Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.10 @ 19:50:56 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (3320) 3320 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 7995 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 492/700 Matter 57/500 Energy 71/125 System Corruption 11% Temperature Cool (3) Movement Hovering (116) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag System > --- UTILITY (5) ------ High-capacity Matter Pod Structural Scanner Terrain Scanner Improved Medium Armor Plating > --- WEAPON (3) ------- YOLO Cannon Precision Assault Rifle > --- INVENTORY (4) ---- Light Ion Engine Light Ion Engine Terrain Scan Processor Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- High-capacity Matter Pod Structural Scanner Terrain Scanner Improved Medium Armor Plating > --- WEAPON ----------- YOLO Cannon Precision Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Terrain Scan Processor Missile Launcher [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 99 | . 11 . . . 42 26 4 16 Power 9 | . 1 . . . 4 2 . 2 Engine 9 | . 1 . . . 4 2 . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 28 | . 2 . . . 11 8 . 7 Treads 16 | . . . . . 8 8 . . Leg 2 | . . . . . . . . 2 Wheel 6 | . 2 . . . 3 . . 1 Hover 4 | . . . . . . . . 4 Flight . | . . . . . . . . . Utility 24 | . 6 . . . 4 8 1 5 Device 7 | . . . . . . 4 . 3 Storage 9 | . 5 . . . 1 2 . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 8 | . 1 . . . 3 2 1 1 Artifact . | . . . . . . . . . Weapon 38 | . 2 . . . 23 8 3 2 Energy Gun 1 | . . . . . 1 . . . Energy Cannon 6 | . . . . . 4 1 . 1 Ballistic Gun 19 | . 1 . . . 12 4 1 1 Ballistic Cannon 2 | . 1 . . . 1 . . . Launcher 7 | . . . . . 3 2 2 . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . 2 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 11 | . . . . . . 1 6 4 Power 1 | . . . . . . . 1 . Propulsion 4 | . . . . . . . 1 3 Utility 3 | . . . . . . . 2 1 Weapon 3 | . . . . . . 1 2 . Highest Loss Streak 6 | . . . . . . 1 6 3 Average Slot Usage (%) 94 | . 99 100 100 100 99 99 69 55 Engine 9 | . 14 14 14 14 9 7 4 4 Treads 16 | . . . . . 21 29 20 . Leg 2 | . 17 . . . . . . 4 Wheel 6 | . 10 28 28 28 5 . . 3 Device 3 | . . . . . . 7 5 14 Storage 23 | . 26 28 28 28 26 23 16 6 Protection 5 | . . . . . 8 6 4 6 Energy Cannon 2 | . . . . . 3 1 2 6 Ballistic Gun 17 | . 21 14 14 14 19 20 8 . Ballistic Cannon 3 | . 6 14 14 14 2 . . . Naked Turns 58 | . . . . . . . 42 16 Heaviest Build 85 | 11 42 42 42 42 78 80 85 38 Greatest Support 96 | 20 24 24 24 24 64 96 96 44 Greatest Overweight (x) 14 | . 3 1 1 1 5 1 14 11 Average Overweight (x) . | . . 1 1 1 1 . . 2 Largest Inventory Capacity 22 | . 16 16 16 16 22 22 22 4 Average Capacity 18 | . 13 16 16 16 21 22 16 4 Most Carried 22 | . 16 16 16 16 22 22 22 4 Average Carried 17 | . 12 16 15 16 21 21 16 2 Final Capacity 22 | 6 16 16 16 16 22 22 4 4 Final Carried 22 | 6 16 16 16 16 22 22 4 4 Class Distribution -------------------- 58% | Hauler-Skirmisher 29% | Mutant 4% | Scavenger-Skirmisher 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Waste Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 3096 | 195 446 . . 21 1171 910 . 353 Remotely . | . . . . . . . . . Salvage Created 4381 | . 389 . . 125 1764 1362 415 326 Parts 217 | . 31 . . 6 85 70 . 25 Haulers Intercepted 9 | . 2 . . . 5 2 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 71 | . 11 . . 1 28 23 2 6 Guns 43 | . 11 . . . 11 21 . . Cannons 21 | . . . . 1 15 1 . 4 AOE 7 | . . . . . 2 1 2 2 Classes Destroyed 14 | . 6 . . . 4 2 1 1 Worker 7 | . 1 . . . 2 4 . . Builder 4 | . . . . . . 1 . 3 Tunneler 1 | . . . . . . . . 1 Hauler 9 | . 2 . . . 5 2 . . Recycler 6 | . 1 . . 1 2 . . 2 Mechanic 1 | . . . . . 1 . . . Watcher 4 | . 1 . . . 3 . . . Swarmer 10 | . 9 . . . . 1 . . Grunt 30 | . 2 . . 1 16 8 . 3 Brawler 1 | . . . . . 1 . . . Sentry 16 | . . . . . 9 7 . . Hunter 7 | . . . . . 2 4 . 1 Programmer 5 | . . . . . . 3 . 2 Compactor 2 | . . . . . . . 2 . Best Kill Streak 10 | . 5 . . 2 10 5 1 5 Combat Bots Only 4 | . 4 . . 1 4 3 1 3 Max Kills in Single Turn 3 | . 1 . . 1 3 2 1 3 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 1 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 3519 | . 260 . . 16 1205 1311 289 438 Core 554 | . 58 . . 8 280 46 109 53 Absorbed by Shields 75 | . . . . . . . . 75 Core Remaining (%) 74 | 100 . . . 73 49 . . . Volleys Fired 239 | . 50 . . 3 89 72 12 13 Largest 3 | . 2 . . 2 3 3 2 2 Hottest 128 | . 55 . . 55 115 115 72 128 Shots Fired 570 | . 96 . . 6 242 184 24 18 Gun 430 | . 89 . . 3 166 161 8 3 Cannon 99 | . 7 . . 3 66 8 . 15 Launcher 41 | . . . . . 10 15 16 . Special . | . . . . . . . . . Kinetic 469 | . 96 . . 6 199 157 8 3 Thermal 15 | . . . . . . . . 15 Explosive 41 | . . . . . 10 15 16 . Electromagnetic 45 | . . . . . 33 12 . . Robot Hit Streak 71 | . 12 . . 10 57 71 17 25 Robot Miss Streak 5 | . 5 . . . 2 1 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Shots Hit Robots 425 | . 54 . . 6 189 141 23 12 Core Hits 195 | . 26 . . 4 80 64 9 12 Critical Hits 4 | . . . . . 1 1 . 2 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . 1 1 . 1 Melee Attacks 12 | . . . . . 12 . . . Impact 12 | . . . . . 12 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11614 | . 469 . . 86 3732 2595 2318 2414 Guns 4390 | . 469 . . 35 1663 2065 124 34 Cannons 2802 | . . . . 51 1243 200 . 1308 Explosions 4203 | . . . . . 615 322 2194 1072 Melee 198 | . . . . . 198 . . . Ramming 21 | . . . . . 13 8 . . Kinetic 4794 | . 469 . . 86 2105 1976 124 34 Thermal 2380 | . . . . . . . . 2380 Explosive 3131 | . . . . . 615 322 2194 . Electromagnetic 1090 | . . . . . 801 289 . . Impact 198 | . . . . . 198 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . 2 . 10 11 Average Corruption 3 | . . . . . 1 . 7 10 Corruption Purged . | . . . . . . . . . Effects 111 | . . . . . 36 . 13 62 Message Errors 23 | . . . . . 14 . 2 7 Matter Fused 22 | . . . . . . . 2 20 Heat Flow Errors 9 | . . . . . 3 . . 6 Energy Discharges 20 | . . . . . 11 . 1 8 Data Loss (minor) 14 | . . . . . 6 . 2 6 Data Loss (major) 4 | . . . . . . . . 4 Misfires 3 | . . . . . . . . 3 Misdirections 9 | . . . . . . . 2 7 Targeting Errors 7 | . . . . . 2 . 4 1 Overload Shots . | . . . . . . . . . Overflow Damage 793 | . . . . . 67 17 13 696 Projectiles 524 | . . . . . 61 17 . 446 Explosions 269 | . . . . . 6 . 13 250 Melee . | . . . . . . . . . Knockbacks 5 | . . . . . 4 1 . . Impact 2 | . . . . . 1 1 . . Kinetic 3 | . . . . . 3 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 151 | . . . . . . 11 7 133 Shots 6 | . . . . . . 1 2 3 Rammed 3 | . . . . . 2 1 . . Targets Rammed 3 | . . . . . 2 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 472 | . 12 . . 4 472 4 . 254 Average Temperature 80 | . 6 . . 3 88 4 . 59 Received Heat Transfer 1038 | . 24 . . 12 531 441 . 30 Effects 4 | . . . . . 4 . . . Shutdowns 1 | . . . . . 1 . . . Interference 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . 1 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 Heat Transferred 2080 | . . . . . . . . 2080 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 313 | . 224 4 . 73 313 155 35 163 Initial 24 | . . 4 . . 24 20 . . Average 42 | . 46 2 . 18 52 42 7 34 Maximum Alert Level 1 | . 1 . . . 1 . . . Low Security (%) 99 | . 98 100 . 100 98 100 100 100 Level 1 . | . 1 . . . 1 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . . . . . 3 11 . 4 Investigation 6 | . . . . . 2 4 . . Extermination 6 | . . . . . . 4 . 2 Reinforcement 4 | . . . . . 1 1 . 2 Assault . | . . . . . . . . . Garrison 2 | . . . . . . 2 . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 6 | . 2 . . . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . 32 . . 2 59 35 6 10 Peak Tracking Total 6 | . 5 . . 2 6 3 4 3 Tactical Retreats 9 | . 2 . . . 6 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 11 | . 1 . . . 4 5 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 2 | . 2 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . 3 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled 4 | . . . . . 3 . . 1 Max in Single Turn 1 | . . . . . 1 . . 1 Garrison Access 3 | . . . . . 1 2 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 39 | . 9 . 5 . 15 9 . 1 Terminals 24 | . 8 . . . 10 5 . 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 2 1 . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 3 | . . . . . 2 1 . . Garrison Access 3 | . . . . . 1 2 . . Total Hacks 151 | . 24 . 50 . 52 23 . 2 Successful 109 | . 15 . 50 . 35 9 . . Failed 42 | . 9 . . . 17 14 . 2 Catastrophic 4 | . 1 . . . 2 . . 1 Database Lockouts . | . . . . . . . . . Manual 57 | . 9 . 1 . 33 14 . . Terminals 80 | . 23 . . . 41 14 . 2 Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . 4 2 . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 9 | . . . . . 6 3 . . Garrison Access 5 | . . . . . 1 4 . . Terminal Hacks 83 | . 14 . 50 . 17 2 . . Record 49 | . . . 49 . . . . . Part Schematic 5 | . . . . . 5 . . . Robot Analysis 3 | . 2 . . . 1 . . . Prototype ID Bank 9 | . 7 . . . 1 1 . . Branch Access Points 2 | . 1 . . . 1 . . . Terminal Index 2 | . 1 . . . 1 . . . Repair Station Index 1 | . . . . . 1 . . . Scanalyzer Index 1 | . . . . . 1 . . . Unreport Threat 6 | . 2 . . . 3 1 . . Disarm Traps 1 | . 1 . . . . . . . Security Status 1 | . . . . . 1 . . . Patrol Status 1 | . . . . . 1 . . . Transport Status 1 | . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 2 . . Scan Component 3 | . . . . . 2 1 . . Repair 3 | . . . . . 2 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 6 | . . . . . 6 . . . Insert Component 3 | . . . . . 3 . . . Analyze 3 | . . . . . 3 . . . Garrison Access Hacks 3 | . . . . . 1 2 . . Seal Access 3 | . . . . . 1 2 . . Unauthorized Hacks 10 | . . . . . 7 3 . . Terminals 10 | . . . . . 7 3 . . Assimilate 5 | . . . . . 3 2 . . Botnet 4 | . . . . . 3 1 . . Operators 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 7 . . . 14 8 . 1 Full Trace Events 4 | . . . . . 1 3 . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . . . . 8 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . 2 1 . . Time 108 | . . . . . 70 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies 4 | . . . . 3 1 . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 24 | . . . . 13 11 . . . Total Damage 281 | . . . . 155 126 . . . Kills 2 | . . . . 1 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 3 | . 2 . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 14471 | . 2143 630 369 546 5153 4022 168 1440 Spaces Moved 7824 | 1 1551 602 367 489 2191 1892 127 604 Core 237 | . . . . . . . 82 155 Treads 3491 | . . . . . 1554 1892 45 . Legs 1054 | 1 761 . . . . . . 292 Wheels 2902 | . 790 602 367 489 637 . . 17 Hover 140 | . . . . . . . . 140 Flight . | . . . . . . . . . Fastest Speed 48 | 120 100 100 100 100 100 165 50 48 Average Speed 146 | 120 123 100 100 100 161 167 96 208 Slowest Speed 750 | 120 180 100 100 100 220 190 750 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 62 | 2 100 71 62 91 99 40 80 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 17 | . . . . . 8 . . 9 Terrain Destroyed 398 | . . . . . 111 112 67 108 Melee 8 | . . . . . 8 . . . Projectile 4 | . . . . . . . . 4 AOE 386 | . . . . . 103 112 67 104 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 10355 | . 1700 630 369 540 3634 2606 143 733 Wait 2012 | . 56 29 . 49 1200 582 . 96 Move 7817 | . 1550 601 366 488 2190 1892 126 604 Hop . | . . . . . . . . . Pick Up 73 | . 17 . 1 . 42 11 . 2 Fast Attach 40 | . 4 . . . 12 9 1 14 Attach 7 | . . . . . 3 3 . 1 Detach 4 | . 2 . . . 1 1 . . Swap 52 | . 7 . . . 27 14 3 1 Drop 96 | . 14 . 2 . 56 21 1 2 Fire 239 | . 50 . . 3 89 72 12 13 Melee 12 | . . . . . 12 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . . 2 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 7) 879 | -10/Materials | Identified exit to Mines 1066 | -10/Materials | Discovered new exit (range 4) 1342 | -10/Materials | Discovered new exit (range 4) 2144 | -10/Materials | Entered Mines 2148 | -10/Mines | Learned Materials interactive machine intel 2165 | -10/Mines | Discovered new exit (range 11) 2481 | -10/Mines | Discovered new exit (range 5) 2767 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2768 | -10/Mines | Discovered new exit (range 5) 2774 | -10/Mines | Entered Exiles 2789 | -10/Exiles | Discovered new exit (range 15) 2807 | -10/Exiles | Met 8R-AWN 2824 | -10/Exiles | Met EX-HEX 2874 | -10/Exiles | Met EX-BIN 2907 | -10/Exiles | Met EX-DEC 2911 | -10/Exiles | Learned location of Zion (-7) 2962 | -10/Exiles | Aligned with FarCom system 2963 | -10/Exiles | Given EX-Vault access code 3020 | -10/Exiles | Opened EX-Vault 3036 | -10/Exiles | Found YOLO Cannon 3059 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3133 | -10/Exiles | Discovered new exit (range 10) 3143 | -10/Exiles | Left Exiles lab with YOLO Cannon 3143 | -10/Exiles | Entered Mines 3145 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3205 | -9/Mines | Discovered new exit (range 12) 3209 | -9/Mines | Learned location of 1 exit from Materials 3542 | -9/Mines | Discovered new exit (range 7) 3573 | -9/Mines | Learned Materials emergency access door positions 3689 | -9/Mines | Entered Materials 3689 | -8/Materials | Accompanied by 3 allies 3689 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3690 | -8/Materials | Identified exit to Factory 3692 | -8/Materials | Loaded intel: 19 interactive machine locations 4013 | -8/Materials | Crushed by falling debris 4335 | -8/Materials | Build established: Hauler-Skirmisher 4394 | -8/Materials | Repaired Arm. Wheel 4894 | -8/Materials | Discovered exit to Factory (range 8) 5009 | -8/Materials | Repaired Hrd. Medium Armor Plating 6577 | -8/Materials | Discovered exit to Factory (range 16) 7683 | -8/Materials | Build established: Hauler-Mutant 7935 | -8/Materials | Core integrity fell below 50% 7995 | -8/Materials | Build established: Hauler-Skirmisher 8842 | -8/Materials | Entered Factory 8842 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9605 | -7/Factory | Repaired Hrd. Medium Armor Plating 10120 | -7/Factory | Discovered new exit (range 14) 12119 | -7/Factory | Discovered new exit (range 15) 12864 | -7/Factory | Sucked down chute 12864 | -7/Factory | Entered Waste 12879 | -7/Waste | EMP discharged 12914 | -7/Waste | Found Powered Armor 12924 | -7/Waste | Spotted C-40 Crusher 12936 | -7/Waste | Destroyed C-40 Crusher 12941 | -7/Waste | Spotted C-40 Crusher 12944 | -7/Waste | Spotted C-40 Crusher 12966 | -7/Waste | Destroyed C-40 Crusher 12975 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12978 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12979 | -7/Waste | EMP discharged 12979 | -7/Waste | System corruption reached 10% 12981 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12983 | -7/Waste | Spotted C-40 Crusher 12983 | -7/Waste | Spotted C-40 Crusher 12984 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12987 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12990 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12996 | -7/Waste | Spotted C-40 Crusher 13016 | -7/Waste | Discovered new exit (range 15) 13021 | -7/Waste | Lost 6 parts (1p1n2u2w) 13032 | -7/Waste | Entered Factory 13281 | -7/Factory | Build established: Mutant 13896 | -7/Factory | Build established: Scavenger-Skirmisher 14158 | -7/Factory | Lost 3 parts (2n1u) 14472 | -7/Factory | Self-destructed Last Messages --------------- 14462_ U-05 Engineer lays Concrete. 14463_ System corrupted: FCS attempts to trigger Prc. Assault Rifle. 14463_ System corrupted: Prc. Assault Rifle misfires. 14463_ U-05 Engineer destroyed. 14463_ U-05 Engineer builds a Wall. 14463_ U-05 Engineer lays Concrete. 14464_ K-01 Serf cleans the Terminal. 14464_ U-05 Engineer lays Concrete. 14467_ Fabricator disabled. 14467_ Penetrated by Slug. 14467_ U-05 Engineer lays Concrete. 14467_ U-05 Engineer builds a Wall. 14467_ K-01 Serf cleans the Terminal. 14468_ U-05 Engineer builds a Wall. 14470_ U-05 Engineer lays Concrete. 14470_ Penetrated by Slug. 14470_ Gravmag System destroyed. 14471_ U-05 Engineer lays Concrete. 14471_ U-05 Engineer builds a Door. 14472_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # #" #???????????????????????????????? | | ##+#######""######??????????#????????????????????? | | "" " ##??????#???????????????????????????? | | """"""" "" " #?#??#?????????????????????????????? | | """"""" "" #?????#########????????????????????? | | """"""" "" " #?#???# #????????????????????? | | """"""" #" " ##???#?# """ #????????????????????? | | + "##?#????# """ #????????????????????? | | #####?####### """ #????????????????????? | | = #???#?# + #????????????????????? | | ###+########### # """ #??##????????????????? | | ?# # """ #????????????????????? | | ?# # """ #????????????????????? | | ?# ]] = # #????????????????????? | | ?# ]] # """ #??#?????????????????? | | ## ]] # """ #??? ????????????????? | | # # ! """ #????????????????????? | | # # ##???????????????????? | | # + "#????????????????????? | | # T#????????????????????? | | # " "#????????????????????? | | # """"""" # #????????????????????? | | # """"""" t###+;########""" """?????????? | | # """"""" |%u u ko k ????????? | | # """"""" ! u ?????????? | | # @ """ ""????????????? | | + ! """ ??????????????? | | # """ ??????????????? | | # ##########+##### ?????????????? | | # #??????????????# ^""" "??????w??????? | | # #?? ?? ????????# """ ""????????????? | | # #???? ?? ??????# """???????????????? | | # #??????????????+ ???????????????? | | # #????????????? # ??????????????? | | # #????????????? # u "F""??????????????? | | # #?????????? ? ?### #### "??????????????? | | # #????????????"???# ???? ????????????????? | | # #?? ?????????????# ???? ????????????????? | | # #??? ????????????? ????? h ????????????????? | | # #????????????????? ????????????????????????? | | + #????????????????? ????????????????????????? | | # #??????????????????????????????????????????? | | # #????#?????????????????????????????????????? | | # #?????#????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ?????????????????????????????????????? | | #######????????????????????????????????????? | | " ???????????????????????????????????????? | | # " ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Hcp. Matter Pod | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaPotentialBroadsword Manual? 0 Play Time 01:57:29 Cumulative 91.7 hours Start 2021.05.10 @ 16:48:47 End 2021.05.10 @ 19:50:56 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 55 Rogue 34 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 098977e1-dd35-4d69-9032-1f8a65fa4e2c