Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.23 @ 22:38:51 // Halloween2019/Abominations Player: HOTSOUP Result: Destroyed by Tesla Bomb Trap Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (7) 35 Value Destroyed (185) 185 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3340 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit > --- UTILITY ---------- Cryofiber Web Coolant Injector Advanced Visual Processing Unit > --- WEAPON ----------- Datajack Flail > --- INVENTORY -------- Ion Engine Light Ion Engine Missile Launcher Heavy Flail [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Cryofiber Web Processor Advanced Visual Processing Unit Weapon Flail Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Flail Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 8 | . . 2 2 2 2 Weapon . | . . . . . . Parts Attached 22 | 2 4 4 4 7 1 Power 2 | . 1 . 1 . . Engine 2 | . 1 . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | . 1 3 . 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . 1 3 . 1 . Utility 4 | . . . 1 2 1 Device 2 | . . . 1 1 . Storage . | . . . . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 2 1 2 4 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 4 | . 1 1 . 2 . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . 2 1 . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 8 | . 1 1 1 3 2 Power . | . . . . . . Propulsion 2 | . 1 . . . 1 Utility . | . . . . . . Weapon 6 | . . 1 1 3 1 Highest Loss Streak 2 | . 1 1 1 1 2 Average Slot Usage (%) 23 | . 23 16 35 22 18 Engine 1 | . 2 . 4 . . Flight 7 | . 4 5 14 6 2 Device 1 | . . . 2 2 . Processor 4 | . . . . 6 12 Impact Weapon 4 | . 1 3 9 3 2 Slashing Weapon 1 | . 2 6 . . . Special Melee Weapon 1 | . . . 5 1 . Naked Turns 6 | . 6 . . . . Heaviest Build 8 | 4 7 2 8 6 2 Greatest Support 12 | 3 4 12 12 6 6 Greatest Overweight (x) 1 | 1 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 3 4 4 4 4 4 Average Carried 3 | 2 3 3 3 3 . Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 3 4 3 4 4 . Class Distribution -------------------- 86% | Mutant 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 463 | 133 48 109 40 133 . Remotely . | . . . . . . Salvage Created 178 | . 54 27 87 10 . Parts 8 | . . 4 4 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 2 | . 1 1 . . . Melee 1 | . . 1 . . . Guns 1 | . 1 . . . . Classes Destroyed 5 | . 1 . 4 . . Worker 2 | . . . 1 1 . Tunneler 1 | . . . 1 . . Operator 1 | . . . 1 . . Abomination 2 | . 1 1 . . . Anomaly 1 | . . . 1 . . Best Kill Streak 3 | . 1 1 3 1 . Combat Bots Only 1 | . 1 1 . . . Max Kills in Single Turn 1 | . 1 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 2697 | . 70 123 584 901 1019 Core 2027 | . 31 67 415 635 879 Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 100 87 83 24 9 . Volleys Fired 17 | . 11 . . 6 . Largest 1 | . 1 . . 1 . Hottest 50 | . 50 . . 36 . Shots Fired 17 | . 11 . . 6 . Gun 11 | . 11 . . . . Cannon . | . . . . . . Launcher 6 | . . . . 6 . Special . | . . . . . . Kinetic . | . . . . . . Thermal 11 | . 11 . . . . Explosive 6 | . . . . 6 . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 7 . . 8 . Robot Miss Streak 3 | . 2 . . 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 33 | . 8 4 4 8 9 Core Hits 11 | . 2 1 2 3 3 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 88 | . 1 32 26 17 12 Impact 64 | . . 10 26 16 12 Slashing 23 | . 1 22 . . . Piercing . | . . . . . . Sneak Attacks 10 | . . 1 4 3 2 Combat Hostiles 1 | . . 1 . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1463 | . 126 135 344 605 253 Guns 126 | . 126 . . . . Cannons . | . . . . . . Explosions 348 | . . . . 348 . Melee 981 | . . 135 344 257 245 Ramming 8 | . . . . . 8 Kinetic . | . . . . . . Thermal 126 | . 126 . . . . Explosive 348 | . . . . 348 . Electromagnetic . | . . . . . . Impact 915 | . . 69 344 257 245 Slashing 66 | . . 66 . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 2 Average Corruption 3 | . . . . 4 1 Corruption Purged . | . . . . . . Effects 10 | . . . . 10 . Message Errors 3 | . . . . 3 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 4 | . . . . 4 . Data Loss (minor) 1 | . . . . 1 . Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 238 | . . 3 141 62 32 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 238 | . . 3 141 62 32 Knockbacks 5 | . . . 1 3 1 Impact 5 | . . . 1 3 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . . . 4 Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 159 | . . . . 159 96 Average Temperature 66 | . . . . 67 55 Received Heat Transfer 534 | . 9 42 63 267 153 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions 9 | . . 1 4 2 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 72 | . 72 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 349 | . 15 128 259 349 138 Initial 123 | . . 8 53 117 123 Average 138 | . 4 91 143 193 133 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 84 | 100 100 100 92 62 100 Level 1 15 | . . . 7 37 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 61 | . 1 7 10 34 9 Investigation 23 | . . 5 6 12 . Extermination . | . . . . . . Reinforcement 15 | . 1 1 1 6 6 Assault 8 | . . 1 1 5 1 Garrison 15 | . . . 2 11 2 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 6 | . . . . 4 2 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 27 | . 2 4 4 11 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 3 22 21 44 7 Peak Tracking Total 13 | . 3 8 7 13 5 Tactical Retreats 27 | . . 4 7 13 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Access 3 | . . . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 36 | . 3 9 11 13 . Terminals 24 | . 3 6 7 8 . Fabricators 2 | . . . . 2 . Repair Stations 1 | . . . 1 . . Recycling Units 6 | . . 2 1 3 . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 126 | . 5 35 38 48 . Successful 65 | . 4 22 21 18 . Failed 61 | . 1 13 17 30 . Catastrophic 12 | . 1 1 3 7 . Database Lockouts . | . . . . . . Manual 61 | . 3 17 12 29 . Terminals 89 | . 5 24 28 32 . Fabricators 10 | . . . . 10 . Repair Stations 3 | . . . 3 . . Recycling Units 11 | . . 4 1 6 . Scanalyzers 11 | . . 7 4 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 38 | . 4 12 13 9 . Record 1 | . . . . 1 . Prototype ID Bank 3 | . . 2 1 . . Level Access Points 1 | . 1 . . . . Emergency Access Points 2 | . . 1 1 . . Terminal Index 4 | . 1 1 1 1 . Alert Level 1 | . . 1 . . . Locate Traps 1 | . . . 1 . . Dispatch Records 5 | . . 1 2 2 . Maintenance Status 1 | . . 1 . . . Patrol Status 1 | . . . . 1 . Reinforcement Status 1 | . . . . 1 . Recall Investigation 3 | . . 1 2 . . Hauler Manifests 2 | . 1 . 1 . . Registered Prototypes 1 | . . . 1 . . Zone Layout 11 | . 1 4 3 3 . Fabricator Hacks 5 | . . . . 5 . Network Status 2 | . . . . 2 . Load Schematic 2 | . . . . 2 . Build 1 | . . . . 1 . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 2 | . . 2 . . . Scanalyzer 9 | . . 5 4 . . Insert Component 4 | . . 2 2 . . Analyze 5 | . . 3 2 . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 8 | . . 3 1 4 . Terminals 2 | . . 1 . 1 . Detonate 2 | . . 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . 2 1 3 . Tunnel 6 | . . 2 1 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 1 6 8 11 . Full Trace Events 20 | . 1 4 7 8 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 1 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 1 2 . . Part Schematics Acquired 3 | . . 1 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released 6 | . . . . 3 3 Machine Destruction 6 | . . . . 3 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 1602 | 48 112 270 368 599 205 Spaces Moved 2869 | 49 117 291 746 1297 369 Core 472 | 49 71 149 . 2 201 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2397 | . 46 142 746 1295 168 Fastest Speed 32 | 50 40 32 32 35 35 Average Speed 38 | 86 66 42 33 35 43 Slowest Speed 120 | 100 120 50 35 50 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 10 | . . . 5 5 . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 34 | 3 31 39 70 51 10 Regions Visited 5 Branch Regions . Pre-discovered Areas 6 | . . 2 1 3 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 49 | . 1 24 18 6 . Terrain Destroyed 64 | . 1 24 18 21 . Melee 49 | . 1 24 18 6 . Projectile . | . . . . . . AOE 15 | . . . . 15 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3158 | 53 137 376 808 1392 392 Wait 152 | . 2 49 33 64 4 Move 2843 | 48 116 290 734 1286 369 Hop 10 | . . . 5 5 . Pick Up 9 | 3 . . 3 3 . Fast Attach 15 | 2 3 2 3 5 . Attach 7 | . 1 2 1 2 1 Detach 3 | . 2 1 . . . Swap . | . . . . . . Drop 11 | . 1 . 3 4 3 Fire 17 | . 11 . . 6 . Melee 88 | . 1 32 26 17 12 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Identified exit to Materials 151 | -10/Materials | Discovered new exit (range 16) 161 | -10/Materials | Entered another Materials area 161 | -9/Materials | Evolved 2 slots: Utility x2 237 | -9/Materials | Discovered new exit (range 11) 326 | -9/Materials | Build established: Mutant 359 | -9/Materials | Discovered new exit (range 7) 431 | -9/Materials | Entered another Materials area 431 | -8/Materials | Evolved 2 slots: Utility x2 457 | -8/Materials | Discovered new exit (range 8) 554 | -8/Materials | Garrison activated, responded to threat 603 | -8/Materials | Discovered new exit (range 5) 661 | -8/Materials | Identified exit to Garrison 783 | -8/Materials | Core integrity fell below 50% 799 | -8/Materials | Entered Factory 799 | -7/Factory | Evolved 2 slots: Utility x2 876 | -7/Factory | Garrison activated, responded to threat 880 | -7/Factory | Garrison activated, responded to threat 984 | -7/Factory | Garrison activated, responded to threat 1009 | -7/Factory | Crushed by falling debris 1142 | -7/Factory | Core integrity fell below 50% 1192 | -7/Factory | Garrison activated, responded to threat 1225 | -7/Factory | Garrison activated, responded to threat 1258 | -7/Factory | Core integrity fell below 20% 1333 | -7/Factory | Discovered new exit (range 18) 1351 | -7/Factory | Garrison activated, responded to threat 1368 | -7/Factory | Spotted C-40 Crusher 1385 | -7/Factory | Discovered new exit (range 19) 1388 | -7/Factory | Garrison activated, responded to threat 1398 | -7/Factory | Entered another Factory area 1398 | -6/Factory | Evolved 2 slots: Utility x2 1413 | -6/Factory | Garrison activated, responded to threat 1437 | -6/Factory | Garrison activated, responded to threat 1540 | -6/Factory | Core integrity fell below 50% 1547 | -6/Factory | Core integrity fell below 20% 1603 | -6/Factory | Destroyed by Tesla Bomb Trap Last Messages --------------- 01543_ Penetrated by Slug. 01544_ Slug penetrates Wall. 01547_ Penetrated by Slug. 01548_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 01551_ Penetrated by Slug. 01562_ U-05 Engineer builds a Wall. 01571_ K-01 Serf heat damages Med. Matter Pod. 01572_ K-01 Serf heat spikes uncontrollably. 01580_ K-01 Serf heat damages core (-3). 01583_ K-01 Serf heat spikes uncontrollably. 01584_ K-01 Serf heat damages Med. Matter Pod, Wheel, Lgt. Ion Engine, Wheel. 01584_ Unstable Anomaly suddenly flashes brightly. 01588_ K-01 Serf heat spikes uncontrollably. 01588_ Frozen by Ice Anomaly. 01589_ K-01 Serf heat damages core (-2). 01589_ Ice Anomaly freezes K-01 Serf. 01590_ K-01 Serf heat spikes uncontrollably. 01590_ Ice Anomaly freezes K-01 Serf. 01603_ Triggered Tesla Bomb Trap. 01603_ A bubble of electromagnetic force engulfs the area. 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""" # # ??????????????????? | | ?"" """ + + """""""???????????????????????? | | ??" """ # # ??????????????????? | | ??????? # ##################?????????????????? | | ??????"?# #? #????????????????????????? | | ????? ?# #? #????????????????????????? | | ????? ??# # #????????????????????????? | | ???? ??# # """"" ?????????????????????????? | | ????#???# + """"" ?????????????????????????? | | ????????# # """ #????????????????????????? | | ????????# # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumStasisRecalibrator Manual? 0 Play Time 00:50:18 Cumulative 53.2 hours Start 2020.09.23 @ 21:51:24 End 2020.09.23 @ 22:38:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 62 Rogue 39 Adventurer 22 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a63dad4-19a8-485e-8dbe-bf0b5a8060e0