Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.22 @ 14:27:17 Player: Jefffff Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (605) 605 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2870 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 342/500 Energy 182/350 System Corruption 0% Temperature Danger (428) Movement Walking (260) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit High-capacity Battery High-capacity Matter Pod Layered Light Armor Plating > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (15) --- Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Improved Propulsion Shielding Improved Propulsion Shielding Utility Shielding Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Battery High-capacity Matter Pod Weapon Shielding > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Improved Propulsion Shielding Improved Propulsion Shielding Utility Shielding Layered Light Armor Plating Field Laser Field Laser Mining Laser Plasma Cutter [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Weapon Shielding Device Heat Sink Storage Large Storage Unit Protection Weapon Shielding Weapon Field Laser Energy Gun Field Laser Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 38 | 7 7 11 1 6 6 Power 6 | 1 2 2 . . 1 Engine 5 | 1 2 2 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . 2 . . 2 Treads 2 | 2 . . . . . Leg 4 | . . 2 . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 3 2 1 . 1 Device 1 | . 1 . . . . Storage 5 | 1 1 2 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 18 | 3 2 5 . 6 2 Energy Gun 11 | 2 . 4 . 3 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 2 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 4 | . . 1 . 3 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 7 | . . . . . 7 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 95 99 100 100 97 Engine 11 | . 14 11 11 11 9 Treads 5 | . 28 . . . . Leg 17 | . . 20 22 22 21 Storage 29 | . 14 33 33 33 33 Protection 11 | . 11 11 11 11 11 Energy Gun 17 | . 2 20 22 21 21 Ballistic Gun 4 | . 23 1 . . . Naked Turns . | . . . . . . Heaviest Build 41 | 11 27 41 38 38 38 Greatest Support 40 | 40 40 40 30 30 30 Greatest Overweight (x) 11 | . . 11 1 1 2 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 Most Carried 15 | 5 13 15 15 15 15 Average Carried 12 | . 4 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | . 13 14 15 15 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 827 | 211 376 191 19 30 . Remotely . | . . . . . . Salvage Created 954 | . 287 511 156 . . Parts 69 | . 25 39 5 . . Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . 2 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 20 | . 7 10 3 . . Guns 20 | . 7 10 3 . . Classes Destroyed 6 | . 5 1 . . . Worker 3 | . 1 2 . . . Hauler 4 | . 1 3 . . . Watcher 2 | . 1 1 . . . Swarmer 7 | . 3 4 . . . Grunt 12 | . 4 5 3 . . Sentry 1 | . . 1 . . . Best Kill Streak 5 | . 3 5 3 . . Combat Bots Only 4 | . 3 4 3 . . Max Kills in Single Turn 2 | . 1 1 2 . . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 136 | . 37 26 8 . 65 Missed 40 | . 12 6 4 . 18 Damage Taken 1598 | . 190 180 37 . 1191 Core 442 | . 36 49 8 . 349 Absorbed by Shields . | . . . . . . Redirected to Shielding 64 | . 3 10 3 . 48 Ignored by Resistances 440 | . 59 56 13 . 312 Regen/Repaired (Parts) 146 | . . . . 146 . Core Remaining (%) 92 | 100 85 . . . . Volleys Fired 77 | . 35 24 4 2 12 Largest 2 | . 2 2 2 1 2 Hottest 126 | . 60 126 126 100 126 Shots Fired 131 | . 52 48 8 2 21 Gun 129 | . 52 48 8 . 21 Cannon . | . . . . . . Launcher . | . . . . . . Special 2 | . . . . 2 . Kinetic 40 | . 40 . . . . Thermal 91 | . 12 48 8 2 21 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 15 18 7 . 2 Robot Miss Streak 3 | . 1 3 1 . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . 3 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 95 | . 40 36 7 . 12 Core Hits 43 | . 16 18 4 . 5 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 2 . . 1 Burn 3 | . . 2 . . 1 Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1414 | . 486 635 86 . 207 Guns 1410 | . 482 635 86 . 207 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 4 | . 4 . . . . Kinetic 394 | . 394 . . . . Thermal 1016 | . 88 635 86 . 207 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 517 | . 36 397 162 8 517 Average Temperature 147 | . 24 130 92 5 317 Received Heat Transfer 654 | . 102 102 27 . 423 Effects 7 | . . 2 . . 5 Energy Bleed 2 | . . 1 . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . 1 . . . Damage (minor) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 4 2 . . Heat Transferred 2028 | . 200 1517 185 . 126 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 252 | . 202 252 100 . . Initial 30 | . . . 30 . . Average 58 | . 50 70 88 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 93 | 100 91 93 100 . . Level 1 6 | . 8 6 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 10 11 3 . 3 Peak Tracking Total 4 | . 3 4 3 . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled 3 | . . . . 3 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 8 | . 6 2 . . . Terminals 8 | . 6 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 13 3 . . . Successful 9 | . 7 2 . . . Failed 7 | . 6 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 16 | . 13 3 . . . Terminals 16 | . 13 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 7 2 . . . Terminals 9 | . 7 2 . . . Assimilate 1 | . 1 . . . . Botnet 8 | . 6 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 155 | . . . . 155 117 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 2 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 4670 | 64 838 448 176 2806 338 Spaces Moved 2245 | 40 444 173 86 1357 145 Core 15 | 13 . 2 . . . Treads 475 | 27 444 4 . . . Legs 1755 | . . 167 86 1357 145 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 190 190 190 Average Speed 183 | 124 160 194 190 190 190 Slowest Speed 600 | 160 160 600 190 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 72 25 29 91 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 4 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2625 | 54 522 242 92 1527 188 Wait 162 | . 11 7 . 120 24 Move 2240 | 39 443 172 85 1356 145 Hop . | . . . . . . Pick Up 45 | 6 18 12 1 8 . Fast Attach 6 | 2 . 4 . . . Attach 17 | 5 2 4 . 1 5 Detach 2 | . . 2 . . . Swap 15 | . 5 3 1 5 1 Drop 33 | 2 7 14 1 8 1 Fire 77 | . 35 24 4 2 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 27 | . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 8) 829 | -10/Materials | Discovered new exit (range 16) 903 | -10/Materials | Entered another Materials area 903 | -9/Materials | Evolved 2 slots: Utility x2 1245 | -9/Materials | Discovered new exit (range 7) 1351 | -9/Materials | Entered Mines 1352 | -9/Mines | Met a Derelict bent on vengeance 1390 | -9/Mines | Learned location of Zion (-7) 1515 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1527 | -9/Mines | Entered Zion 2026 | -7/Zion | Discovered new exit (range 16) 2159 | -7/Zion | Learned Factory stockpile data 2821 | -7/Zion | Learned location of Data Miner (-6) 3115 | -7/Zion | Imprinted 3117 | -7/Zion | Declared Zion's savior 3439 | -7/Zion | Learned location of Armory (-3) 4035 | -7/Zion | Visited the Megawrench Repair Shop 4035 | -7/Zion | Megawrench repaired 8 parts 4325 | -7/Zion | Discovered new exit (range 3) 4325 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4333 | -7/Zion | Entered Deep Caves 4333 | -7/Deep Caves | Accompanied by 4 allies 4622 | -7/Deep Caves | Attacked by Z-Imprinter 4643 | -7/Deep Caves | Core integrity fell below 50% 4662 | -7/Deep Caves | Core integrity fell below 20% 4671 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04632_ Lgt. Ion Engine destroyed. 04636_ Destroyed Prototype Storage. 04645_ Overheating: Carbon-fiber Leg damaged (-66). 04645_ Lgt. Nuclear Core destroyed. 04646_ Overheating: Field Laser damaged (-15). 04648_ Carbon-fiber Leg destroyed. 04649_ Overheating: Matter decay (-93). 04651_ Overheating: Carbon-fiber Leg damaged (-11). 04652_ Carbon-fiber Leg destroyed. 04658_ Field Laser destroyed. 04663_ Overheating: Energy bleed (-40). 04664_ Dropped Weapon Shielding. 04668_ Carbon-fiber Leg destroyed. 04668_ Field Laser destroyed. 04671_ Z-Imprinter suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????##############????????????????????????? | | ???????????# ## #????????????????????? | | ?????????? @;#???###???????????????? | | ?????????? zI###### ##?????######???? | | ?????????? z #" # #???### ##??? | | ?????????? ##### #??? | | ??????????? #??? | | ??????????? #??? | | ???????????? ##??? | | ???????????? #???? | | ????????????" """""" ##??? | | ?????????????""""""""" #### | | ??????????????????"""" | | ???????????????????""" | | ???????????????????? | | ????????????????????"" ## | | ???????????????????""" ###? | | ?????????????????????" ##??? | | ?????????????????????" #???? | | ???????????????????????? #???? | | ?????????????????????????? ???? | | ?????????????????????????????? ???? | | ??????????????????????????????? ???? | | ??????????????????????????????? #???? | | ??????????????????????????????? #???? | | ???????????????????????????????? ???? | | ???????????????????????????????? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 465 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Field Recycling Unit | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Matter Filter | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpMakeshiftOptics Manual? 0 Play Time 00:22:35 Cumulative 59.0 hours Start 2024.07.22 @ 14:05:10 End 2024.07.22 @ 14:27:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 90 Rogue 0 Adventurer 90 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcdcbb4b-2c2b-4e37-a64e-e1b3a62962ef