Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 20:09:43 Player: canerib Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (66) 330 Value Destroyed (1679) 1679 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1647) 1647 TOTAL SCORE: 7696 Bonus ------- High Alert Combat Kills 258 Follower Combat Kills 830 Met Imprinter 300 Was Imprinted 300 Friendly Fire -41 Cogmind --------- Core Integrity 0/850 Matter 272/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Thermic Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Terrain Scanner 0b10 Decoder Chip [Generic] Transmission Jammer ECM Suite Makeshift Hacking Suite Authchip [Device] > --- WEAPON ----------- Arc Thrower Thermic Laser CR-A16's Pointy Stick > --- INVENTORY -------- Light Ion Engine Wheel Heavy Rocket Launcher Heavy Missile Launcher [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Transmission Jammer Device Transmission Jammer Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Propulsion Shielding Weapon CR-A16's Pointy Stick Energy Gun Thermic Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 5 | . . . . 2 2 . . . . 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 102 | 5 12 9 6 11 13 5 . 7 4 30 Power 14 | 1 1 1 . 4 2 1 . . 1 3 Engine 11 | 1 1 1 . 4 1 1 . . 1 1 Core 3 | . . . . . 1 . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 27 | 1 7 3 3 1 2 . . 3 1 6 Treads . | . . . . . . . . . . . Leg 8 | 1 1 . . . . . . 2 1 3 Wheel 1 | . . . . . . . . 1 . . Hover 5 | . . . . 1 2 . . . . 2 Flight 13 | . 6 3 3 . . . . . . 1 Utility 27 | 1 3 . . 5 8 1 . 2 . 7 Device 19 | . 2 . . 5 6 . . 1 . 5 Storage 2 | 1 . . . . . . . . . 1 Processor 3 | . 1 . . . 1 . . . . 1 Hackware 2 | . . . . . . 1 . 1 . . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 34 | 2 1 5 3 1 1 3 . 2 2 14 Energy Gun 9 | 1 . . . . 1 1 . . 1 5 Energy Cannon 2 | . . . . . . . . . . 2 Ballistic Gun 7 | 1 1 3 1 . . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 9 | . . . 1 . . . . 2 . 6 Special Weapon 4 | . . 2 1 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . . Parts Lost 50 | . 4 4 . 12 2 7 1 . . 20 Power 7 | . 1 . . 1 . 2 . . . 3 Propulsion 20 | . 3 3 . 5 . 1 . . . 8 Utility 12 | . . . . 3 2 2 . . . 5 Weapon 11 | . . 1 . 3 . 2 1 . . 4 Highest Loss Streak 8 | . 3 2 . 8 2 7 8 . . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 76 | . 98 81 96 70 48 61 30 77 97 68 Engine 4 | . 14 14 11 8 1 . . . 6 3 Leg 9 | . 15 . . . . . . 13 20 10 Wheel 3 | . . . . . . . . 7 7 1 Flight 5 | . 10 23 40 23 . . . . . . Device 12 | . 8 . . 12 17 21 7 13 15 13 Storage 3 | . 14 14 11 8 . . . . . . Processor 6 | . 5 14 11 . 7 7 7 7 7 6 Hackware 8 | . . . . . . . 7 15 15 12 Protection 3 | . . . . . 7 7 7 7 7 . Energy Gun 3 | . 9 . . . 2 6 . . 7 3 Ballistic Gun 3 | . 18 10 11 7 . 3 . . . . Launcher 4 | . . . 5 8 . . . 11 . 3 Piercing Weapon 2 | . . . . . . . . . 7 5 Peak Build Rating 56 | 5 9 7 11 22 23 26 13 36 40 56 Average Rating 26 | 4 7 5 9 14 17 22 12 32 39 38 On Entrance 13 | . 5 7 5 11 2 21 13 13 36 40 Naked Turns 9 | . . . . . . . . . . 9 Heaviest Build 34 | 11 12 11 10 26 13 15 3 18 14 34 Greatest Support 68 | 10 20 8 16 16 9 9 3 38 53 68 Greatest Overweight (x) 10 | 1 3 2 . 2 3 4 . . . 10 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 5 5 5 5 5 25 Average Capacity 5 | 7 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 8 3 4 5 5 5 5 Average Carried 4 | 3 5 6 6 6 1 2 2 4 4 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 4 6 7 8 4 2 . 5 5 4 2 Class Distribution -------------------- 47% | Derelict-Mutant 37% | Mutant 8% | Scavenger-Mutant 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Matter Collected 1708 | 245 183 107 108 207 . 200 16 30 80 532 Remotely . | . . . . . . . . . . . Salvage Created 2250 | 47 240 50 174 475 60 24 . . 190 990 Parts 123 | 5 19 7 9 26 2 2 . . 5 48 Haulers Intercepted 2 | . . . 1 1 . . . . . . Recyclers Shooed 4 | . 1 . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 2 . . 8 . Prevented 4 | . . . . . . . . . 4 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 37 | . 8 3 4 5 1 1 . . . 15 Guns 17 | . 8 3 . 2 1 1 . . . 2 Cannons 2 | . . . . . . . . . . 2 AOE 17 | . . . 4 3 . . . . . 10 Classes Destroyed 16 | 1 3 . 3 4 . . . . 1 4 Worker 11 | . . . . 4 . . . . . 7 Builder 3 | . . . . 1 . . . . . 2 Tunneler 4 | 2 . . . 1 . . . . . 1 Hauler 2 | . . . 1 1 . . . . . . Recycler 4 | . 1 . . 1 . . . . . 2 Carrier 1 | . . . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . . Watcher 3 | . . . 1 1 . . . . . 1 Swarmer 14 | . 6 3 . . . 1 . . . 4 Grunt 18 | . 2 . 3 4 1 . . . . 8 Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . 1 Sentry 1 | . . . 1 . . . . . . . Hunter 1 | . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . 1 . Best Kill Streak 11 | 2 4 3 4 7 1 1 . . . 11 Combat Bots Only 4 | . 3 3 3 2 1 1 . . . 4 Max Kills in Single Turn 6 | 1 2 1 1 6 1 1 . . 1 4 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 1 1 . . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 643 | . 65 39 7 94 25 112 8 . 7 286 Missed 254 | . 26 9 5 45 8 35 6 . 6 114 Damage Taken 5569 | . 456 270 28 913 357 614 40 . 54 2837 Core 1861 | . 63 115 15 351 181 235 17 . 22 862 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 50 | . . . . . 14 5 . . 6 25 Core Remaining (%) 59 | 100 . 28 96 36 . . . . 35 . Volleys Fired 189 | 4 23 36 12 41 13 8 . . 6 46 Largest 2 | 2 2 1 2 2 1 2 . . 1 2 Hottest 155 | 60 60 100 120 100 63 93 . . 85 155 Shots Fired 260 | 8 46 36 21 49 13 16 . . 6 65 Gun 196 | 8 46 34 12 33 13 16 . . 6 28 Cannon 13 | . . . . . . . . . . 13 Launcher 44 | . . . 5 15 . . . . . 24 Special 7 | . . 2 4 1 . . . . . . Kinetic 131 | 4 36 34 12 33 . 8 . . . 4 Thermal 54 | . . 2 4 1 13 8 . . 6 20 Explosive 44 | . . . 5 15 . . . . . 24 Electromagnetic 31 | 4 10 . . . . . . . . 17 Robot Hit Streak 10 | 3 10 3 3 8 6 7 . . 3 7 Robot Miss Streak 4 | 1 4 3 2 4 1 1 . . 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 154 | 5 25 19 7 20 10 12 . . 11 45 Core Hits 146 | 4 17 8 12 35 4 2 . . 3 61 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . 1 3 Burn 4 | . . . . . . . . . 1 3 Melee Attacks 8 | . . . . . . . . . 7 1 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 8 | . . . . . . . . . 7 1 Sneak Attacks 3 | . . . . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6194 | 62 255 142 386 1124 188 202 . . 527 3308 Guns 1447 | 60 248 142 35 120 188 202 . . 72 380 Cannons 288 | . . . . . . . . . . 288 Explosions 3882 | . . . 303 1001 . . . . . 2578 Melee 516 | . . . . . . . . . 455 61 Ramming 13 | 2 7 . . 3 . . . . . 1 Kinetic 734 | 22 156 142 35 120 . 143 . . . 116 Thermal 761 | . . . 48 60 188 59 . . 72 334 Explosive 3291 | . . . 303 696 . . . . . 2292 Electromagnetic 879 | 38 92 . . 245 . . . . . 504 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 516 | . . . . . . . . . 455 61 Highest Corruption 10 | . . . . 10 . . . . 1 1 Average Corruption 2 | . . . . 7 . . . . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . . . . 13 . . . . 4 . Message Errors 3 | . . . . 1 . . . . 2 . Matter Fused 1 | . . . . 1 . . . . . . Heat Flow Errors 6 | . . . . 4 . . . . 2 . Energy Discharges 2 | . . . . 2 . . . . . . Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . 2 . . . . . . Misfires 1 | . . . . 1 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 192 | . . . . . . . . . 143 49 Projectiles 4 | . . . . . . . . . . 4 Explosions 45 | . . . . . . . . . . 45 Melee 143 | . . . . . . . . . 143 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 118 | . 3 . . 68 . . . . . 47 Shots 4 | . . . . 2 . . . . . 2 Rammed 5 | . 3 . . 1 . . . . . 1 Targets Rammed 6 | 1 3 . . 1 . . . . . 1 Kicked 1 | 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 334 | 40 40 57 53 225 88 80 . . 256 334 Average Temperature 54 | 21 14 10 22 70 52 38 . . 66 106 Received Heat Transfer 1396 | . 186 9 36 324 117 180 . . 9 535 Effects 2 | . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 6 | . . . . 1 . . . . . 5 Heat Transferred 2205 | . . . 100 100 407 148 . . 300 1150 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . 2 . . . . . 3 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Peak Influence 1116 | 10 216 111 170 312 116 . . . . 1116 Initial 300 | . 6 . . 71 106 . . . . 300 Average 349 | 4 84 34 69 225 106 . . . . 754 Maximum Alert Level 4 | . 1 . . 1 . . . . . 4 Low Security (%) 48 | 100 83 100 100 26 100 . . . . . Level 1 18 | . 16 . . 73 . . . . . 12 Level 2 9 | . . . . . . . . . . 24 Level 3 19 | . . . . . . . . . . 52 Level 4 3 | . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 1 . 2 2 . . . . . 11 Investigation 2 | . . . . 1 . . . . . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 10 | . 1 . 2 1 . . . . . 6 Assault 1 | . . . . . . . . . . 1 Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Distress Signals 8 | . 1 . 3 . . . . . . 4 Communications Jammed 2 | . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . 2 Times Spotted 112 | . 13 6 7 20 3 3 1 . 6 53 Peak Tracking Total 13 | . 5 3 3 8 3 3 1 . 4 13 Tactical Retreats 3 | . . . . . . . . . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 4 | . 1 . . 1 1 . . . . 1 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 16 | . . . . 6 . . . . . 10 Max in Single Turn 5 | . . . . 5 . . . . . 4 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 9 | . 3 1 1 . 1 . 1 1 . 1 Terminals 7 | . 3 1 1 . 1 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 16 | . 6 1 2 . 1 . 1 4 . 1 Successful 11 | . 4 1 . . . . 1 4 . 1 Failed 5 | . 2 . 2 . 1 . . . . . Catastrophic 2 | . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 1 . . . . . . . . 9 Terminals 11 | . 6 1 2 . 1 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . 4 1 . . . . 1 4 . 1 Part Schematic 4 | . . . . . . . . 4 . . Open Door 1 | . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . 1 Alert Level 3 | . 3 . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 2 . 1 . . . . . . 1 Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . 18 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Total Allies 13 | . . 2 . . . . . 4 . 7 Largest Group 7 | . . 2 2 1 . . . 4 4 7 Highest-Rated Group 203 | . . 41 41 31 . . . 153 153 203 Highest-Rated Ally 40 | . . 31 31 31 . . . 40 40 40 Zionite Dispatches 1 | . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks 163 | . . 6 4 26 . . . . 15 112 Total Damage 3242 | . . 83 43 381 . . . . 774 1961 Kills 29 | . . 2 . 4 . . . . 7 16 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 14 | . . . . . . . . . . 14 Emergency Access 4 | . . . . . . . . . . 4 Items 9 | . . . . . . . . . . 9 Machines 1 | . . . . . . . . . . 1 Zionite Intel Received 2 | . . . . . . . . . . 2 Prototype Stockpiles 1 | . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Turns Passed 6132 | 114 454 436 170 496 289 378 222 1376 1020 1177 Spaces Moved 4728 | 56 276 301 236 292 280 292 433 1055 758 749 Core 605 | 13 4 16 . 25 22 42 433 12 . 38 Treads . | . . . . . . . . . . . Legs 2537 | 43 164 . . . . . . 1027 758 545 Wheels 16 | . . . . . . . . 16 . . Hover 693 | . . . . 26 258 250 . . . 159 Flight 877 | . 108 285 236 241 . . . . . 7 Fastest Speed 31 | 50 117 37 31 31 60 50 50 50 126 35 Average Speed 110 | 157 121 98 32 132 84 116 50 126 126 129 Slowest Speed 550 | 190 210 200 34 197 200 250 50 130 130 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . 2 1 . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 5 57 65 25 41 8 54 49 87 66 24 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 6 | . . . . . . . . . . 6 Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . 1 . . . 4 1 3 2 . Spaces Dug 1 | . . . 1 . . . . . . . Terrain Destroyed 327 | . . . 28 117 . . . . . 182 Melee . | . . . . . . . . . . . Projectile 2 | . . . 2 . . . . . . . AOE 325 | . . . 26 117 . . . . . 182 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Total 5339 | 74 355 406 304 358 318 313 437 1096 795 883 Wait 183 | . 17 47 41 . 1 6 . 26 18 27 Move 4711 | 55 275 296 233 292 279 291 432 1054 757 747 Hop 4 | . . 2 1 . . . . . . 1 Pick Up 100 | 9 17 8 8 8 10 3 5 8 2 22 Fast Attach . | . . . . . . . . . . . Attach 76 | 5 7 8 5 6 13 5 . 7 2 18 Detach 4 | . . 3 . . 1 . . . . . Swap 26 | . 5 1 1 5 . . . . 2 12 Drop 33 | . 8 5 3 6 1 . . 1 1 8 Fire 189 | 4 23 36 12 41 13 8 . . 6 46 Melee 8 | . . . . . . . . . 7 1 Ram 4 | . 3 . . . . . . . . 1 Kick 1 | 1 . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 14) 545 | -10/Materials | Lost 3 parts (1p2n) 569 | -10/Materials | Entered Mines 610 | -10/Mines | Discovered new exit (range 9) 634 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 644 | -10/Mines | Learned Materials stockpile data 896 | -10/Mines | Core integrity fell below 50% 1005 | -10/Mines | Entered Materials 1005 | -9/Materials | Accompanied by 2 allies 1005 | -9/Materials | Evolved 2 slots: Propulsion x2 1010 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1164 | -9/Materials | Discovered new exit (range 7) 1175 | -9/Materials | Entered another Materials area 1175 | -8/Materials | Accompanied by 1 ally 1175 | -8/Materials | Evolved 2 slots: Utility x2 1540 | -8/Materials | Build established: Scavenger-Mutant 1623 | -8/Materials | System corruption reached 10% 1648 | -8/Materials | Core integrity fell below 50% 1660 | -8/Materials | Discovered new exit (range 16) 1671 | -8/Materials | Entered Factory 1671 | -7/Factory | Evolved 2 slots: Utility x2 1690 | -7/Factory | Lost 8 parts (1p3n1u3w) 1907 | -7/Factory | Build established: Mutant 1930 | -7/Factory | Discovered new exit (range 5) 1960 | -7/Factory | Entered Lower Caves 2222 | -7/Lower Caves | Encountered a Warlord checkpoint 2263 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2316 | -7/Lower Caves | Core integrity fell below 50% 2325 | -7/Lower Caves | Discovered new exit (range 18) 2338 | -7/Lower Caves | Entered another Lower Caves area 2370 | -7/Lower Caves | Lost 8 parts (2p1n2u3w) 2517 | -7/Lower Caves | Discovered new exit (range 8) 2560 | -7/Lower Caves | Entered Zion 2577 | -7/Zion | Learned Factory trap positions 2887 | -7/Zion | Build established: Derelict-Mutant 3135 | -7/Zion | Met Imprinter 3161 | -7/Zion | Imprinted 3164 | -7/Zion | Declared Zion's savior 3301 | -7/Zion | Found CR-A16's Pointy Stick 3890 | -7/Zion | Discovered new exit (range 12) 3936 | -7/Zion | Entered Proximity Caves 3936 | -6/Proximity Caves | Accompanied by 4 allies 3938 | -6/Proximity Caves | Spotter reported a threat 3939 | -6/Proximity Caves | Spotter reported a threat 3946 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4897 | -6/Proximity Caves | Discovered new exit (range 14) 4956 | -6/Proximity Caves | Entered Factory 4956 | -6/Factory | Accompanied by 4 allies 4956 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4957 | -6/Factory | Loaded intel: 105 trap records 5068 | -6/Factory | Garrison activated, responded to threat 5164 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 5213 | -6/Factory | Lost 3 allies 5306 | -6/Factory | First assault squad dispatched 5514 | -6/Factory | Lost 6 parts (3n2u1w) 5608 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 5763 | -6/Factory | Spotted B-75 Beast 5780 | -6/Factory | Build established: Infiltrator-Mutant 5810 | -6/Factory | Zion Fire squad teleported in 5837 | -6/Factory | Lost 3 parts (1n1u1w) 5846 | -6/Factory | Allied Derelicts emerged from ambush trap array 5854 | -6/Factory | Allies destroyed B-75 Beast 6082 | -6/Factory | Build established: Mutant 6095 | -6/Factory | Cargo convoy interrupted 6099 | -6/Factory | Garrison activated, responded to threat 6109 | -6/Factory | Released all parts (8) 6110 | -6/Factory | Core integrity fell below 50% 6126 | -6/Factory | Core integrity fell below 20% 6133 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Slammed into P-60 Hacker. Penetrated by Slug. Slug penetrates Wall. Slug penetrates H-66 Slayer. R-10 Processor collects Arm. Wheel. Acquired 12 matter. Penetrated by Slug. Slug penetrates Wall. Slug penetrates X-67 Chaingunner. Acquired Cesium-ion Thruster. Penetrated by Slug. Door malfunctions. Slug penetrates Wall. Gravmag Array destroyed. R-10 Processor collects Beamcaster. Slug penetrates Wall. Penetrated by Slug. Acquired 59 matter. Slug penetrates Wall. Wall collapses. Map ----- +----------------------------------------------------+ | "" #???# # ""???????????????? | | "" #???# """ """ #? "????????????????? | | "" #???# """ """ #? ????????????????? | | #???# """ """ ###+####?????????????? | | "" #???# """ """ #?????????????? | | "" ##### #?????????????? | | "" + #?????????????? | | ##### #?????????????? | | ######???# #?????????????? | | ?????????###############" #?????????????? | | ???????????????????????# #^??^??#??????? | | ???????????????????????# #?? ? #??????? | | ???????????????????????# #?!! [ #??????? | | ???????????????????????# #?!! #??????? | | ???????????????????????# #^!! #??????? | | ???????????????????????# # #??????? | | ???????????????????????# # #??????? | | ???????????????????????# R #^ ! !#??????? | | ???????????????????????# =*! ; #??????? | | ???????????????????????#%!%%!; """" ???????? | | ???????????????######??# !==h# """" #??????? | | ??????????????? ??# hhh ; """" #??????? | | ??????????????? """ ?# # """" #????" ? | | ??????????????" """ ?# ==; #??? " ? | | ??????????# """ """ # !%!#h#+###?? " # | | ??????????? #[@!x! #? " # | | ??????????????" """ / = !! # " # | | ??????????????" """ # ]!/ + " ? | | ??????????????? """ # !/pp #??????? | | ?????????????? ?# #??????? | | ????????????? ?###;#####Y##+#??????? | | ???????????? / ?????#= / #??????? | | ??????????? ?????# ! #??????? | | ??????????##########??????#/ #??????? | | ??????????????????????????#! #??????? | | ??????????????????????????# #??????? | | ??????????????????????????# " " " " #??????? | | ??????????????????????????# " " " " #??????? | | ??????????????????????????# " " " " #??????? | | ??????????????????????????# " " " " #??????? | | ??????????????????????????# " " " " #??????? | | ??????????????????????????# " " " " #??????? | | ??????????????????????????# " " " "????????? | | ??????????????????????????# " " " "????????? | | ??????????????????????????# " " "?"????????? | | ??????????????????????????? ? ????????? | | ???????????????????????????=? ? ???????????? | | ???????????????????????????#?#?#???????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 20 Propulsion Shielding 33 Evasion (%) 63 Force Boost 20 Offensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Imp. Field Recycling Unit | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Point Defense System | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Riot Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Preemptive Strike The One Challenges ------------ None Game ------ Seed ShrapnelBlastSuit Manual? 0 Play Time 01:31:59 Cumulative 12.5 hours Start 2024.10.17 @ 15:58:24 End 2024.10.17 @ 20:09:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8c735acc-db0c-4f5b-bac0-0a9e2ca5b89e