Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 16:50:40 Player: BatSpy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1335) 1335 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (450) 450 TOTAL SCORE: 4180 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 626 Friendly Fire -193 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 418/430 System Corruption 2% Temperature Warm (142) Movement Walking (130) Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (5) ---- Improved Ion Engine Titanium Leg Titanium Leg Advanced Terrain Scan Processor Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Light Treads Light Treads Advanced Terrain Scan Processor Advanced Terrain Scan Processor [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Weapon Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 76 | 5 4 7 19 29 12 Power 12 | 1 1 . 4 4 2 Engine 12 | 1 1 . 4 4 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 28 | 2 . 2 9 8 7 Treads 6 | 2 . . . 4 . Leg 15 | . . 1 4 3 7 Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . . 1 5 1 . Utility 17 | 1 2 . 4 8 2 Device 6 | . 1 . . 3 2 Storage 1 | 1 . . . . . Processor 6 | . 1 . 2 3 . Hackware 1 | . . . . 1 . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 19 | 1 1 5 2 9 1 Energy Gun 6 | . . . . 5 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon 3 | . . . . 3 . Launcher 2 | . 1 1 . . . Special Weapon 1 | . . 1 . . . Impact Weapon 2 | . . . 1 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . 2 1 . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 2 | . . . . 2 . System Corruption 2 | . . . . 2 . Parts Lost 20 | . . 5 5 7 3 Power 5 | . . 1 1 3 . Propulsion 8 | . . 2 2 3 1 Utility 3 | . . . . 1 2 Weapon 4 | . . 2 2 . . Highest Loss Streak 5 | . . 5 3 2 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 97 82 77 85 96 Engine 13 | . 14 9 10 12 18 Treads 8 | . 28 7 . 10 2 Leg 10 | . . 4 9 5 24 Flight 3 | . . 4 6 6 . Device 9 | . 12 14 8 9 7 Storage 1 | . 9 . . . . Processor 15 | . 4 14 18 16 18 Hackware 4 | . . . . 7 8 Protection 1 | . . . 5 2 . Energy Gun 5 | . . . . 2 17 Ballistic Gun 4 | . 14 8 4 . . Ballistic Cannon 1 | . . . . 4 . Launcher 2 | . 13 4 . . . Impact Weapon 3 | . . . 7 8 . Special Melee Weapon 2 | . . 9 7 . . Naked Turns . | . . . . . . Heaviest Build 25 | 10 14 10 14 25 19 Greatest Support 60 | 40 40 40 35 60 60 Greatest Overweight (x) 4 | . . 3 4 4 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 Most Carried 5 | 5 4 5 5 5 5 Average Carried 3 | 1 1 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | . 3 3 5 2 5 Class Distribution -------------------- 50% | Mutant 33% | Scavenger-Mutant 13% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1280 | 212 39 118 341 414 156 Remotely . | . . . . . . Salvage Created 1282 | . 167 144 167 573 231 Parts 85 | . 28 8 12 26 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 44 | . 11 8 7 13 5 Melee 6 | . . . 2 4 . Guns 11 | . 3 1 1 1 5 Cannons 6 | . . 1 . 5 . AOE 14 | . 8 6 . . . Classes Destroyed 8 | . 4 1 2 1 . Worker 3 | . . . . 3 . Builder 2 | . 2 . . . . Watcher 4 | . 2 . 1 . 1 Swarmer 19 | . 9 3 5 . 2 Grunt 13 | . 2 3 . 7 1 Duelist 2 | . . . 1 1 . Sentry 8 | . . . 1 5 2 Assembled 3 | . . 3 . . . Best Kill Streak 6 | . 6 3 3 5 3 Combat Bots Only 5 | . 5 3 2 3 3 Max Kills in Single Turn 3 | . 3 3 1 1 1 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 279 | . 34 13 66 122 44 Missed 70 | . 7 5 23 24 11 Damage Taken 3076 | . 281 290 472 1549 484 Core 832 | . 51 103 118 517 43 Absorbed by Shields . | . . . . . . Redirected to Shielding 24 | . . . 4 20 . Regen/Repaired (Parts) 38 | . . . . . 38 Core Remaining (%) 69 | 100 . 38 70 . . Volleys Fired 86 | . 14 17 7 35 13 Largest 2 | . 2 2 1 2 2 Hottest 130 | . 50 130 20 94 122 Shots Fired 118 | . 27 21 7 37 26 Gun 63 | . 14 12 7 4 26 Cannon 33 | . . . . 33 . Launcher 18 | . 13 5 . . . Special 4 | . . 4 . . . Kinetic 66 | . 14 12 7 33 . Thermal 30 | . . 4 . . 26 Explosive 18 | . 13 5 . . . Electromagnetic 4 | . . . . 4 . Robot Hit Streak 12 | . 5 2 5 8 12 Robot Miss Streak 3 | . 3 1 2 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 103 | . 10 12 19 43 19 Core Hits 63 | . 14 15 5 18 11 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 5 | . . . 3 2 . Critical Strikes 14 | . . . 5 5 4 Burn 4 | . . . . . 4 Destroy 1 | . . . 1 . . Blast 2 | . . . . 2 . Smash 7 | . . . 4 3 . Melee Attacks 52 | . . 8 26 18 . Impact 43 | . . . 25 18 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 10 | . . 8 1 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3470 | . 724 471 572 1379 324 Guns 548 | . 93 22 65 44 324 Cannons 572 | . . . . 572 . Explosions 1067 | . 631 436 . . . Melee 1270 | . . . 507 763 . Ramming . | . . . . . . Kinetic 752 | . 93 22 65 572 . Thermal 337 | . . 13 . . 324 Explosive 1067 | . 631 436 . . . Electromagnetic 44 | . . . . 44 . Impact 1270 | . . . 507 763 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . . 5 15 Message Errors 3 | . . . . 2 1 Matter Fused 5 | . . . . . 5 Heat Flow Errors 5 | . . . . 1 4 Energy Discharges 3 | . . . . 1 2 Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 292 | . 45 . 140 107 . Projectiles . | . . . . . . Explosions 45 | . 45 . . . . Melee 247 | . . . 140 107 . Knockbacks 15 | . . . 3 12 . Impact 6 | . . . 2 4 . Kinetic 7 | . . . . 7 . Secondary 2 | . . . 1 1 . Self-Inflicted Damage 130 | . 71 59 . . . Shots 5 | . 3 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 421 | . 2 189 15 261 421 Average Temperature 97 | . 2 102 9 42 133 Received Heat Transfer 1145 | . 12 29 69 801 234 Effects 3 | . . . . . 3 Shutdowns 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 8 | . . . 4 4 . Impact Corruptions 13 | . . . 8 5 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 1079 | . . 80 . . 999 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 677 | . 428 224 253 342 677 Initial 88 | . . 88 15 37 80 Average 170 | . 169 166 114 131 256 Maximum Alert Level 2 | . 2 1 1 1 2 Low Security (%) 64 | 100 58 46 92 75 47 Level 1 28 | . 27 53 7 24 33 Level 2 6 | . 13 . . . 18 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 . 1 6 4 Investigation 3 | . . . . 2 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 1 1 Assault . | . . . . . . Garrison 5 | . . . . 3 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 14 22 16 18 29 Peak Tracking Total 10 | . 4 10 4 6 7 Tactical Retreats 6 | . . 1 1 2 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 8 | . 3 2 . 2 1 Max in Single Turn 1 | . 1 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 12 | . 2 . . 2 8 Terminals 9 | . 2 . . 1 6 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . . . 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 41 | . 5 . . 11 25 Successful 27 | . 2 . . 10 15 Failed 14 | . 3 . . 1 10 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 30 | . 5 . . 7 18 Fabricators . | . . . . . . Repair Stations 6 | . . . . . 6 Recycling Units 5 | . . . . 4 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 2 . . 6 10 Part Schematic 1 | . . . . . 1 Prototype ID Bank 3 | . . . . 1 2 Open Door 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . 1 . Alert Level 3 | . . . . 1 2 Locate Traps 4 | . 1 . . 1 2 Dispatch Records 1 | . . . . 1 . Registered Components 1 | . . . . . 1 Registered Prototypes 1 | . . . . . 1 Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks 5 | . . . . 4 1 Recycle Component 2 | . . . . 2 . Report Inventory 2 | . . . . 1 1 Retrieve Matter 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . . 1 6 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 86 | . . . . . 86 Parts Recycled 2 | . . . . 2 . Recycled Matter . | . . . . . . Retrieved Matter 204 | . . . . 204 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 7 | . . 6 1 . . Non-combat 7 | . . 6 1 . . Combat . | . . . . . . Robot Hacks Applied 7 | . . 6 1 . . no_distress 7 | . . 6 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 18 | . . 5 . . 13 Largest Group 13 | . . 3 2 . 13 Highest-Rated Group 266 | . . 50 50 . 266 Highest-Rated Ally 31 | . . 31 31 . 31 Total Orders 5 | . . 5 . . . FOLLOW 1 | . . 1 . . . GUARD 2 | . . 2 . . . AID 2 | . . 2 . . . Ally Attacks 160 | . . 24 19 . 117 Total Damage 2152 | . . 203 254 . 1695 Kills 26 | . . 3 2 . 21 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3130 | 43 467 479 479 857 805 Spaces Moved 1744 | 31 258 350 285 419 401 Core 269 | 15 . 150 82 22 . Treads 549 | 16 258 77 . 164 34 Legs 808 | . . 123 87 231 367 Wheels . | . . . . . . Hover . | . . . . . . Flight 118 | . . . 116 2 . Fastest Speed 47 | 50 160 50 47 100 120 Average Speed 134 | 106 160 115 117 153 126 Slowest Speed 290 | 160 160 200 290 250 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 42 79 23 39 63 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 7 | . 6 . 1 . . Terrain Destroyed 108 | . 78 24 1 5 . Melee 1 | . . . 1 . . Projectile 5 | . . . . 5 . AOE 102 | . 78 24 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2318 | 42 285 395 365 553 678 Wait 279 | . 1 9 13 30 226 Move 1739 | 30 257 349 284 418 401 Hop . | . . . . . . Pick Up 53 | 6 7 3 11 12 14 Fast Attach 16 | . . 1 5 10 . Attach 24 | 5 2 2 4 7 4 Detach 1 | . . . . . 1 Swap 36 | . 2 4 10 12 8 Drop 32 | 1 2 2 5 11 11 Fire 86 | . 14 17 7 35 13 Melee 52 | . . 8 26 18 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 4) 429 | -10/Materials | Identified exit to Mines 511 | -10/Materials | Entered Mines 642 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 721 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 797 | -10/Mines | Assembled infested the area 802 | -10/Mines | Assisted by a Guerilla fighting off Assembled 832 | -10/Mines | Core integrity fell below 50% 860 | -10/Mines | Lost 5 parts (1p2n2w) 862 | -10/Mines | Lost 4 allies 864 | -10/Mines | Discovered new exit (range 5) 902 | -10/Mines | Discovered new exit (range 7) 947 | -10/Mines | Identified exit to Materials 990 | -10/Mines | Entered Materials 990 | -9/Materials | Accompanied by 2 allies 990 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 997 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1409 | -9/Materials | Lost 3 parts (2n1w) 1432 | -9/Materials | Discovered new exit (range 16) 1468 | -9/Materials | Identified exit to Materials 1469 | -9/Materials | Entered another Materials area 1469 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1511 | -8/Materials | Build established: Scavenger-Mutant 1930 | -8/Materials | Core integrity fell below 50% 2119 | -8/Materials | Core integrity fell below 20% 2119 | -8/Materials | Garrison activated, responded to threat 2249 | -8/Materials | Discovered new exit (range 9) 2292 | -8/Materials | Identified exit to Storage 2326 | -8/Materials | Entered Storage 2533 | -8/Storage | Allied Derelicts emerged from ambush trap array 2590 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2768 | -8/Storage | Repaired Terrain Scanner 2828 | -8/Storage | Repaired Prc. Beam Rifle 2890 | -8/Storage | Build established: Commander-Mutant 3001 | -8/Storage | Garrison activated, responded to threat 3049 | -8/Storage | Lost 8 allies 3131 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Power failure, Imp. Ion Engine shutdown. 5M-ACN(g) suffers critical hit (Burn). Dropped Broken Titanium Leg. Acquired 10 matter. Y-45 Defender destroyed. G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. Hacking Suite destroyed. System corrupted: Matter fused (-6). Acquired 6 matter. MR-QMH(g) triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer builds a Door. Acquired Imp. Ion Engine. System corrupted: Component data lost. Critical hit (Burn: +37). System corrupted: Heat flow error (+245). Component Storage disabled. Map ----- +----------------------------------------------------+ | ??????????#?##? " """" ##+##+############ ##][# | | ????????#??##?# "?"" 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