Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 23:42:07 Player: polar Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (69) 345 Value Destroyed (2062) 2062 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (4820) 4820 TOTAL SCORE: 16767 Bonus ------- Follower Combat Kills 120 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 248/300 Energy 292/300 System Corruption 1% Temperature Cool (29) Movement Flying (35) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Cesium-ion Thruster > --- UTILITY (5) ------ Compact Battery (fused) 0b10 Decoder Chip [Generic] Ghost Barrier > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Myomer Leg Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Backup Power I Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Machine Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Rocket Launcher Spear > --- INVENTORY -------- Huge Storage Unit Energy Well ECM Suite Improved Reaction Control System Hacking Suite Magnetic Acceleration Cannon Guided EMP Blaster Remote Datajack CR-A16's Pointy Stick [Rating: 68] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Spear Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 2 . . . 1 . . . . . . . . . Utility 3 | . . 1 . . . . 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 163 | 8 9 22 10 22 6 6 18 1 . 2 . 34 6 13 4 2 Power 16 | 1 2 2 1 2 . . 1 1 . . . 4 1 1 . . Engine 12 | 1 2 2 1 . . . . 1 . . . 3 1 1 . . Core 4 | . . . . 2 . . 1 . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 52 | 2 2 6 3 5 3 4 8 . . 1 . 12 1 3 1 1 Treads 5 | 2 2 1 . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . 1 . . Wheel 2 | . . 2 . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 1 . 1 1 . Flight 41 | . . 3 3 5 3 4 8 . . 1 . 11 1 1 . 1 Utility 42 | 2 1 4 3 1 1 2 6 . . . . 12 2 6 2 . Device 20 | 1 1 2 1 1 1 1 4 . . . . 7 . 1 . . Storage 7 | 1 . 1 1 . . . . . . . . . 1 2 1 . Processor 5 | . . . 1 . . . 1 . . . . 1 . 2 . . Hackware 9 | . . . . . . 1 1 . . . . 4 1 1 1 . Protection 1 | . . 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 53 | 3 4 10 3 14 2 . 3 . . 1 . 6 2 3 1 1 Energy Gun 8 | 2 4 2 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . 2 1 . . . . . . . . . . . . . Ballistic Cannon 13 | . . 4 . 7 . . . . . . . . . 1 1 . Launcher 6 | . . 1 . 1 . . . . . . . 1 1 1 . 1 Special Weapon 6 | . . . . . . . 1 . . . . 4 1 . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . Slashing Weapon 9 | . . . 2 6 . . 1 . . . . . . . . . Piercing Weapon 4 | . . . . . . . 1 . . 1 . 1 . 1 . . Special Melee Weapon 2 | . . . . . 2 . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . . . . . 2 . . 1 . Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . System Corruption 1 | . 1 . . . . . . . . . . . . . . . Parts Lost 43 | . 6 6 . 5 . 4 . . . 1 . 8 6 . 4 3 Power 3 | . 1 . . . . . . . . . . . 1 . 1 . Propulsion 26 | . 2 2 . 4 . 3 . . . 1 . 8 4 . 1 1 Utility 7 | . 1 1 . 1 . 1 . . . . . . . . 2 1 Weapon 7 | . 2 3 . . . . . . . . . . 1 . . 1 Highest Loss Streak 5 | . 4 4 . 3 . 4 . . . 1 . 3 2 . 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 91 77 98 96 100 100 98 100 100 98 100 84 71 51 58 39 Engine 6 | . 13 10 9 6 . . . . 7 7 7 9 4 4 2 . Core 1 | . . . . 2 9 9 7 6 . . . . . . . . Treads 4 | . 21 14 . . . . . . . . . . . . . . Flight 22 | . . 2 45 43 45 45 45 46 46 44 46 29 24 4 6 6 Device 10 | . 14 15 9 11 18 16 14 15 15 15 15 7 2 5 6 . Storage 8 | . 14 11 9 9 9 9 7 7 7 7 7 6 9 4 9 6 Processor 4 | . . . 7 4 . . 3 7 7 7 7 7 5 7 13 10 Hackware 3 | . . . . . . 1 2 . . . . 8 12 2 2 6 Energy Gun 4 | . 23 15 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 14 11 9 9 6 . . . . . . . . . Piercing Weapon 3 | . . . . . . . 3 7 7 11 15 7 5 4 6 6 Naked Turns 60 | . . . . . . . . . . . . . 12 48 . . Heaviest Build 39 | 13 15 39 23 25 23 22 24 24 22 22 22 30 28 17 9 4 Greatest Support 51 | 40 40 40 23 25 23 24 30 27 27 29 29 51 28 25 25 6 Greatest Overweight (x) 6 | . 4 6 . 1 . . . . . . . 4 1 2 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 7 8 14 10 10 10 10 10 10 10 10 10 10 9 5 5 5 Most Carried 15 | 3 8 15 14 10 10 10 10 10 10 10 9 10 10 5 5 3 Average Carried 8 | 1 6 11 10 9 9 9 9 10 10 9 9 9 9 4 3 2 Final Capacity 15 | 8 8 15 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 15 | 3 8 15 10 10 10 7 10 10 10 9 9 9 5 5 3 2 Class Distribution -------------------- 28% | Mutant 21% | Sprinter 17% | Scavenger-Sprinter 12% | Hacker-Sprinter 8% | Scavenger-Mutant 6% | Hacker-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 2116 | 226 178 238 130 269 150 25 220 15 . . . 371 87 173 20 14 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2368 | 11 649 555 130 62 94 11 174 . 58 . . 430 54 90 20 30 Parts 136 | 5 27 30 8 4 8 1 12 . 4 . . 23 7 3 1 3 Haulers Intercepted 8 | . 1 2 . . 1 . 1 . . . . 3 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 3 4 . . . 8 2 . 2 Prevented 1 | . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 39 | . 12 12 . 2 . 1 3 . 1 . . . 4 . . 4 Melee 7 | . . . . 1 . 1 3 . 1 . . . . . . 1 Guns 20 | . 11 9 . . . . . . . . . . . . . . Cannons 3 | . . 2 . 1 . . . . . . . . . . . . AOE 9 | . 1 1 . . . . . . . . . . 4 . . 3 Classes Destroyed 15 | 1 4 4 2 1 . . . . 1 . . . . 2 . . Worker 1 | . 1 . . . . . . . . . . . . . . . Builder 3 | . . . 2 . . . 1 . . . . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . Hauler 8 | . 1 2 . . 1 . 1 . . . . 3 . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . Operator 5 | . . 1 . . . . 1 . . . . 3 . . . . Watcher 8 | . 2 . . . 2 . . . . . . 4 . . . . Swarmer 16 | . . 4 . . . 1 3 . . . . . 4 . . 4 Cutter 1 | . . . . 1 . . . . . . . . . . . . Grunt 18 | . 12 6 . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . Sentry 2 | . . 1 . 1 . . . . . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 5 | 1 4 5 1 1 2 1 2 . 1 . . 2 4 1 1 4 Combat Bots Only 4 | . 4 4 . 1 . 1 2 . 1 . . . 4 . . 4 Max Kills in Single Turn 4 | 1 1 2 1 1 1 1 1 . 1 . . 1 4 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 1 1 . . . . . . . . . . 4 . . 2 Melee 1 | . . . . 1 . 1 1 . 1 . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 519 | . 63 64 3 14 . 69 64 9 13 8 3 99 71 9 9 21 Missed 213 | . 8 13 2 7 . 26 37 5 8 5 3 57 28 2 5 7 Damage Taken 4575 | . 864 678 8 335 . 341 437 30 74 40 . 635 584 46 247 256 Core 1512 | . 132 115 . 17 . 122 214 30 15 10 . 245 264 46 169 133 Absorbed by Shields 58 | . . . . . . 58 . . . . . . . . . . Regen/Repaired (Parts) 100 | . . . . . 14 . 50 . . . . 36 . . . . Core Remaining (%) 70 | 100 47 71 . . . 74 . . . . 61 . . . . . Volleys Fired 144 | 3 59 41 . 18 . . 1 1 . . . 11 1 6 . 3 Largest 2 | 2 2 2 . 2 . . 1 1 . . . 1 1 1 . 1 Hottest 90 | 70 90 90 . 79 . . 5 5 . . . 5 43 53 . 43 Shots Fired 234 | 6 110 74 . 20 . . 1 1 . . . 11 1 7 . 3 Gun 181 | 6 110 65 . . . . . . . . . . . . . . Cannon 34 | . . 8 . 19 . . . . . . . . . 7 . . Launcher 6 | . . 1 . 1 . . . . . . . . 1 . . 3 Special 13 | . . . . . . . 1 1 . . . 11 . . . . Kinetic 54 | 3 10 15 . 19 . . . . . . . . . 7 . . Thermal 54 | 3 32 19 . . . . . . . . . . . . . . Explosive 6 | . . 1 . 1 . . . . . . . . 1 . . 3 Electromagnetic 107 | . 68 39 . . . . . . . . . . . . . . Robot Hit Streak 14 | 1 8 14 . 2 . . 3 4 . . . 7 . . . 1 Robot Miss Streak 3 | 2 3 2 . 2 . . . . . . . 1 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 201 | 2 72 60 4 3 8 5 14 1 1 . . 25 . 3 1 2 Core Hits 97 | 1 30 26 2 3 2 1 6 . 1 . . 7 4 1 1 12 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 4 1 . . 1 . 3 . 1 . . 1 . . . 1 Burn 3 | . 3 . . . . . . . . . . . . . . . Corrupt 2 | . 1 1 . . . . . . . . . . . . . . Sever 3 | . . . . . 1 . 2 . . . . . . . . . Impale 4 | . . . . . . . 1 . 1 . . 1 . . . 1 Melee Attacks 242 | . . 5 9 50 12 15 43 1 1 . 3 69 7 8 18 1 Impact 5 | . . 5 . . . . . . . . . . . . . . Slashing 103 | . . . 9 50 10 12 22 . . . . . . . . . Piercing 128 | . . . . . . . 20 1 1 . 3 69 7 8 18 1 Sneak Attacks 28 | . . 1 4 . 5 3 3 . 1 . . 7 . 3 1 . Combat Hostiles 2 | . . . . . . . 1 . 1 . . . . . . . Follow-up Attacks 4 | . . . . 1 . . 3 . . . . . . . . . Damage Inflicted 5622 | 28 1141 1064 310 93 371 90 563 . 74 . . 850 300 213 84 441 Guns 1651 | 28 992 631 . . . . . . . . . . . . . . Cannons 144 | . . 102 . 42 . . . . . . . . . . . . Explosions 1049 | . 149 195 . 12 . . . . . . . . 300 . . 393 Melee 2778 | . . 136 310 39 371 90 563 . 74 . . 850 . 213 84 48 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 313 | 15 81 175 . 42 . . . . . . . . . . . . Thermal 707 | 13 321 373 . . . . . . . . . . . . . . Explosive 770 | . 65 . . 12 . . . . . . . . 300 . . 393 Electromagnetic 1054 | . 674 380 . . . . . . . . . . . . . . Impact 136 | . . 136 . . . . . . . . . . . . . . Slashing 1193 | . . . 310 39 371 90 383 . . . . . . . . . Piercing 1449 | . . . . . . . 180 . 74 . . 850 . 213 84 48 Highest Corruption 7 | . 1 . . 7 7 7 . . . . . 1 1 1 1 1 Average Corruption 2 | . 1 . . 7 7 7 . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 44 | . 1 . . 4 10 12 . . . . . 6 2 7 2 . Message Errors 11 | . . . . . 2 4 . . . . . 2 1 2 . . Matter Fused 10 | . . . . 2 4 2 . . . . . . . 1 1 . Heat Flow Errors 5 | . . . . . . 1 . . . . . 1 1 2 . . Energy Discharges 8 | . . . . 1 4 2 . . . . . 1 . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . 1 . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . 1 . 2 . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . Alerts 3 | . . . . . . . . . . . . 2 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 596 | . 106 6 75 . 70 2 46 . . . . 186 9 96 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 121 | . 106 6 . . . . . . . . . . 9 . . . Melee 475 | . . . 75 . 70 2 46 . . . . 186 . 96 . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 343 | . 183 76 . . . . . . . . . . 67 . . 17 Shots 8 | . 3 3 . . . . . . . . . . 1 . . 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 290 | 18 147 11 . 48 26 290 165 5 143 46 6 247 201 179 195 2 Average Temperature 34 | 9 38 5 . 9 6 26 48 2 63 17 6 42 44 79 107 2 Received Heat Transfer 1120 | . 399 243 . 36 . 9 81 18 18 49 . 132 42 12 . 81 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . 2 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 1 . . . . 1 . . . . . . . . . Heat Transferred 1880 | 37 1075 768 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 3 . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 393 | 5 235 237 80 284 260 156 332 . . . . 393 . . . . Initial 162 | . 3 53 45 52 162 71 60 . . . . 28 . . . . Average 139 | 1 105 123 54 140 178 136 179 . . . . 161 . . . . Maximum Alert Level 1 | . 1 1 . 1 1 . 1 . . . . 1 . . . . Low Security (%) 78 | 100 88 80 100 92 83 100 54 . . . . 68 . . . . Level 1 21 | . 11 19 . 7 16 . 45 . . . . 31 . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 1 . . 1 . 5 . . . . 10 . . . . Investigation 16 | . 2 . . . 1 . 5 . . . . 8 . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 3 | . . 1 . . . . . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 7 | . 2 . 2 . . . 1 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 253 | . 20 17 5 8 3 13 53 6 10 7 6 82 12 1 3 7 Peak Tracking Total 13 | . 5 4 5 6 1 8 11 6 8 7 6 13 5 1 4 7 Tactical Retreats 48 | . 1 1 . 3 . 1 11 1 2 . 2 22 3 1 . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 7 | . 1 . . . . 1 1 . . . . 3 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 59 | . . . . . . 59 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . 2 . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . 4 . Triggered 2 | . . . . . . . . 1 . . . . . 1 . . Most Traps Carried 4 | . . . . . . . . . . . . . . 4 4 . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 10 | . 2 2 . 3 . 1 . . . . 1 1 . . . . Max in Single Turn 2 | . 2 1 . 1 . 1 . . . . 1 1 . . . . Garrison Access 6 | . . . . . . . 2 . . . . 4 . . . . Garrison Relay 2 | . . . . 1 . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 69 | . 6 2 1 4 12 1 12 1 . . . 26 . 1 3 . Terminals 29 | . 4 2 . 4 6 1 2 . . . . 10 . . . . Fabricators 5 | . . . . . . . 2 . . . . 3 . . . . Repair Stations 9 | . . . . . 2 . 3 . . . . 4 . . . . Recycling Units 9 | . 2 . . . 2 . 2 . . . . 3 . . . . Scanalyzers 3 | . . . . . 1 . . . . . . 2 . . . . Garrison Access 9 | . . . 1 . 1 . 3 . . . . 4 . . . . Total Hacks 185 | . 20 7 3 9 27 2 30 1 . . . 61 . 1 24 . Successful 111 | . 10 5 1 3 15 . 17 1 . . . 34 . 1 24 . Failed 74 | . 10 2 2 6 12 2 13 . . . . 27 . . . . Catastrophic 16 | . 2 . . 2 1 1 4 . . . . 6 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 76 | . 14 6 2 . 11 . 16 . . . 1 26 . . . . Terminals 67 | . 14 7 . 9 12 2 3 . . . . 20 . . . . Fabricators 15 | . . . . . . . 3 . . . . 12 . . . . Repair Stations 28 | . . . . . 5 . 11 . . . . 12 . . . . Recycling Units 23 | . 6 . . . 6 . 3 . . . . 8 . . . . Scanalyzers 7 | . . . . . 2 . . . . . . 5 . . . . Garrison Access 19 | . . . 3 . 2 . 10 . . . . 4 . . . . Terminal Hacks 38 | . 4 3 . 3 1 . . 1 . . . 1 . 1 24 . Record 2 | . . . . . . . . . . . . . . . 2 . Part Schematic 16 | . 2 1 . . . . . . . . . . . . 13 . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . Open Door 2 | . . . . . . . . 1 . . . . . 1 . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 1 . . . . 7 . . . . Load Schematic 5 | . . . . . . . 1 . . . . 4 . . . . Build 3 | . . . . . . . . . . . . 3 . . . . Repair Station Hacks 16 | . . . . . 3 . 6 . . . . 7 . . . . Scan Component 9 | . . . . . 2 . 4 . . . . 3 . . . . Repair 5 | . . . . . 1 . 2 . . . . 2 . . . . Refit 2 | . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks 9 | . 3 . . . 4 . . . . . . 2 . . . . Report Inventory 6 | . 2 . . . 2 . . . . . . 2 . . . . Retrieve Components 3 | . 1 . . . 2 . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 . . . . . . 3 . . . . Insert Component 3 | . . . . . 1 . . . . . . 2 . . . . Analyze 2 | . . . . . 1 . . . . . . 1 . . . . Garrison Access Hacks 8 | . . . 1 . 1 . 2 . . . . 4 . . . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . . . . Seal Access 6 | . . . . . . . 2 . . . . 4 . . . . Unauthorized Hacks 27 | . 3 2 . . 4 . 8 . . . . 10 . . . . Terminals 14 | . 2 2 . . 3 . . . . . . 7 . . . . Track 2 | . . 1 . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Botnet 10 | . 2 1 . . 2 . . . . . . 5 . . . . Operators 1 | . . . . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . 2 . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . Recompile 2 | . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . 2 . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . Mask 2 | . 1 . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 6 . . . . . . . . . Broadcast 1 | . . . . . . . 1 . . . . . . . . . Decoy 1 | . . . . . . . 1 . . . . . . . . . Redirect 1 | . . . . . . . 1 . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . Intercept 1 | . . . . . . . 1 . . . . . . . . . Watchers 2 | . . . . . 1 . 1 . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 5 2 1 4 8 1 6 . . . . 20 . . . . Full Trace Events 17 | . 2 . . 2 3 . 2 . . . . 8 . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 2 1 . . 1 . . . . . . 1 . . 13 . Parts Built 3 | . . . . . . . . . . . . 3 . . . . Authchips 2 | . . . . . . . . . . . . 2 . . . . Time 152 | . . . . . . . . . . . . 152 . . . . Total Part Build Rating 15 | . . . . . . . . . . . . 15 . . . . Parts Repaired 5 | . . . . . 1 . 2 . . . . 2 . . . . Time 170 | . . . . . 53 . 51 . . . . 66 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 9 . . . 7 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer 2 | . . . . 1 . 1 . . . . . . . . . . Hotswap 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked 9 | . . . . . 1 1 2 1 . . . 4 . . . . Non-combat 8 | . . . . . 1 . 2 1 . . . 4 . . . . Combat 1 | . . . . . . 1 . . . . . . . . . . Robot Hacks Applied 9 | . . . . . 1 1 2 1 . . . 4 . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . no_distress 6 | . . . . . 1 . 1 . . . . 4 . . . . block_reporting 1 | . . . . . . . 1 . . . . . . . . . formatsys_deep 1 | . . . . . . 1 . . . . . . . . . . Relay Couplers Released 8 | . . . . 3 . 5 . . . . . . . . . . Machine Destruction 8 | . . . . 3 . 5 . . . . . . . . . . Attached 1 | . . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 16 | . . . . . 1 4 3 . . 5 . 3 . . . . Largest Group 5 | . . . . . 1 3 3 . . 5 . 3 . . . . Highest-Rated Group 166 | . . . . . 10 20 48 . . 166 . 97 . . . . Highest-Rated Ally 51 | . . . . . 10 10 16 . . 51 . 40 . . . . Total Orders 6 | . . . . . . 5 . . . . . 1 . . . . STAY 3 | . . . . . . 2 . . . . . 1 . . . . FOLLOW 3 | . . . . . . 3 . . . . . . . . . . Ally Attacks 51 | . . . . . . . 30 . . . . 21 . . . . Total Damage 1085 | . . . . . . . 387 . . . . 698 . . . . Kills 11 | . . . . . . . 6 . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total 135 | . 1 . . . . . . . . . . . . . 134 . Derelict Logs Recovered 10 | . . . . . . . . 2 1 . 2 . 3 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 7504 | 84 967 930 174 421 276 314 762 178 79 41 145 1446 483 774 404 26 Spaces Moved 11336 | 44 402 431 177 662 609 551 1755 680 280 180 452 3390 684 684 318 37 Core 343 | 8 67 8 . . . . . . . . . 14 16 204 26 . Treads 669 | 36 335 298 . . . . . . . . . . . . . . Legs 489 | . . . . . . . . . . . . . . 310 179 . Wheels 124 | . . 124 . . . . . . . . . . . . . . Hover 117 | . . . . . . . . . . . . . . 117 . . Flight 9594 | . . 1 177 662 609 551 1755 680 280 180 452 3376 668 53 113 37 Fastest Speed 5 | 50 160 95 25 25 25 22 20 20 20 20 21 5 23 50 35 35 Average Speed 42 | 140 173 153 25 27 25 25 22 20 20 20 21 26 49 98 88 35 Slowest Speed 395 | 160 250 395 25 108 26 27 24 20 20 24 21 250 109 205 120 35 Overloaded Moves 159 | . . . . . . 50 . . . . . 68 41 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . 1 1 15 4 . . 3 17 1 . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 43 | 3 49 25 7 46 38 45 44 65 47 13 62 59 81 74 82 7 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 30 | . . . . . . . . . . . . . . . 30 . Known Exits Taken 4 | . . 1 1 . 1 . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 . . . . . 1 1 1 1 1 . 1 1 1 . Scrap Searched 15 | . . . . . . . . 4 1 . 1 . 4 5 . . Spaces Dug 141 | . . 7 5 35 4 . 21 1 . . 2 35 7 6 2 16 Terrain Destroyed 237 | . 23 15 5 44 4 . 21 1 . . 2 35 24 11 2 50 Melee 108 | . . . 5 26 4 . 21 1 . . 2 35 7 5 2 . Projectile 16 | . . . . 10 . . . . . . . . . 6 . . AOE 113 | . 23 15 . 8 . . . . . . . . 17 . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Total 13321 | 57 559 617 291 794 714 702 2044 715 299 183 493 3828 817 756 409 43 Wait 1235 | . 79 88 86 27 77 62 225 36 19 . 42 296 107 39 52 . Move 11242 | 43 401 430 176 660 606 548 1727 672 279 179 447 3356 681 683 317 37 Hop 35 | . . . . . 1 1 12 3 . . 1 16 1 . . . Pick Up 84 | 3 9 17 2 9 5 3 9 . . 1 . 13 6 5 2 . Fast Attach 66 | 7 3 6 3 5 3 1 12 1 . . . 12 3 8 1 1 Attach 48 | . 3 9 4 5 . 4 1 . . 1 . 11 2 4 3 1 Detach 21 | . . 4 1 . . . . . . . . 11 1 . 4 . Swap 49 | 1 3 7 3 12 3 1 5 . . 1 . 11 1 1 . . Drop 79 | . 2 10 7 9 7 1 13 1 . 1 . 13 7 2 6 . Fire 144 | 3 59 41 . 18 . . 1 1 . . . 11 1 6 . 3 Melee 234 | . . 5 9 48 12 15 39 1 1 . 3 67 7 8 18 1 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . 1 . 7 . . . . . 11 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 65 | . . . . . . 59 . . . . . . . . 6 . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x3 / *Low x2 / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 10) 753 | -10/Materials | Lost 4 parts (1p2n1w) 806 | -10/Materials | Core integrity fell below 50% 1052 | -10/Materials | Entered another Materials area 1052 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1510 | -9/Materials | Build established: Scavenger-Mutant 1754 | -9/Materials | Lost 4 parts (1n1u2w) 1819 | -9/Materials | Identified exit to Materials 1982 | -9/Materials | Entered another Materials area 1982 | -8/Materials | Evolved 2 slots: Propulsion x2 2038 | -8/Materials | Identified exit to Garrison 2156 | -8/Materials | Entered Garrison 2270 | -8/Garrison | Learned Materials security intel 2341 | -8/Garrison | Installed Relay Interface Framework 2366 | -8/Garrison | Crushed by falling debris 2380 | -8/Garrison | Garrison Relay disabled 2478 | -8/Garrison | Lost 3 parts (3n) 2494 | -8/Garrison | Triggered checkpoint 2562 | -8/Garrison | Discovered new exit (range 15) 2562 | -8/Garrison | Discovered new exit (range 60) 2562 | -8/Garrison | Discovered new exit (range 52) 2577 | -8/Garrison | Entered Materials 2760 | -8/Materials | Repaired Broken Cesium-ion Thruster 2812 | -8/Materials | Identified exit to Garrison 2853 | -8/Materials | Entered Garrison 2853 | -8/Garrison | Accompanied by 1 ally 2862 | -8/Garrison | Expanded RIF knowledge: Hotswap 2869 | -8/Garrison | Build established: Sprinter 2898 | -8/Garrison | Garrison Relay disabled 3117 | -8/Garrison | Triggered checkpoint 3117 | -8/Garrison | Assimilated ARC 3a with formatsys_deep 3119 | -8/Garrison | Triggered checkpoint 3153 | -8/Garrison | Triggered checkpoint 3154 | -8/Garrison | Lost 4 allies 3155 | -8/Garrison | Discovered new exit (range 10) 3163 | -8/Garrison | Triggered checkpoint 3167 | -8/Garrison | Entered Factory 3167 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3178 | -7/Factory | Lost 4 parts (3n1u) 3258 | -7/Factory | Repaired Imp. Flight Unit 3614 | -7/Factory | Repaired Flight Unit 3880 | -7/Factory | Discovered new exit (range 12) 3927 | -7/Factory | Cargo convoy interrupted 3929 | -7/Factory | Entered Lower Caves 3955 | -7/Lower Caves | Build established: Scavenger-Sprinter 3971 | -7/Lower Caves | Learned Factory garrison access intel 3972 | -7/Lower Caves | Learned 4 Factory zone layouts 4070 | -7/Lower Caves | Spotted B-75 Beast 4089 | -7/Lower Caves | Discovered new exit (range 9) 4107 | -7/Lower Caves | Entered another Lower Caves area 4168 | -7/Lower Caves | Encountered a Warlord checkpoint 4175 | -7/Lower Caves | Learned Factory security intel 4179 | -7/Lower Caves | Spotted B-75 Beast 4184 | -7/Lower Caves | Discovered new exit (range 7) 4186 | -7/Lower Caves | Entered Zion 4194 | -7/Zion | Gained Derelict followers 4196 | -7/Zion | Discovered new exit (range 12) 4201 | -7/Zion | Found CR-A16's Pointy Stick 4216 | -7/Zion | RIF detected upon attempting to enter Zion 4216 | -7/Zion | Attacked by Zionites 4216 | -7/Zion | Spotted V9-HD8(B) 4216 | -7/Zion | Spotted XS-8O6(B) 4227 | -7/Zion | Entered Proximity Caves 4235 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4245 | -6/Proximity Caves | Learned 8 Factory zone layouts 4255 | -6/Proximity Caves | Learned 8 Factory zone layouts 4360 | -6/Proximity Caves | Discovered new exit (range 13) 4372 | -6/Proximity Caves | Entered Factory 4372 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4373 | -6/Factory | Identified exit to Factory 4373 | -6/Factory | Identified exit to Lower Caves 4375 | -6/Factory | Loaded intel: 4 garrison access locations 4495 | -6/Factory | Discovered new exit (range 15) 4503 | -6/Factory | Discovered exit to Lower Caves (range 16) 4624 | -6/Factory | Discovered exit to Factory (range 14) 4649 | -6/Factory | Lost 3 parts (3n) 4700 | -6/Factory | Repaired VTOL Module 5190 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 5250 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 5398 | -6/Factory | Build established: Hacker-Sprinter 5456 | -6/Factory | Repaired Broken Cld. Cesium-ion Thruster 5722 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 5818 | -6/Factory | Entered Lower Caves 5841 | -6/Lower Caves | Learned Factory garrison access intel 5842 | -6/Lower Caves | Learned 8 Factory zone layouts 6209 | -6/Lower Caves | Encountered a Warlord checkpoint 6288 | -6/Lower Caves | Discovered new exit (range 15) 6289 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6289 | -6/Lower Caves | Released all parts (7) 6296 | -6/Lower Caves | Core integrity fell below 50% 6301 | -6/Lower Caves | Entered another Lower Caves area 6305 | -6/Lower Caves | Discovered exit to Factory (range 13) 6412 | -6/Lower Caves | Learned Factory terminal intel 6485 | -6/Lower Caves | Encountered a Warlord checkpoint 6596 | -6/Lower Caves | Build established: Mutant 7017 | -6/Lower Caves | Discovered new exit (range 7) 7075 | -6/Lower Caves | Entered Data Miner 7076 | -6/Data Miner | Discovered new exit (range 6) 7099 | -6/Data Miner | Met Data Miner 7123 | -6/Data Miner | Learned location of Section 7 (-2) 7123 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7142 | -6/Data Miner | Received God Mode back door access code from Data Miner 7214 | -6/Data Miner | Build established: Derelict-Mutant 7318 | -6/Data Miner | Destroyed Data Miner 7321 | -6/Data Miner | Found Prototype Hackware 7321 | -6/Data Miner | Identified Ghost Barrier 7322 | -6/Data Miner | Interfaced with the Data Conduit 7477 | -6/Data Miner | Core integrity fell below 20% 7479 | -6/Data Miner | Entered Proximity Caves 7505 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07460_ Enhanced Grunt triggered Fire Trap. 07460_ Burning plasma bursts from the floor. 07471_ Mak. Hover Unit destroyed. 07472_ Cloaking Device destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 07491_ The unstable cave ceiling collapses. 07492_ S-27 Virus destroyed. 07494_ Autogun fries itself beyond repair. 07495_ Prc. Rocket Launcher destroyed. 07496_ The unstable cave ceiling collapses. 07497_ S-27 Virus suffers critical hit (Impale). 07497_ S-27 Virus destroyed. 07498_ Imp. Targeting Computer destroyed. 07501_ VTOL Module fries itself beyond repair. 07502_ Acquired VTOL Module. 07502_ VTOL Module destroyed. 07503_ Acquired 4 matter. 07505_ Acquired 10 matter. 07505_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????# ##???????????????????????? | | ?????????????????????# ##?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????##??# #?????????????????????? | | ?????????????????# ### #?????????????????????? | | ????????????????## #?????????????????????? | | ???????????????## ###???????????????????? | | ???????????????# ????????????????????? | | ???????????????? ????????????????????? | | ?????????????????? ?????????????????????? | | ??????????????????? #?????????????????????? | | ????????????????###?# #?????????????????????? | | ????????????????# ### #?????????????????????? | | ?????????????????# #?????????????????????? | | ??????????####??## @#??????????????????????? | | ?????????## #?# % ##??????????????????????? | | ?????????# ## #???????????????????????? | | ?????????# # ##??????????????????????? | | ?????????# #??????????????????????? | | ??????????# g ##?????????????????????? | | ??????????# # # #??#??????????????????? | | ??????????# ??# g ## #??????????????????? | | ??????????#????# #??????????????????? | | ???????????????# ####??????????????????? | | ???????????????# #?????????????????????? | | ???????????????## # #?????????????????????? | | ????????????????###### ##?????????????????????? | | ???????????????????### ##??????????????????????? | | ????????????????#### #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# ## ##???????????????????????? | | ????????????????###?## #????????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 22 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Armor Coverage 225 Evasion (%) 74 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 21 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 3 Authchip Count 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Propulsion Shielding | -10/Materials | Hacked Flight Unit | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Gyrokinetic Inverter | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorCooledMegatreads Manual? 0 Play Time 03:13:01 Cumulative 247.6 hours Start 2024.07.19 @ 14:24:23 End 2024.07.19 @ 23:42:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 92 Adventurer 0 Explorer 2 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a44d7e24-ec38-40cd-8bc1-80efc418bf19