Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.10 @ 10:16:35 Player: Ragnakor Result: Destroyed by CD-YPH(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (2448) 2448 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (617) 617 TOTAL SCORE: 6735 Bonus ------- High Alert Combat Kills 17 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 11/100 System Corruption 0% Temperature Cool (15) Movement Core (150) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ 0b10 Decoder Chip [Looter] Improved Targeting Computer > --- WEAPON (2) ------- Proton Missile Launcher > --- INVENTORY (5) ---- Improved Titanium Leg Gatling Laser Improved Spread Laser Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Cooling System Small Storage Unit 0b10 Decoder Chip [Looter] Improved Targeting Computer > --- WEAPON ----------- Precision Beam Rifle Heavy Ion Cannon > --- INVENTORY -------- Titanium Leg Gatling Laser Improved Spread Laser Particle Cannon Heavy Ion Cannon Proton Missile Launcher [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . Utility 3 | . . . 2 1 . . . . Weapon . | . . . . . . . . . Parts Attached 73 | 7 . 17 36 5 5 1 2 . Power 11 | 1 . 2 5 1 1 1 . . Engine 6 | 1 . 2 3 . . . . . Core 5 | . . . 2 1 1 1 . . Reactor . | . . . . . . . . . Propulsion 26 | 2 . 7 16 . . . 1 . Treads 3 | . . . 3 . . . . . Leg 19 | 2 . 7 9 . . . 1 . Wheel 4 | . . . 4 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 2 . 1 7 3 . . 1 . Device 8 | 1 . . 4 3 . . . . Storage 4 | 1 . . 3 . . . . . Processor 2 | . . 1 . . . . 1 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 22 | 2 . 7 8 1 4 . . . Energy Gun 6 | 1 . 2 . 1 2 . . . Energy Cannon 6 | . . . 5 . 1 . . . Ballistic Gun 5 | 1 . 2 2 . . . . . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 4 | . . 3 . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 . . . Corrupted Parts 1 | . . . . . 1 . . . System Corruption 10 | . . . . . 10 . . . Parts Lost 38 | . . 6 14 2 4 . . 12 Power 7 | . . . 2 1 2 . . 2 Propulsion 15 | . . 3 6 . 1 . . 5 Utility 8 | . . 1 2 1 1 . . 3 Weapon 8 | . . 2 4 . . . . 2 Highest Loss Streak 12 | . . 5 12 1 4 . . 12 To Critical Strikes 1 | . . . 1 . . . . . Average Backups 6 | 2 5 7 7 7 6 6 6 6 Power . | . 2 1 1 . . . . . Propulsion 1 | . 1 2 1 2 1 1 1 1 Utility . | . 1 2 . . . . . . Weapon 3 | . 1 1 3 4 5 5 5 4 Tool/Special . | . . . . . . . . . Unused Backups 10 | . . 3 5 1 . . . 1 Power 3 | . . 2 1 . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 7 | . . 1 4 1 . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 97 93 96 93 94 95 100 95 Engine 3 | . 13 11 4 7 2 . . . Core 7 | . . . 4 2 6 10 15 13 Leg 31 | . 27 40 30 29 30 30 30 28 Device 14 | . 13 5 8 15 23 23 17 13 Storage 10 | . 14 11 17 13 7 7 7 6 Processor 8 | . . 2 9 7 7 7 12 15 Energy Gun 5 | . 14 2 . 5 7 7 7 7 Energy Cannon 6 | . . . 12 8 4 7 7 6 Ballistic Gun 2 | . 13 11 3 . . . . . Launcher 1 | . . 8 . . 2 . . . Peak Build Rating 47 | 9 9 17 34 43 45 45 47 47 Average Rating 33 | 6 8 13 26 36 40 41 46 44 On Entrance 26 | . 9 9 17 32 43 39 45 47 Avg Prop Armor Cover (%) 5 | . . . 13 . 5 5 5 . Naked Turns . | . . . . . . . . . Heaviest Build 38 | 15 15 21 26 29 31 38 38 37 Greatest Support 80 | 20 20 40 80 80 80 57 77 75 Greatest Overweight (x) 2 | 1 1 . 2 . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 4 6 8 8 8 8 6 7 7 Average Carried 6 | 2 5 7 7 7 6 6 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 6 8 8 8 6 6 7 4 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Matter Collected 2160 | 229 194 756 603 106 159 74 39 . Remotely . | . . . . . . . . . Salvage Created 2751 | 107 194 699 1021 232 370 110 . 18 Parts 173 | 7 16 53 68 9 19 . . 1 Haulers Intercepted 5 | . 1 2 2 . . . . . Recyclers Shooed 3 | 1 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . 12 . . . Prevented 5 | . . . . . 5 . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 61 | . 5 19 21 4 10 2 . . Guns 17 | . 5 6 3 1 2 . . . Cannons 18 | . . . 14 2 2 . . . AOE 23 | . . 13 4 . 6 . . . Classes Destroyed 13 | 2 4 5 1 . . 1 . . Worker 3 | . . 1 2 . . . . . Builder 6 | . . 4 2 . . . . . Tunneler 2 | 2 . . . . . . . . Hauler 5 | . 1 2 2 . . . . . Recycler 5 | 1 . 2 2 . . . . . Operator 2 | . . 1 1 . . . . . Watcher 2 | . 1 1 . . . . . . Swarmer 16 | . 3 3 4 . 6 . . . Grunt 32 | . 2 12 12 2 4 . . . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . 1 . . . . . . Sentry 9 | . . 3 4 2 . . . . Hunter 2 | . . . . . . 2 . . Z-Technician 1 | . . . . . . . . 1 Decomposer 1 | . . . . . 1 . . . Best Kill Streak 9 | 2 3 9 8 2 7 1 . 1 Combat Bots Only 7 | . 3 5 7 2 7 1 . . Max Kills in Single Turn 4 | 1 2 4 3 1 4 1 . 1 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . 3 2 . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 533 | . 24 111 218 68 42 14 . 56 Missed 170 | . 4 40 68 29 9 10 . 10 Hits 363 | . 20 71 150 39 33 4 . 46 Melee 3 | . . 2 1 . . . . . Projectile 360 | . 20 69 149 39 33 4 . 46 Critical Strikes 11 | . . 2 8 . 1 . . . Damage Taken 5856 | . 177 1050 2236 331 554 65 . 1443 Core 1494 | . 55 266 455 79 105 . . 534 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 78 | . . . 78 . . . . . Core Remaining (%) 57 | 100 78 33 17 . . . . . Volleys Fired 195 | 13 14 60 64 11 12 8 . 13 Largest 2 | 2 2 2 2 2 2 2 . 2 Hottest 148 | 70 70 80 136 148 136 126 . 126 Shots Fired 338 | 26 28 95 106 22 23 17 . 21 Gun 195 | 26 28 64 34 7 16 7 . 13 Cannon 105 | . . . 69 15 3 10 . 8 Launcher 38 | . . 31 3 . 4 . . . Special . | . . . . . . . . . Kinetic 124 | 13 14 43 54 . . . . . Thermal 173 | 13 14 21 46 22 19 17 . 21 Explosive 34 | . . 31 3 . . . . . Electromagnetic 7 | . . . 3 . 4 . . . Robot Hit Streak 16 | 6 5 11 16 10 12 10 . 7 Robot Miss Streak 4 | 2 2 4 4 3 3 2 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 232 | 17 17 55 79 18 20 11 . 15 Core Hits 166 | 4 9 42 68 11 27 . . 5 Critical Kills 2 | . . 1 . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | 1 1 1 . . . 4 . 2 Burn 7 | 1 1 . . . . 3 . 2 Meltdown 1 | . . . . . . 1 . . Destroy 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6383 | 204 242 2241 2035 409 732 237 . 283 Guns 2169 | 204 242 524 399 185 312 100 . 203 Cannons 1679 | . . . 1185 224 53 137 . 80 Explosions 2512 | . . 1701 444 . 367 . . . Melee . | . . . . . . . . . Ramming 23 | . . 16 7 . . . . . Kinetic 1447 | 92 140 391 824 . . . . . Thermal 2358 | 112 102 133 717 409 365 237 . 283 Explosive 2145 | . . 1701 444 . . . . . Electromagnetic 410 | . . . 43 . 367 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . 10 10 10 . Average Corruption 10 | . . . . . 10 10 10 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 39 | . . . . . 14 21 4 . Message Errors 10 | . . . . . 5 5 . . Matter Fused 11 | . . . . . 3 6 2 . Heat Flow Errors 4 | . . . . . 3 1 . . Energy Discharges 4 | . . . . . 1 3 . . Data Loss (minor) 3 | . . . . . . 2 1 . Data Loss (major) 1 | . . . . . 1 . . . Misfires 2 | . . . . . . 2 . . Alerts 3 | . . . . . 1 1 1 . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 82 | . . 21 42 . 19 . . . Projectiles 10 | . . . 10 . . . . . Explosions 72 | . . 21 32 . 19 . . . Melee . | . . . . . . . . . Knockbacks 14 | . . . 14 . . . . . Impact . | . . . . . . . . . Kinetic 14 | . . . 14 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 192 | . . 68 75 . 49 . . . Shots 10 | . . 4 3 . 3 . . . Rammed 1 | . . . 1 . . . . . Targets Rammed 4 | . . 2 2 . . . . . Kicked 3 | . . 2 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 222 | 90 66 58 162 22 222 110 . 95 Average Temperature 44 | 39 22 16 63 13 109 80 . 50 Received Heat Transfer 2205 | . 30 411 1017 126 207 . . 414 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . 1 . 2 . . Combat Hostiles 3 | . . . . 1 . 2 . . Parts Melted 9 | . . . 1 4 . 4 . . Heat Transferred 4574 | 407 370 300 1295 832 486 629 . 255 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Maximum Alert Level 2 | . . 2 1 . . . . . Low Security (%) 51 | 100 100 39 23 100 . . . . Level 1 43 | . . 42 76 . . . . . Level 2 4 | . . 18 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 471 | 5 61 471 353 146 . . . . Initial 183 | . . 16 183 146 . . . . Average 174 | 1 24 233 245 50 . . . . Influence Increases 2167 | 15 141 740 816 110 285 60 . . Destroy 0b10 Robot/C 1220 | . 100 380 420 80 200 40 . . Destroy 0b10 Robot/NC 125 | 15 10 55 45 . . . . . Destroy Leader 264 | . 24 86 94 30 10 20 . . Successful Hack 47 | . 7 12 28 . . . . . Disable Machine 105 | . . 75 30 . . . . . Destroy Structure 136 | . . 117 19 . . . . . Partial Spotted 15 | . . 15 . . . . . . Lose Combat Pursuer 255 | . . . 180 . 75 . . . Influence Decreases 2167 | 15 100 345 929 423 295 60 . . Entered New Map 459 | . . 25 253 177 4 . . . Time Decay 1216 | 15 100 260 410 120 251 60 . . Lost Part 250 | . . 60 140 10 40 . . . Purge Threat 242 | . . . 126 116 . . . . Squads Dispatched 7 | . 1 3 2 1 . . . . Investigation 3 | . 1 1 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . . 2 1 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Distress Signals 2 | . . . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 6 21 29 4 15 2 . 3 Peak Tracking Total 12 | . 3 5 12 2 7 1 . 4 Tactical Retreats 8 | . . . 5 . 3 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 12 | . 5 1 1 5 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 11 | . . 5 2 . 3 . . 1 Max in Single Turn 2 | . . 1 1 . 2 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 21 | . 3 6 9 3 . . . . Terminals 15 | . 2 4 7 2 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 3 | . 1 2 . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 56 | . 5 23 23 5 . . . . Successful 33 | . 3 14 14 2 . . . . Failed 23 | . 2 9 9 3 . . . . Catastrophic 3 | . . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . . . . . 4 . Terminals 40 | . 4 16 16 4 . . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . Recycling Units 8 | . 1 7 . . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 21 | . 2 8 9 2 . . . . Record 1 | . . . . 1 . . . . Prototype ID Bank 2 | . . 1 1 . . . . . Branch Access Points 2 | . . 1 1 . . . . . Emergency Access Points 2 | . . 1 1 . . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 3 | . . 1 2 . . . . . Unreport Threat 2 | . . . 1 1 . . . . Maintenance Status 1 | . . 1 . . . . . . Security Status 1 | . . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . . Investigation Status 1 | . . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 7 | . 1 6 . . . . . . Recycle Component 1 | . . 1 . . . . . . Process 2 | . . 2 . . . . . . Report Inventory 3 | . 1 2 . . . . . . Retrieve Matter 1 | . . 1 . . . . . . Scanalyzer 3 | . . . 3 . . . . . Insert Component 1 | . . . 1 . . . . . Retrieve Study 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 2 5 8 2 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled 1 | . . 1 . . . . . . Recycled Matter 40 | . . 40 . . . . . . Retrieved Matter 40 | . . 40 . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total Allies 6 | . . . . . . . 6 . Largest Group 6 | . . . . . . . 6 2 Highest-Rated Group 218 | . . . . . . . 218 67 Highest-Rated Ally 39 | . . . . . . . 39 39 Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 Total Damage 69 | . . . . . . . . 69 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Active Infowar (turns) 2072 | 32 266 345 217 . . . 842 370 Sensors 217 | . . . 217 . . . . . Terrain 643 | 32 266 345 . . . . . . Decoding 1212 | . . . . . . . 842 370 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Turns Passed 5065 | 129 281 651 989 349 598 520 1178 370 Spaces Moved 3304 | 65 178 369 541 203 418 379 903 248 Core 9 | 9 . . . . . . . . Treads 31 | . . . 31 . . . . . Legs 3250 | 56 178 369 496 203 418 379 903 248 Wheels 14 | . . . 14 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 80 130 130 130 127 125 Average Speed 127 | 116 120 120 129 130 130 130 128 126 Slowest Speed 240 | 190 190 120 240 130 130 130 130 127 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 3 34 42 51 6 60 49 84 25 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . 3 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 1 1 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 186 | . . 167 18 . . 1 . . Melee . | . . . . . . . . . Projectile 1 | . . . . . . 1 . . AOE 185 | . . 167 18 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total 3798 | 88 212 479 722 258 446 390 921 282 Wait 133 | . 11 16 42 19 10 3 17 15 Move 3296 | 64 177 368 540 202 417 378 902 248 Hop . | . . . . . . . . . Pick Up 31 | 4 2 7 15 3 . . . . Fast Attach 43 | 7 8 5 8 13 1 1 . . Attach 21 | . . 4 10 3 2 . . 2 Detach 2 | . . 1 1 . . . . . Swap 44 | . . 11 23 4 4 . 2 . Drop 25 | . . 5 17 3 . . . . Fire 195 | 13 14 60 64 11 12 8 . 13 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 3 | . . 2 1 . . . . . Crush 1 | . . . 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . . . . . 4 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Propulsion x2 569 | -9/Materials | Discovered new exit (range 16) 786 | -9/Materials | Core integrity fell below 50% 810 | -9/Materials | Lost 5 parts (3n1u1w) 892 | -9/Materials | Identified exit to Mines 892 | -9/Materials | Identified exit to Storage 1042 | -9/Materials | Discovered new exit (range 3) 1062 | -9/Materials | Entered another Materials area 1062 | -8/Materials | Evolved 2 slots: Utility x2 1127 | -8/Materials | Repaired Aluminum Leg 1272 | -8/Materials | Destroyed 7 combat bots 1287 | -8/Materials | Core integrity fell below 50% 1320 | -8/Materials | Lost 12 parts (1p6n1u4w) 1490 | -8/Materials | Discovered new exit (range 16) 1507 | -8/Materials | Build established: Scavenger-Mutant 1677 | -8/Materials | Discovered new exit (range 9) 1820 | -8/Materials | Build established: Mutant 1908 | -8/Materials | Core integrity fell below 20% 1955 | -8/Materials | Discovered new exit (range 12) 2051 | -8/Materials | Entered Factory 2051 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2338 | -7/Factory | Discovered new exit (range 6) 2400 | -7/Factory | Entered Lower Caves 2572 | -7/Lower Caves | Attracted the attention of an 0b10 base 2576 | -7/Lower Caves | Build established: Scavenger-Mutant 2592 | -7/Lower Caves | System corruption reached 10% 2630 | -7/Lower Caves | Destroyed 7 combat bots 2632 | -7/Lower Caves | Lost 4 parts (2p1n1u) 2653 | -7/Lower Caves | Learned Factory emergency access door positions 2716 | -7/Lower Caves | Learned Factory machine intel 2889 | -7/Lower Caves | Build established: Mutant 2898 | -7/Lower Caves | Discovered new exit (range 9) 2998 | -7/Lower Caves | Entered another Lower Caves area 3343 | -7/Lower Caves | Discovered new exit (range 16) 3518 | -7/Lower Caves | Entered Zion 3574 | -7/Zion | Build established: Scavenger-Mutant 3618 | -7/Zion | System corruption cleaned by Quarantine Array 3944 | -7/Zion | Gained Derelict followers 3979 | -7/Zion | Learned location of Warlord (-4) 4094 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4156 | -7/Zion | Build established: Mutant 4397 | -7/Zion | Met Imprinter 4427 | -7/Zion | Imprinted 4430 | -7/Zion | Declared Zion's savior 4653 | -7/Zion | Opened final containment barrier to the Deep Caves 4677 | -7/Zion | Discovered new exit (range 3) 4677 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4696 | -7/Zion | Entered Deep Caves 4696 | -7/Deep Caves | Accompanied by 6 allies 5000 | -7/Deep Caves | Z-Facility disabled 5022 | -7/Deep Caves | Attacked by Z-Imprinter 5058 | -7/Deep Caves | Core integrity fell below 50% 5063 | -7/Deep Caves | Core integrity fell below 20% 5066 | -7/Deep Caves | Destroyed by CD-YPH(z) with Zionite Laser-S Last Messages --------------- Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 05024_ HV Slug penetrates 5D-2GR(i). 05024_ 5D-2GR(i) suffers critical hit (Destroy). 05024_ 5D-2GR(i) destroyed. 05025_ IA-CFH(h) destroyed. 05025_ Lgt. Nuclear Core destroyed. 05032_ Imp. Titanium Leg destroyed. 05032_ Neutrino Core destroyed. 05035_ Imp. Titanium Leg destroyed. 05039_ Imp. Heat Sink destroyed. 05039_ Cooling System destroyed. 05042_ Hvy. Ion Cannon destroyed. 05051_ Sml. Storage Unit destroyed. 05051_ Titanium Leg destroyed. 05051_ Imp. Carbon-fiber Leg destroyed. 05057_ Z-Imprinter suffers critical hit (Burn). 05061_ Titanium Leg destroyed. 05062_ Prc. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????? ?? | | ????????????????????????????? | | ???????????????????????????? | | ???????????????????????????? % | | ???????????????????????????? | | ??????????????????"???????? # | | ??????????????????""???""""" # | | ??????????????????"" """"""" | | ??????????????????"" """"""" | | ??????????????????"" """"" |! % | | ??????????????????"" """ !%| | | ??????????????????"" * | | ?????????????????""""""""z"%! | | ??????????? """""""" @I | | ??????????? z | | ??????????? | | ??????????? | | ??????????? ! | | ??????????? =%! | | ???????????? | | ???????????? ;##;# | | ????????????? #####??### #### | | ????????????? ##????????######??## | | ?????????????# ####????????????????????# | | ??????????????#########?????????????????????????## | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 28 Energy Capacity 420 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 13% | -8/Materials Studied --------- Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed FlakDataStorage Manual? 0 Play Time 00:49:30 Cumulative 13.9 hours Start 2026.03.10 @ 09:14:36 End 2026.03.10 @ 10:16:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f320f625-4d7d-46e7-8370-b09d12bdb8cc