Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 17:54:29 Player: f3-rnm Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (738) 738 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1293 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 116/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (800) Ox15 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Light Cannon Grenade Launcher > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Compact Wheel Heat Sink Improved Heat Sink Medium Storage Unit Seismic Detector Core Shielding Utility Shielding Light Cannon Light Cannon Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Compact Wheel Heat Sink Improved Heat Sink Medium Storage Unit Core Shielding Utility Shielding Assault Rifle Light Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 9 7 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 5 | . 2 3 Launcher 3 | . . 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 3 | . 1 2 Propulsion 3 | . 1 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 13 Treads 27 | . 27 28 Storage 14 | . 14 14 Processor 6 | . 8 . Protection 7 | . 4 14 Ballistic Gun 6 | . 9 . Ballistic Cannon 21 | . 18 26 Peak Build Rating 9 | 6 9 9 Average Rating 8 | 3 8 8 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 50 | 10 50 50 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 6 18 20 Most Carried 20 | 2 20 18 Average Carried 15 | 1 15 17 Final Capacity 20 | 8 20 20 Final Carried 18 | 2 18 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 844 | 150 396 298 Remotely . | . . . Salvage Created 757 | . 650 107 Parts 45 | . 36 9 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 14 9 Guns 7 | . 7 . Cannons 13 | . 7 6 AOE 3 | . . 3 Classes Destroyed 8 | . 7 1 Worker 3 | . 3 . Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Watcher 1 | . 1 . Swarmer 7 | . 3 4 Grunt 11 | . 11 . Subdweller 5 | . . 5 Best Kill Streak 6 | . 6 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 134 | . 73 61 Missed 47 | . 25 22 Damage Taken 1267 | . 590 677 Core 253 | . 90 163 Absorbed by Shields . | . . . Redirected to Shielding 35 | . . 35 Core Remaining (%) 100 | 100 . . Volleys Fired 98 | . 59 39 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 185 | . 118 67 Gun 56 | . 56 . Cannon 118 | . 62 56 Launcher 11 | . . 11 Special . | . . . Kinetic 174 | . 118 56 Thermal . | . . . Explosive 11 | . . 11 Electromagnetic . | . . . Robot Hit Streak 21 | . 12 21 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 103 | . 72 31 Core Hits 47 | . 32 15 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 3 2 Destroy 1 | . 1 . Blast 4 | . 2 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1623 | . 970 653 Guns 327 | . 327 . Cannons 1168 | . 643 525 Explosions 128 | . . 128 Melee . | . . . Ramming . | . . . Kinetic 1495 | . 970 525 Thermal . | . . . Explosive 128 | . . 128 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 6 | . . 6 Projectiles . | . . . Explosions 6 | . . 6 Melee . | . . . Knockbacks 10 | . 3 7 Impact . | . . . Kinetic 10 | . 3 7 Secondary . | . . . Self-Inflicted Damage 105 | . . 105 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 133 | . 133 5 Average Temperature 37 | . 37 5 Received Heat Transfer 450 | . 345 105 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 245 | . 245 . Initial . | . . . Average 72 | . 75 . Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 . Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 24 18 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . 2 2 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 6 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 12 4 Successful 9 | . 5 4 Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . . 4 Record 4 | . . 4 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2929 | 64 1931 934 Spaces Moved 925 | 35 554 336 Core 2 | 2 . . Treads 923 | 33 554 336 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 222 | 153 215 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 90 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 22 | . . 22 Terrain Destroyed 48 | . . 48 Melee . | . . . Projectile . | . . . AOE 48 | . . 48 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1625 | 42 1188 395 Wait 542 | . 529 13 Move 923 | 34 553 336 Hop . | . . . Pick Up 29 | 2 27 . Fast Attach 8 | 6 2 . Attach 5 | . 4 1 Detach . | . . . Swap 9 | . 3 6 Drop 11 | . 11 . Fire 98 | . 59 39 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: Mat / *Rec) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 385 | -10/Materials | Learned 4 Subcaves zone layouts 429 | -10/Materials | Identified exit to Materials 463 | -10/Materials | Learned 2 Mines zone layouts 486 | -10/Materials | Learned location of Mines (-8) 507 | -10/Materials | Learned Storage security intel 529 | -10/Materials | Loaded intel: 19 trap records 558 | -10/Materials | Learned Materials stockpile data 1204 | -10/Materials | Discovered exit to Materials (range 16) 1319 | -10/Materials | Discovered new exit (range 14) 1951 | -10/Materials | Discovered new exit (range 6) 1996 | -10/Materials | Entered Subcaves 1997 | -10/Subcaves | Identified exit to Materials 2049 | -10/Subcaves | Core integrity fell below 50% 2143 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2149 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2264 | -10/Subcaves | Core integrity fell below 20% 2573 | -10/Subcaves | Visited Clippyterm 2580 | -10/Subcaves | Identified exit to Recycling 2580 | -10/Subcaves | Learned Factory emergency access door positions 2738 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2878 | -10/Subcaves | Ambushed by Subdweller buried in earth 2930 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 02812_ Acquired 12 matter. 02815_ Acquired 22 matter. 02817_ Acquired 17 matter. 02839_ Acquired 14 matter. 02879_ 47-ZEU(R): "ARGHSUB!" 02882_ 47-ZEU(R) knocked back. 02882_ 47-ZEU(R) Sub. Optics blasted off. 02885_ 47-ZEU(R) knocked back. 02888_ 47-ZEU(R) suffers critical hit (Blast). 02888_ 47-ZEU(R) destroyed. 02893_ Acquired 3 matter. 02896_ Acquired 14 matter. 02903_ The unstable cave ceiling collapses. 02915_ Machine disabled. 02916_ The unstable cave ceiling collapses. 02921_ S-10 Pest destroyed. 02921_ Lgt. Ion Engine destroyed. 02921_ Destroyed Lgt. Ion Engine. 02921_ S-10 Pest destroyed. 02930_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ??????# "" " #??????????????????????????? | | ??????# "" " " ###??????????????????????????? | | ??????#######" "" #????????????????????????????? | | ????????????## " " ##???????????????????????????? | | ?????????????## " "##??????????????????????????? | | ??????????????## " #??????????????????????????? | | ???????????????# "" " #?####?????????????????????? | | ???????????????# ### ?????????????????????? | | ???????????????# ### ### ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????### ???????????????????? | | ????????????????????????# ???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? ###?????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????????????## #??????????????????? | | ?????????????????####### #??????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# #????????????????????? | | ????????????????## @ #####????????????????? | | ???????????????# ###??????????????? | | ????????? & [ #??????????????? | | ???????% t %*= #????????????? | | ? ??????? > # #???????????? | | ???????? t # ### ### #???????????? | | ??????% % ###??###????##???????????? | | #??????? "# #????????????????????????? | | #???????????## #????????????????????????? | | #????????????# #????????????????????????? | | #####?????###### #????????????????????????? | | # %# ####?## #??# #????????????????????????? | | ### ####%s ##????????????????????????? | | % &*&"## #?????????????????????????? | | ## ## *! =% #?????????????????????????? | | ?### ## &[= ##?????????????????????????? | | ### #"### ##??????????????????????????? | | # ## ###? #???????????????????????????? | | ###### #??# #???????????????????????????? | | #????##### #??# #???????????????????????????? | | ######?????????##?? #???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? #???????????????????????????? | | #??????????????????##????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatMappingDesublimator Manual? 0 Play Time 00:10:50 Cumulative 231.3 hours Start 2024.08.12 @ 17:46:15 End 2024.08.12 @ 17:54:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 207 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 60 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 806a3f5b-458b-4bb4-a1f9-cda2bdb410c6