Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.11 @ 10:01:32 Player: arkn Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (148) 740 Value Destroyed (5978) 5978 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2028) 2028 TOTAL SCORE: 17286 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 1639 Aligned with FarCom 300 Friendly Fire -184 Cogmind --------- Core Integrity 0/1450 Matter 111/300 Energy 355/355 System Corruption 28% Temperature Cool (9) Movement Rolling (115) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Quantum Reactor > --- PROPULSION (7) --- Compact Wheel > --- UTILITY (8) ------ Enhanced Optical Array Experimental Optical Array Core Analyzer Graphene Brace > --- WEAPON (6) ------- KE Penetrator > --- INVENTORY (5) ---- Medium Storage Unit Advanced Quantum Shading Machine Triangulator Enhanced Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Experimental Targeting Computer Improved Armor Integrity Analyzer Transmission Jammer Advanced Reaction Control System > --- WEAPON ----------- KE Penetrator Gamma Bomb Array Gamma Bomb Array Great Maul > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Flexi-carbon Leg Improved Heat Sink Advanced Energy Well Triangulator Triangulator Advanced Signal Interpreter Advanced Signal Interpreter Core Analyzer Nanoactuators Nanoactuators Advanced Force Field High-powered Tractor Beam Improved Plasma Cutter [Rating: 109] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Wheel Treads Heavy Siege Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Enhanced Optical Array Device Actuator Array Storage Medium Storage Unit Processor Enhanced Optical Array Protection Reactive Plating Weapon Shock Maul Energy Gun Heavy Laser Ballistic Gun Precision Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Gamma Bomb Array Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . 2 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . 1 . . . . . . 1 . 1 Utility 6 | . . . . . 1 2 . . 1 . . . . . . . . 1 1 Weapon 4 | . . . . . 1 . . . 1 . . . . . . . 1 1 . Parts Attached 151 | 7 5 1 2 1 9 12 2 11 13 10 1 1 . 3 . 3 31 16 23 Power 21 | 1 1 . . . 2 1 . 1 1 3 1 . . . . 1 3 2 4 Engine 8 | 1 1 . . . 1 1 . . 1 1 . . . . . . . . 2 Core 6 | . . . . . 1 . . 1 . 2 . . . . . . 1 1 . Reactor 7 | . . . . . . . . . . . 1 . . . . 1 2 1 2 Propulsion 39 | 2 1 . . 1 2 6 . 2 1 1 . 1 . 2 . 1 10 5 4 Treads 8 | . . . . . 1 5 . . . . . . . . . . 1 . 1 Leg 14 | . . . . . . . . . . 1 . 1 . 2 . 1 6 1 2 Wheel 11 | 2 1 . . 1 1 1 . 2 1 . . . . . . . 1 . 1 Hover 1 | . . . . . . . . . . . . . . . . . 1 . . Flight 5 | . . . . . . . . . . . . . . . . . 1 4 . Utility 49 | 2 2 . 1 . 3 4 1 5 2 4 . . . 1 . . 11 4 9 Device 22 | 1 1 . . . 2 1 . 1 1 2 . . . 1 . . 3 2 7 Storage 8 | 1 1 . 1 . . . . 1 . . . . . . . . 3 . 1 Processor 17 | . . . . . 1 3 1 2 1 2 . . . . . . 5 2 . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 2 | . . . . . . . . 1 . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 1 1 1 . 2 1 1 3 9 2 . . . . . 1 7 5 6 Energy Gun 6 | . . 1 . . . . . 2 1 . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | 2 . . 1 . 2 . 1 1 4 . . . . . . . . 1 1 Ballistic Cannon 6 | . . . . . . . . . 1 . . . . . . . 3 . 2 Launcher 5 | . . . . . . . . . 1 . . . . . . 1 . 2 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 . . 1 1 . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . 1 . . . . . . . 3 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . . 1 3 1 . . . . . . 2 2 2 Parts Lost 74 | . 2 . . . 1 . 6 . 2 5 . . . . . . 15 24 19 Power 14 | . 1 . . . . . 1 . 1 2 . . . . . . 3 3 3 Propulsion 24 | . . . . . 1 . 2 . . 2 . . . . . . 5 11 3 Utility 18 | . 1 . . . . . 2 . 1 . . . . . . . 1 5 8 Weapon 18 | . . . . . . . 1 . . 1 . . . . . . 6 5 5 Highest Loss Streak 19 | . 1 . . . 1 . 6 . 2 2 . . . . . . 5 19 10 To Critical Strikes 2 | . . . . . 1 . . . . . . . . . . . 1 . . Average Backups 11 | 5 12 14 15 17 18 18 12 6 9 9 10 10 10 10 10 10 9 12 4 Power . | . . . . . . 1 . . . . . . . . . . . 1 . Propulsion 2 | 3 8 10 10 10 8 5 2 . . . . . . . . . . 1 . Utility 4 | . . 2 2 3 4 7 6 4 4 4 5 5 4 4 4 4 6 8 2 Weapon 3 | 1 2 2 2 4 3 3 2 2 5 4 4 4 4 5 5 5 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . . 3 . . 4 8 8 . 3 3 . 1 2 . . . 5 8 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 12 | . . 2 . . 1 7 1 . . . . . . . . . . 1 . Utility 25 | . . . . . 2 . 4 . 2 3 . 1 2 . . . 4 6 1 Weapon 7 | . . 1 . . 1 . 2 . 1 . . . . . . . 1 . 1 Tool/Special 2 | . . . . . . 1 . . . . . . . . . . . 1 . Average Slot Usage (%) 79 | . 98 100 88 85 89 90 54 75 85 77 76 80 82 86 88 88 71 72 46 Engine 2 | . 13 14 14 14 5 1 3 . 2 1 . . . . . . . . 1 Core 3 | . . . . . 3 5 . 6 3 5 8 5 5 5 5 1 2 3 1 Reactor 2 | . . . . . . . . . . . 2 5 5 5 5 9 5 3 . Treads 1 | . . . . . . 11 16 . . . . . . . . . 2 . 1 Leg 4 | . . . . . . . . . . 2 5 9 11 15 17 17 5 22 3 Wheel 10 | . 28 28 28 28 35 17 . 14 13 7 . . . . . . 2 . . Device 7 | . 13 14 14 14 15 3 . 6 8 5 5 5 5 5 5 5 5 7 11 Storage 6 | . 14 14 14 14 9 7 3 6 6 5 5 5 5 5 5 5 3 3 1 Processor 17 | . . . . . 2 26 18 11 19 22 23 23 23 23 23 23 21 17 16 Energy Gun 1 | . . 13 3 . 3 . 3 14 2 . . . . . . . . . 2 Ballistic Gun 6 | . 27 14 14 14 12 14 4 5 21 3 . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . 1 2 . . . . . . 4 1 2 Impact Weapon 4 | . . . . . . . . . . 9 11 11 11 11 11 10 3 3 . Slashing Weapon 1 | . . . . . . . . . . 2 5 5 5 5 5 5 1 . . Piercing Weapon 2 | . . . . . . . . . . 2 5 5 5 5 5 5 5 1 1 Peak Build Rating 109 | 7 8 11 23 24 36 48 48 44 63 76 77 83 84 92 92 95 106 109 105 Average Rating 62 | 5 7 10 20 23 32 43 25 39 57 69 76 81 83 89 92 92 85 86 75 On Entrance 49 | . 7 8 11 23 24 35 48 1 44 63 76 77 83 84 92 92 95 93 26 Naked Turns 55 | . . . . . . . 55 . . . . . . . . . . . . Heaviest Build 96 | 14 30 30 55 55 67 66 63 40 49 60 56 56 56 66 66 66 96 74 50 Greatest Support 120 | 32 32 26 26 26 46 85 85 40 50 50 50 73 73 93 93 93 120 120 75 Greatest Overweight (x) 17 | . 1 1 2 2 1 1 1 1 1 17 1 1 . . . . 1 5 9 Average Overweight (x) . | . . 1 1 2 1 . . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 20 15 10 Average Capacity 12 | 7 14 15 17 20 20 20 12 9 10 10 10 10 10 10 10 10 12 12 6 Most Carried 20 | 8 15 15 17 20 20 20 20 10 10 10 10 10 10 10 10 10 15 15 5 Average Carried 11 | 5 12 14 15 17 18 19 12 6 9 9 10 10 9 10 10 10 9 12 4 Final Capacity 20 | 8 15 15 20 20 20 20 5 10 10 10 10 10 10 10 10 10 15 5 5 Final Carried 20 | 8 14 15 17 20 20 20 5 10 10 10 10 10 10 10 10 10 15 4 4 Class Distribution -------------------- 23% | Gladiator 22% | Mutant 18% | Skirmisher 12% | Scavenger-Mutant 8% | Gunner 8% | Scavenger-Gladiator 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Skirmisher | -6/Factory Gladiator | -5/Factory Gladiator | -5/Waste Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Matter Collected 4317 | 207 160 164 18 112 218 195 47 58 542 118 179 26 26 49 . 79 1487 95 537 Remotely 338 | . . . . . . . . . . . . . . . . . 176 . 162 Salvage Created 6191 | 118 214 87 . 14 825 657 51 77 675 118 . . 25 . . 155 2033 432 710 Parts 345 | 10 23 5 . . 62 45 1 6 29 4 . . . . . 10 100 7 43 Haulers Intercepted 9 | . . . . . 3 2 . 1 . . . . . . . . 1 2 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . . . . . . 10 23 . 51 . . . Prevented 6 | . . . . . . . . . . . . . . . . 6 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 100 | . 10 2 . 3 15 8 . . 13 2 . . . . . 3 32 3 9 Melee 19 | . . . . . . . . . 1 2 . . . . . 2 11 1 2 Guns 48 | . 10 2 . 3 15 8 . . 9 . . . . . . . . . 1 Cannons 23 | . . . . . . . . . . . . . . . . . 17 . 6 AOE 8 | . . . . . . . . . 3 . . . . . . 1 4 . . Classes Destroyed 14 | 2 4 . . 1 4 1 . 1 . . . . 1 . . . . . . Worker 5 | . 1 . . . 2 . . . 1 . . . . . . . 1 . . Builder 6 | . . . . . . . . 1 . . . . . . . . 3 . 2 Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . . . 3 2 . 1 . . . . . . . . 1 2 . Recycler 6 | 1 . . . . . . . . . . . . . . . . 3 . 2 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . Operator 3 | . . . . . 1 . . . . . . . . . . . 2 . . Watcher 17 | . 1 . . . 3 5 . . 1 1 . . . . . . 5 1 . Swarmer 26 | . 9 . . . 6 . . . . . . . . . . 1 8 2 . Grunt 34 | . 1 2 . . 5 4 . . 9 . . . . . . 1 11 1 . Sentry 7 | . . . . . 3 2 . . 2 . . . . . . . . . . Hunter 7 | . . . . . 1 . . . . . . . . . . 1 3 . 2 Programmer 23 | . . . . . . 2 . . 2 2 . . . . . . 10 . 7 Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | 3 4 2 . 1 4 6 . 1 10 1 . . 1 . . 1 5 2 3 Combat Bots Only 10 | . 3 2 . 1 4 4 . . 10 1 . . . . . 1 5 2 2 Max Kills in Single Turn 3 | 1 2 1 . 1 2 2 1 1 2 1 . . 1 . . 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . . . 1 2 . . Melee 1 | . . . . . . . . . 1 1 . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Hostile Shots Fired 1200 | . 46 1 . 2 26 42 7 . 115 46 . . 2 21 . 16 346 246 284 Missed 403 | . 9 . . 1 6 16 1 . 35 15 . . 2 13 . 4 114 104 83 Deflected 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 15887 | . 325 15 . 43 197 252 308 . 1176 836 . . . 120 . 186 4531 3245 4653 Core 4365 | . 82 . . 14 12 21 211 . 152 94 . . . . . 13 1085 1206 1475 Absorbed by Shields 349 | . . . . . 40 . . . . . . . . 77 . 104 93 35 . Regen/Repaired (Parts) 26 | . . . . . . . . . . . . . . 10 . 16 . . . Core Remaining (%) 63 | 100 . . . 61 97 . . 66 82 . . . . . . 89 5 7 . Volleys Fired 258 | 15 31 3 . . 25 13 8 6 38 . . . . . . 2 69 10 38 Largest 4 | 2 2 2 . . 1 1 3 3 4 . . . . . . 1 3 2 2 Hottest 168 | 40 100 83 . . 100 25 111 166 130 . . . . . . 43 168 113 130 Shots Fired 568 | 30 60 6 . 9 69 47 32 19 101 . . . . . . 2 119 12 62 Gun 384 | 30 58 6 . 9 67 47 32 19 96 . . . . . . . . 10 10 Cannon 159 | . . . . . . . . . 3 . . . . . . . 104 . 52 Launcher 21 | . . . . . . . . . 2 . . . . . . 2 15 2 . Special 4 | . 2 . . . 2 . . . . . . . . . . . . . . Kinetic 500 | 30 58 3 . 9 58 47 24 6 99 . . . . . . . 104 10 52 Thermal 47 | . 2 3 . . 11 . 8 13 . . . . . . . . . . 10 Explosive 19 | . . . . . . . . . 2 . . . . . . 2 15 . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . 2 . Robot Hit Streak 26 | 7 8 1 . 4 14 11 25 26 9 . . . . . . 4 14 18 19 Robot Miss Streak 5 | 2 4 2 . 3 2 1 1 2 2 . . . . . . . 2 . 5 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . 1 . . Secondary Targets 5 | . 1 . . . . . . . 3 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . . . . . . 1 Autonomous 110 | . . . . 9 44 34 23 . . . . . . . . . . . . Shots Hit Robots 475 | 20 33 2 . 6 52 41 31 11 64 6 . . 3 . . 12 130 15 49 Core Hits 212 | 7 16 2 . 3 30 20 5 2 35 1 . . . . . 5 58 8 20 Critical Kills 22 | . . . . . . 1 . . . . . . . . . . 20 1 . Critical Parts Destroyed 39 | . . . . . . . . . 1 1 . . . . . . 33 4 . Critical Strikes 74 | . . . . . . 1 1 . 2 1 . . . . . 1 57 5 6 Burn 1 | . . . . . . . 1 . . . . . . . . . . . . Destroy 55 | . . . . . . 1 . . 1 . . . . . . . 52 1 . Blast 5 | . . . . . . . . . . . . . . . . . . . 5 Smash 7 | . . . . . . . . . 1 1 . . . . . . 1 4 . Sever 1 | . . . . . . . . . . . . . . . . . 1 . . Impale 5 | . . . . . . . . . . . . . . . . 1 3 . 1 Melee Attacks 178 | . . . . . . 3 . . 3 37 . . 4 . . 14 73 18 26 Impact 73 | . . . . . . 3 . . 1 24 . . . . . 3 28 14 . Slashing 8 | . . . . . . . . . . 2 . . 1 . . 2 3 . . Piercing 97 | . . . . . . . . . 2 11 . . 3 . . 9 42 4 26 Sneak Attacks 15 | . . . . . . . . . 1 1 . . 3 . . . 4 2 4 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . 1 . . Follow-up Attacks 13 | . . . . . . . . . . 1 . . . . . 5 7 . . Damage Inflicted 15733 | 210 378 53 . 163 1321 1145 883 216 2049 480 . . 202 . . 601 4915 818 2299 Guns 6058 | 210 378 50 . 163 1321 1145 883 216 1218 . . . . . . . . 178 296 Cannons 2943 | . . . . . . . . . 63 . . . . . . . 1590 . 1290 Explosions 2302 | . . . . . . . . . 631 . . . . . . 211 1259 201 . Melee 4427 | . . . . . . . . . 137 480 . . 202 . . 390 2066 439 713 Ramming 3 | . . 3 . . . . . . . . . . . . . . . . . Kinetic 8266 | 210 378 . . 163 1185 1145 745 101 1281 . . . . . . . 1590 178 1290 Thermal 970 | . . 50 . . 136 . 138 115 . . . . . . . . 235 . 296 Explosive 1866 | . . . . . . . . . 631 . . . . . . 211 1024 . . Electromagnetic 201 | . . . . . . . . . . . . . . . . . . 201 . Impact 2082 | . . . . . . . . . 80 480 . . . . . 71 1012 439 . Slashing 166 | . . . . . . . . . . . . . . . . 77 89 . . Piercing 2179 | . . . . . . . . . 57 . . . 202 . . 242 965 . 713 Highest Corruption 28 | . . . . . . . 18 18 1 4 4 4 4 4 4 . 11 15 28 Average Corruption 7 | . . . . . . . 12 18 1 3 4 4 4 4 4 . 7 7 23 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 242 | . . . . . . . 9 27 12 21 14 12 16 16 1 . 74 7 33 Message Errors 54 | . . . . . . . . 6 2 5 3 5 5 6 . . 15 3 4 Matter Fused 62 | . . . . . . . 3 9 2 3 6 2 4 2 . . 21 1 9 Heat Flow Errors 28 | . . . . . . . 1 3 3 2 1 . 1 2 1 . 9 1 4 Energy Discharges 24 | . . . . . . . 2 2 1 2 3 . 2 1 . . 6 . 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 2 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 38 | . . . . . . . . 5 1 8 1 3 2 2 . . 10 . 6 Data Loss (major) 10 | . . . . . . . . 1 1 1 . 1 . 1 . . 4 . 1 Misfires 9 | . . . . . . . . 1 1 . . . . . . . 6 . 1 Alerts 9 | . . . . . . . 1 . 1 . . 1 2 2 . . 1 . 1 Misdirections 3 | . . . . . . . 2 . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1460 | . . . . . . . . . 80 224 . . 117 . . 67 392 235 345 Projectiles 76 | . . . . . . . . . . . . . . . . . . . 76 Explosions 90 | . . . . . . . . . . . . . . . . 46 37 7 . Melee 1294 | . . . . . . . . . 80 224 . . 117 . . 21 355 228 269 Knockbacks 47 | . . . . . . . . . 2 3 . . . . . 1 22 2 17 Impact 11 | . . . . . . . . . 1 3 . . . . . 1 5 1 . Kinetic 33 | . . . . . . . . . 1 . . . . . . . 16 . 16 Secondary 3 | . . . . . . . . . . . . . . . . . 1 1 1 Self-Inflicted Damage 350 | . . 1 . . . . . . . . . . . . . . 336 13 . Shots 5 | . . . . . . . . . . . . . . . . . 4 1 . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 330 | . 20 72 . . 66 3 199 199 199 183 153 . 99 243 194 . 330 237 286 Average Temperature 88 | . 8 38 . . 26 3 43 103 67 90 86 . 57 121 99 . 111 68 50 Received Heat Transfer 1478 | . 48 9 . . 41 87 . . 546 24 . . . 38 . 32 344 93 216 Effects 6 | . . . . . . . . . . . . . . 1 . . 5 . . Energy Bleed 4 | . . . . . . . . . . . . . . 1 . . 3 . . Interference 2 | . . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 14 | . . . . . . . . . . . . . . . . . . . 14 Longest Duration 14 | . . . . . . . . . . . . . . . . . . . 14 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . 3 4 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . Parts Fried 13 | . . . . . . . . . . 2 . . . . . . 7 4 . Impact Corruptions 30 | . . . . . . . . . 3 7 . . . . . 1 11 8 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 1445 | . . 111 . . 296 . 370 222 . . . . . . . . 150 . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Maximum Alert Level 3 | . . . . . . . . . 1 . . 2 . . . . 3 1 . Low Security (%) 78 | 100 100 100 . 100 100 100 100 100 89 100 100 41 . . . . 26 59 100 Level 1 13 | . . . . . . . . . 10 . . 34 . . . . 40 40 . Level 2 7 | . . . . . . . . . . . . 23 . . . . 30 . . Level 3 . | . . . . . . . . . . . . . . . . . 2 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 713 | 15 175 50 . 1 195 124 31 8 236 92 . 464 . . . . 713 337 73 Initial 337 | . . 49 . . . 84 31 . . 92 . . . . . . 172 337 40 Average 117 | 2 69 9 . . 62 42 9 . 82 7 . 259 . . . . 350 173 11 Influence Increases 5970 | 20 296 50 . 1 516 274 6 13 431 126 . 620 210 598 . 780 1473 228 328 Destroy 0b10 Robot/C 2920 | . 200 40 . . 300 160 . . 260 40 . 200 80 280 . 440 680 60 180 Destroy 0b10 Robot/NC 260 | 20 10 . . . 45 35 . 10 10 5 . 10 5 . . . 75 15 20 Destroy Leader 572 | . 32 10 . . 92 64 . 2 72 12 . 30 20 40 . 30 122 6 40 Allied During Kill 947 | . . . . . . . . . . . . 240 105 278 . 310 14 . . Successful Hack 86 | . 22 . . . . . . . . . . 16 . . . . 32 . 16 Disable Machine 345 | . . . . . 30 . . . 75 15 . 60 . . . . 150 . 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 375 | . 2 . . 1 19 15 6 1 14 24 . 64 . . . . 160 12 57 Partial Spotted 30 | . . . . . 15 . . . . . . . . . . . 15 . . Lose Combat Pursuer 285 | . 30 . . . 15 . . . . 30 . . . . . . 75 135 . Influence Decreases 4719 | 20 168 99 . 1 330 267 37 13 242 218 . 262 434 290 . 506 1001 493 338 Time Decay 3787 | 20 148 99 . 1 320 267 30 13 222 200 . 236 374 270 . 386 711 292 198 Lost Part 566 | . 20 . . . 10 . 7 . 20 18 . . . . . . 150 201 140 Lost Ally 366 | . . . . . . . . . . . . 26 60 20 . 120 140 . . Squads Dispatched 45 | . 2 1 . . 3 2 . 1 6 5 . 1 . . . . 13 6 5 Investigation 11 | . 1 1 . . 1 . . . 2 1 . . . . . . 2 2 1 Extermination 17 | . . . . . . 2 . 1 3 1 . . . . . . 5 2 3 Reinforcement 15 | . 1 . . . 2 . . . 1 3 . 1 . . . . 4 2 1 Assault 2 | . . . . . . . . . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Distress Signals 7 | . . . . 2 . . . . . 1 . . . . . . 4 . . Communications Jammed 7 | . . . . . . . . . . . . . . . . . 7 . . Distress Signals 7 | . . . . . . . . . . . . . . . . . 7 . . Times Spotted 225 | . 12 3 . 5 22 13 6 . 18 12 . 6 4 10 . 20 57 22 15 Peak Tracking Total 10 | . 4 1 . 4 5 3 5 . 7 4 . 4 2 5 . 6 6 10 4 Tactical Retreats 13 | . 1 . . 1 2 . . . . 3 . . . . . . 3 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Traps Triggered 10 | . . . . . 1 1 . 1 1 4 . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Machines Disabled 25 | . . . . . 2 . . . 5 1 . 4 . . . 1 11 . 1 Max in Single Turn 4 | . . . . . 1 . . . 1 1 . . . . . . 4 . 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Machines Accessed 30 | . 5 1 1 . 3 2 . . 2 3 . 1 3 1 . . 5 1 2 Terminals 9 | . 4 . . . 2 . . . . . . 1 . . . . 1 . 1 Fabricators 5 | . . . . . . 1 . . 1 1 . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . 1 . . . . . . . 1 . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . 2 . . . . . . 1 1 . Total Hacks 68 | . 15 1 1 . 10 3 . . 6 5 . 2 5 1 . . 12 3 4 Successful 36 | . 7 1 1 . 5 1 . . 4 3 . 1 5 1 . . 6 . 1 Failed 32 | . 8 . . . 5 2 . . 2 2 . 1 . . . . 6 3 3 Catastrophic 9 | . 2 . . . . 1 . . 1 1 . . . . . . 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 35 | . 13 . 1 . 4 . . . 3 2 . 2 . . . . 8 . 2 Terminals 22 | . 12 . . . 4 . . . . . . 2 . . . . 2 . 2 Fabricators 13 | . . . . . . 2 . . 4 2 . . . . . . 5 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 3 . . . . . . . 2 . . . . . . . 3 . 2 Scanalyzers 6 | . . . . . 6 . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . . . 3 . . . . . . 2 3 . Terminal Hacks 11 | . 3 1 1 . . . . . . . . . 5 1 . . . . . Record 3 | . . . . . . . . . . . . . 3 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . 2 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . 1 . . . . . . . 1 . . Network Status 3 | . . . . . . 1 . . 1 . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 14 | . 3 . . . . . . . 2 2 . 1 . . . . 5 . 1 Terminals 4 | . 3 . . . . . . . . . . 1 . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . . . . . . . . . . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . 2 2 . . . . . . 2 . . Report 3 | . . . . . . . . . 1 1 . . . . . . 1 . . Liberate 3 | . . . . . . . . . 1 1 . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . 3 . 1 Monitor 1 | . . . . . . . . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . Mask 2 | . . . . . . . . . . . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 21 | . 5 . . . 3 2 . . 1 2 . 1 . . . . 4 1 2 Full Trace Events 8 | . 2 . . . 1 . . . 1 . . . . . . . 2 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 4 . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . 3 . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Total Allies 24 | . . . . . . . 1 . . . 20 . . . . . 3 . . Largest Group 20 | . . . . . . . 1 . . . 20 20 16 13 11 11 5 . . Highest-Rated Group 735 | . . . . . . . 31 . . . 735 735 614 514 443 443 175 . . Highest-Rated Ally 50 | . . . . . . . 31 . . . 50 50 50 46 46 46 47 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 311 | . . . . . . . 6 . . . . 75 40 61 . 99 30 . . Total Damage 6497 | . . . . . . . 106 . . . . 1433 620 1619 . 2105 614 . . Kills 54 | . . . . . . . 1 . . . . 13 4 15 . 19 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Active Infowar (turns) 14521 | 59 513 566 504 370 390 . 17 . 1685 1815 647 539 864 595 137 908 3204 696 1012 Optics 12037 | . . . . . . . . . 1685 1815 647 539 864 595 137 908 3204 696 947 Terrain 235 | . . . . . 235 . . . . . . . . . . . . . . Structural 259 | . . . . . . . . . . . . . . . . . . . 259 Seismic 432 | 59 373 . . . . . . . . . . . . . . . . . . Machine Analysis 17 | . . . . . . . 17 . . . . . . . . . . . . Triangulation 384 | . . . . . . . . . . . . . . . . . . . 384 Jamming 2534 | . . . . . . . . . . . . . . . . . 1747 306 481 ECM 2125 | . 140 566 504 370 390 . . . . 155 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Turns Passed 17864 | 156 557 566 504 370 1345 1245 155 580 1802 1815 647 539 864 595 137 908 3204 696 1179 Spaces Moved 11568 | 94 424 521 440 205 694 959 178 510 1171 1157 257 325 625 426 87 637 1714 534 610 Core 729 | 2 . . . . . . 139 . . 2 . . . . . . 357 133 96 Treads 926 | . . . . . . 276 39 . . . . . . . . . 595 . 16 Legs 4272 | . . . . . . . . . . 490 257 325 625 426 87 637 585 342 498 Wheels 5441 | 92 424 521 440 205 694 683 . 510 1171 665 . . . . . . 36 . . Hover 104 | . . . . . . . . . . . . . . . . . 104 . . Flight 96 | . . . . . . . . . . . . . . . . . 37 59 . Fastest Speed 34 | 50 100 105 105 120 100 101 50 95 90 90 250 130 130 126 126 126 45 34 50 Average Speed 119 | 98 102 105 112 120 100 119 73 96 102 122 250 153 130 127 126 129 127 94 134 Slowest Speed 900 | 100 105 105 120 120 101 156 232 115 110 900 250 250 130 130 126 130 270 300 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . . . . 11 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 60 91 71 44 55 30 96 14 34 40 93 12 82 57 17 88 31 22 12 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . . . . 2 . . . . . . Known Exits Taken 8 | . . . . . . . . 1 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 5 | . . 1 . . . . . . . . . . 3 . . 1 . . . Spaces Dug 34 | . 2 . . . 2 1 . . . 12 . . . . . . 11 5 1 Terrain Destroyed 213 | . 2 . . 5 21 14 6 . 21 12 . . . . . 18 90 5 19 Melee 30 | . . . . . . 1 . . . 12 . . . . . . 11 5 1 Projectile 71 | . 2 . . 5 21 13 6 . 6 . . . . . . . . . 18 AOE 112 | . . . . . . . . . 15 . . . . . . 18 79 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Total 14888 | 127 490 537 448 328 1314 1050 192 580 1697 1506 263 365 673 479 114 698 2505 665 857 Wait 2540 | 2 20 4 . 121 560 27 1 43 453 290 5 34 42 50 28 43 586 90 141 Move 11533 | 93 423 520 439 204 693 959 177 509 1170 1157 256 324 624 425 86 636 1713 515 610 Hop 7 | . . . . . . . . . . . . . . . . . . 7 . Pick Up 113 | 9 8 4 3 2 10 15 . 11 8 8 . 1 2 . . . 21 4 7 Fast Attach 95 | 7 . 1 1 . 3 3 1 6 7 6 1 1 . 1 . 1 24 11 21 Attach 46 | . 2 . . . 4 3 2 5 4 4 . . . . . . 9 6 7 Detach 6 | . . . . . . . . . . . . . . . . . 3 1 2 Swap 42 | . 4 . 1 1 10 9 . . 4 3 . . . 2 . 4 3 . 1 Drop 92 | 1 2 4 4 . 9 18 2 . 10 10 1 1 2 1 . 3 17 3 4 Fire 258 | 15 31 3 . . 25 13 8 6 38 . . . . . . 2 69 10 38 Melee 150 | . . . . . . 3 . . 3 28 . . 3 . . 9 60 18 26 Ram 2 | . . 1 . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 16) 695 | -10/Materials | Discovered new exit (range 6) 714 | -10/Materials | Entered Mines 739 | -10/Mines | Met a Derelict shopkeep closing up shop 765 | -10/Mines | Learned Materials emergency access door positions 859 | -10/Mines | Discovered new exit (range 10) 1190 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1190 | -10/Mines | Discovered new exit (range 5) 1280 | -10/Mines | Entered Exiles 1307 | -10/Exiles | Met 8R-AWN 1326 | -10/Exiles | Met EX-HEX 1358 | -10/Exiles | Met EX-BIN 1370 | -10/Exiles | Aligned with FarCom system 1371 | -10/Exiles | Given EX-Vault access code 1396 | -10/Exiles | Opened EX-Vault 1402 | -10/Exiles | Found AWS/Gauss 1427 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1462 | -10/Exiles | Met EX-DEC 1770 | -10/Exiles | Discovered new exit (range 10) 1784 | -10/Exiles | Left Exiles lab with AWS/Gauss 1784 | -10/Exiles | Entered Mines 1790 | -9/Mines | Assembled infested the area 1795 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1826 | -9/Mines | Learned Materials terminal intel 2110 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2113 | -9/Mines | Discovered new exit (range 15) 2154 | -9/Mines | Entered Materials 2154 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2156 | -8/Materials | Loaded intel: 12 terminal locations 2776 | -8/Materials | Build established: Scavenger-Skirmisher 3211 | -8/Materials | Build established: Skirmisher 3472 | -8/Materials | Discovered new exit (range 16) 3499 | -8/Materials | Entered Factory 3499 | -7/Factory | Evolved 2 slots: Utility x2 3795 | -7/Factory | Build established: Gunner 4076 | -7/Factory | Discovered new exit (range 14) 4099 | -7/Factory | Identified exit to Lower Caves 4372 | -7/Factory | Cargo convoy interrupted 4744 | -7/Factory | Sucked down chute 4744 | -7/Factory | Entered Waste 4745 | -7/Waste | Met a frightened Derelict 4759 | -7/Waste | EMP discharged 4759 | -7/Waste | System corruption reached 10% 4762 | -7/Waste | Spotted C-40 Crusher 4774 | -7/Waste | Allies destroyed C-40 Crusher 4801 | -7/Waste | Spotted C-40 Crusher 4803 | -7/Waste | Spotted C-40 Crusher 4803 | -7/Waste | Spotted C-40 Crusher 4812 | -7/Waste | AWS/Gauss suddenly broke down 4822 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4825 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4827 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4828 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4832 | -7/Waste | Spotted C-40 Crusher 4836 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4844 | -7/Waste | Crushed by Compactor (1 part destroyed) 4853 | -7/Waste | Spotted C-40 Crusher 4859 | -7/Waste | EMP discharged 4875 | -7/Waste | Lost 6 parts (1p2n2u1w) 4892 | -7/Waste | Discovered new exit (range 14) 4899 | -7/Waste | Entered Factory 5314 | -7/Factory | Build established: Skirmisher 5366 | -7/Factory | Discovered new exit (range 15) 5379 | -7/Factory | Identified exit to Factory 5479 | -7/Factory | Entered another Factory area 5479 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6525 | -6/Factory | Destroyed 10 combat bots 7013 | -6/Factory | Discovered new exit (range 10) 7049 | -6/Factory | Identified exit to Factory 7281 | -6/Factory | Entered another Factory area 7281 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8412 | -5/Factory | Build established: Gladiator 9096 | -5/Factory | Sucked down chute 9096 | -5/Factory | Entered Waste 9097 | -5/Waste | Joined by Warlord forces that had cleared the area 9659 | -5/Waste | Discovered new exit (range 11) 9737 | -5/Waste | Identified exit to Factory 9743 | -5/Waste | Entered Factory 9743 | -5/Factory | Accompanied by 20 allies 10027 | -5/Factory | Discovered new exit (range 22) 10033 | -5/Factory | Discovered new exit (range 11) 10045 | -5/Factory | Identified exit to Factory 10113 | -5/Factory | Discovered new exit (range 10) 10135 | -5/Factory | Identified exit to Upper Caves 10282 | -5/Factory | Entered Upper Caves 10282 | -5/Upper Caves | Accompanied by 16 allies 10415 | -5/Upper Caves | Entered an active Warlord outpost 10533 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10570 | -5/Upper Caves | Encountered a Warlord checkpoint 10576 | -5/Upper Caves | Lost 3 allies 10632 | -5/Upper Caves | Identified exit to Upper Caves 11146 | -5/Upper Caves | Entered another Upper Caves area 11146 | -5/Upper Caves | Accompanied by 13 allies 11204 | -5/Upper Caves | Discovered exit to Factory (range 20) 11414 | -5/Upper Caves | Entered a destroyed Warlord outpost 11698 | -5/Upper Caves | Discovered new exit (range 8) 11705 | -5/Upper Caves | Identified exit to Warlord 11741 | -5/Upper Caves | Entered Warlord 11741 | -5/Warlord | Accompanied by 11 allies 11786 | -5/Warlord | System corruption cleaned by Quarantine Array 11833 | -5/Warlord | Discovered new exit (range 15) 11849 | -5/Warlord | Identified exit to Proximity Caves 11878 | -5/Warlord | Entered Proximity Caves 11878 | -4/Proximity Caves | Accompanied by 11 allies 11880 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12064 | -4/Proximity Caves | Attracted the attention of an 0b10 base 12114 | -4/Proximity Caves | Lost 3 allies 12365 | -4/Proximity Caves | Build established: Scavenger-Gladiator 12599 | -4/Proximity Caves | Learned Research garrison access intel 12680 | -4/Proximity Caves | Discovered exit to Factory (range 6) 12786 | -4/Proximity Caves | Entered Factory 12786 | -4/Factory | Accompanied by 5 allies 12786 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13558 | -4/Factory | Lost 5 parts (1p2n2w) 13700 | -4/Factory | Discovered new exit (range 11) 13704 | -4/Factory | Identified exit to Research 13948 | -4/Factory | Build established: Mutant 14036 | -4/Factory | Core integrity fell below 50% 14363 | -4/Factory | Build established: Scavenger-Mutant 14570 | -4/Factory | Found Prototype Processor 14570 | -4/Factory | Identified Exp. Targeting Computer 14576 | -4/Factory | Found Exp. Targeting Computer 15147 | -4/Factory | System corruption reached 10% 15751 | -4/Factory | Core integrity fell below 20% 15843 | -4/Factory | Lost 5 parts (1p2n2w) 15930 | -4/Factory | Lost 3 allies 15989 | -4/Factory | Spotted B-86 Titan 15990 | -4/Factory | Entered Research 15990 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15991 | -3/Research | Loaded intel: 4 garrison access locations 16271 | -3/Research | Spotted B-86 Titan 16309 | -3/Research | Lost 3 parts (1n2w) 16343 | -3/Research | Found Gamma Bomb Array 16346 | -3/Research | Found Gamma Bomb Array 16636 | -3/Research | Lost 19 parts (3p9n5u2w) 16647 | -3/Research | Core integrity fell below 50% 16648 | -3/Research | System corruption reached 10% 16675 | -3/Research | Spotted B-86 Titan 16679 | -3/Research | Core integrity fell below 20% 16680 | -3/Research | Discovered new exit (range 12) 16686 | -3/Research | Entered another Research area 16686 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16704 | -2/Research | Found Prototype Launcher 16706 | -2/Research | Found Prototype Launcher 16706 | -2/Research | Identified Enh. Gamma Bomb Array (x2) 16804 | -2/Research | Build established: Mutant 17186 | -2/Research | System corruption reached 10% 17228 | -2/Research | Core integrity fell below 50% 17270 | -2/Research | Lost 10 parts (3p1n3u3w) 17284 | -2/Research | Core integrity fell below 20% 17818 | -2/Research | Build established: Skirmisher 17865 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 17830_ Hvy. Gauss Cannon destroyed. 17833_ System corrupted: Component data lost. 17837_ Acquired Unknown Reactor. 17837_ Identified Lgt. Quantum Reactor. 17838_ U-05 Engineer builds a Wall. 17840_ Acquired KE Penetrator. 17842_ U-05 Engineer builds a Wall. 17843_ Acquired 6 matter. 17847_ U-05 Engineer builds a Wall. 17847_ K-01 Serf collects debris. 17849_ System corrupted: Matter fused (-9). 17850_ K-01 Serf collects debris. 17858_ Slug penetrates Wall. 17858_ Biometal Heavy Treads destroyed. 17858_ Slug penetrates Wall. 17858_ Acquired Imp. Ion Engine. 17861_ K-01 Serf collects debris. 17863_ R-10 Processor collects Com. Wheel. 17863_ K-01 Serf collects debris. 17864_ Acquired Com. Wheel. 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[#= "#???# | | ???????????? #### ?????? """!%+ !%##### | | ???????????? ###+##"?### ?????" "" |%" ]+ | | ???????????? ?????? ????# ?????? """ " !# #### | | ?????????????????? ????# ????? # % " #??# | | ?????????????????**?????# ???? ?######+#### | | ?????????????????* ?????#?????"" " "?????# # | | ????????????????**????????????"" "R??????# # | | ??????????????? ?????????????? "???????# # | | ???????????????? ?????????????????????????# # | | ????????????????????????#?????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 65 Energy Generation 37 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Melee Speed Boost 30 Evasion (%) 70 Targeting Accuracy 22 Melee Accuracy 16 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadHypercooledDrillbomb Manual? 0 Play Time 03:10:27 Cumulative 96.8 hours Start 2025.03.08 @ 19:29:56 End 2025.03.11 @ 10:01:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 43 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7567ac6-aedd-46a0-898a-e75fc764ff85