Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.15 @ 05:11:42 Player: Lucyna Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (640) 640 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-136) -136 TOTAL SCORE: 2699 Bonus ------- Friendly Fire -136 Cogmind --------- Core Integrity 136/550 Matter 198/300 Energy 9/100 System Corruption 0% Temperature Cool (8) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Shield Generator > --- WEAPON (4) ------- Medium Laser Light Assault Rifle > --- INVENTORY (15) --- Deuterium Engine Disposable Heat Sink Large Battery (200) Large Battery (200) Visual Processing Unit Improved Trap Extractor (0/6) Backup Laser I Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Hover Unit > --- UTILITY ---------- Large Storage Unit Improved Trap Extractor > --- WEAPON ----------- Light EM Pulse Cannon Gauss Cannon Gauss Cannon Grenade Launcher > --- INVENTORY -------- Disposable Heat Sink Large Storage Unit Large Storage Unit Large Battery Large Battery Signal Interpreter Weapon Shielding Medium Laser Light Assault Rifle [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Improved Trap Extractor Storage Large Storage Unit Processor Signal Interpreter Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 2 | . . . . . 2 Parts Attached 35 | . 8 . 4 7 16 Power 3 | . 1 . 2 . . Engine 3 | . 1 . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . 2 . . 2 2 Treads 1 | . . . . 1 . Leg 1 | . . . . . 1 Wheel 3 | . 2 . . . 1 Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 10 | . 3 . 2 2 3 Device 3 | . 1 . . 1 1 Storage 6 | . 2 . 2 1 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | . 2 . . 3 11 Energy Gun 2 | . 1 . . . 1 Energy Cannon 5 | . . . . 1 4 Ballistic Gun 5 | . 1 . . . 4 Ballistic Cannon 2 | . . . . 1 1 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 6 | . . . . . 6 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 82 100 91 99 67 Engine 9 | . 11 14 6 14 6 Treads 4 | . . . . 8 6 Wheel 13 | . 23 28 28 12 2 Hover 4 | . . . . 7 6 Device 4 | . 10 14 . 4 3 Storage 17 | . 12 14 27 23 9 Processor 1 | . . . . . 5 Energy Gun 5 | . 11 14 14 1 1 Energy Cannon 1 | . . . . . 5 Ballistic Gun 6 | . 11 14 14 . 5 Ballistic Cannon 6 | . . . . 12 7 Launcher 5 | . . . . 12 4 Peak Build Rating 21 | . 8 8 8 15 21 Average Rating 11 | . 6 8 6 13 14 On Entrance 6 | . . 8 8 8 15 Naked Turns 26 | . 26 . . . . Heaviest Build 47 | . 28 12 31 36 47 Greatest Support 26 | 3 26 26 26 26 10 Greatest Overweight (x) 11 | . 6 . 1 5 11 Average Overweight (x) 1 | . . . . 2 3 Largest Inventory Capacity 15 | 5 15 5 15 15 15 Average Capacity 14 | 5 13 5 14 14 14 Most Carried 15 | 5 5 4 10 15 13 Average Carried 8 | 3 1 4 7 12 9 Final Capacity 15 | 5 5 5 15 15 15 Final Carried 9 | 5 4 4 9 9 7 Class Distribution -------------------- 63% | Mutant 17% | Derelict-Mutant 16% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Derelict-Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 873 | 119 108 . . 338 308 Remotely . | . . . . . . Salvage Created 597 | . 108 . . 136 353 Parts 42 | . 9 . . 10 23 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 16 | . 3 . . 4 9 Guns 5 | . 3 . . . 2 Cannons 11 | . . . . 4 7 Classes Destroyed 5 | . 1 . . 2 2 Worker 4 | . . . . 3 1 Builder 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 3 | . . . . 1 2 Grunt 13 | . 3 . . 3 7 Thug 1 | . . . . . 1 Best Kill Streak 3 | . 3 . . 3 2 Combat Bots Only 3 | . 3 . . 3 2 Max Kills in Single Turn 3 | . 1 . . 3 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 174 | . 16 . . 8 150 Missed 39 | . 4 . . 5 30 Damage Taken 1524 | . 100 . . 49 1375 Core 440 | . 16 . . 10 414 Absorbed by Shields 12 | . . . . . 12 Ignored by Resistances 426 | . 29 . . 15 382 Core Remaining (%) 94 | 100 . . . 89 . Volleys Fired 57 | . 10 . . 7 40 Largest 4 | . 2 . . 2 4 Hottest 161 | . 70 . . 78 161 Shots Fired 125 | . 20 . . 12 93 Gun 56 | . 20 . . . 36 Cannon 57 | . . . . 7 50 Launcher 12 | . . . . 5 7 Special . | . . . . . . Kinetic 65 | . 10 . . 7 48 Thermal 38 | . 10 . . . 28 Explosive 12 | . . . . 5 7 Electromagnetic 10 | . . . . . 10 Robot Hit Streak 15 | . 15 . . 4 10 Robot Miss Streak 4 | . . . . 1 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 75 | . 15 . . 6 54 Core Hits 40 | . 6 . . 9 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 . . 2 3 Burn 2 | . 1 . . . 1 Blast 3 | . . . . 2 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1863 | . 166 . . 401 1296 Guns 467 | . 166 . . . 301 Cannons 903 | . . . . 134 769 Explosions 492 | . . . . 267 225 Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 793 | . 77 . . 134 582 Thermal 422 | . 89 . . . 333 Explosive 492 | . . . . 267 225 Electromagnetic 155 | . . . . . 155 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 43 | . . . . . 43 Projectiles 43 | . . . . . 43 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . . . . . 7 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary 2 | . . . . . 2 Self-Inflicted Damage 28 | . . . . . 28 Shots 2 | . . . . . 2 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 784 | . 94 . . 48 784 Average Temperature 209 | . 42 . . 21 273 Received Heat Transfer 1011 | . 72 . . 21 918 Effects 15 | . . . . . 15 Shutdowns 1 | . . . . . 1 Interference 6 | . . . . . 6 Matter Decay 4 | . . . . . 4 Short Circuit 2 | . . . . . 2 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1147 | . 333 . . . 814 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 192 | . 70 23 . 104 192 Initial 25 | . . 23 . . 25 Average 59 | . 13 23 . 50 86 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . . 4 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 3 . . 5 18 Peak Tracking Total 5 | . 3 . . 3 5 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 7 | . 1 . 2 1 3 Terminals 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 2 . 4 1 12 Successful 13 | . . . 4 1 8 Failed 6 | . 2 . . . 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 9 | . 2 . . . 7 Fabricators . | . . . . . . Repair Stations 5 | . . . . . 5 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . . 4 1 4 Record 4 | . . . 4 . . Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . . . 1 . Unreport Threat 1 | . . . . . 1 Dispatch Records 1 | . . . . . 1 Surveillance Status 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . . 3 Full Trace Events 3 | . . . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 70 | . . . . . 70 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2055 | 23 243 43 416 623 707 Spaces Moved 1208 | 36 209 48 379 307 229 Core 94 | 36 55 . . . 3 Treads 24 | . . . . 24 . Legs 48 | . . . . . 48 Wheels 889 | . 154 48 379 199 109 Hover 153 | . . . . 84 69 Flight . | . . . . . . Fastest Speed 50 | 50 50 90 90 105 125 Average Speed 148 | 50 95 90 104 188 246 Slowest Speed 600 | 50 350 90 105 380 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 25 15 69 59 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 73 | . . . . 35 38 Melee . | . . . . . . Projectile 8 | . . . . 2 6 AOE 65 | . . . . 33 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1370 | 40 231 47 401 345 306 Wait . | . . . . . . Move 1203 | 35 208 47 378 306 229 Hop . | . . . . . . Pick Up 46 | 5 5 . 8 17 11 Fast Attach 2 | . 1 . . . 1 Attach 21 | . 6 . 3 3 9 Detach 8 | . . . 2 1 5 Swap 12 | . 1 . 1 4 6 Drop 14 | . . . 3 7 4 Fire 57 | . 10 . . 7 40 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 6 | . . . 6 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Met 8R-AWN 134 | -10/Materials | Discovered new exit (range 15) 267 | -10/Materials | Entered Mines 268 | -10/Mines | Followed 8R-AWN into the Mines 306 | -10/Mines | Discovered new exit (range 5) 310 | -10/Mines | Entered Exiles 314 | -10/Exiles | Build established: Mutant 344 | -10/Exiles | Welcomed by 8R-AWN 365 | -10/Exiles | Met EX-HEX 437 | -10/Exiles | Met EX-DEC 548 | -10/Exiles | Met EX-BIN 714 | -10/Exiles | Discovered new exit (range 12) 726 | -10/Exiles | Entered Mines 745 | -9/Mines | Discovered new exit (range 16) 761 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 764 | -9/Mines | Found DCF Scrap (13 items) 855 | -9/Mines | Learned Materials stockpile data 1311 | -9/Mines | Discovered new exit (range 11) 1349 | -9/Mines | Entered Materials 1349 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1435 | -8/Materials | Build established: Derelict-Mutant 1550 | -8/Materials | Repaired Gauss Cannon 1639 | -8/Materials | Met 7R-MNS 1765 | -8/Materials | Discovered new exit (range 8) 1770 | -8/Materials | Identified exit to Factory 1773 | -8/Materials | Build established: Derelict-Gunner 1899 | -8/Materials | Core integrity fell below 50% 1919 | -8/Materials | Lost 5 parts (2n3w) 2056 | -8/Materials | Self-destructed Last Messages --------------- 01980_ K-01 Serf collects debris. 02001_ K-01 Serf cleans the Neutrino Reactor. 02005_ K-01 Serf collects debris. 02006_ Acquired Deuterium Engine. 02008_ K-01 Serf collects debris. 02020_ Dropped Broken Wheel. 02021_ Dropped Broken Lgt. Ion Engine. 02021_ Dropped Broken Lgt. EM Pulse Cannon. 02022_ K-01 Serf collects debris. 02022_ Dropped Adv. Beam Cannon. 02025_ K-01 Serf cleans the Neutrino Reactor. 02030_ C-30 ARC bursts open, deploying its payload. 02030_ S-10 Pest unfolds itself. 02030_ K-01 Serf collects debris. 02031_ S-10 Pest destroyed. 02031_ K-01 Serf collects debris. 02046_ Discarded Signal Interpreter. 02048_ K-01 Serf collects debris. 02055_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? = ?????????????????????? | | ????????????????????????#=%*#????????????????????? | | ????????????????????????#"% #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ??????????????????????### #????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ?????????????############ Y#????????????????????? | | ?????????????# #########????????????? | | ?????????????# # #????????????? | | ?????????????# # """ #????????????? | | ?????????????# """ """ # """ #????????????? | | ?????????????# """ +*""" #????????????? | | ??????????????# """ """ #=] #????????????? | | ??????????????# s@s #] #????????????? | | ??????????????# s ############????????? | | ??????????????# #????????? | | ??????????????# k < #????????? | | ??????????????+ ######## t #????????? | | ??????????????# ???????###########+#####???????? | | ??????????????# ????????????#### #???????? | | ??????????????# ????????????????# """ #???????? | | ??????????????#?????????????????# """ #???????? | | ????????????????????????????????# """ #???????? | | ????????????????????????????????# #???????? | | ????????????????????????????????# """ #???????? | | ????????????????????????????????# """ #???????? | | ????????????????????????????????# """ #???????? | | ????????????????????????????????# #???????? | | ????????????????????????????????######+###???????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????######??# #?????????? | | ???????????????????###??????## T #### #?????????? | | ???????????????????# ????? # # #?????????? | | ???????????????????# "?????" # # #?????????? | | ???????????????????# """"""" # # #?????????? | | ???????????????????# """"""" # # #?????????? | | ???????######??????# """"""" # # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 10 Energy Capacity 325 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Oops Tourist Challenges ------------ None Game ------ Seed TrackerSurgeNetwork Manual? 0 Play Time 00:23:45 Cumulative 6.0 hours Start 2024.10.03 @ 10:03:04 End 2024.10.15 @ 05:11:42 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6fae872-0f28-487a-8b67-3ddb491534bc