Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 04:29:55 Player: harambe Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (118) 590 Value Destroyed (4375) 4375 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 10807 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 117 Friendly Fire -25 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Treads Molecular Deconstructor Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Advanced Targeting Computer Core Analyzer Antimissile System > --- WEAPON ----------- Gamma Rifle Field Laser Compact HERF Cannon Heavy Pick > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Cooled Impulse Thruster Molecular Deconstructor [Rating: 119] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Biometal Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 5 | . . 1 1 1 . . . . 1 1 Utility 6 | . . . 1 1 1 . . 2 . 1 Weapon 2 | . . 1 . . . . . . 1 . Parts Attached 153 | 2 7 6 18 17 7 4 5 31 20 36 Power 22 | . 1 . 3 . 2 . 2 3 5 6 Engine 5 | . 1 . 2 . 1 . . . . 1 Core 13 | . . . 1 . 1 . 2 3 5 1 Reactor 4 | . . . . . . . . . . 4 Propulsion 54 | 2 3 1 8 6 3 . . 11 6 14 Treads 4 | . . . 1 . . . . 2 . 1 Leg 25 | . 3 1 7 6 3 . . 1 . 4 Wheel 4 | 2 . . . . . . . 2 . . Hover 6 | . . . . . . . . . . 6 Flight 15 | . . . . . . . . 6 6 3 Utility 32 | . 2 1 2 3 1 1 . 8 5 9 Device 15 | . . . . 2 1 1 . 5 1 5 Storage 2 | . . 1 . 1 . . . . . . Processor 7 | . 1 . 2 . . . . 1 1 2 Hackware . | . . . . . . . . . . . Protection 8 | . 1 . . . . . . 2 3 2 Artifact . | . . . . . . . . . . . Weapon 45 | . 1 4 5 8 1 3 3 9 4 7 Energy Gun 18 | . . 2 4 3 . . 2 4 . 3 Energy Cannon 6 | . . . . . 1 . . 1 2 2 Ballistic Gun 10 | . 1 1 1 3 . 1 1 1 1 . Ballistic Cannon 3 | . . . . . . . . 1 1 1 Launcher 2 | . . 1 . . . . . 1 . . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon 4 | . . . . 2 . 1 . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . 1 Parts Lost 75 | . . . 3 . 2 1 4 25 4 36 Power 13 | . . . . . . . 2 4 . 7 Propulsion 28 | . . . 1 . 2 1 2 7 2 13 Utility 17 | . . . . . . . . 7 1 9 Weapon 17 | . . . 2 . . . . 7 1 7 Highest Loss Streak 21 | . . . 1 . 2 1 4 21 4 13 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 85 | . 98 100 99 99 99 86 63 68 68 70 Engine 4 | . 14 11 7 . 6 6 1 . . . Core 5 | . . . 1 7 6 6 11 9 8 3 Leg 18 | . 5 33 35 38 32 19 . . . 4 Wheel 1 | . 22 . . . . . . 6 . . Flight 2 | . . . . . . . . 2 18 8 Device 9 | . . . . 6 13 13 13 10 9 10 Storage 5 | . 14 11 9 7 6 6 6 4 . . Processor 13 | . 12 11 17 15 13 13 13 11 11 14 Protection 1 | . . . . . . . . 3 6 2 Energy Gun 6 | . . 11 12 13 6 5 5 9 . 2 Energy Cannon 2 | . . . . . 5 2 . . 4 2 Ballistic Gun 7 | . 28 21 14 7 6 8 4 4 1 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 61 | 12 13 33 32 37 47 48 46 61 50 52 Greatest Support 70 | 26 26 30 46 70 70 62 20 44 37 68 Greatest Overweight (x) 20 | . . 1 1 . . 2 15 20 1 2 Average Overweight (x) . | . . . . . . . 12 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 8 8 14 15 15 15 15 15 13 5 5 Most Carried 15 | 6 8 15 15 15 15 15 15 15 5 5 Average Carried 11 | 6 7 13 14 14 14 14 13 12 4 3 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 8 15 15 15 14 15 13 5 5 4 Class Distribution -------------------- 46% | Scavenger-Skirmisher 14% | Mutant 12% | Gunner 9% | Scavenger-Mutant 6% | Skirmisher 4% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Matter Collected 2613 | 220 65 115 257 226 345 104 51 367 338 525 Remotely . | . . . . . . . . . . . Salvage Created 5005 | . 109 334 602 292 1062 152 51 1180 499 724 Parts 249 | . 8 26 30 14 37 7 3 56 23 45 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 8 | . . . 1 1 1 . . 4 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 5 3 . . . Prevented 2 | . . . . . . 2 . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 94 | . 6 5 9 4 16 3 3 21 16 11 Melee 18 | . . . . . . . 2 1 8 7 Guns 53 | . 6 5 8 4 8 3 . 16 . 3 Cannons 8 | . . . . . 5 . . . 2 1 AOE 8 | . . . 1 . 3 . . 4 . . Classes Destroyed 15 | . 2 4 3 1 3 . . 1 . 1 Worker 9 | . . . 3 . 1 . . 4 1 . Builder 3 | . . . 1 . . . . . 1 1 Recycler 6 | . . . . 1 1 . . 3 . 1 Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . 1 . . . . . . . . Watcher 4 | . . 2 1 1 . . . . . . Swarmer 35 | . 5 . . . 1 . 3 12 14 . Cutter 2 | . . . . . . . . . . 2 Grunt 31 | . 1 2 7 4 10 2 . . . 5 Brawler 2 | . . 1 . . 1 . . . . . Duelist 2 | . . . 1 . 1 . . . . . Sentry 8 | . . 2 1 . . 1 . 4 . . Specialist 4 | . . . . . 2 . . . 2 . Hunter 2 | . . . . . . . . 2 . . Programmer 8 | . . . . . 1 . . 3 . 4 Best Kill Streak 12 | . 3 3 6 5 7 2 3 12 4 4 Combat Bots Only 9 | . 3 2 3 4 3 2 3 9 5 4 Max Kills in Single Turn 3 | . 2 1 2 1 2 1 1 3 1 1 Gunslinging 1 | . 1 . . . . . . 1 . . Exploded 2 | . . . 1 . 2 . . 2 . . Melee 1 | . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Hostile Shots Fired 848 | . 24 20 40 14 59 35 32 257 112 255 Missed 239 | . 6 4 12 3 19 17 10 53 27 88 Damage Taken 11720 | . 144 274 604 172 806 153 345 3505 1272 4445 Core 2675 | . 7 19 128 64 73 26 62 809 171 1316 Absorbed by Shields 260 | . . . . . . . . 247 13 . Regen/Repaired (Parts) 51 | . . . 51 . . . . . . . Core Remaining (%) 80 | 100 97 95 76 90 . . 81 19 85 . Volleys Fired 248 | . 14 22 29 16 49 13 3 63 7 32 Largest 3 | . 2 3 3 3 3 3 1 3 3 3 Hottest 218 | . 40 85 115 147 166 166 25 198 178 218 Shots Fired 599 | . 28 64 85 35 109 39 3 152 20 64 Gun 495 | . 28 63 85 35 77 32 1 144 6 24 Cannon 98 | . . . . . 32 7 . 5 14 40 Launcher 4 | . . 1 . . . . . 3 . . Special 2 | . . . . . . . 2 . . . Kinetic 297 | . 28 42 45 16 49 19 1 59 7 31 Thermal 182 | . . . . 11 28 13 . 86 13 31 Explosive 4 | . . 1 . . . . . 3 . . Electromagnetic 114 | . . 21 40 8 32 7 . 4 . 2 Robot Hit Streak 21 | . 8 11 19 7 13 8 1 21 3 12 Robot Miss Streak 7 | . 3 3 2 4 7 4 1 3 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 3 . 1 . . . . 4 . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . Shots Hit Robots 494 | . 18 39 60 24 91 34 3 120 34 71 Core Hits 266 | . 10 16 28 21 75 17 2 61 12 24 Critical Kills 4 | . . . 1 . . . . . 3 . Critical Parts Destroyed 4 | . . . . . . . . 1 3 . Critical Strikes 19 | . . 3 2 . 2 1 . 2 6 3 Burn 3 | . . . . . 1 1 . 1 . . Destroy 2 | . . . 1 . . . . 1 . . Blast 1 | . . . . . . . . . . 1 Corrupt 5 | . . 3 1 . 1 . . . . . Smash 6 | . . . . . . . . . 6 . Impale 2 | . . . . . . . . . . 2 Melee Attacks 86 | . . . . 2 . 1 3 9 36 35 Impact 51 | . . . . 2 . 1 3 9 36 . Slashing . | . . . . . . . . . . . Piercing 35 | . . . . . . . . . . 35 Sneak Attacks 10 | . . . . . . . . 3 3 4 Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12437 | . 152 453 1073 488 2244 720 80 3309 1552 2366 Guns 6210 | . 152 431 861 488 1227 572 . 2117 32 330 Cannons 2257 | . . . . . 787 148 . 126 239 957 Explosions 1125 | . . 22 212 . 230 . . 661 . . Melee 2845 | . . . . . . . 80 405 1281 1079 Ramming . | . . . . . . . . . . . Kinetic 3637 | . 152 175 324 227 836 339 . 878 32 674 Thermal 3402 | . . 22 212 156 621 233 . 1332 239 587 Explosive 661 | . . . . . . . . 661 . . Electromagnetic 1892 | . . 256 537 105 787 148 . 33 . 26 Impact 1766 | . . . . . . . 80 405 1281 . Slashing . | . . . . . . . . . . . Piercing 1079 | . . . . . . . . . . 1079 Highest Corruption 20 | . . . . . . . . 9 3 20 Average Corruption 7 | . . . . . . . . 4 2 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 42 | . . . . . . . . 9 2 31 Message Errors 4 | . . . . . . . . . . 4 Matter Fused 13 | . . . . . . . . 4 . 9 Heat Flow Errors 6 | . . . . . . . . 2 1 3 Energy Discharges 4 | . . . . . . . . 1 . 3 Parts Rejected 3 | . . . . . . . . . 1 2 Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 3 | . . . . . . . . 2 . 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . Overflow Damage 987 | . . . . . . 6 . 275 526 180 Projectiles 69 | . . . . . . 6 . . 31 32 Explosions 81 | . . . . . . . . 81 . . Melee 837 | . . . . . . . . 194 495 148 Knockbacks 19 | . . . . . . . . 6 5 8 Impact 8 | . . . . . . . . 4 4 . Kinetic 9 | . . . . . . . . 2 . 7 Secondary 2 | . . . . . . . . . 1 1 Self-Inflicted Damage 247 | . . 50 84 . 56 . . 57 . . Shots 7 | . . 2 2 . 1 . . 2 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 481 | . 6 190 325 366 441 279 . 312 351 481 Average Temperature 132 | . 6 70 90 176 186 135 . 98 130 133 Received Heat Transfer 1301 | . 12 93 225 117 372 45 . 81 121 235 Effects 23 | . . . 1 1 8 1 . . 1 11 Shutdowns 9 | . . . . . 3 . . . 1 5 Energy Bleed 4 | . . . 1 . 1 1 . . . 1 Interference 3 | . . . . . 3 . . . . . Matter Decay 1 | . . . . . . . . . . 1 Damage (minor) 2 | . . . . 1 1 . . . . . Damage (major) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 11 | . . . 1 . 2 . . 1 7 . Impact Corruptions 27 | . . . . . . . . 8 19 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . . . . . . . . 9 . . Heat Transferred 5580 | . . 50 150 296 1014 518 . 2590 296 666 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 3 | . . . . . . 3 . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . 1 2 . 2 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Peak Influence 635 | . 155 291 348 102 291 . . 560 635 297 Initial 274 | . . 65 53 67 46 . . 37 274 264 Average 171 | . 56 149 144 73 114 . . 164 450 234 Maximum Alert Level 2 | . . 1 1 . 1 . . 2 2 1 Low Security (%) 61 | 100 100 76 73 100 75 . . 63 . 15 Level 1 29 | . . 23 26 . 24 . . 22 27 84 Level 2 9 | . . . . . . . . 13 72 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 1 2 2 1 4 . . 6 2 4 Investigation 1 | . . . . . . . . . . 1 Extermination 4 | . . . . . 1 . . 2 . 1 Reinforcement 13 | . 1 2 2 1 3 . . . 2 2 Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . . 4 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Distress Signals 8 | . . 1 . . 2 . . . 1 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 192 | . 8 12 13 9 27 6 3 34 38 42 Peak Tracking Total 14 | . 3 4 5 5 4 3 3 9 7 14 Tactical Retreats 21 | . . 1 1 . 2 . . 7 5 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Traps Triggered 9 | . . . 1 1 3 . . 1 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Machines Disabled 6 | . . 1 1 . . 1 . 2 . 1 Max in Single Turn 1 | . . 1 1 . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Machines Accessed 19 | . 2 3 3 1 4 . . 2 1 3 Terminals 15 | . 2 3 1 . 3 . . 2 1 3 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 30 | . 4 4 4 2 7 . . 3 1 5 Successful 18 | . 3 2 3 1 7 . . 2 . . Failed 12 | . 1 2 1 1 . . . 1 1 5 Catastrophic 5 | . . . . 1 . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . 1 . . . . Terminals 21 | . 4 4 1 . 3 . . 3 1 5 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . 2 2 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . 1 . 4 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . 3 2 1 . 3 . . 2 . . Prototype ID Bank 2 | . 1 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . 1 . . Zone Layout 5 | . . 1 1 . 2 . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 1 . . . . . . Scan Component 2 | . . . 1 1 . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 2 | . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . . 1 3 . 1 . . 2 . 3 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Total Allies 3 | . . . . . 3 . . . . . Largest Group 3 | . . . . . 3 . . . . . Highest-Rated Group 93 | . . . . . 93 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 34 | . . . . . 34 . . . . . Total Damage 485 | . . . . . 485 . . . . . Kills 5 | . . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Turns Passed 6425 | 7 279 451 461 669 1054 1085 138 983 491 807 Spaces Moved 4201 | 5 214 267 245 473 592 530 18 555 512 790 Core 216 | . . . . . . . 15 49 . 152 Treads 3 | . . . . . . . . . . 3 Legs 2254 | . 34 267 245 473 592 530 3 . . 110 Wheels 506 | 5 180 . . . . . . 321 . . Hover 191 | . . . . . . . . . . 191 Flight 1031 | . . . . . . . . 185 512 334 Fastest Speed 24 | 90 90 120 120 120 122 122 260 32 24 25 Average Speed 109 | 90 94 121 121 121 123 189 687 116 43 61 Slowest Speed 1050 | 90 120 190 190 124 124 260 800 1050 110 225 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 2 30 32 31 15 21 63 4 21 14 30 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug 12 | . . 7 . 2 . . . 2 . 1 Terrain Destroyed 85 | . . 13 8 2 20 . . 26 5 11 Melee 5 | . . . . 2 . . . 2 . 1 Projectile 18 | . . . . . . . . 3 5 10 AOE 62 | . . 13 8 . 20 . . 21 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Total 5412 | 6 269 353 357 544 828 583 29 769 705 969 Wait 551 | . 21 43 41 11 164 27 . 88 105 51 Move 4187 | 4 213 266 244 472 591 529 17 554 511 786 Hop 2 | . . . . . . . . . . 2 Pick Up 82 | . 7 12 13 11 6 5 . 11 5 12 Fast Attach 59 | . 1 . 3 2 1 . . 12 15 25 Attach 47 | . . 2 6 2 3 2 4 14 3 11 Detach 2 | . . . . . . . 1 . . 1 Swap 47 | 2 6 4 9 13 3 2 1 5 2 . Drop 77 | . 7 4 12 15 5 4 . 13 5 12 Fire 248 | . 14 22 29 16 49 13 3 63 7 32 Melee 86 | . . . . 2 . 1 3 9 36 35 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 24 | . . . . . 6 . . . 16 2 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 274 | -10/Materials | Identified exit to Materials 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 585 | -9/Materials | Build established: Gunner 594 | -9/Materials | Discovered new exit (range 4) 597 | -9/Materials | Identified exit to Storage 702 | -9/Materials | Discovered new exit (range 15) 737 | -9/Materials | Identified exit to Materials 738 | -9/Materials | Entered another Materials area 738 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 848 | -8/Materials | Repaired Aluminum Leg 1171 | -8/Materials | Discovered new exit (range 16) 1187 | -8/Materials | Identified exit to Factory 1199 | -8/Materials | Entered Factory 1199 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1509 | -7/Factory | Build established: Scavenger-Skirmisher 1863 | -7/Factory | Discovered new exit (range 5) 1867 | -7/Factory | Identified exit to Factory 1868 | -7/Factory | Entered another Factory area 1868 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2486 | -6/Factory | Allied Derelicts emerged from ambush trap array 2909 | -6/Factory | Discovered new exit (range 11) 2921 | -6/Factory | Identified exit to Lower Caves 2922 | -6/Factory | Entered Lower Caves 2923 | -6/Lower Caves | Encountered a Warlord checkpoint 3081 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3376 | -6/Lower Caves | Learned 4 Factory zone layouts 3536 | -6/Lower Caves | Discovered new exit (range 5) 3552 | -6/Lower Caves | Identified exit to Lower Caves 3939 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3957 | -6/Lower Caves | Found Prototype Special Weapon 3975 | -6/Lower Caves | Identified Molecular Deconstructor 4007 | -6/Lower Caves | Entered another Lower Caves area 4061 | -6/Lower Caves | Lost 4 parts (2p2n) 4105 | -6/Lower Caves | Discovered new exit (range 6) 4137 | -6/Lower Caves | Identified exit to Factory 4145 | -6/Lower Caves | Entered Factory 4145 | -5/Factory | Evolved 2 slots: Utility x2 4146 | -5/Factory | Identified exit to Factory 4146 | -5/Factory | Identified exit to Upper Caves 4318 | -5/Factory | Build established: Skirmisher 4725 | -5/Factory | Build established: Scavenger-Skirmisher 4739 | -5/Factory | Garrison activated, responded to threat 4991 | -5/Factory | Garrison activated, responded to threat 5007 | -5/Factory | Core integrity fell below 50% 5014 | -5/Factory | Destroyed 9 combat bots 5041 | -5/Factory | Lost 21 parts (3p6n5u7w) 5120 | -5/Factory | Core integrity fell below 20% 5127 | -5/Factory | Discovered exit to Factory (range 4) 5128 | -5/Factory | Entered another Factory area 5128 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5238 | -4/Factory | Build established: Mutant 5616 | -4/Factory | Discovered new exit (range 15) 5619 | -4/Factory | Identified exit to Research 5619 | -4/Factory | Entered Research 5619 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5635 | -3/Research | Lost 4 parts (2n1u1w) 5734 | -3/Research | Lost 5 parts (1p2n2u) 5953 | -3/Research | Lost 10 parts (1p4n2u3w) 6023 | -3/Research | System corruption reached 10% 6286 | -3/Research | Lost 6 parts (2p2n1u1w) 6332 | -3/Research | Spotted B-86 Titan 6354 | -3/Research | Core integrity fell below 50% 6392 | -3/Research | Core integrity fell below 20% 6407 | -3/Research | Lost 13 parts (2p5n3u3w) 6426 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06355_ Knocked back. 06359_ P-80 Master resets H-71 Marshal, system corruption cleaned. 06363_ Penetrated by Slug. 06363_ Terrain Scan Processor destroyed. 06363_ Core Analyzer destroyed. 06363_ Critical hit (Blast). 06363_ Knocked back. 06376_ Cld. Impulse Thruster destroyed. 06376_ Weight Redist. System destroyed. 06385_ Door malfunctions. 06393_ Connecting with Terminal... 06393_ ALERT: Suspicious activity at Terminal R010. Dispatching Investigation squad. 06398_ Terminal disabled. 06398_ Slug penetrates Wall. 06400_ System corrupted: Substantial component data lost. 06409_ Acquired Adv. Heavy Treads. 06411_ Particle Synthesizer disabled. 06417_ Connecting with Terminal... 06420_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????##############?????????????????????????? | | #????????# #?????????????????????????? | | #????????# = #?????????????????????????? | | #????????# #?????????????????????????? | | #????????# #?????????????????????????? | | #????????# #?????????????????????????? | | #????????# #?????????????????????????? | | #????????# ###???????????????????????? | | #????????# + ????????????????????????? | | #????????# #?????????????????????????? | | ?????????# #??????????###????????????? | | ?????????# #???????? #????????????? | | ?????????# #?????? #????????????? | | ?????????#######/###/###### "" #????????????? | | ?????????????# p p sss @/ """ ?????????????? | | ?????????????# p######### "R #????????????? | | ?????????##### ###????????""" #????????????? | | ?????????+ T"#?????????? ??????????????? | | ?????????##### ""#???????????? ?????????????? | | ######+####### ###???????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | ! =! """ #?????????????????????????????? | | ! ^ ! """ #?????????????????????????????? | | ! "" #?????????????????????????????? | | """ #?????????????????????????????? | | """ ????????????????????????????? | | ???????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | """"T"""" ### ??????????????????????????? | | """""""""""#?? ???????????????????????????? | | ############?? ??????????????????????????????? | | ??????????????? ????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 34 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Armor Coverage 600 Utility Shielding 33 Point Defense Rating 240 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 1 Kinecelleration 40 Item Schematics ----------------- Hvy. Armor Plating | -6/Factory | Scanalyzed Hvy. Flail | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed WardronePulseRipper Manual? 0 Play Time 03:28:39 Cumulative 57.3 hours Start 2024.07.14 @ 00:14:13 End 2024.07.14 @ 04:29:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 38 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7da1be4f-a1f4-4257-8df7-b8d6eb35bfd1