Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 04:25:58 Player: quak Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (771) 771 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 2556 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 60/250 Matter 266/300 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Walking (400) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Heavy EM Pulse Gun Light Cannon > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Experimental Sensor Array Seismic Detector Seismic Detector 0b10 Alert Chip Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Small Laser Small Laser Particle Gun Light Assault Rifle EMP Blaster Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Light Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Experimental Sensor Array Seismic Detector Seismic Detector Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Small Laser Small Laser Particle Gun Light Assault Rifle EMP Blaster Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Field Lobotomy Kit [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | 7 9 9 . . Power 5 | 1 3 1 . . Engine 5 | 1 3 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 3 . . Treads 3 | 2 . 1 . . Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 2 3 . . Device 3 | 1 . 2 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 8 | 2 4 2 . . Energy Gun 3 | . 2 1 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 9 | . 2 7 . . Power 1 | . . 1 . . Propulsion 3 | . . 3 . . Utility 2 | . . 2 . . Weapon 3 | . 2 1 . . Highest Loss Streak 2 | . 1 2 . . To Critical Strikes . | . . . . . Average Backups 15 | 2 10 18 23 24 Power 2 | . 2 1 3 3 Propulsion . | . . . 2 2 Utility 4 | . 3 4 5 6 Weapon 8 | . 3 12 13 13 Tool/Special . | . . . . . Unused Backups 22 | . 3 1 1 17 Power 4 | . 1 . . 3 Propulsion 4 | . 1 1 . 2 Utility 3 | . . . . 3 Weapon 10 | . 1 . . 9 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 98 | . 99 94 100 100 Engine 13 | . 14 13 14 14 Treads 14 | . 28 10 . . Leg 11 | . . 13 28 28 Device 7 | . 4 7 14 14 Storage 14 | . 14 14 14 14 Protection 6 | . 9 6 . . Energy Gun 8 | . 7 6 14 14 Ballistic Gun 9 | . 16 7 . . Ballistic Cannon 10 | . 4 14 14 14 Peak Build Rating 15 | 7 11 14 15 15 Average Rating 11 | 5 9 11 14 15 On Entrance 9 | . 7 11 14 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 96 | 13 96 96 94 94 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 30 | . 2 30 4 4 Average Overweight (x) 2 | . 1 3 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 20 25 25 25 Most Carried 24 | 5 20 23 24 24 Average Carried 15 | 2 10 18 23 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 24 | 4 20 23 24 24 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 999 | 276 486 237 . . Remotely . | . . . . . Salvage Created 991 | 69 549 373 . . Parts 69 | 11 38 20 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 27 | . 15 12 . . Guns 15 | . 13 2 . . Cannons 12 | . 2 10 . . Classes Destroyed 6 | 1 5 . . . Tunneler 4 | 3 1 . . . Hauler 2 | . 2 . . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 13 | . 9 4 . . Grunt 14 | . 6 8 . . Best Kill Streak 4 | 3 4 4 . . Combat Bots Only 4 | . 4 4 . . Max Kills in Single Turn 2 | 1 2 1 . . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 180 | . 87 88 . 5 Missed 40 | . 18 19 . 3 Hits 140 | . 69 69 . 2 Melee 1 | . . . . 1 Projectile 139 | . 69 69 . 1 Critical Strikes 2 | . 1 1 . . Damage Taken 1418 | . 634 729 . 55 Core 190 | . 49 86 . 55 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 92 | 7 50 35 . . Largest 2 | 2 2 2 . . Hottest 95 | 40 85 95 . . Shots Fired 169 | 14 95 60 . . Gun 128 | 14 89 25 . . Cannon 41 | . 6 35 . . Launcher . | . . . . . Special . | . . . . . Kinetic 142 | 14 84 44 . . Thermal 23 | . 11 12 . . Explosive . | . . . . . Electromagnetic 4 | . . 4 . . Robot Hit Streak 18 | 5 18 15 . . Robot Miss Streak 5 | 1 3 5 . . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 110 | 10 65 35 . . Core Hits 50 | 3 29 18 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 2 | 1 . 1 . . Burn 1 | . . 1 . . Destroy 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1572 | 122 883 567 . . Guns 1086 | 122 771 193 . . Cannons 486 | . 112 374 . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1251 | 122 721 408 . . Thermal 272 | . 162 110 . . Explosive . | . . . . . Electromagnetic 49 | . . 49 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 3 Average Corruption 2 | . 2 3 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 65 | . 23 26 15 1 Message Errors 12 | . 2 8 2 . Matter Fused 13 | . 5 4 3 1 Heat Flow Errors 12 | . 3 6 3 . Energy Discharges 9 | . 2 3 4 . Data Loss (minor) 12 | . 7 3 2 . Data Loss (major) 2 | . 2 . . . Misfires 1 | . 1 . . . Alerts 3 | . 1 1 1 . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 5 | . 5 . . . Projectiles 5 | . 5 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . 2 3 . . Impact . | . . . . . Kinetic 5 | . 2 3 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 333 | . 254 333 175 . Average Temperature 105 | . 94 116 72 . Received Heat Transfer 438 | . 159 279 . . Effects 3 | . 1 2 . . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 2 . . Heat Transferred 703 | . 370 333 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 191 | 10 191 131 . . Initial 1 | . . 1 . . Average 48 | 1 71 26 . . Influence Increases 911 | 15 513 383 . . Destroy 0b10 Robot/C 560 | . 300 260 . . Destroy 0b10 Robot/NC 45 | 15 30 . . . Destroy Leader 118 | . 58 60 . . Allied During Kill 3 | . . 3 . . Successful Hack 19 | . 19 . . . Disable Machine 30 | . . 30 . . Destroy Structure 1 | . 1 . . . Lose Combat Pursuer 135 | . 105 30 . . Influence Decreases 911 | 15 508 388 . . Entered New Map 4 | . . 4 . . Time Decay 807 | 15 488 304 . . Lost Part 80 | . 20 60 . . Lost Ally 20 | . . 20 . . Squads Dispatched 2 | . 1 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 29 14 . 8 Peak Tracking Total 8 | . 4 4 . 8 Tactical Retreats 7 | . 5 1 . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 10 | . 9 . 1 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 23 . 1 . Successful 12 | . 11 . 1 . Failed 12 | . 12 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 18 | . 17 . 1 . Terminals 22 | . 22 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 7 . 1 . Robot Analysis 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Locate Traps 2 | . 2 . . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Assimilate 1 | . 1 . . . Botnet 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 8 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 4 | . . 1 . 3 Largest Group 3 | . . 1 . 3 Highest-Rated Group 40 | . . 31 . 40 Highest-Rated Ally 31 | . . 31 . 16 Total Orders . | . . . . . Ally Attacks 22 | . . 9 . 13 Total Damage 262 | . . 146 . 116 Kills 3 | . . 1 . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 602 | 2 600 . . . Seismic 602 | 2 600 . . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 4246 | 115 1712 1387 999 33 Spaces Moved 1187 | 55 561 313 250 8 Core 9 | 7 . 2 . . Treads 760 | 48 561 151 . . Legs 418 | . . 160 250 8 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 320 400 400 Average Speed 323 | 146 258 406 400 400 Slowest Speed 1550 | 160 320 1550 400 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 94 71 61 7 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1431 | 73 728 369 252 9 Wait 75 | . 70 4 . 1 Move 1183 | 54 560 312 249 8 Hop . | . . . . . Pick Up 38 | 5 23 8 2 . Fast Attach 10 | 6 2 2 . . Attach 8 | 1 2 5 . . Detach 1 | . 1 . . . Swap 14 | . 12 2 . . Drop 10 | . 8 1 1 . Fire 92 | 7 50 35 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 9) 661 | -10/Materials | Identified exit to Mines 789 | -10/Materials | Discovered new exit (range 16) 1340 | -10/Materials | Discovered new exit (range 10) 1343 | -10/Materials | Discovered new exit (range 16) 1828 | -10/Materials | Entered Mines 1841 | -10/Mines | Discovered new exit (range 11) 2044 | -10/Mines | Discovered new exit (range 9) 2052 | -10/Mines | Learned location of Storage (-8) 2093 | -10/Mines | Met a Derelict testing a Signal Generator 2105 | -10/Mines | Learned 2 Materials zone layouts 2260 | -10/Mines | Discovered new exit (range 7) 2650 | -10/Mines | Learned 4 Materials zone layouts 2871 | -10/Mines | Build established: Scavenger-Mutant 2926 | -10/Mines | Core integrity fell below 50% 2977 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2985 | -10/Mines | Found Prototype Device 3199 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3199 | -10/Mines | Discovered new exit (range 5) 3215 | -10/Mines | Entered Exiles 3216 | -10/Exiles | Build established: Mutant 3275 | -10/Exiles | Discovered new exit (range 15) 3323 | -10/Exiles | Met 8R-AWN 3383 | -10/Exiles | Met EX-HEX 3487 | -10/Exiles | Met EX-BIN 3543 | -10/Exiles | Aligned with FarCom system 3547 | -10/Exiles | Given EX-Vault access code 3639 | -10/Exiles | Opened EX-Vault 3667 | -10/Exiles | Found Field Lobotomy Kit 3744 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3829 | -10/Exiles | Found 0b10 Alert Chip 4022 | -10/Exiles | Met EX-DEC 4182 | -10/Exiles | Discovered new exit (range 10) 4214 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 4214 | -10/Exiles | Entered Mines 4215 | -9/Mines | Assembled infested the area 4220 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4234 | -9/Mines | Learned location of Zion (-7) 4234 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4247 | -9/Mines | Self-destructed Last Messages --------------- group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 04226_ IT-IKW(h): "I'll hold them off! Go on ahead or try to find another way!" 04226_ HV Slug penetrates Wall. 04234_ Acquired derelict log, extracted data. World map updated: -7/Zion. 04234_ Trooper 2a: "Hello LRC-V3. What is your command?" 04234_ Mercenary 2a: "Hello LRC-V3. What is your command?" 04234_ Trooper 2b: "Hello LRC-V3. What is your command?" 04238_ as-01690 destroyed. 04240_ as-72041 destroyed. 04242_ System corrupted: Matter fused (-10). 04242_ Trooper 2b shuts down. 04245_ as-07001 suffers critical hit (Burn). 04245_ Mercenary 2a shuts down. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????##????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ?????????????????????## #???????????????????? | | ????????????????????? 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