Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.25 @ 16:10:52 Player: zapruda Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1100) 1100 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3560 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Advanced Sensor Array Experimental Sensor Array Advanced Signal Interpreter System Shield Relay Coupler [NC] (22) Relay Coupler [Swarmer] (37) Relay Coupler [Swarmer] (38) Relay Coupler [Swarmer] (42) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Coolant Injector Medium Storage Unit Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Improved VTOL Module Structural Scanner Advanced Sensor Array Rocket Launcher [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 44 | . 6 4 13 13 8 Power 3 | . . . 1 1 1 Engine 3 | . . . 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | . 5 2 4 3 4 Treads . | . . . . . . Leg 5 | . . . 2 . 3 Wheel 4 | . 2 2 . . . Hover 8 | . 3 . 2 3 . Flight 1 | . . . . . 1 Utility 13 | . 1 1 4 5 2 Device 8 | . 1 1 1 3 2 Storage 1 | . . . 1 . . Processor 4 | . . . 2 2 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | . . 1 4 4 1 Energy Gun 6 | . . . 3 3 . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 Parts Lost 16 | . 2 . 1 2 11 Power 2 | . . . . . 2 Propulsion 6 | . 2 . . 1 3 Utility 4 | . . . 1 . 3 Weapon 4 | . . . . 1 3 Highest Loss Streak 8 | . 1 . 1 1 8 Average Slot Usage (%) 89 | . 77 88 89 96 88 Engine 11 | . 14 14 11 9 7 Leg 1 | . . . 7 . 9 Wheel 3 | . 3 7 . . . Hover 12 | . 14 10 13 16 4 Device 14 | . 1 14 15 16 24 Storage 12 | . 14 14 11 9 9 Processor 9 | . . . 10 28 18 Energy Gun 4 | . . . 8 12 1 Ballistic Gun 9 | . 28 14 . . . Launcher 8 | . . 13 11 2 3 Slashing Weapon 1 | . . . . 1 9 Naked Turns . | . . . . . . Heaviest Build 24 | 10 10 13 19 24 23 Greatest Support 32 | 20 32 20 30 16 16 Greatest Overweight (x) 4 | . 3 2 4 2 2 Average Overweight (x) 1 | . . 1 . 1 1 Largest Inventory Capacity 10 | . 6 6 10 8 8 Average Capacity 6 | . 6 6 6 8 8 Most Carried 8 | . 6 6 7 8 8 Average Carried 5 | . 3 5 4 6 7 Final Capacity 8 | 6 6 6 8 8 8 Final Carried 8 | 6 3 6 5 8 8 Class Distribution -------------------- 70% | Mutant 15% | Scavenger-Mutant 9% | Scavenger-Skirmisher 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Matter Collected 927 | 200 115 203 165 199 45 Remotely . | . . . . . . Salvage Created 1001 | . 317 108 317 202 57 Parts 100 | . 28 12 40 18 2 Haulers Intercepted 3 | . 1 . 1 1 . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Combat Hostiles Destroyed 21 | . 5 2 12 1 1 Melee 1 | . . . . . 1 Guns 6 | . 5 . . 1 . AOE 14 | . . 2 12 . . Classes Destroyed 9 | . 4 1 3 1 . Worker 3 | . 1 1 1 . . Builder 4 | . 2 . 1 1 . Tunneler 3 | . . 2 . 1 . Hauler 3 | . 1 . 1 1 . Operator 3 | . . . 3 . . Watcher 3 | . . . 1 2 . Swarmer 7 | . . . 7 . . Grunt 13 | . 5 2 5 . 1 Sentry 1 | . . . . 1 . Best Kill Streak 10 | . 5 3 10 1 1 Combat Bots Only 9 | . 2 2 9 1 1 Max Kills in Single Turn 3 | . 1 2 3 1 1 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Damage Taken 1957 | . 373 . 145 221 1218 Core 691 | . 125 . 8 . 558 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . 50 98 . . Volleys Fired 99 | . 41 11 30 16 1 Largest 2 | . 2 2 2 2 1 Hottest 138 | . 40 50 83 138 33 Shots Fired 161 | . 82 15 38 25 1 Gun 142 | . 82 12 23 25 . Cannon . | . . . . . . Launcher 19 | . . 3 15 . 1 Special . | . . . . . . Kinetic 94 | . 82 12 . . . Thermal 23 | . . . . 23 . Explosive 19 | . . 3 15 . 1 Electromagnetic 25 | . . . 23 2 . Robot Hit Streak 8 | . 5 5 6 8 . Robot Miss Streak 4 | . 2 1 2 4 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 100 | . 49 8 15 16 12 Core Hits 61 | . 18 10 22 7 4 Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks 28 | . . . . 6 22 Impact . | . . . . . . Slashing 28 | . . . . 6 22 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2520 | . 603 232 999 285 401 Guns 1221 | . 603 111 255 252 . Cannons . | . . . . . . Explosions 904 | . . 121 744 . 39 Melee 391 | . . . . 33 358 Ramming 4 | . . . . . 4 Kinetic 714 | . 603 111 . . . Thermal 356 | . . 47 103 206 . Explosive 754 | . . 74 641 . 39 Electromagnetic 301 | . . . 255 46 . Impact . | . . . . . . Slashing 391 | . . . . 33 358 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 92 | . . 19 29 . 44 Projectiles . | . . . . . . Explosions 68 | . . 19 29 . 20 Melee 24 | . . . . . 24 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 70 | . . . 30 . 40 Shots 2 | . . . 1 . 1 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 193 | . 22 3 54 193 . Average Temperature 30 | . 5 2 17 78 . Received Heat Transfer 756 | . 207 . 18 81 450 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 4 . Heat Transferred 557 | . . 50 100 407 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Peak Influence 395 | . 187 155 395 250 136 Initial 166 | . . 72 16 166 66 Average 115 | . 71 60 257 157 97 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 83 | . 100 100 29 74 100 Level 1 16 | . . . 70 25 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 . 2 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 16 2 19 8 8 Peak Tracking Total 8 | . 6 2 6 3 8 Tactical Retreats 5 | . 2 . . 1 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Machines Disabled 15 | . 1 10 3 . 1 Max in Single Turn 9 | . 1 9 1 . 1 Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Machines Accessed 3 | . . . 1 2 . Terminals 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 8 | . . . 3 5 . Successful 2 | . . . 1 1 . Failed 6 | . . . 2 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . . 3 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 2 | . . . 1 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Turns Passed 2758 | . 295 1216 396 634 217 Spaces Moved 1698 | 1 184 771 252 400 90 Core 8 | . 3 . 4 . 1 Treads . | . . . . . . Legs 86 | 1 6 . 21 . 58 Wheels 336 | . 36 300 . . . Hover 1268 | . 139 471 227 400 31 Flight . | . . . . . . Fastest Speed 56 | 120 56 60 56 116 116 Average Speed 125 | 120 89 134 114 126 153 Slowest Speed 250 | 120 200 180 250 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 2 35 99 26 23 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 30 | . . . 25 5 . Terrain Destroyed 171 | . . 55 101 5 10 Melee 5 | . . . . 5 . Projectile . | . . . . . . AOE 166 | . . 55 101 . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Total 2127 | . 241 934 325 494 133 Wait 191 | . . 145 8 35 3 Move 1694 | . 183 770 251 400 90 Hop . | . . . . . . Pick Up 38 | . 5 3 11 14 5 Fast Attach 9 | . . 2 3 3 1 Attach 22 | . 4 . 8 6 4 Detach 1 | . . . . 1 . Swap 13 | . 2 2 2 4 3 Drop 30 | . 6 1 12 9 2 Fire 99 | . 41 11 30 16 1 Melee 28 | . . . . 6 22 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 15) 296 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 301 | -10/Mines | Met a Derelict bent on vengeance 326 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 328 | -10/Mines | Found Prototype Device 329 | -10/Mines | Identified Exp. Sensor Array 363 | -10/Mines | Learned location of Storage (-7) 707 | -10/Mines | Identified exit to Materials 733 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 858 | -10/Mines | Discovered exit to Materials (range 8) 1071 | -10/Mines | Learned location of Zion (-7) 1512 | -10/Mines | Entered Materials 1512 | -9/Materials | Evolved 2 slots: Utility x2 1654 | -9/Materials | Destroyed 9 combat bots 1844 | -9/Materials | Discovered new exit (range 16) 1907 | -9/Materials | Identified exit to Materials 1908 | -9/Materials | Entered another Materials area 1908 | -8/Materials | Evolved 2 slots: Utility x2 2542 | -8/Materials | Identified exit to Garrison 2542 | -8/Materials | Entered Garrison 2574 | -8/Garrison | Triggered checkpoint 2617 | -8/Garrison | Garrison Relay disabled 2624 | -8/Garrison | Lost 3 parts (1p1n1w) 2748 | -8/Garrison | Core integrity fell below 50% 2756 | -8/Garrison | Core integrity fell below 20% 2759 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02617_ Relay Coupler [NC] tumbles out of relay unit. 02617_ Relay Coupler [Swarmer] tumbles out of relay unit. 02621_ Acquired Relay Coupler [Swarmer]. 02625_ Dropped Imp. Hover Unit. 02628_ Identified Imp. VTOL Module. 02629_ Dropped Imp. VTOL Module. 02631_ Acquired Relay Coupler [Swarmer]. 02634_ Acquired Relay Coupler [NC]. 02636_ Acquired Relay Coupler [Swarmer]. 02718_ Rocket Launcher destroyed. 02718_ Destroyed Rocket Launcher. 02726_ Lgt. Ion Engine destroyed. 02735_ Aluminum Leg destroyed. 02737_ Structural Scanner destroyed. 02737_ Imp. ECM Suite destroyed. 02739_ Aluminum Leg destroyed. 02741_ Coolant Injector destroyed. Garrison Door activated. 02754_ Katana destroyed. 02755_ Slammed into L-31 Rogue. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ???????????????????????###"#?????????????????????? | | ???????????????????????# "#?????????????????????? | | ???????????????????????# =#?????????????????????? | | ???????????????????????# "#?????????????????????? | | ???????????????????????#=#"#?????????????????????? | | ???????????????????????# ###?????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ?????????????????????### #???????????????????????? | | ???#####?????????????# #???????????????????????? | | ???# #?????????????# #???????????????????????? | | ???# ###########???#% #???????????????????????? | | ???# #???### #???????????????????????? | | ???# #?????# #???????????????????????? | | ???############ ####### #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# ####"####???????????????????????? | | ??????????????# #??# #??????????????????????????? | | ??????????????# #??# ###????????????????????????? | | ??????????????# #??# # ##??????????????????????? | | ??????????????# #### ##?????????????????????? | | ??????????????# # gl#?????????????????????? | | ??????????????# #### # @ #?????????????????????? | | ??????????????# #??# #### #?????????????????????? | | ??????????????# #??# #??#g#?????????????????????? | | ??????????????# #??# #??#+#?????????????????????? | | ??????????????# #??###?? ?????????????????????? | | ??????????????# ???????? ?????????????????????? | | ??????????????# ??????? ????????????????????? | | ???????????????##???????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????## ##???????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????# ????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 65 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainMakeshiftWarhead Manual? 0 Play Time 00:19:04 Cumulative 46.1 hours Start 2021.07.25 @ 15:53:39 End 2021.07.25 @ 16:10:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 44 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 493ce1d4-c5c7-4a51-b887-717fa050dde0