Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 01:56:25 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (324) 1620 Value Destroyed (13940) 13940 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (8783) 8783 TOTAL SCORE: 34563 Bonus ------- High Alert Combat Kills 1638 Follower Combat Kills 1356 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -511 Cogmind --------- Core Integrity 1491/1600 Matter 300/300 Energy 437/452 System Corruption 0% Temperature Cool (14) Movement Walking (80) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum-Particle Reactor > --- PROPULSION (7) --- Centrium-Shield Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Large Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced Weapon Cycler Advanced Hacking Suite Ghost Barrier Mini Drone Bay (3/3) > --- WEAPON (4) ------- Warlord Statue > --- INVENTORY (15) --- Advanced Cryofiber Web Advanced Coolant Injector Experimental Matter Compressor (500) Advanced Sensor Array Long-range Sensor Array Advanced Terrain Scanner Advanced Component Analysis Suite Improved Proton Missile Launcher Gamma Bomb Array Micro-nuke Launcher Advanced Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Quantum-Particle Reactor > --- PROPULSION ------- Centrium-Shield Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced Weapon Cycler Advanced Shield Generator Advanced Hacking Suite Ghost Barrier Mini Drone Bay > --- WEAPON ----------- Micro-nuke Launcher Advanced Datajack Hpw. Accelerated Construct/C Power Maul > --- INVENTORY -------- Advanced Cryofiber Web Advanced Coolant Injector Experimental Matter Compressor Advanced Sensor Array Advanced Terrain Scanner Advanced Component Analysis Suite Vortex Driver Improved Proton Missile Launcher Warlord Statue [Rating: 170] Favorites ----------- Power Constructs Engine Subdweller Power Source Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Subdweller Monowheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Weapon Constructs Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Constructs Launcher Long-range Missile Launcher Special Weapon Stasis Beam Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 4 . . 4 . . . . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . 1 . Utility 10 | . . . 2 . . 3 . . . . . . 1 . . . . . . . 1 1 2 Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . Parts Attached 163 | 6 10 23 18 16 6 18 2 7 5 . . . 12 . 3 7 2 4 1 5 7 6 5 Power 11 | 1 2 3 1 2 . 1 . . . . . . . . . . . . . . 1 . . Engine 8 | 1 2 3 . 1 . 1 . . . . . . . . . . . . . . . . . Core 3 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 22 | 2 1 5 2 6 4 2 . . . . . . . . . . . . . . . . . Treads 13 | 2 1 1 2 5 2 . . . . . . . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . 3 . 1 2 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 80 | 1 5 4 8 2 2 12 1 4 4 . . . 10 . 3 5 1 4 . 4 6 2 2 Device 40 | . 2 2 2 1 1 4 1 1 2 . . . 7 . 3 3 1 1 . 3 3 1 2 Storage 10 | 1 2 . 2 . . . . 2 . . . . . . . 1 . 1 . . . 1 . Processor 11 | . . . 2 . . 4 . . 1 . . . . . . 1 . 1 . 1 1 . . Hackware 4 | . . . . . 1 . . . . . . . 1 . . . . . . . 2 . . Protection 15 | . 1 2 2 1 . 4 . 1 1 . . . 2 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 2 11 7 6 . 3 1 3 1 . . . 2 . . 2 1 . 1 1 . 4 3 Energy Gun 8 | . 1 2 . 3 . . . 2 . . . . . . . . . . . . . . . Energy Cannon 8 | . . . 2 3 . 1 . . . . . . . . . 1 . . . . . 1 . Ballistic Gun 15 | 2 1 7 4 . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . 2 . 1 . . . . . . . . 1 . . . . 1 1 Special Weapon 7 | . . . 1 . . . . . 1 . . . 1 . . 1 . . . 1 . . 2 Impact Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 13 | . . . 1 2 1 . 1 . 1 . . . . . . 6 . . . . 1 . . Parts Lost 46 | . 2 9 1 2 . 12 . . 1 . . 1 2 . . . . . . 10 5 . 1 Power 8 | . 1 2 . 1 . 1 . . . . . . . . . . . . . 2 1 . . Propulsion 9 | . . 3 . . . 4 . . . . . . 1 . . . . . . 1 . . . Utility 14 | . 1 2 . 1 . 3 . . 1 . . 1 . . . . . . . 3 1 . 1 Weapon 15 | . . 2 1 . . 4 . . . . . . 1 . . . . . . 4 3 . . Highest Loss Streak 8 | . 1 2 1 1 . 3 . . 1 . . 1 1 . . . . . . 8 3 . 1 To Critical Strikes 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Average Backups 15 | 2 11 13 16 23 21 20 19 5 9 9 9 8 11 12 12 12 15 14 15 14 12 14 11 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 3 2 2 3 3 1 . . . . . . . . . . . . . . . . . Utility 7 | . 4 5 5 6 5 10 15 4 6 6 6 5 8 9 8 8 9 8 9 8 7 10 6 Weapon 5 | . 2 4 6 10 11 6 3 1 3 3 3 2 2 3 3 4 6 5 6 5 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 73 | . 4 6 1 6 6 10 15 1 . . . . 1 . 5 4 1 4 . 2 . 2 5 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . 4 1 . . 1 1 . . . . . . . . . . . . . . . . . Utility 42 | . . 1 1 1 . 4 13 1 . . . . . . 5 4 1 4 . 1 . 1 5 Weapon 21 | . . 4 . 5 4 4 1 . . . . . 1 . . . . . . 1 . 1 . Tool/Special 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 99 96 93 99 85 70 51 59 59 62 62 61 56 55 55 56 55 49 50 48 48 47 55 Engine 5 | . 14 13 4 3 8 3 6 1 . . . . . . . 1 . . . . . . . Core 2 | . . . 4 5 . 1 . . 1 6 6 6 5 5 5 5 5 5 5 1 2 . . Treads 9 | . 27 18 10 18 15 1 . . . . . . 2 3 3 . . . . 3 2 . . Leg 1 | . . 4 . . . 2 6 3 6 6 6 6 2 . 1 2 . . 1 1 . . 3 Wheel 3 | . . 2 13 9 6 5 . . . . . . . . . . . . . . . . . Device 12 | . 4 10 8 9 6 16 13 16 16 18 18 24 22 22 22 19 16 15 15 9 8 10 15 Storage 8 | . 14 14 9 9 9 6 4 3 6 6 6 6 5 5 5 5 5 5 5 5 4 4 3 Processor 5 | . . . 7 9 9 11 6 6 3 6 6 . . . . 2 5 4 5 9 10 12 11 Protection 4 | . 9 2 9 8 4 3 6 6 6 6 6 6 4 5 5 5 5 5 5 4 . . . Energy Gun 3 | . . 5 . 14 12 . . 5 3 . . . . . . . . . . . . . . Energy Cannon 2 | . . . 15 3 1 5 6 4 . 2 6 5 2 . 3 2 4 4 . 4 . 1 . Ballistic Gun 6 | . 28 17 8 8 4 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 4 . . 4 4 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 2 5 5 4 3 5 5 4 2 . . Peak Build Rating 170 | 6 9 19 32 37 48 80 77 83 90 89 89 89 96 99 102 123 124 124 143 147 126 149 170 Average Rating 63 | 5 8 13 28 35 40 68 73 78 85 89 89 88 91 98 98 107 122 116 135 139 113 125 160 On Entrance 77 | . 6 9 18 31 36 48 69 70 83 89 89 89 89 93 99 96 120 124 121 137 86 108 149 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 11 34 37 108 108 105 121 117 70 70 52 52 53 71 67 71 79 78 80 91 102 42 56 107 Greatest Support 176 | 40 40 40 40 20 24 90 89 89 77 57 57 57 86 109 109 149 149 85 163 176 132 139 139 Greatest Overweight (x) 10 | . . 1 5 5 9 10 1 . 1 . . . 1 1 . . . . . . . 1 . Average Overweight (x) 1 | . . . 2 4 5 3 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 7 14 15 20 25 25 25 20 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 5 15 15 21 25 25 25 24 9 12 10 9 14 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 2 11 14 17 24 21 20 20 5 9 9 9 9 14 14 12 12 14 14 15 14 12 14 13 Final Capacity 25 | 8 15 15 25 25 25 25 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 5 15 13 21 25 18 24 3 9 10 9 9 11 15 15 11 15 15 15 15 15 14 15 12 Scrap Engine Consumption 272 | . . . . . 29 62 2 28 2 2 . 3 34 . 8 11 5 10 11 15 12 32 6 Constructs Created 9 | . . . . . 3 2 . . . . . . 1 . . . . . . 1 1 1 . Constructs Modified 107 | . . . . . 7 23 2 10 5 1 . 2 6 5 4 5 3 3 6 6 5 11 3 Class Distribution -------------------- 35% | Construct 18% | Scavenger-Mutant 15% | Scavenger-Gunner 12% | Mutant 9% | Scavenger-Construct 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Scavenger-Construct | -6/Lower Caves Scavenger-Construct | -6/Data Miner Scavenger-Construct | -5/Proximity Caves Scavenger-Construct | -5/Factory Scavenger-Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Matter Collected 7080 | 208 372 625 518 485 194 812 . 632 182 103 . 234 889 112 108 200 659 92 32 116 100 122 285 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15266 | 13 619 650 992 1831 492 2841 224 1588 223 50 . 176 1773 . 397 . 294 358 . 1518 142 104 981 Parts 724 | 2 39 45 51 94 25 143 . 79 11 3 . 13 74 . 16 . 14 21 . 64 3 3 24 Haulers Intercepted 16 | . 2 . 3 4 . 2 . 3 . . . . . . . . . . . 1 . 1 . Recyclers Shooed 12 | . . . 1 1 . 2 . 2 . . . . 4 . . . . 2 . . . . . Parts Field Recycled 17 | . 17 . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 202 | . 202 . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . 7 . . . . . . 4 3 . 7 . . 1 . 25 . . . . . . Prevented 21 | . . 3 . . . . . . . . . . . . 15 . 3 . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Combat Hostiles Destroyed 249 | . 15 17 14 26 10 50 1 20 3 1 . 10 28 . 4 . 11 2 . 18 2 . 17 Melee 7 | . . . . . . . . . . . . . . . . . 1 . . 6 . . . Guns 74 | . 15 16 3 22 10 8 . . . . . . . . . . . . . . . . . Cannons 87 | . . . 11 4 . 25 . 16 3 1 . 2 8 . 2 . 1 2 . 7 . . 5 AOE 59 | . . 1 . . . 16 . 4 . . . 8 10 . . . 9 . . 5 . . 6 Classes Destroyed 26 | 1 4 3 3 3 . 6 1 . 1 . . 1 . . 2 . 1 . . . . . . Worker 11 | . . . . 2 . 1 . 2 . . . . 1 . . . . 1 . 2 1 . 1 Builder 12 | . . . 1 . 1 4 . 2 . . . . 2 . . . . . . 2 . . . Tunneler 4 | 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Hauler 16 | . 2 . 3 4 . 2 . 3 . . . . . . . . . . . 1 . 1 . Recycler 15 | . . . 3 4 . 3 . 1 . . . . 2 . . . . 1 . 1 . . . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Mechanic 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . Operator 4 | . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 5 | . . . . 1 . . . . . . . . . . . . . 1 . 1 1 . 1 Swarmer 33 | . 3 . 2 3 . . . 3 . . . 9 3 . . . 5 . . . . . 5 Grunt 102 | . 12 2 4 9 . 28 . 9 2 . . . 15 . 1 . 4 . . 8 . . 8 Brawler 5 | . . . . 1 . 2 . . . . . . 1 . . . . . . 1 . . . Duelist 4 | . . . . . . 3 . . . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 38 | . . 1 5 12 1 4 . 2 1 . . . 4 . 1 . . 1 . 5 1 . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 17 | . . . 3 1 . 3 . 3 . . . 1 2 . . . . 1 . 1 . . 2 Programmer 17 | . . . . . . 5 . 3 . 1 . . 2 . . . . . . 3 1 . 2 Heavy 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Subdweller 23 | . . 14 . . 9 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 18 | 1 3 2 5 6 2 7 1 6 3 1 . 5 18 . 1 . 5 3 . 11 1 1 6 Combat Bots Only 11 | . 3 2 4 5 2 6 1 3 3 1 . 5 11 . 1 . 5 1 . 7 1 . 5 Max Kills in Single Turn 5 | 1 2 2 2 2 1 4 1 3 1 1 . 4 4 . 1 . 5 1 . 3 1 1 3 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . . . 3 . 3 . . . 4 3 . . . 5 . . 2 . . 3 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Hostile Shots Fired 1830 | . 89 97 60 69 34 280 1 130 113 3 . 29 102 . 28 . 27 56 . 479 150 14 69 Missed 612 | . 23 26 15 22 14 86 . 53 33 2 . 11 41 . 9 . 7 28 . 143 69 5 25 Hits 1218 | . 66 71 45 47 20 194 1 77 80 1 . 18 61 . 19 . 20 28 . 336 81 9 44 Melee 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Projectile 1216 | . 66 71 45 47 20 193 . 77 80 1 . 18 61 . 19 . 20 28 . 336 81 9 44 Critical Strikes 55 | . 1 2 . 2 1 10 1 1 3 . . . 3 . . . 1 1 . 21 3 1 4 Part Disruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Damage Taken 22688 | . 711 1485 632 700 422 3773 54 976 1052 104 . 335 1602 . 235 . 390 605 . 6596 1920 245 851 Core 1946 | . 69 157 56 60 14 469 . 17 32 . . 18 25 . . . 53 40 . 609 218 . 109 Absorbed by Shields 530 | . . . . . . 64 . 196 . . . . . . 41 . 9 . . . . . 220 Ignored by Resistances 73 | . . . . . . 73 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 7066 | . 197 . 52 159 . 1375 . 340 297 61 . . 565 . 131 79 123 587 58 426 1302 1114 200 Core Remaining (%) 70 | 100 . 9 . . 76 . . . . . . 36 . . . . 92 . . 43 83 100 93 Volleys Fired 764 | 1 62 78 66 68 31 153 8 80 11 8 . 13 68 . 17 5 14 8 2 27 19 7 18 Largest 3 | 2 2 2 3 3 3 2 1 2 1 2 . 2 2 . 1 1 1 1 1 1 2 1 1 Hottest 208 | 40 40 105 150 145 135 208 90 150 90 182 . 182 182 . 183 7 183 183 137 86 158 100 100 Shots Fired 1169 | 2 124 133 123 190 93 175 8 84 10 11 . 17 81 . 17 5 14 8 2 27 20 7 18 Gun 606 | 2 124 133 26 171 93 51 . 6 . . . . . . . . . . . . . . . Cannon 435 | . . . 85 19 . 92 8 76 8 8 . 7 66 . 17 . 6 8 2 20 4 7 2 Launcher 65 | . . . . . . 26 . 2 2 . . 5 8 . . . 8 . . 6 . . 8 Special 63 | . . . 12 . . 6 . . . 3 . 5 7 . . 5 . . . 1 16 . 8 Kinetic 475 | 2 124 89 26 59 31 52 . 47 8 3 . . 23 . . . . . 2 9 . . . Thermal 477 | . . 36 97 130 62 97 7 8 . 5 . 2 . . . . . . . 12 16 5 . Explosive 60 | . . . . . . 26 . 2 2 . . 5 8 . . . 8 . . 6 . . 3 Electromagnetic 111 | . . 8 . 1 . . 1 27 . . . 5 43 . 17 . . . . . 4 . 5 Impact 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Entropic 18 | . . . . . . . . . . . . . . . . . 6 8 . . . 2 2 Robot Hit Streak 32 | 2 12 32 24 30 27 14 9 8 9 6 . 3 10 . 4 5 13 5 1 18 11 2 8 Robot Miss Streak 6 | . 3 1 3 3 2 6 3 5 1 1 . 3 2 . 2 . 1 1 1 2 2 1 3 Penetration Max 1 | . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . Secondary Targets 13 | . 1 5 . 3 2 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 874 | 2 84 99 81 135 73 125 8 52 6 7 . 9 52 . 15 5 18 14 1 55 18 2 13 Core Hits 584 | 2 36 31 36 60 19 175 5 35 7 2 . 10 42 . 6 . 23 7 . 50 7 1 30 Critical Kills 5 | . . . . . . 3 . . . . . . . . . . . . . 1 . . 1 Critical Parts Destroyed 11 | . . 1 . . . 3 . . . . . . . . . . . . . . . . 7 Critical Strikes 39 | . . 4 2 4 1 7 . 1 . . . . . . 1 . 1 2 . 6 2 . 8 Burn 9 | . . 1 2 4 1 . . . . . . . . . . . . . . . 1 . . Destroy 11 | . . 3 . . . 6 . . . . . . . . . . 1 . . 1 . . . Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Smash 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Impale 9 | . . . . . . . . . . . . . . . 1 . . 2 . 5 1 . . Melee Attacks 138 | . . 18 . 1 1 6 . . . . . . 3 . 7 1 13 13 1 54 19 . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing 26 | . . 18 . 1 1 6 . . . . . . . . . . . . . . . . . Piercing 111 | . . . . . . . . . . . . . 3 . 7 1 13 13 1 54 19 . . Sneak Attacks 18 | . . 3 . . . 1 . . . . . . 1 . 2 . 1 4 . 5 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42252 | 20 1024 1984 1776 2669 1328 9661 205 3785 476 224 . 1100 5049 . 900 . 1627 1378 93 5386 335 80 3152 Guns 7906 | 20 965 1704 480 2293 1328 1066 . 50 . . . . . . . . . . . . . . . Cannons 15890 | . . . 1186 376 . 3938 205 3240 297 224 . 189 2399 . 532 . 346 577 93 2168 40 80 . Explosions 13261 | . . 30 . . . 4513 . 493 179 . . 911 2552 . . . 917 305 . 1770 . . 1591 Melee 3163 | . . 250 . . . 77 . . . . . . 81 . 368 . 364 496 . 1418 109 . . Ramming 114 | . 59 . . . . . . 2 . . . . 17 . . . . . . 20 . . 16 Kinetic 9405 | 20 965 1164 480 652 403 1171 . 2276 297 148 . . 678 . . . . . 93 1058 . . . Thermal 11530 | . . 418 1296 1994 925 4564 200 571 . 76 . 79 21 . . . . . . 1120 186 80 . Explosive 11293 | . . . . . . 3644 . 199 179 . . 875 2531 . . . 917 305 . 1770 . . 873 Electromagnetic 4279 | . . 152 . 23 . 205 5 737 . . . 146 1721 . 532 . . . . . 40 . 718 Impact 1545 | . . . . . . . . . . . . . . . . . . . . . . . 1545 Slashing 327 | . . 250 . . . 77 . . . . . . . . . . . . . . . . . Piercing 2836 | . . . . . . . . . . . . . 81 . 368 . 364 496 . 1418 109 . . Entropic 923 | . . . . . . . . . . . . . . . . . 346 577 . . . . . Highest Corruption 19 | . . . . . . 1 18 19 19 11 11 19 1 . . . . . . 6 14 . . Average Corruption 13 | . . . . . . 1 6 18 15 11 11 18 1 . . . . . . 3 9 . . Corruption Purged 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 118 | . . . . . . 1 3 48 21 10 3 22 2 . . . . . . 5 3 . . Message Errors 32 | . . . . . . . 1 14 6 4 1 3 2 . . . . . . 1 . . . Matter Fused 31 | . . . . . . . . 10 9 2 1 7 . . . . . . . 2 . . . Heat Flow Errors 13 | . . . . . . . 2 2 1 1 . 3 . . . . . . . 1 3 . . Energy Discharges 14 | . . . . . . . . 7 1 2 . 3 . . . . . . . 1 . . . Parts Rejected 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . . . . . . 4 2 . . 5 . . . . . . . . . . . Data Loss (major) 6 | . . . . . . . . 3 1 1 . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Misdirections 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3033 | . . . 14 18 . 286 . 268 . 21 . 15 113 . 128 . 100 245 . 425 47 . 1353 Projectiles 2360 | . . . 14 18 . 142 . 223 . 21 . . 41 . 10 . 53 129 . 372 . . 1337 Explosions 332 | . . . . . . 107 . 45 . . . 15 70 . . . . 62 . 17 . . 16 Melee 341 | . . . . . . 37 . . . . . . 2 . 118 . 47 54 . 36 47 . . Knockbacks 28 | . . . . . . . . 13 1 1 . . 1 . . . . . . 8 . . 4 Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 20 | . . . . . . . . 13 1 1 . . 1 . . . . . . 4 . . . Secondary 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Self-Inflicted Damage 648 | . . . . . . 167 . 57 66 . . 65 204 . . . . 56 . 33 . . . Shots 14 | . . . . . . 4 . 2 1 . . 2 3 . . . . 1 . 1 . . . Rammed 19 | . 18 . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 24 | . 18 . . . . . . 1 . . . . 2 . . . . . . 1 . . 2 Kicked 5 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 330 | . 49 . 215 251 330 325 175 152 285 137 . 230 6 . 192 . 172 160 46 127 209 64 130 Average Temperature 68 | . 12 . 49 88 124 82 76 39 130 69 . 100 2 . 87 . 66 77 23 23 36 34 49 Received Heat Transfer 4603 | . 351 264 117 288 45 999 . 236 536 . . . 264 . 45 . 133 30 . 1153 51 . 91 Effects 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . 2 . . 2 . . . . . . 1 . . . . . . . . . . Combat Hostiles 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . Robots Corrupted 20 | . . . . . . . . . . . . 1 11 . 2 . . . . . . . 6 Combat Hostiles 18 | . . . . . . . . . . . . . 10 . 2 . . . . . . . 6 Parts Fried 38 | . . . . . . . . 8 . . . 2 14 . 4 . . . . . . . 10 Impact Corruptions 18 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 16 Robots Melted 4 | . . . . . . 1 1 . . . . . . . . . . . . . 2 . . Combat Hostiles 4 | . . . . . . 1 1 . . . . . . . . . . . . . 2 . . Parts Melted 25 | . . 1 2 8 3 1 5 . . . . . . . . . . . . 2 3 . . Heat Transferred 16538 | . . 1003 3007 4070 1887 3002 1100 485 . . . 50 50 . . . . . . 450 1360 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . . . . 3 . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Maximum Alert Level 4 | . . . . 1 . 4 2 2 . . . . 4 . . . . 1 . 3 2 . 1 Low Security (%) 61 | 100 100 . 100 54 100 26 . . . . . . 30 . . . . 79 100 25 . 100 72 Level 1 23 | . . . . 45 . 51 35 40 . . . . 5 . . . . 20 . 37 67 . 28 Level 2 8 | . . . . . . 2 64 59 . . . . 19 . . . . . . 31 32 . . Level 3 4 | . . . . . . 9 . . . . . . 36 . . . . . . 5 . . . Level 4 2 | . . . . . . 9 . . . . . . 7 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1265 | 5 149 . 159 366 145 1265 439 616 . . . . 1129 . . . . 226 73 915 465 189 274 Initial 465 | . . . . 46 125 50 439 265 . . . . . . . . . 178 73 . 465 165 . Average 208 | . 56 . 75 166 8 377 412 442 . . . . 556 . . . . 178 34 311 381 52 139 Influence Increases 10488 | 5 464 175 515 892 44 2110 . 755 60 45 . 235 1604 . 130 55 386 400 120 1741 133 106 513 Destroy 0b10 Robot/C 4960 | . 300 60 280 520 20 1120 . 400 60 20 . 200 560 . 80 20 300 60 . 580 40 . 340 Destroy 0b10 Robot/NC 405 | 5 15 . 35 55 5 80 . 40 . . . 5 40 . . 5 15 20 . 60 10 5 10 Destroy Leader 1206 | . 64 10 106 180 . 266 . 116 . 10 . 30 110 . 20 . 50 22 . 146 22 2 52 Allied During Kill 342 | . . . . . . 27 . . . . . . . . . 15 21 5 . 274 . . . Trap Triggered on 0b10 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . Successful Hack 312 | . 40 . 42 36 15 53 . 21 . . . . 40 . . . . 15 . 26 . 24 . Disable Machine 780 | . . . 15 45 . 195 . 120 . . . . 180 . . . . 45 . 120 30 . 30 Anti-Garrison Action 450 | . . . . . . 150 . . . . . . 300 . . . . . . . . . . Destroy Structure 1078 | . . . 7 6 4 139 . 58 . . . . 344 . . . . 68 120 280 16 15 21 Advance Influence 200 | . . . . . . 50 . . . . . . . . . . . 150 . . . . . Partial Spotted 30 | . . . 15 . . . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 705 | . 45 105 15 30 . 30 . . . 15 . . 30 . 30 15 . . . 255 15 60 60 Influence Decreases 10222 | 5 344 295 404 681 366 855 876 546 427 223 43 235 499 640 535 108 347 236 330 854 726 400 247 Entered New Map 2827 | . . 58 . 65 197 . 816 114 219 43 43 . . 410 89 60 7 18 137 . 422 129 . Time Decay 6243 | 5 324 217 384 487 169 695 60 392 198 180 . 235 329 230 446 16 340 198 152 424 254 271 237 Lost Part 370 | . 20 20 . 20 . 120 . . 10 . . . 20 . . . . . . 100 50 . 10 Lost Ally 383 | . . . 20 10 . 40 . 40 . . . . . . . 32 . 20 41 180 . . . Purge Threat 399 | . . . . 99 . . . . . . . . 150 . . . . . . 150 . . . Squads Dispatched 64 | . 4 . 2 4 . 19 . 10 . . . . 6 . . . . 2 . 9 1 2 5 Investigation 12 | . 2 . 1 3 . 2 . 2 . . . . . . . . . 1 . . . . 1 Extermination 16 | . . . . . . 6 . 3 . . . . 1 . . . . 1 . 2 1 . 2 Reinforcement 26 | . 2 . 1 1 . 7 . 5 . . . . 1 . . . . . . 5 . 2 2 Assault 8 | . . . . . . 4 . . . . . . 4 . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . . . . . . . . . . . . 2 . . . Haulers Reinforced 6 | . . . . . . 1 . 3 . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Distress Signals 23 | . 2 . 5 2 . 1 . 2 . . . . 1 . . . . 1 . 2 . 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 436 | . 31 20 33 35 12 73 6 26 4 2 . 9 32 . 8 18 9 11 8 58 14 8 19 Peak Tracking Total 17 | . 4 4 6 4 3 9 5 4 3 1 . 5 8 . 4 17 4 5 6 16 8 5 7 Tactical Retreats 29 | . 2 3 1 2 1 2 . . . 1 . . 2 . 2 1 . . 2 6 1 2 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Traps Triggered 12 | . 2 1 1 1 . 2 . 1 . 1 . . 2 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 89 | . . 89 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . . 8 . 6 . . . . . . . . . . . . . . . . . . . Reused 4 | . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . 2 . . . . . . . . . 3 1 . 2 . . . . . . . . Triggered 3 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . Most Traps Carried 6 | . . 1 . . . . . . . . . 6 3 2 2 . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Disabled 56 | . . 1 1 3 . 14 . 8 . . . . 14 . . . . 3 . 8 2 . 2 Max in Single Turn 5 | . . 1 1 1 . 4 . 4 . . . . 5 . . . . 2 . 2 1 . 1 Garrison Access 5 | . . . . . . 1 . . . . . . 2 . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Accessed 95 | . 6 2 10 11 11 13 . 10 . . 3 . 8 . . 2 . 7 . 7 1 1 3 Terminals 50 | . 5 . 6 9 5 8 . 3 . . . . 5 . . . . 4 . 3 . 1 1 Fabricators 7 | . . . . . . 1 . 5 . . . . . . . . . . . 1 . . . Repair Stations 7 | . 1 . 2 1 . . . . . . . . 1 . . . . 1 . . 1 . . Recycling Units 14 | . . . 1 1 5 2 . 2 . . . . . . . . . 1 . 2 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 . . . . . . 2 . . . . 1 . 1 . . 2 Total Hacks 258 | . 22 4 27 35 26 29 . 26 . . 27 . 21 . . 2 . 15 . 14 2 2 6 Successful 138 | . 16 4 13 21 16 10 . 9 . . 27 . 6 . . 2 . 7 . 5 . 1 1 Failed 120 | . 6 . 14 14 10 19 . 17 . . . . 15 . . . . 8 . 9 2 1 5 Catastrophic 26 | . . . 4 2 1 5 . 5 . . . . 2 . . . . 3 . 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 117 | . 13 . 15 17 21 18 . 16 . . . . 5 . . 1 . 8 . 3 . . . Terminals 131 | . 18 . 16 27 14 18 . 7 . . . . 14 . . . . 7 . 5 . 2 3 Fabricators 18 | . . . . . . 2 . 13 . . . . . . . . . . . 3 . . . Repair Stations 25 | . 4 . 4 7 . . . . . . . . 3 . . . . 5 . . 2 . . Recycling Units 29 | . . . 3 1 10 4 . 6 . . . . . . . . . 1 . 4 . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . 5 . . . . . . 4 . . . . 2 . 2 . . 3 Terminal Hacks 66 | . 7 4 5 8 4 2 . 1 . . 27 . 3 . . 2 . 1 . 1 . 1 . Record 9 | . . 3 . . . . . . . . 6 . . . . . . . . . . . . Part Schematic 13 | . . . . 1 1 . . . . . 11 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 1 . . . . 3 . . . . . . . . . . . . Open Door 4 | . . . . 2 . . . . . . . . . . . 2 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . Locate Traps 7 | . 2 . 2 . . 1 . . . . . . 1 . . . . 1 . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . 2 . . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 18 | . 4 . 3 5 . . . . . . . . 2 . . . . 4 . . . . . Scan Component 10 | . 2 . 2 3 . . . . . . . . 1 . . . . 2 . . . . . Repair 8 | . 2 . 1 2 . . . . . . . . 1 . . . . 2 . . . . . Recycling Unit Hacks 6 | . . . 1 . 1 1 . 1 . . . . . . . . . 1 . 1 . . . Retrieve Components 6 | . . . 1 . 1 1 . 1 . . . . . . . . . 1 . 1 . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 43 | . 5 . 2 8 11 7 . 6 . . . . 1 . . . . 1 . 2 . . . Terminals 21 | . 5 . 1 7 5 1 . . . . . . 1 . . . . 1 . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . 1 1 1 1 . . . . . . . . . . . 1 . . . . . Disrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Skim 11 | . 3 . . 4 4 . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 4 . . . . . . . . . . . 2 . . . Liberate 4 | . . . . . . . . 3 . . . . . . . . . . . 1 . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . 1 1 6 2 . 2 . . . . . . . . . . . . . . . Reject 11 | . . . 1 1 5 2 . 2 . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Broadcast 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . Used 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Hacking Detections 68 | . 4 . 9 9 5 11 . 8 . . . . 7 . . . . 5 . 6 1 1 2 Full Trace Events 8 | . 1 . 1 2 1 . . 1 . . . . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 1 1 . . . . . 11 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 2 . 1 2 . . . . . . . . 1 . . . . 2 . . . . . Time 292 | . 52 . 32 58 . . . . . . . . 50 . . . . 100 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . 9 . 3 . . . . . . . . . 2 . 3 . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 2 . 4 . . . . 2 . . . . . . . . . . Machine Destruction 4 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . 2 . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total Allies 31 | . . . 2 1 . 2 . 2 . . . . . . 1 5 . . 18 . . . . Largest Group 18 | . . . 2 1 . 2 . 2 . . . . . . 1 6 3 1 18 12 . . . Highest-Rated Group 656 | . . . 26 10 . 78 . 64 . . . . . . 77 305 165 77 656 506 . . . Highest-Rated Ally 77 | . . . 13 10 . 41 . 32 . . . . . . 77 77 77 77 50 50 . . . Total Orders 4 | . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . STAY 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 249 | . . . . . . 29 . 2 . . . . . . . 12 23 15 81 87 . . . Total Damage 9387 | . . . . . . 962 . 85 . . . . . . . 317 798 342 4041 2842 . . . Kills 42 | . . . . . . 9 . . . . . . . . . 2 6 1 9 15 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Active Infowar (turns) 7837 | . . 2952 . . . . . . 155 . . 463 945 491 497 . 689 404 65 . 194 813 169 Sensors 1176 | . . . . . . . . . . . . . . . . . . . . . 194 813 169 IFF 3709 | . . . . . . . . . 155 . . 463 945 491 497 . 689 404 65 . . . . Seismic 2952 | . . 2952 . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . 2 . 2 . 2 1 . 1 . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Turns Passed 25896 | 99 1707 5042 1166 1856 2741 2885 124 922 402 366 74 521 991 496 1107 663 796 407 322 1220 551 813 625 Spaces Moved 17064 | 54 803 2289 545 830 1257 1397 78 739 342 339 77 454 694 386 1141 673 1323 733 445 901 440 658 466 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . Treads 5747 | 50 803 2055 . . 276 22 . . . . . . 374 366 917 . . . . 639 245 . . Legs 3633 | . . . . . . 243 78 383 342 339 77 454 320 . 224 273 . . 91 262 . 81 466 Wheels 3184 | . . 234 545 830 981 594 . . . . . . . . . . . . . . . . . Hover 2302 | . . . . . . 538 . 356 . . . . . 20 . 66 . 225 354 . 195 548 . Flight 2194 | . . . . . . . . . . . . . . . . 334 1323 508 . . . 29 . Fastest Speed 31 | 50 160 110 110 150 150 130 88 88 97 97 97 97 97 67 67 46 31 31 36 96 96 80 80 Average Speed 119 | 151 160 186 133 159 200 167 132 91 103 97 97 97 101 73 85 77 33 33 51 96 96 108 80 Slowest Speed 480 | 160 160 240 160 160 480 230 152 97 161 97 97 97 161 143 139 118 46 40 96 96 96 137 80 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 68 95 49 94 98 34 95 29 58 56 69 69 21 63 81 91 94 18 96 27 15 21 13 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . Known Exits Taken 7 | . . . 1 . . . . 1 . . . 1 1 1 . . . . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 . . . 1 1 1 . . . 1 1 1 . . 1 . . . Scrap Searched 23 | . . 5 . . . . . . 3 3 . 1 . 2 4 . 5 . . . . . . Spaces Dug 112 | . . 3 3 . 1 . . 18 1 . . . 25 . 1 1 40 1 1 3 8 6 . Terrain Destroyed 847 | . . 7 7 . 1 165 . 74 41 4 . 73 240 . 6 1 77 26 3 101 8 6 7 Melee 21 | . . 2 . . 1 . . . . . . . 1 . 1 1 2 1 1 3 8 . . Projectile 102 | . . 1 7 . . 25 . 17 3 4 . 1 25 . 5 . 1 1 2 4 . 6 . AOE 724 | . . 4 . . . 140 . 57 38 . . 72 214 . . . 74 24 . 94 . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total 21337 | 66 1100 2911 856 1237 1425 1768 91 898 375 359 76 506 879 597 1254 815 1640 862 534 1140 504 748 696 Wait 2627 | 1 176 352 190 280 102 127 2 48 12 12 . 23 76 210 64 104 279 97 83 132 13 65 179 Move 17040 | 53 802 2288 544 829 1256 1397 77 738 341 338 76 453 693 385 1140 672 1322 731 444 900 439 657 465 Hop 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Pick Up 155 | 5 16 23 12 16 3 27 . 9 2 . . 6 5 1 8 4 1 1 . 7 3 4 2 Fast Attach 93 | 6 6 3 11 6 2 5 . 7 3 . . . 11 . . 8 . 4 2 2 4 4 9 Attach 45 | . 1 7 3 2 . 12 2 1 2 . . 1 . . . . . 1 . 1 4 2 6 Detach 52 | . . . 5 2 7 8 1 3 2 . . . 3 . . 9 . 2 . 1 1 1 7 Swap 128 | . 10 26 12 13 5 17 . 4 2 . . 4 6 1 4 1 9 1 . 7 1 1 4 Drop 171 | . 9 25 11 20 18 16 1 7 . 1 . 3 11 . 12 11 2 3 2 8 1 7 3 Fire 764 | 1 62 78 66 68 31 153 8 80 11 8 . 13 68 . 17 5 14 8 2 27 19 7 18 Melee 138 | . . 18 . 1 1 6 . . . . . . 3 . 7 1 13 13 1 54 19 . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 Crush 19 | . 18 . . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Trap 97 | . . 91 . . . . . . . . . 3 1 . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac x3) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 874 | -10/Materials | Discovered new exit (range 13) 874 | -10/Materials | Discovered new exit (range 16) 1217 | -10/Materials | Discovered new exit (range 9) 1266 | -10/Materials | Repaired Lgt. Treads 1293 | -10/Materials | Repaired Lgt. Armor Plating 1783 | -10/Materials | Discovered new exit (range 15) 1807 | -10/Materials | Entered Subcaves 1808 | -10/Subcaves | Approached by a straggling Scientist 1811 | -10/Subcaves | Learned Materials stockpile data 1882 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1909 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1941 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2017 | -10/Subcaves | Build established: Scavenger-Mutant 2027 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2048 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2487 | -10/Subcaves | Build established: Mutant 2875 | -10/Subcaves | Build established: Scavenger-Mutant 3130 | -10/Subcaves | Shifting Twisted Machinery released Humpback 3461 | -10/Subcaves | Core integrity fell below 50% 5123 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 5156 | -10/Subcaves | Visited Clippyterm 5160 | -10/Subcaves | Learned Factory stockpile data 5281 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 5435 | -10/Subcaves | Discovered new exit (range 15) 5481 | -10/Subcaves | Visited 4L-MR0's lab 5528 | -10/Subcaves | Found Meta Core 5659 | -10/Subcaves | Discovered new exit (range 10) 6251 | -10/Subcaves | Core integrity fell below 20% 6849 | -10/Subcaves | Entered Materials 6849 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7007 | -8/Materials | Repaired Sub. Monowheel 7278 | -8/Materials | Discovered new exit (range 16) 7307 | -8/Materials | Build established: Scavenger-Gunner 7728 | -8/Materials | Identified exit to Storage 8015 | -8/Materials | Entered Storage 8521 | -8/Storage | Repaired Med. Armor Plating 8549 | -8/Storage | Repaired Lgt. Treads 8961 | -8/Storage | Discovered new exit (range 6) 9864 | -8/Storage | Used back door to open Recycling access 9864 | -8/Storage | Discovered new exit (range 5) 9871 | -8/Storage | Entered Recycling 10169 | -8/Recycling | Discovered new exit (range 9) 11189 | -8/Recycling | Entered Scraplab 11197 | -8/Recycling | Found Prototype Device 11197 | -8/Recycling | Identified Scrap Engine 11458 | -8/Recycling | Build established: Mutant 11835 | -8/Recycling | Build established: Construct 12612 | -8/Recycling | Entered Factory 12612 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 14097 | -6/Factory | Discovered new exit (range 7) 14609 | -6/Factory | Identified exit to Factory 14821 | -6/Factory | Cargo convoy interrupted 15062 | -6/Factory | First assault squad dispatched 15090 | -6/Factory | Discovered exit to Factory (range 16) 15181 | -6/Factory | Lost 3 parts (1u2w) 15250 | -6/Factory | Discovered exit to Factory (range 5) 15257 | -6/Factory | Core integrity fell below 50% 15497 | -6/Factory | Sucked down chute 15497 | -6/Factory | Entered Waste 15512 | -6/Waste | EMP discharged 15517 | -6/Waste | Spotted C-40 Crusher 15520 | -6/Waste | Spotted C-40 Crusher 15523 | -6/Waste | Spotted C-40 Crusher 15527 | -6/Waste | Destroyed C-40 Crusher 15551 | -6/Waste | Spotted C-40 Crusher 15558 | -6/Waste | Spotted C-40 Crusher 15586 | -6/Waste | Spotted C-40 Crusher 15596 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15609 | -6/Waste | Discovered new exit (range 10) 15612 | -6/Waste | EMP discharged 15612 | -6/Waste | System corruption reached 10% 15621 | -6/Waste | Entered Factory 16000 | -6/Factory | Discovered exit to Factory (range 8) 16313 | -6/Factory | Identified exit to Lower Caves 16543 | -6/Factory | Entered Lower Caves 16545 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16754 | -6/Lower Caves | Found Alien Artifact 16754 | -6/Lower Caves | Identified Core Expander 16754 | -6/Lower Caves | Installed Core Expander, added new Power slot 16803 | -6/Lower Caves | Spotted B-75 Beast 16939 | -6/Lower Caves | Discovered new exit (range 5) 16945 | -6/Lower Caves | Entered another Lower Caves area 16967 | -6/Lower Caves | Learned Factory machine intel 17068 | -6/Lower Caves | Build established: Scavenger-Construct 17069 | -6/Lower Caves | Learned Factory terminal intel 17299 | -6/Lower Caves | Discovered new exit (range 9) 17311 | -6/Lower Caves | Entered Data Miner 17311 | -6/Data Miner | Discovered new exit (range 6) 17330 | -6/Data Miner | Met Data Miner 17347 | -6/Data Miner | Learned location of Section 7 (-2) 17347 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17361 | -6/Data Miner | Received God Mode back door access code from Data Miner 17385 | -6/Data Miner | Entered Proximity Caves 17719 | -5/Proximity Caves | Spotted B-75 Beast 17789 | -5/Proximity Caves | Learned location of 2 exits from Factory 17806 | -5/Proximity Caves | Learned Factory emergency access door positions 17838 | -5/Proximity Caves | Discovered exit to Factory (range 15) 17906 | -5/Proximity Caves | Entered Factory 17906 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17907 | -5/Factory | Identified exit to Upper Caves 17909 | -5/Factory | Loaded intel: 264 machine locations 17910 | -5/Factory | Loaded intel: 28 terminal locations 18030 | -5/Factory | Repaired Lrn. Missile Launcher 18222 | -5/Factory | Incoming assault squad redirected 18419 | -5/Factory | Discovered new exit (range 12) 18425 | -5/Factory | Destroyed 8 combat bots 18512 | -5/Factory | Destroyed 11 combat bots 18760 | -5/Factory | Discovered new exit (range 5) 18897 | -5/Factory | Entered Upper Caves 18922 | -5/Upper Caves | Identified exit to Upper Caves 19138 | -5/Upper Caves | Encountered a Warlord checkpoint 19147 | -5/Upper Caves | Learned Factory security intel 19393 | -5/Upper Caves | Entered another Upper Caves area 19457 | -5/Upper Caves | Learned Factory emergency access door positions 19482 | -5/Upper Caves | Encountered a Warlord checkpoint 19633 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19778 | -5/Upper Caves | Discovered new exit (range 9) 19846 | -5/Upper Caves | Found Botcube 19890 | -5/Upper Caves | Spotted B-75 Beast 19934 | -5/Upper Caves | Destroyed B-75 Beast 20159 | -5/Upper Caves | Build established: Construct 20191 | -5/Upper Caves | Botcube activated 20215 | -5/Upper Caves | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 20500 | -5/Upper Caves | Entered Warlord 20500 | -5/Warlord | Accompanied by 1 ally 20812 | -5/Warlord | Opened Warlord's prototype stash 20843 | -5/Warlord | Found Prototype Device 20843 | -5/Warlord | Identified System Purifier 20846 | -5/Warlord | Found Prototype Processor 20846 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 20853 | -5/Warlord | Found Prototype Hackware 20859 | -5/Warlord | Found Prototype Device 20859 | -5/Warlord | Identified Exp. Phase Shifter 20915 | -5/Warlord | Met Warlord 20939 | -5/Warlord | Visited the Vortex Lab 20940 | -5/Warlord | Warlord's base attacked by MAIN.C 20944 | -5/Warlord | Found Prototype Energy Cannon 20946 | -5/Warlord | Found Prototype Energy Cannon 20946 | -5/Warlord | Identified Vortex Driver (x2) 21099 | -5/Warlord | Opened side exit 21127 | -5/Warlord | Discovered new exit (range 10) 21156 | -5/Warlord | Spotted B-86 Titan 21163 | -5/Warlord | Entered Proximity Caves 21163 | -4/Proximity Caves | Accompanied by 3 allies 21212 | -4/Proximity Caves | Lost 5 allies 21402 | -4/Proximity Caves | Learned location of Quarantine (-2) 21460 | -4/Proximity Caves | Spotter reported a threat 21834 | -4/Proximity Caves | Discovered new exit (range 8) 21959 | -4/Proximity Caves | Entered Factory 21959 | -4/Factory | Accompanied by 1 ally 21959 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 22177 | -4/Factory | Repaired Imp. Heavy Armor Plating 22228 | -4/Factory | Repaired Lrn. Missile Launcher? 22366 | -4/Factory | Sucked down chute 22366 | -4/Factory | Entered Waste 22395 | -4/Waste | Spotted C-40 Crusher 22416 | -4/Waste | Spotted C-40 Crusher 22419 | -4/Waste | Spotted C-40 Crusher 22421 | -4/Waste | Spotted C-40 Crusher 22421 | -4/Waste | Spotted C-40 Crusher 22431 | -4/Waste | Spotted C-40 Crusher 22507 | -4/Waste | Discovered new exit (range 14) 22512 | -4/Waste | Warlord forces began an assault 22530 | -4/Waste | Allies destroyed C-40 Crusher 22540 | -4/Waste | Allies destroyed C-40 Crusher 22544 | -4/Waste | Allies destroyed C-40 Crusher 22566 | -4/Waste | Lost 6 allies 22688 | -4/Waste | Entered Factory 22688 | -4/Factory | Accompanied by 12 allies 23016 | -4/Factory | Garrison activated, responded to threat 23070 | -4/Factory | Lost 4 allies 23453 | -4/Factory | Identified Ghost Barrier 23844 | -4/Factory | Spotted B-86 Titan 23884 | -4/Factory | Destroyed 7 combat bots 23885 | -4/Factory | Core integrity fell below 50% 23895 | -4/Factory | Discovered new exit (range 13) 23908 | -4/Factory | Entered Research 23908 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23909 | -3/Research | Lost 8 parts (2p1n1u4w) 24227 | -3/Research | Build established: Hacker-Mutant 24264 | -3/Research | Found Prototype Processor 24264 | -3/Research | Identified Exp. Signal Interpreter 24393 | -3/Research | System corruption reached 10% 24452 | -3/Research | Discovered new exit (range 7) 24458 | -3/Research | Identified exit to Research 24459 | -3/Research | Entered another Research area 24459 | -2/Research | Warlord forces began assault on 0b10 24459 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 24463 | -2/Research | Lost 3 parts (1u2w) 24476 | -2/Research | Identified exit to Access 24569 | -2/Research | Research machine network offline 24627 | -2/Research | Met up with Warlord 24930 | -2/Research | Spotted Executioner 24958 | -2/Research | Lost 4 allies 25038 | -2/Research | Warlord destroyed during the assault 25098 | -2/Research | Borebot progress halted 25191 | -2/Research | Borebot progress halted 25205 | -2/Research | Met PL-HR7 25210 | -2/Research | Found Warlord Statue 25272 | -2/Research | Entered Access 25272 | -1/Access | Evolved 2 slots: Utility x2 25379 | -1/Access | Found Gamma Bomb Array 25620 | -1/Access | Discovered new exit (range 4) 25869 | -1/Access | Identified exit to Surface 25897 | *** | Escaped! Last Messages --------------- 25874_ P-80 Master destroyed. 25874_ Warlord Statue crumbles a little. 25878_ Acquired Adv. Remote Datajack. 25880_ Kicked P-80 Master out of the way. 25881_ Acquired Warlord Statue. 25883_ P-80 Master suffers critical hit (Smash). 25883_ Destroyed Imp. Antigrav System. 25883_ Destroyed Gamma Rifle. 25883_ Destroyed Mic. Antimatter Reactor. 25883_ P-80 Master system corrupted by crushing effect. 25883_ P-80 Master knocked back. 25883_ Warlord Statue crumbles a little. 25886_ Acquired Warlord Statue. 25888_ P-80 Master suffers critical hit (Smash). 25888_ P-80 Master destroyed. 25888_ Warlord Statue crumbles a little. 25891_ Acquired Warlord Statue. 25893_ Acquired 11 matter. 25894_ Acquired 25 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# ########+#?? | | ????????????????????????????????????# # #?? | | ????????????????????????????????????# # ### | | ????????????????????????????????????# # " + | | ????????????????????????????????????# + """ ### | | ????????????????????????????????????# # G #?? | | ????????????????????????????????????# # """ #?? | | ????????????????????????????????????# # " #?? | | ????????????????????????????????????# # #?? | | ????????????????????????????????????# # #?? | | ??????????????####################### #####+##+#?? | | ????????????? #?? | | ????????????? +?? | | ????????????????????# ""#####+######## #?? | | ????????????????????# ""#??? ???????????? | | ????????????????????# ""#??? ??????????? | | ????????????????????# T#?? ?????????? | | ????????????????????# ""#?? ?????????? | | ????????????????????# ""#?# ????????? | | ????????????????????# ""#?#" ???????? | | ????????????????????"""""""" """?#"" #??????? | | ????????????????????# #??"" +??????? | | ????????????????????# #??"" #??????? | | ????????????????????# """""% #???? #??????? | | ????????????????????# " = #???? #??????? | | ????????????????????# " @" " #???? ?????????? | | ????????????????????# " "" " #???? ??????????? | | ????????????????????# " "% #?????????????????? | | ????????????????????# """""" %#?????????????????? | | ????????????????????# / %%#?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 53 Energy Capacity 534 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Power Amplification 20 Corruption Containment 8 Armor Coverage 800 Resistance: KI 30 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 63 Targeting Accuracy 16 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Sub. Beam Cannon | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Storage | Hacked Imp. Propulsion Shielding | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -10/Materials Lgt. Armor Plating | 16% | -10/Materials Sub. Monowheel | 13% | -8/Materials Med. Armor Plating | 3% | -8/Storage Lgt. Treads | 69% | -8/Storage Lrn. Missile Launcher | 61% | -5/Factory Imp. Heavy Armor Plating | 26% | -4/Factory Lrn. Missile Launcher | 62% | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyVoltaicPrototype Manual? 0 Play Time 02:52:33 Cumulative 1879.6 hours Start 2025.07.01 @ 03:04:32 End 2025.07.02 @ 01:56:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1249 Rogue 1245 Adventurer 4 Explorer 0 Win Type 0 Total 243 Types 182/11/19/10/3/1/4/8/4/1 Lore% 98 Gallery% 94 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1bffbc4-9510-4b71-8146-2bcbf73fd9d6