Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.03 @ 20:50:47 Player: Sir Cheese Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (84) 420 Value Destroyed (2381) 2381 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1205) 1205 TOTAL SCORE: 10126 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 1171 Cogmind --------- Core Integrity 0/1300 Matter 12/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- Plasma Sword > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Reaction Control System Improved Phase Shifter Heavy Flak Cannon Force Lance Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Biomechanical Wings > --- UTILITY ---------- Advanced Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Improved Force Booster Advanced Transmission Jammer Improved Reaction Control System Hacking Suite System Shield System Shield Improved Corruption Screen > --- WEAPON ----------- Improved Plasma Cutter Phasing Sabre > --- INVENTORY -------- Neutrino Core Advanced Reaction Control System Improved Phase Shifter Heavy Flak Cannon Improved Datajack [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Res Slots Evolved 14 | . . . 2 2 2 2 . . 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . . 1 1 . . . 1 . . . Utility 10 | . . . 2 1 1 1 . . 1 . 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 150 | 7 19 3 13 14 11 6 1 . 6 26 28 16 Power 24 | 1 4 1 2 3 . 2 . . 2 3 5 1 Engine 10 | 1 4 1 . 2 . . . . . 2 . . Core 11 | . . . 2 1 . 2 . . 2 1 3 . Reactor 3 | . . . . . . . . . . . 2 1 Propulsion 40 | 2 3 1 4 4 4 1 . . 1 7 5 8 Treads 13 | 2 3 1 4 3 . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 . Flight 25 | . . . . 1 4 1 . . 1 7 3 8 Utility 47 | 2 4 . 3 4 4 1 1 . 1 8 15 4 Device 27 | 1 3 . . 3 2 . . . . 4 10 4 Storage 3 | 1 1 . 1 . . . . . . . . . Processor 9 | . . . 1 1 2 . . . . 2 3 . Hackware 5 | . . . 1 . . . . . 1 2 1 . Protection 3 | . . . . . . 1 1 . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 8 1 4 3 3 2 . . 2 8 3 3 Energy Gun 4 | . 2 . 2 . . . . . . . . . Energy Cannon 4 | . . 1 2 1 . . . . . . . . Ballistic Gun 7 | 2 1 . . . . . . . . 3 . 1 Ballistic Cannon 3 | . 1 . . . . 1 . . 1 . . . Launcher 3 | . 1 . . 1 . . . . . . . 1 Special Weapon 5 | . 2 . . . 1 . . . . 1 1 . Impact Weapon 2 | . 1 . . 1 . . . . . . . . Slashing Weapon 7 | . . . . . 2 . . . 1 3 . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon 3 | . . . . . . 1 . . . 1 1 . Unidentified Prototypes 8 | . . . 2 1 1 . . . . . 2 2 Parts Lost 41 | . . 3 1 . . 1 . . . 14 7 15 Power 5 | . . 1 1 . . . . . . 1 1 1 Propulsion 18 | . . . . . . 1 . . . 4 2 11 Utility 13 | . . . . . . . . . . 7 3 3 Weapon 5 | . . 2 . . . . . . . 2 1 . Highest Loss Streak 12 | . . 2 1 . . 1 . . . 4 3 12 To Critical Strikes 1 | . . 1 . . . . . . . . . . Average Backups 8 | 4 9 14 13 14 8 6 8 8 7 7 5 4 Power 1 | . 1 . 1 1 1 . 1 1 1 1 1 1 Propulsion . | . . 1 2 . 1 1 1 1 . . . . Utility 3 | . 4 7 7 9 5 3 4 4 3 1 1 2 Weapon 2 | 2 3 4 2 2 . . 1 1 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 24 | . 1 . 7 2 4 1 1 . 2 4 . 2 Power 5 | . . . 2 . . . . . 1 1 . 1 Propulsion 8 | . . . 4 . 1 1 1 . . 1 . . Utility 9 | . 1 . 1 2 3 . . . 1 . . 1 Weapon 2 | . . . . . . . . . . 2 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 98 96 97 93 95 100 100 99 90 91 51 Engine 4 | . 14 12 1 5 . . . . . 2 2 . Core 5 | . . . 8 3 7 9 13 13 10 8 4 . Treads 11 | . 28 28 21 24 3 . . . . . . . Flight 13 | . . . . 1 24 26 26 26 28 26 24 7 Device 13 | . 14 14 11 16 12 13 13 13 11 12 18 8 Storage 7 | . 14 14 11 9 7 6 6 6 5 5 1 . Processor 8 | . . . 9 9 13 13 13 13 11 11 14 11 Hackware 7 | . . . 9 9 7 6 6 6 10 10 12 11 Protection 1 | . . . . . . 5 6 6 5 1 . . Energy Gun 3 | . 12 6 11 2 . . . . . . . . Energy Cannon 2 | . . 11 5 14 2 . . . . . . . Ballistic Gun 1 | . 7 . . . . . . . . . . . Ballistic Cannon 1 | . 4 2 5 . . 1 . . . . . . Special Weapon 1 | . 1 . . . 5 1 . . . . 2 . Slashing Weapon 1 | . . . . . 3 6 6 6 4 3 2 . Special Melee Weapon 1 | . . . . . . 2 6 6 5 2 2 . Peak Build Rating 93 | 7 11 12 20 27 50 54 54 54 63 65 93 93 Average Rating 36 | 5 9 10 17 24 41 52 54 54 60 55 72 60 On Entrance 36 | . 7 11 12 20 27 49 54 54 54 61 50 72 Avg Prop Armor Cover (%) 4 | . . . . 1 4 . . . 3 2 6 7 Naked Turns 14 | . . . . . . . . . . . . 14 Heaviest Build 39 | 12 30 30 33 39 37 24 24 24 30 29 31 29 Greatest Support 60 | 40 46 46 46 60 60 24 24 24 33 29 30 37 Greatest Overweight (x) 5 | . . . . . 5 . . . 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 8 5 Average Capacity 9 | 7 10 15 15 15 8 8 8 8 8 8 6 5 Most Carried 15 | 6 15 15 15 15 15 8 8 8 8 8 8 5 Average Carried 8 | 4 9 14 13 14 8 6 7 8 7 7 6 4 Final Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 5 5 Final Carried 15 | 5 15 12 15 15 7 8 8 8 8 8 5 5 Class Distribution -------------------- 42% | Mutant 8% | Scavenger-Scout 8% | Scout 8% | Commander-Scout 6% | Hacker-Mutant 6% | Scavenger-Skirmisher 5% | Scavenger-Sprinter 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scavenger-Scout | -5/Factory Commander-Scout | -5/Extension Hacker-Ninja | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Res Matter Collected 2679 | 348 525 33 378 159 . 62 170 . 147 461 245 151 Remotely . | . . . . . . . . . . . . . Salvage Created 2871 | 144 661 126 424 655 . 74 49 . 113 254 128 243 Parts 182 | 20 49 4 26 29 . 7 2 . 12 12 9 12 Haulers Intercepted 3 | . 1 . 2 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Res Combat Hostiles Destroyed 56 | . 14 7 8 13 . 4 . . 3 3 2 2 Melee 4 | . . . . . . . . . . 3 1 . Guns 19 | . 9 3 5 2 . . . . . . . . Cannons 22 | . 3 1 3 7 . 4 . . 3 . 1 . AOE 10 | . 2 3 . 3 . . . . . . . 2 Classes Destroyed 15 | 1 7 1 3 2 . . . . . . 1 . Worker 4 | . . . . 2 . . . . . . . 2 Builder 2 | . 2 . . . . . . . . . . . Tunneler 6 | 6 . . . . . . . . . . . . Hauler 3 | . 1 . 2 . . . . . . . . . Recycler 3 | . 1 . . 1 . . . . . . . 1 Operator 8 | . 3 . . . . 1 . . 2 1 1 . Watcher 4 | . 1 . . . . . . . 1 1 1 . Swarmer 18 | . 4 2 . 4 . 4 . . 3 1 . . Grunt 20 | . 10 3 5 2 . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 7 | . . . 1 4 . . . . . 2 . . Hunter 4 | . . . . 3 . . . . . . . 1 Programmer 3 | . . . . . . . . . . . 2 1 Assembled 2 | . . 2 . . . . . . . . . . Best Kill Streak 7 | 2 7 2 4 7 . 5 . . 3 2 1 3 Combat Bots Only 5 | . 3 2 4 5 . 4 . . 3 1 1 2 Max Kills in Single Turn 3 | 1 3 2 1 2 . 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 2 . 1 . . . . . . . 1 Melee 1 | . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Res Hostile Shots Fired 688 | . 71 45 43 80 11 36 . . 22 76 75 229 Missed 268 | . 16 11 8 24 8 9 . . 11 31 49 101 Hits 420 | . 55 34 35 56 3 27 . . 11 45 26 128 Melee 9 | . . 3 6 . . . . . . . . . Projectile 411 | . 55 31 29 56 3 27 . . 11 45 26 128 AOE 1 | . . . . . . . . . . . 1 . Critical Strikes 11 | . . 2 . . . . . . . 2 2 5 Actively Blocked 1 | . . . . . . . . . . 1 . . Damage Taken 7637 | . 710 575 537 808 29 403 . . 153 1259 771 2392 Core 2548 | . 172 61 105 140 . 92 . . 16 363 287 1312 Absorbed by Shields 141 | . . . . . . . . . . 141 . . Redirected to Shielding 137 | . . . . . . 28 . . 17 92 . . Regen/Repaired (Parts) 11 | . . . . . 11 . . . . . . . Core Remaining (%) 72 | 100 . 6 73 74 100 . . 89 . 62 75 . Volleys Fired 216 | 36 62 23 25 41 . 14 . . 9 . 4 2 Largest 2 | 2 2 2 2 2 . 1 . . 1 . 1 1 Hottest 136 | 40 100 116 124 136 . 40 . . 44 . 44 49 Shots Fired 376 | 72 115 41 50 69 . 14 . . 9 . 4 2 Gun 194 | 72 83 5 25 9 . . . . . . . . Cannon 154 | . 23 23 25 57 . 13 . . 9 . 4 . Launcher 19 | . 1 13 . 3 . . . . . . . 2 Special 9 | . 8 . . . . 1 . . . . . . Kinetic 167 | 72 57 1 11 . . 13 . . 9 . 4 . Thermal 190 | . 57 27 39 66 . 1 . . . . . . Explosive 16 | . 1 13 . . . . . . . . . 2 Electromagnetic 3 | . . . . 3 . . . . . . . . Robot Hit Streak 9 | 5 9 8 7 7 . 3 . . 3 . 2 . Robot Miss Streak 11 | 3 6 1 3 3 . 2 . . 11 . 6 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 241 | 41 59 13 27 41 . 13 2 . 14 11 16 4 Core Hits 128 | 12 29 11 15 20 . 5 . . 12 5 10 9 Critical Kills 2 | . 1 . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 12 | . 3 . 3 1 . 1 . . . 2 1 1 Burn 5 | . 2 . 3 . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . Sever 3 | . . . . . . . . . . 2 1 . Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 168 | . . 5 . 2 20 15 2 . 22 37 47 18 Impact 16 | . . 5 . 2 9 . . . . . . . Slashing 125 | . . . . . 11 13 2 . 20 37 37 5 Piercing 18 | . . . . . . . . . . . 5 13 Sneak Attacks 16 | . . . . . . 3 . . 2 3 5 3 Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6045 | 475 932 344 542 1018 . 379 125 . 317 700 567 646 Guns 1509 | 475 654 58 236 86 . . . . . . . . Cannons 1851 | . 247 106 306 780 . 206 . . 119 . 87 . Explosions 719 | . 31 180 . 152 . . . . . . . 356 Melee 1955 | . . . . . . 162 125 . 198 700 480 290 Ramming . | . . . . . . . . . . . . . Kinetic 1464 | 475 457 19 101 . . 206 . . 119 . 87 . Thermal 1968 | . 444 145 441 927 . 11 . . . . . . Explosive 567 | . 31 180 . . . . . . . . . 356 Electromagnetic 91 | . . . . 91 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1665 | . . . . . . 162 125 . 198 700 480 . Piercing 290 | . . . . . . . . . . . . 290 Highest Corruption 14 | . . . . . . . . . . 14 . 5 Average Corruption 12 | . . . . . . . . . . 13 . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . 4 . Effects 37 | . . . . . . . . . . 36 . 1 Message Errors 2 | . . . . . . . . . . 2 . . Matter Fused 13 | . . . . . . . . . . 13 . . Heat Flow Errors 10 | . . . . . . . . . . 10 . . Energy Discharges 2 | . . . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . . . 3 . 1 Data Loss (major) 2 | . . . . . . . . . . 2 . . Alerts 2 | . . . . . . . . . . 2 . . Misdirections 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 424 | . 15 27 6 4 . 16 110 . 18 104 68 56 Projectiles 36 | . 15 15 6 . . . . . . . . . Explosions 16 | . . 12 . 4 . . . . . . . . Melee 372 | . . . . . . 16 110 . 18 104 68 56 Knockbacks 12 | . 5 . . . . . . . 2 . 5 . Impact . | . . . . . . . . . . . . . Kinetic 12 | . 5 . . . . . . . 2 . 5 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 216 | . . 148 . . . . . . . . . 68 Shots 8 | . . 7 . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 275 | . 55 130 272 275 3 1 1 1 83 275 7 . Average Temperature 64 | . 13 44 106 107 2 1 1 1 44 101 4 . Received Heat Transfer 1028 | . 273 72 162 198 15 . . . . 182 108 18 Effects 1 | . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 15 | . 4 1 . 10 . . . . . . . . Heat Transferred 4540 | . 1332 333 1147 1691 . 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Res Maximum Alert Level 2 | . . . . . . . . . . 2 2 1 Low Security (%) 78 | 100 100 100 100 100 100 100 . . 100 59 . 60 Level 1 12 | . . . . . . . . . . 24 46 39 Level 2 8 | . . . . . . . . . . 15 52 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 547 | 5 158 95 95 162 65 79 . . 89 494 547 254 Initial 249 | . . 45 . 7 65 25 . . . 39 238 249 Average 118 | . 45 48 30 69 29 44 . . 21 203 386 191 Influence Increases 4263 | 30 475 158 218 398 137 103 5 . 192 1398 903 246 Destroy 0b10 Robot/C 1920 | . 280 100 160 260 . 80 . . 60 740 200 40 Destroy 0b10 Robot/NC 160 | 30 40 . 10 15 . 5 5 . 15 15 10 15 Destroy Leader 356 | . 74 10 34 90 . 10 . . 12 54 52 20 Allied During Kill 410 | . . . . . . . . . . 354 56 . Successful Hack 184 | . 11 . 13 . 36 . . . 21 27 76 . Disable Machine 165 | . 45 . . 30 15 . . . . 15 30 30 Destroy Structure 303 | . 10 48 1 3 11 8 . . 24 58 74 66 Partial Spotted 210 | . . . . . 30 . . . 15 60 90 15 Lose Combat Pursuer 555 | . 15 . . . 45 . . . 45 75 315 60 Influence Decreases 4116 | 30 358 275 200 270 229 109 53 . 111 993 912 576 Entered New Map 730 | . . 72 . 11 81 29 19 . . 42 248 228 Time Decay 2404 | 30 358 173 190 259 148 70 34 . 101 509 334 198 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . Lost Part 392 | . . 30 10 . . 10 . . . 122 70 150 Lost Ally 490 | . . . . . . . . . 10 320 160 . Squads Dispatched 23 | . 4 . . 2 . 1 . . 2 2 10 2 Investigation 4 | . 1 . . . . . . . 1 1 1 . Extermination 4 | . . . . . . . . . . . 2 2 Reinforcement 10 | . 3 . . . . 1 . . 1 1 4 . Assault . | . . . . . . . . . . . . . Garrison 5 | . . . . 2 . . . . . . 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Res Distress Signals 7 | . . . 2 1 . . . . 2 1 . 1 Communications Jammed 2 | . . . . . . . . . . . 1 1 Distress Signals 2 | . . . . . . . . . . . 1 1 Times Spotted 197 | . 25 9 15 18 5 7 . . 15 35 46 22 Peak Tracking Total 15 | . 4 3 5 6 6 5 . . 4 6 10 15 Tactical Retreats 21 | . 1 . . . 2 . . . 2 4 8 4 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Res Traps Triggered 6 | . 4 . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . 1 . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Res Machines Disabled 13 | . 3 . . 2 1 . . . . 3 2 2 Max in Single Turn 1 | . 1 . . 1 1 . . . . 1 1 1 Garrison Access 3 | . . . . 1 . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Res Machines Accessed 40 | . 4 . 2 2 5 . . . 10 8 8 1 Terminals 25 | . 4 . 2 1 2 . . . 5 8 2 1 Fabricators 4 | . . . . . . . . . 1 . 3 . Repair Stations 2 | . . . . . 1 . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers 5 | . . . . . 2 . . . 2 . 1 . Garrison Access 3 | . . . . 1 . . . . 2 . . . Total Hacks 117 | . 9 . 10 4 17 . . . 25 28 21 3 Successful 64 | . 3 . 6 3 10 . . . 20 11 11 . Failed 51 | . 6 . 4 1 6 . . . 4 17 10 3 Catastrophic 12 | . 3 . . . 1 . . . 1 5 1 1 Database Lockouts 2 | . . . . . 1 . . . 1 . . . Manual 28 | . 2 . 3 . 3 . . . 4 9 7 . Terminals 78 | . 9 . 10 2 7 . . . 12 28 7 3 Fabricators 10 | . . . . . . . . . 3 . 7 . Repair Stations 4 | . . . . . 2 . . . . . 2 . Recycling Units 3 | . . . . . . . . . . . 3 . Scanalyzers 17 | . . . . . 8 . . . 7 . 2 . Garrison Access 5 | . . . . 2 . . . . 3 . . . Terminal Hacks 31 | . 2 . 5 2 1 . . . 7 11 3 . Record 7 | . . . . . . . . . 1 4 2 . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 3 | . . . . . . . . . 1 2 . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . Locate Traps 5 | . 1 . 1 . . . . . 1 1 1 . Disarm Traps 1 | . . . . . . . . . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . Surveillance Status 1 | . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . Recall Investigation 3 | . 1 . . . . . . . 2 . . . Zone Layout 4 | . . . . 1 1 . . . . 2 . . Fabricator Hacks 5 | . . . . . . . . . 3 . 2 . Network Status 1 | . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . 1 . 1 . Build 2 | . . . . . . . . . 1 . 1 . Repair Station Hacks 3 | . . . . . 2 . . . . . 1 . Scan Component 2 | . . . . . 1 . . . . . 1 . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . 1 . Scanalyzer 12 | . . . . . 5 . . . 6 . 1 . Insert Component 4 | . . . . . 2 . . . 2 . . . Analyze 5 | . . . . . 2 . . . 3 . . . Retrieve Study 3 | . . . . . 1 . . . 1 . 1 . Garrison Access Hacks 3 | . . . . 1 . . . . 2 . . . Seal Access 3 | . . . . 1 . . . . 2 . . . Unauthorized Hacks 9 | . 1 . 1 . 2 . . . 2 . 3 . Terminals 6 | . 1 . 1 . 2 . . . 2 . . . Track 1 | . . . . . 1 . . . . . . . Assimilate 2 | . . . . . . . . . 2 . . . Botnet 1 | . 1 . . . . . . . . . . . Operators 2 | . . . 1 . 1 . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . Report 1 | . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Reject 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 3 . 2 1 4 . . . 8 6 6 1 Full Trace Events 4 | . 1 . . . . . . . 1 1 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . 2 . . . Parts Built 4 | . . . . . . . . . 2 . 2 . Authchips . | . . . . . . . . . . . . . Time 126 | . . . . . . . . . 84 . 42 . Total Part Build Rating 16 | . . . . . . . . . 8 . 8 . Part Studies Acquired 3 | . . . . . 1 . . . 1 . 1 . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 108 | . . . . . 108 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . . 2 . . . Part Schematics Acquired 3 | . . . . . 1 . . . 2 . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 1 . . 1 . 3 . Non-combat 4 | . . . . . . 1 . . 1 . 2 . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied 6 | . . . . . . 1 . . 1 . 4 . parse_system 1 | . . . . . . . . . . . 1 . no_distress 4 | . . . . . . 1 . . 1 . 2 . find_chute 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . . . 24 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Res Total Allies 29 | . . . . . . . . . 1 28 . . Largest Group 13 | . . . . . . . . . 1 13 11 . Highest-Rated Group 507 | . . . . . . . . . 26 507 459 . Highest-Rated Ally 159 | . . . . . . . . . 26 159 159 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 270 | . . . . . . . . . . 222 48 . Total Damage 5112 | . . . . . . . . . . 4331 781 . Kills 45 | . . . . . . . . . . 35 10 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Res Active Infowar (turns) 5542 | 17 728 351 279 661 382 151 194 16 292 1397 749 325 Optics 1342 | . . . . . . . . . . 801 541 . Sensors 4163 | . 703 351 279 539 274 151 194 16 291 871 492 2 Terrain 3091 | . . . . . 309 151 194 16 292 1333 515 281 Structural 661 | . . . . 586 75 . . . . . . . Seismic 42 | 17 25 . . . . . . . . . . . Cloaking 33 | . . . . . . . . . . 33 . . Jamming 687 | . . . . . . . . . . . 363 324 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Res Turns Passed 7098 | 680 1265 367 526 661 382 151 194 16 292 1397 749 418 Spaces Moved 6826 | 354 632 173 241 319 454 235 535 52 532 1450 1264 585 Core 42 | 5 . . . . 2 . . . . . . 35 Treads 1745 | 349 632 173 241 319 31 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 306 | . . . . . . . . . . . . 306 Flight 4733 | . . . . . 421 235 535 52 532 1450 1264 244 Fastest Speed 24 | 50 160 160 160 160 31 31 31 31 27 24 24 29 Average Speed 66 | 158 160 160 160 160 41 31 31 31 31 37 27 52 Slowest Speed 300 | 160 160 160 160 160 300 31 31 31 111 114 107 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 1 3 . 1 Potential Cave-ins 9 | . . 3 . . 2 2 . . . 2 . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 33 | 10 79 36 23 22 15 7 73 7 14 99 33 21 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . . . . . . 3 . . . . . Spaces Dug 101 | . 4 4 . . 15 6 . . 12 18 29 13 Terrain Destroyed 244 | . 10 92 . 3 15 10 . . 12 18 29 55 Melee 97 | . . 4 . . 15 6 . . 12 18 29 13 Projectile 9 | . 5 . . . . 4 . . . . . . AOE 138 | . 5 88 . 3 . . . . . . . 42 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Fac Res Total 8725 | 408 755 212 340 398 617 277 559 51 619 2235 1602 652 Wait 908 | . 1 . 12 1 108 . 17 . 27 547 178 17 Move 6804 | 353 631 172 240 318 453 234 534 51 529 1443 1263 583 Hop 5 | . . . . . . . . . 1 3 . 1 Pick Up 117 | 12 17 2 24 8 9 4 1 . 8 16 13 3 Fast Attach 62 | . 1 . 3 3 6 2 . . 2 8 23 14 Attach 58 | 7 1 4 7 3 5 3 . . 4 13 9 2 Detach 16 | . . . 1 . . 2 . . 1 3 8 1 Swap 92 | . 26 5 6 10 3 1 1 . 5 10 22 3 Drop 136 | . 16 1 22 12 13 2 1 . 11 15 35 8 Fire 216 | 36 62 23 25 41 . 14 . . 9 . 4 2 Melee 168 | . . 5 . 2 20 15 2 . 22 37 47 18 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 15 . . Rewire 120 | . . . . . . . 3 . . 117 . . Trap . | . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory -3/Research History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 681 | -11/Scrapyard | Entered Materials 685 | -10/Materials | Build established: Mutant 1078 | -10/Materials | Discovered new exit (range 7) 1270 | -10/Materials | Core integrity fell below 50% 1312 | -10/Materials | Discovered new exit (range 4) 1619 | -10/Materials | Discovered new exit (range 16) 1946 | -10/Materials | Entered Mines 2008 | -10/Mines | Learned Materials interactive machine intel 2043 | -10/Mines | Excavation squad dispatched 2043 | -10/Mines | A large section of the Mines collapsed 2044 | -10/Mines | Core integrity fell below 20% 2144 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2151 | -10/Mines | Found Prototype Device 2304 | -10/Mines | Discovered new exit (range 7) 2313 | -10/Mines | Entered Materials 2313 | -9/Materials | Evolved 2 slots: Utility x2 2314 | -9/Materials | Loaded intel: 18 interactive machine locations 2785 | -9/Materials | Identified exit to Mines 2834 | -9/Materials | Discovered new exit (range 3) 2837 | -9/Materials | Identified exit to Materials 2839 | -9/Materials | Entered another Materials area 2839 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2971 | -8/Materials | Garrison activated, responded to threat 3369 | -8/Materials | Build established: Scavenger-Skirmisher 3473 | -8/Materials | Discovered new exit (range 10) 3498 | -8/Materials | Identified exit to Factory 3500 | -8/Materials | Entered Factory 3500 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3553 | -7/Factory | Identified Exp. Sensor Array 3785 | -7/Factory | Repaired Exp. Sensor Array 3822 | -7/Factory | Central database locked down 3825 | -7/Factory | Discovered new exit (range 18) 3832 | -7/Factory | Identified exit to Lower Caves 3834 | -7/Factory | Discovered new exit (range 12) 3861 | -7/Factory | Identified exit to Factory 3880 | -7/Factory | Discovered exit to Factory (range 5) 3882 | -7/Factory | Entered another Factory area 3882 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4026 | -6/Factory | Discovered new exit (range 7) 4026 | -6/Factory | Discovered new exit (range 10) 4028 | -6/Factory | Identified exit to Factory 4032 | -6/Factory | Identified exit to Lower Caves 4033 | -6/Factory | Entered Lower Caves 4080 | -6/Lower Caves | Build established: Scout 4186 | -6/Lower Caves | Learned Factory interactive machine intel 4225 | -6/Lower Caves | Discovered new exit (range 8) 4227 | -6/Lower Caves | Identified exit to Lower Caves 4227 | -6/Lower Caves | Entered another Lower Caves area 4237 | -6/Lower Caves | Discovered exit to Factory (range 9) 4243 | -6/Lower Caves | Entered Factory 4243 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4244 | -5/Factory | Loaded intel: 55 interactive machine locations 4293 | -5/Factory | Found Prototype Processor 4332 | -5/Factory | Fabricated Xenon Bombardment Thruster? 4359 | -5/Factory | Central database locked down 4366 | -5/Factory | Identified Exp. Targeting Computer 4514 | -5/Factory | Discovered new exit (range 5) 4515 | -5/Factory | Identified exit to Extension 4535 | -5/Factory | Entered Extension 4559 | -5/Extension | Build established: Scavenger-Scout 4616 | -5/Extension | Lost 3 parts (1n2w) 4698 | -5/Extension | Rescued A7 4717 | -5/Extension | Spotted B-75 Beast 4894 | -5/Extension | Build established: Commander-Scout 5073 | -5/Extension | Spotted B-75 Beast 5111 | -5/Extension | Lost 3 parts (1p2u) 5124 | -5/Extension | Crushed by falling debris 5124 | -5/Extension | System corruption reached 10% 5155 | -5/Extension | Lost 4 parts (1n3u) 5155 | -5/Extension | Discovered new exit (range 20) 5160 | -5/Extension | Discovered new exit (range 18) 5201 | -5/Extension | Identified exit to Cetus 5204 | -5/Extension | Identified exit to Factory 5251 | -5/Extension | Disrupted transfer network 5267 | -5/Extension | Rescued a captive Derelict 5273 | -5/Extension | Rescued a captive Derelict 5439 | -5/Extension | Lost 3 parts (1n2u) 5462 | -5/Extension | Lost 3 allies 5507 | -5/Extension | Rescued a captive Derelict 5932 | -5/Extension | Entered Factory 5932 | -4/Factory | Accompanied by 11 allies (A7) 5932 | -4/Factory | Evolved 2 slots: Utility x2 5973 | -4/Factory | Build established: Scavenger-Sprinter 5979 | -4/Factory | Fabricated Xenon Bombardment Thruster (x2) 6032 | -4/Factory | Lost 3 allies 6083 | -4/Factory | Garrison activated, responded to threat 6133 | -4/Factory | Lost 6 allies 6392 | -4/Factory | Discovered new exit (range 8) 6394 | -4/Factory | Identified exit to Research 6432 | -4/Factory | Search patrols dispatched 6586 | -4/Factory | Spotted B-86 Titan 6601 | -4/Factory | Lost 3 parts (1n1u1w) 6681 | -4/Factory | Entered Research 6681 | -3/Research | Evolved 2 slots: Utility x2 6734 | -3/Research | Spotted B-86 Titan 6804 | -3/Research | Build established: Hacker-Mutant 7019 | -3/Research | Released all parts (7) 7027 | -3/Research | Core integrity fell below 50% 7089 | -3/Research | Core integrity fell below 20% 7099 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Acquired Adv. Sensor Array. Slug penetrates Wall. Field Propulsion Drive destroyed. Slug penetrates Wall. Field Propulsion Drive destroyed. Door malfunctions. P-80 Master resets P-80 Master, system corruption cleaned. Acquired Prototype Slashing Weapon. Identified Plasma Sword. System corrupted: Component data lost. Adv. Sensor Array destroyed. Reaction Chamber disabled. Slug penetrates Wall. Penetrated by Slug. Field Propulsion Drive destroyed. ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8P. Map ----- +----------------------------------------------------+ | ????????????????#? """ "" # #???######????#? | | ????????????????# """ """ # #??? #?????? | | ????????????????# # #?? / #?????? | | ????????????????# # #?? #?????? | | ????????????????###########"## #?! #?????? | | ??????????????????????????# # #? #?????? | | ??????????????????????????###" # #?????? | | ????????????????????????????## # #?????? | | ?????????????????????????????# + #?????? | | ?????????????????????????????# # #?????? | | ?????????????????????????????# ##########?????? | | ?????????????????????????????# # ?????? | | ?????????????????????????????# #* ?????? | | ?????????????????????????????# # """ ??????? | | ?????????????????????????????# # """" ?????? | | ?????????????????????????????+ + """" #????? | | ?????????????????????????????# # """ #????? | | ?????????????????????????????# # #????? | | ?????????????????????????????+ # ] #????? | | ?????????????????????????######s##s##########????? | | ?????????????????????????# ss #??????????? | | ?????????????????????????# s #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# """ #??????????? | | ?????????????????######### """ #??????????? | | ?????????? @ """ #??????????? | | ?????????????????######### """ #??????????? | | ?????????????????????????# """ #??????????? | | ?????????????????????????# """ =!! #??????????? | | ?????????????????????????# """ =!! #??????????? | | ?????????????????????????# !! #??????????? | | ?????????????????????????# !#??????????? | | ?????????????????????????##############??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 34 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Corruption Block 15 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Adv. Visual Processing Unit | -5/Factory | Scanalyzed Exp. Targeting Computer | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -5/Factory Xenon Bombardment Thruster | x2 | -4/Factory Repaired ---------- Exp. Sensor Array | 62% | -7/Factory Studied --------- Nuclear Core | -7/Factory | Hacked Xenon Bombardment Thruster | -5/Factory | Hacked VTOL Module | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JammingPartitionObliterator Manual? 0 Play Time 01:55:42 Cumulative 87.7 hours Start 2026.11.03 @ 18:53:54 End 2026.11.03 @ 20:50:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 78 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 48 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7c6ceadc-1d35-4ab3-86ac-4478f0d8ed96