Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 15:04:40 Player: eEnbyEm Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (78) 390 Value Destroyed (2663) 2663 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (667) 667 TOTAL SCORE: 8360 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 48 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 64/300 Energy 98/100 System Corruption 12% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Improved Power Shielding Molecular Deconstructor Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Autogun Molecular Deconstructor > --- INVENTORY -------- Heavy Ion Engine Large Storage Unit Core Shielding Improved Power Shielding Improved Power Shielding Recalibrator Army-in-a-Box Plasma Cannon Heavy Assault Rifle Minigun High-powered Shotgun High-powered Shotgun High-powered Shotgun Heavy Rocket Launcher CPS Tube [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Light Armor Plating Device Improved Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . Utility 3 | . . . . . . . 2 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 123 | 8 3 3 27 5 . . 48 6 5 8 3 7 Power 10 | 1 1 . 5 1 . . 2 . . . . . Engine 10 | 1 1 . 5 1 . . 2 . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 25 | 4 . 2 7 . . . 11 1 . . . . Treads 8 | 2 . . . . . . 5 1 . . . . Leg . | . . . . . . . . . . . . . Wheel 17 | 2 . 2 7 . . . 6 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | 1 2 . 3 1 . . 18 3 4 . . 1 Device 12 | . 2 . 2 . . . 8 . . . . . Storage 6 | 1 . . 1 1 . . 1 1 1 . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 15 | . . . . . . . 9 2 3 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 55 | 2 . 1 12 3 . . 17 2 1 8 3 6 Energy Gun 20 | 2 . 1 12 3 . . 2 . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 29 | . . . . . . . 15 1 1 6 3 3 Ballistic Cannon 1 | . . . . . . . . 1 . . . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon 3 | . . . . . . . . . . 2 . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 1 . 1 . . Parts Lost 30 | . . . 3 2 . 3 4 . 2 1 . 15 Power 3 | . . . 1 . . 1 . . . . . 1 Propulsion 9 | . . . 1 . . 2 2 . . . . 4 Utility 8 | . . . . . . . 1 . 2 1 . 4 Weapon 10 | . . . 1 2 . . 1 . . . . 6 Highest Loss Streak 11 | . . . 2 2 . 3 3 . 2 1 . 11 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 92 100 93 99 100 97 92 88 99 99 71 50 Engine 8 | . 14 14 11 11 11 11 7 7 7 7 7 3 Treads 14 | . . . . . . . 11 25 30 30 30 13 Wheel 12 | . 28 28 27 33 33 31 12 . . . . . Device 6 | . 7 14 11 11 11 11 10 . . . . . Storage 8 | . 14 14 11 11 11 11 8 7 7 7 7 3 Protection 14 | . . . . . . . 15 24 29 29 23 12 Energy Gun 11 | . 28 28 33 32 33 33 5 . . . . . Ballistic Gun 14 | . . . . . . . 21 22 23 21 2 15 Peak Build Rating 48 | 6 7 8 20 20 25 25 30 34 35 48 36 37 Average Rating 24 | 4 6 7 14 19 22 24 26 27 32 37 29 21 On Entrance 20 | . 6 7 8 20 20 25 21 26 32 35 36 36 Naked Turns 28 | . . . . . . . . . . . . 28 Heaviest Build 79 | 10 13 15 27 27 27 27 35 53 78 78 75 79 Greatest Support 80 | 40 26 26 42 38 38 38 60 80 80 80 80 80 Greatest Overweight (x) 3 | . . . 1 . . 1 3 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 10 15 20 20 20 20 Average Capacity 12 | 5 8 8 9 10 10 10 9 13 15 20 20 13 Most Carried 20 | 4 8 8 10 10 10 10 10 15 15 20 20 20 Average Carried 11 | 1 5 7 8 9 9 10 9 11 14 18 20 13 Final Capacity 20 | 8 8 8 10 10 10 10 10 15 20 20 20 5 Final Carried 20 | 2 8 8 10 10 10 10 10 15 15 20 20 4 Class Distribution -------------------- 49% | Scavenger-Tank 12% | Mutant 9% | Scavenger-Skirmisher 9% | Scavenger-Gunner 7% | Scavenger-Mutant 6% | Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2442 | 239 61 30 335 40 . 10 994 49 266 187 . 231 Remotely . | . . . . . . . . . . . . . Salvage Created 3577 | . 82 243 1168 110 . . 1062 49 181 412 . 270 Parts 173 | . 6 16 53 4 . . 62 4 13 6 . 9 Haulers Intercepted 6 | . . . 3 . . . 3 . . . . . Recyclers Shooed 5 | . . 1 1 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . 8 14 . 12 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 61 | . 2 4 20 2 . . 18 1 4 4 . 6 Guns 58 | . 2 4 19 2 . . 18 1 4 4 . 4 Cannons 1 | . . . . . . . . . . . . 1 AOE 1 | . . . . . . . . . . . . 1 Classes Destroyed 15 | . 1 2 5 . . . 1 . 2 2 . 2 Worker 3 | . . 1 1 . . . 1 . . . . . Builder 4 | . . . 1 . . . 3 . . . . . Hauler 6 | . . . 3 . . . 3 . . . . . Recycler 3 | . . 1 . . . . 2 . . . . . Mechanic 1 | . . . 1 . . . . . . . . . Swarmer 4 | . . . . . . . . . 4 . . . Cutter 2 | . . . . . . . 2 . . . . . Grunt 34 | . 2 4 14 . . . 9 . . 2 . 3 Brawler 1 | . . . . . . . . . . . . 1 Duelist 2 | . . . 1 . . . 1 . . . . . Sentry 15 | . . . 5 2 . . 6 1 . . . 1 Specialist 1 | . . . . . . . . . . 1 . . Hunter 1 | . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . 1 . . Samaritan 2 | . . . . . . . . . 2 . . . Best Kill Streak 6 | . 2 3 6 2 . . 5 1 4 2 . 3 Combat Bots Only 5 | . 2 2 5 2 . . 4 1 4 2 . 3 Max Kills in Single Turn 2 | . 1 1 2 1 . . 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 519 | . 3 18 90 16 . 39 96 54 32 36 . 135 Missed 149 | . 3 4 22 4 . 16 19 13 14 14 . 40 Damage Taken 5713 | . . 193 888 175 . 305 1216 296 250 359 . 2031 Core 1076 | . . 54 198 27 . . 85 . . 47 . 665 Absorbed by Shields 79 | . . . . . . . 79 . . . . . Redirected to Shielding 121 | . . . . . . . 28 46 27 . . 20 Regen/Repaired (Parts) 492 | . . . . . . . 492 . . . . . Core Remaining (%) 76 | 100 . 78 . . . 43 84 . . . . . Volleys Fired 236 | 1 4 15 53 7 . 2 60 5 13 32 . 44 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 . 3 Hottest 171 | 80 80 105 171 168 . 168 168 73 73 73 . 87 Shots Fired 576 | 2 8 30 159 14 . 6 171 15 39 74 . 58 Gun 556 | 2 8 30 159 14 . 6 171 15 39 65 . 47 Cannon 6 | . . . . . . . . . . . . 6 Launcher 4 | . . . . . . . . . . . . 4 Special 10 | . . . . . . . . . . 9 . 1 Kinetic 302 | . . . . . . . 136 15 39 65 . 47 Thermal 260 | 2 8 30 159 14 . 6 35 . . . . 6 Explosive 4 | . . . . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 21 | 1 4 9 21 5 . 2 13 6 4 5 . 9 Robot Miss Streak 5 | 1 1 2 3 1 . 1 4 4 5 4 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . . . 2 1 . . 2 . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . 1 1 . . Shots Hit Robots 360 | 1 5 23 100 10 . 4 111 9 23 34 . 40 Core Hits 164 | . 4 14 45 4 . 2 51 3 10 11 . 20 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Critical Strikes 8 | . . . 2 1 . . 4 . . 1 . . Burn 6 | . . . 2 1 . . 3 . . . . . Destroy 2 | . . . . . . . 1 . . 1 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6336 | 10 55 249 1616 170 . 89 2076 173 365 593 . 940 Guns 5885 | 10 55 249 1608 169 . 89 2076 173 365 593 . 498 Cannons 127 | . . . . . . . . . . . . 127 Explosions 311 | . . . . . . . . . . . . 311 Melee . | . . . . . . . . . . . . . Ramming 13 | . . . 8 1 . . . . . . . 4 Kinetic 3395 | . . . . . . . 1766 173 365 593 . 498 Thermal 2617 | 10 55 249 1608 169 . 89 310 . . . . 127 Explosive 311 | . . . . . . . . . . . . 311 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 3 3 5 5 12 Average Corruption 4 | . . . . . . . . 3 3 3 5 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 40 | . . . . . . . . 1 10 14 2 13 Message Errors 12 | . . . . . . . . . 4 4 1 3 Matter Fused 7 | . . . . . . . . 1 2 2 . 2 Heat Flow Errors 6 | . . . . . . . . . 3 1 1 1 Energy Discharges 5 | . . . . . . . . . . 3 . 2 Data Loss (minor) 3 | . . . . . . . . . . 3 . . Data Loss (major) 4 | . . . . . . . . . 1 . . 3 Misfires 2 | . . . . . . . . . . 1 . 1 Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . . 4 . . . . . . . . 35 Shots 2 | . . . . . . . . . . . . 2 Rammed 3 | . . . 1 1 . . . . . . . 1 Targets Rammed 3 | . . . 1 1 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 407 | 18 72 174 407 344 . 150 67 89 177 257 191 273 Average Temperature 92 | 12 37 76 127 206 . 93 16 50 37 87 100 77 Received Heat Transfer 2002 | . . 111 429 81 . 126 538 84 . 117 . 516 Effects 9 | . . . 6 3 . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 4 | . . . 3 1 . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 13 | . . . 11 . . . 2 . . . . . Heat Transferred 6408 | 25 125 575 3916 444 . 185 888 . . . . 250 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 507 | . 73 138 507 232 . 80 353 136 . . . . Initial 197 | . . 28 53 197 . . 23 121 . . . . Average 157 | . 36 104 253 206 . 23 155 92 . . . . Maximum Alert Level 2 | . . . 2 1 . . 1 . . . . . Low Security (%) 61 | 100 100 100 41 12 . 100 59 100 . . . . Level 1 35 | . . . 43 87 . . 40 . . . . . Level 2 2 | . . . 15 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 2 . 2 . . . 4 . . . . 1 Investigation 2 | . 1 . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . 1 . 1 . . . 4 . . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 9 | . . . 4 . . . 5 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 135 | . 3 5 36 2 . 12 45 1 5 9 . 17 Peak Tracking Total 8 | . 2 2 7 2 . 7 7 1 4 5 . 8 Tactical Retreats 6 | . . . 1 . . 2 3 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 4 | . . . . . . . 4 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 2 | . . . . . . . . . . 1 . 1 Max in Single Turn 1 | . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 16 | . 2 . 3 . 1 . 5 1 . . 4 . Terminals 9 | . 2 . 3 . . . 3 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 64 | . 8 . 6 . 1 . 17 2 . . 30 . Successful 47 | . 2 . 1 . 1 . 12 1 . . 30 . Failed 17 | . 6 . 5 . . . 5 1 . . . . Catastrophic 5 | . 1 . 2 . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 7 . 6 . 1 . 2 . . 1 . . Terminals 21 | . 8 . 6 . . . 5 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 12 | . . . . . . . 12 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 37 | . 2 . 1 . 1 . 2 1 . . 30 . Record 12 | . 1 . . . . . . . . . 11 . Part Schematic 12 | . . . . . . . . . . . 12 . Robot Schematic 4 | . . . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . 10 . . . . . Scan Component 5 | . . . . . . . 5 . . . . . Repair 5 | . . . . . . . 5 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 2 . . . 4 1 . . . . Full Trace Events 3 | . 1 . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . 5 . . . . . Time 160 | . . . . . . . 160 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . . . 18 Total Damage 455 | . . . . . . . . . . . . 455 Kills 2 | . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 6059 | 88 140 127 740 454 272 109 1731 586 561 762 208 281 Spaces Moved 3774 | 58 128 85 410 469 298 114 890 341 322 392 127 140 Core 89 | 4 . . . . . . . . . . . 85 Treads 1603 | 28 . . . . . . 338 341 322 392 127 55 Legs . | . . . . . . . . . . . . . Wheels 2082 | 26 128 85 410 469 298 114 552 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 80 80 90 90 90 80 160 160 160 160 50 Average Speed 119 | 121 90 89 89 90 90 90 115 160 160 160 160 112 Slowest Speed 240 | 160 90 90 115 90 90 105 240 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 22 22 38 64 63 45 50 9 45 41 75 13 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 . . . . . 2 1 . Known Exits Taken 2 | . 1 . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 . 1 . . 1 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 54 | . . . . . . . . . . . . 54 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 54 | . . . . . . . . . . . . 54 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4893 | 70 143 109 675 487 304 115 1467 370 341 471 132 209 Wait 630 | . 4 . 144 4 . . 426 11 . 24 . 17 Move 3762 | 57 127 84 409 468 297 113 889 340 321 391 126 140 Hop . | . . . . . . . . . . . . . Pick Up 59 | 4 5 2 15 1 1 . 19 5 1 6 . . Fast Attach 48 | 4 1 . 5 . . . 23 5 . 4 3 3 Attach 24 | 2 . . 3 2 . . 9 . 2 4 . 2 Detach 4 | . . . . . . . . . . 4 . . Swap 51 | 2 2 3 19 3 . . 16 1 3 . . 2 Drop 76 | . . 5 26 1 6 . 25 3 1 6 3 . Fire 236 | 1 4 15 53 7 . 2 60 5 13 32 . 44 Melee . | . . . . . . . . . . . . . Ram 2 | . . . 1 1 . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Identified exit to Mines 165 | -10/Materials | Discovered new exit (range 16) 229 | -10/Materials | Entered Mines 278 | -10/Mines | Discovered new exit (range 11) 311 | -10/Mines | Discovered new exit (range 13) 321 | -10/Mines | Build established: Mutant 356 | -10/Mines | Entered Materials 356 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 730 | -9/Materials | Discovered new exit (range 16) 818 | -9/Materials | Build established: Scavenger-Gunner 1082 | -9/Materials | Identified exit to Mines 1096 | -9/Materials | Entered Mines 1105 | -9/Mines | Core integrity fell below 50% 1109 | -9/Mines | Met a Derelict bent on vengeance 1214 | -9/Mines | Discovered new exit (range 10) 1334 | -9/Mines | Learned location of Zion (-6) 1544 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1544 | -9/Mines | Discovered new exit (range 5) 1550 | -9/Mines | Entered Exiles 1565 | -9/Exiles | Discovered new exit (range 15) 1587 | -9/Exiles | Met 8R-AWN 1601 | -9/Exiles | Met EX-HEX 1627 | -9/Exiles | Met EX-BIN 1644 | -9/Exiles | Aligned with FarCom system 1645 | -9/Exiles | Given EX-Vault access code 1686 | -9/Exiles | Opened EX-Vault 1696 | -9/Exiles | Found Army-in-a-Box 1731 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1756 | -9/Exiles | Met EX-DEC 1813 | -9/Exiles | Discovered new exit (range 10) 1822 | -9/Exiles | Left Exiles lab with Army-in-a-Box 1822 | -9/Exiles | Entered Mines 1918 | -8/Mines | Discovered new exit (range 7) 1931 | -8/Mines | Entered Materials 1931 | -8/Materials | Evolved 2 slots: Utility x2 1961 | -8/Materials | Lost 3 parts (1p2n) 2119 | -8/Materials | Build established: Skirmisher 2296 | -8/Materials | Lost 3 parts (2n1w) 2611 | -8/Materials | Repaired Arm. Wheel 2635 | -8/Materials | Build established: Scavenger-Tank 3041 | -8/Materials | Build established: Scavenger-Skirmisher 3198 | -8/Materials | Repaired Med. Storage Unit 3246 | -8/Materials | Repaired Hpw. Shotgun 3273 | -8/Materials | Repaired Lgt. Armor Plating 3312 | -8/Materials | Repaired Minigun 3532 | -8/Materials | Discovered new exit (range 16) 3602 | -8/Materials | Build established: Scavenger-Tank 3662 | -8/Materials | Entered Factory 3662 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4019 | -7/Factory | Identified exit to DSF 4192 | -7/Factory | Discovered new exit (range 9) 4248 | -7/Factory | Entered Lower Caves 4759 | -7/Lower Caves | Spotted B-75 Beast 4784 | -7/Lower Caves | Discovered new exit (range 4) 4809 | -7/Lower Caves | Entered another Lower Caves area 4809 | -7/Lower Caves | Discovered new exit (range 8) 4932 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4940 | -7/Lower Caves | Found Prototype Special Weapon 5109 | -7/Lower Caves | Learned location of Extension (-6) 5301 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5315 | -7/Lower Caves | Identified Molecular Deconstructor 5547 | -7/Lower Caves | Discovered new exit (range 14) 5571 | -7/Lower Caves | Entered Data Miner 5573 | -7/Data Miner | Discovered new exit (range 6) 5603 | -7/Data Miner | Met Data Miner 5653 | -7/Data Miner | Learned location of Section 7 (-2) 5653 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5680 | -7/Data Miner | Received God Mode back door access code from Data Miner 5779 | -7/Data Miner | Entered Proximity Caves 5879 | -6/Proximity Caves | Spotter reported a threat 5887 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5890 | -6/Proximity Caves | Spotter reported a threat 5901 | -6/Proximity Caves | System corruption reached 10% 5932 | -6/Proximity Caves | Spotter reported a threat 5936 | -6/Proximity Caves | Core integrity fell below 50% 5938 | -6/Proximity Caves | Released all parts (2) 5943 | -6/Proximity Caves | Escorted by Enhanced Grunt 5943 | -6/Proximity Caves | Spotter reported a threat 5964 | -6/Proximity Caves | Lost 11 parts (1p4n3u3w) 6033 | -6/Proximity Caves | Core integrity fell below 20% 6060 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05998_ The unstable cave ceiling collapses. 06001_ CPS modules attach to Enhanced Grunt. 06001_ C-30 ARC bursts open, deploying its payload. 06001_ G-67 Veteran unfolds itself. 06001_ L-41 Fighter unfolds itself. 06001_ G-50 Soldier unfolds itself. 06017_ G-67 Veteran shuts down. 06021_ Enhanced Grunt Prototype Energy Cannon severed. 06027_ CPS Tube destroyed. 06031_ G-67 Veteran reactivates. 06031_ Core Shielding destroyed. 06033_ Hpw. Shotgun destroyed. 06033_ Autogun destroyed. 06040_ System corrupted: Substantial component data lost. 06054_ The unstable cave ceiling collapses. 06054_ I-36 Angel crushed by falling debris. 06054_ Army-in-a-Box crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????######??????????? | | ???????????????????###########?## # #??????????? | | ????????????????#### ### # #??????????? | | ???????????????## #??????????? | | ???????? ????# ### ######## #??????????? | | ???????# ???# #?# #"" " #??????????? | | ?????? ??## #?# # # ###??????????? | | ????? #??## ##?# # ;##??????????? | | ????? ??## #??## #??????????? | | ???? ### #???# # ##??????????? | | ???? ##??# ##??????????? | | ???? l##?# ] # #??????????? | | ??? #?# i %% #??????????? | | ??? #### ! ###??????????? | | ???? ### # !][ #????????????? | | ????# ggg ![! #????????????? | | ##### #### % @ ###" #????????????? | | # ???## ###??#" ##????????????? | | ????## ##;#;#???## #?????????????? | | #????#; ######?????"#?????????????? | | #????## ###??????????%#?????????????? | | ###?## ##??????????? ?????????????? | | ??# ### ##?????????? ?????????????? | | ???# ## ##????????? ????????????? | | ????# ## ##???????? #????????????? | | ????# #?????????##????????????? | | ????# #???????????????????????? | | ### #???????????????????????? | | ##?##### #??????????????????????? | | ###### ### #??????# ###??????????????????????? | | ?????####?###???????#####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! The Oracle Challenges ------------ None Game ------ Seed MediumVoltaicScanner Manual? 0 Play Time 01:36:23 Cumulative 8.9 hours Start 2024.11.20 @ 13:11:27 End 2024.11.20 @ 15:04:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 75% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dccc8cd7-8c75-49dc-bac3-0a423acf2736