Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.09 @ 02:52:19 Player: Wer1in Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1431) 1431 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 3751 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 40/100 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Recoil Stabilizer Improved Light Armor Plating EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved ECM Suite Improved Shield Generator Hacking Suite > --- WEAPON ----------- Shock Rifle Gauss Rifle EMP Blaster > --- INVENTORY -------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Recoil Stabilizer Improved Light Armor Plating Particle Cannon EMP Blaster Rocket Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Minigun Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 1 . Weapon 1 | . . . . 1 . Parts Attached 61 | 8 10 . 10 22 11 Power 6 | 2 1 . 1 1 1 Engine 5 | 2 1 . 1 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 1 . 3 4 4 Treads . | . . . . . . Leg 14 | 2 1 . 3 4 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 . 2 8 2 Device 9 | . 1 . 1 6 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 26 | 3 6 . 4 9 4 Energy Gun 6 | 2 1 . 1 1 1 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 6 | 1 1 . 1 2 1 Ballistic Cannon . | . . . . . . Launcher 10 | . 4 . 1 4 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . . 2 7 12 Power 3 | . . . . 1 2 Propulsion 5 | . . . . 1 4 Utility 5 | . . . . 2 3 Weapon 8 | . . . 2 3 3 Highest Loss Streak 7 | . . . 1 7 6 Average Slot Usage (%) 93 | . 95 100 86 97 69 Engine 10 | . 13 14 10 8 4 Leg 21 | . 27 28 22 17 16 Device 19 | . 10 14 22 26 18 Storage 11 | . 14 14 11 9 9 Protection 3 | . . . . 9 . Energy Gun 1 | . 2 . 3 . 1 Energy Cannon 1 | . . . . 3 2 Ballistic Gun 4 | . 2 . 5 6 . Launcher 14 | . 22 28 . 12 7 Slashing Weapon 3 | . . . 11 2 . Naked Turns . | . . . . . . Heaviest Build 34 | 13 20 20 21 34 34 Greatest Support 34 | 20 20 20 25 34 30 Greatest Overweight (x) 4 | 4 1 . 1 2 1 Average Overweight (x) . | 2 . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 Most Carried 8 | 5 7 7 7 8 8 Average Carried 5 | 3 4 6 5 5 7 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 8 | 3 5 7 7 8 4 Class Distribution -------------------- 91% | Mutant 8% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 1354 | 259 142 91 275 554 33 Remotely . | . . . . . . Salvage Created 1682 | 132 374 98 287 666 125 Parts 92 | 8 26 7 19 25 7 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 4 | . 2 . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 31 | . 6 4 8 10 3 Melee 2 | . . . 2 . . Guns 5 | . . . 2 3 . AOE 22 | . 6 4 4 5 3 Classes Destroyed 10 | 2 5 . 2 1 . Worker 5 | 2 3 . . . . Builder 3 | . 1 . 1 1 . Hauler 1 | . . . 1 . . Recycler 4 | 1 2 . 1 . . Mechanic 2 | . 1 1 . . . Operator 1 | . 1 . . . . Watcher 4 | . 2 . . 2 . Swarmer 4 | . . . 4 . . Grunt 25 | . 6 4 4 9 2 Sentry 2 | . . . . 1 1 Best Kill Streak 7 | 2 5 3 7 4 3 Combat Bots Only 5 | . 2 2 5 3 3 Max Kills in Single Turn 4 | 1 4 3 3 1 3 Gunslinging . | . . . . . . Exploded 3 | . 2 2 2 1 3 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 2934 | . 97 103 289 1160 1285 Core 661 | . . 29 70 132 430 Absorbed by Shields 79 | . . . . 35 44 Core Remaining (%) 90 | 100 . 88 82 . . Volleys Fired 87 | 9 13 5 15 42 3 Largest 3 | 2 2 2 1 2 3 Hottest 146 | 70 66 66 40 68 146 Shots Fired 134 | 18 26 10 15 59 6 Gun 65 | 18 6 . 10 27 4 Cannon 9 | . . . . 8 1 Launcher 60 | . 20 10 5 24 1 Special . | . . . . . . Kinetic 44 | 9 3 . 3 27 2 Thermal 18 | 9 . . . 8 1 Explosive 41 | . 20 10 5 6 . Electromagnetic 31 | . 3 . 7 18 3 Robot Hit Streak 11 | 1 3 2 7 9 11 Robot Miss Streak 5 | 4 5 2 1 3 1 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 63 | 6 6 4 11 32 4 Core Hits 84 | 4 22 8 14 27 9 Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks 2 | . . . 2 . . Impact . | . . . . . . Slashing 2 | . . . 2 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4534 | 103 1187 515 592 1495 642 Guns 612 | 103 64 . 112 259 74 Cannons 61 | . . . . 40 21 Explosions 3813 | . 1123 513 435 1196 546 Melee 45 | . . . 45 . . Ramming 3 | . . 2 . . 1 Kinetic 415 | 54 38 . 22 259 42 Thermal 193 | 49 . . . 123 21 Explosive 2916 | . 1123 513 435 373 472 Electromagnetic 962 | . 26 . 90 740 106 Impact . | . . . . . . Slashing 45 | . . . 45 . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 5 | . . . . 5 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Targeting Errors 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 103 | . 72 4 14 13 . Projectiles . | . . . . . . Explosions 103 | . 72 4 14 13 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 245 | . . . 81 103 61 Shots 9 | . . . 3 5 1 Rammed 1 | . . . . . 1 Targets Rammed 2 | . . 1 . . 1 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 100 | 27 36 39 21 100 80 Average Temperature 18 | 10 9 18 10 20 52 Received Heat Transfer 1104 | . 54 60 84 447 459 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried 8 | . . . . 8 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 409 | 148 . . . 224 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 371 | 15 324 222 353 371 208 Average Influence 197 | 6 188 188 223 251 118 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 47 | 100 40 60 47 26 96 Level 1 52 | . 59 39 52 73 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 2 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 . 1 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 8 | . 2 . 3 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 14 9 11 21 9 Peak Tracking Total 9 | . 4 3 4 8 9 Tactical Retreats 7 | . 1 . . 6 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 10 | . 2 . . 6 2 Max in Single Turn 2 | . 1 . . 2 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 11 | . 5 . 3 2 1 Terminals 10 | . 4 . 3 2 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 12 . 8 6 3 Successful 19 | . 7 . 7 3 2 Failed 10 | . 5 . 1 3 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 27 | . 10 . 8 6 3 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 6 . 7 3 2 Prototype ID Bank 1 | . . . . 1 . Emergency Access Points 4 | . 2 . 2 . . Alert Level 2 | . 1 . 1 . . Locate Traps 3 | . 1 . . 1 1 Security Status 1 | . 1 . . . . Surveillance Status 1 | . . . 1 . . Recall Investigation 2 | . . . 2 . . Zone Layout 4 | . 1 . 1 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 2 1 1 Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 5 | . . 5 . . . Total Damage 64 | . . 64 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 1824 | 155 372 205 331 649 112 Spaces Moved 1048 | 61 256 155 206 314 56 Core 39 | 39 . . . . . Treads . | . . . . . . Legs 1009 | 22 256 155 206 314 56 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 131 | 181 120 120 120 144 132 Slowest Speed 250 | 250 150 120 150 180 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 59 21 27 31 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 8 | . 8 . . . . Terrain Destroyed 244 | . 95 73 39 26 11 Melee . | . . . . . . Projectile . | . . . . . . AOE 244 | . 95 73 39 26 11 Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 1356 | 86 292 164 271 457 86 Wait 89 | . . . 27 49 13 Move 1043 | 60 255 154 205 313 56 Hop . | . . . . . . Pick Up 51 | 9 10 3 8 19 2 Fast Attach 2 | . 1 . . 1 . Attach 36 | 6 3 . 6 15 6 Detach 1 | . . . . 1 . Swap 23 | 2 6 . 4 6 5 Drop 20 | . 4 1 4 11 . Fire 87 | 9 13 5 15 42 3 Melee 2 | . . . 2 . . Ram . | . . . . . . Kick 2 | . . 1 . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 15) 528 | -10/Materials | Entered Mines 588 | -10/Mines | Met a Derelict testing a Signal Generator 589 | -10/Mines | Discovered new exit (range 15) 603 | -10/Mines | Found Signal Generator 733 | -10/Mines | Entered Materials 733 | -9/Materials | Evolved 2 slots: Utility x2 998 | -9/Materials | Discovered new exit (range 15) 1064 | -9/Materials | Entered another Materials area 1064 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1239 | -8/Materials | Lost 7 parts (1p1n2u3w) 1624 | -8/Materials | Discovered new exit (range 11) 1713 | -8/Materials | Entered Storage 1802 | -8/Storage | Lost 6 parts (1p1n2u2w) 1808 | -8/Storage | Core integrity fell below 50% 1820 | -8/Storage | Core integrity fell below 20% 1825 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01813_ U-05 Engineer builds a Wall. 01813_ U-05 Engineer lays Concrete. 01813_ Imp. ECM Suite destroyed. 01814_ Acquired Aluminum Leg. 01814_ U-05 Engineer lays Concrete. 01815_ Aluminum Leg destroyed. 01815_ U-05 Engineer lays Concrete. 01816_ K-01 Serf cleans the Compression Vault. 01816_ U-05 Engineer lays Concrete. 01818_ Acquired Lgt. Nuclear Core. 01818_ U-05 Engineer lays Concrete. 01820_ Aluminum Leg destroyed. 01820_ K-01 Serf collects debris. 01821_ U-05 Engineer lays Concrete. 01822_ Acquired 33 matter. 01822_ U-05 Engineer lays Concrete. 01823_ Lgt. Nuclear Core destroyed. 01823_ U-05 Engineer lays Concrete. 01824_ K-01 Serf cleans the Compression Vault. 01825_ U-05 Engineer lays Concrete. 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