Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.21 @ 10:52:49 Player: LegoMDS Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (800) 800 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (876) 876 TOTAL SCORE: 3366 Bonus ------- Follower Combat Kills 276 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (14) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Medium Treads Medium Treads > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit Sensor Array > --- WEAPON (2) ------- Thermic Laser CR-A16's Pointy Stick > --- INVENTORY (8) ---- Structural Scanner Signal Interpreter Reaction Control System Hacking Suite Authchip [Propulsion] Authchip [Device] Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Sensor Array > --- WEAPON ----------- Thermic Laser CR-A16's Pointy Stick > --- INVENTORY -------- Structural Scanner Signal Interpreter Reaction Control System Hacking Suite Authchip [Propulsion] Authchip [Device] Mobile Refinery Mk. CCLXVII Hacking Drone Bay [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon CR-A16's Pointy Stick Energy Gun Thermic Laser Ballistic Gun Light Assault Rifle Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 50 | 5 15 8 1 6 15 Power 11 | 1 3 1 . . 6 Engine 11 | 1 3 1 . . 6 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 5 4 . . 7 Treads 3 | . . . . . 3 Leg 4 | 2 2 . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight 9 | . 3 4 . . 2 Utility 12 | . 4 2 . 5 1 Device 8 | . 3 . . 4 1 Storage 1 | . . 1 . . . Processor 2 | . 1 . . 1 . Hackware 1 | . . 1 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 3 1 1 1 1 Energy Gun 5 | 1 2 . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 10 | . . . . . 10 Power 3 | . . . . . 3 Propulsion 5 | . . . . . 5 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 94 96 100 100 85 Engine 9 | . 14 11 11 11 7 Treads 7 | . . . . . 16 Leg 4 | . 23 . . . . Wheel 1 | . . . . . 3 Flight 14 | . 4 29 33 33 5 Device 7 | . 21 8 . . 6 Storage 8 | . . 2 11 11 11 Processor 9 | . 2 11 11 10 11 Hackware 5 | . . 11 11 11 3 Energy Gun 8 | . 25 4 11 . 6 Ballistic Gun 6 | . 2 17 11 11 3 Piercing Weapon 7 | . . . . 10 11 Naked Turns . | . . . . . . Heaviest Build 26 | 6 12 10 12 12 26 Greatest Support 79 | 20 20 12 12 12 79 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 8 Average Capacity 7 | 5 5 5 8 8 8 Most Carried 8 | 4 5 7 8 8 8 Average Carried 7 | 1 4 4 7 7 7 Final Capacity 8 | 5 5 8 8 8 8 Final Carried 8 | 4 5 7 8 8 8 Class Distribution -------------------- 55% | Scavenger-Mutant 23% | Mutant 17% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 768 | 252 146 64 32 90 184 Remotely . | . . . . . . Salvage Created 954 | 44 516 83 36 . 275 Parts 46 | 3 26 9 3 . 5 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . . 12 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 25 | 1 12 3 3 . 6 Melee 5 | . . . . . 5 Guns 18 | 1 11 3 2 . 1 AOE 1 | . . . 1 . . Classes Destroyed 6 | 1 3 1 . . 1 Hauler 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 3 | . 2 1 . . . Swarmer 11 | . 3 3 3 . 2 Grunt 13 | 1 9 . . . 3 Sentry 1 | . . . . . 1 Best Kill Streak 5 | 1 5 4 3 . 5 Combat Bots Only 5 | 1 3 3 3 . 5 Max Kills in Single Turn 2 | 1 1 1 2 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 194 | 3 48 14 7 . 122 Missed 61 | . 11 6 2 . 42 Damage Taken 1635 | 26 370 57 55 . 1127 Core 491 | 9 74 . 36 . 372 Absorbed by Shields . | . . . . . . Ignored by Resistances 475 | 8 113 16 18 . 320 Regen/Repaired (Parts) 12 | . . 12 . . . Core Remaining (%) 81 | 96 66 . . . . Volleys Fired 94 | 2 42 22 3 . 25 Largest 2 | 2 2 2 2 . 1 Hottest 106 | 70 106 60 65 . 85 Shots Fired 149 | 4 84 30 6 . 25 Gun 149 | 4 84 30 6 . 25 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 61 | 2 6 27 3 . 23 Thermal 85 | 2 78 3 . . 2 Explosive . | . . . . . . Electromagnetic 3 | . . . 3 . . Robot Hit Streak 11 | 3 11 4 6 . 3 Robot Miss Streak 5 | . 2 4 3 . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 113 | 3 65 15 4 . 26 Core Hits 53 | 2 24 9 4 . 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 4 . . . 1 Burn 5 | . 4 . . . 1 Melee Attacks 15 | . . . . . 15 Impact . | . . . . . . Slashing . | . . . . . . Piercing 15 | . . . . . 15 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1630 | 35 820 154 124 . 497 Guns 1194 | 35 820 154 49 . 136 Cannons . | . . . . . . Explosions 75 | . . . 75 . . Melee 361 | . . . . . 361 Ramming . | . . . . . . Kinetic 319 | 10 44 131 17 . 117 Thermal 918 | 25 776 23 75 . 19 Explosive . | . . . . . . Electromagnetic 32 | . . . 32 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 361 | . . . . . 361 Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 1 | . . . . . 1 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 366 | 72 366 36 28 . 124 Average Temperature 93 | 42 146 9 14 . 33 Received Heat Transfer 608 | 18 240 . 20 . 330 Effects 1 | . 1 . . . . Shutdowns 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 11 | . 9 . 2 . . Heat Transferred 2662 | 74 2288 50 100 . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 346 | 20 346 179 134 . . Initial 58 | . 11 52 58 . . Average 121 | 4 144 124 126 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 84 | 100 75 100 100 . . Level 1 15 | . 24 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | 1 16 6 17 . 15 Peak Tracking Total 17 | 1 4 4 17 . 7 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 3 1 . . 1 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 7 2 . . 3 Successful 11 | . 6 2 . . 3 Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 10 | . 7 . . . 3 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 6 . . . 3 Record 7 | . 4 . . . 3 Alert Level 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 3 | . . . . . 3 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . . 7 . Largest Group 7 | . . . . 7 7 Highest-Rated Group 239 | . . . . 239 239 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 44 | . . . . . 44 Total Damage 1140 | . . . . . 1140 Kills 11 | . . . . . 11 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2607 | 93 440 159 32 722 1161 Spaces Moved 2686 | 72 305 266 63 1255 725 Core 25 | 18 . . . . 7 Treads 453 | . . . . . 453 Legs 253 | 54 199 . . . . Wheels 120 | . . . . . 120 Hover . | . . . . . . Flight 1835 | . 106 266 63 1255 145 Fastest Speed 30 | 50 37 34 34 34 30 Average Speed 66 | 102 91 34 34 34 123 Slowest Speed 200 | 120 120 37 34 34 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 6 53 24 24 91 61 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 2 2 3 Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . 6 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . . . 6 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3332 | 87 383 307 67 1551 937 Wait 422 | . . . . 277 145 Move 2679 | 71 304 263 62 1254 725 Hop 1 | . . 1 . . . Pick Up 41 | 9 12 8 1 7 4 Fast Attach 11 | . . 1 . . 10 Attach 13 | 5 3 2 . 2 1 Detach 1 | . . . . 1 . Swap 26 | . 12 5 1 4 4 Drop 29 | . 10 5 . 6 8 Fire 94 | 2 42 22 3 . 25 Melee 15 | . . . . . 15 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 94 | -11/Scrapyard | Entered Materials 442 | -10/Materials | Discovered new exit (range 15) 512 | -10/Materials | Discovered new exit (range 6) 533 | -10/Materials | Discovered new exit (range 6) 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 573 | -9/Materials | Repaired Flight Unit? 666 | -9/Materials | Discovered new exit (range 12) 693 | -9/Materials | Entered Mines 694 | -9/Mines | Assembled infested the area 699 | -9/Mines | Assisted by a Guerilla fighting off Assembled 721 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 725 | -9/Mines | Entered Zion 730 | -7/Zion | Found CR-A16's Pointy Stick 791 | -7/Zion | Found Prototype Device 802 | -7/Zion | Learned location of Warlord (-5) 814 | -7/Zion | Given the Hacking Drone Bay 816 | -7/Zion | Found Prototype Device 817 | -7/Zion | Identified Hacking Drone Bay 819 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 924 | -7/Zion | Imprinted 926 | -7/Zion | Declared Zion's savior 969 | -7/Zion | Gained Derelict followers 1120 | -7/Zion | Build established: Scavenger-Mutant 1418 | -7/Zion | Discovered new exit (range 17) 1447 | -7/Zion | Entered Proximity Caves 1447 | -6/Proximity Caves | Accompanied by 7 allies 1453 | -6/Proximity Caves | Learned Factory stockpile data 1613 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1622 | -6/Proximity Caves | P-60 Hacker assimilated allied 8W-T66(i) 1674 | -6/Proximity Caves | Lost 4 parts (1p3n) 1810 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1836 | -6/Proximity Caves | Core integrity fell below 50% 1848 | -6/Proximity Caves | Core integrity fell below 20% 1866 | -6/Proximity Caves | Lost 3 allies 1892 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 2110 | -6/Proximity Caves | Learned 4 Factory zone layouts 2146 | -6/Proximity Caves | Build established: Mutant 2473 | -6/Proximity Caves | Spotted B-75 Beast 2564 | -6/Proximity Caves | Build established: Scavenger-Mutant 2608 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- >>Query(Status Report 696I) REGISTERED NEW HOSTILE DERELICT. >>Query(Status Report 401N) NETWORK OUTAGE FREQUENCY INCREASING. >>Query(Status Report 519C) DETECTED INCREASED ACTIVITY IN CAVE 76. Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). System corrupted: Component data lost. System corrupted: Matter fused (-5). System corrupted: Energy discharge (-34). Acquired Lgt. Angular Momentum Engine. Acquired 24 matter. System corrupted: Energy discharge (-57). Dropped Lgt. Angular Momentum Engine. Acquired 10 matter. Acquired Med. Treads. Acquired 10 matter. B-75 Beast suffers critical hit (Burn). Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | # #?# ### #?????????????????????????????????? | | ###?### #?####?????????????????????????????????? | | ###???# #????????????????####??????????????????? | | #??## ##????????????#### #??????????????????? | | ### #????????????# #??????????????????? | | #" #????????????# #??????????????????? | | " #???????###??## #??????????????????? | | % ##??????## ##??### #??????????????????? | | ! 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BB #????????? | | ###?# #### #### ####### BB ##???????? | | ###?## ##??# #??## #???????? | | ##?###???# #???### ??????? | | ######### #????#; ??????? | | ## #?????### @ ??????? | | ## #######???????# ######??????????? | | ## #????????????## % #???????????????? | | ## #????????????# ##???????????????? | | # ## #???????????## % ##????????????????? | | # #?????????### ##?????????????????? | | # #?????????# ## ##??????????????????? | | ## ##?????????########?####???????????????????? | | ?######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Mak. Hover Unit | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Drone Bay | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation It's Just You Robot Respite Shopping List The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed DisruptionAuthchipCalibrator Manual? 0 Play Time 00:57:08 Cumulative 2.5 hours Start 2024.07.20 @ 21:22:48 End 2024.07.21 @ 10:52:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 292d5abd-b758-4dec-b54d-d7ae8bd5faef