Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 17:46:27 Player: beans Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (1720) 1720 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-276) -276 TOTAL SCORE: 6949 Bonus ------- Friendly Fire -276 Cogmind --------- Core Integrity 0/1300 Matter 205/300 Energy 80/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Visual Processing Unit Enhanced Optical Array Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Heavy Siege Treads Matter Compressor (78) Dispersion Rifle Nova Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Machine Analyzer Visual Processing Unit Signal Interpreter Transport Network Coupler Armor Integrity Analyzer > --- WEAPON ----------- Tesla Rifle Tesla Rifle Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Advanced Cooling System High-capacity Matter Pod Matter Compressor Experimental Power Shielding Hacking Suite Hacking Suite Hacking Suite System Shield Particle Cannon Flak Cannon Advanced Assault Cannon Gauss Cannon Rocket Launcher Plasma Cutter [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Airjet Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Experimental Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Tesla Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 1 1 . . . Utility 7 | . . 2 2 . 1 . . 2 Weapon 4 | . . . . . . 2 2 . Parts Attached 76 | 4 6 6 11 3 6 11 15 14 Power 7 | . 2 . 1 . 1 1 2 . Engine 4 | . 1 . 1 . . 1 1 . Core 2 | . 1 . . . 1 . . . Reactor 1 | . . . . . . . 1 . Propulsion 20 | 2 . 2 2 1 3 1 6 3 Treads 6 | 2 . 2 . . . . 2 . Leg 6 | . . . . . 3 1 2 . Wheel . | . . . . . . . . . Hover 6 | . . . 2 1 . . . 3 Flight 2 | . . . . . . . 2 . Utility 23 | . 3 2 4 . 2 3 3 6 Device 4 | . . . . . . 2 . 2 Storage 4 | . 1 2 . . 1 . . . Processor 8 | . 1 . 3 . 1 . . 3 Hackware 4 | . . . . . . . 3 1 Protection 3 | . 1 . 1 . . 1 . . Artifact . | . . . . . . . . . Weapon 26 | 2 1 2 4 2 . 6 4 5 Energy Gun 3 | . . . . . . 2 . 1 Energy Cannon 5 | . . . 1 . . 1 . 3 Ballistic Gun 10 | 2 . 2 1 . . 2 3 . Ballistic Cannon 6 | . 1 . 2 2 . . 1 . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . 3 . 1 Parts Lost 38 | . . . 5 1 1 . 24 7 Power 5 | . . . 1 . . . 4 . Propulsion 14 | . . . 2 1 1 . 7 3 Utility 6 | . . . 1 . . . 2 3 Weapon 13 | . . . 1 . . . 11 1 Highest Loss Streak 14 | . . . 2 1 1 . 14 4 To Critical Strikes . | . . . . . . . . . Average Backups 7 | . 2 5 9 11 11 11 10 3 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . 1 2 5 5 5 6 7 1 Weapon 2 | . 1 2 3 5 5 2 1 1 Tool/Special . | . . . . . . . . . Unused Backups 4 | . 1 . . . . . 3 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . 2 . Weapon 1 | . 1 . . . . . . . Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 77 | . 83 99 89 81 71 87 61 33 Engine 1 | . 4 . 2 . . 1 3 . Core 2 | . . 11 1 . 2 5 . . Treads 8 | . 28 22 7 . . . . . Leg 4 | . . . . . 9 18 8 . Hover 4 | . . . 8 20 4 . . 3 Storage 11 | . 7 21 20 15 12 8 4 . Processor 21 | . 1 11 31 30 27 29 24 19 Protection 3 | . 10 11 . . . . . . Ballistic Gun 6 | . 15 10 7 . . 4 7 . Ballistic Cannon 9 | . 12 11 8 15 13 12 . . Peak Build Rating 71 | 4 9 17 25 28 43 71 71 59 Average Rating 27 | 3 6 14 22 26 30 54 45 31 On Entrance 23 | . 4 9 17 25 24 43 71 15 Naked Turns . | . . . . . . . . . Heaviest Build 56 | 3 15 38 40 37 43 56 56 17 Greatest Support 70 | 40 40 46 46 24 50 65 70 70 Greatest Overweight (x) 8 | . . 6 8 2 4 1 8 3 Average Overweight (x) . | . . . 1 1 . . . . Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 15 5 Average Capacity 11 | 5 5 9 15 15 15 15 14 5 Most Carried 15 | 2 5 11 12 12 14 15 14 5 Average Carried 8 | . 2 5 9 11 11 11 11 4 Final Capacity 15 | 5 5 15 15 15 15 15 5 5 Final Carried 14 | . 5 11 12 11 12 14 5 5 Class Distribution -------------------- 70% | Mutant 15% | Scavenger-Skirmisher 7% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 2886 | 242 641 386 444 222 206 165 465 115 Remotely . | . . . . . . . . . Salvage Created 2379 | . 494 303 660 115 98 115 594 . Parts 133 | . 31 23 44 5 1 5 24 . Haulers Intercepted 6 | . 1 2 2 . . 1 . . Recyclers Shooed 9 | . 3 . 2 . 1 2 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 34 | . 6 5 13 1 2 1 6 . Guns 20 | . 4 1 13 . . . 2 . Cannons 10 | . 2 4 . 1 2 . 1 . AOE 4 | . . . . . . 1 3 . Classes Destroyed 13 | . 7 . 5 . 1 . . . Worker 5 | . 2 2 . . . 1 . . Builder 3 | . 1 . . 1 . . 1 . Tunneler 2 | . . . 1 . . . 1 . Hauler 6 | . 1 2 2 . . 1 . . Recycler 5 | . 3 . . 1 . . 1 . Operator 1 | . . . 1 . . . . . Watcher 5 | . 3 . 1 1 . . . . Swarmer 9 | . 3 . 4 1 . 1 . . Grunt 15 | . 3 5 3 . 1 . 3 . Duelist 2 | . . . 1 . . . 1 . Sentry 5 | . . . 4 . . . 1 . Specialist 1 | . . . . . 1 . . . Hunter 2 | . . . 1 . . . 1 . Best Kill Streak 6 | . 4 3 6 2 1 3 5 . Combat Bots Only 5 | . 2 2 5 1 1 1 3 . Max Kills in Single Turn 4 | . 2 1 1 1 1 2 4 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 1 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 600 | . 31 19 96 14 14 9 245 172 Missed 199 | . 8 6 40 4 6 4 58 73 Hits 401 | . 23 13 56 10 8 5 187 99 Melee 5 | . . . 4 . . . 1 . Projectile 396 | . 23 13 52 10 8 5 186 99 AOE 2 | . . . . . . . 2 . Critical Strikes 19 | . . . 3 1 . . 12 3 Part Disruptions 1 | . . . . . 1 . . . Damage Taken 8248 | . 264 173 907 147 138 112 4423 2084 Core 2564 | . 30 54 142 . 31 . 1001 1306 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 88 86 74 100 96 100 12 . Volleys Fired 219 | 1 51 23 62 13 13 11 36 9 Largest 5 | 2 2 2 2 2 2 4 5 2 Hottest 226 | 40 50 53 91 80 77 130 176 226 Shots Fired 439 | 2 102 46 117 26 23 24 89 10 Gun 227 | 2 51 23 90 . . 8 49 4 Cannon 211 | . 51 23 27 26 23 15 40 6 Launcher 1 | . . . . . . 1 . . Special . | . . . . . . . . . Kinetic 399 | 2 102 46 112 26 23 19 66 3 Thermal 25 | . . . 5 . . . 13 7 Explosive 1 | . . . . . . 1 . . Electromagnetic 14 | . . . . . . 4 10 . Robot Hit Streak 15 | . 7 12 15 4 6 10 5 5 Robot Miss Streak 11 | . 10 5 4 3 5 11 4 1 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 3 | . . . 3 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 253 | . 48 28 86 11 16 11 47 6 Core Hits 116 | 1 20 11 31 5 11 15 19 3 Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed 5 | . 1 1 . . . . 3 . Critical Strikes 9 | . 1 1 . 1 . 1 5 . Destroy 7 | . 1 1 . . . . 5 . Blast 2 | . . . . 1 . 1 . . Melee Attacks 4 | . . . . . . . . 4 Thermal 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5228 | 7 764 450 1322 408 384 424 1287 182 Guns 2097 | 7 323 174 1071 . . 115 386 21 Cannons 2423 | . 441 276 251 408 384 195 311 157 Explosions 704 | . . . . . . 114 590 . Melee . | . . . . . . . . . Ramming 4 | . . . . . . . . 4 Kinetic 4165 | 7 764 450 1281 408 384 310 540 21 Thermal 910 | . . . 41 . . . 712 157 Explosive 114 | . . . . . . 114 . . Electromagnetic 35 | . . . . . . . 35 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . 5 . . . . . 3 Average Corruption 4 | . . 5 . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . 4 . . . . . 1 Energy Discharges 2 | . . 1 . . . . . 1 Data Loss (minor) 2 | . . 2 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 182 | . 1 . . 10 . . 171 . Projectiles 11 | . 1 . . 10 . . . . Explosions 171 | . . . . . . . 171 . Melee . | . . . . . . . . . Knockbacks 22 | . 5 2 . 2 8 3 2 . Impact . | . . . . . . . . . Kinetic 21 | . 5 2 . 2 8 2 2 . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 278 | . . . 43 . . . 234 1 Shots 4 | . . . 1 . . . 3 . Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 338 | . 33 54 78 . . 338 81 102 Average Temperature 36 | . 17 28 30 . . 136 28 34 Received Heat Transfer 1637 | . 60 96 270 . 9 . 901 301 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 1 . 1 . Heat Transferred 780 | . . . 74 . . . 558 148 Parts Sabotaged 3 | . . . . . . . 3 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 99 | 100 100 100 94 100 100 100 100 100 Level 1 . | . . . 5 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 220 | . 80 65 220 63 30 31 186 117 Initial 63 | . . . . 63 . . . . Average 33 | . 24 21 115 13 2 2 14 48 Influence Increases 1577 | . 231 160 487 41 52 40 307 259 Destroy 0b10 Robot/C 680 | . 120 100 260 20 40 20 120 . Destroy 0b10 Robot/NC 135 | . 50 20 25 15 . 10 15 . Destroy Leader 162 | . 28 24 76 2 10 2 20 . Disable Machine 180 | . . 15 45 . . . 105 15 Destroy Structure 90 | . 3 1 36 4 2 8 32 4 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 315 | . 30 . 45 . . . 15 225 Influence Decreases 1546 | . 231 160 348 180 52 40 307 228 Entered New Map 76 | . . . . 76 . . . . Time Decay 1193 | . 231 160 308 104 51 40 133 166 Lost Part 277 | . . . 40 . 1 . 174 62 Squads Dispatched 18 | . . 1 1 1 4 5 5 1 Investigation 1 | . . 1 . . . . . . Extermination 5 | . . . . 1 1 1 1 1 Reinforcement 6 | . . . . . 1 4 1 . Assault 2 | . . . . . . . 2 . Garrison 4 | . . . 1 . 2 . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 8 | . . . 3 1 . . 1 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 134 | . 13 5 22 14 8 14 21 37 Peak Tracking Total 23 | . 3 2 10 12 3 6 6 23 Tactical Retreats 11 | . 1 . 2 . . . 1 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 2 | . 1 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 12 | . . 1 3 . . . 7 1 Max in Single Turn 6 | . . 1 2 . . . 6 1 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 6 | . 1 1 . 2 . . 1 1 Terminals 1 | . 1 . . . . . . . Fabricators 3 | . . . . 2 . . . 1 Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 9 | . 2 1 . 4 . . 1 1 Successful . | . . . . . . . . . Failed 9 | . 2 1 . 4 . . 1 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 2 | . 2 . . . . . . . Fabricators 5 | . . . . 4 . . . 1 Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 1 . 1 . . 1 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . Machine Destruction 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 3096 | . . . 716 410 459 498 587 426 Optics 2781 | . . . 401 410 459 498 587 426 T.N.C. 2570 | . . . 715 410 459 498 488 . Machine Analysis 2571 | . . . 716 410 459 498 488 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 4421 | 66 730 529 716 410 459 498 587 426 Spaces Moved 2675 | 44 348 272 291 262 253 287 316 602 Core 139 | 13 . 1 7 . . . 12 106 Treads 787 | 31 348 271 94 . . . 35 8 Legs 705 | . . . . . 169 287 249 . Wheels . | . . . . . . . . . Hover 814 | . . . 190 262 84 . . 278 Flight 230 | . . . . . . . 20 210 Fastest Speed 35 | 50 160 160 116 112 110 110 35 35 Average Speed 124 | 127 160 160 174 127 150 111 130 53 Slowest Speed 450 | 160 160 350 450 176 300 186 450 275 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 18 | 3 50 22 29 10 9 12 11 19 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . 1 . . . . . Terrain Destroyed 79 | . . . 50 4 2 3 19 1 Melee . | . . . . . . . . . Projectile 19 | . . . 4 4 2 3 5 1 AOE 59 | . . . 46 . . . 13 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 3350 | 52 419 320 383 312 308 446 428 682 Wait 254 | . 2 1 6 33 28 118 26 40 Move 2661 | 43 347 271 290 261 252 286 315 596 Hop 3 | . . . . . . . . 3 Pick Up 72 | 4 10 12 10 1 7 10 15 3 Fast Attach 12 | . 1 . . . . . . 11 Attach 67 | 4 3 7 9 2 6 8 23 5 Detach 9 | . . 1 1 . . 2 3 2 Swap 15 | . 2 1 4 1 . 7 . . Drop 32 | . 3 4 1 1 2 4 10 7 Fire 219 | 1 51 23 62 13 13 11 36 9 Melee 4 | . . . . . . . . 4 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 13) 795 | -10/Materials | Discovered new exit (range 12) 795 | -10/Materials | Identified exit to Materials 797 | -10/Materials | Entered another Materials area 797 | -9/Materials | Evolved 2 slots: Utility x2 1093 | -9/Materials | Discovered new exit (range 11) 1282 | -9/Materials | Identified exit to Materials 1326 | -9/Materials | Entered another Materials area 1326 | -8/Materials | Evolved 2 slots: Utility x2 1349 | -8/Materials | Garrison activated, responded to threat 1664 | -8/Materials | Met 7R-MNS 1769 | -8/Materials | Discovered new exit (range 16) 2040 | -8/Materials | Identified exit to Factory 2042 | -8/Materials | Entered Factory 2042 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2043 | -7/Factory | Caught up to 7R-MNS 2442 | -7/Factory | Discovered new exit (range 6) 2450 | -7/Factory | Identified exit to Factory 2452 | -7/Factory | Entered another Factory area 2452 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2453 | -6/Factory | Caught up to 7R-MNS 2787 | -6/Factory | Garrison activated, responded to threat 2897 | -6/Factory | Discovered new exit (range 7) 2904 | -6/Factory | Identified exit to Factory 2911 | -6/Factory | Entered another Factory area 2911 | -5/Factory | Evolved 2 slots: Weapon x2 2912 | -5/Factory | Caught up to 7R-MNS 3227 | -5/Factory | Build established: Scavenger-Skirmisher 3390 | -5/Factory | Discovered new exit (range 10) 3408 | -5/Factory | Identified exit to Factory 3409 | -5/Factory | Entered another Factory area 3409 | -4/Factory | Evolved 2 slots: Weapon x2 3410 | -4/Factory | Caught up to 7R-MNS 3413 | -4/Factory | Discovered new exit (range 14) 3504 | -4/Factory | Attacked by 7R-MNS 3575 | -4/Factory | Lost 14 parts (2p4n8w) 3826 | -4/Factory | Identified exit to Research 3925 | -4/Factory | Garrison activated, responded to threat 3968 | -4/Factory | Core integrity fell below 50% 3985 | -4/Factory | Core integrity fell below 20% 3996 | -4/Factory | Entered Research 3996 | -3/Research | Evolved 2 slots: Utility x2 4021 | -3/Research | Lost 9 parts (2p3n1u3w) 4359 | -3/Research | Spotted B-86 Titan 4410 | -3/Research | Core integrity fell below 50% 4417 | -3/Research | Core integrity fell below 20% 4422 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Acquired Enh. Optical Array. Slug penetrates Wall. Broken Armor Integrity Analyzer destroyed. Acquired Nova Cannon. Penetrated by Slug. Slug penetrates Wall. Dropped Nova Cannon. R-10 Processor collects Nova Cannon. C-30 ARC bursts open, deploying its payload. P-80 Master unfolds itself. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Imp. Gyrokinetic Inverter destroyed. Antigrav Array destroyed. System Shield destroyed. W-44 Eye sends out distress signal. System corrupted: Energy discharge (-21). Map ----- +----------------------------------------------------+ | ?????????????????????# #? # # #????? | | ?????????????????????# # # # #????? | | ?????????????????????# # # # #????? | | ??????????????######## + # # #????? | | ??????????????# # ######## #????? | | ??????????????# # #??????# ^^ #????? | | ??????????????# #?######??????# #????? | | ??????????????# ##########??########## #????? | | ??????????????# # #??# # #????? | | ??????????????# # #??# # #????? | | ??????????????# / """ #??# # #????? | | ??????????????# # """ #??# # # """ | | ??????????????# # """ #??# + + """ | | ??????????????# # """ #??# # # """ | | ???????######?# # """ #??# # #????? | | ???????# * # # #??# # #????? | | ???????# # # #??# # #????? | | ???????# / ##########??########## #????? | | ???????# # # #???????????????# #????? | | ???????#! =# # #???????????????# #????? | | ???????# ?# # #???????????????# #????? | | ???????######?# # #???????????????# #??### | | ????#########?# #? ????????????????# #? | | ????# ! ?# #? ?###+###????????# #? | | ????# # ###+### #??####### # | | ????# """ # p @ #### # # | | ????# """ + p pYgA + # + """ | | ????# """ # R #### # # """ | | ????# ########### g #??# # # """ | | ????# ????????######+###### # #? | | ????# ] ????????# # # #? | | ????###/####?????????# ! # # #??### | | ??????#??????????????# ! *# # #????? | | ?????????????????????# # + #????? | | ?????????????????????# # # #????? | | ?????????????????????# # # #????? | | ?????????????????????# # # #????? | | ??????????????######+######+############ #????? | | ??????????? ! #???# #????? | | ??????????? #???# #????? | | ??????????? ##### ????? | | ???????????? """## ???? | | ????????????##### """ T"## ??? | | ????????????????# """ """## ??? | | ????????????????# """ ##### """""?? | | ????????????????# #???# """"" ? | | ??????????????? / #???# ""????? | | ?????????????? # """ #???? ?????? | | ?????????????? ?# """ """ #???? ?????? | | ????????????????# """ """ ####? =?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 27 Energy Capacity 265 Matter Stores 700 Matter Capacity 700 Sight Range 22 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 150 Power Shielding 90 Evasion (%) 63 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TechInterceptAirjet Manual? 0 Play Time 00:43:41 Cumulative 157.7 hours Start 2025.09.23 @ 16:57:45 End 2025.09.23 @ 17:46:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 509 Rogue 508 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 18ff68b6-97cf-497c-b0dc-297aea74a374