Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 19:59:54 Player: r@sin Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (21) 105 Value Destroyed (457) 457 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (549) 549 TOTAL SCORE: 7211 Bonus ------- Follower Combat Kills 49 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Enhanced Optical Array Component Analysis Suite Phase Gun Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Trap Scanner Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Improved Utility Shielding Improved Force Field Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Phase Gun Power Sword > --- INVENTORY -------- Fusion Compressor Improved VTOL Module Improved VTOL Module Component Analysis Suite High-powered Shock Rifle [Rating: 84] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Katana Energy Gun High-powered Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Gar Slots Evolved 12 | . . . 2 . . . 2 . 2 2 2 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . 1 . 1 . . Utility 8 | . . . 1 . . . 1 . 1 2 1 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 74 | 8 7 7 11 . 1 1 3 8 4 11 6 6 1 Power 13 | 2 1 1 1 . . . 1 1 1 2 1 2 . Engine 9 | 2 1 1 1 . . . 1 1 1 1 . . . Core 4 | . . . . . . . . . . 1 1 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 23 | 2 1 2 5 . . . 1 4 1 2 4 . 1 Treads . | . . . . . . . . . . . . . . Leg 5 | 2 1 1 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 18 | . . 1 4 . . . 1 4 1 2 4 . 1 Utility 21 | 1 3 3 3 . . . 1 1 1 4 1 3 . Device 11 | . 2 3 2 . . . 1 . . 1 . 2 . Storage 2 | 1 1 . . . . . . . . . . . . Processor 2 | . . . 1 . . . . . . . 1 . . Hackware 5 | . . . . . . . . 1 . 3 . 1 . Protection 1 | . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 17 | 3 2 1 2 . 1 1 . 2 1 3 . 1 . Energy Gun 8 | 2 . 1 1 . . . . 1 . 2 . 1 . Energy Cannon 1 | . . . . . . . . . 1 . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . Special Weapon 2 | . . . . . 1 . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . . . . . Parts Lost 21 | . . 5 . . . . . 5 1 . . 1 9 Power 2 | . . 1 . . . . . 1 . . . . . Propulsion 8 | . . 1 . . . . . 1 . . . . 6 Utility 6 | . . . . . . . . 2 1 . . 1 2 Weapon 5 | . . 3 . . . . . 1 . . . . 1 Highest Loss Streak 9 | . . 4 . . . . . 3 4 . . 1 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 94 53 100 100 100 97 99 76 91 99 91 73 Engine 7 | . 14 13 4 11 11 11 9 9 7 . 2 . . Core 1 | . . . . . . . . . . 5 2 5 4 Leg 8 | . 27 26 1 . . . . . . . . . . Flight 22 | . . . 22 33 33 33 36 36 38 33 35 31 23 Device 15 | . 13 13 12 22 22 22 25 24 7 10 11 16 16 Storage 4 | . 14 13 . . . . . . . . . . . Processor 5 | . . . 4 11 11 11 9 9 7 6 10 10 8 Hackware 4 | . . . . . . . . 1 . 14 17 13 12 Protection 1 | . . . . . . . . . 5 6 5 5 3 Energy Gun 4 | . 1 11 4 11 9 . . . . 5 5 3 . Ballistic Gun 6 | . 26 13 . . . . . . . . . . . Special Weapon 1 | . . . . . 1 4 . 8 . . . . . Slashing Weapon 4 | . . . 5 11 11 11 9 9 7 6 5 5 4 Peak Build Rating 84 | 6 10 18 19 20 27 27 27 39 36 60 71 84 78 Average Rating 30 | 5 9 9 9 19 21 21 25 33 31 51 69 75 60 On Entrance 29 | . 6 10 2 19 20 27 19 27 32 35 60 71 78 Naked Turns 41 | . . 8 . . . . . . . . . . 33 Heaviest Build 31 | 13 20 20 10 10 15 15 17 17 20 26 26 31 26 Greatest Support 36 | 20 20 20 15 15 15 15 20 20 20 27 36 36 31 Greatest Overweight (x) 2 | . . 1 . . . . . . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 9 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 8 10 5 5 5 5 5 5 4 5 5 5 5 Average Carried 5 | 3 7 8 3 4 5 4 4 4 2 4 3 4 4 Final Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 8 5 3 5 5 4 5 5 2 5 5 5 4 Class Distribution -------------------- 37% | Mutant 22% | Hacker-Scout 11% | Scavenger-Scout 11% | Sprinter 10% | Scavenger-Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Scout | -8/Mines Scout | -8/Materials Scavenger-Scout | -8/Storage Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Gar Matter Collected 1309 | 211 372 177 100 10 . . . 80 . 92 . 17 250 Remotely 460 | . 343 117 . . . . . . . . . . . Salvage Created 538 | . 228 130 . . . . 16 17 . 130 . 17 . Parts 51 | . 22 11 . . . . 2 3 . 11 . 2 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Gar Combat Hostiles Destroyed 20 | . 8 9 . . . . 1 . . 2 . . . Melee 3 | . . . . . . . 1 . . 2 . . . Guns 17 | . 8 9 . . . . . . . . . . . Classes Destroyed 6 | . 3 1 . . . . . 1 . 1 . . . Operator 2 | . . . . . . . . 1 . . . 1 . Watcher 4 | . 3 . . . . . . . . 1 . . . Swarmer 10 | . 5 4 . . . . 1 . . . . . . Grunt 3 | . 3 . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . 2 . . . Assembled 5 | . . 5 . . . . . . . . . . . Best Kill Streak 5 | . 3 5 . . . . 1 1 . 1 . 1 . Combat Bots Only 5 | . 2 5 . . . . 1 . . 1 . . . Max Kills in Single Turn 2 | . 2 2 . . . . 1 1 . 1 . 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Gar Hostile Shots Fired 315 | . 31 43 12 . . . 9 28 1 42 5 4 140 Missed 129 | . 9 9 8 . . . 5 13 1 25 2 3 54 Damage Taken 3264 | . 208 689 49 . . . 31 374 . 315 56 12 1530 Core 1674 | . 46 179 22 . . . . 110 . 165 . . 1152 Absorbed by Shields 87 | . . . . . . . . . . . . . 87 Redirected to Shielding 60 | . . . . . . . . . . 12 12 . 36 Regen/Repaired (Parts) 28 | . 28 . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 10 . . . 94 . 80 100 80 100 . . Volleys Fired 58 | 3 25 20 . . . . . 4 . 6 . . . Largest 2 | 2 2 2 . . . . . 1 . 1 . . . Hottest 90 | 90 60 88 . . . . . . . 60 . . . Shots Fired 101 | 6 50 35 . . . . . 4 . 6 . . . Gun 97 | 6 50 35 . . . . . . . 6 . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 4 | . . . . . . . . 4 . . . . . Kinetic 82 | . 49 33 . . . . . . . . . . . Thermal 9 | 6 1 2 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . 6 . . . Robot Hit Streak 9 | 3 4 9 . . . . . 5 . 7 . . . Robot Miss Streak 5 | 2 5 2 . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 73 | 4 22 24 . . . . 3 6 . 13 . 1 . Core Hits 36 | . 12 15 . . . . 1 . . 5 . . 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . 1 . . 2 . . . Sever 3 | . . . . . . . 1 . . 2 . . . Melee Attacks 28 | . . . . . . . 6 7 . 13 . 2 . Impact . | . . . . . . . . . . . . . . Slashing 28 | . . . . . . . 6 7 . 13 . 2 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1523 | 48 347 369 . . . . 96 133 . 436 . 88 6 Guns 883 | 48 343 352 . . . . . . . 140 . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 613 | . . . . . . . 96 133 . 296 . 88 . Ramming 27 | . 4 17 . . . . . . . . . . 6 Kinetic 675 | . 343 332 . . . . . . . . . . . Thermal 68 | 48 . 20 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 140 | . . . . . . . . . . 140 . . . Impact . | . . . . . . . . . . . . . . Slashing 613 | . . . . . . . 96 133 . 296 . 88 . Piercing . | . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 123 | . . . . . . . . 63 . 2 . 58 . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 123 | . . . . . . . . 63 . 2 . 58 . Knockbacks 1 | . . 1 . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 7 | . 3 1 . . . . . . . . . . 3 Kicked 4 | . 3 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 90 | 90 26 76 . . . . . 3 . 49 53 6 4 Average Temperature 15 | 48 8 19 . . . . . 3 . 12 25 2 4 Received Heat Transfer 449 | . 60 60 27 . . . . 27 . 42 27 . 206 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 149 | 124 . 25 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Gar Peak Influence 410 | . 236 133 21 7 . . 80 218 114 410 138 217 216 Initial 151 | . . 48 . 7 . . . 33 1 55 138 67 151 Average 92 | . 85 87 9 7 . . 56 82 49 202 138 87 166 Maximum Alert Level 2 | . 1 . . . . . . 1 . 2 . 1 1 Low Security (%) 88 | 100 82 100 100 100 . 100 100 89 100 47 100 98 80 Level 1 11 | . 17 . . . . . . 10 . 49 . 1 19 Level 2 . | . . . . . . . . . . 2 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . 1 . . . . 3 1 5 . 1 . Investigation 5 | . 1 . . . . . . . 1 2 . 1 . Extermination . | . . . . . . . . . . . . . . Reinforcement 6 | . 1 . 1 . . . . 1 . 3 . . . Assault 2 | . . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Gar Distress Signals 4 | . . 1 . . . . . . . 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 136 | . 16 13 8 . . . 4 25 6 30 5 10 19 Peak Tracking Total 16 | . 3 8 4 . . . 3 13 4 7 5 10 16 Tactical Retreats 24 | . 3 2 . . . . 2 4 2 8 . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Gar Traps Triggered 6 | . 1 . . . . . . 2 . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Gar Machines Disabled 3 | . 1 1 . . . . . . . 1 . . . Max in Single Turn 1 | . 1 1 . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Gar Machines Accessed 31 | . 3 . 3 . 5 . . 4 1 4 4 6 1 Terminals 15 | . 2 . 2 . . . . 4 . 1 3 2 1 Fabricators 3 | . . . . . . . . . . 2 . 1 . Repair Stations 2 | . 1 . . . . . . . . . . 1 . Recycling Units 2 | . . . . . . . . . . 1 1 . . Scanalyzers 3 | . . . 1 . . . . . 1 . . 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 102 | . 5 . 8 . 50 . . 5 3 10 7 11 3 Successful 83 | . 4 . 5 . 50 . . 4 2 6 4 8 . Failed 19 | . 1 . 3 . . . . 1 1 4 3 3 3 Catastrophic 1 | . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . 3 . 2 . 4 . . 3 . 4 3 2 . Terminals 26 | . 3 . 3 . . . . 5 . 4 5 3 3 Fabricators 7 | . . . . . . . . . . 5 . 2 . Repair Stations 3 | . 2 . . . . . . . . . . 1 . Recycling Units 3 | . . . . . . . . . . 1 2 . . Scanalyzers 12 | . . . 5 . . . . . 3 . . 4 . Garrison Access 1 | . . . . . . . . . . . . 1 . Terminal Hacks 63 | . 2 . 2 . 50 . . 3 . 1 3 2 . Record 49 | . . . . . 49 . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . . 1 1 . Level Access Points 3 | . . . . . . . . . . 1 1 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 4 . 1 . Load Schematic 2 | . . . . . . . . . . 2 . . . Build 3 | . . . . . . . . . . 2 . 1 . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 1 1 . . Report Inventory 1 | . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . 1 . . . Scanalyzer 9 | . . . 3 . . . . . 2 . . 4 . Insert Component 5 | . . . 2 . . . . . 1 . . 2 . Analyze 4 | . . . 1 . . . . . 1 . . 2 . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . Terminals 1 | . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . 1 . Used 2 | . . . . . . . . 1 . . . 1 . Hacking Detections 16 | . 1 . 1 . . . . 3 1 4 3 2 1 Full Trace Events 5 | . . . . . . . . . 1 2 . 1 1 Feedback Events 2 | . . . . . . . . . 1 . . 1 . Hackware Fried 2 | . . . . . . . . . 1 . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . 1 . . 2 . Parts Built 3 | . . . . . . . . . . 2 . 1 . Authchips . | . . . . . . . . . . . . . . Time 173 | . . . . . . . . . . 109 . 64 . Total Part Build Rating 14 | . . . . . . . . . . 6 . 8 . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . Parts Scanalyzed 5 | . . . 2 . . . . . 1 . . 2 . Part Schematics Acquired 4 | . . . 1 . . . . . 1 . . 2 . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Gar Total Allies 9 | . . 3 . . . . . 6 . . . . . Largest Group 3 | . . 3 . . . . . 2 . . . . . Highest-Rated Group 62 | . . 40 . . . . . 62 . . . . . Highest-Rated Ally 31 | . . 16 . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 36 | . . 13 . . . . . 23 . . . . . Total Damage 393 | . . 71 . . . . . 322 . . . . . Kills 7 | . . 1 . . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . 4 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Gar Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Gar Turns Passed 4036 | 151 543 697 227 103 277 80 133 510 174 473 259 253 156 Spaces Moved 6134 | 106 327 378 340 121 948 259 154 664 312 1014 715 575 221 Core 59 | 2 . 16 2 . . . . . . . . . 39 Treads . | . . . . . . . . . . . . . . Legs 782 | 104 327 339 12 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5293 | . . 23 326 121 948 259 154 664 312 1014 715 575 182 Fastest Speed 23 | 50 120 40 29 29 29 29 26 26 26 23 25 25 27 Average Speed 39 | 118 120 114 38 29 29 29 26 26 26 24 28 28 35 Slowest Speed 190 | 120 120 190 120 29 29 29 26 26 26 26 111 29 184 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 62 | . . 2 2 1 . 2 . 21 . 22 1 8 3 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 8 60 67 35 31 94 71 13 53 5 31 9 11 25 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 11 | . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . 1 . Terrain Destroyed 1 | . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . 1 . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Gar Total 7518 | 123 440 611 433 187 949 261 236 963 404 1193 770 653 295 Wait 1154 | . 58 198 67 66 . 3 71 275 87 158 46 71 54 Move 6007 | 105 326 374 335 118 947 254 153 626 311 973 712 558 215 Hop 52 | . . 1 2 1 . 2 . 16 . 18 1 8 3 Pick Up 48 | 5 11 6 8 2 . . 3 4 . 5 2 2 . Fast Attach 27 | 6 1 1 7 . 1 . . 1 1 4 1 4 . Attach 23 | 2 2 2 4 . . . 2 3 3 1 3 . 1 Detach 10 | 2 1 . 1 . . . . . 1 1 2 2 . Swap 24 | . 4 4 . . . 1 1 4 . 6 2 2 . Drop 43 | . 9 4 9 . 1 1 . 5 1 8 1 4 . Fire 58 | 3 25 20 . . . . . 4 . 6 . . . Melee 28 | . . . . . . . 6 7 . 13 . 2 . Ram 3 | . . . . . . . . . . . . . 3 Kick 4 | . 3 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . 18 . . . . 19 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 5 exits: Res x4 / Gar) -4/Garrison History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 13) 152 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 16) 550 | -10/Materials | Repaired Aluminum Leg 639 | -10/Materials | Identified exit to Mines 695 | -10/Materials | Entered Mines 696 | -10/Mines | Assembled infested the area 1127 | -10/Mines | Discovered new exit (range 4) 1136 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1287 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1297 | -10/Mines | Found Prototype Device 1298 | -10/Mines | Identified Exp. Sensor Array 1324 | -10/Mines | Core integrity fell below 50% 1349 | -10/Mines | Core integrity fell below 20% 1356 | -10/Mines | Lost 3 allies 1374 | -10/Mines | Released all parts (4) 1392 | -10/Mines | Entered Materials 1392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -9/Materials | Lost 4 parts (1p1n2w) 1476 | -9/Materials | Met 8R-AWN 1542 | -9/Materials | Discovered new exit (range 15) 1597 | -9/Materials | Discovered new exit (range 16) 1617 | -9/Materials | Identified exit to Mines 1619 | -9/Materials | Entered Mines 1620 | -9/Mines | Followed 8R-AWN into the Mines 1626 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1665 | -9/Mines | Met a Derelict bent on vengeance 1671 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1716 | -9/Mines | Discovered new exit (range 5) 1721 | -9/Mines | Identified exit to Exiles 1722 | -9/Mines | Entered Exiles 1730 | -9/Exiles | Welcomed by 8R-AWN 1739 | -9/Exiles | Met EX-HEX 1757 | -9/Exiles | Met EX-DEC 1765 | -9/Exiles | Learned location of Zion (-7) 1777 | -9/Exiles | Visited The Gauntlet 1822 | -9/Exiles | Discovered new exit (range 14) 1844 | -9/Exiles | Met EX-BIN 1850 | -9/Exiles | Aligned with FarCom system 1850 | -9/Exiles | Given EX-Vault access code 1859 | -9/Exiles | Opened EX-Vault 1876 | -9/Exiles | Build established: Scavenger-Sprinter 1876 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1891 | -9/Exiles | Learned about 8R-AWN's background 1898 | -9/Exiles | Discovered new exit (range 14) 1903 | -9/Exiles | Identified exit to Mines 1959 | -9/Exiles | Found Field Lobotomy Kit 1999 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1999 | -9/Exiles | Entered Mines 2075 | -8/Mines | Discovered new exit (range 16) 2079 | -8/Mines | Identified exit to Materials 2079 | -8/Mines | Entered Materials 2079 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2206 | -8/Materials | Discovered new exit (range 15) 2212 | -8/Materials | Identified exit to Storage 2212 | -8/Materials | Entered Storage 2213 | -8/Storage | Identified exit to Recycling 2445 | -8/Storage | Assimilated Y-45 Defender with FLK Orb 2510 | -8/Storage | Build established: Scavenger-Scout 2633 | -8/Storage | Assimilated Y-45 Defender with FLK Orb 2675 | -8/Storage | Discovered new exit (range 16) 2679 | -8/Storage | Identified exit to Factory 2680 | -8/Storage | Met a pair of Derelict thieves 2692 | -8/Storage | Assimilated C-30 ARC with FLK Orb 2707 | -8/Storage | Assimilated L-31 Rogue with FLK Orb 2722 | -8/Storage | Entered Factory 2722 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2743 | -7/Factory | Discovered new exit (range 16) 2747 | -7/Factory | Hacking Suite fried by hacking feedback 2748 | -7/Factory | Lost 3 allies 2778 | -7/Factory | Lost 4 parts (1p2u1w) 2894 | -7/Factory | Identified exit to Factory 2896 | -7/Factory | Entered another Factory area 2896 | -6/Factory | Evolved 2 slots: Utility x2 2950 | -6/Factory | Build established: Sprinter 2997 | -6/Factory | Fabricated Hacking Suite (x1) 3133 | -6/Factory | Fabricated Hacking Suite (x1) 3246 | -6/Factory | Search patrols dispatched 3280 | -6/Factory | Identified exit to Factory 3369 | -6/Factory | Entered another Factory area 3369 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3376 | -5/Factory | Identified exit to DSF 3393 | -5/Factory | Build established: Hacker-Scout 3507 | -5/Factory | Discovered new exit (range 20) 3600 | -5/Factory | Discovered new exit (range 16) 3604 | -5/Factory | Identified exit to Upper Caves 3622 | -5/Factory | Identified exit to Factory 3628 | -5/Factory | Entered another Factory area 3628 | -4/Factory | Evolved 2 slots: Utility x2 3630 | -4/Factory | Identified exit to DSF 3675 | -4/Factory | Hacking Suite fried by hacking feedback 3725 | -4/Factory | Identified exit to Research 3835 | -4/Factory | Fabricated Fusion Bomb Launcher? 3880 | -4/Factory | Identified exit to Garrison 3881 | -4/Factory | Entered Garrison 4004 | -4/Garrison | Released all parts (10) 4012 | -4/Garrison | Core integrity fell below 50% 4035 | -4/Garrison | Lost 9 parts (6n2u1w) 4035 | -4/Garrison | Core integrity fell below 20% 4037 | -4/Garrison | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. G-67 Veteran unfolds itself. Garrison Door activated. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 74. Field strength at 68. Field strength at 62. Field strength at 56. Field strength at 50. Field strength at 39. Field strength at 33. Field strength at 18. Field strength at 3. Stasis field depleted. Slammed into S-27 Virus. Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# ### #?????? | | ?????????????????????????????????????# #?###?????? | | ?????????????????????????????????????# #???#####?? | | ?????????????????????????????????????# #???# #?? | | ???????????????????????????????????### ##### #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# ##########?? | | ??????????????#???####?????????????# #??????????? | | ??????????????# ??# ????????????# #??????????? | | ?????????????## ## ######??????# #??????????? | | ?????????????# ######## #??????????? | | ?????????????# != ^ #??????????? | | ?????????????# !!* ^ #??????????? | | ?????????????# ?# ## ###########??????????? | | ?????????????# ## ## ###??????????????????? | | ????????????g" % #??????????????????? | | ?????????????" C#??????????????????? | | ?????????????" Y #??????????????????? | | ????????????g" Y #??????????????????? | | ?????????????# ## ## ###??????????????????? | | ????????????## ## ## ###########??????????? | | ??????????? g #??????????? | | ??????????? ggl g g #??????????? | | ?????????????# xg ######## #??????????? | | ?????????????######""""##@g##????????????????????? | | ????????????????????????#%g#?????????????????????? | | ????????????????????????#%s#?????????????????????? | | ????????????????????????#s #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# s#?????????????????????? | | ????????????????????????# s###???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????????????????### ###???????????????????? | | ??????????????????????#"# #?????????????????????? | | ??????????????????????#" #?????????????????????? | | ??????????????????????#" #?????????????????????? | | ??????????????????????#" #?????????????????????? | | ??????????????????????#"# #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Utility Shielding 66 Evasion (%) 65 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Mic. Fission Core | -4/Factory | Scanalyzed Imp. VTOL Module | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Fusion Bomb Launcher | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dynamic Key Omniscient Cartographer Use The Force Challenges ------------ None Game ------ Seed DefenseBattleTerminator Manual? 0 Play Time 02:01:28 Cumulative 11.2 hours Start 2025.04.12 @ 20:15:51 End 2025.04.13 @ 19:59:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 4 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a6649b43-dd99-4770-a649-19bc8041502b