Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.14 @ 01:12:53 Player: pGoos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (941) 941 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (235) 235 TOTAL SCORE: 3666 Bonus ------- Pacifist 200 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 450/450 Energy 100/100 System Corruption 0% Temperature Cool (38) Movement Core (1150) Ox22 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads High-capacity Storage Unit Small Battery (100) Medium Matter Pod (21) Terrain Scan Processor Terrain Scan Processor EM Shotgun EM Shotgun Particle Gun Particle Gun Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Energy Filter > --- WEAPON ----------- EM Shotgun Electrolaser Improved Assault Rifle Mining Claw > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Gravmag System High-capacity Storage Unit Large Matter Pod Terrain Scan Processor EM Shotgun EM Shotgun Particle Gun Particle Gun Particle Gun Assault Rifle Heavy Assault Rifle [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Improved Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon 2 | . . . 2 . Parts Attached 62 | 7 2 16 32 5 Power 9 | 1 . 3 5 . Engine 6 | 1 . 3 2 . Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 22 | 3 . 4 13 2 Treads 10 | 1 . 3 6 . Leg 7 | . . 1 4 2 Wheel 2 | 2 . . . . Hover 3 | . . . 3 . Flight . | . . . . . Utility 11 | 1 2 4 3 1 Device 3 | . . 1 2 . Storage 5 | 1 1 1 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 2 . . Artifact . | . . . . . Weapon 20 | 2 . 5 11 2 Energy Gun 14 | 1 . 3 8 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 1 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 32 | . . 7 12 13 Power 4 | . . 1 2 1 Propulsion 10 | . . 1 4 5 Utility 6 | . . 3 2 1 Weapon 12 | . . 2 4 6 Highest Loss Streak 11 | . . 3 4 11 Average Slot Usage (%) 91 | . 97 90 92 88 Engine 6 | . 14 9 5 . Core 2 | . . . 3 6 Treads 16 | . . 21 20 . Leg 5 | . . 1 2 27 Wheel 3 | . 28 4 . . Device 4 | . . 3 5 6 Storage 20 | . 14 22 19 23 Protection 3 | . 11 6 . . Energy Gun 13 | . 14 10 16 8 Ballistic Gun 11 | . 14 9 11 13 Slashing Weapon 3 | . . 1 6 . Naked Turns . | . . . . . Heaviest Build 88 | 11 42 82 86 88 Greatest Support 60 | 26 26 60 60 55 Greatest Overweight (x) 22 | . 1 3 4 22 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 22 | 6 12 20 22 20 Average Capacity 18 | 4 7 19 20 20 Most Carried 22 | 6 9 20 22 18 Average Carried 16 | 3 6 17 18 16 Final Capacity 20 | 6 12 20 20 20 Final Carried 20 | 5 9 20 16 16 Class Distribution -------------------- 32% | Hauler-Mutant 21% | Hauler-Gunner 21% | Scavenger-Mutant 14% | Scavenger-Gunner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Hauler-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1148 | 230 50 226 588 54 Remotely . | . . . . . Salvage Created 1382 | . . 418 852 112 Parts 77 | . . 34 39 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 28 | . . 12 14 2 Guns 27 | . . 12 13 2 AOE 1 | . . . 1 . Classes Destroyed 8 | . . 4 4 . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Recycler 4 | . . 1 3 . Swarmer 10 | . . 7 3 . Grunt 11 | . . 3 6 2 Duelist 1 | . . . 1 . Sentry 5 | . . 2 3 . Hunter 1 | . . . 1 . Best Kill Streak 7 | . . 3 7 1 Combat Bots Only 4 | . . 3 4 1 Max Kills in Single Turn 2 | . . 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4578 | . 66 1184 1278 2050 Core 1209 | . 8 195 295 711 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 96 51 46 . Volleys Fired 96 | . 3 42 44 7 Largest 4 | . 2 2 4 4 Hottest 199 | . 60 68 155 199 Shots Fired 217 | . 6 78 110 23 Gun 217 | . 6 78 110 23 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 105 | . 3 42 53 7 Thermal 73 | . 3 21 40 9 Explosive . | . . . . . Electromagnetic 39 | . . 15 17 7 Robot Hit Streak 20 | . 3 14 20 13 Robot Miss Streak 6 | . 1 4 4 6 Penetration Max 1 | . . . 1 . Secondary Targets 5 | . . 3 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 142 | . 4 54 69 15 Core Hits 64 | . 1 19 38 6 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 18 | . . 5 13 . Impact . | . . . . . Slashing 18 | . . 5 13 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2166 | . 44 769 1198 155 Guns 2059 | . 39 769 1096 155 Cannons . | . . . . . Explosions 102 | . . . 102 . Melee . | . . . . . Ramming 5 | . 5 . . . Kinetic 993 | . 16 437 475 65 Thermal 641 | . 23 142 442 34 Explosive . | . . . . . Electromagnetic 527 | . . 190 281 56 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 12 | . . . 12 . Projectiles . | . . . . . Explosions 12 | . . . 12 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 85 | . 2 . 49 34 Shots 2 | . . . 1 1 Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 361 | . 44 77 361 263 Average Temperature 99 | . 23 35 135 119 Received Heat Transfer 1338 | . . 312 333 693 Effects 11 | . . . 10 1 Energy Bleed 2 | . . . 1 1 Interference 7 | . . . 7 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 1 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1413 | . 50 325 964 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 230 | . . 230 226 167 Average Influence 85 | . . 60 114 114 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 93 | 100 100 98 85 100 Level 1 6 | . . 1 14 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 1 2 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . . 17 22 12 Peak Tracking Total 7 | . . 6 6 7 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 2 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 6 | . 3 1 . 2 Terminals 6 | . 3 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 5 4 . 3 Successful 5 | . 1 3 . 1 Failed 7 | . 4 1 . 2 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 5 4 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 3 . 1 Level Access Points 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Disarm Traps 1 | . 1 . . . Zone Layout 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 1 . 2 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 2 | . . . . 2 Highest-Rated Group 57 | . . . . 57 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 8 | . . . . 8 Total Damage 145 | . . . . 145 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1833 | 54 127 600 790 262 Spaces Moved 831 | 37 117 254 285 138 Core 2 | 1 . . . 1 Treads 439 | 4 . 197 238 . Legs 184 | . . . 47 137 Wheels 206 | 32 117 57 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 150 150 Average Speed 158 | 101 92 165 183 161 Slowest Speed 1150 | 160 100 220 240 1150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 2 23 18 26 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 12 | . . 4 8 . Terrain Destroyed 19 | . . 4 10 5 Melee 12 | . . 4 8 . Projectile . | . . . . . AOE 7 | . . . 2 5 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1140 | 50 132 354 443 161 Wait 39 | . . 2 31 6 Move 827 | 36 116 253 284 138 Hop . | . . . . . Pick Up 53 | 6 6 21 15 5 Fast Attach 23 | 6 1 7 9 . Attach 30 | 1 . 6 18 5 Detach 13 | . . 4 9 . Swap 9 | . 1 3 5 . Drop 30 | 1 3 11 15 . Fire 96 | . 3 42 44 7 Melee 18 | . . 5 13 . Ram 2 | . 2 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 13) 182 | -10/Materials | Entered another Materials area 182 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 480 | -9/Materials | Build established: Hauler-Mutant 519 | -9/Materials | Lost 3 parts (1p1u1w) 602 | -9/Materials | Lost 3 parts (1n1u1w) 627 | -9/Materials | Identified exit to Materials 627 | -9/Materials | Identified exit to Mines 782 | -9/Materials | Entered another Materials area 782 | -8/Materials | Evolved 2 slots: Weapon x2 1272 | -8/Materials | Lost 3 parts (1p2w) 1455 | -8/Materials | Core integrity fell below 50% 1476 | -8/Materials | Lost 4 parts (2n1u1w) 1518 | -8/Materials | Discovered new exit (range 16) 1572 | -8/Materials | Entered Factory 1572 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1700 | -7/Factory | Allied Derelicts emerged from ambush trap array 1793 | -7/Factory | Garrison activated, responded to threat 1827 | -7/Factory | Core integrity fell below 50% 1832 | -7/Factory | Core integrity fell below 20% 1834 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01776_ Slug penetrates G-47 Trooper. 01779_ Chain reaction triggered in Lgt. Nuclear Core. 01779_ G-47 Trooper destroyed. 01782_ Overheating: Energy bleed (-23). 01790_ Slug penetrates Wall. 01791_ Electrolaser destroyed. 01793_ Slug penetrates Wall. 01793_ L-41 Fighter calls for garrison reinforcements. 01793_ ALERT: Activating Garrison Access F004. 01794_ Y-54 Guardian emerges from the garrison. 01794_ Aluminum Leg destroyed. 01795_ Electrolaser destroyed. 01798_ Gauss Rifle destroyed. 01801_ EM Shotgun destroyed. 01803_ R-06 Scavenger collects Aluminum Leg. 01803_ Carbon-fiber Leg destroyed. 01808_ Nuclear Core destroyed. 01813_ Carbon-fiber Leg destroyed. 01821_ Aluminum Leg destroyed. 01827_ Heat Sink destroyed. 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"""G""" # ?????????? | | ?#????######## g ????????? | | ?????????????# l ????????? | | ?????????????# @ ????????? | | ?????????????####/########### ???????????? | | ???????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????"""""?????????????????????? | | ???????????????"""""?????????????????????? | | ??????????????"""""""????????????????????? | | ??????????????"""""""????????????????????? | | ???????????????? ??????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterFactoryCleaver Manual? 0 Play Time 00:30:16 Cumulative 40.2 hours Start 2020.06.10 @ 04:06:14 End 2020.06.14 @ 01:12:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aad118c7-68f2-415e-bc51-133b2880b0aa