Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 03:09:10 Player: sick0r Result: Destroyed by 8Y-U41(g) with Beamcaster Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (437) 437 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-23) -23 TOTAL SCORE: 1134 Bonus ------- Friendly Fire -23 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 198/200 System Corruption 0% Temperature Cool (9) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Subdweller Laser Minigun > --- INVENTORY (25) --- Subdweller Power Source Aluminum Leg Titanium Leg Improved Hover Unit Surge Thruster Medium Battery (150) High-capacity Battery (250) Medium Matter Pod (100) Compact Matter Pod (150) Structural Scanner Experimental Sensor Array Terrain Scanner Improved Terrain Scan Processor ECM Suite Hardened Medium Armor Plating Scrap Shield EM Pulse Gun Medium Laser Particle Gun Field Laser Grenade Launcher Dirty Datajack (20) Mining Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Subdweller Laser Minigun > --- INVENTORY -------- Subdweller Power Source Aluminum Leg Titanium Leg Improved Hover Unit Surge Thruster Medium Battery High-capacity Battery Medium Matter Pod Compact Matter Pod Structural Scanner Experimental Sensor Array Terrain Scanner Improved Terrain Scan Processor ECM Suite Hardened Medium Armor Plating Scrap Shield EM Pulse Gun Medium Laser Particle Gun Field Laser Grenade Launcher Dirty Datajack Mining Laser [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Processor Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 51 | 7 27 10 7 Power 8 | 1 2 3 2 Engine 8 | 1 2 3 2 Core . | . . . . Reactor . | . . . . Propulsion 21 | 2 10 6 3 Treads . | . . . . Leg 6 | 2 2 2 . Wheel 13 | . 6 4 3 Hover 2 | . 2 . . Flight . | . . . . Utility 5 | 1 3 1 . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 3 12 . 2 Energy Gun 7 | 2 4 . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 1 4 . 1 Ballistic Cannon . | . . . . Launcher 4 | . 4 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 . 4 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 91 100 92 Engine 11 | . 10 14 14 Leg 1 | . 1 . . Wheel 23 | . 21 28 23 Hover 1 | . 2 . . Storage 15 | . 16 14 14 Processor 11 | . 8 14 14 Energy Gun 13 | . 14 14 10 Ballistic Gun 11 | . 9 14 14 Launcher 1 | . 2 . . Naked Turns . | . . . . Heaviest Build 92 | 9 90 89 92 Greatest Support 40 | 20 20 26 40 Greatest Overweight (x) 12 | . 12 4 9 Average Overweight (x) 3 | . 3 3 3 Largest Inventory Capacity 25 | 5 25 25 25 Average Capacity 23 | 5 24 25 25 Most Carried 25 | 5 25 25 25 Average Carried 18 | 3 16 24 24 Final Capacity 25 | 5 25 25 25 Final Carried 25 | 5 25 25 24 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1086 | 341 306 63 376 Remotely . | . . . . Salvage Created 574 | 66 352 39 117 Parts 50 | 7 29 6 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 17 | 1 10 3 3 Guns 13 | 1 6 3 3 AOE 4 | . 4 . . Classes Destroyed 9 | 2 5 . 2 Worker 2 | 1 1 . . Builder 1 | . 1 . . Tunneler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 9 | . 6 3 . Grunt 5 | 1 4 . . Sentry 1 | . . . 1 Subdweller 2 | . . . 2 Best Kill Streak 6 | 1 6 3 2 Combat Bots Only 3 | 1 3 3 2 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 99 | 5 68 6 20 Missed 31 | 1 20 2 8 Damage Taken 879 | 41 471 32 335 Core 250 | 30 185 . 35 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 57 | . 57 . . Core Remaining (%) 88 | 88 . . . Volleys Fired 54 | 9 28 3 14 Largest 2 | 2 2 2 2 Hottest 130 | 60 130 88 88 Shots Fired 100 | 18 53 6 23 Gun 94 | 18 47 6 23 Cannon . | . . . . Launcher 6 | . 6 . . Special . | . . . . Kinetic 48 | 9 20 3 16 Thermal 37 | . 27 3 7 Explosive 6 | . 6 . . Electromagnetic 9 | 9 . . . Robot Hit Streak 10 | 8 10 2 7 Robot Miss Streak 4 | 2 4 3 2 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 59 | 12 28 2 17 Core Hits 34 | 4 20 3 7 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 3 . . Burn 2 | . 2 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1166 | 132 682 54 298 Guns 868 | 132 384 54 298 Cannons . | . . . . Explosions 298 | . 298 . . Melee . | . . . . Ramming . | . . . . Kinetic 431 | 51 132 20 228 Thermal 356 | . 252 34 70 Explosive 298 | . 298 . . Electromagnetic 81 | 81 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 29 | . 29 . . Projectiles . | . . . . Explosions 29 | . 29 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 50 | . 50 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 273 | 44 273 54 4 Average Temperature 59 | 21 76 24 3 Received Heat Transfer 168 | 24 90 . 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1024 | . 814 74 136 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 148 | 25 148 70 . Initial 16 | . 16 5 . Average 32 | 2 46 10 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | 1 14 3 11 Peak Tracking Total 6 | 1 4 3 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 3 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 9 1 . Successful 6 | . 5 1 . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Open Door 1 | . . 1 . Alert Level 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Recycle Component 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2580 | 186 1288 652 454 Spaces Moved 1558 | 134 720 449 255 Core 28 | 28 . . . Treads . | . . . . Legs 159 | 106 53 . . Wheels 1343 | . 639 449 255 Hover 28 | . 28 . . Flight . | . . . . Fastest Speed 50 | 50 120 135 119 Average Speed 146 | 105 158 136 148 Slowest Speed 780 | 120 780 140 215 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 6 69 81 20 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 39 | . 39 . . Melee . | . . . . Projectile . | . . . . AOE 39 | . 39 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1762 | 162 806 484 310 Wait 20 | . . . 20 Move 1555 | 133 719 448 255 Hop . | . . . . Pick Up 59 | 12 29 10 8 Fast Attach 2 | . 1 1 . Attach 18 | 6 8 . 4 Detach 2 | . 2 . . Swap 31 | 1 18 9 3 Drop 21 | 1 1 13 6 Fire 54 | 9 28 3 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 161 | -11/Scrapyard | Discovered new exit (range 8) 187 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 10) 953 | -10/Materials | Core integrity fell below 50% 1130 | -10/Materials | Core integrity fell below 20% 1142 | -10/Materials | Discovered new exit (range 9) 1186 | -10/Materials | Repaired Grenade Launcher? 1442 | -10/Materials | Discovered new exit (range 16) 1467 | -10/Materials | Identified exit to Mines 1475 | -10/Materials | Entered Mines 1692 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1696 | -10/Mines | Found Prototype Device 1833 | -10/Mines | Met a Derelict shopkeep closing up shop 2120 | -10/Mines | Discovered new exit (range 5) 2126 | -10/Mines | Identified exit to Subcaves 2127 | -10/Mines | Entered Subcaves 2248 | -10/Subcaves | Discovered new exit (range 15) 2265 | -10/Subcaves | Ambushed by swarm of Subdwellers 2307 | -10/Subcaves | Lost 3 parts (1p1n1w) 2378 | -10/Subcaves | Identified exit to Materials 2411 | -10/Subcaves | Learned location of Zion (-7) 2411 | -10/Subcaves | Met a Zionite searching for "candidates" 2581 | -10/Subcaves | Destroyed by 8Y-U41(g) with Beamcaster Last Messages --------------- Acquired Sub. Monowheel. Dropped Wheel. Acquired Sub. Laser. EXIT=IDENTIFIED: MATERIALS Acquired 42 matter. UZ-AF0(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -7/Zion. Subatomizers dissect the Disposable Heat Sink. Triggered Piercing Trap. Spikes shoot up from the floor. Critical hit (Impale). 4M-UQO(R) destroyed. Acquired 8 matter. Acquired Scrap Shield Fragment. Dropped Scrap Shield Fragment. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????????# ??? ??###?????## | | ????????????????????????????# ??# ## ####### | | ??????????????????????????### ??? ## ## | | ??????????????????????##### ???? ?# | | ??????????????????????? ????? #?# | | ??????????????????????? #????# ### | | ?????????????????????????? ##### ### | | ?????????????????????????????# ## ## | | ??????????????????????????????# &%& | | ???????????????????#?????###?## &%= #### | | ???????????????????# % ## ## #??## | | ????????????????? ####?# | | ??????????????????# ## # ## | | ??????????????????? ?????# ### | | ???????????????????????????# ##?### | | ???????????????????????????# ## ### ##### | | ???????????????????????????###?## ###### # | | ?????????????????????????####?### #?# | | ??????????????????????#### ### # #?# | | ??????????????????????# ##?????## | | ??????????????????????# # ### #??????## ## | | ?????????????????????## ###?### #?##??## ##? | | ????????????????????## g##?????###### ### #?? | | ????????????????????# g ##???????### ### | | ????????????????????# "" #???????# ## | | ????????????????????# "" @#???????### ## | | ????????????????????##&" "#?????????##??## | | ?????????????????????# " "#??????????????# | | ?????????????????????# " "#??????????????# | | ???????????????????? 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