 10 60 49 . 4 8 15 . 47 Hits 483 | . 68 . 69 23 . 32 40 124 32 . 13 3 12 . 67 Melee 12 | . . . . 1 . . . 2 . . . . . . 9 Projectile 471 | . 68 . 69 22 . 32 40 122 32 . 13 3 12 . 58 Critical Strikes 18 | . . . 1 1 . 1 4 8 . . . . . . 3 Damage Taken 6979 | . 882 . 885 277 . 396 575 2055 384 . 139 28 112 . 1246 Core 1559 | . 182 . 149 19 . 84 157 260 63 . 30 17 62 . 536 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 187 | . 76 . . . . . 52 . . . 59 . . . . Core Remaining (%) 47 | 100 . 27 . . . 37 . 24 . . . . . . . Volleys Fired 377 | . 69 . 88 20 . 21 61 63 16 . 15 . 7 . 17 Largest 3 | . 2 . 3 3 . 3 3 3 2 . 1 . 1 . 1 Hottest 199 | . 136 . 177 177 . 195 195 199 110 . 80 . 47 . 48 Shots Fired 778 | . 139 . 222 35 . 49 153 122 17 . 17 . 7 . 17 Gun 628 | . 114 . 160 25 . 45 152 118 8 . 6 . . . . Cannon 121 | . 25 . 56 . . . . 2 4 . 11 . 7 . 16 Launcher 29 | . . . 6 10 . 4 1 2 5 . . . . . 1 Special . | . . . . . . . . . . . . . . . . Kinetic 173 | . 114 . . . . . . 25 . . 11 . 7 . 16 Thermal 561 | . 25 . 216 25 . 45 152 93 . . 5 . . . . Explosive 29 | . . . 6 10 . 4 1 2 5 . . . . . 1 Electromagnetic 15 | . . . . . . . . 2 12 . 1 . . . . Robot Hit Streak 21 | . 14 . 10 3 . 8 21 11 10 . 11 . 2 . 3 Robot Miss Streak 5 | . 3 . 5 4 . 4 5 4 2 . 2 . 1 . 4 Penetration Max 1 | . . . . . . . . 1 . . . . 1 . 1 Secondary Targets 10 | . . . 3 2 . 1 1 3 . . . . . . . Max Gunslinging Chain 2 | . . . 1 2 . 1 1 1 . . . . . . . Shots Hit Robots 521 | . 89 . 114 12 . 35 106 78 33 . 24 . 5 . 25 Core Hits 289 | . 40 . 58 21 . 34 50 42 21 . 13 . 2 . 8 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . 1 . . . . . . 1 . . . . . . 5 Critical Strikes 28 | . 1 . 6 2 . 1 5 4 1 . . . 1 . 7 Burn 16 | . . . 6 2 . 1 5 2 . . . . . . . Destroy 7 | . 1 . . . . . . 1 . . . . . . 5 Blast 1 | . . . . . . . . . . . . . 1 . . Sever 2 | . . . . . . . . 1 1 . . . . . . Impale 2 | . . . . . . . . . . . . . . . 2 Melee Attacks 199 | . . . . . . . . 60 43 . 60 . 3 . 33 Impact . | . . . . . . . . . . . . . . . . Slashing 151 | . . . . . . . . 60 42 . 49 . . . . Piercing 47 | . . . . . . . . . . . 11 . 3 . 33 Sneak Attacks 19 | . . . . . . . . . 8 . 8 . 1 . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . 1 Follow-up Attacks 4 | . . . . . . . . . . . 1 . . . 3 Damage Inflicted 12702 | . 914 . 2453 877 . 689 1779 2036 1640 . 1112 . 267 . 935 Guns 5727 | . 599 . 1342 215 . 469 1647 1264 102 . 89 . . . . Cannons 1448 | . 279 . 696 . . . . 32 106 . . . 172 . 163 Explosions 2107 | . . . 398 644 . 199 127 380 325 . . . . . 34 Melee 3318 | . . . . . . . . 355 1107 . 1023 . 95 . 738 Ramming 102 | . 36 . 17 18 . 21 5 5 . . . . . . . Kinetic 1320 | . 599 . . . . . . 386 . . . . 172 . 163 Thermal 5593 | . 279 . 2038 215 . 469 1647 878 . . 67 . . . . Explosive 2107 | . . . 398 644 . 199 127 380 325 . . . . . 34 Electromagnetic 262 | . . . . . . . . 32 208 . 22 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2297 | . . . . . . . . 355 1107 . 835 . . . . Piercing 1021 | . . . . . . . . . . . 188 . 95 . 738 Highest Corruption 13 | . 4 4 . 1 1 1 . 5 . 9 9 4 4 4 13 Average Corruption 3 | . 2 4 . 1 1 1 . 5 . 9 5 4 4 4 6 Corruption Purged 5 | . . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 121 | . 10 . . 2 2 15 . 47 . 1 26 2 9 1 6 Message Errors 30 | . 1 . . . . 6 . 10 . . 8 1 2 . 2 Matter Fused 26 | . 2 . . . 1 5 . 10 . . 5 1 1 . 1 Heat Flow Errors 11 | . 1 . . . . 2 . 4 . . 2 . 2 . . Energy Discharges 15 | . 2 . . 2 . . . 6 . . 2 . 2 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . 1 . . 1 . . . . . . . Data Loss (minor) 19 | . . . . . . 1 . 11 . 1 3 . 1 1 1 Data Loss (major) 9 | . 2 . . . . 1 . 3 . . 3 . . . . Misfires 4 | . 1 . . . . . . 1 . . 2 . . . . Alerts 4 | . 1 . . . . . . 1 . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 487 | . . . 6 19 . . . 29 190 . 122 . 45 . 76 Projectiles 19 | . . . 6 . . . . . . . . . . . 13 Explosions 61 | . . . . 19 . . . 29 13 . . . . . . Melee 407 | . . . . . . . . . 177 . 122 . 45 . 63 Knockbacks 1 | . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 176 | . . . 39 34 . . . 28 36 . . . . . 39 Shots 7 | . . . 2 1 . . . 2 1 . . . . . 1 Rammed 11 | . . . 5 1 . 5 . . . . . . . . . Targets Rammed 23 | . 8 . 5 1 . 6 2 1 . . . . . . . Kicked 8 | . 8 . . . . . . . . . . . . . . Crushed 4 | . . . . . . 1 2 1 . . . . . . . Highest Temperature 343 | . 189 . 207 120 . 276 294 343 38 . 271 . 263 . 20 Average Temperature 66 | . 53 . 49 60 . 85 71 79 16 . 80 . 144 . 10 Received Heat Transfer 2603 | . 405 . 294 26 . 108 306 1161 147 . 12 . 9 . 135 Effects 12 | . . . . . . 3 5 4 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . Interference 11 | . . . . . . 2 5 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . 1 . . . . 1 . . . . . . . Parts Melted 21 | . . . 10 1 . 1 6 3 . . . . . . . Heat Transferred 13204 | . 481 . 4662 629 . 1031 4078 2198 . . 125 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Maximum Alert Level 5 | . . . 1 1 . . 1 5 3 1 1 . . . . Low Security (%) 63 | . 100 100 70 98 . 100 91 12 . . 98 . . . . Level 1 12 | . . . 29 1 . . 8 18 . 100 1 . . . . Level 2 2 | . . . . . . . . 8 . . . . . . . Level 3 14 | . . . . . . . . 30 100 . . . . . . Level 4 4 | . . . . . . . . 17 . . . . . . . Level 5 2 | . . . . . . . . 12 . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1852 | . 151 10 363 203 . 90 229 1852 1017 335 206 . . . . Initial 972 | . . 10 3 133 . . 1 138 972 335 206 . . . . Average 337 | . 61 10 141 60 . 18 71 861 948 319 86 . . . . Influence Increases 5828 | . 437 . 1216 216 . 280 481 1814 398 . 346 . 310 . 330 Destroy 0b10 Robot/C 2500 | . 320 . 740 120 . 200 300 400 160 . 20 . 40 . 200 Destroy 0b10 Robot/NC 280 | . 10 . 80 20 . 20 40 10 45 . 55 . . . . Destroy Leader 532 | . 72 . 206 30 . 40 76 20 48 . 20 . . . 20 Allied During Kill 36 | . . . 16 . . . . . . . . . . . 20 Trap Triggered on 0b10 150 | . . . . . . . . 150 . . . . . . . Successful Hack 152 | . 18 . 34 . . . 18 . 49 . 33 . . . . Disable Machine 135 | . . . 60 . . . 15 60 . . . . . . . Anti-Garrison Action 800 | . . . . . . . . 800 . . . . . . . Destroy Structure 283 | . 2 . 35 46 . 20 17 89 36 . 38 . . . . Partial Spotted 60 | . . . . . . . . . 15 . 45 . . . . Lose Combat Pursuer 900 | . 15 . 45 . . . 15 285 45 . 135 . 270 . 90 Influence Decreases 5788 | . 410 17 883 533 26 276 272 175 1292 663 563 78 180 130 290 Entered New Map 2090 | . . 17 7 210 26 . 3 75 880 623 89 30 . 130 . Time Decay 3058 | . 380 . 666 301 . 256 249 . 392 20 464 40 170 . 120 Lost Part 362 | . 30 . 60 22 . 20 20 100 20 . . . . . 90 Lost Ally 128 | . . . . . . . . . . 20 10 8 10 . 80 Purge Threat 150 | . . . 150 . . . . . . . . . . . . Squads Dispatched 25 | . 3 . 5 1 . . 2 . 5 . 7 . 1 . 1 Investigation 5 | . 1 . 2 . . . . . . . 2 . . . . Extermination 5 | . . . . . . . . . 2 . 3 . . . . Reinforcement 11 | . 2 . 3 1 . . 1 . 2 . 2 . . . . Assault 3 | . . . . . . . . . 1 . . . 1 . 1 Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Distress Signals 7 | . . . 1 . . . 3 . 1 . 2 . . . . Communications Jammed 3 | . . . . . . . . . 3 . . . . . . Distress Signals 3 | . . . . . . . . . 3 . . . . . . Times Spotted 248 | . 24 . 47 15 . 10 35 40 19 6 15 2 16 . 19 Peak Tracking Total 13 | . 4 . 5 4 . 3 8 8 5 6 4 2 13 . 7 Tactical Retreats 34 | . 1 . 2 2 . . 1 13 2 . 5 . 5 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Traps Triggered 13 | . 4 . 6 . . . . 2 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 102 | . . . . . . . . 102 . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . Disarmed 3 | . . . . . . . . 3 . . . . . . . Reprogrammed 9 | . . . . . . . . 9 . . . . . . . Reused 15 | . . . . . . . . 15 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . 8 . . . . . . . Triggered 15 | . . . . . . . . 15 . . . . . . . Most Traps Carried 4 | . . . . . . . . 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Machines Disabled 9 | . . . 4 . . . 1 4 . . . . . . . Max in Single Turn 1 | . . . 1 . . . 1 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Machines Accessed 57 | . 9 . 10 . 2 . 6 . 11 . 19 . . . . Terminals 33 | . 6 . 9 . . . 2 . 7 . 9 . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 5 | . 1 . . . . . 1 . . . 3 . . . . Recycling Units 6 | . 2 . . . . . . . 2 . 2 . . . . Scanalyzers 5 | . . . 1 . . . 2 . 1 . 1 . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 2 . . . . Total Hacks 204 | . 29 . 35 . 24 . 18 . 35 . 63 . . . . Successful 127 | . 20 . 17 . 24 . 9 . 13 . 44 . . . . Failed 73 | . 8 . 17 . . . 9 . 21 . 18 . . . . Catastrophic 6 | . . . . . . . . . 6 . . . . . . Database Lockouts 4 | . 1 . 1 . . . . . 1 . 1 . . . . Manual 116 | . 25 . 29 . 1 . 8 . 24 . 29 . . . . Terminals 122 | . 20 . 34 . . . 8 . 23 . 37 . . . . Fabricators 6 | . . . . . . . . . . . 6 . . . . Repair Stations 15 | . 2 . . . . . 4 . . . 9 . . . . Recycling Units 17 | . 7 . . . . . . . 5 . 5 . . . . Scanalyzers 14 | . . . 1 . . . 5 . 5 . 3 . . . . Garrison Access 6 | . . . . . . . 1 . 2 . 3 . . . . Terminal Hacks 56 | . 4 . 6 . 24 . 1 . 5 . 16 . . . . Record 23 | . . . . . 23 . . . . . . . . . . Part Schematic 2 | . . . . . . . . . . . 2 . . . . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 5 | . 1 . 1 . . . . . 1 . 2 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . Recall Investigation 3 | . . . . . . . . . . . 3 . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . Hauler Manifests 4 | . 1 . 1 . . . . . . . 2 . . . . Zone Layout 4 | . . . . . . . . . 1 . 3 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 9 | . 2 . . . . . 2 . . . 5 . . . . Scan Component 5 | . 1 . . . . . 1 . . . 3 . . . . Repair 4 | . 1 . . . . . 1 . . . 2 . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . 1 . . . . Retrieve Components 2 | . 1 . . . . . . . . . 1 . . . . Scanalyzer 9 | . . . . . . . 2 . 4 . 3 . . . . Insert Component 2 | . . . . . . . 1 . 1 . . . . . . Analyze 2 | . . . . . . . 1 . 1 . . . . . . Retrieve Study 5 | . . . . . . . . . 2 . 3 . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . 2 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . . 2 . . . . Unauthorized Hacks 44 | . 13 . 11 . . . 3 . 4 . 13 . . . . Terminals 33 | . 9 . 11 . . . 3 . 3 . 7 . . . . Assimilate 7 | . 2 . . . . . . . 2 . 3 . . . . Botnet 13 | . 2 . 6 . . . 2 . . . 3 . . . . Operators 1 | . . . . . . . . . 1 . . . . . . Skim 12 | . 5 . 5 . . . 1 . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . 1 . . . . Recycling Units 8 | . 4 . . . . . . . 1 . 3 . . . . Recyclers 3 | . 2 . . . . . . . . . 1 . . . . Mask 5 | . 2 . . . . . . . 1 . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 44 | . 7 . 9 . . . 5 . 9 . 14 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . 1 . 2 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . Time 17 | . . . . . . . . . . . 17 . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . Part Studies Acquired 5 | . . . . . . . . . 2 . 3 . . . . Parts Repaired 4 | . 1 . . . . . 1 . . . 2 . . . . Time 208 | . 26 . . . . . 26 . . . 156 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . 1 . . . . . . . . . 3 . . . . Parts Scanalyzed 2 | . . . . . . . 1 . 1 . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Total Allies 12 | . . 1 . . . . . . 2 1 3 . . 3 2 Largest Group 3 | . . 1 1 . . . . . 1 1 2 2 1 3 3 Highest-Rated Group 102 | . . 31 31 . . . . . 10 31 20 20 10 102 102 Highest-Rated Ally 51 | . . 31 31 . . . . . 10 31 10 10 10 51 51 Initial Warlord ECA Mod 1 | . . . . . . . . . 1 1 1 1 1 1 . Total Orders 3 | . . . . . . . . . 1 . 2 . . . . STAY 2 | . . . . . . . . . 1 . 1 . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 66 | . . . 22 . . . . . . 11 . . . . 33 Total Damage 1032 | . . . 250 . . . . . . 147 . . . . 635 Kills 10 | . . . 4 . . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Active Infowar (turns) 3641 | . 152 . . 19 361 811 1053 448 234 59 504 . . . . Terrain 1950 | . . . . 19 361 811 311 448 . . . . . . . Structural 152 | . 152 . . . . . . . . . . . . . . Machine Analysis 742 | . . . . . . . 742 . . . . . . . . Jamming 797 | . . . . . . . . . 234 59 504 . . . . Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . 1 3 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Turns Passed 14084 | . 1309 17 2673 805 361 1138 1330 2968 933 59 1161 132 379 529 290 Spaces Moved 11793 | 1 835 15 1364 438 224 506 607 1373 1383 216 1996 389 813 1168 465 Core 2 | . . . 2 . . . . . . . . . . . . Treads 4484 | . . . 1119 438 224 506 607 1373 217 . . . . . . Legs 1094 | 1 835 15 243 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6213 | . . . . . . . . . 1166 216 1996 389 813 1168 465 Fastest Speed 26 | 120 120 120 120 160 160 160 163 170 26 26 26 27 27 27 27 Average Speed 89 | 120 121 120 165 160 160 160 166 172 48 26 26 27 27 27 29 Slowest Speed 650 | 120 190 120 650 160 160 165 170 250 170 26 27 27 27 27 99 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . 5 8 10 . 1 . 3 Potential Cave-ins 8 | . . . . . . . . . . . 2 . . . 6 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . 3 Exploration Rate (%) 59 | 1 95 15 82 79 61 66 43 75 36 86 46 59 87 85 42 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 1 1 . . . . . . 1 . . . Known Exits Taken 4 | . . 1 1 . . . 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 1 . . 1 1 1 . . . . . 1 1 1 . Scrap Searched 7 | . . . . 1 . 2 . . . . . 1 1 2 . Spaces Dug 121 | . . . 17 29 . 8 . 3 16 . 36 . . . 12 Terrain Destroyed 262 | . . . 28 62 . 26 15 23 38 . 44 . 4 . 22 Melee 61 | . . . . . . . . 3 16 . 30 . . . 12 Projectile 32 | . . . 6 . . . . . . . 14 . 4 . 8 AOE 169 | . . . 22 62 . 26 15 20 22 . . . . . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Total 14344 | . 1015 14 1585 510 228 787 826 1781 1579 211 2508 415 959 1379 547 Wait 1481 | . 66 . 67 48 . 240 90 91 83 . 415 25 138 198 20 Move 11730 | . 834 14 1363 437 223 505 607 1372 1373 203 1975 388 810 1167 459 Hop 23 | . . . . . . . . . 5 4 10 . 1 . 3 Pick Up 85 | . 7 . 14 1 1 3 19 22 7 2 6 1 . 2 . Fast Attach 58 | . 4 . 17 1 . 1 4 12 7 . 6 . . 1 5 Attach 28 | . . . 8 . . 4 1 4 9 . 1 . . . 1 Detach 11 | . . . 1 . 1 . . 2 6 . 1 . . . . Swap 97 | . 13 . 12 1 1 6 16 17 9 . 10 . . 7 5 Drop 125 | . 13 . 10 1 2 1 26 27 21 2 11 1 . 4 6 Fire 377 | . 69 . 88 20 . 21 61 63 16 . 15 . 7 . 17 Melee 192 | . . . . . . . . 60 43 . 58 . 3 . 28 Ram . | . . . . . . . . . . . . . . . . Kick 8 | . 8 . . . . . . . . . . . . . . Crush 15 | . . . 5 1 . 6 2 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 4 | . 1 . . . . . . . . . . . . . 3 Trap 110 | . . . . . . . . 110 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 645 | -10/Materials | Core integrity fell below 50% 676 | -10/Materials | Discovered new exit (range 11) 801 | -10/Materials | Derelicts attacked the area 827 | -10/Materials | Central database locked down 885 | -10/Materials | Identified exit to Materials 906 | -10/Materials | Build established: Scavenger-Mutant 985 | -10/Materials | Repaired Aluminum Leg 1234 | -10/Materials | Build established: Mutant 1299 | -10/Materials | Discovered new exit (range 7) 1310 | -10/Materials | Entered Mines 1313 | -10/Mines | Received a Mining Laser from a helpful Derelict 1319 | -10/Mines | Met a Derelict bent on vengeance 1327 | -10/Mines | Entered Materials 1327 | -9/Materials | Accompanied by 1 ally 1327 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1419 | -9/Materials | Destroyed 7 combat bots 1579 | -9/Materials | Discovered new exit (range 15) 1658 | -9/Materials | Build established: Gunner 1946 | -9/Materials | Identified exit to Mines 1946 | -9/Materials | Identified exit to Storage 2311 | -9/Materials | Build established: Scavenger-Gunner 2337 | -9/Materials | Discovered new exit (range 11) 2794 | -9/Materials | Build established: Gunner 2956 | -9/Materials | Central database locked down 3186 | -9/Materials | Build established: Scavenger-Gunner 3450 | -9/Materials | Loaded intel: 2 trap records 3463 | -9/Materials | Learned Storage terminal intel 3464 | -9/Materials | Learned 2 Storage zone layouts 3465 | -9/Materials | Learned Materials trap positions 3470 | -9/Materials | Learned Storage stockpile data 3505 | -9/Materials | Learned Storage emergency access door positions 3717 | -9/Materials | Build established: Gunner 4000 | -9/Materials | Entered Mines 4010 | -9/Mines | Discovered new exit (range 11) 4087 | -9/Mines | Build established: Scavenger-Gunner 4095 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4099 | -9/Mines | Found Prototype Device 4335 | -9/Mines | Discovered new exit (range 5) 4336 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4366 | -9/Mines | Learned location of Storage (-9) 4611 | -9/Mines | Assembled infested the area 4770 | -9/Mines | Lost 3 parts (2u1w) 4775 | -9/Mines | Destroyed 7 combat bots 4775 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4775 | -9/Mines | Discovered new exit (range 5) 4805 | -9/Mines | Entered Exiles 4848 | -9/Exiles | Met 8R-AWN 4874 | -9/Exiles | Met EX-HEX 4923 | -9/Exiles | Met EX-BIN 4949 | -9/Exiles | Aligned with FarCom system 4950 | -9/Exiles | Given EX-Vault access code 4987 | -9/Exiles | Opened EX-Vault 5004 | -9/Exiles | Found Chronowheel 5038 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5043 | -9/Exiles | Build established: Mutant 5094 | -9/Exiles | Met EX-DEC 5104 | -9/Exiles | Learned location of Zion (-7) 5153 | -9/Exiles | Discovered new exit (range 10) 5166 | -9/Exiles | Left Exiles lab with Chronowheel 5166 | -9/Exiles | Entered Mines 5411 | -8/Mines | Core integrity fell below 50% 5528 | -8/Mines | Build established: Scavenger-Skirmisher 6238 | -8/Mines | Discovered new exit (range 9) 6304 | -8/Mines | Entered Materials 6304 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6305 | -8/Materials | Loaded intel: 10 trap records 6395 | -8/Materials | Repaired Grenade Launcher 7555 | -8/Materials | Garrison activated, responded to threat 7634 | -8/Materials | Identified exit to Garrison 7634 | -8/Materials | Entered Garrison 8375 | -8/Garrison | Build established: Mutant 8413 | -8/Garrison | Triggered checkpoint 8572 | -8/Garrison | Core integrity fell below 50% 8614 | -8/Garrison | Lost 4 parts (1p3u) 8653 | -8/Garrison | Lost 3 parts (1n1u1w) 8820 | -8/Garrison | Triggered checkpoint 9072 | -8/Garrison | Triggered checkpoint 9530 | -8/Garrison | Build established: Scavenger-Skirmisher 9689 | -8/Garrison | Discovered new exit (range 3) 9820 | -8/Garrison | Triggered checkpoint 10214 | -8/Garrison | Triggered checkpoint 10419 | -8/Garrison | Discovered new exit (range 9) 10602 | -8/Garrison | Entered Factory 10602 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10794 | -7/Factory | Build established: Mutant 11002 | -7/Factory | First assault squad dispatched 11144 | -7/Factory | Central database locked down 11195 | -7/Factory | Discovered new exit (range 10) 11304 | -7/Factory | Build established: Sprinter 11516 | -7/Factory | Identified exit to Lower Caves 11535 | -7/Factory | Manually triggered Chute Trap 11535 | -7/Factory | Sucked down chute 11535 | -7/Factory | Entered Waste 11536 | -7/Waste | Met a frightened Derelict 11546 | -7/Waste | Spotted C-40 Crusher 11550 | -7/Waste | EMP discharged 11554 | -7/Waste | Spotted C-40 Crusher 11559 | -7/Waste | Spotted C-40 Crusher 11570 | -7/Waste | Spotted C-40 Crusher 11570 | -7/Waste | Spotted C-40 Crusher 11571 | -7/Waste | Discovered new exit (range 16) 11573 | -7/Waste | Spotted C-40 Crusher 11594 | -7/Waste | Entered Factory 11780 | -7/Factory | Build established: Hacker-Sprinter 11811 | -7/Factory | Repaired Corrupted Adv. Hacking Suite 11998 | -7/Factory | Repaired Broken Mass Driver 12120 | -7/Factory | Discovered new exit (range 5) 12138 | -7/Factory | Identified exit to Factory 12338 | -7/Factory | Central database locked down 12423 | -7/Factory | Discovered exit to Lower Caves (range 10) 12632 | -7/Factory | Fabricated Lance (x2) 12755 | -7/Factory | Entered Lower Caves 12755 | -7/Lower Caves | Accompanied by 2 allies 12761 | -7/Lower Caves | Met a Warlord Commander 12762 | -7/Lower Caves | Learned location of Warlord (-5) 12763 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12764 | -7/Lower Caves | Found Encrypted Comm Array 12831 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12865 | -7/Lower Caves | Encountered a Warlord checkpoint 12867 | -7/Lower Caves | Discovered new exit (range 12) 12887 | -7/Lower Caves | Entered another Lower Caves area 12887 | -7/Lower Caves | Accompanied by 1 ally 12891 | -7/Lower Caves | Discovered exit to Factory (range 12) 12904 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13034 | -7/Lower Caves | Learned Factory terminal intel 13166 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13197 | -7/Lower Caves | Spotted B-75 Beast 13211 | -7/Lower Caves | Discovered new exit (range 3) 13212 | -7/Lower Caves | Encountered a Warlord checkpoint 13266 | -7/Lower Caves | Entered Zion 13278 | -7/Zion | Given A8's code to call for help 13281 | -7/Zion | System corruption cleaned by Quarantine Array 13295 | -7/Zion | Found CR-A16's Pointy Stick 13307 | -7/Zion | Discovered new exit (range 12) 13339 | -7/Zion | Learned Factory emergency access door positions 13368 | -7/Zion | Learned Factory trap positions 13396 | -7/Zion | Gained Derelict followers 13470 | -7/Zion | Learned Factory stockpile data 13556 | -7/Zion | Rebuked by Imprinter 13795 | -7/Zion | Entered Proximity Caves 13795 | -6/Proximity Caves | Accompanied by 3 allies 13840 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13949 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13973 | -6/Proximity Caves | Core integrity fell below 50% 13983 | -6/Proximity Caves | Lost 3 allies 14001 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 14074 | -6/Proximity Caves | Core integrity fell below 20% 14075 | -6/Proximity Caves | Crushed by falling debris 14081 | -6/Proximity Caves | Crushed by falling debris 14081 | -6/Proximity Caves | System corruption reached 10% 14083 | -6/Proximity Caves | Crushed by falling debris 14085 | -6/Proximity Caves | Destroyed self with Rocket Launcher Last Messages --------------- 14075_ The unstable cave ceiling collapses. 14075_ Crushed by falling debris. 14076_ L-41 Fighter suffers critical hit (Destroy). 14076_ Destroyed Carbon-fiber Leg. 14081_ The unstable cave ceiling collapses. 14081_ G-50 Soldier crushed by falling debris. 14081_ The unstable cave ceiling collapses. 14081_ Crushed by falling debris. 14081_ Mak. Hacking Suite destroyed. 14081_ System corrupted by crushing effect (+5). 14081_ System Shield destroyed. 14081_ System corrupted by crushing effect (+1). 14082_ L-41 Fighter suffers critical hit (Destroy). 14082_ Destroyed Carbon-fiber Leg. 14082_ Bore Cannon destroyed. 14083_ The unstable cave ceiling collapses. 14083_ Crushed by falling debris. 14083_ Imp. VTOL Module destroyed. 14083_ System corrupted by crushing effect (+1). 14085_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | # #??# #????????????????????????????? | | #??## ## #????????????????????????????? | | #????# #### #????????????????????????????? | | ##???# #?## #????????????????????????????? | | ##??# ##?# ##????????????????????????????? | | ####"#??# ###?????????????????????????????? | | #"##??# ###???????????????????????????????? | | ## #??## ##?????????????????????????????????? | | #### #?## #??????????????????????????????????? | | #### ### #??????????????????????????????????? | | #??????????????????????????????????? | | ##??????????????????????????????????? | | ##???????????????????????????????????? | | ##???###??????????????????????????????? | | #???## ##?????????????????????????????? | | ##??# #?????????????????????????????? | | //##?# #?????????????????????????????? | | ### ##????????????????????????????? | | #"##???????????????????????????? | | ### ##??????????????????????????? | | ## #?## ##?????????????????????????? | | #?## ###### #??## ##????????????????????????? | | ???## ##????## #???#####???????????????????????? | | ????# #???????####????##g##??????????????????????? | | ????##?????????????????##% #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 72 Melee Accuracy 11 Recoil Reduction 7 Particle Charging 15 Offensive Hacking 36 Defensive Hacking 10 Authchip Count 8 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Lance | -7/Factory | Hacked Enh. Coil Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lance | x2 | -7/Factory | Authchip Repaired ---------- Aluminum Leg | 15% | -10/Materials Grenade Launcher | 13% | -8/Materials Adv. Hacking Suite | 10% | -7/Factory | Corrupted Mass Driver | 74% | -7/Factory | Broken Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Katana | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed HeartReactiveMultirail Manual? 0 Play Time 01:52:33 Cumulative 307.6 hours Start 2026.01.12 @ 19:08:04 End 2026.01.12 @ 21:12:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 369 Adventurer 1 Explorer 0 Win Type - Total 3 Types 1/0/0/1/1/0/0/0/0/0 Lore% 76 Gallery% 69 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e37e6f9-10c1-45b9-af32-0d6abbbafde2