Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 00:47:52 Player: Kaeinara Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1668) 1668 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3608 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 144/290 System Corruption 11% Temperature Warning (383) Movement Core (1000) Ox19 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Particle Cannon > --- INVENTORY (20) --- Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Structural Scanner Utility Shielding Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Advanced Targeting Computer > --- WEAPON ----------- Heavy Laser Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Utility Shielding Trap Extractor Medium Laser Small Laser Particle Gun Heavy Laser Heavy Laser Heavy Laser Mining Laser [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 54 | 6 11 3 34 Power 6 | 1 1 . 4 Engine 5 | 1 . . 4 Core 1 | . 1 . . Reactor . | . . . . Propulsion 16 | 2 1 3 10 Treads . | . . . . Leg 16 | 2 1 3 10 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 5 . 3 Device 3 | . 1 . 2 Storage 3 | 1 2 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 23 | 2 4 . 17 Energy Gun 12 | . . . 12 Energy Cannon 2 | . . . 2 Ballistic Gun 8 | 2 4 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 28 | . 2 . 26 Power 3 | . 1 . 2 Propulsion 14 | . 1 . 13 Utility 1 | . . . 1 Weapon 10 | . . . 10 Highest Loss Streak 11 | . 2 . 11 To Critical Strikes 2 | . . . 2 Average Slot Usage (%) 95 | . 97 99 87 Engine 3 | . 3 . 6 Core 7 | . 10 11 1 Leg 32 | . 27 43 31 Device 3 | . . . 8 Storage 11 | . 14 11 9 Processor 7 | . 3 11 8 Protection 3 | . 8 . . Energy Gun 2 | . . . 9 Energy Cannon 1 | . . . 4 Ballistic Gun 19 | . 27 22 6 Peak Build Rating 29 | 6 13 16 29 Average Rating 15 | 3 11 15 21 On Entrance 8 | . 6 13 16 Naked Turns . | . . . . Heaviest Build 67 | 12 52 51 67 Greatest Support 50 | 20 20 43 50 Greatest Overweight (x) 20 | 1 2 1 20 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 18 20 20 Most Carried 20 | 5 20 20 20 Average Carried 16 | 2 14 19 16 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 2 20 20 13 Class Distribution -------------------- 48% | Mutant 34% | Scavenger-Mutant 13% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1323 | 179 285 263 596 Remotely . | . . . . Salvage Created 1951 | . 362 418 1171 Parts 120 | . 36 31 53 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 10 8 23 Guns 31 | . 10 8 13 Cannons 10 | . . . 10 Classes Destroyed 9 | . 3 2 4 Worker 1 | . . . 1 Builder 2 | . . . 2 Watcher 8 | . 3 4 1 Swarmer 7 | . 4 . 3 Cutter 1 | . . . 1 Grunt 22 | . 6 4 12 Brawler 2 | . . 1 1 Sentry 8 | . . 3 5 Hunter 1 | . . . 1 Best Kill Streak 6 | . 3 3 6 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 306 | . 59 35 212 Missed 71 | . 13 15 43 Damage Taken 3544 | . 533 274 2737 Core 814 | . 169 42 603 Absorbed by Shields 40 | . . . 40 Redirected to Shielding 1 | . 1 . . Core Remaining (%) 73 | 100 32 89 . Volleys Fired 157 | . 47 33 77 Largest 3 | . 2 2 3 Hottest 189 | . 46 46 189 Shots Fired 350 | . 94 66 190 Gun 291 | . 94 66 131 Cannon 58 | . . . 58 Launcher . | . . . . Special 1 | . . . 1 Kinetic 216 | . 94 66 56 Thermal 134 | . . . 134 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 8 7 12 Robot Miss Streak 7 | . 4 3 7 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 208 | . 59 40 109 Core Hits 92 | . 25 17 50 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3485 | . 577 640 2268 Guns 2466 | . 577 640 1249 Cannons 1017 | . . . 1017 Explosions . | . . . . Melee . | . . . . Ramming 2 | . . . 2 Kinetic 1674 | . 577 640 457 Thermal 1809 | . . . 1809 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles 8 | . . . 8 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 832 | . 30 21 832 Average Temperature 244 | . 7 5 274 Received Heat Transfer 1500 | . 297 126 1077 Effects 57 | . . . 57 Shutdowns 9 | . . . 9 Energy Bleed 8 | . . . 8 Interference 4 | . . . 4 Matter Decay 8 | . . . 8 Short Circuit 5 | . . . 5 Damage (minor) 8 | . . . 8 Damage (major) 14 | . . . 14 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . . 6 Heat Transferred 3418 | . . . 3418 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 295 | . 202 261 295 Initial 48 | . . 5 48 Average 93 | . 46 105 155 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 92 | 100 97 94 83 Level 1 7 | . 2 5 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 1 5 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 6 | . 1 . 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 25 15 38 Peak Tracking Total 7 | . 5 3 7 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 4 4 3 Terminals 11 | . 4 4 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 10 9 6 Successful 11 | . 5 3 3 Failed 14 | . 5 6 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 25 | . 10 9 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 5 3 3 Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 1 . 1 Emergency Access Points 2 | . . 2 . Alert Level 2 | . 1 1 . Locate Traps 1 | . . . 1 Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 3 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3198 | 53 1395 784 966 Spaces Moved 1213 | 40 512 345 316 Core 15 | 14 . . 1 Treads . | . . . . Legs 1198 | 26 512 345 315 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 206 | 96 232 190 195 Slowest Speed 1050 | 120 260 190 1050 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 83 54 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . . 12 Melee . | . . . . Projectile 12 | . . . 12 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1602 | 53 637 408 504 Wait 104 | 3 38 23 40 Move 1210 | 39 511 344 316 Hop . | . . . . Pick Up 59 | 5 25 3 26 Fast Attach 7 | 3 3 1 . Attach 37 | 3 4 2 28 Detach . | . . . . Swap 10 | . 4 . 6 Drop 17 | . 5 2 10 Fire 157 | . 47 33 77 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 414 | -10/Materials | Core integrity fell below 50% 595 | -10/Materials | Discovered new exit (range 12) 787 | -10/Materials | Discovered new exit (range 16) 1312 | -10/Materials | Discovered new exit (range 15) 1449 | -10/Materials | Entered another Materials area 1449 | -9/Materials | Evolved 2 slots: Propulsion x2 1758 | -9/Materials | Build established: Scavenger-Mutant 1851 | -9/Materials | Discovered new exit (range 16) 2204 | -9/Materials | Discovered new exit (range 15) 2233 | -9/Materials | Entered another Materials area 2233 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2469 | -8/Materials | Lost 8 parts (1p5n2w) 2778 | -8/Materials | Core integrity fell below 50% 2834 | -8/Materials | Lost 11 parts (1p4n6w) 3186 | -8/Materials | System corruption reached 10% 3189 | -8/Materials | Core integrity fell below 20% 3199 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03179_ R-06 Scavenger collects Surge Thruster. 03180_ Aluminum Leg destroyed. 03180_ System corrupted by crushing effect (+4). 03181_ Shield Generator severed. 03184_ Slug penetrates Wall. 03184_ Particle Gun destroyed. 03185_ Aluminum Leg destroyed. 03185_ System corrupted by crushing effect (+3). 03186_ Penetrated by Slug. 03186_ Aluminum Leg destroyed. 03186_ Carbon-fiber Leg destroyed. 03186_ Knocked back. 03186_ Electrolysis Chamber disabled. 03188_ C YIG7%0FG7E FU1INVDB