Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 01:15:04 Player: Udabudha Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (208) 208 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 633 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 105/300 Energy 247/250 System Corruption 0% Temperature Cool (42) Movement Walking (105) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg VSS Leg > --- UTILITY (2) ------ Small Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Cryofiber Web Improved Weapon Shielding System Shield Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Cryofiber Web Improved Weapon Shielding System Shield [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 9 . 8 Power 3 | 1 . 2 Engine 2 | 1 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 4 . 3 Treads . | . . . Leg 5 | 2 . 3 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 . 2 Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 4 | 3 . 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 6 | 4 6 7 Power 1 | . 1 1 Propulsion 2 | 2 4 2 Utility 1 | . . 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 83 | . 85 82 Engine 9 | . 14 7 Core 2 | . . 4 Leg 16 | . . 25 Wheel 11 | . 28 2 Storage 14 | . 14 14 Protection 6 | . . 9 Energy Gun 15 | . 28 8 Ballistic Cannon 6 | . . 9 Peak Build Rating 17 | 6 6 17 Average Rating 10 | 3 6 13 On Entrance 4 | . 6 6 Naked Turns . | . . . Heaviest Build 18 | 13 13 18 Greatest Support 27 | 26 26 27 Greatest Overweight (x) 4 | 4 . 1 Average Overweight (x) . | 1 . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 8 7 8 Average Carried 6 | 4 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 238 | 131 . 107 Remotely . | . . . Salvage Created 86 | . . 86 Parts 6 | . . 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | . . 5 Cannons 5 | . . 5 Classes Destroyed 2 | . . 2 Grunt 3 | . . 3 Demolisher 2 | . . 2 Best Kill Streak 4 | . . 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 44 | . 3 41 Missed 10 | . . 10 Hits 34 | . 3 31 Projectile 34 | . 3 31 AOE 16 | . . 16 Damage Taken 907 | . 36 871 Core 250 | . 10 240 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 21 | . 2 19 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 24 | . 4 20 Gun 6 | . 4 2 Cannon 18 | . . 18 Launcher . | . . . Special . | . . . Kinetic 18 | . . 18 Thermal 3 | . 2 1 Explosive . | . . . Electromagnetic 3 | . 2 1 Robot Hit Streak 3 | . 1 3 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 13 | . 1 12 Core Hits 8 | . 1 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 337 | . 22 315 Guns 11 | . 11 . Cannons 313 | . . 313 Explosions . | . . . Melee . | . . . Ramming 13 | . 11 2 Kinetic 313 | . . 313 Thermal 11 | . 11 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 5 | . 5 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 2 | . 1 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 36 | . 18 36 Average Temperature 16 | . 12 17 Received Heat Transfer 120 | . 18 102 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 25 | . 25 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 61 | . 15 61 Initial 5 | . . 5 Average 11 | . 2 18 Influence Increases 149 | . 27 122 Destroy 0b10 Robot/C 100 | . . 100 Destroy Leader 20 | . . 20 Successful Hack 12 | . 12 . Destroy Structure 2 | . . 2 Lose Combat Pursuer 15 | . 15 . Influence Decreases 129 | . 12 117 Entered New Map 10 | . . 10 Time Decay 99 | . 12 87 Lost Part 20 | . . 20 Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 4 6 Peak Tracking Total 5 | . 5 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 3 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 7 1 Successful 4 | . 3 1 Failed 4 | . 4 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted 1 | . . 1 Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 464 | 73 129 262 Spaces Moved 350 | 37 134 179 Core 24 | 24 . . Treads . | . . . Legs 171 | 8 . 163 Wheels 155 | 5 134 16 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 102 | 139 90 104 Slowest Speed 250 | 250 90 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 4 33 24 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile 2 | . . 2 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 431 | 56 138 237 Wait 17 | . 1 16 Move 348 | 36 133 179 Hop . | . . . Pick Up 19 | 11 1 7 Fast Attach 5 | 1 . 4 Attach 8 | 5 . 3 Detach . | . . . Swap 4 | 3 . 1 Drop 7 | . . 7 Fire 21 | . 2 19 Melee . | . . . Ram 1 | . 1 . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Identified exit to Mines 203 | -10/Materials | Entered Mines 208 | -10/Mines | Assembled infested the area 213 | -10/Mines | Assisted by a Guerilla fighting off Assembled 214 | -10/Mines | Met a Derelict shopkeep closing up shop 281 | -10/Mines | Core integrity fell below 50% 309 | -10/Mines | Core integrity fell below 20% 317 | -10/Mines | Build established: Mutant 350 | -10/Mines | Lost 4 parts (1p1u2w) 465 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- The unstable cave ceiling collapses. Ion Engine crushed. The unstable cave ceiling collapses. Acquired Imp. Light Armor Plating. Acquired 10 matter. Acquired 8 matter. Acquired 4 matter. Acquired 5 matter. Kicked T-07 Excavator. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Dropped Carbon-fiber Leg. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. T-07 Excavator is excavating. K-01 Serf collects debris. G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????###### | | ???????????????????????????????????####?#### ## | | ???????????????????????????????????#" ### ## | | ???????????????????????????????????#"== # | | ???????????????????????????????????#" | | ???????????####????????????????????#"* | | ???????#??## ##???????????????????#" = #X ## | | ???????# ## ##??????????????????#"=### # | | ???????# #########??????????##### # | | ???????? ##?????????????###### # | | ???????????# ##?????????????????### | | ???????????## ##???????????????## | | ????????????### ## ##???????????#### | | ??????????????## ####@ ##?????????## # | | ???????????????## ##??# ########### # ## | | ????????????????####???; ## ######### | | ???????????????????????#[ = | | ???????????????????????#%g k % | | ??????????????????????# = % ## ####### | | ????????????????? % ## #### # # ## | | ????????????????# ### #??### % ## # | | ????????????????## #?# ??? "% #### | | ?????????????????#### ##?##### # # #??? | | ????????????????????# ###??????# # ## # #?? | | ????????????????????# ##?????????# # # #? | | ????????????????????# ???????????# # # # # ? | | ????????????????????# ???????????## ## | | ????????????????????# ???????????? ? | | ???????????????????? ???????????# ### | | ???????????????????###?????????????# ## ? ???? | | ???????????????????????????????????####?###? ???? | | ????????????????????????????????????????????#???? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 191 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeDeepActivator Manual? 0 Play Time 00:09:33 Cumulative 16.9 hours Start 2025.06.27 @ 01:06:59 End 2025.06.27 @ 01:15:04 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 41 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 91001815-f948-4bec-b5ab-4a092859b26d