Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 22:39:11 Player: TheSkyeDoctor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (125) 625 Value Destroyed (4100) 4100 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 7315 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 76/300 Energy 80/100 System Corruption 1% Temperature Warm (183) Movement Treading (240) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads Medium Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Advanced Targeting Computer System Shield > --- WEAPON (4) ------- Beam Rifle Flak Cannon Gauss Cannon Chainsword > --- INVENTORY (25) --- Micro Nuclear Core Armored Wheel Large Storage Unit High-capacity Battery (250) Compact Matter Pod (150) Improved Terrain Scan Processor Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Improved EM Pulse Cannon Gauss Rifle Rocket Launcher Heavy Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hacking Suite System Shield > --- WEAPON ----------- Flak Cannon Gauss Cannon Gauss Cannon Chainsword > --- INVENTORY -------- Light Nuclear Core Armored Treads Medium Treads Medium Treads Armored Wheel Improved Heat Sink Large Storage Unit High-capacity Battery Compact Matter Pod Improved Terrain Scan Processor Advanced Targeting Computer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Beam Rifle Improved EM Pulse Cannon Gauss Rifle Flak Cannon Gauss Cannon Rocket Launcher Heavy Rocket Launcher Plasma Cutter [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . 2 . . Weapon 2 | . . 2 . . . Parts Attached 60 | 7 1 8 15 26 3 Power 7 | 1 . . 2 4 . Engine 2 | 1 . . . 1 . Core 5 | . . . 2 3 . Reactor . | . . . . . . Propulsion 16 | 2 . 2 3 8 1 Treads 16 | 2 . 2 3 8 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 1 . 4 5 1 Device 5 | 1 . . 1 3 . Storage 4 | 1 1 . . 2 . Processor 1 | . . . . . 1 Hackware 2 | . . . 2 . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 24 | 2 . 6 6 9 1 Energy Gun 9 | 1 . 4 1 3 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 1 2 . . Ballistic Cannon 6 | . . 1 . 4 1 Launcher 2 | . . . 1 1 . Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 33 | . . 1 10 16 6 Power 5 | . . . 1 3 1 Propulsion 10 | . . . 2 6 2 Utility 4 | . . . 2 . 2 Weapon 14 | . . 1 5 7 1 Highest Loss Streak 6 | . . 1 4 6 6 To Critical Strikes 2 | . . . 1 1 . Average Backups 15 | 2 3 12 12 18 16 Power . | . 1 1 . . 1 Propulsion 2 | . 1 5 5 2 1 Utility 6 | . . 3 3 8 8 Weapon 4 | . 1 2 2 5 5 Tool/Special . | . . . . . . Unused Backups 23 | . . 3 3 6 11 Power 2 | . . . 1 . 1 Propulsion 5 | . . 2 2 . 1 Utility 13 | . . 1 . 6 6 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 100 97 92 97 92 Engine 3 | . 14 11 1 . 6 Core 4 | . . . 7 6 . Treads 26 | . 28 22 18 28 23 Device 8 | . 14 11 9 6 7 Storage 8 | . 14 11 9 7 7 Hackware 11 | . . . 13 15 14 Energy Gun 13 | . 14 22 10 12 7 Ballistic Gun 6 | . 14 16 12 2 . Ballistic Cannon 8 | . . 3 2 11 14 Impact Weapon 1 | . . . 4 . . Slashing Weapon 1 | . . . . 2 7 Peak Build Rating 48 | 7 7 22 34 48 46 Average Rating 35 | 4 7 17 28 44 43 On Entrance 18 | . 7 7 22 34 43 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 109 | 15 30 41 44 109 106 Greatest Support 98 | 40 40 40 40 90 98 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 20 | 7 14 15 15 22 25 Most Carried 25 | 3 5 15 15 25 19 Average Carried 16 | 2 3 12 12 19 18 Final Capacity 25 | 8 15 15 15 25 25 Final Carried 19 | 3 5 15 15 19 16 Class Distribution -------------------- 61% | Hacker-Gunner 15% | Gunner 8% | Mutant 8% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2720 | 297 46 278 534 1520 45 Remotely . | . . . . . . Salvage Created 3804 | 113 73 822 664 1993 139 Parts 209 | 8 4 51 43 100 3 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 91 | . 3 20 19 46 3 Melee 3 | . . . 1 2 . Guns 55 | . 3 16 11 24 1 Cannons 21 | . . . 3 16 2 AOE 11 | . . 4 4 3 . Classes Destroyed 16 | 2 2 4 4 3 1 Worker 6 | . . . . 6 . Builder 14 | . . 1 7 6 . Tunneler 2 | 2 . . . . . Hauler 1 | . . 1 . . . Recycler 5 | 1 . . 2 2 . Operator 3 | . . 1 . 2 . Watcher 3 | . . . 2 1 . Swarmer 19 | . 2 6 4 7 . Grunt 43 | . 1 10 8 24 . Brawler 1 | . . . . . 1 Duelist 4 | . . . . 3 1 Sentry 12 | . . 4 3 4 1 Specialist 2 | . . . 2 . . Hunter 1 | . . . 1 . . Programmer 8 | . . . . 8 . Heavy 1 | . . . 1 . . Best Kill Streak 14 | 3 2 5 14 5 3 Combat Bots Only 5 | . 2 4 5 5 3 Max Kills in Single Turn 3 | 1 1 2 3 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . . 2 1 1 . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 695 | . 14 69 185 391 36 Missed 222 | . 2 25 55 130 10 Hits 473 | . 12 44 130 261 26 Melee 20 | . . . . 12 8 Projectile 453 | . 12 44 130 249 18 AOE 1 | . . . . 1 . Critical Strikes 18 | . . . 7 10 1 Part Disruptions 1 | . . . . 1 . Damage Taken 7293 | . 107 504 2409 3702 571 Core 1214 | . 16 79 413 561 145 Absorbed by Shields 14 | . . . . 14 . Core Remaining (%) 74 | 100 93 80 24 . . Volleys Fired 210 | 9 12 35 50 96 8 Largest 4 | 2 2 4 4 4 3 Hottest 279 | 70 70 170 170 279 136 Shots Fired 685 | 18 24 125 150 344 24 Gun 489 | 18 24 124 119 196 8 Cannon 178 | . . 1 17 144 16 Launcher 18 | . . . 14 4 . Special . | . . . . . . Kinetic 337 | 9 12 56 89 155 16 Thermal 309 | 9 12 51 44 185 8 Explosive 18 | . . . 14 4 . Electromagnetic 21 | . . 18 3 . . Robot Hit Streak 20 | 4 8 13 17 20 15 Robot Miss Streak 17 | 2 2 4 7 17 3 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . . 2 3 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 458 | 12 15 63 110 239 19 Core Hits 314 | 4 4 36 95 166 9 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 22 | 2 1 4 1 13 1 Burn 11 | 2 . 2 1 5 1 Destroy 3 | . 1 2 . . . Blast 7 | . . . . 7 . Smash 1 | . . . . 1 . Melee Attacks 37 | . . . 13 20 4 Impact 15 | . . . 13 2 . Slashing 22 | . . . . 18 4 Piercing . | . . . . . . Sneak Attacks 6 | . . . . 6 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11133 | 145 175 998 3079 6238 498 Guns 5452 | 145 175 859 1458 2729 86 Cannons 2976 | . . . 286 2323 367 Explosions 1905 | . . 139 1278 488 . Melee 800 | . . . 57 698 45 Ramming . | . . . . . . Kinetic 4403 | 69 90 328 1149 2400 367 Thermal 3927 | 76 85 443 585 2652 86 Explosive 1766 | . . . 1278 488 . Electromagnetic 237 | . . 227 10 . . Impact 80 | . . . 57 23 . Slashing 720 | . . . . 675 45 Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 1 Average Corruption 2 | . . . . 2 1 Corruption Purged 5 | . . . . 5 . Corruption Blocked . | . . . . . . Effects 47 | . . . . 46 1 Message Errors 10 | . . . . 10 . Matter Fused 13 | . . . . 13 . Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 4 | . . . . 4 . Parts Rejected 2 | . . . . 2 . Data Loss (minor) 7 | . . . . 7 . Data Loss (major) 2 | . . . . 2 . Misfires 2 | . . . . 2 . Alerts 3 | . . . . 3 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 138 | . . 6 39 93 . Projectiles 51 | . . . . 51 . Explosions 44 | . . 6 38 . . Melee 43 | . . . 1 42 . Knockbacks 32 | . . . 6 26 . Impact . | . . . . . . Kinetic 32 | . . . 6 26 . Secondary . | . . . . . . Self-Inflicted Damage 71 | . . 38 33 . . Shots 3 | . . 2 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 738 | 72 75 458 240 738 165 Average Temperature 141 | 34 28 152 88 178 27 Received Heat Transfer 2036 | . 30 147 819 896 144 Effects 38 | . . 9 . 29 . Shutdowns 6 | . . 1 . 5 . Energy Bleed 7 | . . 2 . 5 . Interference 19 | . . 6 . 13 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (major) 1 | . . . . 1 . Damage (core) 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 24 | 1 1 4 1 17 . Heat Transferred 9368 | 370 259 1224 877 6342 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 3 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 2 | . . 1 1 2 . Low Security (%) 57 | 100 100 61 22 60 . Level 1 37 | . . 38 77 32 . Level 2 4 | . . . . 7 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 415 | 10 60 345 376 415 . Initial 131 | . . 8 131 3 . Average 174 | . 17 136 264 178 . Influence Increases 2896 | 15 101 634 675 1411 60 Destroy 0b10 Robot/C 1820 | . 60 400 380 920 60 Destroy 0b10 Robot/NC 170 | 15 . 15 55 85 . Destroy Leader 418 | . 10 92 104 212 . Successful Hack 37 | . . 8 8 21 . Disable Machine 120 | . . 15 30 75 . Destroy Structure 151 | . 1 14 83 53 . Partial Spotted 30 | . . . . 30 . Lose Combat Pursuer 150 | . 30 90 15 15 . Influence Decreases 2733 | 15 80 344 978 1016 300 Entered New Map 348 | . . 13 180 5 150 Time Decay 1465 | 15 80 321 398 561 90 Lost Part 320 | . . 10 100 150 60 Purge Threat 600 | . . . 300 300 . Squads Dispatched 21 | . 1 3 4 13 . Investigation 3 | . . 2 . 1 . Extermination 7 | . . . . 7 . Reinforcement 11 | . 1 1 4 5 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 10 | . 1 2 5 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 130 | . 7 28 32 56 7 Peak Tracking Total 9 | . 5 5 9 5 7 Tactical Retreats 8 | . 2 4 1 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 6 | . . 1 . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 8 | . . 1 2 5 . Max in Single Turn 1 | . . 1 1 1 . Garrison Access 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 14 | . . 5 3 6 . Terminals 12 | . . 5 3 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Total Hacks 42 | . . 15 12 15 . Successful 15 | . . 4 3 8 . Failed 27 | . . 11 9 7 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 36 | . . 15 10 11 . Terminals 38 | . . 15 12 11 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 5 | . . . 3 2 . Unreport Threat 5 | . . . 3 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Seal Access 2 | . . . . 2 . Unauthorized Hacks 8 | . . 4 . 4 . Terminals 8 | . . 4 . 4 . Botnet 8 | . . 4 . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . 4 2 3 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 1378 | 14 304 896 164 . . Seismic 1378 | 14 304 896 164 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 7011 | 114 304 1007 955 4436 195 Spaces Moved 2901 | 49 162 482 406 1737 65 Core 3 | 3 . . . . . Treads 2898 | 46 162 482 406 1737 65 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 170 170 238 Average Speed 205 | 153 160 170 185 224 241 Slowest Speed 250 | 160 160 250 250 250 243 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 34 40 41 44 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug 9 | . . . 6 3 . Terrain Destroyed 159 | . . 10 84 64 1 Melee 9 | . . . 6 3 . Projectile 33 | . . . . 32 1 AOE 117 | . . 10 78 29 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3430 | 67 183 591 498 2010 81 Wait 122 | . 6 40 . 76 . Move 2896 | 48 161 481 405 1736 65 Hop . | . . . . . . Pick Up 55 | 3 2 15 10 25 . Fast Attach 20 | 7 . 4 4 4 1 Attach 35 | . . 3 8 21 3 Detach 6 | . . 3 . 3 . Swap 19 | . 1 2 4 12 . Drop 26 | . 1 8 4 13 . Fire 210 | 9 12 35 50 96 8 Melee 37 | . . . 13 20 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 4 | . . . . 4 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 4) 316 | -10/Materials | Build established: Mutant 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Weapon x2 726 | -9/Materials | Build established: Gunner 1380 | -9/Materials | Discovered new exit (range 3) 1426 | -9/Materials | Entered another Materials area 1426 | -8/Materials | Evolved 2 slots: Utility x2 1662 | -8/Materials | Lost 4 parts (1n2u1w) 1709 | -8/Materials | Core integrity fell below 50% 1745 | -8/Materials | Lost 3 parts (1n2w) 2273 | -8/Materials | Build established: Hacker-Gunner 2315 | -8/Materials | Discovered new exit (range 16) 2381 | -8/Materials | Entered Factory 2381 | -7/Factory | Evolved 2 slots: Propulsion x2 3766 | -7/Factory | Core integrity fell below 50% 6329 | -7/Factory | Lost 6 parts (1p3n2w) 6550 | -7/Factory | Build established: Hacker-Mutant 6602 | -7/Factory | Core integrity fell below 20% 6747 | -7/Factory | Discovered new exit (range 6) 6817 | -7/Factory | Entered Lower Caves 6975 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7012 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06978_ Slug penetrates Wall. 06979_ Y-64 Sentinel: "REQUESTING BACKUP." 06979_ Slug penetrates Y-64 Sentinel. 06980_ L-41 Fighter sneak attacks. 06982_ JU-7YW(S) destroyed. 06983_ Y-64 Sentinel suffers critical hit (Burn). 06984_ Penetrated by Slug. 06984_ Arm. Treads destroyed. 06986_ B-48 Gladiator destroyed. 06989_ Y-64 Sentinel destroyed. 06992_ Slug penetrates Wall. 06994_ Lgt. Deuterium Engine destroyed. 06998_ Gauss Cannon destroyed. 06999_ Lgt. Treads fries itself beyond repair. 07001_ Imp. Heat Sink destroyed. 07001_ Hacking Suite destroyed. 07009_ Adv. Treads destroyed. 07009_ L-41 Fighter destroyed. 07011_ System corrupted: Heat flow error (+159). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????##????? | | ?????????????????????????????????????????## ????? | | ????????????????????????????????????????? ???? | | ????????????????????????????????????????? #???? | | ????????????????????????????????????????? #???? | | ?????????????#???????????######??????????? ##??? | | ?????????????? ?????????? ???????????? #?## | | ??????????????? ????##??# ???????????? # | | ????????????????? #### ?## ?????????????# # "" | | ?????????????????? ## #?????????????# ? | | ???????????????????? #######???????# #? "" | | ?????????????????????# #???????# #??? | | ?????????????????????# #???????# #???# | | ????????????????????## @ #?####### ##### | | ???????????????????## %b #?## ## | | ???????????????????# ! ####### | | ??????????????????# % ###### | | ??????????????????## ### ##????# | | ???????????????????# #?# " "" #?????# | | ??????????????????# S gg#?# """""" #?????? | | ?????????????????# g #?# " " #?????? | | ?????????????????## % ! ##?# #?????? | | ??????????????????## % ???# = """" "" #?????? | | ???????????????????# % ???#[## """"" #?????? | | ??????????????????? %???# ### " #?????? | | ?????????????????? % ???# ?# #?????? | | ????????????????? % #???# #?????? | | ??????????????????### ????#################?????? | | ????????????????????# ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatEfficiencyRegenerator Manual? 0 Play Time 00:36:23 Cumulative 102.4 hours Start 2026.06.27 @ 22:02:23 End 2026.06.27 @ 22:39:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9352edb8-fc57-40bd-a0e0-2083265fc5d3