Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 18:27:49 Player: satan5 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (218) 1090 Value Destroyed (7757) 7757 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2451) 2451 TOTAL SCORE: 14618 Bonus ------- High Alert Combat Kills 2084 Follower Combat Kills 7 Entered Garrisons 400 Friendly Fire -40 Cogmind --------- Core Integrity 0/700 Matter 218/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Target Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Reinforced Deuterium Engine Enhanced Nuclear Core Power Bank Shock Rifle Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Medium Treads Advanced Heat Sink Advanced Terrain Scan Processor Target Analyzer Hardlight Generator Hacking Suite Power Bank Shock Rifle Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Plasma Rifle Improved EM Pulse Cannon Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Power Maul [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Heavy Ion Cannon Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Subdweller Machine Gun Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Slots Evolved 6 | . . . 4 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 3 | . . . 2 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 108 | 8 6 8 26 11 12 2 35 Power 9 | 1 1 . 1 1 1 . 4 Engine 2 | 1 1 . . . . . . Core 7 | . . . 1 1 1 . 4 Reactor . | . . . . . . . . Propulsion 32 | 2 . 2 11 3 4 1 9 Treads 14 | 2 . 2 4 . . . 6 Leg 18 | . . . 7 3 4 1 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | 2 3 . 6 2 2 1 13 Device 14 | 1 . . 1 1 1 1 9 Storage 3 | 1 2 . . . . . . Processor 5 | . 1 . 1 . . . 3 Hackware 1 | . . . . . . . 1 Protection 6 | . . . 4 1 1 . . Artifact . | . . . . . . . . Weapon 38 | 3 2 6 8 5 5 . 9 Energy Gun 12 | . 2 2 3 1 2 . 2 Energy Cannon 7 | . . 1 1 . 3 . 2 Ballistic Gun 13 | 3 . 2 3 1 . . 4 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 1 2 . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . . Parts Lost 44 | . 1 2 9 8 . 1 23 Power 5 | . 1 . . 1 . . 3 Propulsion 17 | . . 1 6 3 . . 7 Utility 6 | . . . 1 1 . . 4 Weapon 16 | . . 1 2 3 . 1 9 Highest Loss Streak 9 | . 1 2 4 3 . 1 9 To Critical Strikes . | . . . . . . . . Average Backups 16 | 1 8 14 18 15 18 19 18 Power 1 | . . . 1 1 1 2 2 Propulsion 2 | . . 1 . 5 7 4 1 Utility 3 | . 2 3 3 2 3 3 5 Weapon 8 | . 5 9 12 6 6 10 8 Tool/Special . | . . . . . . . . Unused Backups 39 | . 2 . 7 1 11 . 18 Power 7 | . . . 2 . . . 5 Propulsion 12 | . . . 1 . 8 . 3 Utility 7 | . . . 1 . 1 . 5 Weapon 13 | . 2 . 3 1 2 . 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 99 99 89 96 100 100 89 Engine 6 | . 14 14 7 . . . . Core 4 | . . . 1 9 9 9 6 Treads 16 | . 28 28 20 . . . 13 Leg 12 | . . . 9 35 36 36 8 Device 6 | . 3 . . 14 9 9 14 Storage 10 | . 14 14 9 9 9 9 6 Processor 11 | . 10 14 9 9 9 9 14 Protection 3 | . . . 14 1 9 8 . Energy Gun 6 | . 20 12 5 . . . 1 Energy Cannon 7 | . . 4 1 . 6 17 17 Ballistic Gun 7 | . 6 9 9 12 10 . 2 Peak Build Rating 65 | 7 11 15 35 33 45 44 65 Average Rating 29 | 5 9 12 23 31 38 43 54 On Entrance 23 | . 7 11 14 33 33 44 43 Naked Turns . | . . . . . . . . Heaviest Build 78 | 15 51 57 70 62 75 72 78 Greatest Support 140 | 40 40 40 80 51 80 80 140 Greatest Overweight (x) 6 | . 1 1 6 1 1 . 2 Average Overweight (x) . | . . 1 . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 20 20 20 20 20 19 Most Carried 20 | 4 10 19 20 19 20 20 20 Average Carried 16 | 1 9 14 18 15 18 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 3 10 18 18 19 20 19 5 Class Distribution -------------------- 76% | Mutant 14% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Skirmisher | -7/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Matter Collected 3547 | 174 359 224 732 576 483 186 813 Remotely . | . . . . . . . . Salvage Created 7812 | 23 384 324 2080 735 900 761 2605 Parts 452 | 4 36 22 123 62 54 34 117 Haulers Intercepted 13 | . 2 . 5 . 3 . 3 Recyclers Shooed 4 | . . . 1 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Combat Hostiles Destroyed 172 | . 11 13 37 32 17 21 41 Guns 73 | . 11 12 26 8 4 . 12 Cannons 47 | . . 1 1 . 6 13 26 AOE 49 | . . . 10 24 7 8 . Classes Destroyed 19 | 1 5 2 10 . . 1 . Worker 5 | . . . 2 . 1 . 2 Builder 3 | . . . 2 . . . 1 Tunneler 1 | 1 . . . . . . . Hauler 13 | . 2 . 5 . 3 . 3 Recycler 8 | . . . 2 . 2 . 4 Mechanic 1 | . . . 1 . . . . Operator 5 | . 1 . 2 . . . 2 Watcher 10 | . 2 . 4 . 2 . 2 Swarmer 58 | . 6 6 11 19 8 2 6 Grunt 65 | . 5 . 15 12 5 4 24 Brawler 7 | . . . 2 . . 1 4 Duelist 1 | . . . 1 . . . . Protector 2 | . . . 1 . . . 1 Sentry 18 | . . . 5 1 4 7 1 Hunter 6 | . . . 1 . . 4 1 Programmer 7 | . . . . . . 3 4 Heavy 1 | . . . 1 . . . . Subdweller 7 | . . 7 . . . . . Scientist 1 | . . 1 . . . . . Best Kill Streak 8 | 1 3 3 7 7 7 7 8 Combat Bots Only 8 | . 3 3 6 7 6 7 8 Max Kills in Single Turn 4 | 1 2 1 4 4 4 2 2 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . . . 4 4 4 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Hostile Shots Fired 839 | . 38 34 190 55 44 89 389 Missed 254 | . 11 9 57 15 12 29 121 Hits 585 | . 27 25 133 40 32 60 268 Melee 25 | . . . 5 . . . 20 Projectile 560 | . 27 25 128 40 32 60 248 Critical Strikes 28 | . 1 1 10 . 1 3 12 Damage Taken 8774 | . 337 409 2276 494 399 735 4124 Core 1368 | . 50 89 292 106 32 95 704 Absorbed by Shields 86 | . . . . 42 . . 44 Reduced by Siege Mode 77 | . . . . . . . 77 Ignored by Resistances 193 | . . . 47 . 17 129 . Regen/Repaired (Parts) 171 | . . . . . . . 171 Core Remaining (%) 49 | 100 . 44 . . . 4 . Volleys Fired 542 | 1 41 75 155 44 37 53 136 Largest 3 | 2 2 2 2 2 2 2 3 Hottest 205 | 40 130 130 140 64 130 130 205 Shots Fired 1061 | 2 82 122 267 62 74 91 361 Gun 578 | 2 82 103 219 44 31 . 97 Cannon 422 | . . 16 25 . 41 76 264 Launcher 61 | . . 3 23 18 2 15 . Special . | . . . . . . . . Kinetic 383 | 2 50 46 146 40 31 . 68 Thermal 615 | . 32 73 98 4 41 76 291 Explosive 30 | . . 3 . 10 2 15 . Electromagnetic 33 | . . . 23 8 . . 2 Robot Hit Streak 43 | . 13 43 16 9 18 12 26 Robot Miss Streak 8 | 2 8 6 5 2 3 3 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 11 | . 1 2 4 1 . . 3 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 Shots Hit Robots 650 | . 60 58 179 33 50 50 220 Core Hits 391 | 1 44 75 89 37 28 28 89 Critical Kills 13 | . . . 2 1 1 . 9 Critical Parts Destroyed 8 | . . 1 1 . . . 6 Critical Strikes 24 | . . 1 3 1 1 . 18 Burn 2 | . . . . . . . 2 Meltdown 2 | . . . . . . . 2 Destroy 20 | . . 1 3 1 1 . 14 Melee Attacks 16 | . . . . 13 . . 3 Impact 16 | . . . . 13 . . 3 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 18392 | 12 757 1127 4923 2042 1706 2286 5539 Guns 7450 | 12 757 1069 3350 570 344 . 1348 Cannons 6713 | . . 25 367 . 889 1264 4168 Explosions 4183 | . . 33 1183 1472 473 1022 . Melee . | . . . . . . . . Ramming 46 | . . . 23 . . . 23 Kinetic 4520 | 12 430 61 2321 570 344 . 782 Thermal 9799 | . 327 1033 1522 64 889 1264 4700 Explosive 2715 | . . 33 . 1187 473 1022 . Electromagnetic 1312 | . . . 1057 221 . . 34 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 1 4 4 5 Average Corruption 3 | . . . . 1 2 4 3 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 37 | . . . . 2 14 16 5 Message Errors 9 | . . . . . 2 5 2 Matter Fused 5 | . . . . . 1 4 . Heat Flow Errors 5 | . . . . 1 2 1 1 Energy Discharges 8 | . . . . 1 3 3 1 Data Loss (minor) 6 | . . . . . 4 1 1 Misfires 3 | . . . . . 2 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 206 | . . . 6 82 32 43 43 Projectiles 98 | . . . . . 26 29 43 Explosions 108 | . . . 6 82 6 14 . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 139 | . . . 61 76 . 2 . Shots 8 | . . . 3 4 . 1 . Rammed 9 | . . . 6 . . . 3 Targets Rammed 11 | . . . 8 . . . 3 Kicked 2 | . . . 2 . . . . Crushed . | . . . . . . . . Highest Temperature 493 | . 207 39 493 120 263 208 374 Average Temperature 101 | . 78 13 126 46 78 70 102 Received Heat Transfer 2984 | . 171 66 783 150 189 126 1499 Effects 21 | . . . 16 . . . 5 Shutdowns 3 | . . . 3 . . . . Energy Bleed 2 | . . . 1 . . . 1 Interference 10 | . . . 7 . . . 3 Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . 2 . . . . Damage (minor) 3 | . . . 3 . . . . Siege Activations 3 | . . . . . . . 3 Total Turns 57 | . . . . . . . 57 Longest Duration 36 | . . . . . . . 36 Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . . . 3 Combat Hostiles 3 | . . . . . . . 3 Parts Melted 18 | . . . 2 . 1 5 10 Heat Transferred 12755 | . 405 1287 1831 100 1147 1591 6394 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . . 4 3 . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Maximum Alert Level 4 | . . . 2 4 3 4 4 Low Security (%) 26 | 100 100 . 70 . . . . Level 1 1 | . . . 8 . . . . Level 2 15 | . . . 20 26 . 26 13 Level 3 44 | . . . . 21 100 51 83 Level 4 11 | . . . . 51 . 21 3 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1577 | 5 70 . 636 1577 910 1327 1127 Initial 768 | . . . 33 409 768 575 696 Average 633 | . 23 . 158 1037 799 864 826 Influence Increases 5563 | 5 319 160 1217 1308 516 762 1276 Destroy 0b10 Robot/C 3280 | . 220 120 720 660 340 420 800 Destroy 0b10 Robot/NC 240 | 5 25 . 95 . 40 . 75 Destroy Leader 534 | . 58 10 178 20 80 30 158 Allied During Kill 13 | . . . . 13 . . . Successful Hack 228 | . 15 . 30 16 7 14 146 Disable Machine 165 | . . . 45 45 . 30 45 Anti-Garrison Action 600 | . . . . 400 . 200 . Destroy Structure 338 | . 1 . 44 154 34 68 37 Lose Combat Pursuer 165 | . . 30 105 . 15 . 15 Influence Decreases 4531 | 5 319 94 653 361 1207 321 1571 Entered New Map 2005 | . . . 33 221 809 311 631 Time Decay 2043 | 5 309 94 537 . 398 . 700 Lost Part 413 | . 10 . 83 80 . 10 230 Lost Ally 70 | . . . . 60 . . 10 Squads Dispatched 23 | . 2 . 5 . . . 16 Investigation 1 | . 1 . . . . . . Extermination 5 | . . . . . . . 5 Reinforcement 8 | . 1 . 3 . . . 4 Assault 4 | . . . 1 . . . 3 Garrison 5 | . . . 1 . . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Distress Signals 11 | . 1 . 3 . 1 . 6 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 230 | . 17 13 60 29 21 20 70 Peak Tracking Total 12 | . 3 4 6 5 5 4 12 Tactical Retreats 9 | . . 1 6 . 1 . 1 Traps | -11 -10 -10 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Traps Triggered 25 | . 4 . 4 10 1 4 2 Indirectly 4 | . . . 3 1 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Machines Disabled 21 | . . 2 3 7 . 6 3 Max in Single Turn 1 | . . 1 1 1 . 1 1 Garrison Relay 6 | . . . . 4 . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Machines Accessed 45 | . 9 4 6 3 5 2 16 Terminals 26 | . 8 . 5 3 3 2 5 Fabricators 4 | . . . . . . . 4 Repair Stations 4 | . . . . . . . 4 Recycling Units 4 | . 1 . . . 1 . 2 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 Total Hacks 128 | . 24 17 22 7 15 6 37 Successful 63 | . 12 17 9 1 6 1 17 Failed 65 | . 12 . 13 6 9 5 20 Catastrophic 4 | . . . 1 1 1 . 1 Database Lockouts . | . . . . . . . . Manual 53 | . 20 . 20 . 6 . 7 Terminals 76 | . 23 . 20 7 9 6 11 Fabricators 7 | . . . . . . . 7 Repair Stations 13 | . . . . . . . 13 Recycling Units 10 | . 1 . . . 5 . 4 Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . 2 . 1 . 2 Terminal Hacks 32 | . 6 17 3 1 3 1 1 Record 14 | . . 14 . . . . . Robot Analysis 9 | . 5 . 3 . 1 . . Prototype ID Bank 3 | . 1 . . . 1 . 1 Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . Security Stations 1 | . . . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . . Release Object 1 | . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 3 Network Status 1 | . . . . . . . 1 Build 2 | . . . . . . . 2 Repair Station Hacks 8 | . . . . . . . 8 Scan Component 6 | . . . . . . . 6 Repair 2 | . . . . . . . 2 Recycling Unit Hacks 3 | . 1 . . . 1 . 1 Retrieve Components 3 | . 1 . . . 1 . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . Unlock Access 2 | . . . 1 . 1 . . Unauthorized Hacks 15 | . 5 . 5 . 1 . 4 Terminals 15 | . 5 . 5 . 1 . 4 Botnet 12 | . 5 . 3 . 1 . 3 Disrupt 1 | . . . 1 . . . . Operators 2 | . . . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 36 | . 8 . 6 2 4 2 14 Full Trace Events 4 | . . . . 2 . 2 . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 58 | . . . . . . . 58 Total Robot Build Rating 3 | . . . . . . . 3 Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 95 | . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . 10 Parts Repaired 2 | . . . . . . . 2 Time 36 | . . . . . . . 36 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 22 | . 5 . . . 10 . 7 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 21 | . . . . 13 . 8 . Machine Destruction 21 | . . . . 13 . 8 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . 3 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Total Allies 4 | . . . . 3 . . 1 Largest Group 3 | . . . . 3 . . 1 Highest-Rated Group 26 | . . . . 15 . . 26 Highest-Rated Ally 26 | . . . . 5 . . 26 Initial Warlord ECA Mod 25 | . . . . . 8 8 9 Total Orders . | . . . . . . . . Ally Attacks 14 | . . . . 14 . . . Total Damage 88 | . . . . 88 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Active Infowar (turns) 3596 | 5 280 . . 930 . . 2381 Sensors 2381 | . . . . . . . 2381 Seismic 1215 | 5 280 . . 930 . . . Robot Analysis Total 9 | . 5 . 3 . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Turns Passed 12936 | 72 1063 3617 1842 1632 949 770 2991 Spaces Moved 5437 | 40 528 1356 590 713 469 397 1344 Core 82 | 8 . . . . . . 74 Treads 3216 | 32 528 1356 424 . . . 876 Legs 2139 | . . . 166 713 469 397 394 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 160 190 125 127 50 Average Speed 191 | 138 169 246 207 190 154 127 171 Slowest Speed 540 | 160 240 250 540 190 192 130 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 4 86 80 68 79 42 50 44 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 3 | . . 3 . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 8 | . . 8 . . . . . Spaces Dug 49 | . . 1 3 23 . 5 17 Terrain Destroyed 288 | . . 11 40 99 40 60 38 Melee 10 | . . . . 7 . . 3 Projectile 63 | . . 2 17 . 7 2 35 AOE 215 | . . 9 23 92 33 58 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Total 6923 | 51 615 1504 928 903 624 566 1732 Wait 482 | . 16 49 98 33 57 87 142 Move 5431 | 39 527 1355 590 712 468 396 1344 Hop . | . . . . . . . . Pick Up 103 | 3 13 12 19 9 17 2 28 Fast Attach 33 | 6 5 . 10 1 1 . 10 Attach 35 | 1 1 2 6 7 . 1 17 Detach . | . . . . . . . . Swap 113 | 1 5 8 25 21 23 5 25 Drop 73 | . 7 2 17 2 21 2 22 Fire 542 | 1 41 75 155 44 37 53 136 Melee 16 | . . . . 13 . . 3 Ram . | . . . . . . . . Kick 2 | . . . 2 . . . . Crush 9 | . . . 6 . . . 3 Escape Stasis 64 | . . . . 42 . 20 2 Rewire 19 | . . . . 19 . . . Trap . | . . . . . . . . Miscellaneous 1 | . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 15) 332 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 12) 583 | -10/Materials | Discovered new exit (range 15) 788 | -10/Materials | Discovered new exit (range 4) 861 | -10/Materials | Discovered new exit (range 6) 1136 | -10/Materials | Entered Subcaves 1137 | -10/Subcaves | Approached by a straggling Scientist 1753 | -10/Subcaves | Discovered new exit (range 9) 1964 | -10/Subcaves | Learned location of Zion (-6) 2100 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2303 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3620 | -10/Subcaves | Visited Clippyterm 3627 | -10/Subcaves | Learned location of Deep Caves (-6) 3627 | -10/Subcaves | Learned Factory garrison access intel 3725 | -10/Subcaves | Released subatomizers from SUBCON Basin 4042 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4070 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4182 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4316 | -10/Subcaves | Visited 4L-MR0's lab 4341 | -10/Subcaves | Found Power Bank 4591 | -10/Subcaves | Discovered new exit (range 8) 4669 | -10/Subcaves | Core integrity fell below 50% 4753 | -10/Subcaves | Entered Materials 4753 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5135 | -8/Materials | Discovered new exit (range 16) 5768 | -8/Materials | Lost 4 parts (3n1w) 6353 | -8/Materials | First assault squad dispatched 6498 | -8/Materials | Garrison activated, responded to threat 6500 | -8/Materials | Core integrity fell below 50% 6553 | -8/Materials | Discovered new exit (range 15) 6595 | -8/Materials | Identified exit to Garrison 6595 | -8/Materials | Entered Garrison 6670 | -8/Garrison | Garrison Relay disabled 6697 | -8/Garrison | Triggered checkpoint 6843 | -8/Garrison | Triggered checkpoint 6887 | -8/Garrison | Triggered checkpoint 6927 | -8/Garrison | Discovered new exit (range 6) 6934 | -8/Garrison | Lost 3 parts (1p2n) 7034 | -8/Garrison | Triggered checkpoint 7082 | -8/Garrison | Lost 3 allies 7087 | -8/Garrison | Destroyed 7 combat bots 7282 | -8/Garrison | Discovered new exit (range 12) 7293 | -8/Garrison | Learned Materials security intel 7317 | -8/Garrison | Triggered checkpoint 7386 | -8/Garrison | Garrison Relay disabled 7551 | -8/Garrison | Discovered new exit (range 9) 7607 | -8/Garrison | Triggered checkpoint 7905 | -8/Garrison | Triggered checkpoint 8037 | -8/Garrison | Triggered checkpoint 8096 | -8/Garrison | Garrison Relay disabled 8174 | -8/Garrison | Discovered new exit (range 15) 8227 | -8/Garrison | Entered Materials 9145 | -8/Materials | Discovered new exit (range 13) 9172 | -8/Materials | Identified exit to Garrison 9176 | -8/Materials | Entered Garrison 9232 | -8/Garrison | Core integrity fell below 20% 9366 | -8/Garrison | Triggered checkpoint 9403 | -8/Garrison | Garrison Relay disabled 9636 | -8/Garrison | Triggered checkpoint 9655 | -8/Garrison | Triggered checkpoint 9736 | -8/Garrison | Destroyed 7 combat bots 9762 | -8/Garrison | Triggered checkpoint 9803 | -8/Garrison | Garrison Relay disabled 9919 | -8/Garrison | Discovered new exit (range 9) 9946 | -8/Garrison | Entered Factory 9946 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9947 | -7/Factory | Loaded intel: 4 garrison access locations 10109 | -7/Factory | Repaired Hvy. Ion Cannon 10485 | -7/Factory | Discovered new exit (range 4) 10487 | -7/Factory | Identified exit to Factory 10673 | -7/Factory | Build established: Skirmisher 10746 | -7/Factory | First assault squad dispatched 11108 | -7/Factory | Fabricated Hyp. Gauss Rifle? 11118 | -7/Factory | Repaired Imp. Cooling System 11122 | -7/Factory | Fabricated O-24 Administrator? 11909 | -7/Factory | Garrison activated, responded to threat 12147 | -7/Factory | Destroyed 8 combat bots 12151 | -7/Factory | Lost 5 parts (1p2n2w) 12455 | -7/Factory | Lost 4 parts (1n1u2w) 12503 | -7/Factory | Discovered exit to Factory (range 14) 12881 | -7/Factory | Garrison activated, responded to threat 12895 | -7/Factory | Core integrity fell below 50% 12927 | -7/Factory | Core integrity fell below 20% 12937 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 12884_ HV Slug penetrates L-41 Fighter. 12885_ U-05 Engineer builds a Wall. 12885_ Hvy. Ion Cannon destroyed. 12888_ Slug penetrates L-41 Fighter. 12888_ HV Slug penetrates L-41 Fighter. 12893_ Gauss Rifle severed. 12894_ Hyp. Gauss Rifle destroyed. 12894_ Imp. Cooling System destroyed. 12894_ Lgt. Treads destroyed. 12895_ Med. Treads destroyed. 12895_ Dropped Hcp. Storage Unit. 12896_ Lgt. Treads destroyed. 12897_ Plasma Cannon destroyed. 12897_ Dropped Mic. Nuclear Core. 12898_ Acquired Power Bank. 12900_ Acquired Enh. Nuclear Core. 12900_ Imp. Signal Interpreter destroyed. 12906_ R-06 Scavenger collects System Shield. 12907_ W-25 Informer sends out distress signal. 12929_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | """ """ #????????# # """" | | """ """ #????????# + """" | | """ """ #????????# # """" | | #????????# # """" | | """ """ #????????# ####### #? | | """ """ #????????# #? ## #? | | """ """ #????????# # ! ######+#####??##### | | #????????# # #???! ?????????? | | #????????# / #? ???????? | | #????????# # # ?????? | | #????????# #?? # #????? | | ############????????# #????# !! #????? | | ??? ????????## ##???# !! #????? | | ?? ?????????# #???# """ #????? | | ## """""""""???????# #???# """ #????? | | + #????# #???#! 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Gauss Rifle | x2 | -7/Factory | Preloaded O-24 Administrator | x1 | -7/Factory | Preloaded Repaired ---------- Hvy. Ion Cannon | 11% | -7/Factory Imp. Cooling System | 25% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptAlertSabre Manual? 0 Play Time 01:23:57 Cumulative 328.5 hours Start 2025.07.30 @ 17:04:36 End 2025.07.30 @ 18:27:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 139 Adventurer 14 Explorer 0 Win Type - Total 18 Types 15/0/1/1/0/0/0/0/1/0 Lore% 64 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57065ef3-009e-4834-980d-6546b608b3bb