Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 21:24:29 Player: SpaceWalrus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (2450) 2450 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (597) 597 TOTAL SCORE: 6842 Bonus ------- High Alert Combat Kills 285 Follower Combat Kills 33 Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 103/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter ECM Suite Hacking Suite System Shield System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Reaction Control System Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Beamcaster Mini Assault Cannon Longsword +1 > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Improved Signal Interpreter ECM Suite Improved Medium Armor Plating Hacking Suite System Shield System Shield Mini Assault Cannon Improved Datajack [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device ECM Suite Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 2 2 Weapon 1 | . . . . . 1 . Parts Attached 98 | 10 5 1 . 2 60 20 Power 15 | 1 2 . . 1 9 2 Engine 11 | 1 2 . . 1 7 . Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 29 | 4 . 1 . . 19 5 Treads . | . . . . . . . Leg 22 | 2 . . . . 16 4 Wheel 4 | 2 . 1 . . 1 . Hover . | . . . . . . . Flight 3 | . . . . . 2 1 Utility 19 | 3 1 . . 1 8 6 Device 5 | 2 1 . . . . 2 Storage 3 | 1 . . . 1 1 . Processor 1 | . . . . . 1 . Hackware 2 | . . . . . 1 1 Protection 8 | . . . . . 5 3 Artifact . | . . . . . . . Weapon 35 | 2 2 . . . 24 7 Energy Gun 11 | . . . . . 8 3 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 8 | 2 . . . . 5 1 Ballistic Cannon 6 | . 2 . . . 2 2 Launcher 6 | . . . . . 6 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . . 6 1 Parts Lost 18 | . . . . . 7 11 Power 3 | . . . . . 1 2 Propulsion 7 | . . . . . 4 3 Utility 4 | . . . . . . 4 Weapon 4 | . . . . . 2 2 Highest Loss Streak 9 | . . . . . 2 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 95 89 Engine 7 | . 14 14 14 14 6 . Core 2 | . . . . . 1 6 Leg 13 | . . . . . 18 20 Wheel 10 | . 28 28 28 28 5 . Device 10 | . 28 28 28 15 5 4 Storage 6 | . . . . 12 9 6 Processor 5 | . . . . . 9 7 Hackware 4 | . . . . . 3 14 Protection 5 | . . . . . 9 6 Energy Gun 3 | . . . . . 4 6 Ballistic Gun 5 | . 12 . . . 8 1 Ballistic Cannon 10 | . 15 28 28 28 4 7 Launcher 3 | . . . . . 6 2 Slashing Weapon 1 | . . . . . 1 1 Naked Turns . | . . . . . . . Heaviest Build 40 | 11 14 14 14 20 39 40 Greatest Support 45 | 20 20 20 20 20 45 45 Greatest Overweight (x) 3 | . . . . . 2 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 5 5 5 8 10 10 Average Capacity 8 | 5 5 5 5 7 9 9 Most Carried 10 | 5 5 5 5 8 10 10 Average Carried 7 | 3 4 4 4 5 8 9 Final Capacity 10 | 5 5 5 5 8 10 5 Final Carried 10 | 3 5 5 5 8 10 5 Class Distribution -------------------- 33% | Scavenger-Mutant 27% | Scavenger-Skirmisher 12% | Skirmisher 11% | Scavenger-Tank 10% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2607 | 289 163 83 . 77 1552 443 Remotely . | . . . . . . . Salvage Created 2970 | 133 149 71 . . 2083 534 Parts 159 | 10 8 5 . . 104 32 Haulers Intercepted 6 | . 1 . . . 4 1 Recyclers Shooed 5 | 1 1 . . . 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 46 | . 5 . . . 33 8 Melee 5 | . . . . . 4 1 Guns 9 | . . . . . 7 2 Cannons 12 | . 5 . . . 7 . AOE 20 | . . . . . 15 5 Classes Destroyed 14 | 2 3 1 . . 7 1 Worker 7 | . . 2 . . 4 1 Builder 10 | . . . . . 7 3 Tunneler 2 | 2 . . . . . . Hauler 6 | . 1 . . . 4 1 Recycler 11 | 1 . 1 . . 6 3 Mechanic 3 | . . . . . 3 . Operator 4 | . . . . . 3 1 Watcher 4 | . . . . . 3 1 Swarmer 6 | . 3 . . . . 3 Grunt 30 | . 2 . . . 25 3 Brawler 4 | . . . . . 4 . Sentry 3 | . . . . . 3 . Hunter 2 | . . . . . 1 1 Programmer 1 | . . . . . . 1 Best Kill Streak 14 | 2 3 3 . . 14 8 Combat Bots Only 7 | . 3 . . . 7 3 Max Kills in Single Turn 4 | 1 1 1 . . 4 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 2 3 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 378 | . 25 . . . 170 183 Missed 134 | . 9 . . . 62 63 Damage Taken 4046 | . 162 . . . 1886 1998 Core 954 | . 23 . . . 229 702 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 64 | . . . . . 64 . Core Remaining (%) 82 | 100 . . . 90 58 . Volleys Fired 189 | 4 22 8 . . 111 44 Largest 3 | 2 2 2 . . 3 3 Hottest 145 | 40 70 70 . . 145 123 Shots Fired 370 | 8 44 16 . . 215 87 Gun 168 | 8 12 . . . 121 27 Cannon 160 | . 32 16 . . 66 46 Launcher 42 | . . . . . 28 14 Special . | . . . . . . . Kinetic 298 | 8 44 16 . . 167 63 Thermal 11 | . . . . . 4 7 Explosive 42 | . . . . . 28 14 Electromagnetic 19 | . . . . . 16 3 Robot Hit Streak 20 | 3 8 5 . . 20 4 Robot Miss Streak 8 | 1 3 4 . . 8 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 231 | 5 23 8 . . 151 44 Core Hits 139 | 3 8 3 . . 99 26 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 1 . . . 3 2 Burn 1 | . . . . . 1 . Blast 5 | . 1 . . . 2 2 Melee Attacks 26 | . . . . . 18 8 Impact . | . . . . . . . Slashing 26 | . . . . . 18 8 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8292 | 60 336 161 . . 5686 2049 Guns 1941 | 60 82 . . . 1528 271 Cannons 1661 | . 254 161 . . 720 526 Explosions 3338 | . . . . . 2406 932 Melee 1344 | . . . . . 1024 320 Ramming 8 | . . . . . 8 . Kinetic 3210 | 60 336 161 . . 1965 688 Thermal 325 | . . . . . 237 88 Explosive 3186 | . . . . . 2254 932 Electromagnetic 219 | . . . . . 198 21 Impact . | . . . . . . . Slashing 1344 | . . . . . 1024 320 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 502 | . . 10 . . 419 73 Projectiles 21 | . . 10 . . 7 4 Explosions 81 | . . . . . 52 29 Melee 400 | . . . . . 360 40 Knockbacks 15 | . 2 . . . 8 5 Impact . | . . . . . . . Kinetic 15 | . 2 . . . 8 5 Secondary . | . . . . . . . Self-Inflicted Damage 195 | . . . . . 154 41 Shots 5 | . . . . . 3 2 Rammed 1 | . . . . . 1 . Targets Rammed 2 | . . . . . 1 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 348 | . 120 27 . . 348 158 Average Temperature 56 | . 45 9 . . 66 45 Received Heat Transfer 1101 | . 48 . . . 954 99 Effects 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 2 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 413 | . . . . . 322 91 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 702 | 15 166 15 . 36 702 625 Initial 261 | . 9 . . . 13 261 Average 332 | 7 41 3 . 2 446 414 Maximum Alert Level 3 | . . . . . 3 2 Low Security (%) 33 | 100 100 100 . 100 15 . Level 1 22 | . . . . . 26 38 Level 2 44 | . . . . . 57 61 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . . . 1 8 3 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 8 | . . . . . 6 2 Assault 3 | . . . . 1 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 3 . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 7 | . . . . . 5 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 7 . . 1 56 35 Peak Tracking Total 12 | . 3 . . 1 8 12 Tactical Retreats 8 | . 1 . . . 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 18 | . 1 . . . 13 4 Max in Single Turn 3 | . 1 . . . 3 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 8 | . . . 1 . 5 2 Terminals 6 | . . . . . 4 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . . . 1 . 10 2 Successful 12 | . . . 1 . 9 2 Failed 1 | . . . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 10 | . . . . . 8 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . . . 1 . 7 2 Record 1 | . . . . . 1 . Prototype ID Bank 2 | . . . . . 2 . Open DSF 2 | . . . . . . 2 Branch Access Points 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 32 | . . . . . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 10 | . . . . 1 9 . Total Damage 165 | . . . . 21 144 . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4379 | 92 404 199 341 316 2122 905 Spaces Moved 3308 | 65 190 215 425 374 1247 792 Core 179 | 25 . . . . . 154 Treads . | . . . . . . . Legs 1493 | 33 . . . . 827 633 Wheels 1631 | 7 190 215 425 374 420 . Hover . | . . . . . . . Flight 5 | . . . . . . 5 Fastest Speed 50 | 50 80 80 80 80 86 50 Average Speed 97 | 88 80 80 80 80 120 89 Slowest Speed 275 | 120 80 80 80 80 260 275 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 20 55 90 75 55 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 7 | . . . . . 7 . Terrain Destroyed 265 | . . . . . 179 86 Melee . | . . . . . . . Projectile 8 | . . . . . 1 7 AOE 257 | . . . . . 178 79 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4110 | 90 398 226 426 391 1674 905 Wait 340 | . 175 . . 5 151 9 Move 3302 | 64 189 214 424 373 1246 792 Hop . | . . . . . . . Pick Up 71 | 10 3 1 1 7 38 11 Fast Attach 22 | 2 2 . . . 15 3 Attach 26 | 5 . . . . 13 8 Detach 3 | . . . . . 1 2 Swap 51 | 3 3 1 . 2 33 9 Drop 78 | 2 4 2 1 4 47 18 Fire 189 | 4 22 8 . . 111 44 Melee 26 | . . . . . 18 8 Ram 1 | . . . . . 1 . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Scavenger-Mutant 497 | -10/Materials | Entered Mines 637 | -10/Mines | Learned location of Storage (-9) 692 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 693 | -10/Mines | Discovered new exit (range 5) 696 | -10/Mines | Entered Exiles 716 | -10/Exiles | Met 8R-AWN 729 | -10/Exiles | Met EX-HEX 794 | -10/Exiles | Visited The Gauntlet 861 | -10/Exiles | Met EX-DEC 922 | -10/Exiles | Met EX-BIN 932 | -10/Exiles | Aligned with FarCom system 933 | -10/Exiles | Given EX-Vault access code 951 | -10/Exiles | Opened EX-Vault 959 | -10/Exiles | Found Longsword +1 977 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1031 | -10/Exiles | Discovered new exit (range 10) 1037 | -10/Exiles | Left Exiles lab with Longsword +1 1037 | -10/Exiles | Entered Mines 1038 | -9/Mines | Met a Derelict testing a Signal Generator 1062 | -9/Mines | Found Signal Generator 1130 | -9/Mines | Learned 4 Materials zone layouts 1306 | -9/Mines | Discovered new exit (range 11) 1319 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1353 | -9/Mines | Entered Materials 1353 | -8/Materials | Accompanied by 1 ally 1353 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1354 | -8/Materials | Identified exit to Factory 1720 | -8/Materials | Destroyed 7 combat bots 2155 | -8/Materials | Discovered exit to Factory (range 16) 2231 | -8/Materials | Build established: Scavenger-Skirmisher 2953 | -8/Materials | First assault squad dispatched 3360 | -8/Materials | Build established: Scavenger-Mutant 3374 | -8/Materials | Repaired Rocket Launcher? 3475 | -8/Materials | Entered Factory 3475 | -7/Factory | Evolved 2 slots: Utility x2 4128 | -7/Factory | Build established: Scavenger-Tank 4278 | -7/Factory | Cargo convoy interrupted 4299 | -7/Factory | Core integrity fell below 50% 4334 | -7/Factory | Lost 9 parts (2p3n3u1w) 4365 | -7/Factory | Core integrity fell below 20% 4380 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Dropped Mni. Assault Cannon. P-60 Hacker resets X-62 Marksman, system corruption cleaned. Penetrated by Slug. K-01 Serf destroyed. R-06 Scavenger collects Wheel. Cesium-ion Thruster destroyed. Penetrated by Slug. Slug penetrates Nuclear Reactor. R-06 Scavenger collects Med. Matter Pod. Imp. Medium Armor Plating destroyed. Slug penetrates Nuclear Reactor. W-25 Informer sends out distress signal. W-25 Informer destroyed. Slug penetrates Manufacturing Mainframe. Connecting with DSF Access... Slug penetrates Wall. System Shield destroyed. Longsword +1 destroyed. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | #????????+ #! # | | #???????????####### # # | | #?????????????????# # # | | ############????????????##???# + # | | ??????????????????????? ""?# " # | | ?????????????????????? ""S # # # | | ?????????????????????? 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""" + T + # | | ?????????????????# #@ # "" "" # | | ?????????????????#! # s # ""F"" [# | | ?????????????????# ! !## ## """ # | | ?????????????????#########s ## # | | ?????????????????????????# s ########### | | ?????????????????????????# ?????????? | | ?????????????????????????# ##????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ??????????????????????????? #?????????? | | ?????????????????????????????+?????????? | | ???????????????????????????????????????? | | ??????????????????????????s????????????? | | ??????????????????????????s????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 61 Targeting Accuracy 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed ConcussiveArchitectMapper Manual? 0 Play Time 00:59:20 Cumulative 12.0 hours Start 2024.04.09 @ 20:25:00 End 2024.04.09 @ 21:24:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e57d42ff-40dd-41e2-bfbc-ed466e5bafd0