Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.26 @ 07:56:55 Player: Elmgren Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (17) 85 Value Destroyed (458) 458 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4883 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 44/100 System Corruption 0% Temperature Cool (2) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ Improved System Shield > --- WEAPON (2) ------- Wave Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Shield Generator Improved System Shield > --- WEAPON ----------- Advanced Plasma Cannon > --- INVENTORY -------- (None) [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Hackware Improved System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Wave Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Slots Evolved 10 | . . 2 . 2 2 . 2 2 Power 2 | . . . . . 1 . . 1 Propulsion 5 | . . 1 . 1 1 . 1 1 Utility 3 | . . 1 . 1 . . 1 . Weapon . | . . . . . . . . . Parts Attached 29 | 6 2 3 12 2 . . 2 2 Power 5 | 1 1 1 2 . . . . . Engine 5 | 1 1 1 2 . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . 1 8 1 . . . . Treads . | . . . . . . . . . Leg 3 | 2 . 1 . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 9 | . . . 8 1 . . . . Utility 7 | 1 1 1 1 1 . . 2 . Device 3 | . 1 . 1 . . . 1 . Storage 1 | 1 . . . . . . . . Processor . | . . . . . . . . . Hackware 2 | . . . . 1 . . 1 . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 5 | 2 . . 1 . . . . 2 Energy Gun 1 | . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 3 | 2 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 11 | . . . 2 1 . 6 . 2 Power 1 | . . . . . . 1 . . Propulsion 6 | . . . 2 1 . 3 . . Utility 3 | . . . . . . 2 . 1 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 6 | . . . 1 1 . 6 . 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 54 | . 87 84 63 57 46 16 9 10 Engine 7 | . 14 11 11 9 7 2 . . Leg 12 | . 28 29 4 . . . . . Flight 7 | . . . 28 35 23 5 . . Device 6 | . 2 11 8 9 7 3 3 2 Storage 5 | . 14 11 4 . . . . . Hackware 1 | . . . . 4 7 3 4 5 Ballistic Gun 11 | . 28 22 5 . . . . . Peak Build Rating 15 | 6 7 9 11 14 13 13 9 15 Average Rating 8 | 4 6 7 8 12 13 5 7 9 On Entrance 7 | . 6 7 9 10 13 13 . 9 Naked Turns 71 | . . . . . . 63 8 . Heaviest Build 18 | 11 15 18 18 8 8 8 4 13 Greatest Support 30 | 20 20 30 30 16 12 12 3 3 Greatest Overweight (x) 4 | . . . 1 . . 1 1 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 6 5 5 5 5 5 Most Carried 8 | 1 3 7 8 . . . . . Average Carried 1 | . 1 4 3 . . . . . Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 6 | 1 3 6 1 . . . . . Class Distribution -------------------- 54% | Mutant 30% | Hacker-Mutant 6% | Scavenger-Mutant 4% | Scavenger-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Matter Collected 585 | 208 81 174 122 . . . . . Remotely . | . . . . . . . . . Salvage Created 613 | . 81 466 66 . . . . . Parts 42 | . 4 28 10 . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Combat Hostiles Destroyed 15 | . 2 9 4 . . . . . Guns 15 | . 2 9 4 . . . . . Classes Destroyed 5 | . 1 3 1 . . . . . Recycler 1 | . . 1 . . . . . . Watcher 1 | . . 1 . . . . . . Swarmer 4 | . . . 4 . . . . . Grunt 9 | . 2 7 . . . . . . Sentry 2 | . . 2 . . . . . . Best Kill Streak 4 | . 2 4 4 . . . . . Combat Bots Only 4 | . 2 4 4 . . . . . Max Kills in Single Turn 2 | . 1 1 2 . . . . . Gunslinging 1 | . . . 1 . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Hostile Shots Fired 349 | . 8 45 24 28 . 88 . 156 Missed 119 | . 6 13 9 16 . 16 . 59 Damage Taken 2574 | . 17 314 195 141 . 661 . 1246 Core 1712 | . 17 16 58 86 . 533 . 1002 Absorbed by Shields 253 | . . . . . . 115 . 138 Ignored by Resistances 817 | . 6 96 55 40 . 228 . 392 Core Remaining (%) 80 | 100 93 . 81 84 . 23 100 . Volleys Fired 48 | . 6 36 3 . . . . 3 Largest 2 | . 2 2 2 . . . . 1 Hottest 81 | . 40 40 40 . . . . 81 Shots Fired 93 | . 12 72 6 . . . . 3 Gun 93 | . 12 72 6 . . . . 3 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 90 | . 12 72 6 . . . . . Thermal 3 | . . . . . . . . 3 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 5 13 4 . . . . 1 Robot Miss Streak 2 | . 1 2 1 . . . . 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 65 | . 9 51 4 . . . . 1 Core Hits 31 | . 4 21 4 . . 2 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 713 | . 103 524 47 . . 14 . 25 Guns 694 | . 98 524 47 . . . . 25 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 19 | . 5 . . . . 14 . . Kinetic 669 | . 98 524 47 . . . . . Thermal 25 | . . . . . . . . 25 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 2 . . Average Corruption 2 | . . . . . . 2 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . 7 . . Shots . | . . . . . . . . . Rammed 4 | . . . . . . 4 . . Targets Rammed 5 | . 1 . . . . 4 . . Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 263 | . 6 24 . 4 . 263 . 42 Average Temperature 36 | . 6 4 . 4 . 128 . 21 Received Heat Transfer 728 | . 12 207 . 27 . 350 . 132 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 37 | . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Peak Influence 295 | . 55 295 146 160 64 75 33 68 Initial 62 | . . 19 46 48 62 38 33 13 Average 78 | . 25 147 130 86 62 34 33 23 Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 92 | 100 100 70 100 100 100 100 100 100 Level 1 7 | . . 29 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . 2 1 1 . . . 2 Investigation 3 | . . . 1 1 . . . 1 Extermination . | . . . . . . . . . Reinforcement 3 | . . 2 . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Distress Signals 5 | . . 2 . 2 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 5 19 26 11 . 9 . 12 Peak Tracking Total 18 | . 2 7 18 11 . 7 . 9 Tactical Retreats 11 | . . 2 4 1 . 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Traps Triggered 7 | . . . . . . 4 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Machines Accessed 8 | . . 1 1 3 2 . . 1 Terminals 6 | . . 1 . 3 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 23 | . . 3 1 13 2 . . 4 Successful 13 | . . 3 1 8 1 . . . Failed 10 | . . . . 5 1 . . 4 Catastrophic 4 | . . . . 2 . . . 2 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 21 | . . 3 . 13 1 . . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 12 | . . 3 1 8 . . . . Record 4 | . . 2 . 2 . . . . Prototype ID Bank 1 | . . . . 1 . . . . Open Door 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . Recall Assault 1 | . . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . Zone Layout 2 | . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . 3 . . . 1 Full Trace Events 4 | . . . . 3 . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Turns Passed 1787 | 66 254 465 302 95 22 123 48 412 Spaces Moved 2105 | 50 193 282 644 286 63 139 56 392 Core 558 | 4 . . . . . 106 56 392 Treads . | . . . . . . . . . Legs 535 | 46 193 282 14 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1012 | . . . 630 286 63 33 . . Fastest Speed 31 | 50 120 120 32 31 34 34 50 50 Average Speed 68 | 114 120 120 35 31 34 49 81 91 Slowest Speed 250 | 120 120 120 120 34 34 120 100 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 14 | . . . 9 5 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 5 32 15 95 29 1 27 1 10 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Total 2348 | 56 203 343 706 285 62 192 57 444 Wait 70 | . . 19 27 3 . 2 . 19 Move 2070 | 49 192 281 626 275 62 138 55 392 Hop 13 | . . . 8 5 . . . . Pick Up 15 | 1 2 3 9 . . . . . Fast Attach 16 | 6 1 2 2 1 . . 2 2 Attach 6 | . . . 5 1 . . . . Detach 3 | . . . 3 . . . . . Swap 7 | . 1 1 5 . . . . . Drop 19 | . . 1 18 . . . . . Fire 48 | . 6 36 3 . . . . 3 Melee . | . . . . . . . . . Ram 4 | . . . . . . 4 . . Kick 1 | . 1 . . . . . . . Crush . | . . . . . . . . . Escape Stasis 76 | . . . . . . 48 . 28 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 768 | -9/Materials | Discovered new exit (range 12) 786 | -9/Materials | Entered Mines 872 | -9/Mines | Discovered new exit (range 8) 897 | -9/Mines | Met a Derelict shopkeep closing up shop 924 | -9/Mines | Assembled infested the area 984 | -9/Mines | Met 8R-AWN 1088 | -9/Mines | Entered Materials 1088 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1180 | -8/Materials | Discovered new exit (range 11) 1183 | -8/Materials | Entered Factory 1183 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1204 | -7/Factory | Identified exit to Garrison 1205 | -7/Factory | Entered Garrison 1217 | -7/Garrison | Triggered checkpoint 1283 | -7/Garrison | Triggered checkpoint 1283 | -7/Garrison | Triggered checkpoint 1283 | -7/Garrison | Triggered checkpoint 1286 | -7/Garrison | Core integrity fell below 50% 1287 | -7/Garrison | Triggered checkpoint 1296 | -7/Garrison | Lost 6 parts (1p3n2u) 1323 | -7/Garrison | Discovered new exit (range 11) 1328 | -7/Garrison | Entered Factory 1328 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1368 | -6/Factory | Discovered new exit (range 9) 1376 | -6/Factory | Entered another Factory area 1376 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1633 | -5/Factory | Build established: Hacker-Mutant 1758 | -5/Factory | Core integrity fell below 50% 1769 | -5/Factory | Core integrity fell below 20% 1788 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 01760_ Field strength at 9. 01761_ Field strength at 3. 01762_ Stasis field depleted. 01762_ Penetrated by Slug. 01763_ Triggered Stasis Trap. 01763_ A bubble of rippling energy engulfs the area. 01763_ Field strength at 94. 01763_ Penetrated by Slug. 01763_ Slug penetrates Wall. 01763_ Field strength at 81. 01763_ Penetrated by Slug. 01764_ Field strength at 63. 01764_ Penetrated by Slug. 01765_ Field strength at 47. 01766_ Slug penetrates Wall. 01766_ Field strength at 26. 01766_ Penetrated by Slug. 01767_ Stasis field depleted. 01768_ Penetrated by Slug. 01781_ Acquired Wave Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ?????????????#######+############################" | | ???????????? | | ???????????? | | ???????????? | | ???????????? | | ???????????? | | ?????????????##############+################# | | ??????????????????????# # # | | ??????????????????????# sss # # ^ | | ??????????????????????# s s# # | | ??????????????????????# # """ """ """ # ^ | | ??????????????????????# # """ """ """ " "" | | ??????????????????????# # """ """ """ # "" | | ??????????????????????# # # "" | | ??????????????????????# # """ """ """ # | | ??????????????????????#! =# """ """ """ # "" | | ??????????????????????# # """ """ """ # "" | | ??????????????????????# # # "" | | ??????????????????????# ############### | | ??????????????????????# ############### "" | | ??????????????????????# ## # "" | | ??????????????????????# @ ## # "" | | ??????????????????????# ## """" """" # | | ??????????????????????# ## """" """" # "" | | ??????????????????????########## """" """" # "" | | ???????????????????????????????# """" """" + "" | | ???????????????????????????????# """" """" # | | ???????????????????????????????# """" """" # "" | | ???????????????????????????????# """" """" # "" | | ???????????????????????????????# # "" | | ???????????????????????????????# # | | ???????????????????????????????# # "" | | ???????????????????????????????#########+#### "" | | ???????????????????????????????????????# #??# "" | | ???????????????????????????????????????# #??# | | ?????????????????????????????????????### #### | | ?????????????????????????????????????# | | ?????????????######################### | | ?????????????# ! ! # | | ?????????????# # | | ?????????????# [ + """ | | ?????????????# # """ ########+#+#######+# | | ?????????????# | # """ #???# #?? | | ?????????????# !# #???# """ #?? | | ?????????????########! #???# """ ??? | | ????????????????????# #???# """ ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Shopping List Slippery One Challenges ------------ None Game ------ Seed ChromaticForceBotcube Manual? 0 Play Time 00:29:48 Cumulative 2.1 hours Start 2024.10.26 @ 07:29:22 End 2024.10.26 @ 07:56:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 3 Adventurer 5 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11808ad9-e2c3-4981-9749-70739b9e09d2