Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.23 @ 23:06:38 Player: bonety Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (2051) 2051 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 6126 Bonus ------- Follower Combat Kills 105 Cogmind --------- Core Integrity 0/850 Matter 17/300 Energy 100/100 System Corruption 18% Temperature Cool (18) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Flexi-carbon Leg Improved Transmission Jammer Improved Shield Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Compact Battery Advanced Matter Compressor Enhanced Optical Array Improved Melee Analysis Suite Improved Shield Generator Component Analysis Suite > --- WEAPON ----------- Advanced Variable Charge Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Improved Carbon-fiber Leg Flexi-carbon Leg Improved Transmission Jammer Improved Shield Generator Improved Shield Generator [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Arc Projector Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Slots Evolved 8 | . . 2 2 2 2 . . . Power 1 | . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . 1 1 2 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 84 | 5 5 8 22 16 6 4 18 . Power 10 | 1 2 . 3 2 1 . 1 . Engine 7 | 1 2 . 2 1 1 . . . Core 3 | . . . 1 1 . . 1 . Reactor . | . . . . . . . . . Propulsion 25 | 2 . 2 7 4 2 2 6 . Treads 1 | . . 1 . . . . . . Leg 18 | 2 . . 7 4 2 2 1 . Wheel . | . . . . . . . . . Hover 5 | . . . . . . . 5 . Flight 1 | . . 1 . . . . . . Utility 26 | . 3 2 5 5 2 1 8 . Device 12 | . 1 1 4 1 1 . 4 . Storage 8 | . 2 1 . 2 . 1 2 . Processor 3 | . . . . 1 . . 2 . Hackware 1 | . . . 1 . . . . . Protection 2 | . . . . 1 1 . . . Artifact . | . . . . . . . . . Weapon 23 | 2 . 4 7 5 1 1 3 . Energy Gun 8 | 1 . . 2 3 . 1 1 . Energy Cannon 3 | . . . 2 . 1 . . . Ballistic Gun 8 | 1 . 3 . 2 . . 2 . Ballistic Cannon 2 | . . . 2 . . . . . Launcher 2 | . . 1 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . Corrupted Parts 2 | . . . . 1 . 1 . . System Corruption 15 | . . . . 9 . 6 . . Parts Lost 28 | . . 1 3 2 . 7 1 14 Power 3 | . . . . . . 1 . 2 Propulsion 9 | . . . 2 . . 2 . 5 Utility 8 | . . . 1 1 . 2 . 4 Weapon 8 | . . 1 . 1 . 2 1 3 Highest Loss Streak 14 | . . 1 1 1 . 7 1 14 To Critical Strikes 2 | . . . . . . 2 . . Average Backups 6 | . 2 6 6 9 10 8 4 3 Power 1 | . 1 1 1 1 2 1 . . Propulsion 2 | . . . . 3 4 4 1 1 Utility 1 | . . 1 2 1 1 1 2 2 Weapon 1 | . . 2 2 1 2 1 . . Tool/Special . | . . . . . . . . . Unused Backups 13 | . 1 7 1 1 . 1 1 1 Power 3 | . 1 2 . . . . . . Propulsion 3 | . . 1 . 1 . 1 . . Utility 3 | . . 1 . . . . 1 1 Weapon 4 | . . 3 1 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 92 79 90 96 86 48 74 76 Engine 11 | . 14 11 17 14 5 4 6 4 Leg 22 | . 28 22 29 30 24 10 2 . Hover 2 | . . . . . . . 17 16 Device 11 | . 6 2 16 14 12 3 14 14 Storage 10 | . 14 19 9 7 9 8 9 11 Processor 2 | . . . . 2 . . 9 6 Protection 1 | . . . . 2 7 6 . . Energy Gun 6 | . 14 6 3 8 6 4 5 4 Energy Cannon 1 | . . . 4 2 2 2 . . Ballistic Gun 8 | . 14 12 1 9 9 2 7 10 Peak Build Rating 69 | 5 7 12 31 50 58 68 69 66 Average Rating 34 | 4 6 8 24 46 49 42 54 49 On Entrance 27 | . 5 7 10 31 50 51 29 66 Naked Turns 18 | . . . . . . 18 . . Heaviest Build 127 | 5 14 18 41 127 127 127 48 48 Greatest Support 90 | 20 20 20 52 72 74 90 38 35 Greatest Overweight (x) 5 | . . 5 1 1 2 1 2 5 Average Overweight (x) . | . . 1 . . . . . 1 Largest Inventory Capacity 25 | 5 8 25 8 25 25 25 10 10 Average Capacity 9 | 5 5 8 8 11 16 15 6 10 Most Carried 19 | 2 8 8 8 13 16 19 5 4 Average Carried 6 | . 2 6 6 9 10 8 4 3 Final Capacity 25 | 5 8 8 8 10 25 5 10 10 Final Carried 11 | . 8 3 8 10 11 1 4 3 Class Distribution -------------------- 49% | Mutant 19% | Tank 16% | Gunner 7% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Tank | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Matter Collected 1888 | 272 226 29 597 433 61 . 270 . Remotely . | . . . . . . . . . Salvage Created 2275 | 70 182 172 841 704 164 . 142 . Parts 119 | 7 9 14 48 24 7 . 10 . Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 3 | . 1 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 49 | 1 2 5 24 13 3 . 1 . Guns 28 | 1 2 5 5 11 3 . 1 . Cannons 14 | . . . 12 2 . . . . AOE 5 | . . . 5 . . . . . Classes Destroyed 12 | 2 3 2 1 2 1 . 1 . Worker 4 | . . 1 2 . . . 1 . Builder 1 | . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 3 | . 2 . . 1 . . . . Mechanic 1 | . . . . . . . 1 . Watcher 6 | . 1 . 2 2 . . 1 . Swarmer 16 | . 2 3 8 3 . . . . Grunt 22 | 1 . . 12 6 3 . . . Brawler 1 | . . . . 1 . . . . Sentry 8 | . . 2 4 2 . . . . Programmer 2 | . . . . 1 . . 1 . Best Kill Streak 6 | 2 3 3 6 5 3 . 2 . Combat Bots Only 4 | 1 2 3 4 4 3 . 1 . Max Kills in Single Turn 3 | 1 1 1 3 2 1 . 1 . Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . . 3 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Hostile Shots Fired 565 | 4 11 34 126 132 9 12 22 215 Missed 186 | 1 4 10 43 54 4 1 4 65 Hits 379 | 3 7 24 83 78 5 11 18 150 Melee 11 | . . . . . . 11 . . Projectile 368 | 3 7 24 83 78 5 . 18 150 Critical Strikes 15 | . . 1 4 2 . 5 . 3 Damage Taken 4505 | 24 44 238 944 834 77 351 183 1810 Core 1290 | 16 7 35 166 203 . 133 28 702 Absorbed by Shields 174 | . . . . . . . 67 107 Ignored by Resistances 1384 | 9 14 71 276 216 20 164 69 545 Regen/Repaired (Parts) 156 | . . . . 72 84 . . . Core Remaining (%) 82 | 93 90 91 69 71 . . . . Volleys Fired 158 | 2 11 17 53 34 7 3 21 10 Largest 3 | 2 2 2 2 3 3 3 3 3 Hottest 171 | 60 60 60 120 171 131 166 145 145 Shots Fired 330 | 4 22 31 100 97 19 9 33 15 Gun 238 | 4 22 30 25 84 19 6 33 15 Cannon 87 | . . . 71 13 . 3 . . Launcher 5 | . . 1 4 . . . . . Special . | . . . . . . . . . Kinetic 149 | 2 11 14 38 41 12 3 16 12 Thermal 147 | 2 11 16 58 30 7 3 17 3 Explosive 5 | . . 1 4 . . . . . Electromagnetic 29 | . . . . 26 . 3 . . Robot Hit Streak 23 | 3 16 22 23 11 12 5 7 8 Robot Miss Streak 6 | . 4 1 6 5 3 2 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . 1 . 3 2 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 . Shots Hit Robots 251 | 3 16 29 79 71 17 7 17 12 Core Hits 172 | 3 8 9 70 55 18 1 7 1 Critical Kills 2 | . . 1 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . 1 2 . . . . . Burn 1 | . . . 1 . . . . . Meltdown 1 | . . . 1 . . . . . Destroy 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5102 | 32 159 368 1921 1447 335 130 447 263 Guns 2922 | 32 159 287 255 1016 335 128 447 263 Cannons 1538 | . . . 1328 208 . 2 . . Explosions 618 | . . 81 321 216 . . . . Melee . | . . . . . . . . . Ramming 24 | . . . 17 7 . . . . Kinetic 2179 | 10 60 118 707 615 182 47 213 227 Thermal 2287 | 22 99 169 876 617 153 81 234 36 Explosive 402 | . . 81 321 . . . . . Electromagnetic 210 | . . . . 208 . 2 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . 9 . 18 18 18 Average Corruption 12 | . . . . 9 . 11 18 18 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 72 | . . . . 30 . 6 28 8 Message Errors 15 | . . . . 6 . . 6 3 Matter Fused 19 | . . . . 11 . . 7 1 Heat Flow Errors 6 | . . . . 2 . 1 3 . Energy Discharges 7 | . . . . 2 . 1 3 1 Parts Rejected 3 | . . . . . . 2 1 . Data Loss (minor) 9 | . . . . 5 . . 4 . Data Loss (major) 3 | . . . . 2 . . 1 . Alerts 3 | . . . . 1 . 2 . . Misdirections 3 | . . . . . . . 1 2 Weapon Failures 4 | . . . . 1 . . 2 1 Overload Shots . | . . . . . . . . . Overflow Damage 80 | . . 6 30 44 . . . . Projectiles . | . . . . . . . . . Explosions 80 | . . 6 30 44 . . . . Melee . | . . . . . . . . . Knockbacks 2 | . . . 2 . . . . . Impact . | . . . . . . . . . Kinetic 2 | . . . 2 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 115 | . . 36 79 . . . . . Shots 3 | . . 1 2 . . . . . Rammed . | . . . . . . . . . Targets Rammed 6 | . . . 5 1 . . . . Kicked 6 | . . . 5 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 513 | 20 40 28 410 513 30 355 236 212 Average Temperature 112 | 12 18 13 115 207 7 188 64 103 Received Heat Transfer 1531 | 18 . 45 531 405 45 9 78 400 Effects 12 | . . . 7 5 . . . . Shutdowns 5 | . . . 3 2 . . . . Energy Bleed 3 | . . . 2 1 . . . . Matter Decay 2 | . . . 1 1 . . . . Damage (minor) 1 | . . . 1 . . . . . Damage (core) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . Combat Hostiles 2 | . . . 2 . . . . . Parts Melted 7 | . . . 4 2 1 . . . Heat Transferred 4253 | 50 225 375 1702 980 350 175 296 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 93 | 100 100 100 62 100 100 100 100 . Level 1 6 | . . . 37 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 360 | 20 47 70 360 136 60 . 37 . Initial 136 | . . 6 1 136 8 . . . Average 44 | 3 11 11 162 39 13 . 5 . Influence Increases 1537 | 25 57 155 660 468 75 . 97 . Destroy 0b10 Robot/C 1060 | 20 40 100 480 340 60 . 20 . Destroy 0b10 Robot/NC 85 | 5 15 5 25 15 5 . 15 . Destroy Leader 244 | . 2 30 106 84 10 . 12 . Allied During Kill 10 | . . . . 10 . . . . Successful Hack 5 | . . . . 5 . . . . Disable Machine 45 | . . 9 9 9 . . 18 . Destroy Structure 43 | . . 11 25 5 . . 2 . Lose Combat Pursuer 45 | . . . 15 . . . 30 . Influence Decreases 1537 | 25 40 167 315 798 95 . 97 . Entered New Map 241 | . . 11 4 214 12 . . . Time Decay 1196 | 25 40 146 281 524 83 . 97 . Lost Part 60 | . . 10 30 20 . . . . Lost Ally 40 | . . . . 40 . . . . Squads Dispatched 9 | . . . 2 3 1 . 3 . Investigation 3 | . . . . 1 1 . 1 . Extermination 3 | . . . . 2 . . 1 . Reinforcement 3 | . . . 2 . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Distress Signals 3 | . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | 1 4 6 29 20 3 6 6 13 Peak Tracking Total 13 | 1 4 3 6 4 3 6 3 13 Tactical Retreats 2 | . . . 1 . . . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Traps Triggered 5 | . . . . 1 3 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Machines Disabled 5 | . . 1 1 1 . . 2 . Max in Single Turn 2 | . . 1 1 1 . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Machines Accessed 9 | . 3 2 . 3 1 . . . Terminals 3 | . 2 . . 1 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . . . 1 1 . . . Recycling Units 2 | . 1 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 30 | . 11 5 . 11 3 . . . Successful 25 | . 10 5 . 7 3 . . . Failed 5 | . 1 . . 4 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 9 | . 7 . . 2 . . . . Fabricators 3 | . . . . 3 . . . . Repair Stations 9 | . . . . 6 3 . . . Recycling Units 7 | . 4 3 . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 6 . . . . . . . Record 3 | . 3 . . . . . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . Network Status 1 | . . . . 1 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 7 | . . . . 4 3 . . . Scan Component 4 | . . . . 2 2 . . . Repair 3 | . . . . 2 1 . . . Recycling Unit Hacks 7 | . 4 3 . . . . . . Recycle Component 4 | . 2 2 . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 2 . . 2 1 . . . Full Trace Events 3 | . 1 . . 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . 3 . . . . Authchips . | . . . . . . . . . Time 134 | . . . . 134 . . . . Total Robot Build Rating 12 | . . . . 12 . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . 2 1 . . . Time 114 | . . . . 70 44 . . . Parts Recycled 4 | . 2 2 . . . . . . Recycled Matter 99 | . 99 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Total Allies 4 | . . . . 3 . 1 . . Largest Group 3 | . . . . 3 . 1 . . Highest-Rated Group 60 | . . . . 60 . 31 . . Highest-Rated Ally 31 | . . . . 20 . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . 8 . 12 . . Total Damage 332 | . . . . 151 . 181 . . Kills 4 | . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Active Infowar (turns) 781 | . 114 . . . . . 554 113 Optics 667 | . . . . . . . 554 113 Seismic 114 | . 114 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Turns Passed 4163 | 122 255 615 677 1315 317 165 584 113 Spaces Moved 2756 | 100 170 323 370 933 190 104 497 69 Core 173 | 23 . 111 . . . 33 . 6 Treads . | . . . . . . . . . Legs 2106 | 77 170 212 370 933 190 71 80 3 Wheels . | . . . . . . . . . Hover 477 | . . . . . . . 417 60 Flight . | . . . . . . . . . Fastest Speed 48 | 50 120 120 120 120 120 50 48 108 Average Speed 125 | 103 120 165 123 124 145 134 99 127 Slowest Speed 360 | 120 120 300 195 192 260 250 200 360 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 7 29 23 38 22 4 71 10 21 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 63 | . . 10 48 4 . . 1 . Melee . | . . . . . . . . . Projectile 2 | . . . 1 . . . 1 . AOE 61 | . . 10 47 4 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Total 3185 | 115 202 384 495 1015 215 123 555 81 Wait 4 | . 1 1 . 2 . . . . Move 2749 | 99 169 322 369 932 190 103 496 69 Hop . | . . . . . . . . . Pick Up 89 | 5 12 13 19 16 7 4 13 . Fast Attach 19 | . . 1 6 1 2 1 8 . Attach 66 | 7 5 7 15 7 6 8 10 1 Detach 23 | 2 3 4 9 . . 4 1 . Swap 21 | . 1 3 5 10 2 . . . Drop 47 | . . 16 14 10 1 . 6 . Fire 158 | 2 11 17 53 34 7 3 21 10 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 6 | . . . 5 1 . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . 2 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 123 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Met a group of wandering Federalists 315 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 15) 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Propulsion x2 977 | -9/Materials | Discovered new exit (range 13) 993 | -9/Materials | Entered another Materials area 993 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1652 | -8/Materials | Discovered new exit (range 15) 1670 | -8/Materials | Entered Factory 1670 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2040 | -7/Factory | Fabricated B-48 Gladiator (x3) 2057 | -7/Factory | Repaired Beam Rifle 2095 | -7/Factory | Repaired Ion Cannon 2400 | -7/Factory | Build established: Gunner 2956 | -7/Factory | Discovered new exit (range 16) 2985 | -7/Factory | Entered another Factory area 2985 | -6/Factory | Evolved 2 slots: Utility x2 3053 | -6/Factory | Repaired Imp. Carbon-fiber Leg 3302 | -6/Factory | Sucked down chute 3302 | -6/Factory | Entered Waste 3303 | -6/Waste | Met a frightened Derelict 3317 | -6/Waste | EMP discharged 3325 | -6/Waste | Spotted C-40 Crusher 3363 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3366 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3369 | -6/Waste | Crushed by Compactor (1 part destroyed) 3374 | -6/Waste | Spotted C-40 Crusher 3378 | -6/Waste | Spotted C-40 Crusher 3378 | -6/Waste | Spotted C-40 Crusher 3382 | -6/Waste | Spotted C-40 Crusher 3383 | -6/Waste | Spotted C-40 Crusher 3392 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3397 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3400 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3417 | -6/Waste | EMP discharged 3417 | -6/Waste | System corruption reached 10% 3431 | -6/Waste | Lost 7 parts (1p2n2u2w) 3455 | -6/Waste | Discovered new exit (range 11) 3467 | -6/Waste | Entered Factory 3662 | -6/Factory | Build established: Mutant 4046 | -6/Factory | Discovered new exit (range 5) 4051 | -6/Factory | Entered Lower Caves 4094 | -6/Lower Caves | Attracted the attention of an 0b10 base 4147 | -6/Lower Caves | Core integrity fell below 50% 4159 | -6/Lower Caves | Core integrity fell below 20% 4164 | -6/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Adv. Matter Compressor destroyed. System corrupted: Hvy. Machine Gun jammed. Component Analysis Suite destroyed. Destroyed Lgt. Angular Momentum Engine. Hvy. Machine Gun destroyed. Penetrated by Slug. Fusion Compressor destroyed. Penetrated by Slug. Imp. Carbon-fiber Leg destroyed. S-27 Virus destroyed. VTOL Module fries itself beyond repair. Slug penetrates S-27 Virus. S-27 Virus destroyed. System corrupted: Energy discharge (-20). Machine disabled. Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. VTOL Module fries itself beyond repair. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????#######?????????????????### | | ????????????????????#### #????########???## | | ??????????????????? ????# ## #???# | | ??????????????????? ???# #??## | | ?????????????????? #### #?## ## | | ?????????????????? ### #? | | ?????????????????? ##? | | ?????????????????? #?? | | ??????????????????????########## #### ##?? | | ?????????????????????############ #??# #??? | | ?????????????????# #??# ??? | | ?????????????????# #??####? | | ?????????????????? ######;;######## #????### | | ????????????????????#"""T """"""# ##???# ##? | | ????????????????????# " @ # ###??## ##? | | ????????????????????#" # ##?## #? | | ????????????????????#" #####;# "## #? | | ?????????????????#??#" sYgs # ## #? | | ?????????????????# ?#" sg + #?? | | ?????????????????# # %*" + ##??? | | ???????????# ### /g = "" # ###?? | | ???????????# /g[ " ##### # #?? | | ???????????## #%* g"" # # # #?? | | ????????????# #= g" # ##? | | ??????????# ?#"" # #? | | ?????????# ???]] # #? | | ????????# ??#]] # # ## ##? | | ????????# ## ########++###### #####?? | | ????????## ??###?# #????? | | ?????????#???????# #???? | | ?????????????????### ###### #??? | | ???????????????????# ??????## ## #??? | | ???????????????????#####????????#####?##### ##??? | | ???????????????????????????????????????????###???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 50 Energy Generation 36 Energy Capacity 490 Matter Stores 467 Matter Capacity 700 Sight Range 22 Terrain Scan Density 110 Armor Coverage 300 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Melee Accuracy 6 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Tractor Beam | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Repaired ---------- Ion Cannon | 37% | -7/Factory Imp. Carbon-fiber Leg | 32% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Loot Pinata More Dakka Please My Command Is Your Wish Oops Serviceable Loadout System Compromised Challenges ------------ None Game ------ Seed AlphaInterceptMiniperforator Manual? 0 Play Time 01:36:27 Cumulative 3.8 hours Start 2025.05.23 @ 20:49:01 End 2025.05.23 @ 23:06:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dba3c7a1-e864-46e4-9d62-4a1f2a032759