Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.26 @ 02:03:42 Player: Tenderz Result: Destroyed by 01-MTF with 01-MTF's Shockpuncher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1761) 1761 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 3888 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 239 Friendly Fire -174 Cogmind --------- Core Integrity 0/400 Matter 257/300 Energy 242/280 System Corruption 27% Temperature Cool (0) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Improved Medium Laser Heavy Hammer > --- INVENTORY (20) --- Heavy Ion Engine Cooled Ion Engine Improved Treads Large Matter Pod (150) Improved Targeting Computer Shield Generator Shield Generator Hacking Suite Authchip [R/Combat] Recalibrator Drone Bay (2/2) Drone Bay (2/2) Improved EM Shotgun Advanced Beam Cannon Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Treads Improved Treads Improved Treads Large Matter Pod Seismic Detector Improved Targeting Computer Shield Generator Shield Generator Shield Generator Hacking Suite Recalibrator Drone Bay Drone Bay Advanced Beam Cannon Grenade Launcher Heavy Hammer [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 130 | 10 33 12 17 46 12 Power 9 | 1 2 1 . 5 . Engine 8 | 1 2 . . 5 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 42 | 4 9 7 8 12 2 Treads 17 | . . 4 2 9 2 Leg 9 | 2 2 . 3 2 . Wheel 15 | 2 7 3 3 . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 19 | 2 4 2 1 8 2 Device 9 | 1 . 1 1 4 2 Storage 4 | 1 2 . . 1 . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 4 | . 1 . . 3 . Artifact . | . . . . . . Weapon 60 | 3 18 2 8 21 8 Energy Gun 19 | 2 8 1 2 3 3 Energy Cannon 2 | . . . . 2 . Ballistic Gun 14 | 1 2 1 3 5 2 Ballistic Cannon . | . . . . . . Launcher 9 | . . . 2 5 2 Special Weapon 9 | . 8 . . 1 . Impact Weapon 7 | . . . 1 5 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 1 5 . Parts Lost 23 | . 2 4 2 10 5 Power 5 | . 1 1 . 3 . Propulsion 5 | . . 1 2 . 2 Utility 8 | . 1 1 . 4 2 Weapon 5 | . . 1 . 3 1 Highest Loss Streak 5 | . 1 2 2 3 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 97 97 99 97 99 Engine 7 | . 12 6 . 7 11 Core 3 | . . 7 11 3 . Treads 14 | . . 8 1 22 32 Leg 5 | . 2 . 14 9 . Wheel 9 | . 25 19 16 . . Device 10 | . 5 5 10 11 21 Storage 12 | . 14 14 11 11 11 Processor 5 | . 5 8 11 3 . Protection 3 | . 2 . . 6 . Energy Gun 9 | . 10 11 11 7 11 Energy Cannon 1 | . . . . 3 . Ballistic Gun 8 | . 11 14 9 3 10 Special Weapon 1 | . 5 . . . . Impact Weapon 1 | . . . . 4 . Peak Build Rating 30 | 7 11 15 21 30 30 Average Rating 17 | 4 8 12 19 21 28 On Entrance 13 | . 7 11 15 20 29 Naked Turns . | . . . . . . Heaviest Build 64 | 11 52 51 52 64 57 Greatest Support 69 | 20 20 40 40 69 69 Greatest Overweight (x) 2 | 1 2 2 2 2 . Average Overweight (x) . | . 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 6 15 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 Average Carried 17 | 3 12 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 7 20 20 20 19 16 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 2064 | 147 426 372 233 695 191 Remotely . | . . . . . . Salvage Created 2548 | 25 334 277 415 1302 195 Parts 151 | 3 29 16 22 73 8 Haulers Intercepted 8 | . 1 . 2 5 . Recyclers Shooed 3 | . 2 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 43 | . 8 6 8 20 1 Melee 2 | . . . 1 1 . Guns 30 | . 7 6 4 12 1 Cannons 5 | . 1 . . 4 . AOE 5 | . . . 3 2 . Classes Destroyed 12 | 1 6 1 . 4 . Worker 1 | . . . . 1 . Builder 2 | . . 1 . 1 . Tunneler 2 | 1 1 . . . . Hauler 8 | . 1 . 2 5 . Recycler 5 | . 1 . 1 1 2 Mechanic 1 | . . . . 1 . Operator 3 | . 1 . . 2 . Watcher 4 | . 2 . . 2 . Swarmer 6 | . 3 . 3 . . Grunt 29 | . 5 6 5 13 . Protector 1 | . . . . 1 . Sentry 8 | . . . . 7 1 Best Kill Streak 5 | 1 3 2 5 5 2 Combat Bots Only 4 | . 2 2 4 3 1 Max Kills in Single Turn 3 | 1 1 1 3 3 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 2 . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 323 | . 47 38 17 167 54 Missed 67 | . 8 11 1 37 10 Damage Taken 3977 | . 495 367 204 2091 820 Core 618 | . 133 76 21 294 94 Absorbed by Shields 48 | . . . . . 48 Redirected to Shielding 77 | . . . . 77 . Core Remaining (%) 58 | 100 . 16 . . . Volleys Fired 227 | 7 78 27 14 84 17 Largest 2 | 2 2 2 2 2 2 Hottest 140 | 60 140 85 88 112 79 Shots Fired 361 | 14 116 45 27 128 31 Gun 283 | 14 80 45 26 90 28 Cannon 24 | . . . . 24 . Launcher 18 | . . . 1 14 3 Special 36 | . 36 . . . . Kinetic 138 | 7 42 27 13 36 13 Thermal 204 | 7 73 18 13 78 15 Explosive 18 | . . . 1 14 3 Electromagnetic 1 | . 1 . . . . Robot Hit Streak 26 | 2 19 18 26 21 9 Robot Miss Streak 3 | 3 3 2 3 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 250 | 7 56 37 22 107 21 Core Hits 106 | 1 26 16 13 42 8 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 1 . . 2 . Critical Strikes 14 | . 3 . 2 7 2 Burn 11 | . 2 . 2 5 2 Destroy 1 | . 1 . . . . Smash 2 | . . . . 2 . Melee Attacks 53 | . . . 6 45 2 Impact 53 | . . . 6 45 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4714 | 74 682 417 561 2606 374 Guns 2792 | 74 556 417 303 1205 237 Cannons 357 | . . . . 357 . Explosions 379 | . . . 114 215 50 Melee 1045 | . . . 144 814 87 Ramming 15 | . . . . 15 . Kinetic 1151 | 43 187 182 130 443 166 Thermal 2124 | 31 495 235 173 1119 71 Explosive 379 | . . . 114 215 50 Electromagnetic . | . . . . . . Impact 1045 | . . . 144 814 87 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 27 | . . . 1 12 27 Average Corruption 4 | . . . 1 2 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 60 | . . . 5 30 25 Message Errors 12 | . . . 1 6 5 Matter Fused 14 | . . . 4 5 5 Heat Flow Errors 10 | . . . . 6 4 Energy Discharges 7 | . . . . 5 2 Data Loss (minor) 4 | . . . . 3 1 Data Loss (major) 4 | . . . . 2 2 Misfires 4 | . . . . 1 3 Alerts 3 | . . . . 1 2 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 310 | . . . . 310 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 310 | . . . . 310 . Knockbacks 3 | . . . 2 1 . Impact 3 | . . . 2 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 24 | . . . . 24 . Shots 2 | . . . . 2 . Rammed 1 | . . . . 1 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 405 | 40 392 247 63 405 246 Average Temperature 80 | 20 77 104 23 113 45 Received Heat Transfer 1413 | . 267 249 114 774 9 Effects 5 | . 1 . . 4 . Shutdowns 2 | . 1 . . 1 . Interference 2 | . . . . 2 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 4 | . . . . 4 . Combat Hostiles 1 | . . . . 1 . Parts Fried 5 | . . . . 5 . Impact Corruptions 9 | . . . . 9 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 2 1 . 4 . Heat Transferred 5428 | 75 1302 555 518 2534 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Peak Influence 509 | 5 180 92 392 509 202 Initial 172 | . 3 22 . 80 172 Average 192 | 1 84 54 184 324 133 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 62 | 100 100 100 62 21 89 Level 1 20 | . . . 37 36 10 Level 2 17 | . . . . 41 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 . 3 7 . Investigation 3 | . . . 2 1 . Extermination . | . . . . . . Reinforcement 7 | . 1 . 1 5 . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 4 | . 1 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 21 6 14 43 6 Peak Tracking Total 6 | . 3 2 6 6 1 Tactical Retreats 6 | . . . . 5 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 9 | . . . 3 6 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 21 | . 6 . 4 7 4 Terminals 16 | . 6 . 3 6 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 1 1 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 73 | . 20 . 16 26 11 Successful 44 | . 7 . 13 14 10 Failed 27 | . 12 . 3 11 1 Catastrophic 1 | . . . . 1 . Database Lockouts 2 | . 1 . . 1 . Manual 38 | . 15 . 9 10 4 Terminals 56 | . 20 . 11 22 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 17 | . . . 5 4 8 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 5 . 6 7 2 Part Schematic 1 | . . . . 1 . Robot Schematic 1 | . . . . 1 . Robot Analysis 4 | . 1 . 2 . 1 Prototype ID Bank 1 | . . . 1 . . Open Door 3 | . . . . 3 . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . . . 1 . . Recycling Unit Index 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Locate Traps 4 | . 2 . 1 1 . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 7 | . . . 2 1 4 Process 1 | . . . . . 1 Report Inventory 5 | . . . 1 1 3 Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 2 . 5 6 4 Terminals 9 | . 2 . 3 3 1 Botnet 9 | . 2 . 3 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . . 2 3 3 Monitor 2 | . . . 1 . 1 Reject 2 | . . . . 1 1 Recyclers 3 | . . . 1 1 1 Mask 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 19 | . 6 . 4 6 3 Full Trace Events 6 | . 2 . 2 2 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 37 | . . . . . 37 Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 8 | . . . . 8 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 13 | . . 3 . 10 . Largest Group 5 | . . 3 3 5 . Highest-Rated Group 48 | . . 40 40 48 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders 2 | . . . . 2 . STAY 1 | . . . . 1 . EXPLORE 1 | . . . . 1 . Ally Attacks 111 | . . . 33 78 . Total Damage 1128 | . . . 463 665 . Kills 17 | . . . 7 10 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Robot Analysis Total 4 | . 1 . 2 . 1 Derelict Logs Recovered 2 | . . 2 . . . Drone Launches 2 | . . . . 2 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 5406 | 93 989 956 529 2244 595 Spaces Moved 2675 | 60 572 566 281 874 322 Core 10 | 10 . . . . . Treads 1076 | . . 104 4 646 322 Legs 337 | 11 . . 98 228 . Wheels 1252 | 39 572 462 179 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 105 101 160 160 Average Speed 142 | 85 99 131 134 178 160 Slowest Speed 260 | 120 110 240 260 260 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 54 | 4 81 87 22 78 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 69 | . 17 . 1 51 . Terrain Destroyed 119 | . 19 . 1 83 16 Melee 12 | . . . 1 11 . Projectile 19 | . 19 . . . . AOE 88 | . . . . 72 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 3732 | 83 824 737 392 1328 368 Wait 436 | . 109 112 64 140 11 Move 2670 | 59 571 565 280 873 322 Hop . | . . . . . . Pick Up 68 | 7 21 12 6 21 1 Fast Attach 24 | 7 3 2 3 6 3 Attach 22 | . 1 3 4 10 4 Detach . | . . . . . . Swap 84 | 3 29 7 10 30 5 Drop 56 | . 12 9 5 27 3 Fire 227 | 7 78 27 14 84 17 Melee 53 | . . . 6 45 2 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire 81 | . . . . 81 . Trap . | . . . . . . Miscellaneous 9 | . . . . 9 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -9/Storage -9/Recycling History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 5) 597 | -10/Materials | Central database locked down 722 | -10/Materials | Core integrity fell below 50% 784 | -10/Materials | Discovered new exit (range 3) 1039 | -10/Materials | Discovered new exit (range 6) 1083 | -10/Materials | Entered Mines 1223 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1226 | -10/Mines | Found Prototype Device 1539 | -10/Mines | Core integrity fell below 20% 1558 | -10/Mines | Learned location of Zion (-6) 1758 | -10/Mines | Discovered new exit (range 11) 1794 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1950 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1955 | -10/Mines | Learned 2 Materials zone layouts 2039 | -10/Mines | Entered Materials 2039 | -9/Materials | Accompanied by 3 allies 2039 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2044 | -9/Materials | Discovered new exit (range 8) 2121 | -9/Materials | Build established: Scavenger-Mutant 2568 | -9/Materials | Entered Storage 2876 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2876 | -9/Storage | Lost 5 allies 2880 | -9/Storage | Central database locked down 3118 | -9/Storage | Lost 3 allies 3305 | -9/Storage | Lost 3 parts (2p1u) 3486 | -9/Storage | Core integrity fell below 50% 3518 | -9/Storage | Build established: Mutant 4450 | -9/Storage | Met 01-MTF 4481 | -9/Storage | Crushed by falling debris 4481 | -9/Storage | System corruption reached 10% 4493 | -9/Storage | Identified Exp. Sensor Array 4512 | -9/Storage | Lost 3 parts (1p1u1w) 4568 | -9/Storage | First assault squad dispatched 4801 | -9/Storage | Discovered new exit (range 3) 4812 | -9/Storage | Entered Recycling 4812 | -9/Recycling | Accompanied by 1 ally (01-MTF) 4813 | -9/Recycling | Met a Zionite searching for Scraptown 5363 | -9/Recycling | Core integrity fell below 20% 5407 | -9/Recycling | Destroyed by 01-MTF with 01-MTF's Shockpuncher Last Messages --------------- Recycling at 100% efficiency: Salvage Targeting Computer (2) Terrain Scan Processor (3) Hvy. Hammer (32) 05340_ Acquired 10 matter. 05349_ System corrupted: FCS attempts to trigger Imp. Medium Laser. 05349_ System corrupted: Imp. Medium Laser misfires. 05353_ 01-MTF: "How could you, we barely know each other!" 05362_ Imp. Treads destroyed. 05364_ Exp. Sensor Array destroyed. 05368_ JWF/CAM G:N%|YUQDWAYSLDR:: M57W 05370_ Imp. Treads destroyed. 05371_ Destroyed Mak. Cloaking Device. 05385_ System corrupted: Component data lost. 05387_ Shield Generator destroyed. 05392_ Hvy. Assault Rifle destroyed. 05392_ 01-MTF suffers critical hit (Burn). 05401_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????r????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????? ?"" #???????????????? | | ?????????????????????# ?"" #???????????????? | | ?????????????????????# """ #???????????????? | | ?????????????????????# """ #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????+ "" #???????????????? | | ????????###??????????# "" #???????????????? | | ????????? ?????????# "T #???????????????? | | ?????????? ?????????# "" #???????????????? | | ??????????r ????????# "" #???????????????? | | ?????????###+#######?# #???????????????? | | ?????????# % #?##+##;#???????????????? | | ?????????#= % #??# r #???????????????? | | ?????????# #??# @ #???????????????? | | ?????????# ! #??# p#???????????????? | | ?????????# #??# #???????????????? | | ?????????# !#### #???????????????? | | ?????????#[ = % / #???????????????? | | ?????????# %#### #???????????????? | | ?????????###########??# ###?????????????? | | ???#+#????????????????# ""#?????????????? | | ??? #???##############+## Y"#?????????????? | | #### #???# # ""#?????????????? | | ## #???# / ###?????????????? | | ## #???# # #???????????????? | | " ## #???# # #???????????????? | | " ## #???# # #???????????????? | | " ## ##???#########+###+## #???????????????? | | # ############ #???????????????? | | + #???????????????? | | # # ##???????????????? | | ##### #????????????????? | | ####### ! #????????????????? | | %[ #????????????????? | | ################ #####????????????????? | | ???????????????########????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Scythe | -9/Storage | Hacked Robot Schematics ------------------ G-34 Mercenary | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionFlyingMaul Manual? 0 Play Time 01:13:43 Cumulative 53.9 hours Start 2024.11.26 @ 00:48:19 End 2024.11.26 @ 02:03:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fe9478e-8c31-4ac5-a0ef-19f0654f0d3f