Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 13:44:56 Player: Lunace Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (166) 830 Value Destroyed (5025) 5025 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (4187) 4187 TOTAL SCORE: 16562 Bonus ------- Triggered High Security 500 High Alert Combat Kills 996 Follower Combat Kills 1476 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -85 Cogmind --------- Core Integrity 0/1000 Matter 80/300 Energy 27/100 System Corruption 2% Temperature Cool (0) Movement Walking (250) Ox2 Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Treads Experimental Myomer Leg Cooled Impulse Thruster > --- UTILITY (8) ------ Large Storage Unit Advanced Signal Interpreter Makeshift Terrain Scan Processor Transport Network Coupler Improved Launcher Guidance Computer Improved Energy Mantle Advanced Hacking Suite > --- WEAPON (2) ------- Vortex Catalyst Activator > --- INVENTORY (15) --- Vortex Chain Reactor Experimental Matter Compressor (0) Experimental Focal Shield Minesniffer Drone Bay (10/10) Minesniffer Drone Bay (10/10) Vortex Driver (30) Vortex Driver (30) Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Thermoblaster Thermoblaster Improved Remote Datajack Katana Katana Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Transport Network Coupler Improved Launcher Guidance Computer Layered Heavy Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Variable Charge Gun Improved Remote Datajack > --- INVENTORY -------- Light Angular Momentum Engine Improved Titanium Leg Improved Hover Unit Antigrav System Compact Battery Advanced Energy Well Matter Compressor Improved Launcher Guidance Computer Makeshift Transmission Jammer Improved System Restoration Module Improved System Restoration Module Long-range Tractor Beam Improved Arc Projector Improved Arc Projector [Rating: 106] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled Impulse Thruster Utility Transport Network Coupler Device Long-range Tractor Beam Storage Medium Storage Unit Processor Transport Network Coupler Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Variable Charge Gun Energy Cannon Vortex Driver Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . 2 2 2 . . . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . 1 . . . . . . 1 . . . Utility 6 | . . . 1 . 1 2 1 . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 215 | 7 2 4 21 7 20 34 1 15 39 3 7 . 2 17 2 12 22 Power 25 | 1 . 2 5 2 2 5 . 2 4 . 1 . . . . . 1 Engine 20 | 1 . 2 5 2 2 5 . 1 1 . . . . . . . 1 Core . | . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . 1 3 . 1 . . . . . . Propulsion 70 | 2 . . 3 5 4 7 . 4 22 . 5 . 2 10 . 3 3 Treads 8 | . . . . . . . . 1 5 . . . . . . 2 . Leg 42 | 2 . . 3 5 4 5 . . 11 . 5 . 2 3 . 1 1 Wheel 1 | . . . . . . 1 . . . . . . . . . . . Hover 15 | . . . . . . . . 2 6 . . . . 7 . . . Flight 4 | . . . . . . 1 . 1 . . . . . . . . 2 Utility 66 | 1 2 . 5 . 7 11 1 4 10 2 1 . . 5 . 6 11 Device 26 | . 1 . . . 3 8 . 1 3 1 . . . . . 5 4 Storage 9 | 1 1 . 1 . . 1 . 1 1 . . . . 1 . . 2 Processor 14 | . . . 1 . . 1 1 1 2 1 1 . . . . 1 5 Hackware 3 | . . . 1 . . . . . . . . . . 2 . . . Protection 14 | . . . 2 . 4 1 . 1 4 . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 54 | 3 . 2 8 . 7 11 . 5 3 1 . . . 2 2 3 7 Energy Gun 3 | . . . . . . . . . . . . . . 1 2 . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 2 Ballistic Gun 17 | 3 . 2 6 . 1 3 . . . . . . . . . 1 1 Ballistic Cannon 5 | . . . . . 3 . . . . 1 . . . . . . 1 Launcher 19 | . . . 2 . 3 6 . 4 2 . . . . . . . 2 Special Weapon 2 | . . . . . . . . . . . . . . 1 . . 1 Impact Weapon 3 | . . . . . . 1 . 1 . . . . . . . 1 . Slashing Weapon 3 | . . . . . . 1 . . 1 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 . 1 3 . 1 1 1 . . . 1 . . 10 Parts Lost 46 | . . . 1 . . 6 . 9 11 1 . . 1 2 7 8 . Power 3 | . . . . . . 1 . 1 1 . . . . . . . . Propulsion 19 | . . . . . . 3 . 3 6 1 . . 1 . 3 2 . Utility 13 | . . . 1 . . 1 . 2 2 . . . . 1 1 5 . Weapon 11 | . . . . . . 1 . 3 2 . . . . 1 3 1 . Highest Loss Streak 10 | . . . 1 . . 5 . 9 10 1 . . 1 1 7 6 . To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 88 | . 96 99 96 95 98 86 80 55 88 99 94 100 99 92 64 40 81 Engine 4 | . 14 14 11 11 9 6 6 2 . . . . . . . . 4 Reactor 2 | . . . . . . . . 1 5 6 6 6 6 5 3 . . Treads 4 | . . . . . . . . 2 2 32 21 . . . . 1 11 Leg 19 | . 28 28 32 33 35 28 26 6 15 . 5 33 32 23 . 2 3 Hover 2 | . . . . . . . . 6 11 . . . . 7 16 . . Flight 1 | . . . . . . . . 3 . . . . . . . . 6 Device 7 | . 10 14 9 . 8 11 13 6 7 5 6 6 6 . . 2 5 Storage 6 | . 14 14 11 11 9 7 6 2 6 6 6 6 6 5 5 . 4 Processor 14 | . . . 1 11 7 7 13 6 13 24 26 26 26 17 17 22 26 Hackware 1 | . . . 4 . . . . . . . . . . 10 11 5 5 Protection 5 | . . . 4 7 10 5 . 2 9 8 6 6 6 8 3 . . Ballistic Gun 4 | . 28 27 18 22 5 2 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 11 . . . . 5 6 6 6 1 . . . Launcher 2 | . . . 3 . 1 6 6 6 5 . . . . . . . 2 Slashing Weapon 2 | . . . . . . 1 . . 5 6 6 6 6 3 . 3 2 Naked Turns 36 | . . . . . . . . 36 . . . . . . . . . Heaviest Build 74 | 11 17 18 28 26 40 43 34 70 70 59 52 52 52 61 62 20 74 Greatest Support 104 | 20 20 20 30 30 47 52 52 70 104 104 82 80 85 100 74 26 46 Greatest Overweight (x) 3 | 2 . . . . . 3 . . 1 . . . . 2 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 11 | 7 8 10 10 10 10 10 10 6 8 15 15 15 15 15 15 5 14 Most Carried 15 | 2 5 10 10 10 10 10 9 8 9 15 15 11 13 15 14 14 15 Average Carried 9 | 1 2 8 8 9 9 9 9 4 4 13 14 11 12 13 12 5 11 Final Capacity 15 | 8 10 10 10 10 10 10 10 5 15 15 15 15 15 15 15 5 15 Final Carried 15 | 2 5 9 9 10 10 10 9 5 9 15 11 11 13 12 14 5 15 Class Distribution -------------------- 37% | Scavenger-Mutant 19% | Mutant 16% | Scavenger-Assassin 13% | Assassin 4% | Hacker-Mutant 4% | Scavenger-Skirmisher 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 5368 | 239 . 187 515 367 516 910 . 881 727 307 30 . 263 292 5 105 24 Remotely 2024 | . . . . . 462 910 . 652 . . . . . . . . . Salvage Created 5539 | . . 133 739 361 603 815 . 894 1384 130 16 . . 333 53 78 . Parts 255 | . . 20 48 25 31 56 . 1 51 4 1 . . 11 3 4 . Haulers Intercepted 15 | . . . 4 . 2 1 . . 6 . . . . 2 . . . Recyclers Shooed 10 | . . . . 3 2 5 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . 7 . 8 . 7 2 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 100 | . . 9 17 11 11 19 . 4 18 4 1 . 1 2 2 1 . Melee 1 | . . . . . . . . . . . . . . . . 1 . Guns 30 | . . 9 4 11 1 1 . . . . . . . 2 2 . . Cannons 9 | . . . . . 3 . . . . 4 1 . 1 . . . . AOE 60 | . . . 13 . 7 18 . 4 18 . . . . . . . . Classes Destroyed 20 | . . 1 8 1 2 4 . 1 1 2 . . . . . . . Worker 13 | . . . 5 1 2 4 . . 1 . . . . . . . . Builder 9 | . . . 2 . 2 5 . . . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . Hauler 15 | . . . 4 . 2 1 . . 6 . . . . 2 . . . Recycler 11 | . . . . 1 2 5 . . 3 . . . . . . . . Mechanic 3 | . . . 1 . . 1 . . 1 . . . . . . . . Operator 2 | . . . 1 . . 1 . . . . . . . . . . . Watcher 12 | . . . 2 . 3 3 . . 3 . . . . 1 . . . Swarmer 27 | . . 9 4 7 . . . . 4 . 1 . . . 2 . . Grunt 39 | . . . 8 4 6 11 . . 7 3 . . . . . . . Brawler 2 | . . . . . 1 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . Protector 2 | . . . . . . . . . 2 . . . . . . . . Sentry 10 | . . . 5 . 2 . . . 1 . . . 1 . . 1 . Specialist 2 | . . . . . . 2 . . . . . . . . . . . Hunter 8 | . . . . . 2 2 . . 4 . . . . . . . . Programmer 4 | . . . . . . 2 . . . . . . . 2 . . . Heavy 1 | . . . . . . 1 . . . . . . . . . . . Compactor 4 | . . . . . . . . 4 . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 13 | . . 6 11 5 7 13 . 2 9 4 1 . 1 2 1 1 . Combat Bots Only 6 | . . 6 4 4 4 5 . 2 6 4 1 . 1 1 1 1 . Max Kills in Single Turn 5 | . . 1 5 1 3 4 . 1 3 1 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . 2 2 . 1 3 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Hostile Shots Fired 777 | . . 28 69 25 49 85 . 5 144 75 15 . 18 25 131 62 46 Missed 242 | . . 8 27 7 18 23 . . 49 20 5 . 2 9 36 18 20 Damage Taken 10577 | . . 140 586 200 390 1474 . 763 1899 1167 98 . 360 679 1529 954 338 Core 2038 | . . 12 117 22 41 130 . 267 203 152 . . 84 226 189 498 97 Absorbed by Shields 32 | . . . . . . . . . . . . . . . . . 32 Redirected to Shielding 58 | . . . . . . . . . 58 . . . . . . . . Regen/Repaired (Parts) 648 | . . . . . 135 . . 50 435 . . . . . . . 28 Core Remaining (%) 74 | 100 . 95 . 65 92 81 . . . . . . 16 . . . . Volleys Fired 308 | . . 13 61 22 30 52 . 26 35 24 1 . 14 12 12 4 2 Largest 2 | . . 2 2 2 2 2 . 2 1 1 1 . 1 1 2 1 1 Hottest 225 | . . 40 56 46 96 67 . 78 39 40 40 . 40 225 130 28 7 Shots Fired 439 | . . 26 101 44 52 63 . 47 35 24 1 . 14 12 14 4 2 Gun 212 | . . 26 83 44 12 17 . . . . . . . 12 14 4 . Cannon 69 | . . . . . 30 . . . . 24 1 . 14 . . . . Launcher 156 | . . . 18 . 10 46 . 47 35 . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . 2 Kinetic 255 | . . 26 83 44 42 17 . . . 24 1 . 14 . . 4 . Thermal 20 | . . . . . . . . . . . . . . 12 8 . . Explosive 156 | . . . 18 . 10 46 . 47 35 . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . . . . 6 . . Robot Hit Streak 31 | . . 10 20 13 10 8 . 16 31 9 5 . 11 8 2 2 2 Robot Miss Streak 4 | . . 2 4 1 3 2 . 1 1 3 . . 1 1 2 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 2 . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 350 | . . 15 70 35 28 43 . 35 57 17 1 . 13 15 7 12 2 Core Hits 281 | . . 11 44 16 32 64 . 13 75 9 1 . 4 7 3 2 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 2 . . . . 1 . . . . . . . . . Critical Strikes 9 | . . 1 2 . 1 . . 1 . 1 . . . 1 . 2 . Destroy 3 | . . 1 2 . . . . . . . . . . . . . . Blast 2 | . . . . . 1 . . . . 1 . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . 1 . 2 . Melee Attacks 69 | . . . . . . 10 . 1 35 4 . . . 6 . 13 . Impact 8 | . . . . . . 7 . 1 . . . . . . . . . Slashing 61 | . . . . . . 3 . . 35 4 . . . 6 . 13 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 3 . . 12 1 . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 23309 | . . 191 2270 532 1866 5179 . 4878 6026 705 42 . 471 630 136 383 . Guns 2515 | . . 191 896 532 94 199 . . . . . . . 393 136 74 . Cannons 1521 | . . . . . 391 . . . . 617 42 . 471 . . . . Explosions 16654 | . . . 1374 . 1381 4655 . 4830 4414 . . . . . . . . Melee 2619 | . . . . . . 325 . 48 1612 88 . . . 237 . 309 . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 3507 | . . 191 896 532 485 199 . . . 617 42 . 471 . . 74 . Thermal 856 | . . . . . . 362 . . . . . . . 393 101 . . Explosive 16292 | . . . 1374 . 1381 4293 . 4830 4414 . . . . . . . . Electromagnetic 35 | . . . . . . . . . . . . . . . 35 . . Impact 238 | . . . . . . 190 . 48 . . . . . . . . . Slashing 2381 | . . . . . . 135 . . 1612 88 . . . 237 . 309 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 3 3 . . . 1 . . 4 . . . . 1 3 3 3 Average Corruption 1 | . 2 3 . . . 1 . . 2 . . . . 1 1 3 2 Corruption Purged 5 | . . . . . . 1 . . 4 . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . 6 Effects 18 | . . 9 . . . 3 . . 1 . . . . . 1 4 . Message Errors 3 | . . 2 . . . 1 . . . . . . . . . . . Matter Fused 3 | . . 1 . . . . . . . . . . . . 1 1 . Heat Flow Errors 6 | . . 4 . . . 1 . . . . . . . . . 1 . Energy Discharges 2 | . . 1 . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . 1 . . . . . . 1 . . . . . . . . Data Loss (major) 2 | . . . . . . 1 . . . . . . . . . 1 . Overload Shots 6 | . . . . . . . . . . . . . . 6 . . . Overflow Damage 902 | . . . 46 . 63 317 . 111 281 84 . . . . . . . Projectiles 2 | . . . . . . . . . . 2 . . . . . . . Explosions 472 | . . . 46 . 63 259 . 63 41 . . . . . . . . Melee 428 | . . . . . . 58 . 48 240 82 . . . . . . . Knockbacks 10 | . . . . . 1 . . . . 7 . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . 1 . . . . 7 . . 1 . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 738 | . . . 46 . . 145 . 516 31 . . . . . . . . Shots 20 | . . . 2 . . 4 . 13 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 534 | . . 277 24 15 180 264 . . 58 14 . . . 534 340 125 . Average Temperature 111 | . . 125 11 7 61 41 . . 29 5 . . . 206 186 52 . Received Heat Transfer 1731 | . . . 147 66 162 216 . . 267 414 18 . 90 63 21 246 21 Effects 5 | . . . . . . . . . . . . . . 5 . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 1 . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . 3 . . . Heat Transferred 820 | . . . . . . 200 . . . . . . . 472 148 . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 2817 | . 18 216 565 505 472 1133 478 244 2817 . . . . 108 . . . Initial 478 | . . 6 83 220 118 214 478 167 112 . . . . . . . . Average 540 | . 13 183 322 401 236 648 478 177 1566 . . . . 39 . . . Maximum Alert Level 5 | . . 1 2 2 2 4 2 1 5 . . . . . . . . Low Security (%) 33 | 100 100 35 33 . 27 12 . 80 16 . . . . 100 . . . Level 1 25 | . . 64 37 42 59 24 . 20 1 . . . . . . . . Level 2 14 | . . . 28 57 13 11 100 . 2 . . . . . . . . Level 3 12 | . . . . . . 37 . . 7 . . . . . . . . Level 4 6 | . . . . . . 12 . . 18 . . . . . . . . Level 5 4 | . . . . . . . . . 29 . . . . . . . . High Security 3 | . . . . . . . . . 23 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . . 1 . 2 10 . . 25 . . . . 2 . . . Investigation 3 | . . . . . . 1 . . 2 . . . . . . . . Extermination 4 | . . . . . . 2 . . 1 . . . . 1 . . . Reinforcement 14 | . . . 1 . 1 4 . . 7 . . . . 1 . . . Assault 13 | . . . . . . 3 . . 10 . . . . . . . . Garrison 6 | . . . . . 1 . . . 5 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . 1 2 . . 3 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . . . Active Scanning Responses 1 | . . . . . . 1 . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 9 | . . . 3 . 1 1 . . 2 . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 236 | . 1 9 22 10 17 33 . 6 75 5 3 . 5 10 24 6 10 Peak Tracking Total 16 | . 1 3 5 3 4 8 . 2 16 4 3 . 4 4 14 4 12 Tactical Retreats 11 | . . . . . . 1 . . . . 2 . 1 1 4 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 9 | . 2 . . . 1 2 1 . 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . 14 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 33 | . . . . . 3 21 . . 9 . . . . . . . . Max in Single Turn 12 | . . . . . 1 12 . . 2 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 37 | . 3 . 3 1 6 9 . . 5 . 1 4 . 2 . . 3 Terminals 15 | . 3 . 1 . 3 4 . . 2 . . . . 2 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 6 | . . . 1 . 2 3 . . . . . . . . . . . Recycling Units 3 | . . . 1 . . 1 . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 2 . . . . . . . . Total Hacks 112 | . 8 . 7 1 21 19 . . 11 . 1 32 . 7 . . 5 Successful 71 | . 3 . 6 1 9 9 . . 2 . 1 32 . 3 . . 5 Failed 41 | . 5 . 1 . 12 10 . . 9 . . . . 4 . . . Catastrophic 10 | . 1 . . . 2 3 . . 3 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 57 | . 8 . 5 . 16 13 . . 7 . . . . 7 . . 1 Terminals 42 | . 8 . 4 . 12 9 . . 2 . . . . 7 . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . Repair Stations 11 | . . . 1 . 6 4 . . . . . . . . . . . Recycling Units 8 | . . . 2 . . 4 . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 3 . . . 7 . . . . . . . . Terminal Hacks 47 | . 2 . 3 1 2 . . . . . 1 32 . 1 . . 5 Record 15 | . . . 1 . . . . . . . . 11 . . . . 3 Part Schematic 11 | . . . . . . . . . . . . 11 . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . Robot Analysis 4 | . 2 . 1 . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . Open Door 4 | . . . . 1 . . . . . . 1 . . . . . 2 Terminal Index 3 | . . . 1 . 1 . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 5 1 . . . . . . . . . . . Scan Component 4 | . . . . . 3 1 . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 1 . 3 . 2 6 . . 2 . . . . 2 . . . Terminals 9 | . 1 . 1 . 1 4 . . . . . . . 2 . . . Botnet 5 | . . . . . . 4 . . . . . . . 1 . . . Operators 4 | . 1 . 1 . 1 . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . 2 . . 1 . . . . . . . . Monitor 2 | . . . 1 . . 1 . . . . . . . . . . . Recyclers 3 | . . . 1 . . 1 . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . . . . Watchers 2 | . . . . . 1 . . . 1 . . . . . . . . Data Cores Recovered 3 | . . . 1 . . 1 . . 1 . . . . . . . . Used 2 | . . . 1 . . . . . 1 . . . . . . . . Hacking Detections 25 | . 3 . 3 . 4 8 . . 5 . . . . 2 . . . Full Trace Events 2 | . . . . . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 11 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . . Time 52 | . . . . . 52 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Total Allies 20 | . . . . . . . . 19 . . . . 1 . . . . Largest Group 19 | . . . . . . . . 19 18 2 . . 1 1 . . . Highest-Rated Group 684 | . . . . . . . . 684 634 51 . . 96 96 . . . Highest-Rated Ally 96 | . . . . . . . . 50 50 26 . . 96 96 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 292 | . . . . . . . . 7 258 . . . 19 8 . . . Total Damage 8144 | . . . . . . . . 471 6657 . . . 705 311 . . . Kills 55 | . . . . . . . . 2 46 . . . 4 3 . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total 4 | . 2 . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . 1 2 . 2 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 8794 | 56 121 283 499 478 676 1704 99 375 847 576 376 115 436 676 132 198 1147 Spaces Moved 5799 | 38 96 193 232 288 391 958 61 251 635 286 228 95 319 625 185 248 670 Core 481 | 8 . . . . . . . 65 . . . . . . . 245 163 Treads 1024 | . . . . . . . . 77 79 286 189 . . . . 2 391 Legs 3374 | 30 96 193 232 288 391 923 61 13 252 . 39 95 319 326 . . 116 Wheels 35 | . . . . . . 35 . . . . . . . . . . . Hover 798 | . . . . . . . . 9 304 . . . . 299 185 1 . Flight 87 | . . . . . . . . 87 . . . . . . . . . Fastest Speed 40 | 50 120 120 120 120 120 100 105 40 44 160 122 122 122 48 48 50 50 Average Speed 114 | 115 120 120 120 120 121 114 105 83 92 160 155 122 123 90 53 50 159 Slowest Speed 330 | 150 120 120 120 120 122 330 105 160 250 163 163 122 126 200 110 160 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 20 44 30 59 37 31 2 94 21 47 39 71 48 14 47 50 87 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 3 | . . . . 1 . . . . . . . 1 . . . 1 . Known Exits Taken 9 | . . . . . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 13 | . . 2 . 1 . . . . . 2 1 . 4 . 1 2 . Spaces Dug 57 | . . . 13 . . 21 . 20 . 3 . . . . . . . Terrain Destroyed 888 | . . . 136 . 69 279 . 189 203 10 . . 1 1 . . . Melee 3 | . . . . . . . . . . 3 . . . . . . . Projectile 16 | . . . . . 7 . . . . 7 . . 1 1 . . . AOE 869 | . . . 136 . 62 279 . 189 203 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Total 7405 | 46 101 223 351 381 540 1478 97 361 790 373 250 94 347 720 203 294 756 Wait 748 | 1 . 1 8 47 73 392 35 58 12 48 4 . 11 33 . 14 11 Move 5783 | 37 95 192 231 287 390 957 61 250 634 285 227 94 318 624 184 247 670 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 104 | 1 3 7 11 6 10 8 . 4 8 7 4 . 2 8 3 1 21 Fast Attach 107 | 6 1 1 7 . 8 17 . 11 24 1 . . . 8 . 6 17 Attach 42 | . . . 1 . 3 6 1 2 6 1 5 . 1 6 1 6 3 Detach 19 | . . . 1 . 2 5 . . 3 . . . . 2 1 . 5 Swap 66 | 1 1 3 13 7 9 11 . 2 9 1 2 . 1 3 1 . 2 Drop 159 | . 1 6 18 12 15 20 . 7 24 2 7 . . 18 1 3 25 Fire 308 | . . 13 61 22 30 52 . 26 35 24 1 . 14 12 12 4 2 Melee 69 | . . . . . . 10 . 1 35 4 . . . 6 . 13 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 11) 178 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 387 | -10/Mines | Discovered new exit (range 3) 449 | -10/Mines | Discovered new exit (range 11) 461 | -10/Mines | Entered Materials 461 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 701 | -9/Materials | Discovered new exit (range 11) 858 | -9/Materials | Discovered new exit (range 9) 960 | -9/Materials | Entered Mines 1208 | -9/Mines | Build established: Scavenger-Mutant 1226 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1306 | -9/Mines | Learned location of Zion (-7) 1397 | -9/Mines | Discovered new exit (range 16) 1438 | -9/Mines | Entered Materials 1438 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1474 | -8/Materials | Garrison activated, responded to threat 1673 | -8/Materials | Repaired Aluminum Leg 2090 | -8/Materials | Repaired Aluminum Leg 2096 | -8/Materials | Discovered new exit (range 16) 2114 | -8/Materials | Entered Factory 2114 | -7/Factory | Evolved 2 slots: Utility x2 2445 | -7/Factory | Found Prototype Device 2445 | -7/Factory | Identified Active Sensor Suite 2914 | -7/Factory | First assault squad dispatched 3018 | -7/Factory | Build established: Scavenger-Assassin 3137 | -7/Factory | Lost 5 parts (1p3n1w) 3201 | -7/Factory | Discovered new exit (range 14) 3383 | -7/Factory | Identified exit to Factory 3695 | -7/Factory | Discovered exit to Factory (range 8) 3726 | -7/Factory | Build established: Assassin 3818 | -7/Factory | Entered another Factory area 3818 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3917 | -6/Factory | Sucked down chute 3917 | -6/Factory | Entered Waste 3928 | -6/Waste | Spotted C-40 Crusher 3930 | -6/Waste | Spotted C-40 Crusher 3933 | -6/Waste | Destroyed C-40 Crusher 3945 | -6/Waste | Destroyed C-40 Crusher 3951 | -6/Waste | Spotted C-40 Crusher 3967 | -6/Waste | Spotted C-40 Crusher 3970 | -6/Waste | Destroyed C-40 Crusher 3977 | -6/Waste | Destroyed C-40 Crusher 3983 | -6/Waste | Spotted C-40 Crusher 4008 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4011 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4014 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4017 | -6/Waste | Crushed by Compactor (1 part destroyed) 4036 | -6/Waste | Spotted C-40 Crusher 4048 | -6/Waste | Lost 9 parts (1p3n2u3w) 4070 | -6/Waste | Warlord forces began an assault 4131 | -6/Waste | Found Damper Plating 4240 | -6/Waste | Discovered new exit (range 10) 4292 | -6/Waste | Entered Factory 4292 | -6/Factory | Accompanied by 18 allies 4445 | -6/Factory | Garrison activated, responded to threat 4476 | -6/Factory | Found Launcher Loader 4501 | -6/Factory | Lost 6 allies 4636 | -6/Factory | Garrison activated, responded to threat 4642 | -6/Factory | First assault squad dispatched 4657 | -6/Factory | Core integrity fell below 50% 4670 | -6/Factory | Lost 10 parts (1p6n2u1w) 4936 | -6/Factory | High security lockdown imminent 4942 | -6/Factory | Build established: Scavenger-Mutant 5016 | -6/Factory | High security lockdown engaged 5026 | -6/Factory | Discovered new exit (range 15) 5136 | -6/Factory | Identified exit to Lower Caves 5139 | -6/Factory | Entered Lower Caves 5139 | -6/Lower Caves | Accompanied by 2 allies 5164 | -6/Lower Caves | Lost 6 allies 5582 | -6/Lower Caves | Build established: Assassin 5587 | -6/Lower Caves | Spotted B-75 Beast 5708 | -6/Lower Caves | Discovered new exit (range 4) 5713 | -6/Lower Caves | Identified exit to Lower Caves 5715 | -6/Lower Caves | Entered another Lower Caves area 5738 | -6/Lower Caves | Identified exit to Factory 5795 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5868 | -6/Lower Caves | Learned Factory garrison access intel 6087 | -6/Lower Caves | Discovered new exit (range 4) 6090 | -6/Lower Caves | Identified exit to Data Miner 6091 | -6/Lower Caves | Entered Data Miner 6091 | -6/Data Miner | Discovered new exit (range 6) 6113 | -6/Data Miner | Identified exit to Proximity Caves 6129 | -6/Data Miner | Met Data Miner 6157 | -6/Data Miner | Learned location of Section 7 (-2) 6157 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6179 | -6/Data Miner | Received God Mode back door access code from Data Miner 6206 | -6/Data Miner | Entered Proximity Caves 6329 | -5/Proximity Caves | Build established: Scavenger-Assassin 6335 | -5/Proximity Caves | Learned 8 Factory zone layouts 6337 | -5/Proximity Caves | Escorted by Enhanced Grunt 6337 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6383 | -5/Proximity Caves | Learned Factory terminal intel 6478 | -5/Proximity Caves | Core integrity fell below 20% 6633 | -5/Proximity Caves | Discovered exit to Factory (range 8) 6642 | -5/Proximity Caves | Entered Factory 6642 | -5/Factory | Accompanied by 1 ally 6642 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6643 | -5/Factory | Identified exit to Upper Caves 6644 | -5/Factory | Identified exit to Factory 6645 | -5/Factory | Loaded intel: 26 terminal locations 6646 | -5/Factory | Loaded intel: 4 garrison access locations 6992 | -5/Factory | Build established: Scavenger-Mutant 7318 | -5/Factory | Entered Upper Caves 7351 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7374 | -5/Upper Caves | Spotted B-75 Beast 7383 | -5/Upper Caves | Build established: Hacker-Mutant 7446 | -5/Upper Caves | Discovered new exit (range 6) 7449 | -5/Upper Caves | Lost 7 parts (3n1u3w) 7449 | -5/Upper Caves | Identified exit to Upper Caves 7450 | -5/Upper Caves | Entered another Upper Caves area 7460 | -5/Upper Caves | Core integrity fell below 50% 7472 | -5/Upper Caves | Spotted B-75 Beast 7478 | -5/Upper Caves | Learned location of Warlord (-5) 7491 | -5/Upper Caves | Learned Factory security intel 7505 | -5/Upper Caves | Lost 6 parts (1n4u1w) 7572 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7602 | -5/Upper Caves | Core integrity fell below 20% 7638 | -5/Upper Caves | Discovered new exit (range 13) 7648 | -5/Upper Caves | Identified exit to Warlord 7648 | -5/Upper Caves | Entered Warlord 7666 | -5/Warlord | System corruption cleaned by Quarantine Array 7996 | -5/Warlord | Found Prototype Device 7996 | -5/Warlord | Identified Minesniffer Drone Bay 7999 | -5/Warlord | Found Minesniffer Drone Bay 8003 | -5/Warlord | Found Minesniffer Drone Bay 8007 | -5/Warlord | Found Minesniffer Drone Bay 8010 | -5/Warlord | Found Minesniffer Drone Bay 8012 | -5/Warlord | Found Minesniffer Drone Bay 8015 | -5/Warlord | Found Minesniffer Drone Bay 8017 | -5/Warlord | Build established: Derelict-Mutant 8019 | -5/Warlord | Found Minesniffer Drone Bay 8022 | -5/Warlord | Found Minesniffer Drone Bay 8029 | -5/Warlord | Met Warlord 8048 | -5/Warlord | Warlord's base attacked by MAIN.C 8057 | -5/Warlord | Opened Warlord's prototype stash 8088 | -5/Warlord | Found Prototype Reactor 8099 | -5/Warlord | Found Prototype Device 8099 | -5/Warlord | Identified Exp. Focal Shield 8113 | -5/Warlord | Found Prototype Processor 8113 | -5/Warlord | Identified Exp. Core Analyzer 8305 | -5/Warlord | Met EX-DEC 8312 | -5/Warlord | Found Prototype Launcher 8312 | -5/Warlord | Identified Vortex Catalyst Activator 8317 | -5/Warlord | Found Prototype Energy Cannon 8317 | -5/Warlord | Identified Vortex Driver 8324 | -5/Warlord | Found Prototype Energy Cannon 8324 | -5/Warlord | Identified Vortex Cannon 8327 | -5/Warlord | Found Vortex Driver 8362 | -5/Warlord | Build established: Scavenger-Mutant 8398 | -5/Warlord | Warlord forces counterattacked 8723 | -5/Warlord | Warlord base infiltrated, sounded retreat 8741 | -5/Warlord | Opened side exit 8782 | -5/Warlord | Spotted Executioner 8789 | -5/Warlord | Discovered new exit (range 9) 8795 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- Sealed Heavy Doors opened. 08723_ ANNOUNCEMENT: Base interior infiltrated, regroup at designated outer cave rendezvous points. 08738_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 08741_ The tunnel wall slides away. 08748_ ANNOUNCEMENT: Detected 1 Programmer squad, 1 Grunt squad, 1 Melee squad, 1 Saboteur squad, with prototype support. 08765_ Acquired 24 matter. 08786_ Cld. Impulse Thruster blown off. 08786_ Minesniffer Drone Bay blown off. 08786_ Lgt. Angular Momentum Engine blown off. 08786_ E-15 Imp destroyed. 08789_ EXIT=FOUND 08791_ Imp. Treads blown off. 08791_ E-15 Imp destroyed. 08795_ Penetrated by Slug. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ###??????????????????????????????? | | #X#############??????????????????? | | #??????????????????? | | #??????????????????? | | ############ #??????????????????? | | ???????????# ^#??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ??????????## ##????????#####????? | | ?????????## #???????## ###??? | | ?????????# #??????## ##?? | | ?????????# ##?????## < #?? | | ?????????# #?????# #?? | | ?????????# ##????# #??? | | ?????????## &#????# #???? | | ??????????### ##????# ^ #???? | | ????????????## #?????# @ #????? | | ?????????????## #???### ##????? | | ??????????????# #####%e= #?????? | | ??????????????# =%*=!/ ##??? | | ??????????????## ###== ### ##? | | ???????????????## Ep##?? #? | | ????????????????### #??? #? | | ??????????????????# ???? ##? | | #?????????????????## ##?? #?? | | #??????????????????## #?? ##? | | #####???????????????## =*##?? #? | | "############?????##==[### #?? | | """"""""""""#???????%!![# ;#?? | | """"""""""""#?####?#!!%= ###?? | | ### ###%!*%= ##??? | | ^+ %=*[%% #??? | | ^+ *=[*! #??? | | #### %#!?# #??? | | """"""""""""#??## #???# ##?? | | """"""""""""#???# #?### #?? | | "############???# #### # #?? | | #####??????????????# #?# #?? | | #?????????????????? ### #?? | | #????????????????? ### ##?? | | ?????????????????? ##?# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 700 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 385 Jamming Range 12 Armor Coverage 1600 Resistance: KI 30 Resistance: EM 90 Core Shielding 30 Evasion (%) 62 Launcher Accuracy 30 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed SwarmMeleeNanoactuators Manual? 0 Play Time 01:39:18 Cumulative 115.4 hours Start 2024.04.23 @ 11:13:54 End 2024.04.23 @ 13:44:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 116 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 50 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a96be8ba-8ef4-4af7-a0fb-bce82f58fe92