Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.22 @ 00:34:42 Player: Julie Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (108) 540 Value Destroyed (2781) 2781 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3329) 3329 TOTAL SCORE: 15110 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 25 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1399/1600 Matter 63/300 Energy 137/150 System Corruption 3% Temperature Cool (78) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Backup Power VII > --- PROPULSION (7) --- Field Propulsion Drive Field Propulsion Drive Diametric Drive Q-thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY (14) ----- Advanced Power Amplifier Triangulator Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Improved Light Armor Plating Layered Light Armor Plating Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Improved KE Penetrator Plasma Lance > --- INVENTORY (5) ---- Diametric Drive Long-range Terrain Scanner Advanced Force Field Hacking Suite Peak State ------------ > --- POWER ------------ Micro Fission Core Backup Power VII > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Q-thruster Q-thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Compact Battery Triangulator Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Improved Light Armor Plating Layered Light Armor Plating Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Guard > --- WEAPON ----------- Improved KE Penetrator Plasma Lance > --- INVENTORY -------- Diametric Drive Diametric Drive Long-range Terrain Scanner Advanced Force Field Hacking Suite [Rating: 158] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Transmission Jammer Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . . . . 2 . . . 1 . 1 1 . Utility 12 | . . . 2 . . . 2 . 2 . . . 2 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 110 | 6 5 . 26 1 . . 12 13 7 1 . 13 7 8 5 6 Power 11 | 1 1 . 2 . . . 1 1 . . . 3 . 2 . . Engine 6 | 1 . . 1 . . . 1 . . . . 2 . 1 . . Core 4 | . 1 . 1 . . . . 1 . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . . Propulsion 28 | 2 1 . 6 . . . 3 3 . . . 3 4 2 2 2 Treads 6 | 2 1 . 3 . . . . . . . . . . . . . Leg 5 | . . . 3 . . . 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . 1 3 . . . 3 4 2 2 2 Utility 44 | 1 2 . 8 1 . . 2 8 6 . . 4 3 3 2 4 Device 12 | . 1 . . . . . . 3 2 . . 1 2 2 . 1 Storage 6 | 1 1 . 2 . . . 1 . . . . . . . 1 . Processor 9 | . . . 2 . . . 1 1 2 . . . . 1 1 1 Hackware 8 | . . . . . . . . 3 2 . . 1 1 . . 1 Protection 9 | . . . 4 1 . . . 1 . . . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 27 | 2 1 . 10 . . . 6 1 1 1 . 3 . 1 1 . Energy Gun 3 | 1 . . 1 . . . . . . . . . . 1 . . Energy Cannon 2 | . . . 1 . . . 1 . . . . . . . . . Ballistic Gun 8 | 1 . . 4 . . . 1 . . . . 1 . . 1 . Ballistic Cannon 5 | . 1 . 1 . . . 2 . 1 . . . . . . . Launcher 3 | . . . 1 . . . . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 2 . . . 2 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 1 1 2 . . 2 1 1 1 1 Parts Lost 25 | . . . 7 . . . 2 1 4 . . 1 1 5 . 4 Power 7 | . . . 1 . . . 1 1 . . . 1 . 2 . 1 Propulsion 4 | . . . 1 . . . . . 1 . . . . 1 . 1 Utility 10 | . . . 3 . . . 1 . 2 . . . 1 1 . 2 Weapon 4 | . . . 2 . . . . . 1 . . . . 1 . . Highest Loss Streak 4 | . . . 2 . . . 1 1 4 . . 1 1 4 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 11 | 2 7 14 14 14 14 13 23 5 4 4 5 4 4 4 4 4 Power . | . 1 1 . . 1 1 . . 1 2 2 1 1 1 . . Propulsion 1 | 2 2 1 2 1 1 1 3 . . . . . 1 1 1 1 Utility 6 | . 2 10 9 11 10 10 12 2 . . . 1 1 2 3 3 Weapon 2 | . . 2 2 2 1 1 6 2 2 2 3 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 37 | . 5 . 3 . 2 . 7 11 2 . . 2 1 1 . 3 Power 4 | . 1 . 1 . . . . . 2 . . . . . . . Propulsion 9 | . 3 . 1 . . . 2 3 . . . . . . . . Utility 17 | . . . 1 . 2 . 3 5 . . . 1 1 1 . 3 Weapon 7 | . 1 . . . . . 2 3 . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 100 96 99 100 100 79 95 88 86 86 92 93 91 94 93 Engine 5 | . 5 . 4 11 11 11 8 3 . . . 4 5 1 4 2 Core 4 | . 8 14 5 . . . . 2 6 6 6 5 5 4 4 5 Treads 6 | . 28 28 11 . . . . . . . . . . . . . Leg 6 | . . . 9 22 22 22 17 . . . . . . . . . Flight 9 | . . . . . . . . 28 22 20 20 23 21 21 25 23 Device 5 | . 8 14 3 . . . . 7 3 . . 4 6 15 13 15 Storage 7 | . 14 14 14 11 11 11 8 . . . . . . . 3 3 Processor 11 | . . . 12 22 22 22 18 15 15 20 20 10 5 4 7 11 Hackware 8 | . . . . . . . . 17 22 26 26 23 25 21 17 16 Protection 7 | . . . 12 10 11 11 8 2 6 6 6 5 13 9 8 8 Energy Gun 1 | . 3 . 2 1 . . . . . . . . . . . . Ballistic Gun 6 | . 14 14 9 11 11 11 4 . . . . 1 5 2 3 4 Ballistic Cannon 5 | . 10 14 7 . . . 11 9 3 . . . . . . . Launcher 1 | . . . . 9 11 11 1 . . 3 6 . . . . . Impact Weapon 1 | . . . 1 . . . . 4 6 2 . 3 . . . . Peak Build Rating 158 | 6 11 11 22 22 24 24 55 52 48 49 45 81 106 127 139 158 Average Rating 47 | 4 8 11 18 21 22 24 53 32 43 45 45 69 100 117 135 149 On Entrance 46 | . 6 11 11 22 21 24 24 52 39 47 45 45 81 106 127 135 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 7 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 39 | 13 30 30 38 34 34 34 22 16 21 14 14 23 27 38 39 37 Greatest Support 59 | 40 40 40 40 34 34 34 34 18 18 14 14 29 34 45 56 59 Greatest Overweight (x) 3 | . . . 1 . . . 1 3 1 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 20 15 15 15 40 40 5 5 5 5 5 5 5 5 Average Capacity 14 | 6 8 15 15 15 15 15 39 5 5 5 5 5 5 5 5 5 Most Carried 30 | 5 14 14 16 15 15 15 30 29 5 5 5 5 5 5 5 5 Average Carried 11 | 3 7 14 14 14 14 15 23 5 4 4 5 4 4 4 4 4 Final Capacity 40 | 8 15 15 15 15 15 15 40 5 5 5 5 5 5 5 5 5 Final Carried 29 | 5 14 14 15 15 15 15 29 5 5 5 5 5 4 4 5 4 Class Distribution -------------------- 44% | Mutant 29% | Hacker-Sprinter 16% | Hauler-Mutant 4% | Hacker-Ninja 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Matter Collected 3407 | 255 289 . 1325 156 . . 607 154 59 176 49 210 . 16 111 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2862 | . 462 . 1379 245 . . 431 114 49 33 . 38 . . 111 . Parts 202 | . 32 . 100 19 . . 37 2 2 . . 6 . . 4 . Haulers Intercepted 4 | . . . . . . . 4 . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 74 | . 10 . 40 9 . . 12 2 1 . . . . . . . Guns 33 | . 4 . 19 4 . . 6 . . . . . . . . . Cannons 36 | . 6 . 21 . . . 6 2 1 . . . . . . . AOE 5 | . . . . 5 . . . . . . . . . . . . Classes Destroyed 14 | . 4 . 4 2 . . 3 . . . . 1 . . . . Worker 1 | . . . . . . . 1 . . . . . . . . . Builder 3 | . 1 . 1 . . . 1 . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . Hauler 4 | . . . . . . . 4 . . . . . . . . . Recycler 5 | . . . 2 . . . 1 1 . . . . . . 1 . Mechanic 1 | . . . . 1 . . . . . . . . . . . . Operator 11 | . 3 . 4 . . . 1 1 1 . . 1 . . . . Watcher 8 | . 3 . 5 . . . . . . . . . . . . . Swarmer 25 | . . . 14 3 . . 8 . . . . . . . . . Grunt 32 | . 10 . 15 5 . . . 2 . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . Sentry 14 | . . . 10 . . . 3 . 1 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . Best Kill Streak 7 | . 3 . 5 4 . . 7 2 1 . . 1 . . 1 . Combat Bots Only 5 | . 3 . 4 3 . . 5 2 1 . . . . . . . Max Kills in Single Turn 3 | . 1 . 2 3 . . 2 1 1 1 . 1 . . 1 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 565 | . 48 . 172 35 . . 77 16 71 5 3 47 . 30 4 57 Missed 217 | . 17 . 50 9 . . 33 12 26 2 1 27 . 9 3 28 Hits 348 | . 31 . 122 26 . . 44 4 45 3 2 20 . 21 1 29 Melee 2 | . . . . 2 . . . . . . . . . . . . Projectile 346 | . 31 . 122 24 . . 44 4 45 3 2 20 . 21 1 29 Critical Strikes 9 | . . . . 1 . . . 1 . . . 2 . 3 . 2 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 5088 | . 356 . 1414 314 . . 380 58 504 52 35 389 111 689 22 764 Core 881 | . 43 . 188 42 . . 30 15 150 14 18 169 11 . . 201 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 192 | . . . . . . . . . 61 13 . 52 66 . . . Regen/Repaired (Parts) 83 | . . . . . . . . . . . . 83 . . . . Core Remaining (%) 87 | 100 . 82 . . . 42 94 97 . . 78 83 99 100 100 87 Volleys Fired 313 | . 78 . 129 14 . . 50 19 11 . . . . 8 4 . Largest 2 | . 2 . 2 2 . . 2 2 1 . . . . 1 1 . Hottest 94 | . 70 . 70 70 . . 85 66 33 . . . . 94 33 . Shots Fired 514 | . 138 . 213 27 . . 84 29 11 . . . . 8 4 . Gun 271 | . 113 . 108 19 . . 19 . . . . . . 8 4 . Cannon 234 | . 25 . 104 . . . 65 29 11 . . . . . . . Launcher 9 | . . . 1 8 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 447 | . 103 . 201 14 . . 81 29 11 . . . . 4 4 . Thermal 42 | . 35 . . . . . 3 . . . . . . 4 . . Explosive 9 | . . . 1 8 . . . . . . . . . . . . Electromagnetic 16 | . . . 11 5 . . . . . . . . . . . . Robot Hit Streak 16 | . 16 . 10 8 . . 9 7 7 . . . . 1 1 . Robot Miss Streak 7 | . 7 . 6 5 . . 5 3 3 . . . . 5 2 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . Shots Hit Robots 285 | . 70 . 118 11 . . 48 18 9 2 . 4 . 2 2 1 Core Hits 143 | . 28 . 65 13 . . 24 7 3 . . 2 . 1 . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . . 1 . . . . 1 . . Critical Strikes 12 | . 4 . 3 . . . 2 1 1 . . . . 1 . . Burn 3 | . 3 . . . . . . . . . . . . . . . Destroy 3 | . 1 . 1 . . . . . . . . . . 1 . . Blast 5 | . . . 2 . . . 2 1 . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . . Melee Attacks 222 | . . . 2 . . . 6 14 20 2 . 42 9 83 21 23 Impact 53 | . . . 2 . . . 6 14 20 2 . 9 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 169 | . . . . . . . . . . . . 33 9 83 21 23 Sneak Attacks 6 | . . . . . . . 1 1 . 2 . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6305 | . 758 . 2415 648 . . 1074 398 266 167 . 235 100 37 152 55 Guns 2090 | . 533 . 1002 197 . . 271 . . . . . . 37 50 . Cannons 2777 | . 224 . 1253 . . . 734 360 206 . . . . . . . Explosions 564 | . . . 113 451 . . . . . . . . . . . . Melee 745 | . . . 26 . . . 62 38 60 167 . 235 . . 102 55 Ramming 129 | . 1 . 21 . . . 7 . . . . . 100 . . . Kinetic 4444 | . 522 . 2213 127 . . 958 360 206 . . . . 8 50 . Thermal 311 | . 235 . . . . . 47 . . . . . . 29 . . Explosive 564 | . . . 113 451 . . . . . . . . . . . . Electromagnetic 112 | . . . 42 70 . . . . . . . . . . . . Impact 353 | . . . 26 . . . 62 38 60 167 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 392 | . . . . . . . . . . . . 235 . . 102 55 Highest Corruption 3 | . . . . . . . . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 376 | . . . 54 52 . . 16 17 35 155 . 5 . . 42 . Projectiles 59 | . . . 26 . . . 16 17 . . . . . . . . Explosions 80 | . . . 28 52 . . . . . . . . . . . . Melee 237 | . . . . . . . . . 35 155 . 5 . . 42 . Knockbacks 22 | . 1 . 9 . . . 7 2 3 . . . . . . . Impact 2 | . . . 1 . . . . 1 . . . . . . . . Kinetic 19 | . 1 . 7 . . . 7 1 3 . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 159 | . . . 59 . . . . . . . . . 100 . . . Shots 1 | . . . 1 . . . . . . . . . . . . . Rammed 2 | . . . 2 . . . . . . . . . . . . . Targets Rammed 7 | . 1 . 4 . . . 2 . . . . . . . . . Kicked 4 | . . . 2 . . . 2 . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . Highest Temperature 399 | . 248 . 81 65 . . 63 30 312 . . 28 96 399 316 287 Average Temperature 87 | . 71 . 22 29 . . 32 14 165 . . 13 26 126 128 65 Received Heat Transfer 892 | . 171 . 372 102 . . 9 54 9 18 9 91 . 57 . . Effects 10 | . . . . . . . . . . . . . . 7 1 2 Shutdowns 2 | . . . . . . . . . . . . . . 2 . . Energy Bleed 5 | . . . . . . . . . . . . . . 3 1 1 Interference 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . . 1 7 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . Heat Transferred 1036 | . 925 . . . . . 74 . . . . . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 2 1 . . . . . . . 1 . . . . Low Security (%) 77 | 100 100 100 35 2 . 100 100 100 100 . . 82 100 100 100 100 Level 1 20 | . . . 59 97 . . . . . . . 17 . . . . Level 2 1 | . . . 4 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 462 | . 85 1 462 318 . . 147 52 125 . . 326 15 103 53 57 Initial 179 | . . 1 . 179 . . . 52 2 . . . 12 . 47 . Average 87 | . 25 . 221 254 . . 33 13 20 . . 70 1 37 12 3 Influence Increases 4339 | . 367 . 1261 279 . . 410 145 354 75 . 608 45 532 86 177 Destroy 0b10 Robot/C 1500 | . 200 . 800 200 . . 240 40 20 . . . . . . . Destroy 0b10 Robot/NC 170 | . 35 . 60 5 . . 40 10 5 . . 10 . . 5 . Destroy Leader 404 | . 56 . 230 30 . . 68 10 10 . . . . . . . Allied During Kill 1 | . . . . 1 . . . . . . . . . . . . Successful Hack 161 | . 16 . 20 . . . 6 . 18 . . . 12 50 12 27 Disable Machine 285 | . 30 . 90 15 . . . 15 60 . . 15 15 45 . . Destroy Structure 453 | . . . 46 28 . . 11 10 16 . . 58 18 152 54 60 Partial Spotted 165 | . . . . . . . . 30 30 . . 45 . 45 . 15 Lose Combat Pursuer 1200 | . 30 . 15 . . . 45 30 195 75 . 480 . 240 15 75 Influence Decreases 4282 | . 361 6 800 532 208 . 294 255 360 75 . 582 69 449 171 120 Entered New Map 617 | . . 5 . 282 208 . . 64 4 . . . 14 2 38 . Time Decay 2793 | . 361 1 580 230 . . 280 181 211 75 . 272 51 327 133 91 Lost Part 213 | . . . 70 . . . 14 10 28 . . 10 2 50 . 29 Lost Ally 22 | . . . . 20 . . . . . . . . 2 . . . Purge Threat 637 | . . . 150 . . . . . 117 . . 300 . 70 . . Squads Dispatched 42 | . 3 . 6 1 . . 2 3 3 . . 9 3 6 3 3 Investigation 8 | . . . 1 . . . 1 1 1 . . 3 . 1 . . Extermination 11 | . . . . . . . . 1 1 . . 2 1 2 2 2 Reinforcement 22 | . 3 . 5 . . . 1 1 1 . . 4 2 3 1 1 Assault 1 | . . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Distress Signals 8 | . 1 . 2 . . . . . 1 . . 2 . 1 1 . Communications Jammed 29 | . . . . . . . . . . . . 21 . 2 2 4 Distress Signals 29 | . . . . . . . . . . . . 21 . 2 2 4 Times Spotted 232 | . 26 . 61 13 . . 19 8 14 7 4 41 . 23 6 10 Peak Tracking Total 13 | . 5 . 5 4 . . 5 5 7 4 4 13 . 8 5 8 Tactical Retreats 37 | . 2 . 1 . . . 2 1 7 2 . 11 . 7 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Traps Triggered 5 | . . . . . . . 2 . . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Disabled 19 | . 2 . 6 1 . . . 1 4 . . 1 1 3 . . Max in Single Turn 1 | . 1 . 1 1 . . . 1 1 . . 1 1 1 . . Garrison Access 5 | . . . . . . . 1 1 . . . 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Accessed 68 | . 6 . 9 . 1 . 5 2 7 . . 12 5 9 7 5 Terminals 36 | . 4 . 6 . . . 3 . 4 . . 6 2 5 2 4 Fabricators 3 | . . . . . . . . 1 . . . . 1 1 . . Repair Stations 5 | . . . 1 . . . . . 1 . . 1 . . 2 . Recycling Units 13 | . 2 . 1 . . . . . 2 . . 3 1 1 2 1 Scanalyzers 4 | . . . 1 . . . 1 . . . . . . 1 1 . Garrison Access 6 | . . . . . . . 1 1 . . . 2 1 1 . . Total Hacks 122 | . 11 . 19 . 1 . 11 3 12 . . 26 7 16 8 8 Successful 61 | . 6 . 7 . 1 . 4 3 6 . . 11 5 9 5 4 Failed 60 | . 4 . 12 . . . 7 . 6 . . 15 2 7 3 4 Catastrophic 9 | . . . 4 . . . 1 . 2 . . 1 . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 55 | . 5 . 10 . 1 . 4 . 8 . . 10 3 7 2 5 Terminals 64 | . 6 . 13 . . . 4 . 8 . . 12 3 10 2 6 Fabricators 4 | . . . . . . . . 2 . . . . 1 1 . . Repair Stations 8 | . . . 2 . . . . . 1 . . 3 . . 2 . Recycling Units 23 | . 5 . 1 . . . . . 3 . . 6 2 2 2 2 Scanalyzers 12 | . . . 3 . . . 5 . . . . . . 2 2 . Garrison Access 10 | . . . . . . . 2 1 . . . 5 1 1 . . Terminal Hacks 23 | . 4 . 4 . 1 . 1 . 2 . . 3 1 5 . 2 Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Level Access Points 4 | . . . . . . . . . . . . 1 1 1 . 1 Alert Level 1 | . . . . . . . . . . . . . . 1 . . Unreport Threat 7 | . . . 1 . . . . . 2 . . 2 . 2 . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . Hauler Manifests 4 | . 1 . 2 . . . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . 1 1 . . Network Status 1 | . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . Repair Station Hacks 5 | . . . . . . . . . 1 . . 3 . . 1 . Scan Component 1 | . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . Refit 3 | . . . . . . . . . 1 . . 1 . . 1 . Recycling Unit Hacks 16 | . 2 . 1 . . . . . 3 . . 4 2 . 2 2 Report Inventory 11 | . 2 . 1 . . . . . 2 . . 3 1 . 1 1 Retrieve Matter 4 | . . . . . . . . . 1 . . . 1 . 1 1 Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . Scanalyzer 8 | . . . 2 . . . 2 . . . . . . 2 2 . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . Retrieve Study 6 | . . . 2 . . . . . . . . . . 2 2 . Garrison Access Hacks 5 | . . . . . . . 1 1 . . . 1 1 1 . . Seal Access 5 | . . . . . . . 1 1 . . . 1 1 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 2 . 7 . . . 5 1 6 . . 10 3 6 7 5 Full Trace Events 9 | . 1 . 1 . . . 1 1 1 . . 3 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . . Total Robot Build Rating 5 | . . . . . . . . . . . . . 5 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . . . . . . . . 2 2 . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . Time 19 | . . . . . . . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . 1 . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total Allies 2 | . . . . 1 . . . . . . . . 1 . . . Largest Group 1 | . . . . 1 . . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . 23 . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . 23 . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . Ally Attacks 4 | . . . . 4 . . . . . . . . . . . . Total Damage 63 | . . . . 63 . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Active Infowar (turns) 9625 | . 870 69 2884 495 285 90 1927 48 162 . . 724 413 783 409 466 Optics 4740 | . . . 1895 495 285 90 1927 48 . . . . . . . . Sensors 1928 | . 870 69 989 . . . . . . . . . . . . . Terrain 540 | . . . . . . . . . 155 . . . . . . 385 Triangulation 1658 | . . . . . . . . . . . . . . 783 409 466 Jamming 2783 | . . . . . . . . . . . . 724 413 783 409 454 ECM 8 | . . . . . . . . 1 7 . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Turns Passed 11959 | 74 1432 69 2923 495 285 90 1927 818 692 267 44 772 413 783 409 466 Spaces Moved 11180 | 45 688 43 1494 256 218 69 833 689 851 810 89 1629 448 1505 611 902 Core 12 | 10 . . . . . . . 2 . . . . . . . . Treads 1463 | 35 688 43 697 . . . . . . . . . . . . . Legs 2183 | . . . 797 256 218 69 833 10 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7522 | . . . . . . . . 677 851 810 89 1629 448 1505 611 902 Fastest Speed 21 | 50 160 160 130 130 130 130 125 28 28 30 30 26 23 21 22 24 Average Speed 67 | 135 160 160 148 130 130 130 163 30 37 30 30 27 23 22 23 25 Slowest Speed 240 | 160 160 160 240 130 130 130 200 200 103 30 30 30 28 24 105 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . 3 . . . 3 1 3 . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 95 19 96 50 65 25 39 14 17 72 16 34 14 33 17 25 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . Known Exits Taken 13 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched 2 | . . . . 1 . . . . . . 1 . . . . . Spaces Dug 168 | . . . 1 . . . 2 10 14 . . 27 8 72 18 16 Terrain Destroyed 254 | . . . 40 39 . . 7 10 16 . . 27 9 72 18 16 Melee 168 | . . . 1 . . . 2 10 14 . . 27 8 72 18 16 Projectile 10 | . . . 3 . . . 5 . 2 . . . . . . . AOE 75 | . . . 36 39 . . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . 1 . . . Walls Destroyed 1 | . . . . . . . . . . . . . 1 . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total 14689 | 55 899 43 1996 390 221 69 1294 1236 1178 830 105 1882 743 1805 838 1105 Wait 2649 | . 104 1 302 117 . 1 344 476 270 17 17 180 268 193 192 167 Move 11141 | 44 687 42 1493 255 217 68 832 682 850 809 88 1622 445 1498 610 899 Hop 11 | . . . . . . . . 3 . . . 3 1 3 . 1 Pick Up 107 | 5 15 . 15 1 1 . 37 9 4 . . 6 5 6 . 3 Fast Attach 46 | 6 1 . 4 . . . 4 10 5 . . 8 . 2 4 2 Attach 35 | . . . 10 1 . . 2 2 3 1 . 4 4 5 1 2 Detach 13 | . . . 3 . . . . . 4 1 . 3 . . 2 . Swap 73 | . 4 . 19 2 . . 15 8 6 . . 5 4 4 2 4 Drop 73 | . 9 . 15 . 3 . 2 13 5 . . 11 6 3 2 4 Fire 313 | . 78 . 129 14 . . 50 19 11 . . . . 8 4 . Melee 220 | . . . 2 . . . 6 14 20 2 . 40 9 83 21 23 Ram 1 | . . . . . . . . . . . . . 1 . . . Kick 4 | . . . 2 . . . 2 . . . . . . . . . Crush 3 | . 1 . 2 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Arm]) -2/Research -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 518 | -10/Materials | Central database locked down 994 | -10/Materials | Discovered new exit (range 7) 1186 | -10/Materials | Discovered new exit (range 16) 1373 | -10/Materials | Discovered new exit (range 16) 1446 | -10/Materials | Discovered new exit (range 16) 1507 | -10/Materials | Entered Mines 1545 | -10/Mines | Discovered new exit (range 12) 1576 | -10/Mines | Entered Materials 1576 | -9/Materials | Evolved 2 slots: Utility x2 2680 | -9/Materials | Discovered new exit (range 14) 3074 | -9/Materials | Discovered new exit (range 4) 3224 | -9/Materials | Discovered new exit (range 7) 3235 | -9/Materials | Identified exit to Storage 3599 | -9/Materials | Discovered new exit (range 19) 3630 | -9/Materials | Identified exit to Materials 3796 | -9/Materials | Discovered exit to Storage (range 5) 4127 | -9/Materials | Discovered new exit (range 6) 4159 | -9/Materials | Identified exit to Mines 4499 | -9/Materials | Entered Mines 4503 | -9/Mines | Core integrity fell below 50% 4659 | -9/Mines | Met a Derelict testing a Signal Generator 4771 | -9/Mines | Assembled infested the area 4987 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4989 | -9/Mines | Discovered new exit (range 5) 4993 | -9/Mines | Identified exit to Exiles 4994 | -9/Mines | Entered Exiles 5011 | -9/Exiles | Discovered new exit (range 19) 5026 | -9/Exiles | Met 8R-AWN 5049 | -9/Exiles | Met EX-HEX 5089 | -9/Exiles | Met EX-BIN 5105 | -9/Exiles | Aligned with FarCom system 5106 | -9/Exiles | Given EX-Vault access code 5136 | -9/Exiles | Opened EX-Vault 5151 | -9/Exiles | Found Lightpack 2.0 5178 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5209 | -9/Exiles | Met EX-DEC 5260 | -9/Exiles | Discovered new exit (range 15) 5278 | -9/Exiles | Identified exit to Mines 5279 | -9/Exiles | Left Exiles lab with Lightpack 2.0 5279 | -9/Exiles | Entered Mines 5364 | -8/Mines | Discovered exit to Materials (range 5) 5369 | -8/Mines | Entered Materials 5369 | -8/Materials | Evolved 2 slots: Utility x2 5670 | -8/Materials | Build established: Hauler-Mutant 6330 | -8/Materials | Discovered new exit (range 20) 6389 | -8/Materials | Identified exit to Factory 7071 | -8/Materials | Discovered exit to Factory (range 20) 7296 | -8/Materials | Entered Factory 7296 | -7/Factory | Evolved 2 slots: Propulsion x2 7484 | -7/Factory | Discovered new exit (range 10) 7490 | -7/Factory | Identified exit to Factory 7559 | -7/Factory | Fabricated Hacking Suite? 7605 | -7/Factory | Build established: Scavenger-Sprinter 7991 | -7/Factory | Build established: Hacker-Sprinter 8059 | -7/Factory | Discovered new exit (range 15) 8071 | -7/Factory | Discovered exit to Factory (range 16) 8114 | -7/Factory | Entered another Factory area 8114 | -6/Factory | Evolved 2 slots: Utility x2 8398 | -6/Factory | Lost 4 parts (1n2u1w) 8446 | -6/Factory | Found Prototype Processor 8446 | -6/Factory | Identified Exp. Targeting Computer 8583 | -6/Factory | Discovered new exit (range 8) 8598 | -6/Factory | Identified exit to Lower Caves 8806 | -6/Factory | Entered Lower Caves 8894 | -6/Lower Caves | Encountered a Warlord checkpoint 8939 | -6/Lower Caves | Learned location of Zion (-6) 8982 | -6/Lower Caves | Discovered new exit (range 13) 8990 | -6/Lower Caves | Learned Factory trap positions 8997 | -6/Lower Caves | Identified exit to Lower Caves 9073 | -6/Lower Caves | Entered another Lower Caves area 9099 | -6/Lower Caves | Discovered new exit (range 13) 9099 | -6/Lower Caves | Learned 4 Factory zone layouts 9117 | -6/Lower Caves | Identified exit to Factory 9117 | -6/Lower Caves | Entered Factory 9117 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9118 | -5/Factory | Identified exit to Upper Caves 9119 | -5/Factory | Loaded intel: 76 trap records 9175 | -5/Factory | Found Prototype Launcher 9175 | -5/Factory | Identified Tesla Bomb Launcher 9540 | -5/Factory | Repaired Imp. Propulsion Shielding 9817 | -5/Factory | Identified exit to Factory 9866 | -5/Factory | Discovered exit to Upper Caves (range 7) 9889 | -5/Factory | Entered another Factory area 9889 | -4/Factory | Evolved 2 slots: Utility x2 9970 | -4/Factory | Fabricated A-15 Conveyor (x1) 10023 | -4/Factory | Identified exit to Research 10302 | -4/Factory | Entered Research 10302 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10333 | -3/Research | Identified exit to Research 10800 | -3/Research | Lost 4 parts (1p1n1u1w) 10824 | -3/Research | Found Prototype Processor 10824 | -3/Research | Identified Exp. Terrain Scan Processor 10831 | -3/Research | Found Exp. Terrain Scan Processor 10920 | -3/Research | Discovered new exit (range 6) 11085 | -3/Research | Entered another Research area 11085 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11490 | -2/Research | Discovered new exit (range 15) 11493 | -2/Research | Identified exit to Access 11494 | -2/Research | Entered Access 11494 | -1/Access | Evolved 2 slots: Utility x2 11665 | -1/Access | Identified exit to Surface 11837 | -1/Access | Discovered new exit (range 19) 11873 | -1/Access | Build established: Hacker-Ninja 11960 | *** | Escaped! Last Messages --------------- 11835_ Identified Imp. Q-thruster. 11836_ Dropped Adv. Reaction Control System. 11837_ EXIT=FOUND 11837_ Acquired Diametric Drive. 11852_ Discarded Hacking Suite. 11856_ Connecting with Terminal... 11895_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6V. 11931_ System Guard destroyed. 11934_ Destroyed Antigrav System. 11939_ Com. Battery destroyed. 11945_ W-44 Eye distress signal jammed. 11949_ Q-thruster destroyed. 11958_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11959_ The Access Shell folds into the floor. [Achievement: Epsilon Run] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????? ?????????????#??????????????????????? | | ??????"?? ?????? ???"????????????????????????????? | | ??????????#????? ?????"??????????????????????????? | | ??????????? ?????? """???????????????????????????? | | ?????? ????????? ??"??????##??##????????????????? | | ??????? ??#??#?"?? ? ??????#?? ?#????????????????? | | ?? ? ? ???#????? ?? ??? ????? ???? ??????????????? | | ??#???????# ?? ???? ? ? ?????? ? ??????????????? | | ??###?#???? ?# ??? ??? ?? ? ??H?????? ???????????? | | ?##?#??#?????##?###??##?#?##? ? ?#?? ????????????? | | ? ?????##??? ?#??#???????#?? ??? ????????????????? | | ? ?????#?? ???#??#??###??#?##???????????????????? | | ??????##?##? ??????##?### ? ?? ? ??#??????????? | | ???? ?###??? ?##????????# ? ???? ? ?#???????????? | | ?? ? ?#?### #####??###?#? ??? ? ???????? ??????? | | ? ???##### ?####?##??#? ? ???? ???#????????? | | ???? ?#???# ##???##?###? ? ? ? ? ??##? ??????? | | ? ?####?# ##??##???########?##?##?#??#? ??????? | | ?? ??##?#?# ??##?##############?###???#??? ?????? | | ? ? ###### ####### ###########?#?####??#?? ???? | | ?? ###### """T""" """" ?? ?? ?? | | ###### """ """ """" BB ? # ? ? ?? | | ?##?### ""?" BB ###???### | | ?###### """" ??? ? ? | | #?#### "" """" ?? | | ###### @" """" ? | | ? #?##?# ""?"? ? ? ? | | ?##### """" BB ######### | | ? ###### "?"" BB ? ###### | | ########### """" ##?### | | #####?##### ####### #####################?#### | | ##?##?##### #################?################ | | #?#?#####?# #########?######################## | | #???####### ################?################# | | ? # #####?####?####### #### | | ? ? # ################## #### | | ? ?? ??? # # """"""""""" # #### | | ? ?? # s# """"T"""" " #### | | ""?"" # # # #### | | ? """??"""# # # #### | | "?"""?""# # # ####### | | """"" # s# # ####### | | ? ? + "s / ! ######? | | ? # # # ####### | | ? ? # # # ####### | | ###??##??## ################## ####### | | #???###### ########?#?#########+############### | | ######?### ? ? """T""" | | ?##?#?#?## " | | ? ?##????# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 400 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Power Amplification 30 Corruption Containment 8 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 54 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory A-15 Conveyor | x1 | -4/Factory | Preloaded Repaired ---------- Imp. Propulsion Shielding | 17% | -5/Factory Studied --------- Lgt. Cannon | -9/Materials | Hacked Nuclear Pulse Array | -3/Research | Hacked Mic. Fission Core | -3/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Field Propulsion Drive | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever Denied? Epsilon Run Party Time Prolific Hacker Rockin' Loadout Throw Away The Key Total Silence Challenges ------------ None Game ------ Seed ReactiveAlloyRegenerator Manual? 0 Play Time 02:46:26 Cumulative 54.0 hours Start 2026.05.21 @ 21:35:31 End 2026.05.22 @ 00:34:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4aab995f-bdd3-4890-becd-38bf5f9fedea