Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 00:08:10 Player: Blink Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (1786) 1786 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6436 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Enhanced Optical Array Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Faulty Enhanced Fission Core Makeshift Flight Unit Gravity Neutralizer Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Weight Redist. System Advanced Visual Processing Unit Signal Interpreter System Shield > --- WEAPON ----------- Precision Grenade Launcher Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Gravity Neutralizer Enhanced Optical Array Signal Interpreter Advanced Assault Cannon [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 . 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 3 | . . 1 . 1 . . 1 . . Utility 6 | . . 1 2 1 . 1 1 . . Weapon . | . . . . . . . . . . Parts Attached 75 | 7 6 16 9 25 4 1 3 3 1 Power 5 | 1 . 1 2 1 . . . . . Engine 4 | 1 . . 2 1 . . . . . Core 1 | . . 1 . . . . . . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 1 7 2 9 3 . 1 2 . Treads . | . . . . . . . . . . Leg 18 | 2 1 7 2 6 . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 9 | . . . . 3 3 . 1 2 . Utility 18 | 2 3 1 4 3 . 1 2 1 1 Device 7 | 1 1 1 2 1 . . . . 1 Storage 3 | 1 1 . . 1 . . . . . Processor 3 | . 1 . . 1 . . 1 . . Hackware 5 | . . . 2 . . 1 1 1 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 25 | 2 2 7 1 12 1 . . . . Energy Gun 9 | 1 1 2 . 5 . . . . . Energy Cannon 3 | . . 2 . 1 . . . . . Ballistic Gun 4 | 1 . 1 1 1 . . . . . Ballistic Cannon 3 | . . . . 3 . . . . . Launcher 5 | . 1 2 . 1 1 . . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 . . . . Parts Lost 27 | . 1 . 2 14 . 4 2 1 3 Power 3 | . . . 1 1 . 1 . . . Propulsion 9 | . . . . 4 . 3 1 1 . Utility 8 | . 1 . 1 2 . . 1 . 3 Weapon 7 | . . . . 7 . . . . . Highest Loss Streak 13 | . 1 . 2 13 . 4 1 1 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 98 99 96 88 75 60 39 41 41 Engine 5 | . 14 4 4 6 7 5 . . . Core 1 | . . 6 4 . . . . . . Leg 20 | . 28 32 27 26 . . . . . Flight 2 | . . . . . 21 20 1 2 . Device 7 | . 12 11 15 4 7 6 2 . . Storage 6 | . 14 11 9 6 . . . . . Processor 11 | . . 11 9 12 15 13 17 17 17 Hackware 8 | . . . 8 14 7 6 17 20 22 Energy Gun 4 | . 12 7 . 5 . . . . . Energy Cannon 3 | . . 6 15 . . . . . . Ballistic Gun 5 | . 14 7 2 5 . . . . . Launcher 1 | . 1 . . . 6 5 . . . Peak Build Rating 34 | 7 8 16 24 33 33 34 25 28 26 Average Rating 20 | 4 7 12 20 28 29 27 22 24 23 On Entrance 16 | . 7 8 16 24 26 33 13 19 23 Naked Turns . | . . . . . . . . . . Heaviest Build 27 | 15 20 24 27 26 12 12 . . 1 Greatest Support 57 | 20 20 30 35 57 22 21 7 7 3 Greatest Overweight (x) 5 | . . 1 . 5 . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 7 8 10 10 9 5 5 5 5 5 Most Carried 10 | 6 9 10 10 10 5 5 5 5 5 Average Carried 7 | 2 7 8 9 9 4 4 4 4 5 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 Final Carried 10 | 6 9 10 9 4 5 5 4 5 5 Class Distribution -------------------- 35% | Scavenger-Mutant 30% | Mutant 18% | Hacker-Mutant 7% | Sprinter 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Matter Collected 1413 | 282 105 347 103 220 15 13 . 300 28 Remotely . | . . . . . . . . . . Salvage Created 1983 | 132 254 515 483 584 15 . . . . Parts 113 | 7 19 31 19 36 1 . . . . Haulers Intercepted 3 | . . 1 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented 4 | . . . . . . . . 4 . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Combat Hostiles Destroyed 39 | . 5 16 6 11 1 . . . . Guns 15 | . 5 3 . 7 . . . . . Cannons 12 | . . 3 6 3 . . . . . AOE 12 | . . 10 . 1 1 . . . . Classes Destroyed 11 | 2 3 3 1 2 . . . . . Worker 2 | . 1 . . 1 . . . . . Builder 1 | . . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 3 | . . 1 2 . . . . . . Recycler 2 | 1 . . 1 . . . . . . Watcher 5 | . 1 3 . 1 . . . . . Swarmer 6 | . . 6 . . . . . . . Grunt 27 | . 5 9 4 9 . . . . . Sentry 3 | . . 1 1 1 . . . . . Hunter 1 | . . . 1 . . . . . . Programmer 2 | . . . . 1 1 . . . . Best Kill Streak 7 | 3 3 7 3 6 1 . . . . Combat Bots Only 7 | . 2 7 3 4 1 . . . . Max Kills in Single Turn 2 | 1 2 2 1 1 1 . . . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . 1 1 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Hostile Shots Fired 481 | . 19 68 34 152 23 74 71 19 21 Missed 207 | . 7 28 12 47 15 50 31 6 11 Damage Taken 4270 | . 155 436 299 1794 88 352 748 229 169 Core 1789 | . 20 65 50 468 18 158 688 209 113 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 68 | . . 68 . . . . . . . Core Remaining (%) 79 | 100 92 83 90 . 30 81 . . . Volleys Fired 150 | 4 22 34 24 62 4 . . . . Largest 2 | 2 2 2 2 2 1 . . . . Hottest 136 | 70 60 136 136 120 36 . . . . Shots Fired 260 | 8 37 60 48 103 4 . . . . Gun 150 | 8 35 29 7 71 . . . . . Cannon 92 | . . 23 41 28 . . . . . Launcher 16 | . 2 8 . 2 4 . . . . Special 2 | . . . . 2 . . . . . Kinetic 93 | 4 20 14 7 48 . . . . . Thermal 78 | 4 . 23 41 10 . . . . . Explosive 16 | . 2 8 . 2 4 . . . . Electromagnetic 71 | . 15 15 . 41 . . . . . Robot Hit Streak 24 | 6 5 7 14 24 3 . . . . Robot Miss Streak 5 | 1 3 3 3 5 1 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 172 | 7 22 33 34 73 3 . . . . Core Hits 94 | 4 15 27 14 32 2 . . . . Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 4 | 2 . . 1 1 . . . . . Burn 2 | 2 . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . Destroy 1 | . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4553 | 86 365 1252 749 1986 111 . 4 . . Guns 1751 | 86 297 300 78 990 . . . . . Cannons 1388 | . . 246 656 486 . . . . . Explosions 1393 | . 66 706 . 510 111 . . . . Melee . | . . . . . . . . . . Ramming 21 | . 2 . 15 . . . 4 . . Kinetic 1135 | 48 181 131 78 697 . . . . . Thermal 1571 | 38 . 299 656 578 . . . . . Explosive 1003 | . 66 653 . 173 111 . . . . Electromagnetic 823 | . 116 169 . 538 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . Average Corruption 1 | . . . . . . 1 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . 1 . . . Matter Fused 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 122 | . . 37 11 72 2 . . . . Projectiles 39 | . . . 11 28 . . . . . Explosions 83 | . . 37 . 44 2 . . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . 3 . . . . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . 3 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 247 | . . 22 . 203 20 . 2 . . Shots 5 | . . 1 . 3 1 . . . . Rammed 1 | . . . . . . . 1 . . Targets Rammed 6 | . 1 . 4 . . . 1 . . Kicked 5 | . 1 . 4 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 499 | 18 30 477 105 499 1 2 . . . Average Temperature 104 | 8 17 106 32 174 1 2 . . . Received Heat Transfer 1470 | . 87 144 99 876 27 147 72 18 . Effects 6 | . . 2 . 4 . . . . . Shutdowns 3 | . . 1 . 2 . . . . . Interference 1 | . . . . 1 . . . . . Matter Decay 1 | . . 1 . . . . . . . Damage (major) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . 2 . 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | 1 . . 3 . . . . . . Heat Transferred 2720 | 259 . 544 1184 733 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 1 . 2 . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Peak Influence 344 | 15 181 329 242 344 284 178 299 . . Initial 156 | . 9 5 76 32 156 128 67 . . Average 95 | 4 77 103 108 66 204 137 124 . . Maximum Alert Level 1 | . . 1 1 1 1 . 1 . . Low Security (%) 87 | 100 100 76 91 91 45 100 85 . . Level 1 12 | . . 23 8 8 54 . 14 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . 1 . 7 . 3 . . . Investigation . | . . . . . . . . . . Extermination 2 | . . . . 1 . 1 . . . Reinforcement 6 | . . 1 . 3 . 2 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Distress Signals 3 | . . 2 . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 123 | . 9 31 9 24 4 8 17 14 7 Peak Tracking Total 8 | . 3 8 3 5 4 6 8 5 6 Tactical Retreats 13 | . . . . 3 . 1 2 6 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Traps Triggered 4 | . . 2 . 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Machines Disabled 14 | . . 5 1 7 1 . . . . Max in Single Turn 4 | . . 1 1 4 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Machines Accessed 28 | . 3 4 2 4 4 9 1 1 . Terminals 22 | . 1 3 2 4 4 7 1 . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 1 . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 66 | . 4 15 9 9 10 15 3 1 . Successful 40 | . 2 11 6 5 4 8 3 1 . Failed 26 | . 2 4 3 4 6 7 . . . Catastrophic 4 | . . . 1 1 . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 17 | . 1 2 6 4 1 3 . . . Terminals 53 | . 1 11 9 9 10 10 3 . . Fabricators . | . . . . . . . . . . Repair Stations 9 | . 1 4 . . . 4 . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 31 | . . 7 5 5 4 6 3 1 . Record 6 | . . 1 1 . . 2 2 . . Part Schematic 2 | . . . 1 . 1 . . . . Open Door 4 | . . . . . 3 . . 1 . Open DSF 2 | . . . . 1 . 1 . . . Branch Access Points 2 | . . . 1 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . . . Terminal Index 1 | . . . . . . 1 . . . Alert Level 5 | . . 2 1 1 . 1 . . . Unreport Threat 3 | . . 2 . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . . Maintenance Status 2 | . . . . 1 . 1 . . . Extermination Status 1 | . . . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . 1 4 . . . 1 . . . Scan Component 4 | . 1 2 . . . 1 . . . Repair 2 | . . 2 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . Insert Component 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . Terminals 1 | . . . 1 . . . . . . Track 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 2 2 2 2 2 6 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . Time 52 | . . 52 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat 1 | . . . . 1 . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . parse_system 1 | . . . . 1 . . . . . check_alert 1 | . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Turns Passed 4187 | 99 566 782 503 1074 185 251 196 399 132 Spaces Moved 4200 | 59 298 413 308 706 308 696 386 766 260 Core 876 | 4 . . . 3 . 13 219 377 260 Treads . | . . . . . . . . . . Legs 1678 | 55 298 413 308 604 . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1646 | . . . . 99 308 683 167 389 . Fastest Speed 27 | 50 120 120 120 37 27 27 45 45 50 Average Speed 72 | 115 120 120 120 110 30 29 47 47 50 Slowest Speed 300 | 120 120 190 120 300 37 50 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . 2 . 1 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 5 59 38 20 17 54 20 16 91 41 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 6 | . . . . . . . . 5 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 141 | . 7 34 . 67 33 . . . . Melee . | . . . . . . . . . . Projectile 5 | . . . . 5 . . . . . AOE 136 | . 7 34 . 62 33 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Upp Upp Total 5073 | 81 470 639 394 896 391 744 397 800 261 Wait 551 | . 127 162 37 85 72 35 4 29 . Move 4185 | 58 297 412 307 701 307 693 385 765 260 Hop 3 | . . . . 2 . 1 . . . Pick Up 60 | 12 9 9 7 10 2 6 3 2 . Fast Attach 25 | 1 2 3 2 12 3 . . 1 1 Attach 29 | 6 . 3 4 10 . 1 3 2 . Detach 2 | . . . . 1 . . . 1 . Swap 21 | . 4 10 3 3 1 . . . . Drop 41 | . 8 6 6 10 2 8 1 . . Fire 150 | 4 22 34 24 62 4 . . . . Melee . | . . . . . . . . . . Ram 1 | . . . . . . . 1 . . Kick 5 | . 1 . 4 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 10) 664 | -10/Materials | Identified exit to Materials 666 | -10/Materials | Entered another Materials area 666 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 888 | -9/Materials | Destroyed 7 combat bots 1119 | -9/Materials | Repaired Grenade Launcher 1146 | -9/Materials | Repaired Aluminum Leg 1333 | -9/Materials | Build established: Scavenger-Mutant 1430 | -9/Materials | Discovered new exit (range 15) 1447 | -9/Materials | Identified exit to Materials 1448 | -9/Materials | Entered another Materials area 1448 | -8/Materials | Evolved 2 slots: Utility x2 1759 | -8/Materials | Discovered new exit (range 16) 1877 | -8/Materials | Identified exit to Factory 1951 | -8/Materials | Entered Factory 1951 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2118 | -7/Factory | Identified exit to DSF 2542 | -7/Factory | Build established: Scavenger-Skirmisher 2554 | -7/Factory | Garrison activated, responded to threat 2598 | -7/Factory | Identified exit to Storage 2598 | -7/Factory | Identified exit to Lower Caves 2933 | -7/Factory | Core integrity fell below 50% 2991 | -7/Factory | Lost 13 parts (1p4n1u7w) 3025 | -7/Factory | Entered Storage 3205 | -7/Storage | Discovered new exit (range 16) 3209 | -7/Storage | Identified exit to Factory 3210 | -7/Storage | Entered Factory 3210 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3419 | -6/Factory | Build established: Sprinter 3420 | -6/Factory | Discovered new exit (range 19) 3460 | -6/Factory | Identified exit to Factory 3461 | -6/Factory | Entered another Factory area 3461 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3483 | -5/Factory | Lost 4 parts (1p3n) 3593 | -5/Factory | Discovered new exit (range 21) 3653 | -5/Factory | Core integrity fell below 50% 3657 | -5/Factory | Identified exit to Upper Caves 3657 | -5/Factory | Entered Upper Caves 3663 | -5/Upper Caves | Encountered a Warlord checkpoint 3738 | -5/Upper Caves | Build established: Hacker-Mutant 3773 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3782 | -5/Upper Caves | Core integrity fell below 20% 4011 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4050 | -5/Upper Caves | Discovered new exit (range 9) 4054 | -5/Upper Caves | Identified exit to Upper Caves 4056 | -5/Upper Caves | Entered another Upper Caves area 4064 | -5/Upper Caves | Discovered new exit (range 16) 4083 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4188 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04083_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 04109_ WAR.Sys disabled. 04166_ Searching scrap... 04166_ Found Imp. Sensor Array. 04166_ Found 54 Matter. 04168_ Acquired 18 matter. 04169_ Acquired Imp. Sensor Array. 04170_ Acquired 10 matter. 04174_ Penetrated by Slug. 04174_ System Shield destroyed. 04175_ Slug penetrates Earth. 04175_ Slug penetrates Wall. 04184_ Penetrated by Slug. 04184_ Slug penetrates Wall. 04187_ Penetrated by Slug. 04187_ Hacking Suite destroyed. 04188_ Penetrated by Slug. 04188_ Imp. Sensor Array destroyed. 04188_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##?# ### ## " ##? ????? | | ### ##! "" #? ??? | | ###### ## ## "" ## ##??## | | ##????#### ## ##"""""""# ## #?????# ?? | | ?????????## # ###### ####?????????? | | ??????????####### # #????????????? | | ????????????????## # #???????????? | | ?????????????????## ###### ##???????????? | | ?????????????###??## #?????? #????????????? | | ?????????????# #?## #???????####????????????? | | ?????????????# ## #???????????????????????? | | ?????????????# ##???????????????????????? | | ?????????????## ###???#????????????????????? | | ??????????????# # ###???## ????????????????????? | | ?????????????## ## #?????# ????????????????????? | | ?????????????# # ####??# ????????????????????? | | ??????????????# # ##?# #????????????????????? | | ????????????# # # #?# #????????????????????? | | ????????????# # # #?# #????????????????????? | | ????????????# ###%####?????????????????? | | ????????????# ## ##????????????????? | | ????????????# # ## # ##???????????????? | | ???????????### ##### #### #########???????? | | ?????????### ### ## s #???????? | | ?????????# h ### ss #???????? | | ?????????### h @ ###### #???????? | | ??????????# ## ## m ####????#x #???????? | | ??????????# ?## # ?# ### #??????? #???????? | | ??????????#???# #?# ??# #??????? #???????? | | ????????????? ??# ??## #??????? #???????? | | ????????????### ? #??# ???## ##??????? #???????? | | ??????????????#? #???# ????###??????? #???????? | | ????????????????#???? ??????????????? ???????? | | ????????????????????? ??????????????? ???????? | | ?????????????????????#???????x??????? #???????? | | ???????????????????????????????????? ####???????? | | ????????????????X??????????????????? ???????????? | | ??????????????????????????x?xx?????? ???????????? | | ???????????????????????????x???????? ???????????? | | ??????????????????????????????x???? ???????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ##???????????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Spear | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystAntigravGun Manual? 0 Play Time 01:28:26 Cumulative 40.9 hours Start 2025.01.24 @ 22:39:42 End 2025.01.25 @ 00:08:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09c2fcd2-51ba-4a96-8e25-6d46f030e7fe