Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 16:12:08 Player: sauce Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1365) 1365 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3160 Bonus ------- None Cogmind --------- Core Integrity 296/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- VSS Leg VSS Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Shotgun Katana > --- INVENTORY (10) --- Advanced Treads Advanced Treads Light Assault Rifle Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Propulsion Shielding > --- WEAPON ----------- Shotgun Shotgun Katana > --- INVENTORY -------- Improved Ion Engine Advanced Treads Advanced Treads VSS Leg VSS Leg Small Storage Unit Advanced Targeting Computer Heavy Assault Rifle Grenade Launcher Katana [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 40 | 6 8 10 16 Power 9 | 1 1 2 5 Engine 7 | 1 1 2 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 11 | 2 2 3 4 Treads 2 | . . 2 . Leg 9 | 2 2 1 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 2 3 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 11 | 2 2 3 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 1 3 Ballistic Cannon 1 | . 1 . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 1 3 9 Power 5 | . 1 . 4 Propulsion 2 | . . 1 1 Utility 3 | . . 1 2 Weapon 3 | . . 1 2 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes 1 | . . . 1 Average Backups 6 | . 3 7 7 Power . | . . . . Propulsion 2 | . 1 2 3 Utility 1 | . . 2 1 Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 93 95 90 Engine 11 | . 12 11 11 Core 1 | . . . 3 Treads 1 | . . 2 1 Leg 18 | . 26 17 16 Device 1 | . . . 5 Storage 10 | . 14 11 9 Processor 10 | . 8 11 10 Protection 7 | . 5 9 6 Ballistic Gun 19 | . 19 22 16 Ballistic Cannon 1 | . 6 . . Launcher 3 | . . 6 . Slashing Weapon 5 | . . 4 9 Peak Build Rating 28 | 6 7 19 28 Average Rating 15 | 4 6 11 23 On Entrance 8 | . 6 7 19 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 36 | 10 17 30 36 Greatest Support 44 | 20 20 44 44 Greatest Overweight (x) 3 | 2 3 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 2 10 10 10 Average Carried 6 | . 3 7 7 Final Capacity 10 | 8 10 10 10 Final Carried 8 | . 6 8 5 Class Distribution -------------------- 74% | Mutant 25% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1220 | 205 123 392 500 Remotely . | . . . . Salvage Created 1356 | . 141 456 759 Parts 79 | . 11 24 44 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 4 11 20 Melee 5 | . . . 5 Guns 24 | . 2 9 13 Cannons 2 | . 2 . . AOE 4 | . . 2 2 Classes Destroyed 5 | . 2 1 2 Builder 2 | . . . 2 Watcher 2 | . 1 1 . Swarmer 6 | . . . 6 Grunt 21 | . 4 7 10 Sentry 8 | . . 4 4 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 237 | . 27 74 136 Missed 63 | . 11 22 30 Hits 174 | . 16 52 106 Projectile 174 | . 16 52 106 Critical Strikes 7 | . . 2 5 Damage Taken 2499 | . 278 714 1507 Core 378 | . . 124 254 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . 9 . 43 Regen/Repaired (Parts) 252 | . . . 252 Core Remaining (%) 89 | 100 100 69 . Volleys Fired 109 | . 19 43 47 Largest 3 | . 2 3 2 Hottest 70 | . 50 70 53 Shots Fired 206 | . 37 91 78 Gun 187 | . 24 86 77 Cannon 10 | . 10 . . Launcher 9 | . 3 5 1 Special . | . . . . Kinetic 197 | . 34 86 77 Thermal . | . . . . Explosive 9 | . 3 5 1 Electromagnetic . | . . . . Robot Hit Streak 22 | . 10 12 22 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 168 | . 26 61 81 Core Hits 89 | . 16 31 42 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Destroy 1 | . 1 . . Sever 1 | . . . 1 Melee Attacks 25 | . . . 25 Impact . | . . . . Slashing 25 | . . . 25 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2767 | . 307 705 1755 Guns 1663 | . 152 520 991 Cannons 116 | . 116 . . Explosions 348 | . 39 185 124 Melee 640 | . . . 640 Ramming . | . . . . Kinetic 1779 | . 268 520 991 Thermal . | . . . . Explosive 348 | . 39 185 124 Electromagnetic . | . . . . Impact . | . . . . Slashing 640 | . . . 640 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . . 16 Projectiles . | . . . . Explosions . | . . . . Melee 16 | . . . 16 Knockbacks 2 | . 2 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 37 | . 37 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 77 | . 38 77 25 Average Temperature 18 | . 16 23 8 Received Heat Transfer 1137 | . 138 288 711 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 99 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 204 | . 100 109 204 Initial 16 | . . 3 16 Average 47 | . 45 30 71 Influence Increases 1119 | . 180 367 572 Destroy 0b10 Robot/C 700 | . 80 220 400 Destroy 0b10 Robot/NC 20 | . 5 5 10 Destroy Leader 154 | . 22 62 70 Successful Hack 3 | . . . 3 Disable Machine 30 | . 30 . . Destroy Structure 47 | . 13 20 14 Lose Combat Pursuer 165 | . 30 60 75 Influence Decreases 900 | . 170 338 392 Entered New Map 30 | . . 7 23 Time Decay 760 | . 160 301 299 Lost Part 110 | . 10 30 70 Squads Dispatched 6 | . 1 2 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 9 18 28 Peak Tracking Total 7 | . 2 3 7 Tactical Retreats 7 | . 1 2 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 2 1 Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 11 | . . 2 9 Successful 7 | . . 1 6 Failed 4 | . . 1 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 9 | . . . 9 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . . 6 Scan Component 3 | . . . 3 Repair 3 | . . . 3 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . . . 3 Time 102 | . . . 102 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2355 | 56 351 1091 857 Spaces Moved 1105 | 36 217 502 350 Core 15 | 9 6 . . Treads 119 | . . 79 40 Legs 971 | 27 211 423 310 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 90 Average Speed 159 | 119 122 182 153 Slowest Speed 260 | 150 200 260 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 5 38 48 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 46 | . 13 20 13 Melee . | . . . . Projectile . | . . . . AOE 46 | . 13 20 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1472 | 49 266 605 552 Wait 125 | 2 5 30 88 Move 1102 | 35 216 501 350 Hop . | . . . . Pick Up 45 | 6 12 12 15 Fast Attach 3 | . 1 1 1 Attach 30 | 6 6 6 12 Detach . | . . . . Swap 21 | . 7 6 8 Drop 12 | . . 6 6 Fire 109 | . 19 43 47 Melee 25 | . . . 25 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 12) 276 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 701 | -9/Materials | Build established: Gunner 1099 | -9/Materials | Discovered new exit (range 7) 1307 | -9/Materials | Build established: Mutant 1492 | -9/Materials | Discovered new exit (range 6) 1499 | -9/Materials | Entered another Materials area 1499 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1680 | -8/Materials | Lost 3 parts (1p1u1w) 1938 | -8/Materials | Discovered new exit (range 10) 2221 | -8/Materials | Repaired Shotgun 2255 | -8/Materials | Repaired Hvy. Assault Rifle 2296 | -8/Materials | Repaired VSS Leg 2356 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Acquired 47 matter. K-01 Serf collects debris. G-47 Trooper destroyed. Acquired 20 matter. K-01 Serf collects debris. Repair station completes VSS Leg repairs. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Destroyed Lgt. Nuclear Core. Critical hit (Burn: +37). G-47 Trooper destroyed. K-01 Serf collects debris. G-47 Trooper Lgt. Nuclear Core severed. Lgt. Ion Engine destroyed. G-47 Trooper destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????#???????????????????????????????????????? | | ???????# ??????????????????????????????????????? | | ???????# ?????########????????????????????????? | | ???????+ ###### #????????????????????????? | | ???????# # """" #????????????????????????? | | ???????# # """" #????????????????????????? | | ???????###### # """" #????????????????????????? | | ????????????# #= #????????????????????????? | | ????????????# + #????????????????????????? | | ????????????# =########????????????????????????? | | ???########## ###########?????????????????????? | | ???# # # ! #?????????????????????? | | ???# # #/ ! !#?????????????????????? | | ???# + # """ #?????????????????????? | | ???# # # """"" #?????????????????????? | | ???# # + """"" #?????????????????????? | | ???# ##|# ! 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""" #???????????????????????? | | ????????# #????????"""?????????????????????????? | | ????????# #????????? ??????????????????????????? | | ????????# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 57 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shotgun | 7% | -8/Materials Hvy. Assault Rifle | 19% | -8/Materials VSS Leg | 41% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- GoHome() Organ Harvest Sprinter Challenges ------------ None Game ------ Seed ShadingMasterGriptreads Manual? 0 Play Time 00:29:59 Cumulative 3.6 hours Start 2026.01.03 @ 15:43:30 End 2026.01.03 @ 16:12:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ce062fe3-3c95-478d-9ec0-9fcb038d51df