Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.08 @ 10:12:54 Player: Luigi Panache Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (61) 305 Value Destroyed (2704) 2704 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1400) 1400 TOTAL SCORE: 7749 Bonus ------- Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 184/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (1650) Ox32 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Salvage Targeting Computer > --- WEAPON (2) ------- Maul > --- INVENTORY (28) --- Cesium-ion Thruster Medium Storage Unit Medium Storage Unit High-capacity Storage Unit Compact Battery (300) Advanced Signal Interpreter Propulsion Shielding Hardened Light Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Relay Coupler [NC] (22) Relay Coupler [Swarmer] (44) Relay Coupler [Sentry] (20) Relay Coupler [Demolisher] (20) Relay Coupler [Hunter] (14) Relay Coupler [Hunter] (17) Particle Gun Assault Rifle Light Assault Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Improved Salvage Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Gauss Rifle > --- INVENTORY -------- Cesium-ion Thruster Medium Storage Unit Medium Storage Unit High-capacity Storage Unit Compact Battery Advanced Signal Interpreter Propulsion Shielding Hardened Light Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Particle Gun Assault Rifle Light Assault Rifle Heavy Assault Rifle Gauss Rifle Shock Bomb Launcher Grenade Launcher Maul Maul Maul Katana [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Slots Evolved 6 | . . . . . 4 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . 1 . Utility 3 | . . . . . 3 . . . . Weapon . | . . . . . . . . . . Parts Attached 66 | 2 9 3 2 3 11 9 16 4 7 Power 6 | . 1 . . 1 1 . 1 1 1 Engine 4 | . 1 . . 1 1 . . . 1 Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 17 | 2 2 3 . . 2 3 4 1 . Treads 17 | 2 2 3 . . 2 3 4 1 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | . 2 . 2 . 7 2 3 1 . Device . | . . . . . . . . . . Storage 5 | . 2 . 2 . 1 . . . . Processor 2 | . . . . . . . 1 1 . Hackware . | . . . . . . . . . . Protection 10 | . . . . . 6 2 2 . . Artifact . | . . . . . . . . . . Weapon 26 | . 4 . . 2 1 4 8 1 6 Energy Gun 4 | . 2 . . . . . 1 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 12 | . 2 . . 2 1 3 3 . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . . . 1 2 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . . . . . 2 . 3 Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . Parts Lost 30 | . 1 2 . 2 2 2 10 . 11 Power 3 | . . . . . . . 1 . 2 Propulsion 10 | . . 1 . 1 1 . 4 . 3 Utility 7 | . . . . . 1 1 4 . 1 Weapon 10 | . 1 1 . 1 . 1 1 . 5 Highest Loss Streak 10 | . 1 2 . 1 1 1 5 . 10 Average Slot Usage (%) 87 | . 99 85 85 86 79 96 85 72 71 Engine 10 | . 14 14 14 14 9 9 3 . 2 Treads 21 | . 27 27 28 18 13 24 17 23 15 Storage 26 | . 27 28 28 28 24 27 27 23 23 Processor 1 | . . . . . . . 1 9 13 Protection 6 | . . . . . 14 18 15 . . Energy Gun 6 | . 18 14 14 2 . . . 6 5 Ballistic Gun 11 | . 8 . . 23 18 17 7 . 2 Impact Weapon 1 | . . . . . . . 10 1 1 Naked Turns . | . . . . . . . . . . Heaviest Build 124 | 12 40 40 71 72 121 123 124 107 119 Greatest Support 66 | 40 40 40 40 40 40 60 66 66 66 Greatest Overweight (x) 38 | . 1 1 1 3 31 3 38 1 2 Average Overweight (x) 1 | . . . . 2 3 2 2 1 1 Largest Inventory Capacity 28 | 6 16 16 20 20 28 28 28 28 28 Average Capacity 22 | 6 15 16 18 20 25 28 28 28 28 Most Carried 28 | 6 16 16 19 17 28 28 28 25 28 Average Carried 19 | 5 11 15 16 16 23 27 27 24 26 Final Capacity 28 | 6 16 16 20 20 28 28 28 28 28 Final Carried 28 | 4 16 15 17 16 28 28 25 25 24 Class Distribution -------------------- 68% | Hauler-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Matter Collected 1298 | 220 118 . . 133 240 343 244 . . Remotely . | . . . . . . . . . . Salvage Created 2393 | . 537 9 . 225 261 433 580 . 348 Parts 132 | . 35 5 . 9 20 22 22 . 19 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Combat Hostiles Destroyed 56 | . 12 3 . 5 7 9 12 . 8 Melee 5 | . . . . . . . 4 . 1 Guns 38 | . 12 1 . 5 7 9 3 . 1 AOE 10 | . . 2 . . . . 3 . 5 Classes Destroyed 11 | . 4 . . . 3 2 1 . 1 Builder 1 | . . . . . . . 1 . . Tunneler 1 | . . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . Watcher 2 | . 2 . . . . . . . . Swarmer 16 | . 3 3 . . 3 . 2 . 5 Grunt 29 | . 9 . . 5 2 5 8 . . Brawler 2 | . . . . . . 1 . . 1 Duelist 2 | . . . . . . 1 1 . . Sentry 2 | . . . . . 1 1 . . . Specialist 2 | . . . . . . . . . 2 Hunter 3 | . . . . . 1 1 1 . . Best Kill Streak 6 | . 6 3 . 3 4 3 4 . 6 Combat Bots Only 6 | . 6 3 . 3 4 3 4 . 6 Max Kills in Single Turn 2 | . 1 2 . 1 2 1 1 . 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 2 | . . 2 . . . . 1 . 1 Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Damage Taken 5963 | . 484 93 . 209 596 1020 1691 . 1870 Core 1017 | . 76 9 . 27 15 28 151 . 711 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 55 . . 64 . . Volleys Fired 188 | . 49 2 . 16 42 41 20 . 18 Largest 2 | . 2 2 . 2 2 2 2 . 2 Hottest 80 | . 80 60 . 40 40 46 46 . 78 Shots Fired 343 | . 97 3 . 32 84 76 29 . 22 Gun 321 | . 97 3 . 32 84 75 18 . 12 Cannon . | . . . . . . . . . . Launcher 22 | . . . . . . 1 11 . 10 Special . | . . . . . . . . . . Kinetic 242 | . 28 1 . 32 84 75 18 . 4 Thermal 20 | . 20 . . . . . . . . Explosive 1 | . . . . . . 1 . . . Electromagnetic 80 | . 49 2 . . . . 11 . 18 Robot Hit Streak 19 | . 9 1 . 12 18 17 19 . 9 Robot Miss Streak 5 | . 5 1 . 1 4 2 1 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . 1 . . . 2 4 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . Shots Hit Robots 288 | . 65 2 . 25 61 59 53 . 23 Core Hits 121 | . 27 4 . 11 21 23 20 . 15 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 58 | . . . . . . . 47 . 11 Impact 50 | . . . . . . . 47 . 3 Slashing 8 | . . . . . . . . . 8 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . 7 . 1 Damage Inflicted 5173 | . 818 184 . 262 591 893 1539 . 886 Guns 2803 | . 812 24 . 257 569 813 181 . 147 Cannons . | . . . . . . . . . . Explosions 1240 | . . 160 . . . 80 512 . 488 Melee 1096 | . . . . . . . 846 . 250 Ramming 34 | . 6 . . 5 22 . . . 1 Kinetic 2028 | . 165 . . 257 569 813 181 . 43 Thermal 454 | . 87 160 . . . . 105 . 102 Explosive 80 | . . . . . . 80 . . . Electromagnetic 1481 | . 560 24 . . . . 407 . 490 Impact 908 | . . . . . . . 846 . 62 Slashing 188 | . . . . . . . . . 188 Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 9 Average Corruption 8 | . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . Effects 3 | . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 165 | . . 58 . . . . 58 . 49 Projectiles . | . . . . . . . . . . Explosions 72 | . . 58 . . . . 1 . 13 Melee 93 | . . . . . . . 57 . 36 Knockbacks 2 | . . . . . . . 2 . . Impact 2 | . . . . . . . 2 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 170 | . . 64 . . . . 3 . 103 Shots 9 | . . 2 . . . . 1 . 6 Rammed 5 | . 2 . . 1 . . . . 2 Targets Rammed 6 | . 2 . . 1 1 . . . 2 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 180 | . 180 44 . 18 17 75 18 . 176 Average Temperature 38 | . 58 25 . 10 4 26 9 . 42 Received Heat Transfer 1872 | . 237 . . 123 81 315 801 . 315 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 8 | . 4 . . . . . 1 . 3 Impact Corruptions 5 | . . . . . . . 4 . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 700 | . 200 250 . . . . 150 . 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . . . 2 . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Peak Influence 385 | . 140 75 . 110 120 241 369 85 385 Initial 117 | . . 10 . . . 21 117 85 59 Average 87 | . 83 63 . 18 45 94 216 85 172 Maximum Alert Level 1 | . . . . . . 1 1 . 1 Low Security (%) 92 | 100 100 100 . 100 100 90 68 100 60 Level 1 7 | . . . . . . 9 31 . 39 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 4 . . . 2 . 3 . . Investigation 4 | . 3 . . . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . . . 1 . 2 . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Distress Signals 2 | . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 83 | . 23 2 . 5 9 9 19 . 16 Peak Tracking Total 9 | . 5 1 . 3 1 3 4 . 9 Tactical Retreats 6 | . . . . . 1 . 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Traps Triggered 12 | . 4 . . . 1 5 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Machines Disabled 6 | . . 1 . . . 1 1 . 3 Max in Single Turn 2 | . . 1 . . . 1 1 . 2 Garrison Relay 2 | . . . . . . 1 . . 1 Phase Generator 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Machines Accessed 17 | . 9 . 1 . 4 . 1 2 . Terminals 12 | . 7 . . . 3 . 1 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 46 | . 29 . 1 . 9 . 4 3 . Successful 19 | . 14 . 1 . 3 . . 1 . Failed 27 | . 15 . . . 6 . 4 2 . Catastrophic 2 | . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 33 | . 21 . . . 8 . 4 . . Terminals 36 | . 22 . . . 8 . 4 2 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units 5 | . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Terminal Hacks 4 | . 3 . 1 . . . . . . Record 1 | . . . 1 . . . . . . Part Schematic 1 | . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Unlock Access 2 | . . . . . 1 . . 1 . Unauthorized Hacks 10 | . 8 . . . 2 . . . . Terminals 9 | . 7 . . . 2 . . . . Botnet 9 | . 7 . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 9 . . . 3 . 1 1 . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Used RIF Installer 2 | . . . . . . 1 . . 1 Zone Cloak 1 | . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 3 . . 5 Machine Destruction 8 | . . . . . . 3 . . 5 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Turns Passed 5999 | 7 1295 451 343 993 1092 570 755 160 333 Spaces Moved 2637 | 3 665 277 197 447 409 205 234 85 115 Core 6 | . . . . . 2 . 4 . . Treads 2629 | 1 665 277 197 447 407 205 230 85 115 Legs 2 | 2 . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 160 160 160 180 200 180 180 180 180 Average Speed 191 | 133 160 160 171 207 228 205 231 180 187 Slowest Speed 1950 | 160 180 180 180 220 1600 220 1950 180 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 2 90 67 59 82 26 48 25 3 22 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 75 | . . 17 . . . . 6 . 52 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 75 | . . 17 . . . . 6 . 52 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Total 3142 | 6 807 281 202 485 490 281 335 92 163 Wait 99 | . 54 . . 17 9 2 17 . . Move 2630 | 2 664 276 196 446 409 204 233 85 115 Hop . | . . . . . . . . . . Pick Up 54 | . 20 . 2 1 13 7 5 1 5 Fast Attach 23 | . 6 . . . 6 3 4 2 2 Attach 19 | . 1 1 . 2 2 1 6 2 4 Detach 3 | . . . . . 2 . . 1 . Swap 24 | 2 2 2 2 1 3 5 6 . 1 Drop 34 | 2 9 . 2 1 3 8 6 1 2 Fire 188 | . 49 2 . 16 42 41 20 . 18 Melee 48 | . . . . . . . 38 . 10 Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush 4 | . 2 . . 1 1 . . . . Escape Stasis 14 | . . . . . . 10 . . 4 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 14) 289 | -10/Materials | Discovered new exit (range 12) 321 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 8) 656 | -10/Materials | Repaired EM Pulse Gun 761 | -10/Materials | Discovered new exit (range 11) 884 | -10/Materials | Discovered new exit (range 7) 1303 | -10/Materials | Entered Mines 1318 | -10/Mines | Discovered new exit (range 5) 1396 | -10/Mines | Received a Mining Laser from a helpful Derelict 1746 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1748 | -10/Mines | Discovered new exit (range 5) 1754 | -10/Mines | Entered Exiles 1778 | -10/Exiles | Discovered new exit (range 14) 1799 | -10/Exiles | Met 8R-AWN 1825 | -10/Exiles | Met EX-HEX 1927 | -10/Exiles | Met EX-DEC 1959 | -10/Exiles | Met EX-BIN 1990 | -10/Exiles | Learned location of Zion (-7) 2075 | -10/Exiles | Discovered new exit (range 14) 2097 | -10/Exiles | Entered Mines 2107 | -9/Mines | Met a Derelict bent on vengeance 2183 | -9/Mines | Build established: Hauler-Mutant 2229 | -9/Mines | Learned location of 1 exit from Proximity Caves 2724 | -9/Mines | Learned location of Storage (-9) 3070 | -9/Mines | Discovered new exit (range 10) 3090 | -9/Mines | Entered Materials 3090 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3752 | -8/Materials | Discovered new exit (range 16) 4182 | -8/Materials | Identified exit to Garrison 4182 | -8/Materials | Entered Garrison 4192 | -8/Garrison | Installed Relay Interface Framework 4294 | -8/Garrison | Triggered checkpoint 4570 | -8/Garrison | Triggered checkpoint 4626 | -8/Garrison | Garrison Relay disabled 4688 | -8/Garrison | Triggered checkpoint 4720 | -8/Garrison | Discovered new exit (range 15) 4752 | -8/Garrison | Entered Materials 5141 | -8/Materials | Discovered new exit (range 9) 5358 | -8/Materials | Lost 5 parts (1p2n2u) 5436 | -8/Materials | Garrison activated, responded to threat 5507 | -8/Materials | Entered Factory 5507 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5667 | -7/Factory | Identified exit to Garrison 5667 | -7/Factory | Entered Garrison 5676 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 5772 | -7/Garrison | Garrison Relay disabled 5806 | -7/Garrison | Triggered checkpoint 5867 | -7/Garrison | Phase Generator disabled 5915 | -7/Garrison | Triggered checkpoint 5964 | -7/Garrison | Core integrity fell below 50% 5985 | -7/Garrison | Core integrity fell below 20% 6000 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05934_ System corrupted by crushing effect (+4). 05941_ Adv. Visual Processing Unit destroyed. 05941_ System corrupted by crushing effect (+5). 05942_ Maul follow-up attack on S-27 Virus. 05942_ System corrupted: Maul targeting data glitched. 05942_ Destroyed Lgt. Nuclear Core. 05942_ S-27 Virus system corrupted by crushing effect. 05943_ S-27 Virus system terminally corrupted. 05944_ Imp. Treads destroyed. 05950_ B-48 Gladiator destroyed. 05954_ System corrupted: Heat flow error (+192). 05955_ Destroyed Particle Gun. 05957_ Katana destroyed. 05958_ Slammed into G-47 Trooper. 05969_ Imp. Deuterium Engine destroyed. 05970_ Maul destroyed. 05981_ Slammed into S-27 Virus. 05981_ Destabilizing: Core damaged (-21). 05984_ S-27 Virus destroyed. 05994_ OS,:WG0OO X248&SFG1FW9F,GDI Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????###??????????????????????????????????????????? | | ??### # ???????????????????????????????????????? | | ??#" #?????????????????????????????????????? | | ??# ????????????????????????????????????? | | ?## ???????????????????????????????????? | | ?# ??????????????????????????????????? | | ?# ####?????????????????????????????? | | #" #?????????????????????????????? | | ??# ## #?????????????????????????????? | | ?# ???# #?????????????????????????????? | | ?## ????# #?????????????????????????????? | | ?# ??###"##????????????????????????????? | | ?# # ???#%![%#????????????????????????????? | | ???## #### ## == ###??????????????????????????? | | ######???### [ #??????????????????????????? | | # #???#"# ##### ## #??????????????????????????? | | #???# ! #???# ## #??????????????????????????? | | # #???# !#???# ## #??????????????????????????? | | ### #???#" #???# ## #??????????????????????????? | | ??# #???#"# #???# ## #??????????????????????????? | | ??# #???#####???# ## #??????????????????????????? | | ??# #??????????? ## #??????????????????????????? | | ??# #???????????#### #??????????????????????????? | | ??# ####### ######## #######????????????????????? | | ??# *%@s #????????????????????? | | ??# =[ #????????????????????? | | ??########## ### ########g=#????????????????????? | | ???????????????# #??????#%%#????????????????????? | | ???????????????# #??????#![#????????????????????? | | ???????????????# #??????#=%#????????????????????? | | ???????????????# #??????# #????????????????????? | | ???????????????# #?????? #????????????????????? | | ???????????????# #??????#=[#????????????????????? | | ???????????????# #??????#%%#????????????????????? | | ???????????????# #?????? ????????????????????? | | ???????????????# ?????? ????????????????????? | | ???????????????# ?????? ????????????????????? | | ???????????????####?????? #????????????????????? | | ????????????????????????? " #????????????????????? | | ?????????????????????????"%" ????????????????????? | | ????????????????????????? =%[????????????????????? | | ????????????????????????? = ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 40 Recoil Reduction 3 Salvage Targeting 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseDisposableWheel Manual? 0 Play Time 00:33:31 Cumulative 225.6 hours Start 2021.01.08 @ 09:36:17 End 2021.01.08 @ 10:12:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 69 Adventurer 63 Explorer 66 Win Type - Total 12 Types 11/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 80 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5114ef6d-e780-4e2c-b889-01aade2c4301