Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 02:09:09 Player: Arcismati Result: Destroyed by UY-81Z(z) with Makeshift Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1668) 1668 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (444) 444 TOTAL SCORE: 5307 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -156 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Zion Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Makeshift Leg > --- UTILITY (5) ------ Huge Storage Unit Advanced System Shield > --- WEAPON (3) ------- Ripper > --- INVENTORY (25) --- Advanced Treads Aluminum Leg Coolant Injector Compact Matter Pod (150) Structural Scanner Advanced Terrain Scan Processor Experimental Terrain Scan Processor Seismic Detector Advanced Target Analyzer Faulty Experimental Core Analyzer Advanced ECM Suite Makeshift Light Armor Plating Hardlight Generator Relay Coupler [Swarmer] (51) Relay Coupler [Specialist] (36) Relay Coupler [Specialist] (45) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core Neutrino Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Spectral Analyzer Makeshift Salvage Targeting Computer Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Arc Projector Heavy Ion Cannon Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Coolant Injector Compact Matter Pod Structural Scanner Advanced Terrain Scan Processor Experimental Terrain Scan Processor Seismic Detector Advanced Target Analyzer Experimental Core Analyzer Advanced ECM Suite Makeshift Light Armor Plating Hardlight Generator Advanced System Shield Relay Coupler [Swarmer] Relay Coupler [Specialist] Relay Coupler [Specialist] System Restoration Module Shock Rifle Gauss Cannon Advanced EMP Blaster Ripper [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon CPS Tube Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Slots Evolved 6 | . . 2 2 2 . . . Power 2 | . . . 1 1 . . . Propulsion . | . . . . . . . . Utility 3 | . . 1 1 1 . . . Weapon 1 | . . 1 . . . . . Parts Attached 67 | 7 6 6 6 4 13 10 15 Power 13 | 1 . 1 1 2 1 3 4 Engine 8 | 1 . 1 1 2 . . 3 Core 5 | . . . . . 1 3 1 Reactor . | . . . . . . . . Propulsion 16 | 3 1 1 . 1 6 2 2 Treads 5 | . . . . . 3 2 . Leg 4 | . . . . . 2 . 2 Wheel 7 | 3 1 1 . 1 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 3 3 2 1 4 2 4 Device 9 | . 1 2 1 1 2 . 2 Storage 2 | 1 1 . . . . . . Processor 5 | . 1 1 . . . 2 1 Hackware 2 | . . . . . 1 . 1 Protection 2 | . . . 1 . 1 . . Artifact . | . . . . . . . . Weapon 18 | 2 2 1 3 . 2 3 5 Energy Gun 5 | . 2 . . . . 1 2 Energy Cannon 2 | . . . 1 . . 1 . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 6 | . . 1 2 . 1 1 1 Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 38 | . 1 . . . 10 6 21 Power 9 | . . . . . 3 . 6 Propulsion 6 | . 1 . . . 1 1 3 Utility 9 | . . . . . 2 2 5 Weapon 14 | . . . . . 4 3 7 Highest Loss Streak 16 | . 1 . . . 3 5 16 To Critical Strikes . | . . . . . . . . Average Backups 19 | 4 8 14 22 24 20 19 20 Power 1 | . 1 2 2 2 1 . . Propulsion 4 | 3 4 5 8 8 6 4 2 Utility 9 | . . 3 5 6 7 10 13 Weapon 4 | 1 2 3 6 7 5 3 3 Tool/Special . | . . . . . . . . Unused Backups 21 | . 3 . 1 2 1 . 14 Power 1 | . . . . . 1 . . Propulsion 1 | . 1 . . . . . . Utility 14 | . . . . . . . 14 Weapon 5 | . 2 . 1 2 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 85 99 92 90 83 93 95 Engine 8 | . 14 11 18 21 14 4 . Core 10 | . . . . . 4 17 21 Treads 5 | . . . . . 1 5 13 Wheel 7 | . 19 22 18 15 8 4 . Device 8 | . 3 7 8 15 17 9 . Storage 7 | . 14 11 9 7 7 7 7 Processor 8 | . 5 14 4 . . 5 17 Hackware 3 | . . . . . 2 7 4 Protection 4 | . . . 6 7 2 7 6 Energy Gun 4 | . 10 11 4 . . 2 6 Energy Cannon 4 | . . . 4 7 3 6 6 Ballistic Gun 4 | . 17 11 9 7 5 4 . Launcher 7 | . . 10 9 7 9 7 6 Peak Build Rating 56 | 6 8 17 31 40 40 49 56 Average Rating 36 | 4 6 14 26 36 34 44 46 On Entrance 23 | . 6 8 17 31 40 38 45 Naked Turns . | . . . . . . . . Heaviest Build 140 | 14 90 99 127 140 138 131 129 Greatest Support 44 | 26 20 22 22 28 44 42 42 Greatest Overweight (x) 38 | . 8 4 5 6 11 4 38 Average Overweight (x) 3 | . 3 4 4 4 4 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 25 Most Carried 25 | 8 11 19 25 25 25 23 25 Average Carried 19 | 5 8 14 22 24 20 19 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 8 11 19 25 25 18 18 16 Class Distribution -------------------- 27% | Tank 25% | Derelict-Gunner 16% | Mutant 14% | Scavenger-Tank 8% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Derelict-Gunner | -7/Zion Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Matter Collected 1734 | 251 141 118 . 65 710 249 200 Remotely . | . . . . . . . . Salvage Created 1598 | 96 163 171 77 65 629 167 230 Parts 87 | 8 15 10 5 4 18 10 17 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 24 | . . . . . 18 5 1 Prevented 5 | . . . . . 5 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Combat Hostiles Destroyed 38 | . 6 5 1 1 14 10 1 Guns 13 | . 6 5 1 . . 1 . Cannons 6 | . . . . . 5 . 1 AOE 18 | . . . . . 9 9 . Classes Destroyed 11 | 2 2 2 . . 2 1 2 Tunneler 2 | 2 . . . . . . . Recycler 1 | 1 . . . . . . . Watcher 2 | . . 1 1 . . . . Swarmer 11 | . 3 3 . . . 5 . Grunt 16 | . 3 1 . . 10 2 . Duelist 1 | . . . . . 1 . . Sentry 6 | . . 1 1 1 2 1 . Hunter 2 | . . . . . 1 1 . Programmer 1 | . . . . . . 1 . Zionite 8 | . . . . . . . 8 Mutant 1 | . . . . . . . 1 Best Kill Streak 5 | 2 3 3 1 1 4 5 3 Combat Bots Only 5 | . 3 3 1 1 4 5 1 Max Kills in Single Turn 4 | 1 2 1 1 1 2 4 1 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . . . . . 2 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Hostile Shots Fired 434 | . 23 19 22 . 105 76 189 Missed 127 | . 4 4 3 . 33 30 53 Hits 307 | . 19 15 19 . 72 46 136 Melee 25 | . . . . . 4 . 21 Projectile 282 | . 19 15 19 . 68 46 115 AOE 1 | . . . . . . . 1 Critical Strikes 10 | . . . 2 . 1 1 6 Part Disruptions 3 | . . . . . . . 3 Damage Taken 4550 | . 195 194 290 . 1179 622 2070 Core 846 | . 62 45 33 . 243 75 388 Absorbed by Shields 164 | . . . . . 164 . . Regen/Repaired (Parts) 389 | . . . . . . . 389 Core Remaining (%) 89 | 100 75 88 94 . . . . Volleys Fired 111 | 4 22 14 6 1 32 12 20 Largest 3 | 2 2 2 3 2 3 3 3 Hottest 165 | 40 60 60 124 85 124 153 165 Shots Fired 236 | 8 44 28 12 2 74 30 38 Gun 125 | 8 44 28 7 1 22 9 6 Cannon 74 | . . . 4 1 28 10 31 Launcher 36 | . . . 1 . 23 11 1 Special 1 | . . . . . 1 . . Kinetic 97 | 8 27 14 5 1 22 7 13 Thermal 61 | . . . 4 1 28 10 18 Explosive 26 | . . . 1 . 14 10 1 Electromagnetic 51 | . 17 14 2 . 9 3 6 Robot Hit Streak 14 | 3 14 6 6 1 6 8 12 Robot Miss Streak 4 | 1 3 3 4 . 4 3 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 136 | 3 27 15 6 1 36 19 29 Core Hits 91 | 4 10 9 4 . 27 21 16 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 1 . . 1 . . 3 Meltdown 1 | . . . . 1 . . . Blast 3 | . . . . . . . 3 Corrupt 1 | . 1 . . . . . . Melee Attacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Slashing 7 | . . . . . . . 7 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4638 | 53 384 190 138 27 1733 1099 1014 Guns 827 | 53 381 179 37 . 126 43 8 Cannons 1343 | . . . 54 27 523 163 576 Explosions 2243 | . . . 42 . 1084 893 224 Melee 206 | . . . . . . . 206 Ramming 19 | . 3 11 5 . . . . Kinetic 725 | 53 237 62 26 . 126 26 195 Thermal 1148 | . . . 54 27 523 163 381 Explosive 2024 | . . . 42 . 869 889 224 Electromagnetic 516 | . 144 117 11 . 215 21 8 Impact . | . . . . . . . . Slashing 206 | . . . . . . . 206 Piercing . | . . . . . . . . Highest Corruption 30 | . . 5 . . . 1 30 Average Corruption 4 | . . 3 . . . 1 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . . . 5 16 Message Errors 5 | . . . . . . . 5 Matter Fused 6 | . . . . . . 2 4 Heat Flow Errors 2 | . . . . . . 1 1 Energy Discharges 3 | . . . . . . 2 1 Data Loss (minor) 3 | . . . . . . . 3 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 164 | . . . 5 . 54 46 59 Projectiles 42 | . . . 5 . . . 37 Explosions 104 | . . . . . 54 46 4 Melee 18 | . . . . . . . 18 Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 552 | . 1 5 2 . 323 172 49 Shots 19 | . . . . . 14 4 1 Rammed 4 | . 1 2 1 . . . . Targets Rammed 4 | . 1 2 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 520 | . 12 6 192 51 294 520 309 Average Temperature 129 | . 9 4 100 28 128 166 116 Received Heat Transfer 1034 | . 72 54 171 . 323 114 300 Effects 8 | . . . . . . 8 . Shutdowns 4 | . . . . . . 4 . Energy Bleed 1 | . . . . . . 1 . Interference 2 | . . . . . . 2 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 1554 | . . . 74 37 703 222 518 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 77 | 10 70 77 37 30 . . . Initial 16 | . . 16 . . . . . Average 14 | . 23 20 6 5 . . . Influence Increases 1032 | 15 155 157 68 30 370 230 7 Destroy 0b10 Robot/C 740 | . 120 100 20 20 280 200 . Destroy 0b10 Robot/NC 30 | 15 . 5 5 . . . 5 Destroy Leader 124 | . 20 22 12 10 30 30 . Allied During Kill 2 | . . . . . . . 2 Disable Machine 45 | . . 15 30 . . . . Destroy Structure 1 | . . . 1 . . . . Lose Combat Pursuer 90 | . 15 15 . . 60 . . Influence Decreases 1032 | 15 115 197 67 21 380 230 7 Entered New Map 29 | . . 24 . 1 4 . . Time Decay 942 | 15 115 173 67 20 346 206 . Lost Part 61 | . . . . . 30 24 7 Squads Dispatched 3 | . 1 1 1 . . . . Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 1 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Distress Signals 3 | . 3 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 11 11 6 1 19 9 15 Peak Tracking Total 6 | . 4 4 4 1 5 4 6 Tactical Retreats 4 | . 1 1 . . 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Traps Triggered 5 | . . 3 1 . . 1 . Indirectly 1 | . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Machines Disabled 4 | . . 1 2 . 1 . . Max in Single Turn 2 | . . 1 2 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Machines Accessed 2 | . . 1 . . 1 . . Terminals 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 4 | . . 3 . . 1 . . Successful 3 | . . 2 . . 1 . . Failed 1 | . . 1 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . 3 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . 2 . . 1 . . Record 2 | . . 2 . . . . . Open Door 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . 1 . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Total Allies 4 | . . . . . . . 4 Largest Group 4 | . . . . . . . 4 Highest-Rated Group 159 | . . . . . . . 159 Highest-Rated Ally 41 | . . . . . . . 41 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Active Infowar (turns) 4221 | . . 511 235 186 1898 627 764 Optics 1400 | . . 454 182 . . . 764 Terrain 2711 | . . . . 186 1898 627 . Structural 142 | . . 57 85 . . . . ECM 56 | . . . 53 . 3 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Turns Passed 6668 | 85 399 511 376 186 1898 987 2226 Spaces Moved 2964 | 66 235 288 206 96 945 471 657 Core 7 | 2 . . . . . . 5 Treads 795 | . . . . . 67 111 617 Legs 66 | . . . . . 56 . 10 Wheels 2096 | 64 235 288 206 96 822 360 25 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 140 145 155 145 145 215 Average Speed 204 | 84 131 143 156 160 186 195 322 Slowest Speed 1950 | 90 200 145 160 175 540 312 1950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 41 21 24 4 73 60 81 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . 2 Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 10 | . . . . . 3 5 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 289 | . . . 1 . 167 98 23 Melee . | . . . . . . . . Projectile 12 | . . . 1 . 3 1 7 AOE 277 | . . . . . 164 97 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Total 3343 | 85 280 354 248 129 1010 509 728 Wait 91 | . 7 33 12 22 . 9 8 Move 2957 | 65 234 287 205 95 944 470 657 Hop . | . . . . . . . . Pick Up 64 | 8 6 10 11 3 7 7 12 Fast Attach 17 | 6 1 . 1 1 3 1 4 Attach 34 | . 1 2 3 1 10 7 10 Detach 1 | . . . 1 . . . . Swap 32 | 1 4 5 4 2 7 2 7 Drop 25 | 1 4 1 4 4 7 1 3 Fire 111 | 4 22 14 6 1 32 12 20 Melee 7 | . . . . . . . 7 Ram 4 | . 1 2 1 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 10) 484 | -10/Materials | Identified exit to Materials 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 983 | -9/Materials | Discovered new exit (range 6) 996 | -9/Materials | Entered another Materials area 996 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1018 | -8/Materials | Build established: Tank 1331 | -8/Materials | Discovered new exit (range 16) 1372 | -8/Materials | Entered Factory 1372 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1489 | -7/Factory | Discovered new exit (range 15) 1558 | -7/Factory | Entered Lower Caves 1854 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1908 | -7/Lower Caves | Entered an active Warlord outpost 2068 | -7/Lower Caves | Build established: Scavenger-Tank 2214 | -7/Lower Caves | Learned 12 Factory zone layouts 2220 | -7/Lower Caves | Encountered a Warlord checkpoint 2311 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2407 | -7/Lower Caves | Lost 3 allies 2424 | -7/Lower Caves | Lost 3 parts (1u2w) 2672 | -7/Lower Caves | Build established: Mutant 3157 | -7/Lower Caves | Build established: Tank 3411 | -7/Lower Caves | Learned Factory terminal intel 3447 | -7/Lower Caves | Discovered new exit (range 7) 3456 | -7/Lower Caves | Entered another Lower Caves area 4073 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4119 | -7/Lower Caves | Lost 5 parts (1n2u2w) 4384 | -7/Lower Caves | Build established: Derelict-Gunner 4414 | -7/Lower Caves | Discovered new exit (range 7) 4443 | -7/Lower Caves | Entered Zion 4556 | -7/Zion | Visited the Megawrench Repair Shop 4556 | -7/Zion | Megawrench repaired 9 parts 4606 | -7/Zion | System corruption cleaned by Quarantine Array 4653 | -7/Zion | Learned location of Quarantine (-2) 4940 | -7/Zion | Learned Factory emergency access door positions 5263 | -7/Zion | Met Imprinter 5347 | -7/Zion | Imprinted 5350 | -7/Zion | Declared Zion's savior 5771 | -7/Zion | Found Prototype Processor 5789 | -7/Zion | Found Prototype Processor 5790 | -7/Zion | Identified Spectral Analyzer 5799 | -7/Zion | Found Prototype Processor 6104 | -7/Zion | Build established: Gunner 6372 | -7/Zion | Learned location of Warlord (-4) 6373 | -7/Zion | Attacked by Zionites 6390 | -7/Zion | Core integrity fell below 50% 6439 | -7/Zion | Lost 5 parts (1p1n1u2w) 6525 | -7/Zion | System corruption reached 10% 6553 | -7/Zion | Core integrity fell below 20% 6563 | -7/Zion | System corruption reached 30% 6648 | -7/Zion | Lost 16 parts (5p2n4u5w) 6669 | -7/Zion | Destroyed by UY-81Z(z) with Makeshift Axe Last Messages --------------- F3E>5D DV3&K0 XZNRNRJ#CORTGIYTXDZ 2WA MV-OW7(z) heat short circuits Mak. Shrapnel Gun. Destroyed Broken Mak. Shrapnel Gun. Destroyed Mak. Leg. MV-OW7(z) destroyed. Acquired 22 matter. Acquired 27 matter. System corrupted: Matter fused (-5). Aluminum Leg destroyed. Mak. Power Source severed. System corrupted: Matter fused (-6). Lgt. Deuterium Engine destroyed. Acquired Mak. Leg. BV-J27(z) destroyed. System corrupted: Heat flow error (+182). UY-81Z(z) pulls a Mak. Axe out of the Twisted Machinery. System corrupted: Matter fused (-10). Mak. Leg severed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####?????????????????????????? | | ???????????????????## ###???????????????????????? | | ???????????????????# # # ###?????????????????????? | | ???????????????##??## # #?????????????????????? | | ??????????????##=??# %[ % ##?????????????????????? | | ??????????????#! /?##=! !%##?????????????????????? | | ??????????????#! ??#!%[= #?????????????????????? | | ??????????????#! ??##=%= #?????????????????????? | | ????????????##" ??###= #?????????????????????? | | ?????????#"##"" ###""%/ ;####??????????????????? | | ??????????#""" " # """" % "###????????????????? | | ??????????#"" # " ""##???????????????? | | ??????????#"" /=% = ""#???????????????? | | #?????????#"" ""!% % ##???????????????? | | #????????#"""" """/= !* @= #????????????????? | | "#???????##""" """" !%z ##????????????????? | | "#????????#"" "" / #????????????????? | | ""???######" #????????????????? | | "#???#""#"""" #????????????????? | | "???##"#"""""" " " " ##???????????????? | | "???#"""""""""""" " """ " #???????????????? | | "??##"" " """ ""##???????????????? | | ???#"" ""#????????????????? | | #?##"" """""""" """ ""#"#???????????????? | | ###"#""" """#"#""""" """ ""###???????????????? | | "#""""""" """""" "##?????????????????? | | """""""""" ## ## """""" ""#?????????????????? | | # # """ ""#?????????????????? | | """ "" ""##????????????????? | | """ "" "" ""#????????????????? | | "" "" """ """" "#"#???????????????? | | """ """""" # # """" ""##???????????????? | | "#"""""""" ## ## """$ """#????????????????? | | #"""#"#""" ""##????????????????? | | ########""" " ""#?????????????????? | | ??????#"#""" " "" """""#????????????????? | | ??????#####"" " """"##????????????????? | | ??????????#"" ""#"#?????????????????? | | ??????????#"" " ""##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 42 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- Adv. Cooling System | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Remodeling Robot Respite Serviceable Loadout The One Tourist Challenges ------------ None Game ------ Seed PhysicsSiegeJets Manual? 0 Play Time 00:54:37 Cumulative 2.5 hours Start 2025.05.20 @ 01:14:50 End 2025.05.20 @ 02:09:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 1 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 28x22 Zoom Use 21% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 33cfcc36-2e7b-4c04-b59d-826a37dfda09