Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 22:58:30 Player: Florist Result: Destroyed by Swarm Drone with Compact Gauss Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (206) 1030 Value Destroyed (5283) 5283 Prototype IDs (37) 740 Alien Tech Used (5) 1000 Bonus (4656) 4656 TOTAL SCORE: 20309 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 224 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Experimental Optical Array Advanced Signal Interpreter Experimental Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- AEGIS Remote Shield Subatomic Replicator Advanced Plasma Cannon Core Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Surge Thruster Improved Surge Thruster Field Propulsion Drive Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Advanced Cooling System Structural Scanner Experimental Optical Array Long-range Sensor Array Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Phase Redirector Advanced Hacking Suite > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Quantum Capacitor AEGIS Remote Shield Transdimensional Reconstructor Advanced Plasma Cannon [Rating: 141] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Medium Armored Exoskeleton Hover Unit Cooled Gravmag System Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Advanced Hacking Suite Protection Light Armor Plating Artifact Phase Redirector Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Slots Evolved 16 | . . 2 . 2 2 . . . 4 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . 1 . 1 2 . . . . . . . . . . . 2 . Utility 9 | . . 1 . 1 . . . . 4 . . . . 2 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 151 | 8 6 22 4 27 12 7 1 1 13 2 1 6 . 13 6 9 2 11 Power 18 | 1 . 3 1 3 1 . . . 1 . 1 . . 3 1 . 1 2 Engine 9 | 1 . 3 1 2 1 . . . . . . . . . 1 . . . Core 4 | . . . . 1 . . . . 1 . 1 . . 1 . . . . Reactor 5 | . . . . . . . . . . . . . . 2 . . 1 2 Propulsion 49 | 2 1 11 1 10 5 4 . . 2 . . 3 . 2 2 3 1 2 Treads 23 | 2 1 10 1 9 . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . 1 . 2 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 3 . 1 . . . . Flight 19 | . . 1 . 1 5 4 . . 2 . . . . 1 2 2 1 . Utility 58 | 2 2 4 2 8 5 . 1 1 10 1 . 3 . 7 3 4 . 5 Device 24 | 1 . . . . 3 . . . 5 1 . . . 5 3 3 . 3 Storage 3 | 1 1 . . . . . . . . . . 1 . . . . . . Processor 12 | . . 1 . 2 2 . 1 1 2 . . . . 2 . . . 1 Hackware 5 | . . . . . . . . . 3 . . 1 . . . 1 . . Protection 13 | . 1 3 2 6 . . . . . . . 1 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 Weapon 26 | 3 3 4 . 6 1 3 . . . 1 . . . 1 . 2 . 2 Energy Gun 3 | 2 . . . . . . . . . . . . . . . . . 1 Energy Cannon 2 | . . . . . . . . . . 1 . . . . . 1 . . Ballistic Gun 10 | 1 . 2 . 6 . . . . . . . . . . . . . 1 Ballistic Cannon 4 | . 2 2 . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 2 . 1 . 2 . . 1 . . 4 . . . 5 . 2 Corrupted Parts 4 | . . . . . . . . . 3 . 1 . . . . . . . System Corruption 14 | . . . . . . . . . 11 . 3 . . . . . . . Parts Lost 39 | . 1 5 1 5 . 1 3 1 3 . . . . . . 2 . 17 Power 5 | . . 1 . 1 . . . . 1 . . . . . . . . 2 Propulsion 14 | . . 1 . 2 . . 1 . 2 . . . . . . . . 8 Utility 15 | . 1 1 1 2 . . 2 . . . . . . . . 2 . 6 Weapon 5 | . . 2 . . . 1 . 1 . . . . . . . . . 1 Highest Loss Streak 7 | . 1 2 1 2 . 1 3 1 3 . . . . . . 2 . 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Backups 12 | 5 13 19 19 19 6 4 5 4 2 4 5 5 5 4 3 3 4 3 Power . | . 1 . . . . . . . . . . 1 1 . . . . . Propulsion 3 | 3 5 6 7 6 . . . . . . . . . . . . . . Utility 4 | . 2 6 6 7 4 4 4 4 2 4 3 2 2 2 1 2 2 1 Weapon 3 | . 4 6 6 5 1 . . . . . 1 1 1 . 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 3 11 . 6 5 . . . . . 1 . . 1 . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 11 | . 1 7 . 3 . . . . . . . . . . . . . . Utility 8 | . . 1 . 2 3 . . . . . 1 . . 1 . . . . Weapon 9 | . 2 3 . 1 2 . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 97 100 96 89 97 90 89 87 88 88 84 82 86 89 89 85 53 Engine 7 | . 14 10 11 7 7 7 7 7 1 . . . . . 3 4 . . Treads 18 | . 28 31 33 34 1 . . . . . . . . . . . . . Flight 12 | . . . . . 42 46 43 38 28 29 29 27 29 24 22 23 29 11 Device 8 | . 5 . . . 13 15 12 13 22 17 17 13 11 24 27 27 26 12 Storage 6 | . 14 11 11 9 . . . . . . . . . . . . . . Processor 10 | . . 10 11 9 14 15 12 13 11 17 17 17 17 15 14 14 13 12 Hackware 2 | . . . . . . . . . 10 11 11 11 11 10 9 6 4 . Protection 6 | . 7 10 11 16 1 . . . . . . . . . . . . . Energy Gun 1 | . 6 . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 5 8 22 17 1 . . . . . . . . . . . . 1 Ballistic Cannon 4 | . 15 13 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 3 7 7 5 5 5 5 5 4 4 4 4 1 Peak Build Rating 141 | 7 9 18 18 37 35 48 49 52 73 76 72 85 75 115 127 140 127 141 Average Rating 40 | 5 8 14 17 29 33 40 45 49 63 70 70 74 75 96 121 122 126 94 On Entrance 57 | . 7 9 18 18 34 35 46 40 49 73 70 72 75 75 110 122 114 127 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 12 52 60 60 69 69 20 21 21 18 21 20 20 19 31 29 33 40 59 Greatest Support 104 | 40 40 60 60 104 76 33 33 28 28 21 29 25 29 35 39 100 45 78 Greatest Overweight (x) 6 | . 1 1 . . . . . 6 . . . 1 . 1 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 18 20 20 20 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 12 | 5 13 19 19 19 5 4 4 4 3 4 4 4 5 4 4 4 5 4 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 43% | Mutant 17% | Scavenger-Mutant 12% | Hacker-Scout 6% | Hacker-Ninja 5% | Scout 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -7/Recycling Scout | -7/Scraptown Scavenger-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Infiltrator-Ninja | -2/Research Alien-Mutant | -2/Quarantine Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Matter Collected 4655 | 286 333 1003 181 1422 50 259 44 85 108 71 17 64 134 63 23 190 137 185 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7982 | 215 651 1292 336 2569 50 412 90 182 471 240 . 268 427 116 98 226 137 202 Parts 390 | 18 30 91 29 164 3 23 2 9 5 1 . 2 3 2 3 3 . 2 Haulers Intercepted 21 | . 2 5 . 6 1 6 . . 1 . . . . . . . . . Recyclers Shooed 6 | 1 . 1 . 2 1 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 4 . 2 1 . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Combat Hostiles Destroyed 114 | . 14 33 11 37 . 5 . 7 2 . . . 1 1 . . . 3 Melee 2 | . . . . . . . . . 1 . . . . 1 . . . . Guns 65 | . 8 7 11 37 . . . . . . . . . . . . . 2 Cannons 31 | . 6 25 . . . . . . . . . . . . . . . . AOE 11 | . . . . . . 5 . 6 . . . . . . . . . . Classes Destroyed 24 | 2 5 4 1 3 . . . 4 1 . . . 1 1 . 1 . 1 Worker 13 | . . 2 4 3 . 2 . . 1 . . . . 1 . . . . Builder 10 | . 1 1 . 3 . 2 1 . 1 . . . . 1 . . . . Tunneler 11 | 7 . . . 3 . . . . 1 . . . . . . . . . Hauler 21 | . 2 5 . 6 1 6 . . 1 . . . . . . . . . Recycler 8 | 1 1 1 . . . . 1 . 2 . . . . . . 1 1 . Mechanic 3 | . . 1 . 1 . . . . . . . . . . . 1 . . Operator 7 | . . 2 . 1 . . . . . . . . . 1 1 1 . 1 Drone 3 | . . . . . . . . . . . . . . 1 . . . 2 Watcher 21 | . 3 5 . 5 . 1 . . 1 . . . . 2 2 1 . 1 Swarmer 29 | . 3 13 7 3 . 3 . . . . . . . . . . . . Cutter 2 | . . . . . . . . . 2 . . . . . . . . . Grunt 45 | . 11 10 3 19 . 2 . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 17 | . . 10 . 7 . . . . . . . . . . . . . . Specialist 6 | . . . . 6 . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . 1 . . . . . Heavy 1 | . . . . 1 . . . . . . . . . . . . . . Federalist 1 | . . . . . . . . 1 . . . . . . . . . . Ranger 3 | . . . . . . . . 3 . . . . . . . . . . Guru 1 | . . . . . . . . 1 . . . . . . . . . . Scrapper 2 | . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 11 | 4 4 6 4 7 1 11 2 6 3 . . . 1 2 2 1 1 2 Combat Bots Only 6 | . 3 6 4 6 . 5 . 6 2 . . . 1 1 . . . 2 Max Kills in Single Turn 3 | 2 2 2 1 2 1 3 1 3 1 . . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . 3 . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Hostile Shots Fired 848 | . 55 147 35 187 1 45 18 30 12 . 15 . 13 20 11 2 8 249 Missed 272 | . 12 37 6 45 1 27 13 8 6 . 8 . 6 14 6 . 3 80 Hits 576 | . 43 110 29 142 . 18 5 22 6 . 7 . 7 6 5 2 5 169 Melee 5 | . . . 1 . . . . . 4 . . . . . . . . . Projectile 571 | . 43 110 28 142 . 18 5 22 2 . 7 . 7 6 5 2 5 169 Critical Strikes 18 | . 1 3 1 8 . . . 2 . . . . . . . . . 3 Damage Taken 9762 | . 503 1254 254 2347 . 171 340 273 131 . 163 . 135 131 96 270 100 3594 Core 2399 | . 59 91 40 345 . 40 100 97 59 . 75 . 22 44 . 74 . 1353 Absorbed by Shields 384 | . . . . . . . . . . . . . . . . . . 384 Ignored by Resistances 113 | . . . . . . . . . . . . . . . . . . 113 Regen/Repaired (Parts) 261 | . . . . . . . . . . . . . . 261 . . . . Core Remaining (%) 77 | 100 76 . 67 37 . . . 66 . . . . 84 96 . 94 . . Volleys Fired 403 | 15 59 102 19 152 . 6 1 5 . . . . . 9 . 12 . 23 Largest 2 | 2 2 2 2 2 . 1 1 1 . . . . . 1 . 1 . 2 Hottest 128 | 90 70 60 46 56 . 36 36 36 . . . . . 98 . 98 . 128 Shots Fired 751 | 30 117 202 39 304 . 6 1 5 . . . . . 9 . 12 . 26 Gun 489 | 30 57 47 39 304 . . . . . . . . . . . . . 12 Cannon 250 | . 60 155 . . . . . . . . . . . 9 . 12 . 14 Launcher 12 | . . . . . . 6 1 5 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 644 | 6 89 202 39 304 . . . . . . . . . . . . . 4 Thermal 86 | 15 28 . . . . . . . . . . . . 9 . 12 . 22 Explosive 12 | . . . . . . 6 1 5 . . . . . . . . . . Electromagnetic 9 | 9 . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 11 13 18 10 23 . 1 . 2 . . . . . . . . . 2 Robot Miss Streak 9 | 1 5 9 4 4 . 2 . 1 . . . . . . . 1 . 3 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . Secondary Targets 7 | . . . 2 5 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 561 | 20 77 136 26 217 6 11 2 7 11 5 . 5 11 6 3 9 1 8 Core Hits 262 | 9 30 59 14 100 1 23 1 12 1 . . 2 2 . 1 1 . 6 Critical Kills 4 | . . . . 2 . . . . . . . 1 1 . . . . . Critical Parts Destroyed 22 | . . 1 . 5 . 2 . . 5 1 . . 1 3 2 1 1 . Critical Strikes 33 | 1 3 3 . 7 . 2 . . 5 2 . 1 2 3 2 1 1 . Burn 1 | 1 . . . . . . . . . . . . . . . . . . Destroy 8 | . . 1 . 7 . . . . . . . . . . . . . . Blast 5 | . 3 2 . . . . . . . . . . . . . . . . Smash 19 | . . . . . . 2 . . 5 2 . 1 2 3 2 1 1 . Melee Attacks 180 | . . . . . 12 15 7 12 22 9 3 5 14 22 18 24 7 10 Impact 158 | . . . . . . 14 7 12 22 9 3 5 14 22 18 15 7 10 Slashing 22 | . . . . . 12 1 . . . . . . . . . 9 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . 3 5 2 1 6 . . . . 3 1 3 1 1 Combat Hostiles 2 | . . . . . . . . 1 . . . . . 1 . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . 2 . . Damage Inflicted 16945 | 239 1089 2467 449 4295 253 1550 213 1348 918 592 . 515 891 492 293 816 93 432 Guns 6128 | 239 420 573 419 4295 . . . . . . . . . . . . . 182 Cannons 2545 | . 652 1893 . . . . . . . . . . . . . . . . Explosions 1791 | . . . . . . 778 . 1013 . . . . . . . . . . Melee 6375 | . . . . . 253 772 213 335 918 592 . 515 891 492 293 816 93 192 Ramming 106 | . 17 1 30 . . . . . . . . . . . . . . 58 Kinetic 8100 | 36 828 2466 419 4295 . . . . . . . . . . . . . 56 Thermal 482 | 112 244 . . . . . . . . . . . . . . . . 126 Explosive 1791 | . . . . . . 778 . 1013 . . . . . . . . . . Electromagnetic 91 | 91 . . . . . . . . . . . . . . . . . . Impact 5702 | . . . . . . 722 213 335 918 592 . 515 891 492 293 446 93 192 Slashing 673 | . . . . . 253 50 . . . . . . . . . 370 . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 1 1 1 . . 2 10 . 11 11 15 15 16 . . 4 . 17 Average Corruption 6 | . 1 1 1 . . 2 4 . 10 11 11 15 15 . . 4 . 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 118 | . . 7 11 . . . 5 . 11 19 17 5 24 . . 2 . 17 Message Errors 26 | . . . 2 . . . . . 5 4 4 . 8 . . . . 3 Matter Fused 25 | . . 1 2 . . . 2 . 3 2 4 2 6 . . . . 3 Heat Flow Errors 17 | . . 1 1 . . . 2 . . 5 3 2 2 . . . . 1 Energy Discharges 18 | . . 1 2 . . . . . 1 5 3 1 3 . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 16 | . . 1 2 . . . . . 2 3 1 . 3 . . 1 . 3 Data Loss (major) 6 | . . 2 1 . . . . . . . 2 . 1 . . . . . Misfires 2 | . . 1 1 . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 3434 | . . 25 2 . 27 319 102 109 669 329 . 297 356 397 229 332 93 148 Projectiles 25 | . . 25 . . . . . . . . . . . . . . . . Explosions 71 | . . . . . . . . 71 . . . . . . . . . . Melee 3338 | . . . 2 . 27 319 102 38 669 329 . 297 356 397 229 332 93 148 Knockbacks 42 | . 5 23 . . . . 1 3 . 1 . . 3 2 1 2 . 1 Impact 13 | . . . . . . . 1 3 . 1 . . 2 2 1 2 . 1 Kinetic 24 | . 5 19 . . . . . . . . . . . . . . . . Secondary 5 | . . 4 . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 5 | . 2 1 1 . . . . . . . . . . . . . . 1 Targets Rammed 14 | . 2 1 2 . . . . . . . . . . . . . . 9 Kicked 8 | . . . . . . . . . . . . . . . . . . 8 Crushed 1 | . . . 1 . . . . . . . . . . . . . . . Highest Temperature 372 | 210 154 136 215 239 165 141 372 46 . 261 258 186 290 192 . . 62 48 Average Temperature 48 | 67 35 19 34 34 41 45 172 13 . 102 66 95 30 39 . . 33 48 Received Heat Transfer 1815 | . 210 369 6 891 . 60 6 73 9 . 12 . . 30 12 . 9 128 Effects 5 | . . . . 1 . . 4 . . . . . . . . . . . Energy Bleed 2 | . . . . 1 . . 1 . . . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . 1 1 . . 2 1 1 3 3 . . 3 3 2 3 1 3 Combat Hostiles 10 | . . 1 . . . . . 1 1 3 . . 3 . . . . 1 Parts Fried 35 | . . 1 1 . . 2 1 . 8 1 . . 3 6 . 9 1 2 Impact Corruptions 107 | . . 4 1 . . 9 2 3 17 13 . 4 18 14 6 7 3 6 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | 1 1 . . . . . . . . . . . . . . . . . Heat Transferred 1258 | 407 703 . . . . . . . . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Maximum Alert Level 2 | . 1 2 1 2 1 2 1 . . . . . . . . . . . Low Security (%) 65 | 100 94 26 92 45 . 8 . . 100 . . . . 100 100 100 100 100 Level 1 25 | . 5 48 7 41 100 48 100 . . . . . . . . . . . Level 2 8 | . . 24 . 12 . 42 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 553 | 20 216 502 228 553 247 549 378 . 128 . . . . 111 101 111 56 66 Initial 246 | . . 42 188 . 246 111 209 . . . . . . . 4 56 33 25 Average 160 | 1 99 288 98 220 226 367 302 . 45 . . . . 40 5 79 17 19 Influence Increases 5848 | 40 519 1110 303 1145 141 756 299 . 282 55 150 10 50 283 154 185 83 283 Destroy 0b10 Robot/C 2280 | . 280 660 240 740 . 200 . . 60 . . . 20 . . 20 . 60 Destroy 0b10 Robot/NC 515 | 40 35 85 20 110 5 55 10 . 35 10 . 10 20 30 15 20 5 10 Destroy Leader 614 | . 70 210 40 202 2 44 . . 14 . . . 10 4 4 2 . 12 Allied During Kill 74 | . . . 3 . . 71 . . . . . . . . . . . . Trap Triggered on 0b10 20 | . 20 . . . . . . . . . . . . . . . . . Successful Hack 262 | . 23 27 . 7 12 21 52 . 20 . . . . 38 8 42 . 12 Select Force Hacks 180 | . . . . . . . 180 . . . . . . . . . . . Disable Machine 315 | . 15 45 . . . 90 . . 15 . . . . 15 . 75 . 60 Destroy Structure 253 | . 1 8 . 11 2 50 12 . 18 . . . . 46 22 26 18 39 Partial Spotted 180 | . . . . . 45 30 . . 15 . . . . 15 15 . 60 . Lose Combat Pursuer 1155 | . 75 75 . 75 75 195 45 . 105 45 150 . . 135 90 . . 90 Influence Decreases 5803 | 40 416 729 787 602 437 466 458 378 191 146 51 109 50 274 62 225 98 284 Entered New Map 1729 | . . 61 296 . 297 136 328 378 . 35 . 99 . . 5 45 28 21 Time Decay 3537 | 40 406 628 421 552 140 170 100 . 151 111 51 10 50 274 57 160 70 146 Lost Part 307 | . 10 40 10 50 . 10 30 . 20 . . . . . . 20 . 117 Lost Ally 230 | . . . 60 . . 150 . . 20 . . . . . . . . . Squads Dispatched 42 | . 2 4 . 6 2 5 . . 6 . . . . 5 3 3 1 5 Investigation 16 | . . 1 . 2 2 1 . . 4 . . . . 2 1 . . 3 Extermination 8 | . . . . . . . . . 1 . . . . 2 1 1 1 2 Reinforcement 17 | . 2 3 . 4 . 3 . . 1 . . . . 1 1 2 . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Distress Signals 18 | . 4 6 . 3 1 2 . . 2 . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 . Times Spotted 289 | . 27 48 10 53 8 29 2 17 10 2 7 . 3 15 15 3 3 37 Peak Tracking Total 21 | . 4 7 4 6 5 10 3 8 7 4 6 . 2 6 7 1 3 21 Tactical Retreats 36 | . 5 4 . 3 2 4 1 . 3 1 4 . . 4 2 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Traps Triggered 5 | . 1 2 . 1 1 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 28 | . 28 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . . . . . . Reused 2 | . 2 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Machines Disabled 24 | . 1 3 . . . 6 . 3 1 . . . . 1 . 5 . 4 Max in Single Turn 2 | . 1 1 . . . 2 . 1 . . . . . 1 . 1 . 1 Garrison Access 5 | . . . . 1 . 1 . . . . . . . 2 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Machines Accessed 82 | . 6 7 . 8 4 6 13 . 6 1 . 4 . 12 4 4 3 4 Terminals 48 | . 5 7 . 5 3 5 6 . 1 . . . . 5 4 3 2 2 Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . . . . . . 3 . . . . Recycling Units 14 | . 1 . . 2 . . 7 . 4 . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . 1 . 1 . 1 Garrison Access 7 | . . . . 1 1 1 . . . . . . . 2 . . 1 1 Total Hacks 216 | . 22 23 . 21 9 17 33 . 16 1 . 17 . 28 8 7 5 9 Successful 121 | . 13 15 . 8 4 9 14 . 9 1 . 17 . 21 3 3 2 2 Failed 95 | . 9 8 . 13 5 8 19 . 7 . . . . 7 5 4 3 7 Catastrophic 9 | . 1 . . 1 2 . 1 . 1 . . . . . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 138 | . 18 23 . 15 8 13 22 . 10 . . . . 12 4 3 4 6 Terminals 133 | . 20 23 . 15 8 14 15 . 5 . . . . 13 8 5 4 3 Fabricators 4 | . . . . . . . . . 2 . . . . 2 . . . . Repair Stations 8 | . . . . . . . . . . . . . . 8 . . . . Recycling Units 32 | . 2 . . 3 . . 18 . 9 . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . 1 . 2 . 3 Garrison Access 15 | . . . . 3 1 3 . . . . . . . 4 . . 1 3 Terminal Hacks 33 | . 3 2 . . 1 2 . . 1 1 . 17 . 3 2 1 . . Record 6 | . . . . . . . . . . . . 5 . . . 1 . . Part Schematic 5 | . . . . . . . . . . . . 4 . 1 . . . . Robot Analysis 7 | . 2 1 . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . 1 . . . 1 . . . 1 . . . . Branch Access Points 3 | . . . . . 1 . . . . . . . . 1 1 . . . Locate Traps 2 | . . . . . . 1 . . . . . . . . 1 . . . Zone Layout 3 | . 1 1 . . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . 2 . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . 6 . . . . Scan Component 3 | . . . . . . . . . . . . . . 3 . . . . Repair 3 | . . . . . . . . . . . . . . 3 . . . . Recycling Unit Hacks 5 | . . . . 1 . . 3 . 1 . . . . . . . . . Retrieve Components 5 | . . . . 1 . . 3 . 1 . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . . . . . . . 2 . . 1 . Seal Access 5 | . . . . 1 . 1 . . . . . . . 2 . . 1 . Unauthorized Hacks 67 | . 10 12 . 6 3 6 11 . 6 . . . . 7 1 2 1 2 Terminals 55 | . 10 12 . 6 3 6 5 . 2 . . . . 7 1 1 1 1 Track 2 | . . . . . . . . . . . . . . . . 1 . 1 Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . Botnet 25 | . 5 6 . 3 1 2 1 . 1 . . . . 4 1 . 1 . Skim 27 | . 5 6 . 3 2 3 4 . 1 . . . . 3 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . 6 . 3 . . . . . . . . . Tunnel 6 | . . . . . . . 6 . . . . . . . . . . . Fedlink 3 | . . . . . . . . . 3 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 1 . 1 Researchers 2 | . . . . . . . . . . . . . . . . 1 . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . . . . . . 1 . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . 1 Hacking Detections 61 | . 3 5 . 7 4 4 10 . 5 . . . . 10 4 3 2 4 Full Trace Events 15 | . . 1 . 2 1 1 3 . 1 . . . . 2 1 . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 4 . 1 . 6 . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . 187 . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . 7 . . . . Parts Repaired 3 | . . . . . . . . . . . . . . 3 . . . . Time 115 | . . . . . . . . . . . . . . 115 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . 2 . . 7 . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Total Allies 17 | . . . 3 . . 11 . . 3 . . . . . . . . . Largest Group 11 | . . . 3 . . 11 . . 3 . . . . . . . . . Highest-Rated Group 183 | . . . 40 . . 183 . . 90 . . . . . . . . . Highest-Rated Ally 30 | . . . 16 . . 29 . . 30 . . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . Ally Attacks 71 | . . . 15 . . 45 . . 11 . . . . . . . . . Total Damage 1049 | . . . 143 . . 564 . . 342 . . . . . . . . . Kills 10 | . . . 1 . . 8 . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 1 1 . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Active Infowar (turns) 6862 | 45 856 . . . 278 356 219 1027 473 536 431 99 581 670 337 320 201 433 Optics 5167 | . . . . . . . 71 1027 461 536 431 99 581 670 337 320 201 433 Sensors 3280 | . . . . . . . . . . 524 431 99 581 670 337 320 201 117 Terrain 5390 | . . . . . 277 356 134 860 471 536 431 99 581 670 337 320 201 117 Structural 2106 | . . . . . . . . . 466 . . . . 666 337 320 201 116 Traps 1 | . . . . . . . . . . . . . . . . 1 . . Seismic 4122 | 45 856 . . . 275 356 219 1027 454 536 339 15 . . . . . . Cloaking 502 | . . . . . . . . . . . . . . . 327 175 . . Jamming 252 | . . . . . . . . . . . . . . 1 62 42 30 117 Robot Analysis Total 7 | . 2 1 . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . 2 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Turns Passed 14977 | 435 2278 2527 1328 2411 291 356 219 1027 475 536 431 99 581 670 337 320 201 455 Spaces Moved 13674 | 236 859 1178 750 1012 610 601 594 1376 661 813 468 216 633 1514 672 519 435 527 Core 77 | 5 . . . . . . . 2 . . . . . . . . . 70 Treads 4036 | 231 859 1178 750 1012 6 . . . . . . . . . . . . . Legs 140 | . . . . . . . . . . . . . . . . 1 . 139 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 . . . . . . Flight 9418 | . . . . . 604 601 594 1374 661 813 468 213 633 1514 672 518 435 318 Fastest Speed 11 | 50 160 160 160 160 22 21 21 24 21 24 14 21 14 21 14 21 11 19 Average Speed 69 | 157 222 167 160 162 23 21 25 27 23 24 22 21 20 21 22 22 18 55 Slowest Speed 350 | 160 240 240 160 165 163 26 28 350 32 24 24 100 21 77 75 100 21 165 Overloaded Moves 45 | . . . . . . . . . . . 11 . 11 . 5 . 18 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . 3 . . 1 . . . . 5 2 . 4 2 Potential Cave-ins 37 | . . . . . . . . . . . . . . . . 5 . 32 Cave-ins Triggered 4 | . . . . . . . 1 . . . . . . . . 1 . 2 Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 60 | 8 95 78 97 78 19 88 96 88 25 81 64 63 68 40 25 59 19 64 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 19 | . 3 3 2 . . 1 6 . 1 . . 3 . . . . . . Known Exits Taken 14 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 13 | . . . 3 . . . . 5 . 3 1 . 1 . . . . . Spaces Dug 92 | . . . . . 2 5 13 . 9 4 2 . 3 19 11 11 6 7 Terrain Destroyed 205 | . . . . 2 2 53 13 44 9 4 2 . 3 24 11 18 6 14 Melee 74 | . . . . . 2 5 5 . 9 4 2 . 3 15 11 8 6 4 Projectile 31 | . . . . 2 . . . . . . . . . 9 . 10 . 10 AOE 100 | . . . . . . 48 8 44 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Total 18012 | 267 1113 1550 843 1503 740 737 646 1996 929 1135 786 256 1053 1795 822 669 535 637 Wait 3296 | 1 136 195 67 273 88 79 41 601 226 310 312 13 407 210 114 89 95 39 Move 13623 | 235 858 1177 749 1011 609 596 593 1375 658 812 467 215 632 1504 668 517 426 521 Hop 13 | . . . . . . 1 . . 1 . . . . 4 1 . 4 2 Pick Up 78 | 7 16 22 . 14 3 . 1 1 4 . 1 1 . 4 2 . . 2 Fast Attach 87 | 7 2 4 . 7 2 4 . 1 5 1 . 10 . 12 7 12 1 12 Attach 48 | . 2 4 1 7 10 2 2 1 5 . . . . 7 2 2 . 3 Detach 18 | . 2 . . . . 2 1 . . 1 . . . 4 1 4 . 3 Swap 57 | 1 3 16 3 14 2 2 . . 4 1 1 1 . 5 1 1 1 1 Drop 141 | 1 5 29 2 25 14 5 . . 4 1 2 11 . 14 8 9 1 10 Fire 403 | 15 59 102 19 152 . 6 1 5 . . . . . 9 . 12 . 23 Melee 178 | . . . . . 12 15 7 12 22 9 3 5 14 22 18 22 7 10 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 8 | . . . . . . . . . . . . . . . . . . 8 Crush 5 | . 2 1 2 . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . 1 . 2 Rewire . | . . . . . . . . . . . . . . . . . . . Trap 28 | . 28 . . . . . . . . . . . . . . . . . Miscellaneous 25 | . . . . . . 25 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / Upp x2 / *Ext x2 / Arm) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 436 | -11/Scrapyard | Entered Materials 437 | -10/Materials | Build established: Mutant 1396 | -10/Materials | Discovered new exit (range 15) 1852 | -10/Materials | Discovered new exit (range 14) 2052 | -10/Materials | Discovered new exit (range 16) 2420 | -10/Materials | Learned Storage emergency access door positions 2480 | -10/Materials | Loaded intel: 2 recycling unit locations 2489 | -10/Materials | Discovered new exit (range 10) 2529 | -10/Materials | Learned location of Recycling (-7) 2568 | -10/Materials | Loaded intel: 17 trap records 2612 | -10/Materials | Learned Materials recycling unit intel 2632 | -10/Materials | Learned location of Storage (-7) 2656 | -10/Materials | Learned 4 Recycling zone layouts 2714 | -10/Materials | Entered another Materials area 2714 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2715 | -9/Materials | Identified exit to Materials 2716 | -9/Materials | Loaded intel: 2 recycling unit locations 3252 | -9/Materials | Discovered new exit (range 14) 4802 | -9/Materials | Discovered exit to Materials (range 12) 5018 | -9/Materials | Build established: Scavenger-Mutant 5110 | -9/Materials | Learned 2 Storage zone layouts 5164 | -9/Materials | Learned location of 1 exit from Recycling 5166 | -9/Materials | Learned Storage non-interactive machine intel 5167 | -9/Materials | Loaded intel: 11 terminal locations 5241 | -9/Materials | Entered Mines 5799 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5840 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5937 | -9/Mines | Lost 3 allies 5983 | -9/Mines | Discovered exit to Materials (range 11) 6011 | -9/Mines | Found a hidden stash of uninstalled traps 6020 | -9/Mines | Learned location of Zion (-6) 6031 | -9/Mines | Build established: Mutant 6236 | -9/Mines | Discovered exit to Materials (range 8) 6569 | -9/Mines | Entered Materials 6569 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7142 | -8/Materials | Build established: Scavenger-Mutant 8159 | -8/Materials | Discovered new exit (range 12) 8184 | -8/Materials | Build established: Mutant 8739 | -8/Materials | Core integrity fell below 50% 8816 | -8/Materials | Discovered new exit (range 16) 8980 | -8/Materials | Entered Factory 8980 | -7/Factory | Evolved 2 slots: Propulsion x2 9040 | -7/Factory | Identified exit to Storage 9040 | -7/Factory | Identified exit to Lower Caves 9271 | -7/Factory | Entered Storage 9272 | -7/Storage | Identified exit to Recycling 9274 | -7/Storage | Loaded intel: 26 non-interactive machine locations 9285 | -7/Storage | Build established: Sprinter 9344 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9346 | -7/Storage | Learned location of Armory (-4) 9514 | -7/Storage | Garrison activated, responded to threat 9556 | -7/Storage | Lost 9 allies 9592 | -7/Storage | Discovered new exit (range 14) 9626 | -7/Storage | Used back door to open Recycling access 9627 | -7/Storage | Entered Recycling 9628 | -7/Recycling | Identified exit to Scraptown 9629 | -7/Recycling | Identified exit to Factory 9775 | -7/Recycling | Crushed by falling debris 9775 | -7/Recycling | System corruption reached 10% 9806 | -7/Recycling | Lost 3 parts (1n2u) 9838 | -7/Recycling | Scanned before Scraplab entrance 9844 | -7/Recycling | Entered Scraplab 9846 | -7/Recycling | Entered Scraptown 9846 | -7/Scraptown | System corruption cleaned by C-Scrubber 9857 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9901 | -7/Scraptown | Discovered exit to Factory (range 13) 9909 | -7/Scraptown | Visited Red Mages 9918 | -7/Scraptown | Visited Shadow of the Wyrm 9922 | -7/Scraptown | Visited Assassins FH 9927 | -7/Scraptown | Visited TADAMA 9931 | -7/Scraptown | Visited Spacefarers 9943 | -7/Scraptown | Visited Cyclists 9947 | -7/Scraptown | Visited IN-MT5's Study 9953 | -7/Scraptown | Visited UFD Registry 9953 | -7/Scraptown | Registered with UFD as "Thunderpod" 9982 | -7/Scraptown | Visited Junk Repository 9989 | -7/Scraptown | Received an X-ray algorithm 9993 | -7/Scraptown | Visited LU-1G1's Boring Crew 10001 | -7/Scraptown | Visited Scrap Suit Storage 10004 | -7/Scraptown | Visited Observation Area 10008 | -7/Scraptown | Visited Botcube Research 10013 | -7/Scraptown | Visited Infowarlord's Domain 10015 | -7/Scraptown | Found Exp. Terrain Scan Processor 10022 | -7/Scraptown | Visited Curators Association 10031 | -7/Scraptown | Visited Sword Containment 10321 | -7/Scraptown | Build established: Scout 10367 | -7/Scraptown | Met Optimus 10367 | -7/Scraptown | Accepted into 0bPrime 10767 | -7/Scraptown | Civil war broke out across Scraptown 10796 | -7/Scraptown | Found Botcube 10848 | -7/Scraptown | Discovered exit to Factory (range 11) 10873 | -7/Scraptown | Entered Factory 10873 | -5/Factory | Evolved 4 slots: Utility x4 10903 | -5/Factory | Lost 9 allies 10912 | -5/Factory | Loaded intel: 8 recycling unit locations 10966 | -5/Factory | Learned location of Protoforge (-2) 11013 | -5/Factory | System corruption reached 10% 11034 | -5/Factory | Lost 3 parts (1p2n) 11133 | -5/Factory | Ran an X-ray algorithm 11308 | -5/Factory | Build established: Scavenger-Scout 11333 | -5/Factory | Spotted B-75 Beast 11339 | -5/Factory | Discovered new exit (range 18) 11347 | -5/Factory | Identified exit to Upper Caves 11348 | -5/Factory | Entered Upper Caves 11379 | -5/Upper Caves | Identified exit to Upper Caves 11384 | -5/Upper Caves | Learned Factory trap positions 11580 | -5/Upper Caves | Encountered a Warlord checkpoint 11628 | -5/Upper Caves | Build established: Hacker-Scout 11834 | -5/Upper Caves | Spotted B-75 Beast 11884 | -5/Upper Caves | Entered another Upper Caves area 11982 | -5/Upper Caves | Encountered a Warlord checkpoint 12033 | -5/Upper Caves | Discovered new exit (range 11) 12057 | -5/Upper Caves | Spotted B-75 Beast 12233 | -5/Upper Caves | Learned location of 1 exit from Factory 12303 | -5/Upper Caves | Discovered new exit (range 13) 12314 | -5/Upper Caves | Identified exit to Zhirov 12315 | -5/Upper Caves | Entered Zhirov 12315 | -5/Zhirov | Discovered new exit (range 3) 12323 | -5/Zhirov | Learned location of Quarantine (-2) 12323 | -5/Zhirov | Learned location of Testing (-3) 12323 | -5/Zhirov | Learned location of Command (-1) 12331 | -5/Zhirov | Found Alien Artifact 12331 | -5/Zhirov | Identified Integrated Reactor 12331 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12394 | -5/Zhirov | Found Alien Artifact 12413 | -5/Zhirov | Identified exit to Proximity Caves 12414 | -5/Zhirov | Entered Proximity Caves 12466 | -4/Proximity Caves | Learned Research stockpile data 12980 | -4/Proximity Caves | Discovered new exit (range 20) 12995 | -4/Proximity Caves | Identified exit to Factory 12995 | -4/Proximity Caves | Entered Factory 12995 | -4/Factory | Evolved 2 slots: Utility x2 12996 | -4/Factory | Identified exit to Research 12997 | -4/Factory | Loaded intel: 83 trap records 13073 | -4/Factory | Found Unknown Device 13073 | -4/Factory | Identified Quantum Capacitor 13163 | -4/Factory | Identified exit to Upper Caves 13163 | -4/Factory | Identified exit to Extension 13163 | -4/Factory | Identified exit to Armory 13365 | -4/Factory | Repaired Imp. Surge Thruster 13374 | -4/Factory | Discovered exit to Research (range 15) 13415 | -4/Factory | Repaired Shock Maul 13450 | -4/Factory | Fabricated Exp. Optical Array? 13557 | -4/Factory | Repaired Imp. Surge Thruster? 13665 | -4/Factory | Entered Research 13665 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13713 | -3/Research | Build established: Hacker-Ninja 13732 | -3/Research | Spotted B-86 Titan 13827 | -3/Research | Spotted B-86 Titan 13844 | -3/Research | Identified exit to Testing 14002 | -3/Research | Entered Testing 14036 | -3/Testing | Spotted Striker 14037 | -3/Testing | Spotted Striker 14049 | -3/Testing | Scanned by Researcher 14063 | -3/Testing | Found Prototype Hackware 14063 | -3/Testing | Identified Ghost Barrier 14177 | -3/Testing | Crushed by falling debris 14195 | -3/Testing | Found Prototype Device 14195 | -3/Testing | Identified AEGIS Remote Shield 14245 | -3/Testing | Spotted PD-QRLYN533I7 14273 | -3/Testing | Found Prototype Leg 14273 | -3/Testing | Identified Myomer Exoskeleton 14279 | -3/Testing | Discovered new exit (range 20) 14322 | -3/Testing | Identified exit to Research 14322 | -3/Testing | Entered Research 14322 | -2/Research | Evolved 2 slots: Propulsion x2 14505 | -2/Research | Discovered new exit (range 17) 14523 | -2/Research | Identified exit to Quarantine 14523 | -2/Research | Entered Quarantine 14548 | -2/Quarantine | Found Alien Artifact 14548 | -2/Quarantine | Identified Phase Redirector 14612 | -2/Quarantine | Found Alien Artifact 14612 | -2/Quarantine | Identified Core Reset Matrix 14612 | -2/Quarantine | Identified Transdimensional Reconstructor 14612 | -2/Quarantine | Used Core Reset Matrix 14616 | -2/Quarantine | Detected hypermatrix surge 14616 | -2/Quarantine | Sensed 16 artifacts in vicinity 14625 | -2/Quarantine | Found Core Cannon 14636 | -2/Quarantine | Found Matter Drive 14659 | -2/Quarantine | Lost 3 parts (3n) 14665 | -2/Quarantine | Crushed by falling debris 14666 | -2/Quarantine | System corruption reached 10% 14669 | -2/Quarantine | Crushed by falling debris 14710 | -2/Quarantine | Lost 7 parts (3n4u) 14859 | -2/Quarantine | Found Subatomic Replicator 14860 | -2/Quarantine | Warped through subspace 14950 | -2/Quarantine | Core integrity fell below 50% 14963 | -2/Quarantine | Core integrity fell below 20% 14973 | -2/Quarantine | Lost 6 parts (1p2n2u1w) 14978 | -2/Quarantine | Destroyed by Swarm Drone with Compact Gauss Rifle Last Messages --------------- 14942_ Penetrated by Slug. 14943_ Slug penetrates Wall. 14943_ Swarm Drone destroyed. 14945_ Slammed into G-73 Enforcer. 14945_ Slug penetrates Wall. 14946_ Penetrated by Slug. 14949_ Slug penetrates Wall. 14951_ Penetrated by Slug. 14953_ Slug penetrates Wall. 14953_ Penetrated by Slug. 14960_ System corrupted: Energy discharge (-24). 14962_ Penetrated by Slug. 14964_ Slug penetrates Swarm Drone. 14966_ Drone sends a signal. 14966_ Penetrated by Slug. 14966_ Slug penetrates R-10 Processor. 14968_ Penetrated by Slug. 14969_ Slug penetrates R-10 Processor. 14971_ Penetrated by Slug. 14978_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#######################################???? | | ######## ???? | | / c ??? | | n / ??? | | nn ??? | | /n ?? | | ##+##### k @ uk ?? | | ???????######################## #??????????? | | ????????????????????????????????????""#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 51 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 3 Armor Coverage 375 Resistance: TH 25 Weapon Shielding 90 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 28 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Repaired ---------- Imp. Surge Thruster | 1% | -4/Factory Shock Maul | 20% | -4/Factory Imp. Surge Thruster | 21% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Phase Redirector Core Reset Matrix Matter Drive Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CloakAlertClaw Manual? 0 Play Time 02:03:17 Cumulative 189.3 hours Start 2025.07.09 @ 20:41:43 End 2025.07.09 @ 22:58:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/3/2/0/0/0/0/0/0 Lore% 73 Gallery% 67 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2b42ea9-1fde-44cb-ba54-e75afc5b33fd