Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 13:13:01 Player: Hinzy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1243) 1243 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (477) 477 TOTAL SCORE: 4705 Bonus ------- Follower Combat Kills 177 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 27/300 Energy 100/100 System Corruption 5% Temperature Hot (288) Movement Flying (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel Armored Wheel Improved Flight Unit > --- UTILITY (4) ------ Structural Scanner Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- VSS Leg High-capacity Matter Pod (200) Insulated Plating Heavy EM Pulse Gun Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Field Lobotomy Kit Scythe > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Armored Wheel Improved Flight Unit Improved Heat Sink Cooling System Large Battery High-capacity Matter Pod Structural Scanner Terrain Scanner Terrain Scan Processor Light Armor Plating Hacking Suite Tractor Beam Improved Medium Laser Improved Medium Laser Ion Cannon Assault Rifle Mining Laser Scythe [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 81 | 4 11 17 5 . 5 39 Power 7 | . 1 2 . . 1 3 Engine 4 | . 1 1 . . 1 1 Core 3 | . . 1 . . . 2 Reactor . | . . . . . . . Propulsion 22 | 2 3 7 1 . . 9 Treads 16 | 2 2 6 1 . . 5 Leg . | . . . . . . . Wheel 4 | . 1 . . . . 3 Hover . | . . . . . . . Flight 2 | . . 1 . . . 1 Utility 27 | 1 4 5 2 . 2 13 Device 9 | 1 . 2 1 . 1 4 Storage 2 | . 2 . . . . . Processor 8 | . 1 1 1 . . 5 Hackware 2 | . . . . . . 2 Protection 6 | . 1 2 . . 1 2 Artifact . | . . . . . . . Weapon 25 | 1 3 3 2 . 2 14 Energy Gun 4 | . . 1 . . . 3 Energy Cannon 3 | . . 1 . . . 2 Ballistic Gun 10 | 1 2 . 2 . 1 4 Ballistic Cannon 1 | . 1 . . . . . Launcher 1 | . . . . . . 1 Special Weapon 2 | . . . . . 1 1 Impact Weapon 1 | . . . . . . 1 Slashing Weapon 3 | . . 1 . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 2 Parts Lost 16 | . 2 . . . . 14 Power 2 | . . . . . . 2 Propulsion 7 | . . . . . . 7 Utility 6 | . 2 . . . . 4 Weapon 1 | . . . . . . 1 Highest Loss Streak 7 | . 1 . . . . 7 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 98 | . 98 99 99 100 99 90 Engine 6 | . 14 10 . . 6 6 Core 4 | . . . 11 11 4 1 Treads 30 | . 25 32 33 33 33 29 Device 4 | . . 2 9 11 3 2 Storage 11 | . 14 11 11 11 11 7 Processor 11 | . 9 11 10 11 11 15 Hackware 1 | . . . . . . 8 Protection 2 | . 3 8 1 . 7 . Ballistic Gun 20 | . 27 5 21 22 22 12 Slashing Weapon 1 | . . 8 . . . 1 Peak Build Rating 31 | 7 8 19 18 16 24 31 Average Rating 14 | 6 7 15 15 15 16 21 On Entrance 12 | 6 7 8 18 15 16 17 Naked Turns 1 | . . . . . . 1 Heaviest Build 99 | 13 92 97 93 90 96 99 Greatest Support 80 | 40 40 60 60 60 60 80 Greatest Overweight (x) 28 | . 9 2 1 1 1 28 Average Overweight (x) 1 | . 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 20 | 8 12 25 25 25 25 22 Most Carried 24 | 6 11 15 21 22 22 24 Average Carried 15 | 6 9 12 18 21 21 19 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 22 | 6 11 15 21 22 22 5 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1693 | 200 809 254 62 . 107 261 Remotely 12 | . . 12 . . . . Salvage Created 1692 | 20 713 302 18 . 143 496 Parts 94 | 2 45 18 . . 5 24 Haulers Intercepted 4 | . 2 1 . . . 1 Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 14 5 1 . 3 9 Melee 2 | . . 2 . . . . Guns 25 | . 14 1 1 . 3 6 Cannons 2 | . . 2 . . . . AOE 3 | . . . . . . 3 Classes Destroyed 11 | 1 6 1 1 . 1 1 Worker 2 | . 1 . . . . 1 Tunneler 2 | 1 . 1 . . . . Hauler 4 | . 2 1 . . . 1 Recycler 2 | . 2 . . . . . Operator 1 | . . . . . . 1 Watcher 3 | . 2 1 . . . . Swarmer 6 | . 6 . . . . . Grunt 21 | . 8 4 . . 2 7 Sentry 2 | . . 1 . . . 1 Hunter 2 | . . . . . 1 1 Assembled 1 | . . . 1 . . . Best Kill Streak 4 | 1 4 2 1 . 2 4 Combat Bots Only 3 | . 3 1 1 . 2 3 Max Kills in Single Turn 3 | 1 1 1 1 . 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 290 | . 90 39 3 . 19 139 Missed 76 | . 25 10 1 . 2 38 Damage Taken 3433 | . 746 371 23 . 244 2049 Core 763 | . 165 18 . . 15 565 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 34 . . . 91 . Volleys Fired 174 | 15 82 22 2 . 10 43 Largest 2 | 2 2 2 2 . 2 2 Hottest 60 | 40 55 60 40 . 40 56 Shots Fired 299 | 30 164 24 4 . 20 57 Gun 271 | 30 150 15 4 . 20 52 Cannon 23 | . 14 9 . . . . Launcher 2 | . . . . . . 2 Special 3 | . . . . . . 3 Kinetic 267 | 30 164 6 4 . 20 43 Thermal 27 | . . 18 . . . 9 Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | 5 11 5 2 . 10 19 Robot Miss Streak 4 | 3 4 3 2 . 4 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 210 | 16 110 24 2 . 14 44 Core Hits 84 | 4 39 8 1 . 8 24 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 3 | . 2 1 . . . . Destroy 2 | . 2 . . . . . Sever 1 | . . 1 . . . . Melee Attacks 30 | . . 10 . . . 20 Impact . | . . . . . . . Slashing 30 | . . 10 . . . 20 Piercing . | . . . . . . . Sneak Attacks 3 | . . 2 . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3185 | 122 1259 636 23 . 144 1001 Guns 2212 | 122 1129 172 23 . 141 625 Cannons 259 | . 129 130 . . . . Explosions 314 | . . . . . . 314 Melee 396 | . . 334 . . . 62 Ramming 4 | . 1 . . . 3 . Kinetic 2087 | 122 1258 51 23 . 141 492 Thermal 384 | . . 251 . . . 133 Explosive 314 | . . . . . . 314 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 396 | . . 334 . . . 62 Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 2 | . . . . . . 2 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 62 | . . 62 . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 62 | . . 62 . . . . Knockbacks 3 | . 3 . . . . . Impact . | . . . . . . . Kinetic 3 | . 3 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . 1 . . . 1 . Targets Rammed 2 | . 1 . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 203 | . 84 106 . . 4 203 Average Temperature 29 | . 23 33 . . 4 39 Received Heat Transfer 1107 | . 324 198 . . 27 558 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . . 3 Heat Transferred 814 | . . 518 . . . 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 395 | 5 217 125 37 . 82 395 Initial 37 | . 3 27 37 . . . Average 37 | . 54 49 8 . 27 51 Maximum Alert Level 1 | . 1 . . . . 1 Low Security (%) 97 | 100 97 100 100 . 100 92 Level 1 2 | . 2 . . . . 7 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 1 . . . 7 Investigation 2 | . . . . . . 2 Extermination . | . . . . . . . Reinforcement 4 | . 1 1 . . . 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 8 | . 2 2 . . 1 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 33 16 1 . 4 37 Peak Tracking Total 14 | . 6 3 1 . 3 14 Tactical Retreats 8 | . 2 . . . . 6 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 18 | . 9 2 1 2 . 4 Terminals 14 | . 7 2 1 . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 45 | . 24 4 2 2 . 13 Successful 18 | . 10 . 2 2 . 4 Failed 27 | . 14 4 . . . 9 Catastrophic 6 | . 2 1 . . . 3 Database Lockouts . | . . . . . . . Manual 39 | . 23 3 1 1 . 11 Terminals 39 | . 20 4 2 . . 13 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 7 . 2 2 . 2 Record 1 | . . . . 1 . . Part Schematic 2 | . 2 . . . . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 3 | . 1 . 1 . . 1 Terminal Index 1 | . 1 . . . . . Recall Investigation 1 | . . . . . . 1 Zone Layout 1 | . . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 3 . . . . 2 Terminals 4 | . 2 . . . . 2 Assimilate 1 | . . . . . . 1 Botnet 3 | . 2 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 15 | . 9 2 . . . 4 Full Trace Events 5 | . 2 1 . . . 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 7 | . . . 4 . . 3 Largest Group 3 | . . . 3 2 2 2 Highest-Rated Group 63 | . . . 63 32 32 32 Highest-Rated Ally 31 | . . . 31 16 16 16 Total Orders . | . . . . . . . Ally Attacks 42 | . . . 6 . 15 21 Total Damage 436 | . . . 26 . 108 302 Kills 5 | . . . . . 1 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Field Lobotomies 3 | . . . . . . 3 Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 7231 | 95 1999 768 1875 839 464 1191 Spaces Moved 2655 | 32 804 261 593 350 150 465 Core 4 | . . . . . . 4 Treads 2285 | 32 647 261 593 350 150 252 Legs . | . . . . . . . Wheels 173 | . 157 . . . . 16 Hover . | . . . . . . . Flight 193 | . . . . . . 193 Fastest Speed 40 | 160 160 240 240 240 240 40 Average Speed 203 | 160 170 240 240 240 240 156 Slowest Speed 1450 | 160 215 320 240 240 240 1450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 54 | 4 99 20 95 76 36 50 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug 20 | . . 1 . . . 19 Terrain Destroyed 36 | . . 1 . . . 35 Melee 20 | . . 1 . . . 19 Projectile . | . . . . . . . AOE 16 | . . . . . . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 4172 | 50 1288 362 1040 350 232 850 Wait 1156 | . 363 36 434 . 65 258 Move 2649 | 31 803 260 592 349 149 465 Hop . | . . . . . . . Pick Up 38 | . 13 7 6 1 1 10 Fast Attach 22 | 1 3 4 1 . . 13 Attach 20 | . 1 3 . . 1 15 Detach 5 | . . 1 . . . 4 Swap 39 | 3 7 10 4 . 4 11 Drop 37 | . 15 9 1 . 1 11 Fire 174 | 15 82 22 2 . 10 43 Melee 30 | . . 10 . . . 20 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 1 . . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 96 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Discovered new exit (range 16) 337 | -10/Materials | Build established: Mutant 367 | -10/Materials | Identified exit to Mines 624 | -10/Materials | Discovered new exit (range 16) 1287 | -10/Materials | Discovered new exit (range 13) 1654 | -10/Materials | Core integrity fell below 50% 1899 | -10/Materials | Discovered new exit (range 16) 1996 | -10/Materials | Derelicts attacked the area 2095 | -10/Materials | Entered another Materials area 2095 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2392 | -9/Materials | Build established: Scavenger-Mutant 2684 | -9/Materials | Discovered new exit (range 14) 2863 | -9/Materials | Entered Mines 3170 | -9/Mines | Assembled infested the area 3173 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3990 | -9/Mines | Received a Mining Laser from a helpful Derelict 4460 | -9/Mines | Found a hidden stash of uninstalled traps 4498 | -9/Mines | Discovered new exit (range 9) 4717 | -9/Mines | Discovered new exit (range 5) 4738 | -9/Mines | Entered Exiles 4738 | -9/Exiles | Accompanied by 2 allies 4796 | -9/Exiles | Met 8R-AWN 4837 | -9/Exiles | Met EX-HEX 4921 | -9/Exiles | Met EX-BIN 4947 | -9/Exiles | Aligned with FarCom system 4950 | -9/Exiles | Given EX-Vault access code 5005 | -9/Exiles | Opened EX-Vault 5017 | -9/Exiles | Found Field Lobotomy Kit 5123 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5191 | -9/Exiles | Met EX-DEC 5340 | -9/Exiles | Visited The Gauntlet 5553 | -9/Exiles | Discovered new exit (range 11) 5577 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5577 | -9/Exiles | Entered Mines 5577 | -8/Mines | Accompanied by 2 allies 6022 | -8/Mines | Discovered new exit (range 6) 6041 | -8/Mines | Entered Materials 6041 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6794 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 6797 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 6800 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 6802 | -8/Materials | Garrison activated, responded to threat 6891 | -8/Materials | Crushed by falling debris 6936 | -8/Materials | Lost 6 parts (1p2n3u) 7091 | -8/Materials | Core integrity fell below 50% 7093 | -8/Materials | Released all parts (1) 7110 | -8/Materials | Lost 7 parts (1p5n1w) 7173 | -8/Materials | Core integrity fell below 20% 7232 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07181_ Acquired Melee Analysis Suite. 07190_ Acquired Arm. Wheel. 07199_ Melee Analysis Suite destroyed. 07210_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... No tasked investigation squads found. Feedback: System corruption (+1%). 07210_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. 07216_ Terminal disabled. 07219_ G-50 Soldier destroyed. 07219_ G-47 Trooper destroyed. 07221_ The unstable cave ceiling collapses. 07221_ Aluminum Leg crushed. 07221_ Dropped Missile Launcher. 07223_ Acquired Missile Launcher. 07225_ Hadron Collector disabled. 07227_ Critical hit (Burn: +37). 07232_ System corrupted: Heat flow error (+277). 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Storage Unit | -10/Materials | Hacked Tractor Beam | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseTachyonArachnoskeleton Manual? 0 Play Time 00:49:42 Cumulative 81.9 hours Start 2024.11.19 @ 09:56:43 End 2024.11.19 @ 13:13:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 489082c5-5bbe-4cd2-9adf-20fbf392bfac