Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.23 @ 12:40:22 Player: Elxavo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1951) 1951 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4591 Bonus ------- None Cogmind --------- Core Integrity 341/700 Matter 249/300 Energy 100/100 System Corruption 14% Temperature Cool (18) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Weapon Cycler ECM Suite Improved Trap Extractor (0/6) > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Aluminum Leg Aluminum Leg Tesla Rifle Particle Cannon Heavy Particle Cannon Heavy Rocket Launcher Heavy Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weapon Cycler ECM Suite Improved Trap Extractor > --- WEAPON ----------- Gatling Laser Proton Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Tesla Rifle Heavy Laser Improved EM Pulse Cannon Particle Cannon Heavy Particle Cannon Heavy Rocket Launcher Heavy Rocket Launcher Mining Laser [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 55 | 7 5 3 16 24 Power 8 | 1 . 1 2 4 Engine 6 | 1 . 1 2 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 21 | 2 2 2 8 7 Treads 7 | . 2 2 3 . Leg 11 | . . . 5 6 Wheel 3 | 2 . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 1 . 5 7 Device 9 | 1 . . 3 5 Storage 3 | 1 1 . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 11 | 2 2 . 1 6 Energy Gun 3 | 1 . . . 2 Energy Cannon 3 | . 1 . . 2 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . 1 . . 1 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . . 4 15 Power 4 | . . . 1 3 Propulsion 5 | . . . 1 4 Utility 5 | . . . 2 3 Weapon 5 | . . . . 5 Highest Loss Streak 12 | . . . 1 12 To Critical Strikes . | . . . . . Average Backups 13 | 4 9 14 14 14 Power 2 | 1 1 1 1 2 Propulsion 3 | 3 4 4 4 2 Utility 1 | . 1 3 1 1 Weapon 6 | . 2 5 6 7 Tool/Special . | . . . . . Unused Backups 18 | 1 2 2 6 7 Power 3 | . 1 1 1 . Propulsion 3 | 1 . . 1 1 Utility 3 | . 1 1 1 . Weapon 9 | . . . 3 6 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 100 99 98 91 Engine 8 | . 14 11 9 3 Core 1 | . . . . 3 Treads 20 | . 25 43 29 . Leg 12 | . . . 6 29 Device 17 | . 14 11 15 22 Storage 10 | . 14 11 9 10 Processor 2 | . . . 6 . Protection 3 | . . . 3 5 Energy Cannon 7 | . . 11 9 6 Ballistic Gun 1 | . 13 . . . Ballistic Cannon 6 | . 10 11 3 6 Launcher 1 | . . . 5 . Peak Build Rating 44 | 7 9 12 24 44 Average Rating 21 | 5 7 11 18 34 On Entrance 10 | . 7 9 12 24 Avg Prop Armor Cover (%) 7 | . . . 7 8 Naked Turns . | . . . . . Heaviest Build 60 | 15 33 35 45 60 Greatest Support 85 | 20 40 80 85 50 Greatest Overweight (x) 4 | . . . 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 8 15 15 15 15 Average Carried 13 | 5 10 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 15 15 15 9 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1456 | 282 95 98 441 540 Remotely . | . . . . . Salvage Created 1671 | 52 131 230 598 660 Parts 121 | 4 13 21 45 38 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 47 | . 5 7 19 16 Guns 3 | . 3 . . . Cannons 35 | . 2 7 12 14 AOE 7 | . . . 7 . Classes Destroyed 12 | 1 3 1 5 2 Worker 2 | . . . 1 1 Builder 3 | . . . 1 2 Tunneler 2 | 2 . . . . Hauler 1 | . . . 1 . Watcher 5 | . 1 2 2 . Swarmer 12 | . 3 3 4 2 Grunt 23 | . 2 3 8 10 Brawler 2 | . . . 1 1 Sentry 6 | . . 1 5 . Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Heavy 1 | . . . 1 . Best Kill Streak 6 | 1 3 5 6 5 Combat Bots Only 5 | . 3 5 5 5 Max Kills in Single Turn 4 | 1 1 1 4 1 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 380 | . 23 34 102 221 Missed 83 | . 2 7 19 55 Hits 297 | . 21 27 83 166 Melee 6 | . . . . 6 Projectile 291 | . 21 27 83 160 Critical Strikes 15 | . . 1 5 9 Damage Taken 4543 | . 161 229 1405 2748 Core 503 | . 24 42 78 359 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 90 89 85 . Volleys Fired 144 | 4 11 17 52 60 Largest 2 | 2 2 2 2 2 Hottest 155 | 70 70 98 104 155 Shots Fired 274 | 8 22 34 91 119 Gun 30 | 8 19 . . 3 Cannon 230 | . 3 34 79 114 Launcher 14 | . . . 12 2 Special . | . . . . . Kinetic 119 | 4 14 17 27 57 Thermal 141 | 4 8 17 52 60 Explosive 12 | . . . 12 . Electromagnetic 2 | . . . . 2 Robot Hit Streak 10 | 3 3 7 10 9 Robot Miss Streak 5 | 1 3 5 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 178 | 5 10 18 66 79 Core Hits 103 | 2 6 9 40 46 Critical Kills 2 | . . . . 2 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 1 4 Meltdown 2 | . . . . 2 Blast 3 | . . . 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5341 | 61 142 363 2493 2282 Guns 232 | 61 88 . . 83 Cannons 3500 | . 54 363 1206 1877 Explosions 1609 | . . . 1287 322 Melee . | . . . . . Ramming . | . . . . . Kinetic 1622 | 10 103 121 371 1017 Thermal 2110 | 51 39 242 835 943 Explosive 1287 | . . . 1287 . Electromagnetic 322 | . . . . 322 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . . 14 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 3 | . . . . 3 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 103 | . . . 95 8 Projectiles 24 | . . . 16 8 Explosions 79 | . . . 79 . Melee . | . . . . . Knockbacks 16 | . . . 2 14 Impact . | . . . . . Kinetic 13 | . . . 2 11 Secondary 3 | . . . . 3 Self-Inflicted Damage 79 | . . . 34 45 Shots 3 | . . . 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 397 | 27 72 294 397 210 Average Temperature 94 | 12 37 92 131 60 Received Heat Transfer 1362 | . . 36 621 705 Effects 1 | . . . 1 . Shutdowns 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 4 | . . 1 . 3 Heat Transferred 3625 | 148 111 444 1517 1405 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | 100 100 100 85 100 Level 1 4 | . . . 14 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 243 | 5 60 116 243 142 Initial 108 | . 3 1 35 108 Average 53 | . 12 35 76 58 Influence Increases 1427 | 10 134 218 632 433 Destroy 0b10 Robot/C 940 | . 100 140 380 320 Destroy 0b10 Robot/NC 65 | 10 5 10 25 15 Destroy Leader 242 | . 22 34 106 80 Successful Hack 33 | . 7 17 9 . Disable Machine 75 | . . 15 45 15 Destroy Structure 72 | . . 2 67 3 Influence Decreases 1427 | 5 135 138 477 672 Entered New Map 185 | . 2 3 49 131 Time Decay 1138 | 5 133 135 404 461 Lost Part 104 | . . . 24 80 Squads Dispatched 16 | . 1 2 6 7 Investigation 3 | . 1 . . 2 Extermination 1 | . . . . 1 Reinforcement 7 | . . 2 4 1 Assault . | . . . . . Garrison 5 | . . . 2 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 4 13 37 32 Peak Tracking Total 12 | . 3 6 5 12 Tactical Retreats 5 | . . . 4 1 ECM-based Alert Blocks 12 | . . . 10 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . 1 3 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 2 6 2 6 Terminals 11 | . 2 5 2 2 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 45 | . 8 15 7 15 Successful 19 | . 3 8 5 3 Failed 26 | . 5 7 2 12 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 29 | . 8 10 7 4 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . . 1 Recycling Units 6 | . . . . 6 Scanalyzers 5 | . . 5 . . Garrison Access 2 | . . . . 2 Terminal Hacks 14 | . 3 6 5 . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . . . 1 . Recycling Unit Index 1 | . . . 1 . Alert Level 1 | . . 1 . . Locate Traps 2 | . . 1 1 . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . . 1 . Transport Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . . 3 Recycle Component 1 | . . . . 1 Process 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 2 4 2 6 Full Trace Events 3 | . 1 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . . 1 Recycled Matter 3 | . . . . 3 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3462 | 34 549 574 1294 1011 Seismic 1943 | 34 549 574 786 . Jamming 16 | . . . . 16 ECM 2301 | . . . 1294 1007 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3852 | 74 549 574 1294 1361 Spaces Moved 1488 | 54 209 263 366 596 Core 2 | 2 . . . . Treads 677 | . 164 263 250 . Legs 710 | . . . 116 594 Wheels 99 | 52 45 . . 2 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 120 115 Average Speed 156 | 78 142 160 150 170 Slowest Speed 400 | 80 160 160 400 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 34 30 33 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 87 | . . . 87 . Melee . | . . . . . Projectile . | . . . . . AOE 87 | . . . 87 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2758 | 74 439 384 1019 842 Wait 980 | . 200 97 550 133 Move 1484 | 53 208 262 365 596 Hop . | . . . . . Pick Up 50 | 9 9 3 16 13 Fast Attach 13 | 7 3 . 1 2 Attach 19 | . . 2 5 12 Detach . | . . . . . Swap 29 | . 2 1 14 12 Drop 39 | 1 6 2 16 14 Fire 144 | 4 11 17 52 60 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 184 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Propulsion x2 1165 | -9/Materials | Discovered new exit (range 8) 1198 | -9/Materials | Entered another Materials area 1198 | -8/Materials | Evolved 2 slots: Utility x2 2201 | -8/Materials | Garrison activated, responded to threat 2440 | -8/Materials | Garrison activated, responded to threat 2458 | -8/Materials | Discovered new exit (range 9) 2492 | -8/Materials | Entered Factory 2492 | -7/Factory | Evolved 2 slots: Utility x2 3039 | -7/Factory | Garrison activated, responded to threat 3244 | -7/Factory | Build established: Scavenger-Mutant 3809 | -7/Factory | Cargo convoy interrupted 3820 | -7/Factory | System corruption reached 10% 3853 | -7/Factory | Self-destructed Last Messages --------------- 03832_ Slug penetrates Wall. 03833_ U-05 Engineer lays Concrete. 03838_ Slug penetrates Wall. 03839_ M-28 Smith repairs X-62 Marksman. 03841_ Slug penetrates Wall. 03844_ Penetrated by Slug. 03844_ Slug penetrates Wall. 03845_ Imp. Titanium Leg destroyed. 03847_ Slug penetrates Wall. 03848_ Imp. EM Pulse Cannon destroyed. 03849_ M-28 Smith repairs X-62 Marksman. 03850_ Penetrated by Slug. 03850_ Hvy. Laser destroyed. 03850_ Aluminum Leg destroyed. 03850_ Slug penetrates Wall. 03853_ Wall collapses. 03853_ Slug penetrates I-36 Angel. 03853_ Penetrated by Slug. 03853_ Imp. Deuterium Engine destroyed. 03853_ Arm. Huge Wheel destroyed. 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Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipImpactArticulator Manual? 0 Play Time 00:48:40 Cumulative 79.4 hours Start 2026.04.23 @ 11:01:41 End 2026.04.23 @ 12:40:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: b5765b10-795f-4f98-b20d-e7f7de285c7b