Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 21:25:30 Player: Dadrick Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (321) 1605 Value Destroyed (12476) 12476 Prototype IDs (57) 1140 Alien Tech Used (2) 400 Bonus (12708) 12708 TOTAL SCORE: 38029 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3297 Follower Combat Kills 604 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 722 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/1600 Matter 108/300 Energy 55/100 System Corruption 15% Temperature Cool (4) Movement Flying (37) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- Improved Linear Gravjet Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (11) ----- Advanced Terrain Scan Processor Improved Hacking Suite > --- WEAPON (3) ------- Hardcell Cannon > --- INVENTORY (5) ---- Medium Treads Transmission Jammer Improved Remote Shield Gamma Bomb Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Lightpack 2.0 Enhanced Optical Array Reaction Control System Improved Hacking Suite Advanced Hacking Suite Improved System Shield Authchip [Propulsion] > --- WEAPON ----------- Heavy Gauss Cannon Sigix Broadsword > --- INVENTORY -------- Reinforced Antimatter Reactor Improved Treads Medium Treads Improved Heavy Treads Gyrokinetic Inverter Gyrokinetic Inverter Cesium-ion Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Advanced Weight Redist. System Quantum Capacitor Advanced ECM Suite Improved Phase Shifter Improved Phase Shifter Improved Phase Shifter Experimental Phase Shifter Improved Weapon Shielding Graphene Brace Advanced Remote Shield Antimissile System High-powered Tractor Beam HERF Cannon Matter Neutralizer Nova Cannon Gamma Bomb Array Micro-nuke Launcher Micro-nuke Launcher Advanced Datajack Plasma Sword Plasma Sword Vortex Lance Vortex Lance [Rating: 180] Favorites ----------- Power Light Fission Core Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Cooled Gravmag System Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Plasma Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 . 2 . . . . . . 2 . 2 2 Power 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Propulsion 5 | . . . 1 . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . Utility 9 | . . . . . . . 1 2 . . . . 2 . . 1 . . . . . . 1 . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 425 | 7 15 6 30 1 1 . 29 26 9 . . 13 29 34 50 27 . 11 1 4 13 3 9 9 37 61 Power 39 | 1 1 . 2 . . . 2 1 1 . . . 2 3 5 2 . 3 . 1 . 2 . . 5 8 Engine 11 | 1 1 . 2 . . . . . 1 . . . 1 1 1 . . . . 1 . 2 . . . . Core 19 | . . . . . . . 2 1 . . . . 1 2 4 2 . 3 . . . . . . 2 2 Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 Propulsion 108 | 2 3 1 11 . 1 . 11 3 . . . . 10 5 20 11 . 1 . . 2 . 2 4 7 14 Treads 52 | 2 . . 7 . 1 . 11 3 . . . . 10 . . 4 . . . . . . . . 6 8 Leg 27 | . 3 1 . . . . . . . . . . . 3 19 1 . . . . . . . . . . Wheel 7 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . 3 Hover 5 | . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . 1 Flight 17 | . . . . . . . . . . . . . . . 1 4 . 1 . . 2 . 2 4 1 2 Utility 154 | 2 5 2 7 1 . . 5 11 3 . . 12 7 10 10 8 . 4 1 1 9 . 5 3 18 30 Device 94 | 1 1 1 4 1 . . . 8 3 . . 9 5 4 3 6 . . 1 1 8 . 4 2 10 22 Storage 9 | 1 2 . 1 . . . . . . . . . . 1 1 . . . . . . . . . 3 . Processor 19 | . . . 1 . . . . 1 . . . . 2 4 1 1 . 1 . . . . . . 4 4 Hackware 10 | . . . . . . . 1 2 . . . . . 1 . 1 . 3 . . . . 1 1 . . Protection 22 | . 2 1 1 . . . 4 . . . . 3 . . 5 . . . . . 1 . . . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 124 | 2 6 3 10 . . . 11 11 5 . . 1 10 16 15 6 . 3 . 2 2 1 2 2 7 9 Energy Gun 22 | 1 . . 3 . . . . 3 1 . . . 7 3 2 . . . . . . . . . 2 . Energy Cannon 10 | . . . 2 . . . . . . . . . . . . 1 . 1 . . 1 . . . 3 2 Ballistic Gun 28 | 1 . 3 4 . . . 7 4 2 . . 1 1 3 1 . . . . . . . . . . 1 Ballistic Cannon 18 | . 4 . . . . . . . . . . . . 5 7 . . . . . . . 1 . . 1 Launcher 17 | . . . 1 . . . 1 . 1 . . . 1 1 1 2 . . . 1 1 . . . 2 5 Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . . . 3 2 1 . . . 1 3 1 . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . . . . 1 3 1 . 2 . . . 1 . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . 2 . . . . . . . 2 . . . 1 . . 1 . . . Unidentified Prototypes 17 | . . . 1 . . . . . . . . . 1 2 . 1 . 1 . . 5 . 1 2 1 2 Corrupted Parts 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 System Corruption 11 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . 6 Parts Lost 123 | . 1 3 6 . . . 3 . . . . 3 20 6 26 10 . 1 . 2 1 2 . 11 . 28 Power 22 | . . . . . . . . . . . . . 3 2 4 2 . . . 1 . 2 . 2 . 6 Propulsion 43 | . . 1 3 . . . 1 . . . . . 9 2 9 7 . 1 . . . . . 4 . 6 Utility 32 | . 1 . . . . . 1 . . . . 3 3 . 6 1 . . . 1 . . . 5 . 11 Weapon 26 | . . 2 3 . . . 1 . . . . . 5 2 7 . . . . . 1 . . . . 5 Highest Loss Streak 14 | . 1 2 2 . . . 3 . . . . 1 10 2 8 5 . 1 . 1 1 2 . 10 . 14 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 96 93 100 100 100 99 99 100 100 100 99 91 73 76 78 73 73 73 72 75 78 78 73 67 82 Engine 4 | . 14 13 10 11 11 11 6 . 2 7 7 7 5 2 2 . . . . 4 5 6 9 7 . . Core 2 | . . . . . . . 2 6 4 . . . . 5 5 9 10 10 10 5 5 3 . . 1 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 14 Treads 17 | . 17 . 23 33 33 33 35 30 30 30 30 30 24 . . 3 . . . . . . . . 13 14 Leg 3 | . 10 26 . . . . . . . . . . . 8 25 12 . . . . . . . . . . Wheel 1 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . 6 Flight 2 | . . . . . . . . . . . . . . . . 6 21 15 15 15 18 21 23 21 . . Device 8 | . 5 9 6 9 11 11 . 6 7 7 7 8 12 6 5 7 10 4 5 4 4 5 4 3 15 16 Storage 6 | . 14 13 9 11 11 11 9 7 7 7 7 7 5 3 5 5 5 5 5 5 5 5 4 3 5 3 Processor 6 | . . . 1 . . . . 2 7 7 7 7 14 21 8 10 10 8 5 5 5 5 4 3 2 6 Hackware 5 | . . . . . . . 8 12 7 7 7 7 5 4 . 3 5 12 15 15 15 15 17 18 6 4 Protection 3 | . 7 4 3 1 . . 8 7 7 7 7 5 . . 4 2 . . . . . . . . 1 4 Energy Gun 4 | . 4 . 5 . . . . 6 15 15 15 15 15 . 2 2 . . . . . . . . . . Energy Cannon 1 | . . . 8 . . . . . . . . . . . . 2 . 4 5 5 3 5 . . 3 3 Ballistic Gun 8 | . 6 6 14 33 33 33 26 15 6 7 7 7 2 3 1 1 . . . . . . . . . 2 Ballistic Cannon 1 | . 15 19 . . . . . . . . . . . 1 3 . . . . . . . 2 3 . . Slashing Weapon 1 | . . . . . . . . . . . . . . 2 3 2 5 4 5 5 5 10 5 4 4 . Peak Build Rating 180 | 7 8 8 22 19 21 21 36 50 49 47 47 48 61 85 103 137 138 152 152 152 157 149 170 180 160 175 Average Rating 71 | 5 7 7 18 18 19 21 30 43 47 47 47 46 52 69 86 117 137 146 151 144 147 148 162 157 131 162 On Entrance 71 | . 7 8 . 18 19 21 21 35 48 47 47 47 45 15 79 100 137 138 150 152 143 143 149 165 31 157 Naked Turns 17 | . . 9 8 . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 13 32 32 100 100 98 98 104 105 112 111 111 112 110 44 63 47 28 37 36 36 35 42 42 47 119 149 Greatest Support 260 | 40 40 20 60 60 60 60 82 82 80 80 80 80 80 90 90 85 44 45 45 45 45 44 52 52 260 260 Greatest Overweight (x) 8 | . 2 1 8 1 1 1 1 1 1 1 1 1 2 1 2 2 . . . . 1 . . . 1 7 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . 2 Largest Inventory Capacity 40 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 10 40 40 40 40 40 40 40 40 40 40 10 10 Average Capacity 23 | 6 12 14 21 25 25 25 25 25 25 25 25 25 24 8 37 40 40 40 40 40 40 40 40 37 9 9 Most Carried 40 | 6 15 15 25 25 25 25 25 25 25 25 25 25 25 10 32 40 38 40 40 39 40 39 39 39 10 10 Average Carried 21 | 3 11 14 18 24 24 25 24 24 24 25 25 24 23 8 21 33 37 39 39 38 39 38 37 35 8 8 Final Capacity 40 | 8 15 5 25 25 25 25 25 25 25 25 25 25 5 10 40 40 40 40 40 40 40 40 40 5 10 5 Final Carried 40 | 6 15 5 25 25 25 25 25 25 25 25 25 22 4 9 24 37 38 40 39 39 40 37 38 2 10 4 Class Distribution -------------------- 15% | Mutant 14% | Scavenger-Skirmisher 10% | Hauler-Mutant 8% | Scavenger-Mutant 8% | Gunner 7% | Trapper-Skirmisher 6% | Scavenger-Tank 6% | Scavenger-Gunner 5% | Hauler-Sprinter 5% | Trapper-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Trapper-Gunner | -6/Proximity Caves Trapper-Skirmisher | -6/Factory Mutant | -5/Factory Hauler-Mutant | -5/Extension Scavenger-Skirmisher | -4/Factory Hauler-Sprinter | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Sprinter | -4/Warlord Hauler-Sprinter | -3/Proximity Caves Hauler-Sprinter | -3/Research Hauler-Sprinter | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 8365 | 288 428 58 473 10 . 6 894 408 111 . . 156 464 490 1250 369 . 216 37 99 310 5 . 187 497 1609 Remotely 279 | . 45 . . . . . . 136 . . . . . . . 98 . . . . . . . . . . Salvage Created 14682 | 107 399 9 2367 . . . 1495 383 136 . . 312 1661 1436 1554 910 . 141 . 86 145 . 13 12 378 3138 Parts 681 | 7 30 1 138 . . . 98 15 7 . . 13 40 56 63 29 . 10 . 7 4 . 5 1 13 144 Haulers Intercepted 20 | . 2 . 5 . . . 5 . . . . . 1 . 3 3 . 1 . . . . . . . . Recyclers Shooed 9 | . . . 2 . . . . 2 . . . . 1 1 1 . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 9 . . 13 . . . . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 220 | . 12 . 32 . . . 22 3 3 . . 6 21 18 13 11 . . . 5 6 . . 1 7 60 Melee 8 | . . . . . . . . . . . . . . 6 1 . . . . . . . . 1 . . Guns 84 | . 4 . 19 . . . 20 3 3 . . 6 19 3 7 . . . . . . . . . . . Cannons 50 | . 8 . 10 . . . . . . . . . . . 2 2 . . . . . . . . 3 25 AOE 57 | . . . 2 . . . 2 . . . . . . 6 1 6 . . . 5 6 . . . 4 25 Classes Destroyed 26 | 2 5 . 5 . . . 1 1 2 . . 1 2 . 1 . . . . 1 . . . 1 1 3 Worker 18 | . 1 . 2 . . . 3 1 . . . . 1 1 6 1 . . . . . . . . . 2 Builder 19 | . . . 4 . . . 2 . . . . . . 5 3 . . . . . . . 1 . . 4 Tunneler 5 | 2 . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . Hauler 20 | . 2 . 5 . . . 5 . . . . . 1 . 3 3 . 1 . . . . . . . . Recycler 21 | 1 . . 7 . . . 1 4 . . . . 3 3 2 . . . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 Operator 6 | . . . 1 . . . 2 . . . . . 1 . . 1 . 1 . . . . . . . . Drone 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Watcher 13 | . 2 . 5 . . . . . . . . . . 1 . 2 . 1 . . . . . . 1 1 Swarmer 40 | . 6 . 8 . . . 3 1 . . . 3 . 7 . . . . . 5 2 . . . . 5 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Grunt 84 | . 6 . 14 . . . 11 . . . . 1 12 5 5 5 . . . . 2 . . . 3 20 Brawler 8 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 5 Duelist 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 27 | . . . 8 . . . 5 . . . . 1 6 . 4 . . . . . . . . . . 3 Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hunter 14 | . . . . . . . . . 1 . . . . 2 2 6 . . . . 1 . . . . 2 Programmer 20 | . . . . . . . . 2 1 . . . . 4 . . . . . . 1 . . . 2 10 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 3 | . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 14 | 3 6 1 10 . . . 7 2 1 . . 3 5 8 4 6 . 1 . 5 2 . 1 1 7 14 Combat Bots Only 11 | . 5 . 8 . . . 5 1 1 . . 3 4 7 2 6 . . . 5 2 . . 1 7 11 Max Kills in Single Turn 4 | 1 2 1 2 . . . 2 1 1 . . 1 1 3 2 1 . 1 . 4 2 . 1 1 3 4 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . . 2 . . . . . . 3 1 1 . . . 4 2 . . . 3 4 Melee 1 | . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Acc Hostile Shots Fired 2337 | . 84 35 125 . . . 118 19 25 . . 98 399 161 269 165 . 6 6 39 26 12 1 181 51 517 Missed 789 | . 27 8 29 . . . 33 6 6 . . 33 141 44 80 84 . 6 5 18 12 5 . 93 15 144 Damage Taken 29075 | . 553 565 1240 15 . . 1334 195 449 . . 944 3825 2063 4420 1554 . 138 12 381 343 157 29 1529 989 8340 Core 5133 | . 94 105 167 . . . 226 . 46 . . 148 823 300 675 194 . 40 . 57 17 24 . 533 71 1613 Absorbed by Shields 2076 | . . . . . . . . . . . . . . . . . . . . . 133 . . 79 136 1728 Reduced by Siege Mode 410 | . . . . . . . . . . . . . . . . . . . . . . . . . 71 339 Redirected to Shielding 120 | . 9 18 . . . . . . . . . . . . . . . . . . . . . . . 93 Regen/Repaired (Parts) 567 | . . . . . . . . . . . . . 117 . . . . 148 . . 66 . . . . 236 Core Remaining (%) 53 | 100 . 20 . . . 58 58 . . . . 72 3 . 2 . . . . . . 71 . 59 95 . Volleys Fired 735 | 6 45 1 86 . . . 67 17 11 . . 16 55 25 80 50 . 3 . 5 11 . 6 . 39 212 Largest 3 | 2 2 2 3 . . . 3 3 3 . . 3 3 2 3 3 . 1 . 1 1 . 1 . 1 1 Hottest 221 | 70 100 70 136 . . . 69 183 183 . . 183 221 85 178 178 . 105 . 105 105 . 61 . 120 120 Shots Fired 1321 | 12 87 2 190 . . . 197 51 31 . . 46 157 41 173 58 . 4 . 5 11 . 6 . 39 211 Gun 758 | 12 26 . 111 . . . 195 51 30 . . 46 156 25 90 12 . . . . . . . . . 4 Cannon 468 | . 58 2 74 . . . . . . . . . . 13 80 35 . 4 . 2 1 . 6 . 35 158 Launcher 92 | . . . 5 . . . 2 . 1 . . . 1 3 3 11 . . . 3 10 . . . 4 49 Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 578 | 6 75 2 51 . . . 195 37 10 . . 16 18 38 115 4 . . . . . . 6 . . 5 Thermal 556 | 6 12 . 74 . . . . 14 20 . . 30 138 . 55 8 . 4 . 2 1 . . . 35 157 Explosive 58 | . . . . . . . 2 . 1 . . . 1 . . 11 . . . 3 10 . . . 4 26 Electromagnetic 129 | . . . 65 . . . . . . . . . . 3 3 35 . . . . . . . . . 23 Robot Hit Streak 30 | 7 8 1 11 . . . 14 10 14 . . 26 24 30 14 10 . 4 . 5 . . . . 13 23 Robot Miss Streak 11 | 1 6 1 4 . . . 2 4 2 . . 2 3 2 11 4 . . . . 5 . . . 6 10 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 16 | . 1 . 2 . . . 7 . . . . . 3 1 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . 1 1 1 . . . . . . . . . . . Capacitor 180 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 146 Shots Hit Robots 918 | 9 46 1 124 . . . 128 37 27 . . 34 138 64 109 33 . 5 . 1 . . 1 1 29 131 Core Hits 632 | 4 18 1 72 . . . 67 16 14 . . 31 101 26 51 31 . 5 . 7 30 . . . 16 142 Critical Kills 10 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . 3 Critical Parts Destroyed 19 | . . . . . . . . . 1 . . . 1 4 13 . . . . . . . . . . . Critical Strikes 49 | 2 2 . . . . . . . 1 . . . 3 5 32 1 . . . . . . . . . 3 Burn 10 | 2 . . . . . . . . . . . . 2 . 6 . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 24 | . . . . . . . . . 1 . . . . . 23 . . . . . . . . . . . Blast 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Smash 6 | . . . . . . . . . . . . . 1 4 1 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Melee Attacks 173 | . . . . . . . 6 2 3 . . . 2 57 23 9 . 25 . 7 . 3 25 11 . . Impact 46 | . . . . . . . 6 2 3 . . . 2 23 10 . . . . . . . . . . . Slashing 127 | . . . . . . . . . . . . . . 34 13 9 . 25 . 7 . 3 25 11 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . . . . . . . . 1 16 5 1 . 2 . . . . 1 . . . Combat Hostiles 4 | . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . 5 4 . . . . . . . . . . . Damage Inflicted 39067 | 115 816 17 2754 . . . 2398 729 695 . . 801 3334 3151 3837 3696 . 336 . 517 1679 . 106 47 2207 11832 Guns 10945 | 115 222 . 1302 . . . 1995 729 695 . . 801 3073 505 1333 106 . . . . . . . . . 69 Cannons 9498 | . 592 17 1009 . . . . . . . . . . 139 1451 913 . . . . . . . . 1120 4257 Explosions 14819 | . . . 443 . . . 377 . . . . . 168 307 184 2549 . 30 . 517 1679 . . . 1087 7478 Melee 3704 | . . . . . . . . . . . . . 85 2198 856 106 . 306 . . . . 106 47 . . Ramming 101 | . 2 . . . . . 26 . . . . . 8 2 13 22 . . . . . . . . . 28 Kinetic 6822 | 53 737 17 490 . . . 1995 440 105 . . 104 193 644 1932 43 . . . . . . . . . 69 Thermal 12813 | 62 77 . 1240 . . . . 289 590 . . 697 2880 70 914 337 . . . . . . . . 1120 4537 Explosive 10714 | . . . . . . . 377 . . . . . 168 . . 2275 . 30 . 517 1679 . . . 1087 4581 Electromagnetic 4913 | . . . 1024 . . . . . . . . . . 237 122 913 . . . . . . . . . 2617 Impact 1422 | . . . . . . . . . . . . . 85 972 365 . . . . . . . . . . . Slashing 2282 | . . . . . . . . . . . . . . 1226 491 106 . 306 . . . . 106 47 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . 4 . . . . . 2 . . . . 3 12 15 1 6 6 6 6 6 . . 11 . 15 Average Corruption 8 | . . 4 . . . . . 1 . . . . 3 8 14 1 4 6 6 6 6 . . 4 . 7 Corruption Purged 20 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 18 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 154 | . . . . . . . . 9 . . . . . 19 83 4 . 21 . 3 . . . 1 . 14 Message Errors 33 | . . . . . . . . 2 . . . . . 1 20 2 . 6 . 1 . . . . . 1 Matter Fused 34 | . . . . . . . . 2 . . . . . 4 15 . . 8 . 1 . . . . . 4 Heat Flow Errors 17 | . . . . . . . . 2 . . . . . 4 9 . . . . . . . . . . 2 Energy Discharges 14 | . . . . . . . . 2 . . . . . 3 5 . . 2 . 1 . . . . . 1 Parts Rejected 3 | . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 17 | . . . . . . . . . . . . . . 2 10 1 . 1 . . . . . . . 3 Data Loss (major) 8 | . . . . . . . . 1 . . . . . 1 4 1 . . . . . . . . . 1 Misfires 8 | . . . . . . . . . . . . . . 2 5 . . 1 . . . . . . . . Alerts 5 | . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Weapon Failures 12 | . . . . . . . . . . . . . . 1 10 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2300 | . . . 34 . . . 30 . . . . . 103 952 170 256 . 29 . 39 20 . 66 7 59 535 Projectiles 298 | . . . 11 . . . . . . . . . . 48 8 44 . . . . . . . . 59 128 Explosions 769 | . . . 23 . . . 30 . . . . . 18 . . 212 . 20 . 39 20 . . . . 407 Melee 1233 | . . . . . . . . . . . . . 85 904 162 . . 9 . . . . 66 7 . . Knockbacks 18 | . 8 . . . . . . . . . . . 1 3 4 1 . . . . . . . . . 1 Impact 7 | . . . . . . . . . . . . . 1 3 1 1 . . . . . . . . . 1 Kinetic 10 | . 7 . . . . . . . . . . . . . 3 . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 489 | . . . 28 . . . . . . . . . 61 . . . . 81 . . 43 . . . . 276 Shots 8 | . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . . . 4 Rammed 10 | . 1 . . . . 1 2 . . . . . 1 2 . . . . . . . . . . . 3 Targets Rammed 15 | . 1 . . . . 1 3 . . . . . 1 2 2 2 . . . . . . . . . 3 Kicked 4 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 600 | 27 120 9 393 . . . 95 240 206 . . 270 356 410 365 90 . 140 . 128 62 . 28 . 196 600 Average Temperature 98 | 11 29 6 78 . . . 24 57 89 . . 97 57 122 104 36 . 58 . 44 12 . 10 . 95 175 Received Heat Transfer 4710 | . 165 20 504 . . . 558 . 12 . . 147 1230 195 817 21 . . . 82 22 . . 153 13 771 Effects 36 | . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . 32 Shutdowns 16 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 14 Energy Bleed 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Interference 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Total Turns 142 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 117 Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 44 Robots Corrupted 25 | . . . 2 . . . . . . . . . 1 6 3 5 . . . . . . . . . 8 Combat Hostiles 16 | . . . 1 . . . . . . . . . . 3 2 3 . . . . . . . . . 7 Parts Fried 53 | . . . 7 . . . . . . . . . 2 15 6 6 . . . . . . . . . 17 Impact Corruptions 23 | . . . . . . . . . . . . . 2 17 4 . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . 3 Combat Hostiles 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 Parts Melted 54 | . . . 2 . . . . 1 . . . 5 34 . 4 . . . . . . . . . . 8 Heat Transferred 19668 | 333 222 . 2176 . . . . 650 1200 . . 1550 6415 50 1974 261 . . . . . . . . 962 3875 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 5 . . . . . . . . . . 2 1 . . . . . . . . . . 4 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 2081 | 15 206 98 749 265 . . 209 87 . . . . 287 416 495 533 160 381 . . . . 215 1853 1115 2081 Initial 1100 | . 9 7 6 265 . . . 20 . . . . . 45 153 154 145 112 . . . . 150 22 1100 549 Average 388 | 5 64 25 475 222 . . 95 26 . . . . 93 197 335 336 156 224 . . . . 173 1633 933 1253 Maximum Alert Level 5 | . 1 . 3 1 . . 1 . . . . . 1 2 2 2 . 1 . . . . 1 5 4 5 Low Security (%) 47 | 100 97 100 9 21 . 100 99 100 . . . . 87 53 4 22 100 33 . . . . 75 . . . Level 1 20 | . 2 . 15 78 . . . . . . . . 12 35 74 43 . 66 . . . . 24 . . . Level 2 14 | . . . 69 . . . . . . . . . . 11 20 33 . . . . . . . . . 17 Level 3 7 | . . . 4 . . . . . . . . . . . . . . . . . . . . . 69 20 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 38 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 99 . . Squads Dispatched 79 | . 2 . 4 . . . 2 1 . . . . 13 6 2 7 . 5 . . . . . 12 3 22 Investigation 14 | . 2 . 3 . . . . . . . . . 2 1 . 1 . 2 . . . . . . . 3 Extermination 12 | . . . . . . . . 1 . . . . 2 2 . 2 . 1 . . . . . . . 4 Reinforcement 25 | . . . 1 . . . 2 . . . . . 4 3 2 4 . 2 . . . . . . 3 4 Assault 24 | . . . . . . . . . . . . . 1 . . . . . . . . . . 12 . 11 Garrison 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 15 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 12 Construction Impeded 5 | . . . . . . . . . . . . . . 1 2 1 . . . . . . . . . 1 Haulers Reinforced 6 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 17 | . . . . . . . 4 1 . . . . . 1 1 1 . . . . . . . 1 7 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 511 | . 16 19 42 . . . 37 3 3 . . 6 38 27 39 24 5 12 6 13 32 4 1 77 9 98 Peak Tracking Total 39 | . 6 13 5 . . . 5 2 1 . . 3 10 10 10 8 5 4 7 9 7 4 4 39 5 17 Tactical Retreats 38 | . . 1 1 . . . 4 . . . . . 2 4 10 1 . 2 1 3 1 . . 4 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 13 | . 3 . 2 . . . . . . . . . . . 3 1 . 1 . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 21 | . . . . . . . . 21 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Traps Extracted 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . 2 2 1 . . . . . . 4 . . . . . Most Traps Carried 10 | . . . . . . . . 4 4 4 4 10 8 2 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 29 | . . . 6 . . . 1 . . . . . . . 1 12 . 3 . . . . . 1 1 4 Max in Single Turn 4 | . . . 2 . . . 1 . . . . . . . . 4 . 2 . . . . . 1 1 1 Garrison Access 7 | . . . . . . . 1 1 . . . . 1 . . 1 . . . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 89 | . 7 . 9 1 2 1 7 9 1 . 4 1 9 8 . 6 . 7 . . 6 . 5 . . 6 Terminals 49 | . 6 . 9 . . 1 6 4 . . . 1 5 4 . 4 . 2 . . . . 3 . . 4 Fabricators 6 | . . . . . . . . 2 . . . . 1 . . . . 3 . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . 1 Recycling Units 7 | . 1 . . . . . . 1 . . . . 1 3 . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 1 . . . . 1 . . 2 . 1 . . . . 1 . . 1 Total Hacks 232 | . 21 . 21 1 2 4 24 22 1 . 29 1 27 12 . 17 . 14 . . 15 . 8 . . 13 Successful 131 | . 10 . 9 1 2 1 13 13 1 . 29 1 12 6 . 3 . 8 . . 15 . 3 . . 4 Failed 101 | . 11 . 12 . . 3 11 9 . . . . 15 6 . 14 . 6 . . . . 5 . . 9 Catastrophic 14 | . 1 . . . . . 1 1 . . . . 1 2 . 4 . . . . . . 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 10 . 9 . 1 1 12 8 . . . . 4 5 . 8 . 6 . . 1 . 2 . . 1 Terminals 134 | . 20 . 21 . . 4 23 12 . . . 1 13 8 . 12 . 4 . . . . 6 . . 10 Fabricators 15 | . . . . . . . . 5 . . . . 4 . . . . 6 . . . . . . . . Repair Stations 10 | . . . . . . . . . . . . . 6 1 . . . 2 . . . . . . . 1 Recycling Units 7 | . 1 . . . . . . 1 . . . . 1 3 . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . . 1 2 . . . . 3 . . 5 . 2 . . . . 1 . . 2 Terminal Hacks 92 | . 7 . 7 1 2 1 9 5 1 . 29 1 5 3 . 2 . . . . 15 . 2 . . 2 Record 27 | . . . . . 1 . . . . . 11 1 . . . . . . . . 14 . . . . . Part Schematic 10 | . . . . . . . . 1 . . 9 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 5 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . . . . . 4 . . . 3 . . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 2 . . . . . 1 1 . . . . . . . . . . . . Locate Traps 7 | . . . . . . . . 2 . . . . 2 1 . 2 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . . 1 . . . . 3 . . . . . . . . Network Status 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . 4 1 . . . 2 . . . . . . . . Scan Component 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Repair 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . . . 1 . . . . 1 2 . . . . . . . . 1 . . . Report Inventory 6 | . 1 . . . . . . 1 . . . . 1 2 . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . 1 Seal Access 4 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . 1 Unauthorized Hacks 14 | . 2 . 2 . . . 3 2 . . . . 1 . . . . 3 . . . . . . . 1 Terminals 10 | . 2 . 2 . . . 3 1 . . . . 1 . . . . 1 . . . . . . . . Botnet 7 | . 1 . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . . . Disrupt 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Liberate 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 7 . 8 . . 1 6 5 . . . . 8 6 . 5 . 6 . . . . 3 . . 5 Full Trace Events 10 | . 1 . 1 . . . 1 . . . . . 2 1 . 1 . 1 . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . 169 . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 2 . . 9 . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Time 112 | . . . . . . . . . . . . . 38 . . . . 74 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . 13 . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Acc Total Allies 41 | . . 3 . . . . . 2 . . . . . . 17 . . . . . 5 . . . . 14 Largest Group 10 | . . 3 . . . . . 2 . . . . . . 10 . . . . . 5 . . . . 7 Highest-Rated Group 290 | . . 40 . . . . . 64 . . . . . . 290 . . . . . 278 . . . . 97 Highest-Rated Ally 65 | . . 16 . . . . . 32 . . . . . . 39 . . . . . 65 . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 160 | . . 33 . . . . . 4 . . . . . . 80 . . . . . 14 . . . . 29 Total Damage 2863 | . . 239 . . . . . 123 . . . . . . 1470 . . . . . 571 . . . . 460 Kills 20 | . . 5 . . . . . 1 . . . . . . 10 . . . . . 2 . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 5 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . 3 . 1 . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 22626 | 126 1248 376 1984 507 518 132 1807 1556 928 403 245 1344 1838 1312 1779 924 51 622 81 176 511 127 429 250 1312 2040 Spaces Moved 14415 | 62 627 203 887 210 215 55 613 511 345 162 99 504 650 955 1028 1159 131 892 233 417 985 367 807 437 836 1025 Core 560 | 6 . 18 40 . . . . . . . . . 114 342 3 . . . . . . . . 2 . 35 Treads 5328 | 56 410 . 511 210 215 55 613 511 345 162 99 504 536 . . 29 . . . . . . . . 708 364 Legs 1999 | . 217 185 . . . . . . . . . . . 425 896 276 . . . . . . . . . . Wheels 914 | . . . 336 . . . . . . . . . . . . . . . . . . . . . . 578 Hover 198 | . . . . . . . . . . . . . . 188 . 1 . . . . . . . . . 9 Flight 5416 | . . . . . . . . . . . . . . . 129 853 131 892 233 417 985 367 807 435 128 39 Fastest Speed 26 | 50 160 50 50 240 240 240 236 241 250 250 250 250 50 50 40 31 31 31 34 34 28 28 26 26 37 37 Average Speed 124 | 149 170 177 181 240 240 240 238 246 250 250 250 250 214 94 110 56 31 33 34 34 31 28 26 26 139 151 Slowest Speed 320 | 160 260 190 320 240 240 240 241 250 250 250 250 250 320 140 150 160 31 34 34 34 117 28 26 50 240 237 Overloaded Moves 27 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . . . . . . . 4 2 . 5 . 3 12 . 1 10 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 95 66 80 40 61 11 56 15 56 33 70 73 17 24 50 27 89 25 56 76 88 55 24 43 25 23 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 . . . 1 1 . . . . 1 . . . . 1 1 . . 1 1 . . . Unknown Exits Taken 15 | 1 1 . . 1 1 1 . . 1 1 1 1 . 1 1 . . . . 1 1 . . 1 1 . Scrap Searched 14 | . . 1 . 1 . 1 . . 1 . . 4 . . . . . . 2 4 . . . . . . Spaces Dug 135 | . 3 . . . . . 3 2 2 . . . 1 15 . 8 . 22 . 9 . 2 31 9 2 26 Terrain Destroyed 748 | . 3 . 11 . . . 30 2 15 . . . 11 22 27 110 . 32 . 43 103 2 31 9 53 244 Melee 84 | . . . . . . . 3 2 2 . . . 1 7 . 8 . 19 . 7 . 2 24 9 . . Projectile 95 | . 3 . . . . . . . . . . . . 10 22 . . 3 . 2 . . 7 . 3 45 AOE 569 | . . . 11 . . . 27 . 13 . . . 10 5 5 102 . 10 . 34 103 . . . 50 199 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Ext Fac Was Fac Upp Upp War Pro Res Qua Res Acc Total 17792 | 80 708 214 1095 216 219 55 796 760 375 161 98 544 946 1233 1477 1352 140 1174 234 430 1162 387 980 541 974 1441 Wait 1512 | . . 4 30 . . . 59 161 5 . . 6 187 144 185 44 9 215 . . 133 16 124 70 22 98 Move 14327 | 61 626 202 886 209 214 54 612 510 344 161 98 503 649 954 1020 1153 130 881 232 410 966 366 804 422 835 1025 Hop 24 | . . . . . . . . . . . . . . . 3 2 . 5 . 3 6 . 1 4 . . Pick Up 206 | 6 12 1 38 3 1 . 5 8 1 . . 2 11 9 39 28 1 16 . 1 4 . 5 . 10 5 Fast Attach 214 | 7 6 . 16 . . . 4 8 1 . . . 8 23 18 11 . 7 . 1 11 . 6 8 36 43 Attach 90 | . . 3 4 . . . 4 3 . . . 3 11 3 23 12 . 2 1 1 . 3 2 2 1 12 Detach 45 | . 1 . 2 . . . . 1 . . . . . 3 8 10 . . . . 4 . 2 3 7 4 Swap 122 | . 9 3 10 1 1 . 21 15 8 . . 10 10 8 9 4 . 2 . 2 2 . 1 . . 6 Drop 195 | . 8 . 23 3 3 . 15 14 2 . . 2 12 10 3 6 . 18 1 . 11 . 4 3 24 33 Fire 735 | 6 45 1 86 . . . 67 17 11 . . 16 55 25 80 50 . 3 . 5 11 . 6 . 39 212 Melee 160 | . . . . . . . 6 2 3 . . . 2 50 18 9 . 25 . 7 . 2 25 11 . . Ram 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . Crush 9 | . 1 . . . . 1 3 . . . . . 1 . . . . . . . . . . . . 3 Escape Stasis 39 | . . . . . . . . . . . . . . . . 21 . . . . . . . 18 . . Rewire 83 | . . . . . . . . . . . . . . . 69 . . . . . 14 . . . . . Trap 25 | . . . . . . . . 21 . . . 2 . 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Extension -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: [*Res] / *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 9) 731 | -10/Materials | Discovered new exit (range 3) 975 | -10/Materials | Discovered new exit (range 4) 1072 | -10/Materials | Discovered new exit (range 7) 1151 | -10/Materials | Discovered new exit (range 13) 1375 | -10/Materials | Entered Mines 1381 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1421 | -10/Mines | Identified exit to Materials 1545 | -10/Mines | Learned Materials stockpile data 1694 | -10/Mines | Assembled infested the area 1699 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1714 | -10/Mines | Core integrity fell below 50% 1742 | -10/Mines | Released all parts (7) 1751 | -10/Mines | Entered Materials 1751 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1759 | -9/Materials | Lost 4 allies 1987 | -9/Materials | Destroyed 8 combat bots 2114 | -9/Materials | Discovered new exit (range 16) 2526 | -9/Materials | Discovered new exit (range 15) 2536 | -9/Materials | Discovered new exit (range 4) 3077 | -9/Materials | Build established: Scavenger-Gunner 3146 | -9/Materials | Identified exit to Mines 3154 | -9/Materials | Discovered new exit (range 14) 3404 | -9/Materials | Build established: Scavenger-Tank 3735 | -9/Materials | Entered Mines 3751 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3883 | -9/Mines | Discovered new exit (range 10) 3984 | -9/Mines | Learned Materials trap positions 4068 | -9/Mines | Build established: Scavenger-Gunner 4149 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4149 | -9/Mines | Discovered new exit (range 5) 4242 | -9/Mines | Entered Exiles 4302 | -9/Exiles | Met 8R-AWN 4338 | -9/Exiles | Met EX-HEX 4418 | -9/Exiles | Met EX-BIN 4451 | -9/Exiles | Aligned with FarCom system 4454 | -9/Exiles | Given EX-Vault access code 4521 | -9/Exiles | Opened EX-Vault 4536 | -9/Exiles | Found Lightpack 2.0 4585 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4650 | -9/Exiles | Met EX-DEC 4664 | -9/Exiles | Learned location of Zion (-6) 4734 | -9/Exiles | Discovered new exit (range 14) 4760 | -9/Exiles | Left Exiles lab with Lightpack 2.0 4760 | -9/Exiles | Entered Mines 4792 | -8/Mines | Discovered new exit (range 5) 4892 | -8/Mines | Entered Materials 4892 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4893 | -8/Materials | Loaded intel: 15 trap records 5052 | -8/Materials | Build established: Scavenger-Skirmisher 5802 | -8/Materials | Discovered new exit (range 15) 6190 | -8/Materials | Lost 3 parts (1n1u1w) 6477 | -8/Materials | Identified exit to Factory 6699 | -8/Materials | Entered Factory 6699 | -7/Factory | Evolved 2 slots: Utility x2 6718 | -7/Factory | Identified exit to Storage 6718 | -7/Factory | Identified exit to Lower Caves 7626 | -7/Factory | Fabricated Gatling Laser (x2) 7656 | -7/Factory | Build established: Hacker-Skirmisher 8011 | -7/Factory | Build established: Skirmisher 8255 | -7/Factory | Entered Lower Caves 8543 | -7/Lower Caves | Build established: Gunner 8823 | -7/Lower Caves | Spotted B-75 Beast 8847 | -7/Lower Caves | Destroyed B-75 Beast 9143 | -7/Lower Caves | Discovered new exit (range 15) 9183 | -7/Lower Caves | Entered another Lower Caves area 9221 | -7/Lower Caves | Learned Factory terminal intel 9231 | -7/Lower Caves | Learned Factory trap positions 9281 | -7/Lower Caves | Learned Factory trap positions 9428 | -7/Lower Caves | Discovered new exit (range 14) 9586 | -7/Lower Caves | Entered Data Miner 9586 | -7/Data Miner | Discovered new exit (range 6) 9634 | -7/Data Miner | Met Data Miner 9679 | -7/Data Miner | Learned location of Section 7 (-3) 9679 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9721 | -7/Data Miner | Received God Mode back door access code from Data Miner 9831 | -7/Data Miner | Entered Proximity Caves 10197 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10283 | -6/Proximity Caves | Build established: Trapper-Gunner 10457 | -6/Proximity Caves | Learned location of 1 exit from Factory 10881 | -6/Proximity Caves | Spotted B-75 Beast 10966 | -6/Proximity Caves | Destroyed B-75 Beast 11080 | -6/Proximity Caves | Discovered new exit (range 13) 11175 | -6/Proximity Caves | Entered Factory 11175 | -6/Factory | Evolved 2 slots: Utility x2 11176 | -6/Factory | Identified exit to Factory 11177 | -6/Factory | Loaded intel: 91 trap records 11178 | -6/Factory | Loaded intel: 26 terminal locations 11462 | -6/Factory | Build established: Trapper-Skirmisher 11766 | -6/Factory | Repaired Gatling Laser 11784 | -6/Factory | Repaired Cooling System 11962 | -6/Factory | Garrison activated, responded to threat 12146 | -6/Factory | Incoming investigation squad redirected 12515 | -6/Factory | Cargo convoy interrupted 12684 | -6/Factory | Identified exit to Lower Caves 12914 | -6/Factory | Lost 6 parts (1p3n2w) 12945 | -6/Factory | Incoming investigation squad redirected 12959 | -6/Factory | Core integrity fell below 50% 12980 | -6/Factory | Incoming assault squad redirected 12987 | -6/Factory | Lost 10 parts (2p4n1u3w) 13005 | -6/Factory | Core integrity fell below 20% 13013 | -6/Factory | Entered another Factory area 13013 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13014 | -5/Factory | Loaded intel: 69 trap records 13306 | -5/Factory | Build established: Mutant 13851 | -5/Factory | Discovered new exit (range 5) 13891 | -5/Factory | Destroyed 7 combat bots 13953 | -5/Factory | System corruption reached 10% 14154 | -5/Factory | Build established: Scavenger-Mutant 14233 | -5/Factory | Discovered new exit (range 11) 14325 | -5/Factory | Entered Extension 14448 | -5/Extension | Core integrity fell below 50% 14457 | -5/Extension | Rescued a captive Derelict 14459 | -5/Extension | Rescued a captive Derelict 14496 | -5/Extension | Lost 8 parts (2p2n3u1w) 14517 | -5/Extension | Lost 4 allies 14706 | -5/Extension | Rescued a captive Derelict 14707 | -5/Extension | Rescued a captive Derelict 14752 | -5/Extension | Build established: Hauler-Mutant 14963 | -5/Extension | Lost 5 allies 15346 | -5/Extension | Spotted B-75 Beast 15370 | -5/Extension | Spotted B-75 Beast 15375 | -5/Extension | Disrupted transfer network 15417 | -5/Extension | Lost 3 allies 15492 | -5/Extension | Lost 6 parts (1p3n2w) 15553 | -5/Extension | Core integrity fell below 20% 15595 | -5/Extension | Lost 8 parts (1p2n1u4w) 15961 | -5/Extension | Build established: Scavenger-Skirmisher 16023 | -5/Extension | Destroyed B-75 Beast 16102 | -5/Extension | Discovered new exit (range 3) 16104 | -5/Extension | Entered Factory 16104 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16187 | -4/Factory | Spotted B-86 Titan 16595 | -4/Factory | Lost 5 parts (2p3n) 16683 | -4/Factory | Lost 4 parts (3n1u) 17028 | -4/Factory | Manually triggered Chute Trap 17028 | -4/Factory | Sucked down chute 17028 | -4/Factory | Entered Waste 17034 | -4/Waste | Spotted C-40 Crusher 17036 | -4/Waste | Spotted C-40 Crusher 17041 | -4/Waste | Spotted C-40 Crusher 17041 | -4/Waste | Spotted C-40 Crusher 17043 | -4/Waste | EMP discharged 17050 | -4/Waste | Spotted C-40 Crusher 17076 | -4/Waste | Discovered new exit (range 10) 17079 | -4/Waste | Entered Factory 17093 | -4/Factory | Spotted B-86 Titan 17194 | -4/Factory | Found Prototype Device 17199 | -4/Factory | Found Quantum Capacitor 17468 | -4/Factory | Build established: Hauler-Mutant 17511 | -4/Factory | Discovered new exit (range 17) 17592 | -4/Factory | Repaired Enh. Nova Cannon 17638 | -4/Factory | Discovered new exit (range 4) 17641 | -4/Factory | Identified exit to Research 17666 | -4/Factory | Discovered exit to Research (range 5) 17684 | -4/Factory | Identified exit to Upper Caves 17701 | -4/Factory | Entered Upper Caves 17719 | -4/Upper Caves | Identified exit to Upper Caves 17722 | -4/Upper Caves | Learned Research emergency access door positions 17782 | -4/Upper Caves | Entered another Upper Caves area 17786 | -4/Upper Caves | Spotted B-86 Titan 17891 | -4/Upper Caves | Encountered a Warlord checkpoint 17953 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17955 | -4/Upper Caves | Discovered new exit (range 11) 17958 | -4/Upper Caves | Entered Warlord 17970 | -4/Warlord | System corruption cleaned by Quarantine Array 18042 | -4/Warlord | Found Prototype Device 18042 | -4/Warlord | Identified Minesniffer Drone Bay 18049 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 18058 | -4/Warlord | Visited the Vortex Lab 18060 | -4/Warlord | Found Prototype Piercing Weapon 18062 | -4/Warlord | Found Prototype Piercing Weapon 18065 | -4/Warlord | Warlord's base attacked by MAIN.C 18128 | -4/Warlord | Learned Testing emergency access door positions 18128 | -4/Warlord | Learned 4 Armory zone layouts 18128 | -4/Warlord | Learned 4 Research zone layouts 18128 | -4/Warlord | Learned 4 Testing zone layouts 18128 | -4/Warlord | Learned Research repair station intel 18154 | -4/Warlord | Met Warlord 18158 | -4/Warlord | Opened Warlord's prototype stash 18167 | -4/Warlord | Found Prototype Device 18167 | -4/Warlord | Identified Exp. Phase Shifter 18174 | -4/Warlord | Found Prototype Device 18174 | -4/Warlord | Identified System Purifier 18383 | -4/Warlord | P-80 Master assimilated allied 3C-UCU(g) 18397 | -4/Warlord | Spotted Executioner 18415 | -4/Warlord | Warlord forces counterattacked 18435 | -4/Warlord | Lost 4 allies 18437 | -4/Warlord | Spotted Executioner 18455 | -4/Warlord | Spotted Striker 18455 | -4/Warlord | Allies destroyed Executioner 18465 | -4/Warlord | Spotted B-86 Titan 18465 | -4/Warlord | Spotted Executioner 18465 | -4/Warlord | Spotted B-90 Cyclops 18467 | -4/Warlord | Discovered new exit (range 9) 18469 | -4/Warlord | Entered Proximity Caves 18490 | -3/Proximity Caves | Build established: Hauler-Sprinter 18556 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18590 | -3/Proximity Caves | Spotter reported a threat 18593 | -3/Proximity Caves | Discovered exit to Research (range 11) 18596 | -3/Proximity Caves | Entered Research 18596 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18597 | -3/Research | Identified exit to Quarantine 18597 | -3/Research | Identified exit to Armory 18597 | -3/Research | Identified Adv. EM Disruption Field 18599 | -3/Research | Loaded intel: 4 repair station locations 18648 | -3/Research | Spotted B-86 Titan 18675 | -3/Research | Found Gamma Bomb Array 19022 | -3/Research | Discovered new exit (range 13) 19025 | -3/Research | Entered Quarantine 19026 | -3/Quarantine | Maximum security lockdown engaged 19178 | -3/Quarantine | Found Alien Slashing Weapon 19178 | -3/Quarantine | Identified Sigix Broadsword 19200 | -3/Quarantine | Found Alien Artifact 19200 | -3/Quarantine | Identified Core Reset Matrix 19200 | -3/Quarantine | Used Core Reset Matrix 19204 | -3/Quarantine | Detected hypermatrix surge 19204 | -3/Quarantine | Sensed 11 artifacts in vicinity 19243 | -3/Quarantine | Spotted Investigator 19248 | -3/Quarantine | Scanned by Researcher 19264 | -3/Quarantine | System corruption reached 10% 19269 | -3/Quarantine | Discovered new exit (range 14) 19275 | -3/Quarantine | Entered Research 19275 | -2/Research | Warlord forces began assault on 0b10 19275 | -2/Research | Evolved 2 slots: Utility x2 19299 | -2/Research | Found Gamma Bomb Array 19305 | -2/Research | Lost 10 parts (1p4n5u) 19305 | -2/Research | Met up with Warlord 19385 | -2/Research | Research machine network offline 19505 | -2/Research | Lost 3 allies 19563 | -2/Research | Discovered new exit (range 15) 19578 | -2/Research | Build established: Mutant 19878 | -2/Research | Build established: Scavenger-Mutant 19976 | -2/Research | Borebot progress halted 19977 | -2/Research | Borebot progress halted 20214 | -2/Research | Borebot progress halted 20455 | -2/Research | Spotted Executioner 20458 | -2/Research | Spotted Executioner 20478 | -2/Research | Destroyed Executioner 20491 | -2/Research | Destroyed Executioner 20512 | -2/Research | Destroyed 7 combat bots 20562 | -2/Research | Spotted B-90 Cyclops 20562 | -2/Research | Discovered new exit (range 15) 20587 | -2/Research | Entered Access 20587 | -1/Access | Evolved 2 slots: Power x2 20866 | -1/Access | First assault squad dispatched 21013 | -1/Access | Destroyed 11 combat bots 21113 | -1/Access | Incoming assault squad redirected 21145 | -1/Access | Incoming investigation squad redirected 21183 | -1/Access | Found Quantum Capacitor 21247 | -1/Access | Build established: Generator-Mutant 21357 | -1/Access | Incoming assault squad redirected 21603 | -1/Access | Found Gamma Bomb Array 21714 | -1/Access | System corruption reached 10% 21722 | -1/Access | Destroyed 11 combat bots 21790 | -1/Access | Found Prototype Launcher 21790 | -1/Access | Identified Point Singularity Launcher 21867 | -1/Access | Incoming assault squad redirected 21869 | -1/Access | Incoming investigation squad redirected 22009 | -1/Access | Build established: Scavenger-Tank 22058 | -1/Access | Incoming investigation squad redirected 22102 | -1/Access | Incoming assault squad redirected 22261 | -1/Access | Incoming assault squad redirected 22294 | -1/Access | Destroyed 11 combat bots 22357 | -1/Access | Incoming assault squad redirected 22548 | -1/Access | Lost 7 parts (1p5u1w) 22580 | -1/Access | Core integrity fell below 50% 22586 | -1/Access | Spotted B-99 Colossus 22587 | -1/Access | Spotted B-99 Colossus 22588 | -1/Access | Emitted hypermatrix ping 22590 | -1/Access | Core integrity fell below 20% 22593 | -1/Access | Assembled emerged from beneath the floor 22598 | -1/Access | Assembled emerged from beneath the floor 22608 | -1/Access | Incoming assault squad redirected 22613 | -1/Access | Incoming assault squad redirected 22615 | -1/Access | Incoming assault squad redirected 22618 | -1/Access | Lost 14 parts (3p6n3u2w) 22627 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 22595_ S-43 Plague destroyed. 22598_ Assembled emerge from beneath the floor. 22599_ Acquired Unknown Hover Unit. 22599_ Identified Imp. Linear Gravjet. 22602_ Acquired Unknown Ballistic Cannon. 22602_ Identified Hardcell Cannon. 22606_ S-43 Plague destroyed. 22608_ ALERT: Higher priority target reported, redirecting assault. 22609_ Acquired Unknown Flight Unit. 22609_ Identified Xenon Bombardment Thruster. 22611_ as-91082 destroyed. 22612_ Acquired Xenon Bombardment Thruster. 22613_ System corrupted: Component data lost. 22613_ ALERT: Higher priority target reported, redirecting assault. 22613_ as-99632 destroyed. 22613_ S-43 Plague destroyed. 22614_ Acquired 20 matter. 22615_ ALERT: Higher priority target reported, redirecting assault. 22627_ Detected hypermatrix ping. 22627_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# "?????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????? ????????????????????????????? | | ????????????????? ! ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????h?????????? A??????????????????????????? | | ???????????#########+#/##############+############ | | ??????????? | | ?????????? | | ?????????? k | | ??????????h @ | | ??????????????#######+###############+########## | | ??????????????????????????????????? ???????# | | ????????????????????????????????? | ?????# | | ???????????????????????????????# ???# | | ???????????????????????????????# #??# | | ???????????????????????????????# " #??# | | ???????????????????????????????# """" #??# | | ???????????????????????????????# """"" #??### | | ???????????????????????????????# """"" #??# | | ???????????????????????????????# """"? #??# | | ???????????????????????????????# ?????? #??# | | ???????????????????????????????# ?????? #??# | | ???????????????????????????????# ???????#??# | | ???????????????????????????????#####???????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 100 Energy Generation 79 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 210 Jamming Range 12 EM Shielding 3 Corruption Containment 12 Armor Coverage 1200 Resistance: EM 25 Core Shielding 30 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 14 Launcher Accuracy 30 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 7 Offensive Hacking 26 Defensive Hacking 12 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gatling Laser | x2 | -7/Factory | Authchip Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Achievements -------------- Preemptive Strike Turtlemind Wheee! Challenges ------------ None Game ------ Seed SchematicSpreadNukerbomber Manual? 0 Play Time 04:17:49 Cumulative 193.9 hours Start 2024.11.18 @ 18:48:19 End 2024.11.19 @ 21:25:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 79 Adventurer 21 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 44 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ac1c41b-2f60-4170-8eda-fde5291b45ce