Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.05.24 @ 20:39:04 // Winter2019/RPGLIKE

Player: H_

Result: Heading to fleet!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (38)       7600
Robots Destroyed (1390)    6950
Value Destroyed (81443)    81443
Prototype IDs (211)        4220
Alien Tech Used (11)       2200
Bonus (73825)              73825
              TOTAL SCORE: 180738

 Bonus
-------
Triggered High Security    1000
Triggered Max Security     1000
High Alert Combat Kills    32079
Follower Combat Kills      3003
Entered Garrisons          600
Network Hubs Disabled      800
Met Data Miner             300
Met Imprinter              300
Was Imprinted              300
Destroyed Z-Imprinter      1000
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kill       1292
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Used Core Reset Matrix     3000
Hacked Protovariant        500
Scanned by Researcher      500
Acquired SGEMP             2000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Met Warlord at Command     2000
Win                        3000
Friendly Fire              -1449

 Cogmind 
---------
Core Integrity             688/1000
Matter                     605/625
Energy                     1490/1500
System Corruption          0%
Temperature                Cool (8)
Movement                   Hovering (31)
Location                   To Fleet Rendezvous

 Parts 
-------
>              --- POWER (4) --------
               Vortex Chain Reactor
               Vortex Chain Reactor
>              --- PROPULSION (6) ---
               Linear Gravjet
        Cooled Antigrav System
        Cooled Linear Gravjet
        Combat Linear Gravjet
        Combat Linear Gravjet
        Combat Linear Gravjet
>              --- UTILITY (10) -----
  Experimental Targeting Computer
  Experimental Core Analyzer
  Experimental Armor Integrity Analyzer
               Particle Accelerator
               Quantum Capacitor
      Advanced Reaction Control System
      Advanced Phase Shifter
               Beam Splitter
               EM Dispersion Field
>              --- WEAPON (6) -------
               Storm Laser
               Sigix Quantum Sheargun
>              --- INVENTORY (6) ----
               Protomatter-95
               Protomatter-85
               AEGIS Remote Shield
               Transdimensional Reconstructor
  High-powered Transdimensional Reconstructor

 Peak State 
------------
>              --- POWER ------------
               Vortex Chain Reactor
               Vortex Chain Reactor
>              --- PROPULSION -------
               Linear Gravjet
        Cooled Antigrav System
        Cooled Linear Gravjet
        Combat Linear Gravjet
        Combat Linear Gravjet
        Combat Linear Gravjet
>              --- UTILITY ----------
  Experimental Targeting Computer
  Experimental Core Analyzer
  Experimental Armor Integrity Analyzer
               Particle Accelerator
               Quantum Capacitor
      Advanced Reaction Control System
      Advanced Phase Shifter
               Beam Splitter
               EM Dispersion Field
>              --- WEAPON -----------
               Storm Laser
               Sigix Quantum Sheargun
               Multirail
>              --- INVENTORY --------
               Protomatter
               Protomatter
               AEGIS Remote Shield
               Transdimensional Reconstructor
  High-powered Transdimensional Reconstructor
[Rating: 229]

 Favorites 
-----------
Power                      Improved Quantum Reactor
  Engine                   Cooled Deuterium Engine
  Power Core               Micro Fission Core
  Reactor                  Improved Quantum Reactor
Propulsion                 Combat Linear Gravjet
  Treads                   Light Treads
  Leg                      Enhanced Biometal Leg
  Wheel                    Wheel
  Hover Unit               Combat Linear Gravjet
  Flight Unit              Xenon Bombardment Thruster
Utility                    System Shield
  Device                   Quantum Capacitor
  Storage                  Experimental Energy Well
  Processor                Experimental Signal Interpreter
  Hackware                 System Shield
  Protection               Insulated Plating
Weapon                     Storm Laser
  Energy Gun               Storm Laser
  Energy Cannon            Vortex Driver
  Ballistic Gun            Gauss Rifle
  Ballistic Cannon         Heavy Hardcell Cannon
  Launcher                 EMP Blaster
  Special Weapon           Molecular Deconstructor
  Impact Weapon            Great Maul
  Slashing Weapon          Great Axe
  Piercing Weapon          Enhanced Force Lance
  Special Melee Weapon     Advanced Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Res Qua Sec Acc Com 
Slots Evolved              21   | 6   .   1   .   .   5   1   1   .   .   .   .   .   .   1   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   
  Power                    3    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Propulsion               4    | 1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Utility                  9    | 3   .   .   .   .   2   1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Weapon                   5    | 1   .   .   .   .   2   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             1334 | 13  5   8   .   9   69  8   30  51  11  42  11  7   28  19  2   35  .   14  1   9   65  6   6   47  12  68  2   12  5   42  20  87  80  50  56  152 74  178 
  Power                    90   | 4   .   2   .   2   8   1   3   3   .   4   2   2   .   2   .   .   .   .   .   .   1   .   .   2   4   4   .   2   .   .   .   8   4   5   3   13  .   11  
    Engine                 31   | 4   .   2   .   2   5   1   3   3   .   4   1   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
    Core                   9    | .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   2   
    Reactor                50   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   4   4   .   2   .   .   .   8   3   5   3   12  .   6   
  Propulsion               259  | 4   .   4   .   .   10  2   8   6   .   12  2   1   1   1   .   13  .   2   .   .   8   2   .   11  .   12  .   3   .   4   3   23  16  16  10  25  8   52  
    Treads                 25   | 2   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   3   3   .   1   3   .   8   
    Leg                    14   | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   2   2   1   .   2   .   3   
    Wheel                  22   | 2   .   4   .   .   8   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
    Hover                  179  | .   .   .   .   .   1   .   5   4   .   11  1   .   .   1   .   12  .   1   .   .   6   1   .   9   .   12  .   2   .   2   2   17  11  14  9   19  7   32  
    Flight                 19   | .   .   .   .   .   1   .   .   1   .   .   .   1   1   .   .   1   .   .   .   .   2   .   .   2   .   .   .   .   .   1   .   1   .   1   .   1   1   5   
  Utility                  586  | 3   2   .   .   3   25  4   10  10  7   18  .   1   16  8   1   10  .   8   1   7   46  .   6   12  4   27  .   2   .   27  10  37  29  12  32  76  52  80  
    Device                 437  | 1   1   .   .   2   11  1   4   2   6   11  .   1   8   3   .   7   .   8   1   7   40  .   5   9   4   21  .   1   .   24  6   32  24  10  25  61  41  60  
    Storage                17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   3   .   .   .   .   .   1   2   .   .   3   2   4   
    Processor              37   | 1   .   .   .   .   1   .   1   .   .   1   .   .   4   .   .   .   .   .   .   .   2   .   .   1   .   .   .   1   .   1   .   3   .   .   2   5   5   9   
    Hackware               18   | .   .   .   .   .   3   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   1   .   2   4   .   2   .   
    Protection             77   | 1   1   .   .   1   10  3   5   8   1   6   .   .   3   4   1   2   .   .   .   .   2   .   .   2   .   1   .   .   .   2   4   .   3   .   1   7   2   7   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   399  | 2   3   2   .   4   26  1   9   32  4   8   7   3   11  8   1   12  .   4   .   2   10  4   .   22  4   25  2   5   5   11  7   19  31  17  11  38  14  35  
    Energy Gun             105  | 1   1   1   .   1   8   .   4   18  2   7   4   2   7   5   .   2   .   1   .   .   1   .   .   6   1   4   .   1   .   .   1   .   3   3   1   8   2   10  
    Energy Cannon          133  | .   .   .   .   .   14  .   1   11  .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   7   .   3   1   2   2   5   3   3   24  12  6   20  7   9   
    Ballistic Gun          19   | 1   .   .   .   .   1   1   2   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   1   2   .   .   .   .   .   .   .   .   .   4   .   3   
    Ballistic Cannon       18   | .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   3   1   .   1   1   .   6   
    Launcher               25   | .   2   1   .   2   .   .   2   2   2   .   .   .   .   .   .   3   .   .   .   .   .   .   .   3   .   1   .   .   .   1   .   1   1   .   .   1   1   2   
    Special Weapon         78   | .   .   .   .   .   .   .   .   .   .   .   1   1   3   3   1   6   .   2   .   1   5   3   .   4   2   10  1   2   2   4   3   11  2   1   3   4   3   .   
    Impact Weapon          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   1   
    Slashing Weapon        7    | .   .   .   .   1   2   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Piercing Weapon        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   2   
    Special Melee Weapon   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   1   .   .   .   .   .   .   .   1   .   
  Unidentified Prototypes  115  | .   .   .   .   .   2   .   .   2   .   .   1   1   3   6   .   5   .   1   .   .   .   .   1   16  .   12  .   1   .   4   .   6   12  4   7   10  2   19  
Parts Lost                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     83   | .   95  97  100 99  98  99  99  99  99  99  100 96  78  80  78  77  76  76  76  76  80  81  82  83  79  75  72  72  73  73  74  75  75  77  78  78  79  76  
  Engine                   5    | .   20  18  18  18  10  11  10  11  11  10  11  10  10  9   9   9   9   9   9   9   8   8   8   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   7   8   8   8   8   8   8   11  11  11  11  10  11  9   
  Wheel                    4    | .   20  21  27  27  24  23  20  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    17   | .   .   .   .   .   .   .   1   21  22  21  22  21  21  24  24  22  23  23  22  22  21  21  21  20  21  21  21  20  21  20  19  19  19  20  19  22  22  22  
  Device                   20   | .   12  18  18  18  12  9   10  12  10  17  22  21  23  20  19  15  14  14  17  17  26  21  21  19  17  22  26  26  26  27  32  28  26  27  25  23  20  24  
  Processor                4    | .   10  9   9   9   .   .   3   3   .   .   .   .   1   5   4   4   4   4   4   4   4   4   4   5   8   3   .   .   .   .   4   5   7   4   6   7   9   9   
  Hackware                 7    | .   .   .   .   .   12  17  16  16  16  16  16  15  10  10  9   9   9   9   9   9   8   8   8   8   8   6   4   4   4   3   .   1   .   4   3   .   3   .   
  Protection               4    | .   12  9   9   8   7   11  9   11  16  9   5   5   4   4   3   4   4   4   4   4   .   4   4   4   4   4   4   4   4   3   .   .   .   .   .   1   .   .   
  Energy Gun               7    | .   9   9   9   8   9   .   4   18  21  21  22  21  5   5   4   4   4   4   4   4   4   4   4   6   5   4   4   4   4   4   3   4   4   4   3   4   7   6   
  Energy Cannon            2    | .   .   .   .   .   12  20  11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   3   5   7   5   2   1   
  Special Weapon           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   4   4   4   3   3   3   4   2   2   3   3   3   3   3   3   3   1   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             153  | 15  21  17  17  31  59  63  62  59  54  46  43  43  64  59  62  72  71  79  73  76  81  73  71  113 114 106 112 102 102 143 113 113 146 138 153 153 144 152 
  Greatest Support         182  | 45  25  35  35  40  62  62  62  54  54  62  62  62  62  96  84  84  84  84  84  84  84  84  84  136 136 170 170 170 170 170 170 170 132 156 165 182 177 177 
  Greatest Overweight (x)  4    | .   .   .   .   .   1   1   .   2   .   2   .   .   1   .   .   .   .   1   .   .   4   .   .   1   .   .   .   .   .   .   .   1   1   1   1   1   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 6    | 2   2   2   2   3   3   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   5   5   6   6   6   6   6   6   6   6   6   6   6   6   6   
  Average Capacity         4    | 2   2   2   2   2   3   3   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   5   5   6   6   6   6   6   6   6   6   6   6   6   6   
  Most Carried             6    | 2   2   2   1   3   3   3   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   3   4   5   5   6   6   6   6   6   6   6   6   6   6   6   6   6   
  Average Carried          4    | 1   1   1   1   1   2   2   2   3   3   3   3   3   3   3   3   3   4   3   3   3   2   1   2   4   4   4   4   4   4   4   4   5   5   5   5   5   5   4   
  Final Capacity           6    | 2   2   2   2   3   3   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   5   5   6   6   6   6   6   6   6   6   6   6   6   6   6   
  Final Carried            6    | .   2   1   1   2   2   3   4   4   4   3   4   4   4   4   2   4   4   4   3   4   .   2   3   5   5   4   5   4   5   5   4   6   6   6   6   6   6   5   

 Class Distribution 
--------------------
 38% | Hacker-Scout
 31% | Generator-Scout
 11% | Hacker-Skirmisher
  4% | Wizard-Scout

 Dominant Class 
----------------
      Hacker-Mutant | -10/Materials
      Hacker-Mutant | -10/Mines
   Scavenger-Mutant | -10/Exiles
   Scavenger-Mutant | -9/Mines
  Hacker-Skirmisher | -8/Materials
  Hacker-Skirmisher | -8/Garrison
  Hacker-Skirmisher | -8/Materials
       Hacker-Scout | -8/Storage
       Hacker-Scout | -8/Garrison
       Hacker-Scout | -7/Factory
       Hacker-Scout | -7/Lower Caves
       Hacker-Scout | -7/Lower Caves
  Hacker-Skirmisher | -7/Zion
       Hacker-Scout | -7/Deep Caves
       Hacker-Scout | -6/Proximity Caves
       Hacker-Scout | -6/Factory
       Hacker-Scout | -6/Lower Caves
       Hacker-Scout | -6/Lower Caves
       Hacker-Scout | -6/Data Miner
       Hacker-Scout | -5/Proximity Caves
       Hacker-Scout | -5/Factory
       Hacker-Scout | -5/Upper Caves
       Hacker-Scout | -5/Upper Caves
       Hacker-Scout | -5/Warlord
       Hacker-Scout | -4/Proximity Caves
       Hacker-Scout | -4/Factory
    Generator-Scout | -4/Extension
    Generator-Scout | -4/Cetus
    Generator-Scout | -4/Archives
    Generator-Scout | -4/Hub_04(d)
    Generator-Scout | -4/Garrison
    Generator-Scout | -3/Research
    Generator-Scout | -3/Testing
    Generator-Scout | -2/Research
    Generator-Scout | -2/Quarantine
    Generator-Scout | -2/Section 7
    Generator-Scout | -1/Access
 Generator-Sprinter | -1/Command

 Resources                       | -11   -10   -10   -10   -9    -8    -8    -8    -8    -8    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -3    -3    -2    -2    -2    -1    -1    
-----------                Run   | Scr   Mat   Min   Exi   Min   Mat   Gar   Mat   Sto   Gar   Fac   Low   Low   Zio   Dee   Pro   Fac   Low   Low   Dat   Pro   Fac   Upp   Upp   War   Pro   Fac   Ext   Cet   Arc   Hub   Gar   Res   Tes   Res   Qua   Sec   Acc   Com   
Matter Collected           15844 | 330   67    88    .     86    761   176   458   942   386   430   110   85    120   410   40    370   .     145   .     105   602   134   71    473   164   998   53    120   25    510   325   1055  870   484   586   1735  740   1790  
  Remotely                 43    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     43    
Salvage Created            74253 | 122   194   512   .     177   1903  1274  1407  1780  635   1928  256   369   .     74    1449  2152  267   476   .     468   1904  108   175   508   1139  5805  926   729   211   4305  1296  7057  4209  6167  2412  4546  5714  11599 
  Parts                    2810  | 11    20    31    .     3     93    39    102   89    43    71    14    15    .     4     47    70    7     20    .     15    64    9     13    24    52    235   37    22    8     138   61    220   135   217   86    195   218   382   
Haulers Intercepted        53    | .     .     .     .     .     3     .     5     6     .     4     .     .     .     .     .     5     .     1     .     .     4     .     .     .     .     10    2     .     .     7     .     5     .     1     .     .     .     .     
Recyclers Shooed           8     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     1     .     .     .     .     .     2     
Parts Field Recycled       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Retrieved Matter         .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Self-Destructed      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Prevented                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Res Qua Sec Acc Com 
Combat Hostiles Destroyed  1114 | .   7   6   .   1   28  20  30  25  26  30  5   8   .   3   31  29  7   9   .   8   24  5   6   11  27  91  15  7   1   43  27  102 61  77  29  66  94  155 
  Guns                     930  | .   6   4   .   1   12  3   6   24  25  28  5   6   .   2   30  25  7   9   .   8   21  5   5   11  25  81  14  6   1   36  25  81  48  67  25  52  86  140 
  Cannons                  55   | .   .   .   .   .   14  17  24  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      4    | .   1   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          32   | 2   3   2   .   1   4   1   .   .   .   1   2   1   .   2   3   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   4   1   1   1   .   1   
  Worker                   29   | .   .   3   .   .   1   .   1   9   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   5   .   1   1   3   .   .   2   1   
  Builder                  15   | .   .   3   .   .   1   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   1   2   1   2   .   .   .   
  Tunneler                 10   | 3   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   1   .   .   .   .   .   .   .   .   
  Hauler                   53   | .   .   .   .   .   3   .   5   6   .   4   .   .   .   .   .   5   .   1   .   .   4   .   .   .   .   10  2   .   .   7   .   5   .   1   .   .   .   .   
  Recycler                 19   | 1   .   2   .   1   1   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   4   .   .   .   .   1   .   1   3   
  Carrier                  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   1   .   .   .   1   
  Minesweeper              11   | .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   2   .   .   1   .   2   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   7   
  Operator                 28   | .   .   .   .   .   4   .   .   .   .   3   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   4   .   .   6   1   .   .   .   2   4   .   1   1   
  Drone                    9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   5   .   
  Watcher                  99   | .   2   .   .   .   5   .   5   2   1   7   .   .   .   .   .   7   .   .   .   .   3   .   .   .   .   9   2   .   .   5   .   10  3   14  1   5   13  5   
  Swarmer                  130  | .   6   4   .   .   .   .   4   .   7   10  .   .   .   .   5   .   3   .   .   3   3   4   1   .   6   21  5   .   .   .   3   4   2   12  .   7   15  5   
  Saboteur                 10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   2   6   
  Grunt                    405  | .   1   2   .   1   18  12  11  14  9   8   .   1   .   .   9   16  1   4   .   4   7   .   3   2   6   28  2   2   .   9   14  54  28  19  18  8   35  59  
  Brawler                  46   | .   .   .   .   .   .   2   4   1   2   .   .   1   .   .   2   3   1   .   .   .   .   .   .   2   4   1   .   .   .   .   .   4   4   2   1   1   3   8   
  Duelist                  40   | .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   1   .   .   1   2   3   .   .   .   .   3   3   6   2   .   2   4   6   
  Protector                32   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   3   1   .   .   .   .   4   .   2   3   2   .   1   2   13  
  Researcher               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   .   .   
  Sentry                   148  | .   .   .   .   .   9   3   10  9   8   7   1   1   .   .   2   8   2   1   .   1   6   1   1   .   2   16  4   .   1   7   1   13  .   12  3   9   6   4   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Specialist               5    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Hunter                   80   | .   .   .   .   .   1   3   1   1   .   .   2   .   .   .   5   .   .   1   .   .   2   .   1   .   4   6   1   .   .   1   2   6   4   11  4   6   10  8   
  Programmer               116  | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   2   .   2   .   .   4   .   .   .   1   15  1   .   .   9   2   14  5   15  2   15  8   16  
  Q-Series                 8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   2   4   .   
  Behemoth                 17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   1   1   2   .   .   1   2   2   .   1   .   3   .   1   
  Cetus Guard              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   
  S7 Guard                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Lightning                12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   
  Investigator             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Striker                  14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   11  
  Executioner              18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   4   .   13  
  Alpha 7                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   
  Fortress                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Protovariant L           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Z-Technician             5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Light                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           37   | 4   3   3   .   1   10  6   9   8   10  5   3   3   .   4   20  7   4   5   .   3   9   3   4   4   11  15  5   4   6   11  7   18  15  11  7   13  27  37  
  Combat Bots Only         35   | .   2   2   .   1   9   6   8   4   9   3   3   3   .   2   13  3   4   5   .   3   5   3   4   4   11  12  5   4   1   8   7   16  14  9   6   12  26  35  
Max Kills in Single Turn   5    | 1   1   2   .   1   2   1   2   3   2   2   1   2   .   4   2   2   2   2   .   1   2   1   1   1   2   2   1   1   1   5   2   2   3   2   2   2   2   3   
  Gunslinging              1    | .   .   .   .   .   .   .   .   1   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   1   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Z-Imprinter (-7/Deep Caves)
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)

 Combat                           | -11   -10   -10   -10   -9    -8    -8    -8    -8    -8    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -3    -3    -2    -2    -2    -1    -1    
--------                   Run    | Scr   Mat   Min   Exi   Min   Mat   Gar   Mat   Sto   Gar   Fac   Low   Low   Zio   Dee   Pro   Fac   Low   Low   Dat   Pro   Fac   Upp   Upp   War   Pro   Fac   Ext   Cet   Arc   Hub   Gar   Res   Tes   Res   Qua   Sec   Acc   Com   
Damage Taken               18231  | .     111   79    .     23    865   304   430   553   325   643   100   644   .     884   612   334   160   195   .     143   446   54    174   65    453   1510  123   71    22    1534  105   868   418   670   1139  931   631   2612  
  Core                     13519  | .     71    53    .     9     643   202   316   424   209   421   66    457   .     634   446   209   98    136   .     84    353   38    130   50    328   1097  87    49    13    1156  80    674   324   521   891   717   484   2049  
  Absorbed by Shields      2946   | .     .     .     .     .     .     .     .     .     35    .     .     .     .     .     .     .     .     74    .     .     105   22    70    27    180   .     25    58    .     .     .     .     .     .     42    .     337   1971  
  Redirected to Core       11872  | .     55    43    .     9     485   170   235   383   190   358   66    425   .     497   364   201   80    123   .     78    283   32    115   36    298   1028  87    42    13    995   80    625   304   487   854   583   448   1800  
Core Remaining (%)         96     | 100   .     .     .     100   .     .     .     .     97    .     .     .     .     .     100   .     .     .     .     100   .     .     .     .     100   .     .     .     .     .     100   .     100   .     .     100   .     68    
Volleys Fired              2607   | 10    13    28    .     7     72    50    54    103   51    76    17    27    3     21    46    53    10    14    .     16    45    10    13    19    43    182   34    17    13    108   69    195   114   157   136   125   184   472   
  Largest                  4      | 1     2     2     .     1     4     4     4     4     4     4     4     4     1     2     1     2     1     1     .     1     2     1     1     2     2     2     1     1     2     2     1     2     2     1     2     4     1     2     
  Hottest                  400    | 40    66    66    .     40    255   251   223   272   244   244   244   244   .     310   250   250   250   250   .     250   250   250   250   325   325   250   250   250   250   250   250   250   250   250   350   400   250   250   
Shots Fired                3944   | 10    23    29    .     7     257   199   216   349   191   302   68    105   3     22    46    57    10    14    .     16    47    10    13    33    72    198   34    17    16    110   69    197   115   157   138   136   184   474   
  Gun                      3170   | 10    21    27    .     7     148   24    78    299   187   302   68    104   .     8     46    53    10    13    .     15    45    7     9     30    70    147   31    14    13    100   46    160   84    142   131   107   165   449   
  Cannon                   565    | .     .     .     .     .     108   175   138   27    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     1     .     2     .     .     17    15    7     29    19    25    
  Launcher                 32     | .     2     2     .     .     1     .     .     23    4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Special                  177    | .     .     .     .     .     .     .     .     .     .     .     .     1     3     14    .     4     .     1     .     1     2     3     4     3     2     51    1     2     3     8     23    37    14    .     .     .     .     .     
  Kinetic                  134    | .     9     .     .     .     22    24    54    22    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     
  Thermal                  3021   | .     .     .     .     .     113   150   162   304   187   302   68    104   .     8     46    53    10    13    .     15    45    7     9     14    41    147   31    14    13    100   46    160   84    142   131   100   123   279   
  Explosive                23     | .     .     .     .     .     .     .     .     19    4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Electromagnetic          261    | 10    14    29    .     7     122   25    .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     16    29    .     .     .     .     .     .     .     5     .     .     .     .     .     
  Slashing                 219    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     42    170   
  Entropic                 109    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     1     .     2     .     .     12    15    7     29    19    22    
  Robot Hit Streak         118    | 10    11    26    .     12    36    49    98    102   75    77    32    42    .     34    33    48    40    55    .     32    71    27    45    59    37    52    28    61    22    50    53    63    66    84    118   74    66    112   
  Robot Miss Streak        12     | .     2     1     .     .     2     2     1     1     1     1     1     1     .     3     5     3     2     3     .     2     3     3     2     1     3     6     12    4     2     6     2     2     2     6     5     5     2     3     
  Penetration Max          1      | .     .     .     .     .     .     1     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     1     
  Secondary Targets        25     | .     1     .     .     .     .     .     .     4     9     6     1     3     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1      | .     1     .     .     .     .     .     .     1     1     1     1     1     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Capacitor                1591   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     75    33    15    10    97    46    158   99    157   134   116   184   467   
Shots Hit Robots           3090   | 10    11    28    .     7     194   136   129   181   128   229   56    96    .     22    45    57    10    13    .     16    47    9     13    34    68    167   33    14    19    98    40    162   86    141   130   99    163   399   
  Core Hits                4505   | 5     11    18    .     6     76    43    54    69    47    86    18    24    .     10    86    113   16    35    .     29    89    17    18    45    94    352   63    51    28    231   116   411   240   298   374   204   316   812   
  Critical Hits            6      | .     .     .     .     .     1     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     
  Critical Kills           1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
  Critical Parts Destroyed 5      | .     .     .     .     .     1     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
Melee Attacks              6      | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     3     .     .     .     .     .     .     .     .     .     
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 1      | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            5      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     3     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           244737 | 131   186   536   .     157   3994  3681  3177  3155  2235  3832  848   1632  .     1932  4348  6689  929   1609  .     1320  4855  665   788   1657  4572  16787 3234  2314  1577  12787 5126  21144 12923 17608 12382 14969 20713 50245 
  Guns                     232712 | 131   171   303   .     82    1949  216   794   3125  2235  3832  848   1632  .     252   4348  6689  929   1609  .     1320  4855  665   788   1657  4572  16787 3073  2314  1577  11691 5126  21144 12585 17608 12171 14875 20514 50245 
  Cannons                  8915   | .     .     .     .     .     1892  3388  2383  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     161   .     .     249   .     .     338   .     211   94    199   .     
  Explosions               3110   | .     15    233   .     75    153   77    .     30    .     .     .     .     .     1680  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     847   .     .     .     .     .     .     .     .     
  Melee                    .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ramming                  .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  1076   | .     24    .     .     .     174   216   415   247   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Thermal                  229805 | .     .     146   .     75    2019  2950  2762  2878  2235  3832  848   1632  .     1932  4348  6689  929   1609  .     1320  4855  665   788   1287  3866  16787 3073  2314  1577  11691 5126  21144 12585 17608 12171 14875 17860 45329 
  Explosive                29     | .     .     .     .     .     .     .     .     29    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Electromagnetic          5005   | 131   162   390   .     82    1801  515   .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     370   706   .     .     .     .     847   .     .     .     .     .     .     .     .     
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 7570   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2654  4916  
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 1252   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     161   .     .     249   .     .     338   .     211   94    199   .     
Highest Corruption         3      | .     .     .     .     .     .     .     1     1     1     1     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     3     .     .     .     2     .     1     1     .     .     .     .     .     
  Average Corruption       1      | .     .     .     .     .     .     .     1     1     1     1     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     2     .     .     .     1     .     1     1     .     .     .     .     .     
  Corruption Purged        11     | .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     3     .     .     .     3     .     .     2     .     .     .     .     .     
  Effects                  34     | .     .     .     .     .     .     .     5     11    5     2     .     .     .     .     .     .     .     .     .     .     2     1     .     .     .     7     .     .     .     1     .     .     .     .     .     .     .     .     
    Message Errors         8      | .     .     .     .     .     .     .     1     3     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     
    Matter Fused           1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
    Heat Flow Errors       1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
    Energy Discharges      5      | .     .     .     .     .     .     .     .     2     1     1     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Data Loss (minor)      7      | .     .     .     .     .     .     .     1     2     1     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     .     1     .     .     .     .     .     .     .     .     
    Targeting Errors       10     | .     .     .     .     .     .     .     3     4     1     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
    Weapon Failures        2      | .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
Overload Shots             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            575    | .     .     .     .     .     31    150   22    .     .     .     .     .     .     195   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     71    .     .     .     .     46    54    6     .     
  Projectiles              297    | .     .     .     .     .     19    150   22    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     46    54    6     .     
  Explosions               278    | .     .     .     .     .     12    .     .     .     .     .     .     .     .     195   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     71    .     .     .     .     .     .     .     .     
  Melee                    .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Knockbacks                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      473    | .     5     16    .     23    34    21    .     .     .     .     .     .     .     210   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     131   .     .     .     .     .     .     .     33    
  Shots                    10     | .     1     1     .     1     2     1     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     1     
  Rammed                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        381    | .     .     .     .     .     354   114   16    253   234   102   9     54    .     .     .     39    .     .     .     .     .     .     .     .     56    381   300   242   136   348   108   260   234   198   .     148   76    101   
  Average Temperature      69     | .     .     .     .     .     72    26    7     49    70    34    9     25    .     .     .     27    .     .     .     .     .     .     .     .     20    103   91    100   65    100   38    97    75    67    .     52    36    33    
  Received Heat Transfer   5674   | .     6     9     .     .     675   162   270   288   216   396   9     405   .     378   111   282   27    96    .     81    80    6     66    36    76    393   30    8     9     96    36    480   108   108   294   90    118   229   
  Effects                  11     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     4     .     3     .     .     .     .     .     .     
    Energy Bleed           4      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     
    Interference           6      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     3     .     .     .     .     .     .     
    Matter Decay           1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
Siege Activations          .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           1      | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          1      | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Fried              39     | 2     .     4     .     .     6     1     .     .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     3     1     .     2     .     .     12    .     1     .     .     4     .     .     1     
  Impact Corruptions       .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              127    | .     .     .     .     .     .     .     .     1     1     2     .     2     .     .     2     6     .     1     .     .     2     .     1     .     1     7     2     1     1     6     3     24    13    10    4     14    8     15    
  Combat Hostiles          116    | .     .     .     .     .     .     .     .     1     1     2     .     2     .     .     1     4     .     .     .     .     2     .     1     .     1     6     1     1     .     6     2     21    13    10    4     14    8     15    
  Parts Melted             1144   | .     .     .     .     .     4     9     10    16    19    34    9     9     .     .     33    46    4     12    .     11    28    3     4     5     14    105   20    8     8     50    26    155   66    101   21    95    91    128   
  Heat Transferred         286329 | .     .     200   .     150   3245  3726  4033  5994  4750  8177  1850  3515  .     375   6250  9700  1375  2300  .     1925  6950  950   1150  1367  5472  24050 4425  3400  2300  14780 7022  28785 15571 20150 18502 15439 20060 38391 
Parts Sabotaged            2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
Parts Stolen               .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      11     | .     .     4     .     1     3     1     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
Missiles Intercepted       .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   
-------                    Run  | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Sto  Gar  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Gar  Res  Tes  Res  Qua  Sec  Acc  Com  
Peak Influence             4974 | 20   235  167  .    81   391  1047 951  287  1137 539  .    .    .    .    .    413  .    .    .    .    571  .    .    .    .    1010 571  671  351  1472 1639 2089 1264 901  1023 900  2873 4974 
  Initial                  1407 | .    9    .    .    .    .    54   374  .    .    443  .    .    .    .    .    201  .    .    .    .    .    .    .    .    .    153  201  239  187  84   794  692  1100 465  263  98   91   1407 
  Average                  567  | 8    82   79   .    7    89   593  370  101  559  209  .    .    .    .    .    203  .    .    .    .    235  .    .    .    .    624  367  509  318  933  1266 1047 1034 566  487  501  624  3134 
Maximum Alert Level        5    | .    1    .    .    .    1    3    3    1    4    2    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    3    2    2    1    4    5    5    4    3    3    3    5    5    
  Low Security (%)         30   | 100  85   100  .    100  84   18   48   88   19   58   .    .    .    .    .    41   .    .    .    .    51   .    .    .    .    11   .    .    3    2    .    .    .    .    21   6    36   .    
  Level 1                  15   | .    14   .    .    .    15   12   12   11   15   14   .    .    .    .    .    56   .    .    .    .    32   .    .    .    .    8    77   20   96   8    .    .    .    11   22   25   23   .    
  Level 2                  21   | .    .    .    .    .    .    35   13   .    18   27   .    .    .    .    .    2    .    .    .    .    16   .    .    .    .    28   22   79   .    15   .    2    1    77   29   51   14   .    
  Level 3                  19   | .    .    .    .    .    .    33   26   .    39   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    52   .    .    .    41   35   65   61   11   26   16   5    .    
  Level 4                  5    | .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    31   35   21   36   .    .    .    .    3    
  Level 5                  4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    29   6    .    .    .    .    .    58   
  High Security            2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    38   
  Max Security             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   .    
Squads Dispatched          208  | .    .    .    .    1    5    .    4    6    .    9    .    .    .    .    1    7    .    .    .    .    10   .    .    .    1    17   .    .    .    11   .    26   16   12   7    12   27   36   
  Investigation            39   | .    .    .    .    1    3    .    .    .    .    1    .    .    .    .    .    4    .    .    .    .    2    .    .    .    .    6    .    .    .    .    .    10   5    1    2    3    1    .    
  Extermination            40   | .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    2    .    .    .    .    4    .    .    .    .    4    .    .    .    3    .    4    3    5    1    7    3    .    
  Reinforcement            28   | .    .    .    .    .    2    .    2    .    .    1    .    .    .    .    .    1    .    .    .    .    4    .    .    .    .    3    .    .    .    4    .    1    2    1    4    .    2    1    
  Assault                  86   | .    .    .    .    .    .    .    2    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    9    6    5    .    2    21   35   
  Garrison                 15   | .    .    .    .    .    .    .    .    4    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    4    .    2    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       8    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    1    .    
Haulers Reinforced         5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    1    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Res Qua Sec Acc Com 
Distress Signals           54   | .   .   .   .   .   1   .   2   4   1   .   .   .   .   .   .   2   .   .   .   .   3   .   .   1   1   6   .   2   .   2   .   2   1   5   2   2   4   13  
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              1580 | .   9   8   .   4   45  22  41  32  28  46  4   10  .   17  29  38  11  12  .   10  41  4   12  20  27  118 23  15  13  83  31  119 75  100 45  76  162 250 
  Peak Tracking Total      31   | .   3   2   .   4   9   3   6   6   9   4   2   5   .   7   9   3   7   5   .   4   5   2   7   4   8   6   4   5   3   17  6   8   10  7   5   5   31  26  
  Tactical Retreats        43   | .   .   .   .   .   3   2   1   1   1   1   .   1   .   .   1   1   .   .   .   .   .   .   .   4   2   6   .   .   .   3   .   2   .   3   .   .   6   5   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Res Qua Sec Acc Com 
Traps Triggered            41   | .   2   .   .   .   .   3   1   .   9   1   .   .   .   .   .   6   .   .   .   .   1   .   .   .   .   4   1   .   .   1   5   .   1   2   1   .   .   3   
  Indirectly               2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 28   | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   10  12  .   
  Reprogrammed             27   | .   .   .   .   .   .   .   .   3   .   18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   
  Reused                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                10   | .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                23   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   19  2   .   .   .   .   .   .   .   .   .   .   .   1   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
----------                 Run  | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Res Qua Sec Acc Com 
Machines Disabled          106  | .   1   .   .   .   1   7   3   6   6   .   1   .   .   3   .   .   .   .   .   .   12  .   .   .   .   .   2   1   3   24  2   .   7   1   1   9   .   16  
  Max in Single Turn       7    | .   1   .   .   .   .   2   1   1   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   7   1   .   1   1   1   1   .   2   
  Garrison Access          15   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   2   1   3   1   .   4   .   
  Garrison Relay           12   | .   .   .   .   .   .   4   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Phase Generator          3    | .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Network Hub              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Res Qua Sec Acc Com 
Machines Accessed          368  | .   11  1   4   1   18  .   16  14  .   36  1   1   .   .   .   32  .   2   4   .   21  1   1   11  .   37  4   4   1   15  .   27  14  23  14  25  24  5   
  Terminals                216  | .   8   1   .   .   11  .   11  10  .   19  .   .   .   .   .   16  .   .   .   .   11  .   .   .   .   19  4   4   .   14  .   14  10  16  9   21  13  5   
  Fabricators              15   | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   3   .   .   .   .   .   2   1   1   .   .   1   .   
  Repair Stations          23   | .   1   .   .   .   2   .   1   1   .   6   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   1   .   1   1   1   2   .   
  Recycling Units          37   | .   2   .   .   .   2   .   2   2   .   5   .   .   .   .   .   6   .   .   .   .   4   .   .   .   .   6   .   .   .   .   .   4   .   2   .   .   2   .   
  Scanalyzers              30   | .   .   .   .   .   2   .   2   .   .   2   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   4   2   1   3   3   2   .   
  Garrison Access          20   | .   .   .   .   .   1   .   .   1   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   1   .   2   1   2   1   .   4   .   
Total Hacks                2312 | .   40  2   4   1   156 .   170 102 .   209 1   1   .   .   .   123 .   12  26  .   99  1   1   19  .   195 23  11  25  62  .   223 120 178 121 195 164 28  
  Successful               1746 | .   30  1   4   1   141 .   156 84  .   183 1   1   .   .   .   101 .   12  26  .   88  1   1   19  .   145 16  10  25  42  .   149 76  110 84  121 105 13  
  Failed                   566  | .   10  1   .   .   15  .   14  18  .   26  .   .   .   .   .   22  .   .   .   .   11  .   .   .   .   50  7   1   .   20  .   74  44  68  37  74  59  15  
    Catastrophic           51   | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   .   .   .   .   10  4   9   5   8   5   3   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   1092 | .   30  1   .   .   67  .   91  57  .   103 1   .   1   .   .   52  .   3   .   .   30  .   .   1   .   78  16  3   .   36  .   120 64  103 30  112 83  10  
  Terminals                1550 | .   28  2   .   .   82  .   112 84  .   126 .   .   .   .   .   76  .   .   .   .   61  .   .   .   .   102 23  11  .   59  .   135 102 152 79  172 116 28  
  Fabricators              73   | .   .   .   .   .   .   .   .   .   .   14  .   .   .   .   .   5   .   .   .   .   11  .   .   .   .   18  .   .   .   .   .   5   9   7   .   .   4   .   
  Repair Stations          78   | .   1   .   .   .   7   .   19  4   .   29  .   .   .   .   .   5   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   3   .   1   1   1   3   .   
  Recycling Units          149  | .   11  .   .   .   11  .   8   10  .   20  .   .   .   .   .   22  .   .   .   .   13  .   .   .   .   26  .   .   .   .   .   12  .   8   .   .   8   .   
  Scanalyzers              277  | .   .   .   .   .   49  .   31  .   .   14  .   .   .   .   .   11  .   .   .   .   12  .   .   .   .   36  .   .   .   .   .   48  5   1   35  22  13  .   
  Garrison Access          94   | .   .   .   .   .   7   .   .   4   .   6   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   11  .   .   .   3   .   20  4   9   6   .   20  .   
Terminal Hacks             821  | .   8   1   4   1   47  .   69  46  .   71  1   1   .   .   .   43  .   12  26  .   40  1   1   19  .   45  12  10  25  18  .   56  42  68  38  62  47  7   
  Record                   146  | .   .   .   4   .   .   .   .   .   .   8   .   .   .   .   .   10  .   11  11  .   13  .   .   17  .   4   .   9   25  3   .   6   1   10  8   3   2   1   
  Part Schematic           101  | .   .   .   .   .   5   .   26  7   .   20  .   .   .   .   .   .   .   .   5   .   7   .   .   .   .   6   .   .   .   .   .   7   9   4   4   .   1   .   
  Robot Schematic          24   | .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   7   .   1   .   .   .   .   .   .   .   .   .   .   6   .   1   1   3   1   .   
  Robot Analysis           59   | .   .   .   .   .   2   .   2   1   .   2   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   2   1   .   .   1   .   3   6   15  3   12  5   .   
  Prototype ID Bank        82   | .   1   .   .   .   7   .   13  3   .   6   .   .   .   .   .   5   .   .   3   .   4   .   .   .   .   7   .   .   .   1   .   8   4   6   1   8   5   .   
  Open Door                20   | .   .   .   .   1   .   .   .   3   .   .   1   1   .   .   .   .   .   1   .   .   .   1   1   2   .   1   .   1   .   .   .   .   1   .   .   5   1   .   
  Level Access Points      7    | .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   1   .   
  Branch Access Points     16   | .   .   .   .   .   1   .   1   2   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   1   .   .   1   .   1   1   1   1   1   1   .   
  Emergency Access Points  14   | .   .   .   .   .   1   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   1   2   4   .   
  Machine Index            6    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   1   1   .   
  Terminal Index           11   | .   1   .   .   .   1   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   1   1   1   .   .   
  Fabricator Index         10   | .   .   .   .   .   1   .   1   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   1   .   .   .   1   
  Repair Station Index     7    | .   .   .   .   .   1   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   
  Recycling Unit Index     9    | .   1   .   .   .   1   .   1   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   1   .   .   .   
  Scanalyzer Index         10   | .   1   .   .   .   1   .   1   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   1   .   .   
  Garrison Index           6    | .   .   .   .   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   .   
  Alert Level              22   | .   .   .   .   .   3   .   2   2   .   2   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   2   .   .   .   2   .   3   1   1   .   1   .   .   
  Unreport Threat          42   | .   .   .   .   .   3   .   3   2   .   4   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   3   .   .   .   3   .   4   4   4   4   3   1   .   
  Locate Traps             46   | .   1   .   .   .   2   .   3   6   .   5   .   .   .   .   .   5   .   .   .   .   2   .   .   .   .   6   2   .   .   2   .   .   2   4   1   1   2   2   
  Disarm Traps             10   | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   4   2   .   
  Reprogram Traps          8    | .   .   .   .   .   .   .   .   3   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Dispatch Records         15   | .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   .   2   .   1   2   .   
  Maintenance Status       3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Status          3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
  Surveillance Status      4    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Patrol Status            4    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Transport Status         3    | .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Investigation Status     7    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   .   1   .   
  Extermination Status     4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   
  Reinforcement Status     2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assault Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recall Investigation     7    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   1   .   1   1   .   
  Recall Extermination     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
  Recall Reinforcements    6    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   2   .   .   .   .   
  Recall Assault           5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   2   .   .   
  Hauler Manifests         9    | .   .   .   .   .   2   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   1   1   .   
  Registered Components    14   | .   1   .   .   .   2   .   1   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   1   1   .   .   1   1   .   
  Registered Prototypes    12   | .   .   .   .   .   1   .   1   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   1   1   .   1   1   .   
  Zone Layout              59   | .   2   1   .   .   2   .   5   2   .   4   .   .   .   .   .   5   .   .   .   .   1   .   .   .   .   4   1   .   .   .   .   3   2   8   4   7   8   .   
  Protovariant Controls    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Disengage Seal           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Fabricator Hacks           41   | .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   2   .   .   .   .   7   .   .   .   .   12  .   .   .   .   .   1   3   6   .   .   1   .   
  Network Status           8    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   1   .   
  Load Schematic           11   | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   2   2   .   .   .   .   
  Build                    22   | .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   6   .   .   .   .   .   .   1   4   .   .   .   .   
Repair Station Hacks       63   | .   .   .   .   .   6   .   19  4   .   28  .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           34   | .   .   .   .   .   3   .   10  2   .   16  .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   29   | .   .   .   .   .   3   .   9   2   .   12  .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       37   | .   2   .   .   .   5   .   2   2   .   5   .   .   .   .   .   5   .   .   .   .   3   .   .   .   .   5   .   .   .   .   .   3   .   2   .   .   3   .   
  Process                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         25   | .   1   .   .   .   1   .   2   2   .   3   .   .   .   .   .   5   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   3   .   2   .   .   2   .   
  Retrieve Matter          2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      9    | .   1   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   
Scanalyzer                 231  | .   .   .   .   .   47  .   31  .   .   14  .   .   .   .   .   7   .   .   .   .   12  .   .   .   .   29  .   .   .   .   .   36  2   .   29  17  7   .   
  Insert Component         98   | .   .   .   .   .   19  .   14  .   .   7   .   .   .   .   .   3   .   .   .   .   6   .   .   .   .   11  .   .   .   .   .   12  1   .   13  7   5   .   
  Analyze                  133  | .   .   .   .   .   28  .   17  .   .   7   .   .   .   .   .   4   .   .   .   .   6   .   .   .   .   18  .   .   .   .   .   24  1   .   16  10  2   .   
Garrison Access Hacks      19   | .   .   .   .   .   2   .   .   1   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   .   .   1   .   1   1   2   1   .   4   .   
  Unlock Access            6    | .   .   .   .   .   1   .   .   1   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Seal Access              12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   1   2   1   .   4   .   
  Coupler Status           1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         534  | .   20  .   .   .   34  .   35  31  .   54  .   .   .   .   .   39  .   .   .   .   24  .   .   .   .   51  4   .   .   23  .   52  28  32  16  42  43  6   
  Terminals                338  | .   12  .   .   .   20  .   29  21  .   32  .   .   .   .   .   18  .   .   .   .   12  .   .   .   .   21  4   .   .   21  .   27  19  21  11  40  24  6   
    Track                  57   | .   2   .   .   .   6   .   7   5   .   6   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   5   3   3   2   8   5   .   
    Assimilate             49   | .   1   .   .   .   1   .   3   5   .   7   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   5   .   .   .   2   .   4   3   2   1   8   3   1   
    Botnet                 165  | .   7   .   .   .   11  .   11  7   .   12  .   .   .   .   .   14  .   .   .   .   7   .   .   .   .   13  3   .   .   12  .   12  8   14  5   14  12  3   
    Disrupt                43   | .   .   .   .   .   1   .   7   3   .   6   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   5   .   5   4   2   2   5   1   .   
    Operators              23   | .   2   .   .   .   1   .   1   1   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   1   .   .   1   .   1   1   .   1   4   3   2   
    Sabotage               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Fabricators              27   | .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   6   .   .   .   .   .   3   4   1   .   .   2   .   
    Report                 8    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   1   1   .   .   1   .   
    Prioritize             5    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   
    Siphon                 5    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   
    Haulers                7    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   1   .   .   .   1   .   
    Overload               2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Repair Stations          12   | .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   1   1   1   2   .   
    Mechanics              12   | .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   1   1   1   2   .   
  Recycling Units          88   | .   7   .   .   .   6   .   6   8   .   12  .   .   .   .   .   14  .   .   .   .   8   .   .   .   .   16  .   .   .   .   .   6   .   3   .   .   2   .   
    Monitor                11   | .   1   .   .   .   1   .   1   2   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   1   .   
    Reject                 30   | .   2   .   .   .   2   .   2   2   .   5   .   .   .   .   .   6   .   .   .   .   3   .   .   .   .   6   .   .   .   .   .   2   .   .   .   .   .   .   
    Recyclers              13   | .   2   .   .   .   1   .   1   2   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   1   .   
    Mask                   31   | .   2   .   .   .   2   .   2   2   .   5   .   .   .   .   .   6   .   .   .   .   3   .   .   .   .   6   .   .   .   .   .   2   .   1   .   .   .   .   
    Tunnel                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              17   | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   5   2   1   1   1   1   .   
    Researchers            6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   1   1   .   1   .   
    Extract                11   | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   3   1   .   .   1   .   .   
  Garrison Access          52   | .   .   .   .   .   5   .   .   2   .   4   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   3   .   .   .   2   .   10  3   5   3   .   12  .   
    Broadcast              15   | .   .   .   .   .   1   .   .   1   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   1   2   1   .   3   .   
    Decoy                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   
    Redirect               4    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
    Reprogram              4    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   
    Intercept              12   | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   1   2   1   .   3   .   
    Watchers               13   | .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   1   1   1   .   3   .   
Data Cores Recovered       10   | .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   3   .   .   .   
  Used                     6    | .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   
Hacking Detections         274  | .   10  1   .   .   17  .   14  8   .   31  .   .   .   .   .   23  .   .   .   .   18  .   .   .   .   30  4   1   .   15  .   24  10  19  12  18  16  3   
  Full Trace Events        14   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   4   .   1   1   .   .   
  Feedback Events          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
    Corruption             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  24   | .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   7   .   1   .   .   .   .   .   .   .   .   .   .   6   .   1   1   3   1   .   
  Robots Built             14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   6   .   .   .   .   2   .   .   .   .   .   .   .   4   .   .   .   .   
    Matter                 2304 | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   504 .   .   .   .   794 .   .   .   .   238 .   .   .   .   .   .   .   768 .   .   .   .   
    Time                   698  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   268 .   .   .   .   252 .   .   .   .   42  .   .   .   .   .   .   .   136 .   .   .   .   
  Total Robot Build Rating 88   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   36  .   .   .   .   12  .   .   .   .   .   .   .   32  .   .   .   .   
Part Schematics Acquired   237  | .   .   .   .   .   29  .   40  7   .   27  .   .   .   .   .   12  .   .   5   .   13  .   .   .   .   25  .   .   .   .   .   36  12  4   16  8   3   .   
  Parts Built              13   | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   1   2   .   .   .   .   
    Matter                 2229 | .   .   .   .   .   .   .   .   .   .   711 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   928 .   .   .   .   .   .   312 278 .   .   .   .   
    Time                   709  | .   .   .   .   .   .   .   .   .   .   232 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   394 .   .   .   .   .   .   37  46  .   .   .   .   
  Total Part Build Rating  91   | .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   52  .   .   .   .   .   .   9   18  .   .   .   .   
Parts Repaired             28   | .   .   .   .   .   3   .   9   2   .   12  .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     1060 | .   .   .   .   .   114 .   330 100 .   384 .   .   .   .   .   70  .   .   .   .   62  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          447  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   447 .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         69   | .   .   .   .   .   69  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     40   | .   3   .   .   .   11  .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   1   .   
Parts Scanalyzed           87   | .   .   .   .   .   19  .   14  .   .   7   .   .   .   .   .   3   .   .   .   .   6   .   .   .   .   11  .   .   .   .   .   11  1   .   10  3   2   .   
  Part Schematics Acquired 90   | .   .   .   .   .   19  .   14  .   .   7   .   .   .   .   .   3   .   .   .   .   6   .   .   .   .   10  .   .   .   .   .   10  1   .   12  6   2   .   
  Parts Damaged            13   | .   .   .   .   .   2   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   1   .   .   .   3   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
------------               Run  | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Res Qua Sec Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Non-combat               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   3   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  parse_system             5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  no_distress              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  check_alert              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    20   | .   .   .   .   .   .   5   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   1   .   1   .   .   .   .   
  Machine Destruction      20   | .   .   .   .   .   .   5   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   1   .   1   .   .   .   .   
Robots Rewired             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   2   1   .   .   .   .   .   .   1   1   .   .   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   

 Allies                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Sto  Gar  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Gar  Res  Tes  Res  Qua  Sec  Acc  Com  
Total Allies               84    | .    .    3    .    1    .    .    1    4    .    5    .    .    8    .    .    3    .    .    .    1    7    .    5    1    .    4    12   6    .    1    .    6    3    6    1    4    1    1    
  Largest Group            16    | .    .    3    3    3    1    .    1    2    .    3    3    3    11   7    .    3    3    3    2    3    7    7    10   5    .    3    12   16   15   13   .    3    4    10   11   3    1    1    
  Highest-Rated Group      1061  | .    .    40   40   47   16   .    10   62   .    62   62   62   329  180  .    86   86   82   43   137  390  388  454  236  .    134  608  1061 1007 796  .    62   140  570  620  96   44   44   
  Highest-Rated Ally       156   | .    .    16   16   31   16   .    10   31   .    26   26   26   38   31   .    38   38   38   34   94   94   94   94   54   .    54   156  156  156  94   .    30   44   90   90   44   44   44   
Total Orders               110   | .    .    .    .    .    .    .    .    2    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    2    .    6    12   38   4    23   17   .    
  STAY                     55    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    3    6    19   2    12   9    .    
  FOLLOW                   53    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    3    6    19   2    11   8    .    
  EXPLORE                  2     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               473   | .    .    7    .    9    6    .    .    18   .    .    .    .    .    45   .    7    13   6    .    6    40   5    7    31   .    4    46   25   23   60   .    14   .    .    101  .    .    .    
  Total Damage             12880 | .    .    70   .    108  47   .    .    310  .    .    .    .    .    582  .    138  308  193  .    255  2316 125  171  1025 .    120  1215 989  788  2246 .    206  .    .    1668 .    .    .    
  Kills                    97    | .    .    2    .    3    .    .    .    4    .    .    .    .    .    9    .    1    4    3    .    1    16   1    3    4    .    1    9    8    3    14   .    .    .    .    11   .    .    .    
Allies Corrupted           7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    1    1    .    1    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Gar Res Tes Res Qua Sec Acc Com 
Robot Analysis Total       58   | .   .   .   .   .   2   .   2   1   .   2   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   2   1   .   .   1   .   3   6   14  3   12  5   .   
Derelict Logs Recovered    11   | .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   1   .   2   2   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             24   | .   .   .   .   .   .   .   .   24  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         8    | .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Decoded 0b10 Intel         102  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   39  .   .   .   .   30  .   .   .   .   33  .   .   .   .   .   .   .   .   .   .   .   .   
  Traps                    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access         14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   
  Items                    68   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   28  .   .   .   .   23  .   .   .   .   17  .   .   .   .   .   .   .   .   .   .   .   .   
  Patrols                  8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Guards                   6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Sto  Gar  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Gar  Res  Tes  Res  Qua  Sec  Acc  Com  
Turns Passed               48373 | 108  466  682  588  804  2690 883  2310 1333 694  2921 573  611  1471 903  655  1776 686  560  91   852  1507 651  550  1023 740  3234 599  393  137  1064 727  2429 1876 3493 1123 2684 2012 2474 
Spaces Moved               64705 | 52   506  681  656  811  2207 670  1855 1475 887  3169 1128 1133 2015 1329 1072 2801 1244 866  103  869  1780 925  914  1553 883  3831 829  363  126  1359 856  3717 2347 5717 1605 4719 3909 3743 
  Core                     14    | 9    .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   24    | 23   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   7138  | 20   506  681  656  811  2207 670  1587 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    57529 | .    .    .    .    .    .    .    268  1472 887  3168 1128 1133 2015 1329 1072 2801 1244 866  103  869  1779 925  914  1553 883  3831 829  363  126  1359 856  3717 2347 5717 1604 4719 3909 3743 
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            22    | 50   80   80   80   80   80   90   40   38   38   38   38   38   38   27   36   36   36   36   36   36   36   36   36   36   40   40   44   44   44   44   44   36   36   36   33   30   27   22   
  Average Speed            44    | 110  80   80   80   80   87   90   82   40   38   38   38   38   60   36   36   36   36   36   36   36   36   36   36   47   40   42   44   44   44   44   44   39   52   43   40   35   32   28   
  Slowest Speed            250   | 160  80   80   80   80   96   103  90   150  38   150  42   38   98   38   36   40   36   102  36   36   250  36   36   101  40   44   44   48   44   44   52   152  152  128  180  148  40   118  
  Overloaded Moves         3122  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    55   1001 216  1823 
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Cave-ins Triggered       4     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    
Exploration Rate (%)       84    | 3    86   99   94   95   96   89   83   90   89   74   96   93   92   89   96   73   97   89   76   93   47   96   96   94   91   80   90   90   80   94   88   59   93   73   93   99   65   94   
  Regions Visited          38
    Branch Regions         25
  Pre-discovered Areas     7     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    1    .    1    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        35    | 1    1    1    1    1    1    .    1    1    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    1    1    1    1    1    1    .    
  Unknown Exits Taken      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             34    | .    .    .    .    1    .    .    .    .    .    .    3    3    4    .    3    .    4    4    .    5    .    2    4    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 194   | .    .    .    .    .    1    .    3    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    27   8    34   35   65   
Terrain Destroyed          1169  | .    .    7    .    7    30   85   42   59   101  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    492  .    .    16   27   9    35   46   212  
  Melee                    1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               332   | .    .    .    .    .    13   1    42   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    3    .    .    16   27   9    35   46   139  
  AOE                      836   | .    .    7    .    7    16   84   .    59   101  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    489  .    .    .    .    .    .    .    73   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Sto  Gar  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Gar  Res  Tes  Res  Qua  Sec  Acc  Com  
Total                      80505 | 91   546  789  718  962  2795 822  2507 1967 1117 4702 1230 1245 2270 1702 1202 3402 1451 1069 156  1362 2515 1220 1104 1788 1113 5066 1030 579  185  1699 1127 4464 2888 6611 1953 5631 4522 4905 
  Wait                     8741  | 4    9    55   63   106  298  63   452  281  49   1333 56   60   193  297  26   436  184  152  53   443  496  261  148  64   134  807  152  170  25   76   98   275  203  570  26   344  204  75   
  Move                     64652 | 51   505  680  655  810  2207 668  1854 1474 885  3168 1127 1132 2014 1328 1071 2798 1243 865  102  868  1779 924  913  1552 882  3830 828  362  125  1358 855  3716 2346 5715 1604 4718 3908 3732 
  Hop                      4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Pick Up                  760   | 9    7    6    .    11   41   5    55   11   4    24   1    .    2    9    1    18   .    2    .    8    49   3    3    37   3    36   1    4    3    18   32   54   41   19   34   35   43   131  
  Fast Attach              395   | 3    1    .    .    .    27   .    1    19   6    17   10   7    21   6    .    11   .    8    .    .    4    .    .    9    7    14   .    1    .    1    1    16   13   20   17   119  28   8    
  Attach                   481   | 7    1    1    .    4    12   4    12   4    2    5    1    1    3    8    2    10   .    .    1    6    27   4    .    25   1    25   2    7    5    18   15   36   40   15   16   34   17   110  
  Detach                   133   | 1    .    .    .    1    6    .    1    1    .    .    1    1    3    4    .    5    .    .    .    .    7    3    .    4    1    13   2    4    5    8    1    14   19   4    4    18   .    2    
  Swap                     474   | 3    3    7    .    5    30   4    17   28   6    20   .    .    4    5    .    14   .    6    .    3    34   2    6    13   4    29   .    4    .    23   5    35   27   15   24   9    29   60   
  Drop                     1095  | 3    5    7    .    11   69   3    45   29   7    42   11   6    27   13   .    26   .    10   .    7    53   2    2    46   10   48   .    5    2    18   33   66   55   40   46   143  69   136  
  Fire                     2607  | 10   13   28   .    7    72   50   54   103  51   76   17   27   3    21   46   53   10   14   .    16   45   10   13   19   43   182  34   17   13   108  69   195  114  157  136  125  184  472  
  Melee                    6     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            162   | .    .    .    .    .    .    16   .    .    85   .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    18   .    .    .    32   
  Rewire                   11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    6    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    
  Trap                     10    | .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            974   | .    2    5    .    2    32   9    16   17   22   17   6    11   .    11   56   22   14   12   .    11   21   8    13   17   23   82   10   5    4    71   18   57   28   38   46   86   40   142  

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 3 exits: *Mat x2 / *Exi)
-10/Exiles (discovered 2 exits: *Min x2)
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 4 exits: *Fac x3 / *Sto)
-8/Storage (discovered 3 exits: *Fac / Rec / Gar)
-8/Garrison (discovered 3 exits: *Fac x3)
-7/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Gar / Gar)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion (discovered 2 exits: *Dee / *Pro)
-7/Deep Caves
-6/Proximity Caves
-6/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 6 exits: *Fac x4 / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / *Arm)
-4/Extension (discovered 3 exits: *Res x2 / *Cet)
-4/Cetus (discovered 3 exits: *Res x2 / *Arc)
-4/Archives (discovered 3 exits: *Res / *Hub x2)
-4/Hub_04(d) (discovered 5 exits: *Res x4 / Gar)
-4/Garrison (discovered 3 exits: *Res x3)
-3/Research (discovered 5 exits: *Res x3 / *Tes x2)
-3/Testing
-2/Research (discovered 5 exits: *Acc x3 / *Qua x2)
-2/Quarantine (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access (discovered 2 exits: Sur / *Com)
-1/Command (discovered 2 exits: *Sur x2)
To Fleet Rendezvous

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Upgraded with Power slot (x1)
     1 | -11/Scrapyard      | Upgraded with Propulsion slot (x1)
     1 | -11/Scrapyard      | Upgraded with Utility slot (x3)
     1 | -11/Scrapyard      | Upgraded with Weapon slot (x1)
    17 | -11/Scrapyard      | Identified exit to Materials
    17 | -11/Scrapyard      | Discovered exit to Materials (range 15)
   109 | -11/Scrapyard      | Entered Materials
   158 | -10/Materials      | Identified exit to Materials
   158 | -10/Materials      | Discovered exit to Materials (range 15)
   251 | -10/Materials      | Discovered exit to Materials (range 15)
   300 | -10/Materials      | Build established: Hacker-Mutant
   396 | -10/Materials      | Identified exit to Mines
   396 | -10/Materials      | Discovered exit to Mines (range 13)
   462 | -10/Materials      | Discovered exit to Materials (range 16)
   519 | -10/Materials      | Discovered exit to Mines (range 5)
   575 | -10/Materials      | Entered Mines
   584 | -10/Mines          | Discovered exit to Materials (range 8)
   586 | -10/Mines          | Reached level 2
   658 | -10/Mines          | Discovered exit to Materials (range 10)
   732 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
   772 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
   772 | -10/Mines          | Identified exit to Exiles
   772 | -10/Mines          | Discovered exit to Exiles (range 5)
   864 | -10/Mines          | Upgraded with Propulsion slot (x1)
  1257 | -10/Mines          | Entered Exiles
  1257 | -10/Exiles         | Found Exiles lab abandoned
  1257 | -10/Exiles         | Accompanied by 3 allies
  1330 | -10/Exiles         | Build established: Scavenger-Mutant
  1631 | -10/Exiles         | Identified exit to Mines
  1631 | -10/Exiles         | Discovered exit to Mines (range 16)
  1751 | -10/Exiles         | Discovered exit to Mines (range 14)
  1845 | -10/Exiles         | Entered Mines
  1845 | -9/Mines           | Accompanied by 3 allies
  1847 | -9/Mines           | Reached level 3
  1911 | -9/Mines           | Identified exit to Materials
  1911 | -9/Mines           | Discovered exit to Materials (range 5)
  1963 | -9/Mines           | Met a Derelict shopkeep closing up shop
  2268 | -9/Mines           | Found a hidden stash of uninstalled traps
  2339 | -9/Mines           | Received a Mining Laser from a helpful Derelict
  2367 | -9/Mines           | Discovered exit to Materials (range 13)
  2649 | -9/Mines           | Entered Materials
  2649 | -8/Materials       | Accompanied by 1 ally
  2651 | -8/Materials       | Reached level 4
  2651 | -8/Materials       | Reached level 5
  2651 | -8/Materials       | Reached level 6
  2652 | -8/Materials       | Upgraded with Propulsion slot (x1)
  2652 | -8/Materials       | Upgraded with Weapon slot (x2)
  2856 | -8/Materials       | Identified exit to Factory
  2856 | -8/Materials       | Discovered exit to Factory (range 15)
  2925 | -8/Materials       | Identified exit to Storage
  2925 | -8/Materials       | Discovered exit to Storage (range 19)
  3010 | -8/Materials       | Reached level 7
  3013 | -8/Materials       | Upgraded with Utility slot (x1)
  3136 | -8/Materials       | Build established: Scavenger-Skirmisher
  3419 | -8/Materials       | Discovered exit to Factory (range 19)
  3656 | -8/Materials       | Reached level 8
  3728 | -8/Materials       | Destroyed 9 combat bots
  3911 | -8/Materials       | Repaired Lgt. Angular Momentum Engine
  3951 | -8/Materials       | Repaired Reflective Plating
  4022 | -8/Materials       | Build established: Hacker-Skirmisher
  4295 | -8/Materials       | Reached level 9
  4298 | -8/Materials       | Upgraded with Utility slot (x1)
  4348 | -8/Materials       | Repaired Com. Wheel
  5339 | -8/Materials       | Identified exit to Garrison
  5339 | -8/Materials       | Entered Garrison
  5341 | -8/Garrison        | Reached level 10
  5408 | -8/Garrison        | Triggered checkpoint
  5458 | -8/Garrison        | Garrison Relay disabled
  5512 | -8/Garrison        | Triggered checkpoint
  5581 | -8/Garrison        | Identified exit to Materials
  5581 | -8/Garrison        | Discovered exit to Materials (range 12)
  5608 | -8/Garrison        | Triggered checkpoint
  5615 | -8/Garrison        | Reached level 11
  5622 | -8/Garrison        | Upgraded with Utility slot (x1)
  5675 | -8/Garrison        | Garrison Relay disabled
  5724 | -8/Garrison        | Triggered checkpoint
  5748 | -8/Garrison        | Triggered checkpoint
  5839 | -8/Garrison        | Discovered exit to Materials (range 14)
  5850 | -8/Garrison        | Triggered checkpoint
  5859 | -8/Garrison        | Garrison Relay disabled
  5927 | -8/Garrison        | Phase Generator disabled
  6003 | -8/Garrison        | Discovered exit to Materials (range 15)
  6048 | -8/Garrison        | Triggered checkpoint
  6091 | -8/Garrison        | Garrison Relay disabled
  6091 | -8/Garrison        | Reached level 12
  6162 | -8/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
  6222 | -8/Garrison        | Entered Materials
  6478 | -8/Materials       | Discovered exit to Factory (range 23)
  6622 | -8/Materials       | First assault squad dispatched
  6682 | -8/Materials       | Reached level 13
  6700 | -8/Materials       | Discovered exit to Factory (range 23)
  6718 | -8/Materials       | Destroyed 8 combat bots
  7133 | -8/Materials       | Discovered exit to Factory (range 16)
  7313 | -8/Materials       | Repaired Lgt. Angular Momentum Engine
  7315 | -8/Materials       | Repaired Hvy. Ion Cannon
  7353 | -8/Materials       | Repaired Reactive Plating
  7397 | -8/Materials       | Repaired Hvy. Ion Cannon
  7426 | -8/Materials       | Repaired Com. Wheel
  7454 | -8/Materials       | Repaired Wheel
  7482 | -8/Materials       | Repaired Wheel
  7528 | -8/Materials       | Repaired Gauss Rifle
  7562 | -8/Materials       | Repaired Imp. Sensor Array
  7583 | -8/Materials       | Upgraded with Utility slot (x1)
  8532 | -8/Materials       | Entered Storage
  8534 | -8/Storage         | Identified exit to Recycling
  8670 | -8/Storage         | Build established: Hacker-Scout
  8713 | -8/Storage         | Repaired Lgt. Angular Momentum Engine
  8766 | -8/Storage         | Repaired Lgt. Angular Momentum Engine
  8912 | -8/Storage         | Garrison activated, responded to threat
  8951 | -8/Storage         | Identified exit to Garrison
  8972 | -8/Storage         | Reached level 14
  9180 | -8/Storage         | Met a pair of Derelict thieves
  9319 | -8/Storage         | Garrison activated, responded to threat
  9523 | -8/Storage         | Garrison activated, responded to threat
  9625 | -8/Storage         | Garrison activated, responded to threat
  9715 | -8/Storage         | Crushed by falling debris
  9865 | -8/Storage         | Entered Garrison
  9950 | -8/Garrison        | Triggered checkpoint
  9965 | -8/Garrison        | Garrison Relay disabled
 10042 | -8/Garrison        | Triggered checkpoint
 10059 | -8/Garrison        | Garrison Relay disabled
 10078 | -8/Garrison        | Discovered exit to Factory (range 13)
 10104 | -8/Garrison        | Triggered checkpoint
 10166 | -8/Garrison        | Destroyed 9 combat bots
 10186 | -8/Garrison        | Discovered exit to Factory (range 15)
 10204 | -8/Garrison        | Triggered checkpoint
 10217 | -8/Garrison        | Garrison Relay disabled
 10293 | -8/Garrison        | Reached level 15
 10350 | -8/Garrison        | Triggered checkpoint
 10402 | -8/Garrison        | Triggered checkpoint
 10475 | -8/Garrison        | Discovered exit to Factory (range 12)
 10491 | -8/Garrison        | Phase Generator disabled
 10500 | -8/Garrison        | Triggered checkpoint
 10511 | -8/Garrison        | Garrison Relay disabled
 10527 | -8/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
 10559 | -8/Garrison        | Entered Factory
 10561 | -7/Factory         | Identified exit to Lower Caves
 10561 | -7/Factory         | Discovered exit to Lower Caves (range 5)
 10899 | -7/Factory         | Identified exit to Garrison
 11428 | -7/Factory         | Garrison activated, responded to threat
 11560 | -7/Factory         | Repaired Triangulator?
 11603 | -7/Factory         | Reached level 16
 11742 | -7/Factory         | Identified exit to Factory
 11742 | -7/Factory         | Discovered exit to Factory (range 15)
 11766 | -7/Factory         | Repaired Lgt. Angular Momentum Engine
 11787 | -7/Factory         | Repaired Aerolev Unit
 11843 | -7/Factory         | Repaired Insulated Plating
 11882 | -7/Factory         | Repaired Reflective Plating
 11960 | -7/Factory         | Discovered exit to Factory (range 17)
 12216 | -7/Factory         | Fabricated Aerolev Unit (x1)
 12276 | -7/Factory         | Fabricated Aerolev Unit (x1)
 12336 | -7/Factory         | Fabricated Aerolev Unit (x1)
 12370 | -7/Factory         | Local fabrication network quarantined
 12396 | -7/Factory         | Fabricated Prc. Beam Rifle (x1)
 12530 | -7/Factory         | Identified exit to Garrison
 12566 | -7/Factory         | Repaired Lgt. Angular Momentum Engine
 12597 | -7/Factory         | Repaired Prc. Beam Rifle
 12994 | -7/Factory         | Discovered exit to Lower Caves (range 18)
 13061 | -7/Factory         | Repaired Imp. System Backup Module
 13087 | -7/Factory         | Repaired Imp. Maneuvering Thrusters
 13110 | -7/Factory         | Repaired Med. Insulated Plating
 13195 | -7/Factory         | Repaired Prc. Beam Rifle
 13256 | -7/Factory         | Repaired Prc. Beam Rifle
 13432 | -7/Factory         | Discovered exit to Factory (range 24)
 13480 | -7/Factory         | Entered Lower Caves
 13480 | -7/Lower Caves     | Accompanied by 3 allies
 13565 | -7/Lower Caves     | Learned Factory terminal intel
 13596 | -7/Lower Caves     | Identified exit to Lower Caves
 13619 | -7/Lower Caves     | Encountered a Warlord checkpoint
 13634 | -7/Lower Caves     | Acquired the password to a Derelict Tinkerer's latest research
 13661 | -7/Lower Caves     | Found Prototype Special Weapon
 13663 | -7/Lower Caves     | Identified Molecular Deconstructor
 13717 | -7/Lower Caves     | Reached level 17
 14053 | -7/Lower Caves     | Entered another Lower Caves area
 14053 | -7/Lower Caves     | Accompanied by 3 allies
 14097 | -7/Lower Caves     | Discovered exit to Factory (range 6)
 14274 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 14348 | -7/Lower Caves     | Found Alien Artifact
 14348 | -7/Lower Caves     | Identified Core Expander
 14348 | -7/Lower Caves     | Installed Core Expander, added new Propulsion slot
 14394 | -7/Lower Caves     | Identified exit to Zion
 14394 | -7/Lower Caves     | Discovered exit to Zion (range 22)
 14510 | -7/Lower Caves     | Attacked by a faux Warlord
 14664 | -7/Lower Caves     | Entered Zion
 14664 | -7/Zion            | Accompanied by 3 allies
 14672 | -7/Zion            | Gained Derelict followers
 14706 | -7/Zion            | Found Prototype Energy Gun
 14706 | -7/Zion            | Identified Storm Laser
 14709 | -7/Zion            | Identified exit to Proximity Caves
 14709 | -7/Zion            | Discovered exit to Proximity Caves (range 11)
 15089 | -7/Zion            | Found Prototype Device
 15089 | -7/Zion            | Identified Phasing AFG
 15131 | -7/Zion            | Build established: Hacker-Skirmisher
 15153 | -7/Zion            | Found Prototype Device
 15153 | -7/Zion            | Identified Mobile Refinery Mk. CCLXVII
 15440 | -7/Zion            | Imprinted
 15442 | -7/Zion            | Declared Zion's savior
 15799 | -7/Zion            | Identified exit to Deep Caves
 15799 | -7/Zion            | Discovered exit to Deep Caves (range 10)
 15863 | -7/Zion            | Build established: Hacker-Scout
 16017 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
 16135 | -7/Zion            | Entered Deep Caves
 16135 | -7/Deep Caves      | Accompanied by 11 allies
 16294 | -7/Deep Caves      | Attacked by Z-Imprinter
 16317 | -7/Deep Caves      | Allies destroyed Z-Imprinter
 16334 | -7/Deep Caves      | Found Prototype Protection
 16335 | -7/Deep Caves      | Identified Zio. Weapon Casing
 16351 | -7/Deep Caves      | Upgraded with Weapon slot (x1)
 16359 | -7/Deep Caves      | Z-Facility disabled
 16362 | -7/Deep Caves      | Core integrity fell below 50%
 16649 | -7/Deep Caves      | Identified exit to Proximity Caves
 16649 | -7/Deep Caves      | Discovered exit to Proximity Caves (range 15)
 16907 | -7/Deep Caves      | Spotted as-62148
 16917 | -7/Deep Caves      | Spotted as-16448
 17038 | -7/Deep Caves      | Entered Proximity Caves
 17040 | -6/Proximity Caves | Reached level 18
 17187 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
 17210 | -6/Proximity Caves | Core integrity fell below 20%
 17297 | -6/Proximity Caves | Destroyed 13 combat bots
 17458 | -6/Proximity Caves | Discovered exit to Factory (range 20)
 17509 | -6/Proximity Caves | Learned Factory terminal intel
 17555 | -6/Proximity Caves | Spotted B-75 Beast
 17560 | -6/Proximity Caves | Destroyed B-75 Beast
 17619 | -6/Proximity Caves | Reached level 19
 17625 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 17639 | -6/Proximity Caves | Upgraded with Weapon slot (x1)
 17693 | -6/Proximity Caves | Entered Factory
 17694 | -6/Factory         | Loaded intel: 20 terminal locations
 17847 | -6/Factory         | Repaired Cld. Airjet
 17897 | -6/Factory         | Repaired Cld. Airjet?
 18213 | -6/Factory         | Identified exit to Lower Caves
 18292 | -6/Factory         | Found Hvy. Reflective Plating
 18396 | -6/Factory         | Identified exit to Factory
 18396 | -6/Factory         | Discovered exit to Factory (range 21)
 18409 | -6/Factory         | Discovered exit to Factory (range 5)
 18554 | -6/Factory         | Identified exit to Garrison
 18557 | -6/Factory         | Discovered exit to Factory (range 18)
 18568 | -6/Factory         | Reached level 20
 19127 | -6/Factory         | Found Prototype Device
 19127 | -6/Factory         | Identified Exp. Terrain Scanner
 19344 | -6/Factory         | Fabricated P-60 Hacker (x2)
 19469 | -6/Factory         | Entered Lower Caves
 19469 | -6/Lower Caves     | Accompanied by 3 allies
 19470 | -6/Lower Caves     | Encountered a Warlord checkpoint
 19497 | -6/Lower Caves     | Learned Factory interactive machine intel
 19668 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 19676 | -6/Lower Caves     | Identified exit to Lower Caves
 19676 | -6/Lower Caves     | Discovered exit to Lower Caves (range 20)
 19709 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
 20155 | -6/Lower Caves     | Entered another Lower Caves area
 20155 | -6/Lower Caves     | Accompanied by 3 allies
 20163 | -6/Lower Caves     | Discovered exit to Factory (range 17)
 20250 | -6/Lower Caves     | Encountered a Warlord checkpoint
 20364 | -6/Lower Caves     | Learned Factory interactive machine intel
 20398 | -6/Lower Caves     | Learned Factory stockpile data
 20446 | -6/Lower Caves     | Learned 8 Factory zone layouts
 20446 | -6/Lower Caves     | Learned Research trap positions
 20446 | -6/Lower Caves     | Learned Research emergency access door positions
 20446 | -6/Lower Caves     | Learned Research security intel
 20446 | -6/Lower Caves     | Learned Research garrison access intel
 20585 | -6/Lower Caves     | Identified exit to Data Miner
 20585 | -6/Lower Caves     | Discovered exit to Data Miner (range 28)
 20715 | -6/Lower Caves     | Entered Data Miner
 20715 | -6/Data Miner      | Accompanied by 2 allies
 20715 | -6/Data Miner      | Identified exit to Proximity Caves
 20715 | -6/Data Miner      | Discovered exit to Proximity Caves (range 6)
 20722 | -6/Data Miner      | Met Data Miner
 20722 | -6/Data Miner      | Reached level 21
 20725 | -6/Data Miner      | Upgraded with Utility slot (x1)
 20732 | -6/Data Miner      | Learned location of Section 7 (-2)
 20732 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 20767 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 20806 | -6/Data Miner      | Entered Proximity Caves
 20806 | -5/Proximity Caves | Accompanied by 2 allies
 20907 | -5/Proximity Caves | Escorted by Enhanced Grunt
 20907 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 20927 | -5/Proximity Caves | Learned Factory security intel
 21169 | -5/Proximity Caves | Discovered exit to Factory (range 29)
 21324 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 21658 | -5/Proximity Caves | Entered Factory
 21658 | -5/Factory         | Accompanied by 3 allies
 21659 | -5/Factory         | Identified exit to Factory
 21660 | -5/Factory         | Reached level 22
 21662 | -5/Factory         | Loaded intel: 42 interactive machine locations
 21663 | -5/Factory         | Loaded intel: 19 terminal locations
 21664 | -5/Factory         | Identified exit to Upper Caves
 21886 | -5/Factory         | Discovered exit to Factory (range 23)
 22254 | -5/Factory         | Spotted B-75 Beast
 22260 | -5/Factory         | Destroyed B-75 Beast
 22544 | -5/Factory         | Discovered exit to Factory (range 30)
 22639 | -5/Factory         | Fabricated P-70 Sage (x2)
 22723 | -5/Factory         | Fabricated P-70 Sage (x2)
 22751 | -5/Factory         | Reached level 23
 22814 | -5/Factory         | Upgraded with Power slot (x1)
 22957 | -5/Factory         | Discovered exit to Factory (range 16)
 23003 | -5/Factory         | Fabricated P-70 Sage (x2)
 23065 | -5/Factory         | Local fabrication network quarantined
 23124 | -5/Factory         | Incoming investigation squad redirected
 23165 | -5/Factory         | Entered Upper Caves
 23165 | -5/Upper Caves     | Accompanied by 7 allies
 23462 | -5/Upper Caves     | Identified exit to Upper Caves
 23462 | -5/Upper Caves     | Discovered exit to Upper Caves (range 27)
 23816 | -5/Upper Caves     | Entered another Upper Caves area
 23816 | -5/Upper Caves     | Accompanied by 6 allies
 23817 | -5/Upper Caves     | Discovered exit to Factory (range 18)
 23955 | -5/Upper Caves     | Identified exit to Warlord
 23987 | -5/Upper Caves     | Sage 6e assimilated hostile G-50 Soldier
 24170 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 24174 | -5/Upper Caves     | Sage 6f assimilated hostile S-27 Virus
 24176 | -5/Upper Caves     | Sage 6b assimilated hostile Y-64 Sentinel
 24292 | -5/Upper Caves     | Encountered a Warlord checkpoint
 24366 | -5/Upper Caves     | Entered Warlord
 24366 | -5/Warlord         | Accompanied by 5 allies
 24375 | -5/Warlord         | Identified exit to Proximity Caves
 24375 | -5/Warlord         | Discovered exit to Proximity Caves (range 26)
 24468 | -5/Warlord         | Opened side exit
 24512 | -5/Warlord         | Rebuked by Warlord
 24522 | -5/Warlord         | Reached level 24
 24522 | -5/Warlord         | Warlord's base attacked by MAIN.C
 24583 | -5/Warlord         | Found Prototype Energy Cannon
 24583 | -5/Warlord         | Identified Vortex Driver
 24585 | -5/Warlord         | Found Prototype Launcher
 24585 | -5/Warlord         | Identified Vortex Catalyst Activator
 24588 | -5/Warlord         | Met EX-DEC
 24589 | -5/Warlord         | Found Prototype Energy Cannon
 24589 | -5/Warlord         | Identified BFG-9k Vortex Edition
 24595 | -5/Warlord         | Found Prototype Energy Gun
 24595 | -5/Warlord         | Identified Vortex Shotgun
 24607 | -5/Warlord         | Found Vortex Driver
 24611 | -5/Warlord         | Found Vortex Shotgun
 24872 | -5/Warlord         | Warlord forces counterattacked
 24883 | -5/Warlord         | Build established: Hacker-Executioner
 24941 | -5/Warlord         | Opened Warlord's prototype stash
 24943 | -5/Warlord         | Found Prototype Reactor
 24945 | -5/Warlord         | Identified Vortex Chain Reactor
 24963 | -5/Warlord         | Found Prototype Device
 24964 | -5/Warlord         | Identified Exp. Focal Shield
 25055 | -5/Warlord         | Spotted Executioner
 25068 | -5/Warlord         | Destroyed Executioner
 25108 | -5/Warlord         | Sage 6e assimilated hostile G-50 Soldier
 25183 | -5/Warlord         | Build established: Hacker-Scout
 25197 | -5/Warlord         | Warlord base infiltrated, sounded retreat
 25247 | -5/Warlord         | Spotted B-86 Titan
 25249 | -5/Warlord         | Destroyed B-86 Titan
 25260 | -5/Warlord         | Found Prototype Device
 25261 | -5/Warlord         | Identified Exp. Shock Absorption System
 25389 | -5/Warlord         | Entered Proximity Caves
 25586 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost
 25632 | -4/Proximity Caves | Reached level 25
 25683 | -4/Proximity Caves | Destroyed 11 combat bots
 25753 | -4/Proximity Caves | Spotted B-86 Titan
 25762 | -4/Proximity Caves | Destroyed B-86 Titan
 25802 | -4/Proximity Caves | Discovered exit to Factory (range 24)
 25979 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 26129 | -4/Proximity Caves | Entered Factory
 26130 | -4/Factory         | Identified exit to Research
 26130 | -4/Factory         | Identified exit to Extension
 26131 | -4/Factory         | Loaded intel: 46 interactive machine locations
 26224 | -4/Factory         | Identified exit to Upper Caves
 26224 | -4/Factory         | Discovered exit to Upper Caves (range 28)
 26436 | -4/Factory         | Discovered exit to Research (range 17)
 26685 | -4/Factory         | Garrison activated, responded to threat
 26718 | -4/Factory         | Reached level 26
 26857 | -4/Factory         | Destroyed 12 combat bots
 26872 | -4/Factory         | Discovered exit to Research (range 25)
 26943 | -4/Factory         | Destroyed 7 combat bots
 26974 | -4/Factory         | Discovered exit to Extension (range 13)
 26975 | -4/Factory         | Found Prototype Hackware
 26975 | -4/Factory         | Identified Exp. System Shield
 27051 | -4/Factory         | Discovered exit to Upper Caves (range 21)
 27253 | -4/Factory         | Identified exit to Armory
 27253 | -4/Factory         | Discovered exit to Armory (range 26)
 27601 | -4/Factory         | Fabricated Enh. Nova Cannon?
 27612 | -4/Factory         | Fabricated Cmb. Linear Gravjet (x2)
 27629 | -4/Factory         | First assault squad dispatched
 27684 | -4/Factory         | Fabricated Cmb. Linear Gravjet (x2)
 27735 | -4/Factory         | Found Prototype Launcher
 27740 | -4/Factory         | Identified Tesla Bomb Launcher
 27811 | -4/Factory         | Found Quantum Capacitor
 27869 | -4/Factory         | Reached level 27
 28018 | -4/Factory         | Fabricated Reaction Control System (x1)
 28142 | -4/Factory         | Spotted B-86 Titan
 28154 | -4/Factory         | Destroyed B-86 Titan
 28393 | -4/Factory         | Build established: Generator-Scout
 28401 | -4/Factory         | Incoming assault squad redirected
 28499 | -4/Factory         | Spotted B-86 Titan
 28668 | -4/Factory         | Garrison activated, responded to threat
 28867 | -4/Factory         | Discovered exit to Research (range 16)
 29066 | -4/Factory         | Fabricated P-70 Sage (x2)
 29321 | -4/Factory         | Incoming investigation squad redirected
 29363 | -4/Factory         | Entered Extension
 29363 | -4/Extension       | Accompanied by 3 allies
 29377 | -4/Extension       | Sage 7b assimilated hostile S-27 Virus
 29384 | -4/Extension       | Rescued a captive Derelict
 29384 | -4/Extension       | Rescued a captive Derelict
 29395 | -4/Extension       | Sage 7b assimilated hostile Y-64 Sentinel
 29403 | -4/Extension       | Rescued a captive Derelict
 29403 | -4/Extension       | Rescued a captive Derelict
 29413 | -4/Extension       | Identified exit to Cetus
 29526 | -4/Extension       | Spotted B-86 Titan
 29528 | -4/Extension       | Discovered exit to Research (range 25)
 29586 | -4/Extension       | Spotted B-86 Titan
 29590 | -4/Extension       | Destroyed B-86 Titan
 29604 | -4/Extension       | Destroyed B-86 Titan
 29721 | -4/Extension       | Rescued a captive Derelict
 29721 | -4/Extension       | Rescued a captive Derelict
 29783 | -4/Extension       | Rescued a captive Derelict
 29783 | -4/Extension       | Rescued a captive Derelict
 29788 | -4/Extension       | Rescued a captive Derelict
 29793 | -4/Extension       | Rescued A7
 29842 | -4/Extension       | Reached level 28
 29911 | -4/Extension       | Discovered exit to Research (range 24)
 29938 | -4/Extension       | Disrupted transfer network
 29943 | -4/Extension       | Disrupted transfer network
 29962 | -4/Extension       | Entered Cetus
 29962 | -4/Cetus           | Accompanied by 10 allies (A7)
 29967 | -4/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 29972 | -4/Cetus           | Spotted Cetus Guard
 29972 | -4/Cetus           | Spotted Cetus Guard
 29972 | -4/Cetus           | Spotted Cetus Guard
 29972 | -4/Cetus           | Spotted Cetus Guard
 29975 | -4/Cetus           | Destroyed Cetus Guard
 29977 | -4/Cetus           | Allies destroyed Cetus Guard
 29977 | -4/Cetus           | Destroyed Cetus Guard
 29979 | -4/Cetus           | Destroyed Cetus Guard
 29997 | -4/Cetus           | Discovered exit to Research (range 16)
 30043 | -4/Cetus           | Sage 7a assimilated hostile H-77 Assassin
 30049 | -4/Cetus           | Started Cetus Manufacturing Module
 30053 | -4/Cetus           | Escorted A7 to Cetus Mainframe
 30064 | -4/Cetus           | Identified exit to Archives
 30064 | -4/Cetus           | Discovered exit to Archives (range 16)
 30074 | -4/Cetus           | Manufactured an Enhanced Grunt
 30099 | -4/Cetus           | Manufactured an Enhanced Grunt
 30113 | -4/Cetus           | Found a strange terminal
 30124 | -4/Cetus           | Manufactured an Enhanced Grunt
 30149 | -4/Cetus           | Manufactured an Enhanced Grunt
 30174 | -4/Cetus           | Manufactured an Enhanced Grunt
 30268 | -4/Cetus           | Spotted Cetus Guard
 30268 | -4/Cetus           | Spotted Cetus Guard
 30272 | -4/Cetus           | Spotted Cetus Guard
 30272 | -4/Cetus           | Spotted Cetus Guard
 30274 | -4/Cetus           | Discovered exit to Research (range 19)
 30275 | -4/Cetus           | Destroyed Cetus Guard
 30276 | -4/Cetus           | Allies destroyed Cetus Guard
 30278 | -4/Cetus           | Destroyed Cetus Guard
 30280 | -4/Cetus           | Allies destroyed Cetus Guard
 30283 | -4/Cetus           | Scared off Revision 17
 30355 | -4/Cetus           | Entered Archives
 30355 | -4/Archives        | Accompanied by 15 allies (A7)
 30360 | -4/Archives        | Received a hacking code to weaken MAIN.C
 30375 | -4/Archives        | Identified exit to Hub_04(d)
 30375 | -4/Archives        | Discovered exit to Hub_04(d) (range 22)
 30382 | -4/Archives        | Unable to access archive contents
 30389 | -4/Archives        | Unable to access archive contents
 30390 | -4/Archives        | Discovered exit to Hub_04(d) (range 17)
 30402 | -4/Archives        | Discovered exit to Research (range 22)
 30409 | -4/Archives        | Unable to access archive contents
 30425 | -4/Archives        | Unable to access archive contents
 30492 | -4/Archives        | Entered Hub_04(d)
 30492 | -4/Hub_04(d)       | Accompanied by 13 allies
 30512 | -4/Hub_04(d)       | Discovered exit to Research (range 15)
 30515 | -4/Hub_04(d)       | Discovered exit to Research (range 26)
 30622 | -4/Hub_04(d)       | Discovered exit to Research (range 25)
 30702 | -4/Hub_04(d)       | Spotted B-86 Titan
 30705 | -4/Hub_04(d)       | Destroyed B-86 Titan
 30707 | -4/Hub_04(d)       | Discovered exit to Research (range 23)
 30750 | -4/Hub_04(d)       | Identified exit to Garrison
 30785 | -4/Hub_04(d)       | Network Hub disabled
 30790 | -4/Hub_04(d)       | Spotted Lightning
 30790 | -4/Hub_04(d)       | Spotted Lightning
 30790 | -4/Hub_04(d)       | Spotted Lightning
 30790 | -4/Hub_04(d)       | Spotted Lightning
 30790 | -4/Hub_04(d)       | Spotted Lightning
 30790 | -4/Hub_04(d)       | Spotted Lightning
 30790 | -4/Hub_04(d)       | Spotted Lightning
 30790 | -4/Hub_04(d)       | Spotted Lightning
 30790 | -4/Hub_04(d)       | Spotted Lightning
 30790 | -4/Hub_04(d)       | Spotted Lightning
 30790 | -4/Hub_04(d)       | Spotted Lightning
 30790 | -4/Hub_04(d)       | Spotted Lightning
 30799 | -4/Hub_04(d)       | Garrison activated, responded to threat
 30801 | -4/Hub_04(d)       | Destroyed Lightning
 30817 | -4/Hub_04(d)       | Destroyed Lightning
 30825 | -4/Hub_04(d)       | Network Hub disabled
 30886 | -4/Hub_04(d)       | Destroyed Lightning
 30890 | -4/Hub_04(d)       | Destroyed Lightning
 30987 | -4/Hub_04(d)       | Core integrity fell below 50%
 31006 | -4/Hub_04(d)       | Garrison activated, responded to threat
 31040 | -4/Hub_04(d)       | Core integrity fell below 20%
 31077 | -4/Hub_04(d)       | Found Prototype Device
 31084 | -4/Hub_04(d)       | Identified EM Dispersion Field
 31164 | -4/Hub_04(d)       | Network Hub disabled
 31230 | -4/Hub_04(d)       | Destroyed Lightning
 31236 | -4/Hub_04(d)       | Reached level 29
 31246 | -4/Hub_04(d)       | Destroyed Lightning
 31249 | -4/Hub_04(d)       | Found Prototype Device
 31252 | -4/Hub_04(d)       | Destroyed Lightning
 31256 | -4/Hub_04(d)       | Destroyed Lightning
 31268 | -4/Hub_04(d)       | Destroyed Lightning
 31271 | -4/Hub_04(d)       | Destroyed Lightning
 31281 | -4/Hub_04(d)       | Identified Exp. Phase Shifter
 31284 | -4/Hub_04(d)       | Upgraded with Utility slot (x1)
 31292 | -4/Hub_04(d)       | Destroyed 8 combat bots
 31313 | -4/Hub_04(d)       | Network Hub disabled
 31402 | -4/Hub_04(d)       | Disrupted transfer network
 31484 | -4/Hub_04(d)       | Destroyed Lightning
 31487 | -4/Hub_04(d)       | Destroyed Lightning
 31518 | -4/Hub_04(d)       | Found Exp. Targeting Computer
 31556 | -4/Hub_04(d)       | Entered Garrison
 31594 | -4/Garrison        | Triggered checkpoint
 31623 | -4/Garrison        | Garrison Relay disabled
 31627 | -4/Garrison        | Discovered exit to Research (range 30)
 31699 | -4/Garrison        | Spotted B-86 Titan
 31702 | -4/Garrison        | Destroyed B-86 Titan
 31712 | -4/Garrison        | Found Hvy. Reflective Plating
 31755 | -4/Garrison        | Discovered exit to Research (range 26)
 31764 | -4/Garrison        | Spotted B-86 Titan
 31765 | -4/Garrison        | Triggered checkpoint
 31771 | -4/Garrison        | Destroyed B-86 Titan
 31773 | -4/Garrison        | Triggered checkpoint
 31805 | -4/Garrison        | Destroyed 7 combat bots
 31830 | -4/Garrison        | Discovered exit to Research (range 26)
 31836 | -4/Garrison        | Triggered checkpoint
 31877 | -4/Garrison        | Triggered checkpoint
 31889 | -4/Garrison        | Triggered checkpoint
 31936 | -4/Garrison        | Triggered checkpoint
 32008 | -4/Garrison        | Triggered checkpoint
 32021 | -4/Garrison        | Garrison Relay disabled
 32069 | -4/Garrison        | Garrison Relay disabled
 32076 | -4/Garrison        | Triggered checkpoint
 32281 | -4/Garrison        | Attempted to install RIF, but system incompatible
 32283 | -4/Garrison        | Entered Research
 32284 | -3/Research        | Loaded intel: 117 trap records
 32287 | -3/Research        | Loaded intel: 2 garrison access locations
 32370 | -3/Research        | Identified exit to Testing
 32370 | -3/Research        | Discovered exit to Testing (range 23)
 32570 | -3/Research        | First assault squad dispatched
 32616 | -3/Research        | Found Gamma Bomb Array
 32643 | -3/Research        | Garrison activated, responded to threat
 32667 | -3/Research        | Identified exit to Research
 32667 | -3/Research        | Discovered exit to Research (range 19)
 32672 | -3/Research        | Found Antimissile System
 32711 | -3/Research        | Reached level 30
 32719 | -3/Research        | Upgraded with Power slot (x1)
 32951 | -3/Research        | Spotted B-86 Titan
 32952 | -3/Research        | Destroyed B-86 Titan
 32976 | -3/Research        | Found Prototype Device
 32977 | -3/Research        | Identified Exp. ECM Suite
 33269 | -3/Research        | Discovered exit to Research (range 21)
 33309 | -3/Research        | Discovered exit to Research (range 28)
 33565 | -3/Research        | Found Exp. Signal Interpreter
 33779 | -3/Research        | Found Prototype Processor
 33780 | -3/Research        | Identified Spectral Analyzer
 34204 | -3/Research        | Spotted B-86 Titan
 34214 | -3/Research        | Destroyed B-86 Titan
 34330 | -3/Research        | Reached level 31
 34404 | -3/Research        | Destroyed 16 combat bots
 34416 | -3/Research        | Incoming investigation squad redirected
 34473 | -3/Research        | Destroyed 8 combat bots
 34534 | -3/Research        | Incoming investigation squad redirected
 34548 | -3/Research        | Incoming investigation squad redirected
 34607 | -3/Research        | High security lockdown imminent
 34619 | -3/Research        | Destroyed 16 combat bots
 34687 | -3/Research        | High security lockdown engaged
 34712 | -3/Research        | Entered Testing
 34712 | -3/Testing         | Accompanied by 1 ally
 34962 | -3/Testing         | First assault squad dispatched
 34983 | -3/Testing         | Protovariant out of control (PL-TKJSXMTZWI)
 34983 | -3/Testing         | Unleashed a protovariant (PL-TKJSXMTZWI)
 35005 | -3/Testing         | Incoming assault squad redirected
 35031 | -3/Testing         | Destroyed Investigator
 35056 | -3/Testing         | Found Prototype Launcher
 35060 | -3/Testing         | Fabricated Imp. Quantum Reactor?
 35065 | -3/Testing         | Identified Containment Facilitator
 35068 | -3/Testing         | Destroyed 10 combat bots
 35257 | -3/Testing         | Spotted PL-TKJSXMTZWI
 35268 | -3/Testing         | Destroyed PL-TKJSXMTZWI
 35285 | -3/Testing         | Found Prototype Energy Cannon
 35286 | -3/Testing         | Identified Hpw. Disruptor Cannon
 35362 | -3/Testing         | Scanned by Researcher
 35379 | -3/Testing         | Found Lgt. Regenerative Plating
 35383 | -3/Testing         | Found Prototype Protection
 35383 | -3/Testing         | Identified Med. Regenerative Plating
 35409 | -3/Testing         | Found Prototype Protection
 35419 | -3/Testing         | Identified SHELL Armor
 35479 | -3/Testing         | Incoming assault squad redirected
 35671 | -3/Testing         | Build established: Generator-Tank
 35842 | -3/Testing         | Found Prototype Energy Gun
 35843 | -3/Testing         | Identified Hyp. EM Gauss Rifle
 35845 | -3/Testing         | Destroyed 7 combat bots
 35856 | -3/Testing         | Found Prototype Energy Cannon
 35858 | -3/Testing         | Identified Cld. Nova Cannon
 35922 | -3/Testing         | Found Prototype Device
 35923 | -3/Testing         | Identified AEGIS Remote Shield
 35946 | -3/Testing         | Found Prototype Ballistic Cannon
 35947 | -3/Testing         | Identified Perforator
 36027 | -3/Testing         | Reached level 32
 36050 | -3/Testing         | Destroyed 14 combat bots
 36110 | -3/Testing         | Found Prototype Leg
 36113 | -3/Testing         | Identified Myomer Exoskeleton
 36391 | -3/Testing         | Incoming investigation squad redirected
 36394 | -3/Testing         | Spotted Striker
 36394 | -3/Testing         | Spotted Striker
 36396 | -3/Testing         | Destroyed Striker
 36400 | -3/Testing         | Spotted Alpha 7
 36401 | -3/Testing         | Destroyed Striker
 36415 | -3/Testing         | Destroyed Alpha 7
 36417 | -3/Testing         | Build established: Generator-Scout
 36433 | -3/Testing         | Stole the SGEMP Prototype
 36546 | -3/Testing         | Incoming investigation squad redirected
 36546 | -3/Testing         | Incoming investigation squad redirected
 36588 | -3/Testing         | Entered Research
 36588 | -2/Research        | Accompanied by 4 allies
 36838 | -2/Research        | First assault squad dispatched
 36861 | -2/Research        | Incoming assault squad redirected
 37107 | -2/Research        | Incoming assault squad redirected
 37400 | -2/Research        | Spotted B-90 Cyclops
 37722 | -2/Research        | Spotted B-90 Cyclops
 37733 | -2/Research        | Reached level 33
 37733 | -2/Research        | Destroyed B-90 Cyclops
 37748 | -2/Research        | Incoming assault squad redirected
 37838 | -2/Research        | Identified exit to Quarantine
 37838 | -2/Research        | Discovered exit to Quarantine (range 10)
 37864 | -2/Research        | Destroyed 9 combat bots
 37984 | -2/Research        | Identified exit to Access
 37989 | -2/Research        | Found Enh. Force Lance
 38162 | -2/Research        | Destroyed 8 combat bots
 38655 | -2/Research        | Destroyed 8 combat bots
 38737 | -2/Research        | Build established: Wizard-Scout
 39690 | -2/Research        | Found Exp. Actuator Array
 39872 | -2/Research        | Fabricated Cmb. Linear Gravjet (x2)
 39948 | -2/Research        | Fabricated P-80 Master (x2)
 39994 | -2/Research        | Local fabrication network quarantined
 40016 | -2/Research        | Fabricated P-80 Master (x2)
 40081 | -2/Research        | Entered Quarantine
 40081 | -2/Quarantine      | Accompanied by 10 allies
 40171 | -2/Quarantine      | Reached level 34
 40293 | -2/Quarantine      | Found Alien Artifact
 40294 | -2/Quarantine      | Identified Core Reset Matrix
 40294 | -2/Quarantine      | Used Core Reset Matrix
 40298 | -2/Quarantine      | Detected hypermatrix surge
 40298 | -2/Quarantine      | Sensed 3 artifacts in vicinity
 40451 | -2/Quarantine      | Master 9d assimilated hostile G-73 Enforcer
 40710 | -2/Quarantine      | Discovered exit to Access (range 7)
 40731 | -2/Quarantine      | P-80 Master assimilated allied Director 8a
 40812 | -2/Quarantine      | Found Terrabomb
 40816 | -2/Quarantine      | Found Terrabomb
 40907 | -2/Quarantine      | Spotted Fortress
 40908 | -2/Quarantine      | Upgraded with Propulsion slot (x1)
 41027 | -2/Quarantine      | Core integrity fell below 50%
 41093 | -2/Quarantine      | Destroyed Fortress
 41098 | -2/Quarantine      | Found Unknown Device
 41098 | -2/Quarantine      | Identified Antimissile System
 41100 | -2/Quarantine      | Found Prototype Device
 41100 | -2/Quarantine      | Identified Exp. Force Field
 41139 | -2/Quarantine      | Build established: Generator-Scout
 41201 | -2/Quarantine      | Identified exit to Section 7
 41201 | -2/Quarantine      | Discovered exit to Section 7 (range 6)
 41204 | -2/Quarantine      | Entered Section 7
 41205 | -2/Section 7       | Sensed 20 artifacts in vicinity
 41377 | -2/Section 7       | Spotted S7 Guard
 41378 | -2/Section 7       | Destroyed S7 Guard
 41383 | -2/Section 7       | Found Prototype Protection
 41383 | -2/Section 7       | Identified Hvy. Regenerative Plating
 41402 | -2/Section 7       | Found Integrated Heat Negator
 41402 | -2/Section 7       | Installed Integrated Heat Negator, increased core heat dissipation (+40)
 41423 | -2/Section 7       | Found Unknown Launcher
 41423 | -2/Section 7       | Identified Fusion Bomb Launcher
 41474 | -2/Section 7       | Found Integrated Reactor
 41474 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 41704 | -2/Section 7       | First assault squad dispatched
 41726 | -2/Section 7       | Incoming assault squad redirected
 41746 | -2/Section 7       | Spotted B-90 Cyclops
 41756 | -2/Section 7       | Destroyed B-90 Cyclops
 41853 | -2/Section 7       | Incoming investigation squad redirected
 41942 | -2/Section 7       | Spotted B-90 Cyclops
 41985 | -2/Section 7       | Reached level 35
 42010 | -2/Section 7       | Incoming assault squad redirected
 42044 | -2/Section 7       | Spotted S7 Guard
 42050 | -2/Section 7       | Destroyed S7 Guard
 42062 | -2/Section 7       | Destroyed B-90 Cyclops
 42077 | -2/Section 7       | Found Integrated Singularity Reactor
 42077 | -2/Section 7       | Installed Integrated Singularity Reactor, increased core energy generation (+20)
 42083 | -2/Section 7       | Destroyed 12 combat bots
 42090 | -2/Section 7       | Found Prototype Processor
 42093 | -2/Section 7       | Identified Exp. Target Analyzer
 42143 | -2/Section 7       | Spotted S7 Guard
 42144 | -2/Section 7       | Destroyed S7 Guard
 42148 | -2/Section 7       | Found Core Regenerator
 42148 | -2/Section 7       | Used Core Regenerator, restored core integrity (+105)
 42288 | -2/Section 7       | Found Prototype Device
 42288 | -2/Section 7       | Identified Exp. Actuator Array
 42444 | -2/Section 7       | Spotted Alpha 7
 42467 | -2/Section 7       | Spotted Executioner
 42467 | -2/Section 7       | Spotted Executioner
 42478 | -2/Section 7       | Destroyed Executioner
 42480 | -2/Section 7       | Destroyed Executioner
 42519 | -2/Section 7       | Spotted Striker
 42560 | -2/Section 7       | Spotted B-99 Colossus
 42646 | -2/Section 7       | Spotted Executioner
 42648 | -2/Section 7       | Spotted Executioner
 42658 | -2/Section 7       | Spotted Striker
 42694 | -2/Section 7       | Found Integrated Reactor
 42694 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 42695 | -2/Section 7       | Found Integrated Reactor
 42695 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 42716 | -2/Section 7       | Found LRC Matter Compressor
 42716 | -2/Section 7       | Installed LRC Matter Compressor, increased matter storage capacity (+125)
 42720 | -2/Section 7       | Found LRC Insulator
 42720 | -2/Section 7       | Installed LRC Insulator, gained EM resistance (25)
 42786 | -2/Section 7       | Destroyed Executioner
 42790 | -2/Section 7       | Destroyed Executioner
 42850 | -2/Section 7       | Crushed by falling debris
 42853 | -2/Section 7       | Used Terrabomb
 42865 | -2/Section 7       | Found Sigix Quantum Sheargun
 42867 | -2/Section 7       | Found Sigix Quantum Sheargun
 42870 | -2/Section 7       | Destroyed Striker
 42915 | -2/Section 7       | Found Transdimensional Reconstructor
 42917 | -2/Section 7       | Found Hpw. Transdimensional Reconstructor
 42960 | -2/Section 7       | Destroyed B-99 Colossus
 43117 | -2/Section 7       | Found Integrity Redistributor
 43117 | -2/Section 7       | Used Integrity Redistributor, redistributed integrity from core (-25)
 43177 | -2/Section 7       | Found Faulty Beam Splitter
 43888 | -2/Section 7       | Entered Access
 43888 | -1/Access          | Accompanied by 1 ally
 44651 | -1/Access          | Spotted B-99 Colossus
 44806 | -1/Access          | Identified exit to Surface
 44856 | -1/Access          | Reached level 36
 45011 | -1/Access          | Identified exit to Command
 45385 | -1/Access          | Found Prototype Device
 45386 | -1/Access          | Identified Exp. Thermal Shield
 45388 | -1/Access          | First assault squad dispatched
 45399 | -1/Access          | Destroyed 7 combat bots
 45414 | -1/Access          | Incoming assault squad redirected
 45477 | -1/Access          | Destroyed 9 combat bots
 45510 | -1/Access          | Maximum security lockdown engaged
 45788 | -1/Access          | Reached level 37
 45811 | -1/Access          | Destroyed 26 combat bots
 45875 | -1/Access          | Destroyed 8 combat bots
 45895 | -1/Access          | Spotted B-99 Colossus
 45898 | -1/Access          | Spotted Executioner
 45900 | -1/Access          | Entered Command
 45916 | -1/Command         | Disengaged cave seal
 45964 | -1/Command         | Disengaged cave seal
 45978 | -1/Command         | Spotted Alpha 7
 45983 | -1/Command         | Spotted Striker
 45984 | -1/Command         | Spotted Alpha 7
 45984 | -1/Command         | Destroyed Alpha 7
 45986 | -1/Command         | Destroyed Alpha 7
 45987 | -1/Command         | Spotted Executioner
 45988 | -1/Command         | Destroyed Striker
 45989 | -1/Command         | Spotted Striker
 45990 | -1/Command         | Spotted Executioner
 45990 | -1/Command         | Destroyed Executioner
 45992 | -1/Command         | Spotted B-99 Colossus
 45997 | -1/Command         | Destroyed Executioner
 45998 | -1/Command         | Spotted Executioner
 45999 | -1/Command         | Spotted Executioner
 46000 | -1/Command         | Spotted B-99 Colossus
 46001 | -1/Command         | Destroyed Striker
 46005 | -1/Command         | Destroyed Executioner
 46007 | -1/Command         | Destroyed Executioner
 46021 | -1/Command         | Found Prototype Processor
 46022 | -1/Command         | Identified Exp. Targeting Computer
 46028 | -1/Command         | Destroyed 11 combat bots
 46034 | -1/Command         | Welcomed Warlord to Command
 46047 | -1/Command         | Found Prototype Device
 46048 | -1/Command         | Identified Adv. Kinecellerator
 46057 | -1/Command         | High security lockdown imminent
 46067 | -1/Command         | Destroyed B-99 Colossus
 46069 | -1/Command         | Discovered exit to Surface (range 8)
 46072 | -1/Command         | Found Unknown Protection
 46074 | -1/Command         | Identified Hvy. Reflective Plating
 46113 | -1/Command         | Found Unknown Device
 46114 | -1/Command         | Identified Launcher Loader
 46134 | -1/Command         | Phase Generator disabled
 46137 | -1/Command         | High security lockdown engaged
 46184 | -1/Command         | Found Prototype Device
 46185 | -1/Command         | Identified EM Disruption Field
 46264 | -1/Command         | Reached level 38
 46283 | -1/Command         | Spotted Executioner
 46286 | -1/Command         | Destroyed Executioner
 46288 | -1/Command         | Spotted Investigator
 46333 | -1/Command         | Destroyed 34 combat bots
 46452 | -1/Command         | Spotted Striker
 46452 | -1/Command         | Spotted Executioner
 46453 | -1/Command         | Spotted Striker
 46454 | -1/Command         | Destroyed Executioner
 46456 | -1/Command         | Spotted Executioner
 46456 | -1/Command         | Spotted Striker
 46458 | -1/Command         | Spotted Executioner
 46459 | -1/Command         | Destroyed Striker
 46503 | -1/Command         | Destroyed 13 combat bots
 46629 | -1/Command         | Warlord commented on Warlord statues
 46638 | -1/Command         | Spotted M Guard
 46638 | -1/Command         | Spotted M Guard
 46639 | -1/Command         | Spotted Combat Programmer
 46639 | -1/Command         | Spotted Combat Programmer
 46640 | -1/Command         | Combat Programmer assimilated allied OL-DEL(L)
 46642 | -1/Command         | Spotted OL-DEL(L)
 46643 | -1/Command         | Spotted Striker
 46649 | -1/Command         | Spotted Investigator
 46651 | -1/Command         | Spotted Executioner
 46652 | -1/Command         | Spotted Striker
 46656 | -1/Command         | Spotted Striker
 46657 | -1/Command         | Destroyed Investigator
 46658 | -1/Command         | Spotted Executioner
 46661 | -1/Command         | Destroyed Striker
 46664 | -1/Command         | Destroyed Striker
 46669 | -1/Command         | Destroyed Striker
 46672 | -1/Command         | Destroyed Executioner
 46674 | -1/Command         | Spotted Striker
 46674 | -1/Command         | Spotted Striker
 46674 | -1/Command         | Spotted Striker
 46682 | -1/Command         | Destroyed Striker
 46684 | -1/Command         | Spotted Executioner
 46684 | -1/Command         | Spotted Executioner
 46696 | -1/Command         | Destroyed Striker
 46706 | -1/Command         | Destroyed Executioner
 46712 | -1/Command         | Destroyed Executioner
 46714 | -1/Command         | Destroyed Executioner
 46720 | -1/Command         | All MAIN.C guards destroyed
 46742 | -1/Command         | Destroyed 26 combat bots
 46831 | -1/Command         | Found Exp. Core Analyzer
 46836 | -1/Command         | Found Prototype Launcher
 46838 | -1/Command         | Identified Containment Facilitator
 46872 | -1/Command         | Destroyed Striker
 46876 | -1/Command         | Spotted Striker
 46876 | -1/Command         | 0b10 Conduit disabled
 46876 | -1/Command         | Spotted Executioner
 46876 | -1/Command         | Spotted Executioner
 46886 | -1/Command         | Spotted Striker
 46886 | -1/Command         | Spotted Executioner
 46886 | -1/Command         | Destroyed Striker
 46890 | -1/Command         | Destroyed Striker
 46892 | -1/Command         | Destroyed Executioner
 46904 | -1/Command         | Spotted Executioner
 46905 | -1/Command         | Destroyed Executioner
 46907 | -1/Command         | Met MAIN.C
 46933 | -1/Command         | Destroyed Executioner
 46950 | -1/Command         | Found Exp. Core Analyzer
 46966 | -1/Command         | Destroyed 35 combat bots
 46997 | -1/Command         | Destroyed MAIN.C Shell
 46999 | -1/Command         | MAIN.C activated Command garrisons
 47124 | -1/Command         | Core integrity fell below 50%
 47161 | -1/Command         | Reached level 39
 47161 | -1/Command         | Destroyed MAIN.C
 47248 | -1/Command         | Build established: Generator-Sprinter
 47271 | -1/Command         | Discovered exit to Surface (range 7)
 47341 | -1/Command         | Found Beam Splitter
 47343 | -1/Command         | Found Prototype Processor
 47344 | -1/Command         | Identified Exp. Armor Integrity Analyzer
 47347 | -1/Command         | Found Prototype Processor
 47347 | -1/Command         | Identified Spectral Analyzer
 47367 | -1/Command         | Found Vortex Chain Reactor
 47370 | -1/Command         | Found Prototype Energy Cannon
 47371 | -1/Command         | Identified Cld. Nova Cannon
 48044 | -1/Command         | Crushed by falling debris
 48170 | -1/Command         | Found Unknown Piercing Weapon
 48171 | -1/Command         | Identified Enh. Force Lance
 48185 | -1/Command         | Found Unknown Protection
 48186 | -1/Command         | Identified Powered Armor
 48190 | -1/Command         | Found Unknown Protection
 48190 | -1/Command         | Identified Hvy. Insulated Plating
 48210 | -1/Command         | Crushed by falling debris
 48362 | -1/Command         | Found Exp. Targeting Computer
 48368 | -1/Command         | Found Prototype Ballistic Gun
 48369 | -1/Command         | Identified Multirail
 48374 | ***                | Heading to fleet!

 Last Messages 
---------------
48365_ A bubble of rippling energy engulfs the area.
48365_ Field strength at 58.
48366_ Field strength at 16.
48367_ Stasis field depleted.
48367_ Quantum Shear penetrates Wall.
48368_ Acquired Prototype Ballistic Gun.
48369_ Identified Multirail.
48370_ Dropped Multirail.
[Achievement: 30k Club]
[Achievement: 40k Club]
[Achievement: 50k Club]
[Achievement: I Think I Know What's Going On]
[Achievement: Tester]
[Achievement: Torch]
[Achievement: Rambo]
[Achievement: Home At Last?]
[Achievement: Derelict Escape]
[Achievement: Victory By Combat]
[Achievement: Death Machine]
[Achievement: Overachiever]

 Map 
-----
+----------------------------------------------------+
| ### |=#####      #????#        #??#          ""#?? |
| # #[=!####       #########+##"#####  """"    ""#?? |
| !/=!%[!          ]%!%=     %      #  """"    ""#?? |
| %] *%!    ]  !      =             #   """=    T#?? |
| =! *]        %[    =              +   """%*  ""#?? |
|                   =%*             #      !   ""#?? |
|                    [              #          ""#?? |
| ###   ######     # ##########   %=#            #?? |
| ###   ####           "T"""  #  ! |#          = #?? |
| ##  ##   #          "" """  +  %[!#            #?? |
| # #  ## # =     !           #####*#######+##+###?? |
| ##  # ####%                 #???#*#######    #???? |
|  ##  ##??#     %            #???#!%[[!%!* !  ##### |
|      #??##  [           [%! #???#########=[  "  ## |
| #  ###??# ! %!=%         *  #???????????#* | ""#"# |
| ####????#=!    *            #???????????#![    = " |
| ????????## = !]=!#   ########???????????##""     " |
| ?????????#!=%!!=%=####??????????????????#  !!!=  # |
| ????????##[%*%[ !*###############???????###=*=! !+ |
| ???????## !==*!]*###            #?????????##*|%!!# |
| ??????## #    *%  ##            ########### == !!+ |
| ??????#  #  ==   ###  ^^^^^^    #[#[#%#*#%!=| % =# |
| ?????###*   [ =  ###  ^      ^   ^^^^!^!^^/ %   [# |
| ?????# ! # %      ##  ^      ^   ^^!  ^   [%= [*=" |
| ?????##     %    ###  ^  ""  ^  ^=^^^   % =!=!   " |
| ????##  =#=       ##  ^  @"  ^  ^* !    =%  % [ *" |
| ???##        =   ###  ^      ^  ^%[=^^    ;!%%[= " |
| ??##  #   = =     ##  ^       *  ^^^^^^^ !#""%%  " |
| ??#    ]! !%  *  ###  ^ ^^^^^!!*; # # #=##### %  # |
| ??## # =% !=% *   ##        !  !;########???#=   # |
| ???#  #=*        ###         ]!]##??????????#%*  / |
| ???####|   [     ######;#######;#???????????#  % # |
| ??#?# #*=# |  =   #???##??????###???????????#    # |
| ??# # #  #    %   #??? #????????????????????#    # |
| ???# # [ ####   # #### #????????????????????#    # |
| ??  #    #        !    ########???###########    # |
| ?##  ##            =    ## #  ##??#         #    # |
| ??# ##   #       [             #??#         #    # |
| ??# ###  ##           ####  # ###?#    ""   #    # |
| ??#  ##  ##                  "  #?#   """"  +    # |
| ###   #% %## ##   #      !   "  #?# ! " ""  #    # |
| # !  # !*               [ =     #?#     "   #    # |
| # % ## %                 *      #?#         #    # |
| # = # #%]# ####  # #  #        !###         #      |
| ## ### %![ #     ##  ##   !  !  "###+##+##### %  # |
| %    !!*%#       ### # !        # ##  =%#####    # |
| !=*  %%= ######! #?#### =%*     ####  *!         # |
| ![ %=    #????#=!#?# ##[=     #    #    ######+"## |
| %*=      #????#%!#??   #[ ##            #          |
| ## ####  #????#[*####   # # #     =     #          |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           269
Coolant Potential          100
Energy Generation          170
Energy Capacity            2400
Matter Stores              625
Matter Capacity            1125
Sight Range                24
Robot Scan Range           42
Terrain Scan Range         30
Terrain Scan Density       610
Jamming Range              14
Power Amplification        40
Additional Mass Support    9
Base Temperature (-)       200
EM Shielding               3
Armor Coverage             900
Resistance: KI             65
Resistance: TH             100
Resistance: EX             100
Resistance: EM             100
Resistance: I              35
Resistance: S              35
Resistance: P              35
Power Shielding            66
Propulsion Shielding       33
Point Defense Rating       80
Thermal Conversion         60
Phase Shifting             20
Evasion (%)                93
Targeting Accuracy         20
Melee Accuracy             6
Core Analysis              15
Armor Integrity Analysis   90
Recoil Reduction           2
Particle Charging          30
Kinecelleration            50
Overload Amplification     50
Stasis Canceling           2
Offensive Hacking          32
Defensive Hacking          35

 Item Schematics 
-----------------
          Cld. Linear Gravjet | -2/Quarantine | Hacked
                 Centrium Leg | -2/Quarantine | Hacked
              Quantum Reactor | -2/Quarantine | Hacked
                Beam Splitter | -2/Quarantine | Hacked
         Imp. Quantum Reactor | -2/Quarantine | Scanalyzed
          EM Dispersion Field | -2/Quarantine | Scanalyzed
           Imp. Hacking Suite | -2/Quarantine | Scanalyzed
           Imp. System Shield | -2/Quarantine | Scanalyzed
          Cmb. Linear Gravjet | -2/Quarantine | Scanalyzed
         Particle Accelerator | -2/Quarantine | Scanalyzed
           Adv. Phase Shifter | -2/Quarantine | Scanalyzed
                   Hvy. Laser | -2/Quarantine | Scanalyzed
         Lgt. Quantum Reactor | -2/Quarantine | Scanalyzed
         Adv. Target Analyzer | -2/Quarantine | Scanalyzed
         Adv. Remote Datajack | -2/Quarantine | Scanalyzed
         Cld. Antigrav System | -2/Section 7  | Scanalyzed
      Med. Reflective Plating | -2/Section 7  | Scanalyzed
             Adv. Force Field | -2/Section 7  | Extracted
                   Com. Wheel | -2/Section 7  | Extracted
                Plasma Cutter | -2/Section 7  | Scanalyzed
 Adv. Reaction Control System | -2/Section 7  | Scanalyzed
           Exp. Phase Shifter | -2/Section 7  | Scanalyzed
 Exp. Shock Absorption System | -2/Section 7  | Scanalyzed
           Imp. Plasma Cutter | -1/Access     | Scanalyzed
           Adv. Core Analyzer | -1/Access     | Scanalyzed
           Adv. Force Booster | -1/Access     | Hacked

 Robot Schematics 
------------------
 I-47 Archangel | -2/Quarantine | Hacked
  O-32 Director | -2/Section 7  | Hacked
    P-80 Master | -2/Section 7  | Hacked
       W-44 Eye | -2/Section 7  | Hacked
  B-74 Champion | -1/Access     | Hacked

 Fabricated
------------
            Aerolev Unit | x1 | -7/Factory  
            Aerolev Unit | x1 | -7/Factory  
            Aerolev Unit | x1 | -7/Factory  
         Prc. Beam Rifle | x1 | -7/Factory  
             P-60 Hacker | x2 | -6/Factory  | Preloaded
               P-70 Sage | x2 | -5/Factory  
               P-70 Sage | x2 | -5/Factory  
               P-70 Sage | x2 | -5/Factory  
        Enh. Nova Cannon | x1 | -4/Factory  | Preloaded
     Cmb. Linear Gravjet | x2 | -4/Factory  
     Cmb. Linear Gravjet | x2 | -4/Factory  
 Reaction Control System | x1 | -4/Factory  
               P-70 Sage | x2 | -4/Factory  
    Imp. Quantum Reactor | x1 | -3/Testing  
     Cmb. Linear Gravjet | x2 | -2/Research 
             P-80 Master | x2 | -2/Research 
             P-80 Master | x2 | -2/Research 

 Alien Tech Used 
-----------------
Core Expander
Core Reset Matrix
Integrated Heat Negator
Integrated Reactor
Integrated Singularity Reactor
Core Regenerator
LRC Matter Compressor
LRC Insulator
Terrabomb
Sigix Quantum Sheargun
Integrity Redistributor

 Achievements 
--------------
30k Club
404
40k Club
50k Club
A Powerful Ally?
Alien Roots
Alien Tech
Are We The Baddies?
Armchair Analyst
Beloved
Boltbath
Can't Catch Me
Can't Touch This
Charge!!!
Collateral Damage
Corridor Of Doom
Dangerous Findings
Death Machine
Decoder Ring
Denied?
Derelict Escape
Dodgeball, But With Guns
Equal Opportunity Bot
Generalissimo
Giant Slayer
Great Explorer
Hard Hitter
Hey, That's Mine!
Home At Last?
Hunted
I Think I Know What's Going On
Main Advantage
Meet Your Maker
More Power To You
Nope
Oh No You Don't!
Ooh, Shiny!
Origins
Overachiever
Preemptive Strike
Prison Break
Project G-00
Pyromaniac
Rambo
Rampage
Reappropriation
Revising The Future
Ride The Lightning
Rockin' Loadout
Shutout
Signs Are For Wimps
Superinsulated
Tank
Tester
Torch
Treasure Hunter
Ultimate Loadout
Victory By Combat
War Machine
void main()

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Sto  Gar  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Gar  Res  Tes  Res  Qua  Sec  Acc  Com  
Levels Raised              38    | .    .    1    .    1    6    3    1    1    1    1    1    .    .    .    2    1    .    .    1    .    2    .    .    1    1    2    1    .    .    1    .    2    1    1    1    1    2    2    
  XP Earned                63255 | 6000 920  1526 200  1548 8912 3540 2158 1366 998  2574 315  198  186  366  2361 1916 402  368  152  1013 2573 312  371  592  1718 3404 614  354  127  1054 294  3164 1124 2510 1001 1109 2969 2946 
  XP Spent                 62925 | 5980 .    1500 .    1475 9040 3500 2300 .    3075 1570 .    .    .    1400 3000 .    460  .    2600 .    2875 .    .    1550 1500 3150 .    .    .    2900 .    3090 .    1510 2200 2275 1375 4600 
Upgrades                   120   | 23   .    5    .    4    21   3    1    .    13   4    .    .    .    1    3    .    2    .    1    .    6    .    .    2    2    6    .    .    .    1    .    5    .    2    2    5    2    6    
  Power Slot               3     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Propulsion Slot          4     | 1    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Utility Slot             9     | 3    .    .    .    .    2    1    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Weapon Slot              5     | 1    .    .    .    .    2    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Core Integrity           8     | 8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Dissipation         19    | 5    .    1    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    1    .    1    .    .    .    .    
  Energy Generation        3     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Energy Storage           4     | .    .    .    .    .    2    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Matter Storage           4     | .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Mass Support             2     | 1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Inventory Capacity       6     | 2    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Sight Range              4     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    
  Sensor Range             15    | .    .    .    .    2    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    1    1    
  Terrain Scan Density     6     | .    .    1    .    .    2    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ranged Accuracy          8     | .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    1    
  Hack Defense %           4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    
  KI Resistance %          4     | .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  TH Resistance %          4     | .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  EX Resistance %          4     | .    .    .    .    .    .    .    .    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  TH Damage %              4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    
Protomatter Created        30274 | .    29   19   .    .    572  359  703  721  677  344  187  234  .    17   709  826  159  269  .    252  482  126  235  226  916  2460 451  76   88   1108 1066 3310 1599 2014 1084 1885 2677 4394 
  Integrity Restored       18631 | .    25   87   .    21   643  185  333  174  444  382  122  222  .    240  1274 299  293  194  .    159  381  136  182  346  433  1507 123  71   60   1598 208  944  467  641  934  1766 712  3025 
    Core                   13127 | .    25   87   .    21   643  185  333  160  444  382  122  222  .    240  1087 122  185  136  .    84   288  103  130  50   328  1097 87   49   13   1156 80   674  324  340  721  988  419  1802 
    Parts                  5504  | .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    187  177  108  58   .    75   93   33   52   296  105  410  36   22   47   442  128  270  143  301  213  778  293  1223 
Protomatter Decayed        33022 | .    20   6    .    137  367  296  591  766  499  216  146  102  27   80   282  713  104  221  .    194  561  138  309  1725 738  1927 614  148  157  1018 991  2745 1431 1786 648  1362 2085 9872 

 Game 
------
Seed              AssemblyFortressAxe
  Manual?         0
Play Time         28:34:15
  Cumulative      105.3 hours
  Start           2021.05.22 @ 08:27:11
  End             2021.05.24 @ 20:39:04
Sessions          4
Manual Loads      0
Difficulty        Explorer
Special Mode      Winter2019/RPGLIKE
Game No.          21
  Rogue           12
  Adventurer      0
  Explorer        9
Win Type          2
  Total           1
  Types           0/0/1/0/0/0/0/0/0
Lore%             52
Gallery%          65
Achievement%      53
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Proggy
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b0f32c81-d9da-490d-a013-758ee5368a71