Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 15:18:06 Player: Zish Result: Destroyed by H-61 Shepherd via exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (32) 160 Value Destroyed (1432) 1432 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5612 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 104/200 System Corruption 13% Temperature Cool (42) Movement Hovering (110) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (6) ------ Advanced Heat Sink Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- Gatling Laser Proton Cannon Coil Gun > --- INVENTORY (5) ---- Micro Nuclear Core Hacking Suite Gauss Rifle Axe Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Gatling Laser Proton Cannon Coil Gun > --- INVENTORY -------- Gravmag Array Hacking Suite Gauss Rifle Axe [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Slots Evolved 8 | . . . 4 2 . . 2 . . Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 4 | . . . 2 . . . 2 . . Weapon 1 | . . . . 1 . . . . . Parts Attached 55 | 6 2 . 7 4 . 5 14 . 17 Power 8 | 1 . . 1 1 . . 3 . 2 Engine 3 | 1 . . . . . . 1 . 1 Core 4 | . . . 1 1 . . 2 . . Reactor 1 | . . . . . . . . . 1 Propulsion 16 | 2 . . 4 1 . 2 2 . 5 Treads 3 | 2 . . 1 . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 11 | . . . 3 1 . 1 1 . 5 Flight 2 | . . . . . . 1 1 . . Utility 10 | 1 2 . . 1 . 1 2 . 3 Device 7 | . 1 . . 1 . 1 2 . 2 Storage 1 | 1 . . . . . . . . . Processor 2 | . 1 . . . . . . . 1 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 21 | 2 . . 2 1 . 2 7 . 7 Energy Gun 4 | 1 . . . . . . 1 . 2 Energy Cannon 4 | . . . . . . . 2 . 2 Ballistic Gun 7 | 1 . . . . . 1 2 . 3 Ballistic Cannon 2 | . . . 1 . . 1 . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 39 | . . . . . . 18 12 . 9 Power 7 | . . . . . . 3 3 . 1 Propulsion 11 | . . . . . . 6 2 . 3 Utility 7 | . . . . . . 3 3 . 1 Weapon 14 | . . . . . . 6 4 . 4 Highest Loss Streak 12 | . . . . . . 12 7 . 3 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | 1 2 4 4 5 7 4 . 4 1 Power . | . . 1 . . 1 . . . . Propulsion . | . . . . 1 2 1 . . . Utility . | . . 1 . . 1 . . . . Weapon 1 | 1 1 2 2 1 2 1 . 3 . Tool/Special . | . . . . . . . . . . Unused Backups 6 | 1 . . 2 . . . . . 3 Power 1 | . . . . . . . . . 1 Propulsion 2 | 1 . . 1 . . . . . . Utility 1 | . . . . . . . . . 1 Weapon 2 | . . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 69 | . 93 100 89 96 100 85 39 13 45 Engine 6 | . 14 14 9 7 7 6 3 . 2 Core 4 | . . . 9 6 7 4 5 . . Treads 9 | . 28 28 25 . . . . . . Hover 7 | . . . . 29 30 18 . . 8 Flight 1 | . . . . . . 2 3 . . Device 7 | . 4 . 8 12 15 14 5 . 3 Storage 5 | . 14 14 9 7 7 6 . . . Processor 7 | . 2 14 9 7 7 7 6 6 7 Energy Gun 4 | . 14 14 4 . . . . . 5 Ballistic Gun 6 | . 14 14 9 2 . 5 4 . 2 Ballistic Cannon 1 | . . . 3 7 7 5 . . . Launcher 1 | . . . . 7 7 2 . . . Slashing Weapon 1 | . . . . 5 7 6 . 6 . Special Melee Weapon 1 | . . . . . . . 5 . . Peak Build Rating 51 | 6 7 8 23 36 36 37 35 5 51 Average Rating 22 | 3 6 7 15 33 36 29 22 5 36 On Entrance 12 | . 6 7 8 23 36 36 2 5 5 Avg Prop Armor Cover (%) 2 | . . . . . . 2 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 39 | 14 16 14 22 28 28 30 25 3 39 Greatest Support 60 | 40 40 40 60 40 40 40 15 3 44 Greatest Overweight (x) 8 | . . . . . . 5 8 . 1 Average Overweight (x) . | . . . . . . . 2 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 7 5 5 5 Most Carried 8 | 5 4 7 7 8 7 7 4 4 5 Average Carried 3 | 2 2 5 5 5 7 4 . 4 2 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Final Carried 7 | 1 4 7 4 7 7 1 4 4 4 Class Distribution -------------------- 68% | Mutant 13% | Infiltrator-Mutant 6% | Skirmisher 4% | Scientist-Mutant 3% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Infiltrator-Mutant | -7/Waste Infiltrator-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Matter Collected 1225 | 205 61 13 78 . . 188 323 . 357 Remotely . | . . . . . . . . . . Salvage Created 1419 | . . . 193 . . 193 323 . 710 Parts 83 | . . . 19 . . 6 16 . 42 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 26 | . . . 6 . . 2 5 . 13 Melee 3 | . . . . . . . 3 . . Guns 8 | . . . 1 . . . 2 . 5 Cannons 6 | . . . 2 . . . . . 4 AOE 8 | . . . 3 . . 1 . . 4 Classes Destroyed 10 | . . . 4 . . 1 2 . 3 Worker 1 | . . . 1 . . . . . . Builder 3 | . . . . . . . . . 3 Recycler 1 | . . . . . . 1 . . . Watcher 1 | . . . . . . . . . 1 Swarmer 4 | . . . 3 . . . . . 1 Grunt 6 | . . . 1 . . . 1 . 4 Duelist 1 | . . . . . . . . . 1 Sentry 10 | . . . 2 . . 2 2 . 4 Hunter 2 | . . . . . . . 1 . 1 Programmer 3 | . . . . . . . 1 . 2 Best Kill Streak 4 | . . . 4 . . 2 2 . 3 Combat Bots Only 3 | . . . 3 . . 1 2 . 3 Max Kills in Single Turn 4 | . . . 4 . . 1 1 . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 . . 1 . . 3 Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Hostile Shots Fired 512 | . . . 30 . 2 72 191 . 217 Missed 193 | . . . 7 . 2 28 59 . 97 Hits 319 | . . . 23 . . 44 132 . 120 Melee 1 | . . . . . . . . . 1 Projectile 318 | . . . 23 . . 44 132 . 119 AOE 3 | . . . . . . 1 . . 2 Critical Strikes 4 | . . . . . . 2 . . 2 Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 4933 | . . 24 339 . . 1574 1365 . 1631 Core 1218 | . . . 52 . . 276 414 . 476 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 47 | . . . . 47 . . . . . Core Remaining (%) 87 | 100 . 100 90 . . 60 . . . Volleys Fired 79 | . 1 . 19 . . 4 14 . 41 Largest 3 | . 2 . 2 . . 2 1 . 3 Hottest 235 | . 70 . 70 . . 63 50 . 235 Shots Fired 150 | . 2 . 37 . . 8 14 . 89 Gun 107 | . 2 . 32 . . 2 14 . 57 Cannon 38 | . . . 4 . . 2 . . 32 Launcher 5 | . . . 1 . . 4 . . . Special . | . . . . . . . . . . Kinetic 54 | . 1 . 23 . . 4 8 . 18 Thermal 53 | . 1 . 13 . . . . . 39 Explosive 5 | . . . 1 . . 4 . . . Electromagnetic 38 | . . . . . . . 6 . 32 Robot Hit Streak 9 | . . . 5 . . 9 3 . 9 Robot Miss Streak 6 | . 2 . 3 . . 2 1 . 6 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 137 | . . . 26 . . 12 32 . 67 Core Hits 83 | . . . 13 . . 9 12 . 49 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . 2 . . 2 3 . . Burn 1 | . . . 1 . . . . . . Blast 2 | . . . 1 . . 1 . . . Sever 4 | . . . . . . 1 3 . . Melee Attacks 51 | . . . . 1 . 22 28 . . Impact . | . . . . . . . . . . Slashing 36 | . . . . 1 . 22 13 . . Piercing 15 | . . . . . . . 15 . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3885 | 6 . . 524 . . 563 604 . 2188 Guns 1595 | . . . 253 . . . 206 . 1136 Cannons 726 | . . . 90 . . 43 . . 593 Explosions 880 | . . . 181 . . 240 . . 459 Melee 678 | . . . . . . 280 398 . . Ramming 6 | 6 . . . . . . . . . Kinetic 730 | . . . 242 . . 43 134 . 311 Thermal 1089 | . . . 101 . . 91 . . 897 Explosive 717 | . . . 181 . . 149 . . 387 Electromagnetic 665 | . . . . . . . 72 . 593 Impact . | . . . . . . . . . . Slashing 660 | . . . . . . 280 380 . . Piercing 18 | . . . . . . . 18 . . Highest Corruption 20 | . . . 1 . 7 20 4 9 13 Average Corruption 7 | . . . 1 . 7 8 3 6 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 43 | . . . . . 2 13 4 1 23 Message Errors 9 | . . . . . . 4 1 . 4 Matter Fused 8 | . . . . . 1 1 1 1 4 Heat Flow Errors 8 | . . . . . 1 4 1 . 2 Energy Discharges 5 | . . . . . . 1 . . 4 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 2 1 . 2 Alerts 2 | . . . . . . 1 . . 1 Misdirections 2 | . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 256 | . . . . . . 238 . . 18 Projectiles 18 | . . . . . . . . . 18 Explosions 216 | . . . . . . 216 . . . Melee 22 | . . . . . . 22 . . . Knockbacks 1 | 1 . . . . . . . . . Impact 1 | 1 . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 632 | . . . . . . 512 . . 120 Shots 8 | . . . . . . 6 . . 2 Rammed 1 | 1 . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 467 | . 9 . 168 . 134 240 213 . 467 Average Temperature 98 | . 6 . 47 . 71 67 60 . 138 Received Heat Transfer 852 | . . . 162 . . 60 300 . 330 Effects 7 | . . . . . . . . . 7 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . 2 Interference 2 | . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 6 | . . . . . . 1 . . 5 Heat Transferred 2195 | . . . 370 . . 50 . . 1775 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 98 | 100 100 . 100 100 100 100 100 100 89 Level 1 1 | . . . . . . . . . 10 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 218 | . 14 . 80 20 . 148 32 10 218 Initial 10 | . . . . 3 . . . 10 . Average 24 | . . . 26 2 . 57 3 5 63 Influence Increases 1093 | . 14 . 161 37 . 257 155 . 469 Destroy 0b10 Robot/C 520 | . . . 120 . . 40 100 . 260 Destroy 0b10 Robot/NC 30 | . . . 5 . . 5 . . 20 Destroy Leader 172 | . . . 30 . . 20 40 . 82 Successful Hack 38 | . 14 . . 22 . 2 . . . Disable Machine 195 | . . . . 15 . 105 15 . 60 Destroy Structure 138 | . . . 6 . . 85 . . 47 Influence Decreases 894 | . 14 . 153 45 . 257 125 30 270 Entered New Map 25 | . . . . 5 . . . 20 . Time Decay 664 | . 14 . 153 40 . 157 80 10 210 Lost Part 205 | . . . . . . 100 45 . 60 Squads Dispatched 14 | . 1 . . . . 4 4 . 5 Investigation 4 | . 1 . . . . 2 1 . . Extermination 3 | . . . . . . 1 1 . 1 Reinforcement 3 | . . . . . . 1 1 . 1 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . . 1 . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Distress Signals 2 | . 1 . . . . . . . 1 Communications Jammed 1 | . . . . . . 1 . . . Distress Signals 1 | . . . . . . 1 . . . Times Spotted 55 | . 1 1 11 . 6 5 6 5 20 Peak Tracking Total 5 | . 1 1 3 . 5 2 2 5 5 Tactical Retreats 2 | . . . 1 . 1 . . . . ECM-based Alert Blocks 1 | . . . 1 . . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Traps Triggered 9 | . . . 1 1 . . 3 . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Machines Disabled 13 | . . . . 1 . 7 1 . 4 Max in Single Turn 6 | . . . . 1 . 6 1 . 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Machines Accessed 13 | . 3 . 1 4 . 3 1 . 1 Terminals 6 | . 3 . 1 1 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 5 | . . . . 2 . 2 . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 30 | . 6 . 3 7 . 10 2 . 2 Successful 17 | . 4 . . 5 . 6 . . 2 Failed 13 | . 2 . 3 2 . 4 2 . . Catastrophic 2 | . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 14 | . 6 . 3 2 . 3 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 12 | . . . . 3 . 7 . . 2 Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 4 . . 1 . 1 . . . Open DSF 1 | . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 9 | . . . . 2 . 5 . . 2 Retrieve Study 9 | . . . . 2 . 5 . . 2 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 1 . 1 2 . 3 1 . . Full Trace Events 5 | . 1 . 1 . . 2 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 9 | . . . . 2 . 5 . . 2 Parts Repaired 1 | . . . . 1 . . . . . Time 38 | . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . 5 . . . . Total Damage 86 | . . . . . 86 . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Active Infowar (turns) 2298 | . 134 . 565 272 61 433 671 . 162 Optics 162 | . . . . . . . . . 162 Sensors 38 | . . . . . . 38 . . . Jamming 633 | . . . . 184 61 388 . . . ECM 2136 | . 134 . 565 272 61 433 671 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Turns Passed 3607 | 109 402 247 566 272 61 433 898 35 584 Spaces Moved 2665 | 75 246 153 303 344 126 360 391 69 598 Core 302 | 24 . . . . . 18 142 69 49 Treads 723 | 51 246 153 273 . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 1472 | . . . 30 344 126 342 81 . 549 Flight 168 | . . . . . . . 168 . . Fastest Speed 48 | 50 160 160 52 48 48 48 50 50 50 Average Speed 107 | 124 160 160 151 48 48 81 184 50 64 Slowest Speed 450 | 160 160 160 163 48 48 300 450 50 110 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 10 | . . . . . . 10 . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 27 | 4 34 14 32 9 89 12 9 63 13 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 13 | . . . . . . 13 . . . Terrain Destroyed 159 | . . . 4 . . 103 . . 52 Melee 13 | . . . . . . 13 . . . Projectile 5 | . . . . . . . . . 5 AOE 141 | . . . 4 . . 90 . . 47 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Total 3212 | 90 253 155 374 449 125 451 538 68 709 Wait 243 | . . . 31 92 . 58 44 . 18 Move 2657 | 74 245 152 302 344 125 358 391 68 598 Hop . | . . . . . . . . . . Pick Up 63 | 8 4 3 7 7 . 1 15 . 18 Fast Attach . | . . . . . . . . . . Attach 57 | 6 2 . 6 4 . 7 14 . 18 Detach 3 | . 1 . . . . . 2 . . Swap 4 | . . . 2 1 . . . . 1 Drop 10 | 1 . . 7 . . . . . 2 Fire 79 | . 1 . 19 . . 4 14 . 41 Melee 51 | . . . . 1 . 22 28 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | 1 . . . . . . . . . Escape Stasis 44 | . . . . . . 1 30 . 13 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat / Rec / [Scr]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Met a group of wandering Federalists 220 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 8) 510 | -10/Materials | Identified exit to Subcaves 512 | -10/Materials | Entered Subcaves 513 | -10/Subcaves | Continued accompanying wandering Federalists (5) 513 | -10/Subcaves | Approached by a straggling Scientist 516 | -10/Subcaves | Identified exit to Recycling 731 | -10/Subcaves | Discovered new exit (range 16) 757 | -10/Subcaves | Identified exit to Materials 759 | -10/Subcaves | Entered Materials 759 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1109 | -8/Materials | Discovered new exit (range 16) 1258 | -8/Materials | Identified exit to Factory 1325 | -8/Materials | Entered Factory 1325 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1388 | -7/Factory | Identified exit to DSF 1508 | -7/Factory | Repaired Lgt. Nuclear Core+ 1597 | -7/Factory | Sucked down chute 1597 | -7/Factory | Entered Waste 1598 | -7/Waste | Met a frightened Derelict 1601 | -7/Waste | Spotted C-40 Crusher 1612 | -7/Waste | EMP discharged 1630 | -7/Waste | Spotted C-40 Crusher 1640 | -7/Waste | Spotted C-40 Crusher 1640 | -7/Waste | Spotted C-40 Crusher 1641 | -7/Waste | Spotted C-40 Crusher 1647 | -7/Waste | Spotted C-40 Crusher 1650 | -7/Waste | Discovered new exit (range 14) 1657 | -7/Waste | Identified exit to Factory 1658 | -7/Waste | Entered Factory 1701 | -7/Factory | Build established: Infiltrator-Mutant 1855 | -7/Factory | Lost 5 parts (1p3n1w) 2046 | -7/Factory | Crushed by falling debris 2047 | -7/Factory | System corruption reached 10% 2054 | -7/Factory | Discovered new exit (range 5) 2089 | -7/Factory | Identified exit to Factory 2091 | -7/Factory | Entered another Factory area 2091 | -6/Factory | Evolved 2 slots: Utility x2 2119 | -6/Factory | Lost 12 parts (2p3n3u4w) 2373 | -6/Factory | Build established: Mutant 2834 | -6/Factory | Lost 7 parts (2p1n3u1w) 2937 | -6/Factory | Garrison activated, responded to threat 2989 | -6/Factory | Sucked down chute 2989 | -6/Factory | Entered Waste 2991 | -6/Waste | Spotted C-40 Crusher 2994 | -6/Waste | Spotted C-40 Crusher 3004 | -6/Waste | EMP discharged 3007 | -6/Waste | Spotted C-40 Crusher 3009 | -6/Waste | Lost 3 parts (1p2w) 3013 | -6/Waste | Spotted C-40 Crusher 3016 | -6/Waste | Discovered new exit (range 16) 3016 | -6/Waste | Spotted C-40 Crusher 3023 | -6/Waste | Identified exit to Factory 3024 | -6/Waste | Entered Factory 3073 | -6/Factory | Core integrity fell below 50% 3141 | -6/Factory | Lost 3 parts (3w) 3208 | -6/Factory | System corruption reached 10% 3314 | -6/Factory | Garrison activated, responded to threat 3372 | -6/Factory | Core integrity fell below 20% 3536 | -6/Factory | Spotted B-75 Beast 3608 | -6/Factory | Destroyed by H-61 Shepherd via exploding Power Conduit Last Messages --------------- 03576_ K-01 Serf collects debris. 03579_ Acquired Gravmag System+. 03580_ U-05 Engineer builds a Wall. 03581_ K-01 Serf collects debris. 03582_ Acquired Mic. Nuclear Core. 03583_ R-10 Processor collects Target Analyzer. 03585_ K-01 Serf collects debris. 03590_ K-01 Serf cleans the Power Conduit. 03600_ System corrupted: Component data lost. 03602_ W-25 Informer sends out distress signal. 03602_ W-25 Informer destroyed. 03602_ Slug penetrates Wall. 03605_ Acquired 14 matter. 03606_ Slug penetrates H-61 Shepherd. 03608_ H-61 Shepherd calls for reinforcements. 03608_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03608_ Power Conduit explodes. 03608_ Gravmag System+ destroyed. 03608_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? A??????????????????????? | | ???????????????????????? k??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ g +?????????????????????? | | ???????????????????????# g #?????????????????????? | | ???????????????????????# #?????????????????????? | | ?????????????????????### ###???????????????????? | | ???????????????###???# #???????????????????? | | ???????????????? ??# #####???????????????? | | ????????????????? ?# t ????????????????? | | ?????????????????? + ?????????????????? | | ??????????????????? # ???????????????????? | | ???????????????????? ; H #???????????????????? | | ????????????????????## ##??????????????????? | | ?????????????????####;;;; ;;;;####???????????????? | | ?????????????????# * #???????????????? | | ?????????????????# @ #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# R """"""""" #???????????????? | | ?????????????????# k #???????????????? | | ?????????????????# #???????????????? | | ?????????????????##+##############???????????????? | | ??????????######??# #????????????????????????????? | | ??????????# #??# #????????????????????????????? | | ??????????# #??# #????????????????????????????? | | ??????????# #??# #????????????????????????????? | | ??????????# #### #????????????????????????????? | | ??????????# + #????????????????????????????? | | ??????????# # #????????????????????????????? | | ?????????# # #????????????????????????????? | | ????????# %/ #????????????????????????????? | | ???????# # #????????????????????????????? | | ? ??????###### #????????????????????????????? | | ?? ??????????# + ???????????????????????????? | | ???? ?????????# # ?????????????????????????? | | ######+######### #######+###??????????????????? | | ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 38 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Additional Mass Support 9 Evasion (%) 55 Recoil Reduction 3 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 6% | -7/Factory Studied --------- Gravmag System | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Grenade Launcher | -7/Factory | Hacked Great Axe | -7/Factory | Hacked Assault Rifle | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Ion Engine | -7/Factory | Hacked Gravmag Array | -6/Factory | Hacked Gatling Laser | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Below Part-time Excavator Spot Them First Strength In Numbers Challenges ------------ None Game ------ Seed FissionReinforcedLeg Manual? 0 Play Time 00:41:44 Cumulative 16.9 hours Start 2025.10.30 @ 16:52:40 End 2025.10.31 @ 15:18:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8187818-0201-4fb0-a20d-3adacbddc0bc