Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.06 @ 01:08:17 Player: furiousskeleton Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (142) 710 Value Destroyed (6002) 6002 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (-30) -30 TOTAL SCORE: 12122 Bonus ------- Friendly Fire -30 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 30% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Advanced Sensor Array Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Large Storage Unit Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Transmission Jammer > --- WEAPON ----------- Gamma Rifle Advanced Plasma Cannon Nova Cannon > --- INVENTORY -------- Micro Fission Core Micro Antimatter Reactor Improved Linear Gravjet Experimental Cooling System Small Storage Unit Compact Matter Pod Advanced Sensor Array Advanced Targeting Computer Advanced Transmission Jammer Tesla Rifle Cooled Pulse Rifle Wave Gun Advanced Plasma Cannon [Rating: 126] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . 2 . . . . Utility 10 | . . 2 2 . 2 2 . 2 Weapon 1 | . . . . . . . 1 . Parts Attached 150 | 6 6 14 18 5 8 4 28 61 Power 23 | 1 . 1 2 2 3 . 6 8 Engine 4 | 1 . . . 2 1 . . . Core 11 | . . 1 2 . 2 . 5 1 Reactor 8 | . . . . . . . 1 7 Propulsion 29 | 2 . 4 1 2 1 . 5 14 Treads 17 | 2 . 4 1 2 1 . 5 2 Leg 1 | . . . . . . . . 1 Wheel . | . . . . . . . . . Hover 11 | . . . . . . . . 11 Flight . | . . . . . . . . . Utility 61 | 1 4 7 8 . 3 3 13 22 Device 30 | . 2 5 3 . 2 1 6 11 Storage 11 | 1 1 . 1 . . 1 3 4 Processor 10 | . 1 . 2 . 1 1 . 5 Hackware . | . . . . . . . . . Protection 10 | . . 2 2 . . . 4 2 Artifact . | . . . . . . . . . Weapon 37 | 2 2 2 7 1 1 1 4 17 Energy Gun 18 | . . 1 1 1 1 1 3 10 Energy Cannon 13 | . 2 1 5 . . . 1 4 Ballistic Gun 3 | 2 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 1 . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 12 | . . 1 2 1 2 . 5 1 Corrupted Parts 6 | . . . . . . . 3 3 System Corruption 19 | . . . . . . . 10 9 Parts Lost 57 | . . 1 1 . . . 10 45 Power 5 | . . . . . . . . 5 Propulsion 15 | . . . . . . . 4 11 Utility 23 | . . 1 1 . . . 6 15 Weapon 14 | . . . . . . . . 14 Highest Loss Streak 9 | . . 1 1 . . . 7 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 100 99 100 89 89 Engine 2 | . 14 1 . 3 1 . . . Core 5 | . . 9 9 3 4 5 6 4 Reactor 1 | . . . . . . . 3 2 Treads 18 | . 28 22 18 30 26 23 16 8 Hover 1 | . . . . . . . . 5 Device 18 | . 7 11 25 15 19 22 19 20 Storage 9 | . 14 11 9 7 6 11 9 8 Processor 12 | . 6 11 8 7 13 17 12 20 Protection 6 | . . 10 10 15 13 5 5 2 Energy Gun 5 | . . . . 1 8 11 13 7 Energy Cannon 10 | . 25 21 17 13 3 . 1 4 Naked Turns 9 | . . . . . . . . 9 Heaviest Build 117 | 13 21 25 43 46 47 49 106 117 Greatest Support 102 | 40 40 43 43 83 91 91 102 102 Greatest Overweight (x) 12 | . . . . . . . 2 12 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 Average Capacity 13 | 6 8 10 14 15 15 15 15 14 Most Carried 15 | 3 8 10 15 15 15 14 15 15 Average Carried 10 | 2 5 7 10 14 13 13 12 11 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 Final Carried 15 | 3 8 10 15 15 15 13 14 5 Class Distribution -------------------- 29% | Scavenger-Skirmisher 23% | Scavenger-Gunner 20% | Scavenger-Mutant 16% | Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1689 | 256 60 116 195 26 81 40 311 604 Remotely . | . . . . . . . . . Salvage Created 8394 | . 323 761 987 257 322 251 2578 2915 Parts 309 | . 24 51 43 8 4 10 77 92 Haulers Intercepted 11 | . 1 1 3 1 2 1 1 1 Recyclers Shooed 15 | . . . . 3 1 1 6 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 98 | . 7 13 15 . . . 28 35 Guns 36 | . . . . . . . 20 16 Cannons 47 | . 7 12 15 . . . 3 10 AOE 1 | . . . . . . . . 1 Classes Destroyed 15 | . 5 2 2 . . 1 4 1 Worker 5 | . . . . . . 1 . 4 Builder 6 | . . . . . . . 4 2 Tunneler 1 | . . . . . . . 1 . Hauler 11 | . 1 1 3 1 2 1 1 1 Recycler 16 | . 1 2 1 3 1 1 4 3 Operator 1 | . . 1 . . . . . . Watcher 4 | . 1 3 . . . . . . Swarmer 10 | . 3 . . . . . 2 5 Grunt 42 | . 4 10 9 . . . 8 11 Brawler 6 | . . . 3 . . . 2 1 Duelist 2 | . . . . . . . 1 1 Sentry 10 | . . 3 2 . . . 3 2 Specialist 1 | . . . . . . . . 1 Hunter 8 | . . . 1 . . . 3 4 Programmer 19 | . . . . . . . 9 10 Best Kill Streak 9 | . 3 6 6 2 2 2 7 9 Combat Bots Only 6 | . 3 3 6 . . . 5 6 Max Kills in Single Turn 3 | . 1 1 1 1 1 1 2 3 Gunslinging 1 | . . . . . . . . 1 Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 1083 | . 26 47 60 . 18 . 306 626 Missed 335 | . 9 15 16 . 7 . 98 190 Damage Taken 9557 | . 152 427 565 . 154 . 2497 5762 Core 1694 | . 29 78 59 . 15 . 204 1309 Absorbed by Shields 648 | . . . . . . . 576 72 Redirected to Shielding 201 | . . . . . . . 96 105 Ignored by Resistances 4037 | . 47 123 165 . 40 . 1129 2533 Core Remaining (%) 92 | 100 88 80 89 100 98 100 82 . Volleys Fired 350 | . 17 39 42 7 17 9 104 115 Largest 3 | . 2 2 2 2 2 2 3 3 Hottest 286 | . 120 120 136 136 88 81 189 286 Shots Fired 802 | . 34 76 84 14 32 17 279 266 Gun 436 | . . . . 1 31 17 230 157 Cannon 360 | . 34 76 84 13 1 . 49 103 Launcher 6 | . . . . . . . . 6 Special . | . . . . . . . . . Kinetic 6 | . . . . . . . . 6 Thermal 760 | . 34 76 84 14 32 17 279 224 Explosive . | . . . . . . . . . Electromagnetic 36 | . . . . . . . . 36 Robot Hit Streak 73 | . 16 19 35 8 31 32 73 58 Robot Miss Streak 2 | . 1 2 1 1 1 1 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . . . . . 2 3 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 689 | . 25 57 71 11 31 15 244 235 Core Hits 290 | . 11 24 32 5 11 6 97 104 Critical Kills 7 | . . 1 . 1 . . . 5 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 31 | . . 1 . 1 1 3 8 17 Burn 21 | . . . . . 1 3 8 9 Meltdown 7 | . . 1 . 1 . . . 5 Corrupt 3 | . . . . . . . . 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17586 | . 443 992 1433 286 570 298 5681 7883 Guns 9418 | . . . . 19 535 285 4827 3752 Cannons 7462 | . 440 989 1411 235 20 . 848 3519 Explosions 563 | . . . . . . . . 563 Melee . | . . . . . . . . . Ramming 143 | . 3 3 22 32 15 13 6 49 Kinetic 147 | . . . . . . . . 147 Thermal 16409 | . 440 989 1411 254 555 285 5675 6800 Explosive . | . . . . . . . . . Electromagnetic 887 | . . . . . . . . 887 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 30 | . . 4 1 . . . 21 30 Average Corruption 14 | . . 4 1 . . . 15 14 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 121 | . . 2 2 . . . 57 60 Message Errors 25 | . . . . . . . 8 17 Matter Fused 23 | . . . . . . . 12 11 Heat Flow Errors 7 | . . . . . . . 2 5 Energy Discharges 14 | . . 1 1 . . . 8 4 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 14 | . . 1 1 . . . 4 8 Data Loss (major) 6 | . . . . . . . 6 . Misfires 1 | . . . . . . . 1 . Alerts 5 | . . . . . . . 1 4 Misdirections 7 | . . . . . . . 2 5 Weapon Failures 17 | . . . . . . . 12 5 Overload Shots . | . . . . . . . . . Overflow Damage 171 | . 6 . . . . . . 165 Projectiles 167 | . 6 . . . . . . 161 Explosions 4 | . . . . . . . . 4 Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 122 | . . 89 . . . . . 33 Shots 4 | . . 1 . . . . . 3 Rammed 20 | 1 1 1 5 4 4 2 1 1 Targets Rammed 30 | 1 1 1 5 4 4 2 1 11 Kicked 10 | . . . . . . . . 10 Crushed . | . . . . . . . . . Highest Temperature 441 | . 222 319 336 60 72 . 428 441 Average Temperature 106 | . 80 115 88 28 36 . 168 138 Received Heat Transfer 2583 | . 96 189 342 . 81 . 398 1477 Effects 7 | . . 2 . . . . . 5 Shutdowns 3 | . . . . . . . . 3 Energy Bleed 2 | . . 1 . . . . . 1 Interference 1 | . . 1 . . . . . . Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 18 | . . 1 . 1 1 1 6 8 Combat Hostiles 14 | . . 1 . . . . 5 8 Parts Melted 102 | . 1 4 6 1 5 1 45 39 Heat Transferred 27790 | . 925 2109 2664 453 1221 814 9694 9910 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 392 | . 119 258 283 48 14 33 392 282 Initial 61 | . . . 61 33 2 1 . 28 Average 100 | . 63 123 102 28 4 12 191 127 Maximum Alert Level 1 | . . 1 1 . . . 1 1 Low Security (%) 83 | 100 100 95 80 100 100 100 54 78 Level 1 16 | . . 4 19 . . . 45 21 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 36 | . 1 3 6 1 3 3 11 8 Investigation 6 | . 1 1 3 . . . . 1 Extermination 9 | . . . . . 1 1 3 4 Reinforcement 14 | . . 2 1 . 2 2 4 3 Assault 1 | . . . 1 . . . . . Garrison 6 | . . . 1 1 . . 4 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 6 | . . . . . 2 1 2 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 15 | . 1 3 1 1 . 1 3 5 Communications Jammed 90 | . . . . . . . . 90 Distress Signals 85 | . . . . . . . . 85 Times Spotted 197 | . 12 22 22 5 13 9 46 68 Peak Tracking Total 20 | . 5 4 6 1 4 4 8 20 Tactical Retreats 8 | . . 1 2 . . . . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 3 | . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 5 | . . 2 . . . . . 3 Max in Single Turn 1 | . . 1 . . . . . 1 Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 22 | . 5 4 4 . . . 3 6 Terminals 15 | . 3 3 3 . . . 2 4 Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . . . 1 . . . . 2 Recycling Units 3 | . 2 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 64 | . 17 9 14 . . . 7 17 Successful 35 | . 10 7 7 . . . 5 6 Failed 29 | . 7 2 7 . . . 2 11 Catastrophic 3 | . . . . . . . . 3 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 50 | . 13 7 13 . . . 5 12 Fabricators 2 | . . . . . . . 2 . Repair Stations 6 | . . . 1 . . . . 5 Recycling Units 6 | . 4 2 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 28 | . 7 5 7 . . . 4 5 Prototype ID Bank 4 | . 1 1 1 . . . . 1 Open DSF 1 | . . . . . . . 1 . Branch Access Points 2 | . 1 . 1 . . . . . Emergency Access Points 2 | . . 1 . . . . . 1 Alert Level 3 | . . 1 1 . . . . 1 Unreport Threat 6 | . 1 1 2 . . . 2 . Locate Traps 2 | . 1 . . . . . . 1 Dispatch Records 1 | . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . Registered Components 2 | . 1 . . . . . . 1 Zone Layout 2 | . 1 . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . 1 Scan Component 1 | . . . . . . . . 1 Recycling Unit Hacks 5 | . 3 2 . . . . . . Report Inventory 3 | . 2 1 . . . . . . Retrieve Components 2 | . 1 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 4 4 3 . . . 3 6 Full Trace Events 3 | . . 1 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . 3 8 . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . Machine Destruction 2 | . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 7097 | 123 802 713 1098 545 522 443 1194 1657 Spaces Moved 3127 | 68 441 290 555 298 225 237 398 615 Core 24 | 3 . . . . . . . 21 Treads 2735 | 65 441 290 555 298 225 237 398 226 Legs 73 | . . . . . . . . 73 Wheels . | . . . . . . . . . Hover 295 | . . . . . . . . 295 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 50 Average Speed 167 | 155 160 160 160 160 160 160 195 175 Slowest Speed 650 | 160 160 160 160 160 160 160 320 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 4 66 29 48 14 10 15 11 18 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 1 . 1 1 . . Unknown Exits Taken 3 | 1 . . . 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 50 | . . 42 . . . . 5 3 Melee . | . . . . . . . . . Projectile 8 | . . . . . . . 5 3 AOE 42 | . . 42 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 4274 | 82 503 461 681 351 353 283 611 949 Wait 470 | 5 26 102 25 27 88 28 48 121 Move 3119 | 67 440 289 554 297 224 236 397 615 Hop . | . . . . . . . . . Pick Up 84 | 3 7 7 21 5 6 2 19 14 Fast Attach 38 | 6 3 4 . 3 . . 5 17 Attach 53 | . . 2 7 2 3 3 10 26 Detach 2 | . . . . . . . . 2 Swap 59 | . 3 8 11 . 5 1 13 18 Drop 68 | . 6 9 16 6 6 2 14 9 Fire 350 | . 17 39 42 7 17 9 104 115 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick 10 | . . . . . . . . 10 Crush 19 | 1 1 1 5 4 4 2 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 10) 579 | -10/Materials | Identified exit to Mines 630 | -10/Materials | Discovered new exit (range 13) 654 | -10/Materials | Identified exit to Materials 926 | -10/Materials | Entered another Materials area 926 | -9/Materials | Evolved 2 slots: Utility x2 1243 | -9/Materials | Discovered new exit (range 15) 1378 | -9/Materials | Identified exit to Mines 1500 | -9/Materials | Build established: Scavenger-Mutant 1575 | -9/Materials | Discovered new exit (range 16) 1637 | -9/Materials | Identified exit to Materials 1639 | -9/Materials | Entered another Materials area 1639 | -8/Materials | Evolved 2 slots: Utility x2 1641 | -8/Materials | Discovered new exit (range 16) 1680 | -8/Materials | Garrison activated, responded to threat 1833 | -8/Materials | Identified exit to Storage 1947 | -8/Materials | Build established: Scavenger-Skirmisher 2299 | -8/Materials | Met 7R-MNS 2330 | -8/Materials | Discovered new exit (range 4) 2333 | -8/Materials | Identified exit to Factory 2737 | -8/Materials | Entered Factory 2737 | -7/Factory | Evolved 2 slots: Propulsion x2 2738 | -7/Factory | Caught up to 7R-MNS 2873 | -7/Factory | Build established: Scavenger-Mutant 3219 | -7/Factory | Garrison activated, responded to threat 3258 | -7/Factory | Discovered new exit (range 15) 3282 | -7/Factory | Entered another Factory area 3282 | -6/Factory | Evolved 2 slots: Utility x2 3283 | -6/Factory | Caught up to 7R-MNS 3575 | -6/Factory | Build established: Scavenger-Skirmisher 3701 | -6/Factory | Discovered new exit (range 9) 3802 | -6/Factory | Identified exit to Factory 3804 | -6/Factory | Entered another Factory area 3804 | -5/Factory | Evolved 2 slots: Utility x2 3805 | -5/Factory | Caught up to 7R-MNS 3993 | -5/Factory | Discovered new exit (range 11) 4240 | -5/Factory | Discovered new exit (range 4) 4245 | -5/Factory | Identified exit to Factory 4247 | -5/Factory | Entered another Factory area 4247 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4248 | -4/Factory | Caught up to 7R-MNS 4448 | -4/Factory | 7R-MNS lamented failing the tripod run 4489 | -4/Factory | Garrison activated, responded to threat 4510 | -4/Factory | Found Prototype Protection 4511 | -4/Factory | Identified Centrium Heavy Armor Plating 4528 | -4/Factory | Lost 7 parts (3n4u) 4766 | -4/Factory | Build established: Scavenger-Gunner 4779 | -4/Factory | System corruption reached 10% 4783 | -4/Factory | Found Corrupted Prototype Device 4784 | -4/Factory | Identified Thermal Barrier 4799 | -4/Factory | Garrison activated, responded to threat 5417 | -4/Factory | Discovered new exit (range 10) 5441 | -4/Factory | Entered Research 5441 | -3/Research | Evolved 2 slots: Utility x2 5840 | -3/Research | Build established: Scavenger-Tank 6149 | -3/Research | Lost 9 parts (2n5u2w) 6222 | -3/Research | System corruption reached 10% 6268 | -3/Research | Lost 4 parts (1p2n1u) 6441 | -3/Research | Build established: Scavenger-Gunner 6550 | -3/Research | Lost 5 parts (3u2w) 6766 | -3/Research | Lost 5 parts (3n2w) 6863 | -3/Research | Lost 7 parts (1p2n2u2w) 6958 | -3/Research | Core integrity fell below 50% 6959 | -3/Research | System corruption reached 30% 6997 | -3/Research | Lost 8 parts (2p1n1u4w) 7089 | -3/Research | Released all parts (8) 7091 | -3/Research | Core integrity fell below 20% 7098 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- K-01 Serf collects debris. K-01 Serf destroyed. Quantum Rifle destroyed. U-05 Engineer destroyed. K-01 Serf collects debris. R-10 Processor collects Sml. Matter Pod. Critical hit (Burn: +50). Released Adv. Heat Sink. Released Sml. Battery. Released Terrain Scan Processor. Released Adv. Target Analyzer. Released Lrg. Storage Unit. Released Adv. Targeting Computer. Acquired 10 matter. R-10 Processor collects Wheel. R-10 Processor collects Sml. Battery. G-67 Veteran suffers critical hit (Burn). H3 TNXFLEIGEKLZA%OCYJ >/