Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 03:33:01 Player: Naughtyusername Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (585) 2925 Value Destroyed (33859) 33859 Prototype IDs (175) 3500 Alien Tech Used (7) 1400 Bonus (32763) 32763 TOTAL SCORE: 83947 Bonus ------- Triggered High Security 500 High Alert Combat Kills 11364 Follower Combat Kills 1719 Forged Quantum Companion 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Found Hidden Lab 3000 Scanned by Researcher 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -420 Cogmind --------- Core Integrity 1180/1600 Matter 300/300 Energy 1000/1010 System Corruption 0% Temperature Cool (16) Movement Hovering (36) Location By MAIN.C's Side Parts ------- > --- POWER (3) -------- Experimental Antimatter Reactor Zero-point Reactor Concept Zero-point Core > --- PROPULSION (8) --- Antigrav Array Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY (12) ----- Concept Phasing Heat Sink Concept Antigrav Storage Unit Improved Melee Analysis Suite Experimental Core Analyzer Experimental Core Analyzer Femtoactuators Experimental Phase Shifter Experimental Core Shielding Centrium Medium Armor Plating Experimental Focal Shield AEGIS Remote Shield Experimental System Purifier > --- WEAPON (3) ------- Concept Blasthammer Superquantum Companion Experimental Jetlance > --- INVENTORY (25) --- Quantum Reactor Improved Quantum Reactor Vortex Chain Reactor Singularity Reactor Linear Gravjet Improved Antigrav System Improved Antigrav System Concept Combat Aerolev Unit Concept Chromion Battery (800) Concept NT7 Matterbank (750) Femtoactuators Centrium Medium Armor Plating Centrium Heavy Armor Plating Concept Beam Splitter Advanced Force Field Transdimensional Reconstructor Enhanced Gamma Bomb Array Peak State ------------ > --- POWER ------------ Experimental Antimatter Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental Antigrav System Experimental Antigrav System Gravjet Array Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Concept Phasing Heat Sink Concept Antigrav Storage Unit Concept Melee Reflex Suite Concept Projectile Intercept Suite Femtoactuators Experimental Reaction Control System Concept Cloak Mesh Concept Cloak Mesh Medium Regenerative Plating Medium Regenerative Plating Experimental EM Disruption Field Experimental System Shield > --- WEAPON ----------- Concept Blasthammer Superquantum Companion Experimental Jetlance > --- INVENTORY -------- Experimental Antimatter Reactor Concept Zero-point Core Concept Zero-point Core Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Chromion Battery Concept NT7 Matterbank Femtoactuators Concept Phase Shift Module Graphene Brace Concept Beam Splitter Advanced Force Field AEGIS Remote Shield Concept Antimissile System Transdimensional Reconstructor Concept Navigation Harness Enhanced Gamma Bomb Array Concept EMP Blanket Launcher [Rating: 303] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Concept Zero-point Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Ballwheel Hover Unit Combat Linear Gravjet Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Melee Analysis Suite Hackware Experimental System Shield Protection Medium Regenerative Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Concept Miniperforator Launcher Concept EMP Blanket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Companion Sword Piercing Weapon Experimental Jetlance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Qua Res Tes Frg Acc Com Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . . 2 . 2 . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 6 | . . . 1 . 1 . . . 2 . . . . 1 . 1 . . . . . . . . . Utility 9 | . . . 1 . 1 . . . 2 . . . . 1 . . . . 2 . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 448 | 7 8 5 31 1 25 20 2 6 29 6 3 . 21 33 18 18 42 2 17 14 8 31 75 3 23 Power 64 | 1 2 1 3 . 1 4 . . 4 . . . 4 4 2 3 6 . 4 3 2 6 9 1 4 Engine 14 | 1 1 1 2 . . 3 . . 4 . . . 2 . . . . . . . . . . . . Core 15 | . 1 . 1 . 1 1 . . . . . . 2 3 1 . . . . . . . 3 . 2 Reactor 35 | . . . . . . . . . . . . . . 1 1 3 6 . 4 3 2 6 6 1 2 Propulsion 132 | 2 1 1 11 . 12 6 2 1 11 2 2 . 13 10 5 8 19 . . 2 . 4 16 . 4 Treads 48 | 2 1 1 11 . 11 6 2 . 10 . 1 . 2 . . 1 . . . . . . . . . Leg 13 | . . . . . . . . . . 2 1 . 7 . . 3 . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hover 70 | . . . . . 1 . . . 1 . . . 4 10 5 4 19 . . 2 . 4 16 . 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 165 | 2 4 1 5 1 5 5 . 3 8 4 1 . 2 14 9 5 11 . 11 6 4 13 34 2 15 Device 77 | 1 . 1 2 1 3 2 . . 4 2 1 . 1 6 1 1 4 . 7 3 3 7 20 2 5 Storage 13 | 1 3 . 1 . . . . . . . . . . 1 1 . 1 . 1 . 1 . 3 . . Processor 31 | . . . . . . . . 1 3 1 . . 1 4 . 4 . . . 1 . 3 7 . 6 Hackware 12 | . . . . . . . . . . . . . . 1 . . 6 . 2 1 . 2 . . . Protection 32 | . 1 . 2 . 2 3 . 2 1 1 . . . 2 7 . . . 1 1 . 1 4 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 1 2 12 . 7 5 . 2 6 . . . 2 5 2 2 6 2 2 3 2 8 16 . . Energy Gun 16 | . . 2 5 . 1 3 . . 1 . . . . . . . . 2 . . . . 2 . . Energy Cannon 22 | . . . 4 . 5 . . . 1 . . . . 3 . 1 1 . 1 1 1 2 2 . . Ballistic Gun 7 | 2 1 . 1 . . . . . . . . . . . . . . . 1 1 . 1 . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 . . Launcher 9 | . . . 1 . 1 1 . . . . . . 1 . . . 2 . . . . 1 2 . . Special Weapon 6 | . . . 1 . . 1 . . . . . . . 1 2 1 . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . Slashing Weapon 12 | . . . . . . . . 2 2 . . . . 1 . . 1 . . 1 1 3 1 . . Piercing Weapon 5 | . . . . . . . . . . . . . 1 . . . 2 . . . . . 2 . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 82 | . . . 3 1 2 5 . 1 3 . . . . 2 3 1 1 3 5 6 4 20 17 . 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Lost 97 | . 3 2 3 . . 4 . 3 3 4 2 . 11 . 6 2 6 . 3 . 2 5 21 . 17 Power 17 | . 1 1 2 . . 2 . . . . . . 2 . 1 . . . . . . 1 3 . 4 Propulsion 35 | . 1 1 1 . . . . . 3 2 1 . 7 . 2 2 3 . . . . 2 6 . 4 Utility 37 | . . . . . . 1 . 3 . 2 . . 2 . 3 . 2 . 2 . 1 1 12 . 8 Weapon 8 | . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 . 1 1 . . 1 Highest Loss Streak 8 | . 3 2 2 . . 2 . 2 1 4 2 . 7 . 2 2 2 . 2 . 2 4 3 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | . 10 14 22 24 24 24 25 24 22 22 22 23 22 17 13 13 14 18 19 18 17 18 20 19 17 Power 1 | . . . 1 1 1 1 2 2 2 2 2 2 1 1 1 1 . . . . . . 1 3 4 Propulsion 3 | . 5 4 4 5 4 5 4 4 4 4 4 5 4 3 . . . 3 3 3 3 2 3 3 2 Utility 8 | . 3 6 10 11 12 11 11 8 6 7 7 8 6 4 5 7 8 9 7 7 6 6 10 10 8 Weapon 4 | . . 3 5 7 6 5 5 6 5 5 5 5 5 4 4 4 4 4 4 4 4 6 4 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 67 | . . . 8 1 4 1 . 7 4 1 . . . 2 1 1 1 2 1 . 1 6 14 . 12 Power 16 | . . . 2 . . 1 . . 2 1 . . . . . . . . . . 1 1 3 . 5 Propulsion 10 | . . . . . 2 . . 1 2 . . . . . . . . . . . . . 3 . 2 Utility 22 | . . . 2 . 2 . . 3 . . . . . . 1 1 1 2 . . . 1 5 . 4 Weapon 17 | . . . 4 1 . . . 3 . . . . . 2 . . . . . . . 4 3 . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 97 | . 95 99 99 100 99 99 100 97 98 98 99 100 93 91 92 87 97 97 99 99 96 99 94 95 92 Engine 5 | . 9 14 9 11 4 6 9 9 6 6 6 6 3 2 . . . . . . . . . . . Core 1 | . 4 . 1 . 4 2 . . . . . . 2 . 2 . . . . . . . 4 7 5 Reactor 1 | . . . . . . . . . . . . . . 1 2 10 10 10 9 9 8 8 3 3 4 Treads 21 | . 27 27 32 33 35 35 36 33 38 37 21 20 11 4 . . . . . . . . . . . Leg 3 | . . . . . . . . . . 1 18 20 22 6 . 1 . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . 21 33 28 40 41 36 36 33 32 30 26 25 Device 11 | . 6 6 11 21 20 11 9 7 9 11 6 6 9 10 11 11 6 5 7 9 13 8 16 22 23 Storage 7 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 5 6 5 8 10 9 5 4 4 4 3 4 Processor 8 | . . . . . . . . 1 12 14 20 20 20 17 11 12 15 15 13 16 14 12 13 7 8 Hackware 1 | . . . . . . . . . . . . . . 4 . . . . 8 9 8 8 4 3 1 Protection 7 | . 2 7 10 . 5 15 18 18 8 6 5 6 2 . 8 5 3 5 4 3 4 11 4 7 3 Energy Gun 1 | . . 26 5 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . 16 22 17 17 18 14 . 6 1 . . 2 . . 1 . . 3 4 2 . . . Ballistic Gun 1 | . 28 2 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 3 . 4 6 5 2 . . . . . . . . 1 3 2 Slashing Weapon 3 | . . . . . . . . 3 8 6 6 6 6 5 10 9 6 10 8 3 4 9 5 3 3 Peak Build Rating 303 | 7 10 9 22 28 35 38 35 56 67 69 70 67 75 96 122 140 153 147 171 186 213 216 288 303 303 Average Rating 84 | 5 8 8 19 23 30 33 33 37 61 67 68 66 68 87 107 125 138 145 164 178 198 205 248 301 288 On Entrance 97 | . 7 8 9 22 27 34 32 35 52 64 65 67 62 75 96 122 127 145 147 155 181 213 213 277 302 Avg Prop Armor Cover (%) 8 | . . . . . . . . . 11 4 8 9 14 14 2 6 1 . . . . 1 2 . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 11 46 28 101 101 119 127 125 125 124 123 123 119 118 108 64 68 102 102 110 111 109 120 115 117 130 Greatest Support 136 | 40 40 40 60 60 80 82 80 80 136 136 96 68 81 98 91 101 118 103 108 129 127 129 131 130 130 Greatest Overweight (x) 23 | . 1 . 1 1 1 1 1 3 3 1 1 1 5 1 1 1 1 . 1 1 . 1 23 . 1 Average Overweight (x) . | . . . . 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 15 15 20 20 20 20 20 20 25 25 25 Average Capacity 22 | 7 13 15 23 25 25 25 25 25 25 25 25 25 25 19 15 15 15 20 20 20 20 20 23 25 25 Most Carried 25 | 1 15 15 25 25 25 25 25 25 25 25 25 25 25 25 15 15 20 20 20 20 20 20 25 22 25 Average Carried 22 | . 10 14 22 24 24 24 24 24 24 24 24 25 24 18 14 14 15 19 19 19 19 19 22 21 21 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 15 15 15 20 20 20 20 20 20 25 25 25 Final Carried 25 | 1 15 15 25 25 25 25 25 23 25 23 25 25 25 15 15 15 20 20 20 20 19 20 22 22 21 Class Distribution -------------------- 20% | Scavenger-Mutant 19% | Mutant 13% | Commander-Mutant 11% | Scavenger-Gladiator 10% | Gladiator 5% | Scavenger-Sprinter 4% | Derelict-Gladiator 4% | Hacker-Gladiator 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Gladiator | -6/Factory Scavenger-Mutant | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Gladiator | -5/Proximity Caves Sprinter | -5/Factory Commander-Gladiator | -5/Extension Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Armory Machinist-Sprinter | -4/Lab Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Gladiator | -2/Testing Scavenger-Sprinter | -2/Protoforge Scavenger-Sprinter | -1/Access Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Qua Res Tes Frg Acc Com Matter Collected 12484 | 282 280 101 433 42 494 376 26 55 574 102 120 . 693 623 806 320 766 . 381 332 189 500 4381 126 482 Remotely 749 | . . . . . . . . . . . . . . . . . . . . . . . 749 . . Salvage Created 33436 | 104 689 180 1861 . 1779 1959 . 442 1423 527 498 . 677 658 2403 749 2184 . 1264 525 889 2193 9508 387 2537 Parts 1465 | 5 37 13 104 . 114 89 . 26 68 10 14 . 27 40 92 38 102 . 48 22 48 112 385 15 56 Haulers Intercepted 28 | . 2 . 5 . 6 6 . . 2 . . . . . 1 1 . . 2 2 . 1 . . . Recyclers Shooed 9 | . 2 . 2 . . 1 1 . . . . . . . 2 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . 8 10 . 22 . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Restored 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . Faulty 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Qua Res Tes Frg Acc Com Combat Hostiles Destroyed 455 | . 14 4 38 . 28 30 . 8 15 5 7 . 11 14 44 5 36 . 10 4 12 22 120 6 22 Melee 238 | . . . . . . . . 8 15 5 7 . 7 9 18 3 23 . 7 3 10 21 82 6 14 Guns 34 | . 14 4 16 . . . . . . . . . . . . . . . . . . . . . . Cannons 90 | . . . 18 . 23 26 . . . . . . . . 3 2 3 . 2 1 1 . 6 . 5 AOE 48 | . . . 3 . 3 . . . . . . . 4 5 21 . 5 . . . . . 7 . . Classes Destroyed 30 | 2 4 1 6 . 1 . . 3 1 . 1 . 1 . 3 . . . . . . 1 6 . . Worker 17 | . . . 4 . 3 1 . . 1 . . . . 2 1 . . . 2 . . 1 1 1 . Builder 17 | . . 1 . . 4 . . . 2 . . . . 2 3 . . . 2 . . 1 2 . . Tunneler 5 | 1 . . . . 2 . . . . . . . . . 1 1 . . . . . . . . . Hauler 28 | . 2 . 5 . 6 6 . . 2 . . . . . 1 1 . . 2 2 . 1 . . . Recycler 21 | 1 1 . 1 . 4 4 . . 2 . . . . 1 2 1 . . 3 . 1 . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 5 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 3 . . Operator 10 | . . . 1 . . . . . 1 . . . . . . 2 1 . . . 1 1 2 1 . Drone 12 | . . . . . . . . . . . . . 2 . . . . . . . . . 9 . 1 Watcher 26 | . 1 . 3 . 3 1 . . . . . . . 1 1 2 3 . 2 2 . 3 4 . . Swarmer 65 | . 3 . 9 . 13 3 . . . . 1 . . 9 3 . 11 . 6 . 4 . . 3 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Grunt 147 | . 11 4 15 . 7 13 . . 8 3 5 . 5 2 27 4 4 . 1 . . 9 28 . 1 Brawler 11 | . . . 2 . . 1 . . . 1 . . 1 . 1 . . . . . . . 5 . . Duelist 12 | . . . 2 . . 1 . . . . . . . . 2 . 1 . . . . . 6 . . Protector 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Sentry 61 | . . . 10 . 7 12 . . 3 . 1 . . . 5 1 7 . 1 . . . 13 1 . Demolisher 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Hunter 28 | . . . . . 1 . . . . . . . 3 3 3 . 5 . . . 4 5 4 . . Programmer 49 | . . . . . . . . . 4 1 . . . . . . 7 . 2 4 4 6 19 2 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Enhanced Q-Series 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 Hotshot 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . Decapitator 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . Immortal 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . V-Series 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Federalist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Ranger 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scrapper 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 14 | 2 3 2 6 . 6 8 . 3 5 2 2 . 2 5 14 3 5 . 5 2 10 8 13 6 4 Combat Bots Only 13 | . 3 2 6 . 5 6 . 3 3 2 2 . 2 5 13 2 5 . 5 2 5 7 13 6 4 Max Kills in Single Turn 4 | 1 1 1 3 . 2 2 . 1 1 1 1 . 2 2 4 1 4 . 1 1 1 2 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . 2 . . . . . . . 2 2 3 . 4 . . . . . 2 . . Melee 2 | . . . . . . . . 1 1 1 1 . 1 1 1 1 1 . 1 1 1 2 2 2 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Qua Res Tes Frg Acc Com Hostile Shots Fired 2875 | . 88 31 102 . 107 163 2 121 218 57 120 . 119 66 172 51 200 . 105 29 49 115 659 6 295 Missed 1005 | . 18 7 27 . 31 39 . 30 60 10 33 . 30 14 61 16 92 . 55 4 23 32 270 6 147 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Deflected 44 | . . . . . . . . . . . . . . . 4 . 3 . 2 1 3 2 19 . 10 Hits 1870 | . 70 24 75 . 76 124 2 91 158 47 87 . 89 52 111 35 108 . 50 25 26 83 389 . 148 Melee 108 | . . . 6 . . 8 . 1 . 4 . . 4 . 1 7 6 . . . . 16 55 . . Projectile 1762 | . 70 24 69 . 76 116 2 90 158 43 87 . 85 52 110 28 102 . 50 25 26 67 334 . 148 AOE 27 | . . . . . . . . . . . . . . . 3 . . . . . . . 4 . 20 Critical Strikes 121 | . 1 . 4 . 5 12 . 6 4 3 1 . 5 2 8 3 3 . 1 4 . 6 46 . 7 Actively Blocked 48 | . . . . . . . . . . . . . . . . . . . 1 . . 4 41 . 2 Part Disruptions 14 | . . . . . . . . . 1 . . . . . . . 3 . . . . . 1 . 9 Damage Taken 32220 | . 796 322 992 . 574 1838 33 1251 2116 764 419 . 1655 909 2029 662 2214 . 859 582 510 2231 7630 111 3723 Core 3675 | . 152 69 63 . 28 207 . 69 217 51 61 . 172 95 320 38 374 . 179 34 106 123 897 20 400 Absorbed by Shields 6799 | . . . . . 186 16 . . 138 156 504 . 96 . 296 177 188 . . . . 47 3491 . 1504 Redirected to Shielding 309 | . 17 15 . . . . . . . . . . . 70 . . . . . . . 42 158 . 7 Ignored by Resistances 1364 | . . . 71 . 127 83 . 66 . . . . . . 113 . . . . . . . 208 . 696 Regen/Repaired (Parts) 4431 | . . . . . 29 . . . . . . . . . 156 321 333 49 459 90 93 742 1742 266 151 Core Remaining (%) 57 | 100 . 11 . 84 . . . 44 . . . . 41 . 58 . . 64 . 83 . . 13 . 73 Volleys Fired 644 | 6 83 18 106 . 96 119 4 . 1 1 . . 5 13 29 8 14 . 4 15 1 15 105 . 1 Largest 2 | 2 2 2 2 . 2 2 2 . 1 1 . . 1 1 1 1 1 . 1 1 1 1 2 . 1 Hottest 300 | 40 40 105 136 . 136 136 136 . 85 85 . . 43 98 81 98 94 . 120 120 40 50 300 . 50 Shots Fired 1072 | 12 166 36 208 . 189 238 8 . 1 2 . . 6 13 29 8 15 . 4 17 1 15 103 . 1 Gun 321 | 12 166 36 74 . . . . . . . . . . . . . . . . 1 . . 32 . . Cannon 667 | . . . 130 . 186 238 8 . 1 2 . . . 9 2 8 3 . 4 16 1 14 45 . . Launcher 78 | . . . 2 . 3 . . . . . . . 6 3 25 . 12 . . . . . 26 . 1 Special 6 | . . . 2 . . . . . . . . . . 1 2 . . . . . . 1 . . . Kinetic 227 | 12 166 20 . . . . . . . . . . . . . . . . . 1 . . 28 . . Thermal 712 | . . 16 206 . 186 238 8 . 1 2 . . . 8 . 8 . . 4 16 . 14 5 . . Explosive 39 | . . . 2 . 3 . . . . . . . 6 3 25 . . . . . . . . . . Electromagnetic 90 | . . . . . . . . . . . . . . 1 2 . 15 . . . 1 . 70 . 1 Robot Hit Streak 26 | 4 23 12 10 . 11 26 6 . . 7 . . 9 2 10 . 3 . . 2 . 1 5 . 3 Robot Miss Streak 5 | 3 5 3 4 . 3 4 1 . . . . . . 1 2 . 5 . . 1 . . 5 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Autonomous 75 | . . . . . . . . . . . . . . . 11 5 12 . 4 1 1 . 26 . 15 Shots Hit Robots 1671 | 7 121 26 130 . 113 150 7 23 80 24 25 . 41 47 70 25 69 . 36 24 18 75 348 13 199 Core Hits 794 | 4 47 11 58 . 54 50 . 9 32 11 11 . 19 22 90 12 61 . 20 7 12 32 169 6 57 Critical Kills 11 | . . 1 . . 3 5 . . . . . . . . . . . . . . . . 2 . . Critical Parts Destroyed 5 | . 1 . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . Critical Strikes 93 | . 1 2 5 . 3 5 . . 16 2 3 . . . 6 2 2 . 4 . . 5 29 . 8 Burn 6 | . . 1 5 . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . 3 5 . . . . . . . . . . . . . . . . . . . Destroy 6 | . 1 1 . . . . . . . . . . . . . . . . . . . . 4 . . Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Smash 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . Sever 4 | . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . Melee Attacks 1432 | . . . . . . . . 45 112 37 34 . 61 78 62 42 93 5 55 35 22 100 376 34 241 Impact 45 | . . . . . . . . . 4 . 3 . 10 4 . . . . . . . . 5 14 5 Slashing 1376 | . . . . . . . . 45 107 37 31 . 51 74 62 42 92 5 55 35 22 100 370 14 234 Piercing 10 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 6 2 Sneak Attacks 103 | . . . . . . . . . 12 2 1 . . 6 4 5 2 . 11 1 4 10 25 7 13 Combat Hostiles 26 | . . . . . . . . . 1 . . . . . 1 . 1 . . . 2 2 11 5 3 Follow-up Attacks 65 | . . . . . . . . 3 14 . 1 . 6 5 2 . . . 1 . . 5 25 . 3 Martial Strikes 54 | . . . . . . . . . . . . . . . . . . . . . . . 47 6 1 Damage Inflicted 106274 | 60 993 296 2870 . 2744 3434 209 870 3485 1110 1166 . 2277 2942 8604 2473 5996 . 3163 1698 1874 6416 35002 1599 16993 Guns 2680 | 60 965 278 843 . . . . . . . . . . . . . . . . . . . 534 . . Cannons 15935 | . . . 1701 . 2446 3369 157 . . 31 . . . 34 984 422 1084 . 347 179 78 . 3812 . 1291 Explosions 10223 | . . . 175 . 244 . . . . . . . 564 662 4120 . 789 . . . . . 3431 . 238 Melee 77068 | . . . . . . . . 870 3485 1079 1166 . 1713 2246 3500 2051 4123 . 2816 1519 1796 6416 27225 1599 15464 Ramming 368 | . 28 18 151 . 54 65 52 . . . . . . . . . . . . . . . . . . Kinetic 2397 | 60 965 127 . . . . . . . . . . . . . . . . . . . . 1245 . . Thermal 9154 | . . 151 2544 . 2446 3369 157 . . 31 . . . 34 . . 74 . . 85 . . 263 . . Explosive 5813 | . . . 175 . 244 . . . . . . . 564 662 4120 . 48 . . . . . . . . Electromagnetic 4533 | . . . . . . . . . . . . . . . 30 . 712 . . . . . 3709 . 82 Impact 1457 | . . . . . . . . . 38 . 63 . 186 . . . . . . . . . 582 380 208 Slashing 76012 | . . . . . . . . 870 3447 1079 1103 . 1527 2246 3500 2051 4123 . 2816 1519 1796 6416 26888 1219 15412 Piercing 37 | . . . . . . . . . . . . . . . . . . . . . . . 37 . . Phasic 6503 | . . . . . . . . . . . . . . . 954 422 1039 . 347 94 78 . 2278 . 1291 Highest Corruption 45 | . 1 1 . . . . . 2 5 4 3 3 7 . . . 5 5 4 15 . 5 45 . 13 Average Corruption 8 | . 1 1 . . . . . 1 3 3 3 3 5 . . . 2 5 4 9 . 4 26 . 5 Corruption Purged 34 | . . . . . . . . . 5 7 . . . . . . . . . . . . . . 22 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 397 | . 13 7 . . . . . 1 24 9 29 2 78 . . . 13 3 1 18 . 14 173 . 12 Message Errors 94 | . 5 1 . . . . . . 7 1 10 1 19 . . . 1 . . 4 . 7 35 . 3 Matter Fused 101 | . 3 3 . . . . . . 6 3 7 . 22 . . . 4 1 . 8 . 1 41 . 2 Heat Flow Errors 39 | . 2 1 . . . . . . 3 . 2 . 5 . . . 2 . . 1 . 3 20 . . Energy Discharges 44 | . 1 . . . . . . . 1 1 5 . 12 . . . 1 1 1 1 . 1 18 . 1 Parts Rejected 5 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . 1 Parts Fused 6 | . . . . . . . . . . 2 . . 1 . . . . . . 1 . . 2 . . Data Loss (minor) 38 | . 2 1 . . . . . 1 4 1 4 1 8 . . . 1 1 . . . . 13 . 1 Data Loss (major) 27 | . . 1 . . . . . . 3 . 1 . 7 . . . 2 . . . . 2 9 . 2 Misfires 10 | . . . . . . . . . . 1 . . 1 . . . 1 . . 2 . . 5 . . Alerts 9 | . . . . . . . . . . . . . 3 . . . . . . . . . 4 . 2 Misdirections 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . Weapon Failures 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8236 | . . . 6 . 75 62 . 12 324 74 161 . 238 225 489 158 362 . 96 322 189 722 3520 532 669 Projectiles 679 | . . . 6 . 22 62 . . . . . . . . 98 38 99 . 25 15 . . 314 . . Explosions 244 | . . . . . 52 . . . . . . . 18 54 50 . 5 . . . . . 65 . . Melee 7313 | . . . . . 1 . . 12 324 74 161 . 220 171 341 120 258 . 71 307 189 722 3141 532 669 Knockbacks 11 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 8 . 1 Impact 5 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . 1 Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 343 | . . . . . . . . . . . . . . . 31 . 50 . . . . . 219 43 . Shots 13 | . . . . . . . . . . . . . . . 1 . 5 . . . . . 6 1 . Rammed 41 | . 5 5 12 . 6 7 6 . . . . . . . . . . . . . . . . . . Targets Rammed 48 | . 5 6 15 . 7 9 6 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . 1 3 . 1 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 387 | . 202 210 351 . 258 354 9 79 273 40 221 . 226 2 36 96 387 49 199 261 338 250 258 352 . Average Temperature 74 | . 19 66 93 . 71 62 4 26 123 21 107 . 80 2 15 40 103 15 76 76 162 51 98 164 . Received Heat Transfer 6620 | . 417 186 354 . 223 998 18 738 737 339 174 . 541 142 544 78 117 . 60 . 9 121 667 . 157 Effects 16 | . . . . . 3 2 . . . . . . . . . . 7 . . . . . 3 1 . Shutdowns 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Energy Bleed 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . Interference 6 | . . . . . 2 . . . . . . . . . . . 1 . . . . . 3 . . Matter Decay 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 11 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 4 . 5 Combat Hostiles 10 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 3 . 5 Robots Corrupted 18 | . . . . . . . . . . . . . . . . . 3 . . . . . 15 . . Combat Hostiles 18 | . . . . . . . . . . . . . . . . . 3 . . . . . 15 . . Parts Fried 45 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 39 4 . Impact Corruptions 17 | . . . . . 1 . . . 1 . 2 . 1 . . . . . . . . . 6 5 1 Robots Melted 9 | . . . 1 . 3 5 . . . . . . . . . . . . . . . . . . . Combat Hostiles 7 | . . . 1 . 2 4 . . . . . . . . . . . . . . . . . . . Parts Melted 46 | . . . 10 . 11 18 . 3 . . . . . . 2 . 2 . . . . . . . . Heat Transferred 16545 | . . 409 5254 . 4292 5883 259 . . 37 . . . 50 . . 50 . . 74 . . 237 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 169 | . . . . . . . . . . . . . . . 7 . 14 . 12 10 12 4 57 . 53 Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Qua Res Tes Frg Acc Com Maximum Alert Level 5 | . . . 2 1 2 3 1 . . . . . . 1 5 4 4 . 1 1 1 2 5 5 4 Low Security (%) 49 | 100 100 100 17 97 71 35 22 . 100 . . . . 65 9 . . . 96 59 62 35 . . 77 Level 1 19 | . . . 54 2 19 21 77 . . . . . . 34 15 . . . 3 40 37 34 6 . . Level 2 9 | . . . 27 . 9 17 . . . . . . . . 33 . 32 . . . . 29 6 . . Level 3 6 | . . . . . . 25 . . . . . . . . 8 90 33 . . . . . 8 . . Level 4 5 | . . . . . . . . . . . . . . . 16 9 33 . . . . . 20 . 22 Level 5 8 | . . . . . . . . . . . . . . . 8 . . . . . . . 58 100 . High Security . | . . . . . . . . . . . . . . . 7 . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3216 | 10 114 58 565 216 462 888 353 . 97 . . . . 308 2193 1144 1527 . 266 265 303 488 3216 2143 1402 Initial 1928 | . . 38 . 216 . 186 334 . . . . . . 181 145 1100 560 . . 157 139 16 250 1928 1364 Average 506 | . 44 10 335 32 162 398 240 . 20 . . . . 186 851 1064 961 . 101 198 184 273 1875 2030 908 Influence Increases 18001 | 10 463 120 1253 . 1103 1358 353 . 525 125 175 . 450 771 2841 294 1441 . 613 338 369 955 3892 334 218 Destroy 0b10 Robot/C 9200 | . 280 80 800 . 560 680 120 . 300 100 140 . 180 280 1340 100 720 . 200 80 240 480 2320 120 80 Destroy 0b10 Robot/NC 770 | 10 20 5 75 . 110 65 . . 45 5 10 . 20 30 70 35 20 . 55 20 10 35 120 10 . Destroy Leader 1728 | . 76 20 206 . 168 204 . . 104 20 10 . 40 52 134 16 176 . 38 28 50 68 288 30 . Allied During Kill 1004 | . . . 7 . . 153 84 . . . . . . 11 749 . . . . . . . . . . Successful Hack 808 | . 12 . 24 . 84 44 29 . 45 . . . . 26 5 56 57 . 97 69 48 123 62 27 . Select Force Hacks 350 | . 30 . 60 . 60 30 120 . . . . . . . . . . . 50 . . . . . . Disable Machine 1020 | . . . 60 . 90 75 . . . . . . . 15 60 30 165 . . 105 . 75 315 30 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 1096 | . . . 21 . 31 2 . . 16 . . . . 102 408 42 78 . 38 36 6 69 172 57 18 Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . . . . . . . . . Partial Spotted 255 | . . . . . . . . . . . . . . 45 15 . . . 15 . 15 . 150 15 . Lose Combat Pursuer 1470 | . 45 15 . . . 105 . . 15 . 15 . 210 60 60 15 225 . 120 . . 105 315 45 120 Influence Decreases 16655 | 10 364 219 698 555 661 942 1046 165 431 219 175 . 400 523 965 1360 1064 1521 332 370 588 539 1123 1417 968 Entered New Map 7267 | . . 61 . 339 . 256 524 165 . 36 . . . 19 153 1110 584 1521 . 124 110 14 196 1287 768 Time Decay 7653 | 10 334 138 648 216 651 646 522 . 415 153 175 . 310 464 392 230 410 . 302 246 110 334 717 130 100 Lost Part 797 | . 30 20 30 . . 40 . . 16 30 . . 90 . 60 20 60 . 30 . 20 41 210 . 100 Lost Ally 440 | . . . 20 . 10 . . . . . . . . 40 360 . 10 . . . . . . . . Purge Threat 498 | . . . . . . . . . . . . . . . . . . . . . 348 150 . . . Squads Dispatched 111 | . 5 . 5 . 4 8 . . 8 . . . . 6 8 4 9 . 5 2 3 6 29 6 3 Investigation 37 | . 5 . 2 . 3 1 . . 3 . . . . 3 2 2 4 . 3 . 2 3 . 2 2 Extermination 28 | . . . . . . . . . 4 . . . . 2 . 1 4 . 2 2 1 2 7 2 1 Reinforcement 16 | . . . 2 . 1 2 . . 1 . . . . 1 4 1 . . . . . 1 3 . . Assault 24 | . . . 1 . . . . . . . . . . . 2 . 1 . . . . . 18 2 . Garrison 6 | . . . . . . 5 . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Data Miner Redirects 18 | . . . . . . . . . . . . . . . 2 . 1 . . . . . 12 2 1 Construction Impeded 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Qua Res Tes Frg Acc Com Distress Signals 41 | . 4 . 3 . 1 . . . . . . . . . 7 2 4 . 3 . . 1 1 1 14 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . Times Spotted 799 | . 27 5 56 . 41 45 5 37 19 5 8 . 24 22 88 21 72 . 26 10 14 34 172 5 63 Peak Tracking Total 15 | . 5 2 5 . 5 8 2 15 3 4 3 . 4 5 8 7 10 . 13 2 5 9 11 5 8 Tactical Retreats 62 | . 3 1 . . . 6 . . 1 . 1 . 9 4 3 1 8 . 4 . . 4 11 1 5 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Qua Res Tes Frg Acc Com Traps Triggered 39 | . 2 . 1 . . . . . 3 . . . . 1 3 . 5 . . 1 1 . 19 2 1 Indirectly 6 | . . . . . . . . . . . . . . . . . 4 . . . . . 1 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . 6 6 6 6 6 6 6 6 6 6 6 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Qua Res Tes Frg Acc Com Machines Disabled 91 | . . . 4 . 6 5 . 3 . . . . . 1 7 3 11 1 . 7 . 5 36 2 . Max in Single Turn 2 | . . . 1 . 1 1 . 1 . . . . . 1 1 1 1 1 . 1 . 1 2 1 . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Energy Cycler 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Qua Res Tes Frg Acc Com Machines Accessed 170 | . 10 . 15 . 16 10 10 4 9 1 . 3 . 12 3 7 11 . 10 10 8 12 11 5 3 Terminals 102 | . 8 . 11 . 11 7 6 . 4 . . . . 6 3 6 4 . 5 6 5 5 9 4 2 Fabricators 12 | . . . . . . . . . 1 . . . . 1 . . 6 . 1 . . 2 . 1 . Repair Stations 7 | . . . . . 1 1 . . . . . . . . . 1 . . 1 1 . 2 . . . Recycling Units 21 | . 2 . 2 . 2 1 4 . 2 . . . . 3 . . 1 . 1 . 2 . . . 1 Scanalyzers 15 | . . . 2 . 2 . . . 2 . . . . 2 . . . . 2 2 . 2 1 . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . 1 1 1 1 . . Total Hacks 593 | . 26 . 47 . 46 35 29 9 24 1 . 24 . 27 16 13 29 . 35 63 45 72 36 11 5 Successful 290 | . 11 . 23 . 28 19 20 9 10 1 . 24 . 14 10 5 21 . 20 22 15 30 6 1 1 Failed 299 | . 14 . 23 . 18 16 9 . 14 . . . . 12 6 8 8 . 15 40 30 42 30 10 4 Catastrophic 70 | . 2 . 2 . 3 2 1 . 2 . . . . . 1 4 . . 3 11 16 9 8 3 3 Database Lockouts 4 | . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . Manual 301 | . 21 . 30 3 30 24 23 . 14 . . . . 17 13 9 16 . 6 26 29 24 11 3 2 Terminals 358 | . 20 . 39 . 31 29 21 . 13 . . . . 13 16 12 11 . 14 38 35 29 27 7 3 Fabricators 40 | . . . . . . . . . 4 . . . . 4 . . 16 . 1 . . 11 . 4 . Repair Stations 25 | . . . . . 4 3 . . . . . . . . . 1 . . 2 5 . 10 . . . Recycling Units 40 | . 6 . 3 . 3 1 8 . 3 . . . . 6 . . 2 . 3 . 3 . . . 2 Scanalyzers 78 | . . . 5 . 8 . . . 4 . . . . 4 . . . . 15 15 . 20 7 . . Garrison Access 18 | . . . . . . 2 . . . . . . . . . . . . . 5 7 2 2 . . Terminal Hacks 92 | . 3 . 6 . 4 6 3 9 1 1 . 24 . 2 3 2 . . 3 3 10 7 3 1 1 Record 16 | . . . . . . . . 8 . . . 6 . 1 . . . . . . . . 1 . . Part Schematic 16 | . . . . . . 1 3 . . . . 12 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 3 . 1 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . 1 . 1 2 . . . . . 3 . . 1 . . . . . 1 . . . . Open Door 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Branch Access Points 5 | . 1 . 1 . . . . . . . . . . . . 1 . . 1 . 1 . . . . Terminal Index 6 | . . . . . 1 1 . . . . . . . . . . . . 1 1 1 1 . . . Alert Level 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Locate Traps 4 | . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 5 | . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 18 | . . . . . . . . . 1 . . . . 2 . . 12 . . . . 3 . . . Network Status 3 | . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . Load Schematic 8 | . . . . . . . . . . . . . . . . . 6 . . . . 2 . . . Build 7 | . . . . . . . . . . . . . . 1 . . 5 . . . . 1 . . . Repair Station Hacks 11 | . . . . . 4 1 . . . . . . . . . . . . 2 2 . 2 . . . Scan Component 6 | . . . . . 2 1 . . . . . . . . . . . . 1 1 . 1 . . . Repair 5 | . . . . . 2 . . . . . . . . . . . . . 1 1 . 1 . . . Recycling Unit Hacks 6 | . 1 . . . . . 4 . . . . . . . . . 1 . . . . . . . . Retrieve Components 6 | . 1 . . . . . 4 . . . . . . . . . 1 . . . . . . . . Scanalyzer 36 | . . . 3 . 5 . . . 1 . . . . 1 . . . . 11 6 . 8 1 . . Insert Component 15 | . . . 1 . 3 . . . 1 . . . . . . . . . 6 1 . 3 . . . Analyze 8 | . . . 1 . 2 . . . . . . . . . . . . . 2 1 . 2 . . . Retrieve Study 13 | . . . 1 . . . . . . . . . . 1 . . . . 3 4 . 3 1 . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 125 | . 7 . 14 . 15 11 13 . 7 . . . . 9 7 3 8 . 4 11 5 9 2 . . Terminals 99 | . 6 . 12 . 13 10 9 . 4 . . . . 5 7 2 5 . 2 11 3 8 2 . . Track 14 | . . . 1 . 1 1 . . 1 . . . . 1 3 1 1 . . 3 . 1 . . . Assimilate 3 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . Botnet 38 | . 1 . 4 . 4 3 4 . 1 . . . . 4 1 1 3 . 2 4 2 3 1 . . Disrupt 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . Operators 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Skim 38 | . 5 . 6 . 6 6 5 . 2 . . . . . . . . . . 3 . 4 1 . . Fabricators 6 | . . . . . . . . . 1 . . . . 1 . . 2 . 1 . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 19 | . 1 . 2 . 2 1 4 . 2 . . . . 3 . . 1 . 1 . 2 . . . . Tunnel 10 | . 1 . 2 . 2 1 4 . . . . . . . . . . . . . . . . . . Fedlink 9 | . . . . . . . . . 2 . . . . 3 . . 1 . 1 . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . Used 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Hacking Detections 137 | . 9 . 14 1 14 8 8 . 8 . . . . 10 2 6 8 . 8 8 6 12 8 5 2 Full Trace Events 12 | . 2 . . . 3 . . . . . . . . . . 1 . . 1 . . 2 . 1 2 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . 1 . . . . . 3 . . . . . . . . . 3 4 . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . 169 . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . 18 . . . . . . . . . . . Part Schematics Acquired 28 | . . . 1 . . 1 2 . . . . 12 . . . . . . 2 . . 7 3 . . Parts Built 6 | . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . Authchips 6 | . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . Time 407 | . . . . . . . . . . . . . . . . . 305 . . . . 102 . . . Total Part Build Rating 33 | . . . . . . . . . . . . . . . . . 25 . . . . 8 . . . Part Studies Acquired 12 | . . . 1 . . . . . . . . . . 1 . . . . 2 4 . 3 1 . . Parts Repaired 4 | . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . . Time 361 | . . . . . 186 . . . . . . . . . . . . . 33 108 . 34 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 8 . . . . . 7 . . . . . . . . . 2 . . . . . . . . Parts Scanalyzed 8 | . . . 1 . 1 . . . 1 . . . . . . . . . 2 1 . 2 . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . . . . . . . . . 2 . . 2 . . . Parts Damaged 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Qua Res Tes Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Non-combat 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . find_chute 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . 5 . . . . . . . 16 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Qua Res Tes Frg Acc Com Total Allies 41 | . . 2 . . 1 10 5 . . . . . . 3 19 . 1 . . . . . . . . Largest Group 15 | . . 2 2 . 1 10 15 15 . . . . . 3 10 . 1 . . . . . . . . Highest-Rated Group 384 | . . 42 42 . 10 173 232 232 . . . . . 90 384 . 10 . . . . . . . . Highest-Rated Ally 159 | . . 31 31 . 10 29 29 29 . . . . . 30 159 . 10 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 368 | . . . 12 . . 27 27 129 . . . . . . 173 . . . . . . . . . . Total Damage 6530 | . . . 108 . . 316 415 1650 . . . . . . 4041 . . . . . . . . . . Kills 56 | . . . 2 . . 5 6 17 . . . . . . 26 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Qua Res Tes Frg Acc Com Active Infowar (turns) 16207 | 29 856 294 56 1470 927 . . . 1739 1000 1494 169 3312 1172 944 388 34 . 253 492 179 2 793 196 408 Optics 4916 | . . . . . . . . . . . . . 2147 1172 944 309 . . . . . . . . 344 Sensors 7334 | . . . . 643 665 . . . 1524 961 1494 169 1629 . . 215 34 . . . . . . . . IFF 2735 | . . . . . . . . . . . . . 1404 1022 56 . . . 253 . . . . . . Seismic 2324 | 29 856 294 56 827 262 . . . . . . . . . . . . . . . . . . . . Cloaking 385 | . . . . . . . . . . . . . . . . . . . . . 109 . 16 196 64 Jamming 2338 | . . . . . . . . . 848 39 . . . . . . . . . 492 179 1 779 . . ECM 18 | . . . . . . . . . . . . . . 17 . . . . . . . 1 . . . Robot Analysis Total 6 | . 1 . 3 . 1 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . . 1 2 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Qua Res Tes Frg Acc Com Turns Passed 35512 | 94 1782 825 2571 1500 2764 2348 1443 2939 2209 1296 1743 171 3349 1172 1019 496 985 97 672 522 239 755 3328 266 927 Spaces Moved 25542 | 43 850 469 1033 560 1054 865 579 1220 1100 670 700 74 1243 1295 1072 635 1687 171 1130 774 405 1154 4671 583 1505 Core 5 | 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . Treads 9540 | 42 850 469 1033 560 1054 865 579 1071 1067 670 700 74 342 164 . . . . . . . . . . . Legs 901 | . . . . . . . . . . . . . 901 . . . . . . . . . . . . Wheels 182 | . . . . . . . . 149 33 . . . . . . . . . . . . . . . . Hover 14914 | . . . . . . . . . . . . . . 1131 1072 635 1687 171 1130 774 405 1154 4667 583 1505 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 160 160 200 200 200 212 70 70 161 229 229 190 16 16 17 17 32 32 32 27 33 33 33 33 Average Speed 104 | 157 162 160 198 200 213 212 219 207 162 170 234 229 232 57 35 49 35 32 37 36 36 38 37 33 38 Slowest Speed 1200 | 160 240 160 240 200 225 231 225 225 218 232 243 229 470 240 92 135 103 32 113 113 37 119 1200 33 92 Overloaded Moves 47 | . . . . . . . . . . . . . . 1 12 10 7 . . . 3 14 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Potential Cave-ins 28 | . . . . . . . . . . . . . . . . . . . . . . . 28 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 64 | 4 97 97 96 98 86 96 97 84 23 71 59 68 88 26 90 25 71 93 32 85 13 97 48 19 21 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 31 | . 2 . 6 1 6 5 8 . 1 . 1 1 . . . . . . . . . . . . . Known Exits Taken 19 | . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 . . . . . . . 1 . . . . . . . . 1 1 . . . 1 . 1 . Scrap Searched 16 | . . 2 . 1 . . . 3 . 2 3 . 5 . . . . . . . . . . . . Spaces Dug 303 | . . . 9 . . . . 3 16 8 4 . 20 35 44 20 11 . 19 14 2 18 51 22 7 Terrain Destroyed 705 | . . . 16 . 35 . . 3 16 9 4 . 80 51 285 21 35 . 20 19 2 24 54 23 8 Melee 160 | . . . . . . . . 3 15 8 4 . 11 24 1 15 11 . 16 9 2 12 12 13 4 Projectile 85 | . . . 2 . . . . . 1 1 . . . 7 . 6 . . 4 10 . 12 42 . . AOE 460 | . . . 14 . 35 . . . . . . . 69 20 284 . 24 . . . . . . 10 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Arm Lab Res Qua Res Tes Frg Acc Com Total 32220 | 56 1117 506 1346 944 1367 1112 739 1577 1381 768 752 75 1614 1597 1605 746 1953 205 1287 950 474 1424 6110 645 1870 Wait 2781 | . 144 5 87 372 131 47 49 293 88 41 9 . 245 114 198 16 47 14 51 66 21 56 606 28 53 Move 25513 | 42 849 468 1032 559 1053 864 578 1219 1099 669 699 73 1242 1294 1069 634 1686 170 1129 773 404 1153 4668 582 1505 Hop 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Pick Up 319 | 1 16 2 30 5 10 9 2 8 22 5 3 . 7 15 9 4 18 5 7 11 4 19 85 2 20 Fast Attach 160 | 7 1 . 1 . 2 3 . 1 7 2 1 . 13 3 7 11 13 3 4 9 4 16 42 . 10 Attach 135 | . 6 2 4 . 1 4 . 2 9 3 1 . 8 3 4 1 8 . 5 8 3 4 36 2 21 Detach 48 | . 4 . . . . . . . 1 . . . 5 1 1 2 2 . 2 2 1 4 15 . 8 Swap 589 | . 6 5 37 3 44 32 3 3 38 5 8 2 23 51 28 20 39 2 23 15 8 40 125 9 20 Drop 387 | . 3 . 34 5 23 17 4 12 22 4 . . 14 31 12 8 30 6 8 16 6 25 99 . 8 Fire 644 | 6 83 18 106 . 96 119 4 . 1 1 . . 5 13 29 8 14 . 4 15 1 15 105 . 1 Melee 1275 | . . . . . . . . 39 94 37 31 . 52 70 59 42 93 5 54 35 22 92 304 22 224 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 48 | . 5 6 15 . 7 9 6 . . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . . . . . . . . . 2 27 . 3 . . . . . 25 . . Rewire 255 | . . . . . . . 93 . . 1 . . . . 161 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / [*Lab]) -4/Lab -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 9) 686 | -10/Materials | Discovered new exit (range 6) 734 | -10/Materials | Discovered new exit (range 3) 1198 | -10/Materials | Loaded intel: 29 non-interactive machine locations 1241 | -10/Materials | Discovered new exit (range 11) 1274 | -10/Materials | Learned 2 Mines zone layouts 1299 | -10/Materials | Learned location of Mines (-10) 1313 | -10/Materials | Core integrity fell below 50% 1324 | -10/Materials | Lost 3 parts (1p1n1w) 1333 | -10/Materials | Loaded intel: 18 trap records 1379 | -10/Materials | Learned Storage stockpile data 1390 | -10/Materials | Central database locked down 1390 | -10/Materials | Identified exit to Mines 1433 | -10/Materials | Learned Materials stockpile data 1877 | -10/Materials | Entered Mines 1878 | -10/Mines | Identified exit to Materials 1900 | -10/Mines | Core integrity fell below 20% 2050 | -10/Mines | Discovered new exit (range 9) 2424 | -10/Mines | Discovered exit to Materials (range 4) 2702 | -10/Mines | Entered Materials 2702 | -9/Materials | Accompanied by 2 allies 2702 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2703 | -9/Materials | Identified exit to Mines 2707 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3001 | -9/Materials | Discovered new exit (range 14) 3122 | -9/Materials | Build established: Scavenger-Mutant 3475 | -9/Materials | Learned Storage stockpile data 3556 | -9/Materials | Identified exit to Materials 3583 | -9/Materials | Learned location of Recycling (-8) 3602 | -9/Materials | Learned location of 1 exit from Recycling 3617 | -9/Materials | Loaded intel: 27 trap records 3643 | -9/Materials | Learned location of Zion (-7) 3804 | -9/Materials | Build established: Mutant 4348 | -9/Materials | Build established: Scavenger-Mutant 4702 | -9/Materials | First assault squad dispatched 4710 | -9/Materials | Central database locked down 5052 | -9/Materials | Build established: Mutant 5273 | -9/Materials | Entered Mines 5325 | -9/Mines | Discovered exit to Materials (range 10) 5394 | -9/Mines | Assembled infested the area 5609 | -9/Mines | Build established: Scavenger-Mutant 5910 | -9/Mines | Learned 2 Materials zone layouts 5912 | -9/Mines | Discovered exit to Materials (range 10) 5974 | -9/Mines | Found a hidden stash of uninstalled traps 6126 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6130 | -9/Mines | Found Prototype Device 6130 | -9/Mines | Identified Exp. Sensor Array 6365 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6569 | -9/Mines | Discovered new exit (range 5) 6773 | -9/Mines | Entered Materials 6773 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6774 | -8/Materials | Identified exit to Storage 8013 | -8/Materials | Discovered new exit (range 6) 8454 | -8/Materials | Build established: Mutant 8705 | -8/Materials | Learned 4 Factory zone layouts 8811 | -8/Materials | Learned Factory emergency access door positions 8830 | -8/Materials | Learned 4 Lower Caves zone layouts 9070 | -8/Materials | Repaired Broken Exp. Sensor Array 9121 | -8/Materials | Repaired Cmb. Airjet? 9139 | -8/Materials | Discovered new exit (range 15) 9190 | -8/Materials | Discovered exit to Storage (range 5) 9537 | -8/Materials | Entered Storage 9833 | -8/Storage | Garrison activated, responded to threat 10330 | -8/Storage | Garrison activated, responded to threat 10613 | -8/Storage | Discovered new exit (range 7) 10848 | -8/Storage | Build established: Scavenger-Mutant 11113 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11421 | -8/Storage | Build established: Commander-Mutant 11525 | -8/Storage | Identified exit to Recycling 11621 | -8/Storage | Learned Factory fabricator intel 11655 | -8/Storage | Learned 2 Lower Caves zone layouts 11678 | -8/Storage | Learned Factory security intel 11853 | -8/Storage | Used back door to open Recycling access 11885 | -8/Storage | Entered Recycling 11885 | -8/Recycling | Accompanied by 10 allies 11886 | -8/Recycling | Identified exit to Scraptown 12450 | -8/Recycling | Learned location of Lower Caves (-6) 12529 | -8/Recycling | Learned Factory fabricator intel 12599 | -8/Recycling | Learned Storage stockpile data 12705 | -8/Recycling | Learned location of 2 exits from Factory 12716 | -8/Recycling | Discovered new exit (range 16) 12857 | -8/Recycling | Learned Factory emergency access door positions 13227 | -8/Recycling | Scanned before Scraplab entrance 13258 | -8/Recycling | Entered Scraplab 13328 | -8/Recycling | Entered Scraptown 13328 | -8/Scraptown | Accompanied by 15 allies 13631 | -8/Scraptown | Visited UFD Registry 13631 | -8/Scraptown | Registered with UFD as "Deathcoil" 13664 | -8/Scraptown | Visited Fellowship of the Rings 13682 | -8/Scraptown | Visited Comm Corps 13766 | -8/Scraptown | Visited CR-KLE's Repair Center 13831 | -8/Scraptown | Visited Awakened 13844 | -8/Scraptown | Visited Symbiants 13919 | -8/Scraptown | Visited Cyclists 13941 | -8/Scraptown | Entered Cyclist Reading Room 14033 | -8/Scraptown | Visited Assassins FH 14168 | -8/Scraptown | Discovered new exit (range 9) 14312 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 14733 | -8/Scraptown | Visited Curators Association 14807 | -8/Scraptown | Visited Scrapoid Research Area 14978 | -8/Scraptown | Visited Scrap Suit Storage 15012 | -8/Scraptown | Visited Supply Room 15071 | -8/Scraptown | Visited Abandonware Association 15100 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 15143 | -8/Scraptown | Visited Botcube Research 15179 | -8/Scraptown | Visited Science Testing Area 15215 | -8/Scraptown | Visited Sword Containment 15598 | -8/Scraptown | Met Optimus 15598 | -8/Scraptown | Accepted into 0bPrime 15998 | -8/Scraptown | Civil war broke out across Scraptown 16005 | -8/Scraptown | Found PL-3XN's Ring of Power 16020 | -8/Scraptown | Found DM-GVY's Chainsaw 16039 | -8/Scraptown | Found Ballwheel 16119 | -8/Scraptown | Core integrity fell below 50% 16175 | -8/Scraptown | Lost 16 allies 16253 | -8/Scraptown | Lost 4 allies 16264 | -8/Scraptown | Discovered new exit (range 5) 16267 | -8/Scraptown | Entered Factory 16267 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 16268 | -6/Factory | Identified exit to Lower Caves 16269 | -6/Factory | Identified exit to Factory 16273 | -6/Factory | Loaded intel: 6 fabricator locations 16544 | -6/Factory | Loaded intel: 8 recycling unit locations 16757 | -6/Factory | Learned location of Protoforge (-2) 17041 | -6/Factory | Build established: Scavenger-Gladiator 17082 | -6/Factory | Found Prototype Processor 17082 | -6/Factory | Identified Exp. Targeting Computer 17450 | -6/Factory | Found Powered Armor 18476 | -6/Factory | Entered Lower Caves 18477 | -6/Lower Caves | Identified exit to Lower Caves 18641 | -6/Lower Caves | Build established: Scavenger-Mutant 18727 | -6/Lower Caves | Encountered a Warlord checkpoint 18846 | -6/Lower Caves | Learned Factory stockpile data 19571 | -6/Lower Caves | Lost 4 parts (2n2u) 19749 | -6/Lower Caves | Murdered Warlord Statue 19772 | -6/Lower Caves | Entered another Lower Caves area 20484 | -6/Lower Caves | Build established: Scavenger-Gladiator 20766 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20979 | -6/Lower Caves | Learned Factory emergency access door positions 20995 | -6/Lower Caves | Discovered new exit (range 6) 21120 | -6/Lower Caves | Build established: Gladiator 21510 | -6/Lower Caves | Identified exit to Data Miner 21515 | -6/Lower Caves | Entered Data Miner 21515 | -6/Data Miner | Discovered new exit (range 6) 21559 | -6/Data Miner | Met Data Miner 21603 | -6/Data Miner | Learned location of Section 7 (-2) 21603 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21630 | -6/Data Miner | Received God Mode back door access code from Data Miner 21680 | -6/Data Miner | Identified exit to Proximity Caves 21686 | -6/Data Miner | Entered Proximity Caves 22028 | -5/Proximity Caves | Spotter reported a threat 22257 | -5/Proximity Caves | Found DCF Scrap (11 items) 22997 | -5/Proximity Caves | Learned 8 Factory zone layouts 23044 | -5/Proximity Caves | Learned 12 Factory zone layouts 23271 | -5/Proximity Caves | Core integrity fell below 50% 23333 | -5/Proximity Caves | Lost 7 parts (2p4n1u) 24122 | -5/Proximity Caves | Build established: Derelict-Gladiator 24550 | -5/Proximity Caves | Discovered exit to Factory (range 11) 25035 | -5/Proximity Caves | Entered Factory 25035 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25036 | -5/Factory | Identified exit to Extension 25036 | -5/Factory | Identified exit to Factory 25039 | -5/Factory | Loaded intel: 6 fabricator locations 25678 | -5/Factory | Fabricated B-60 Warrior? 25751 | -5/Factory | Central database locked down 25788 | -5/Factory | Loaded intel: 8 recycling unit locations 25958 | -5/Factory | Build established: Sprinter 26207 | -5/Factory | Entered Extension 26208 | -5/Extension | Forged Quantum Companion 26261 | -5/Extension | Rescued A7 26295 | -5/Extension | Energy Cycler disabled 26296 | -5/Extension | Rescued a captive Derelict 26296 | -5/Extension | Rescued a captive Derelict 26297 | -5/Extension | Rescued a captive Derelict 26297 | -5/Extension | Rescued a captive Derelict 26297 | -5/Extension | Rescued a captive Derelict 26297 | -5/Extension | Rescued a captive Derelict 26302 | -5/Extension | Rescued a captive Derelict 26310 | -5/Extension | Rescued a captive Derelict 26513 | -5/Extension | Incoming investigation squad redirected 26641 | -5/Extension | Spotted B-75 Beast 26644 | -5/Extension | Spotted B-75 Beast 26646 | -5/Extension | Discovered exit to Factory (range 10) 26652 | -5/Extension | Destroyed B-75 Beast 26674 | -5/Extension | Allies destroyed B-75 Beast 26736 | -5/Extension | Lost 4 allies 26807 | -5/Extension | First assault squad dispatched 26904 | -5/Extension | Attached CPS modules to A7. 26912 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 26913 | -5/Extension | Found Prototype Protection 26913 | -5/Extension | Identified Med. Regenerative Plating 26916 | -5/Extension | Incoming investigation squad redirected 27057 | -5/Extension | Disrupted transfer network 27076 | -5/Extension | Build established: Commander-Gladiator 27146 | -5/Extension | High security lockdown imminent 27186 | -5/Extension | Destroyed 13 combat bots 27195 | -5/Extension | Lost 9 allies 27222 | -5/Extension | Discovered exit to Factory (range 10) 27222 | -5/Extension | Discovered new exit (range 6) 27226 | -5/Extension | High security lockdown engaged 27226 | -5/Extension | Entered Factory 27226 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 27531 | -4/Factory | Spotted B-86 Titan 27554 | -4/Factory | Identified exit to Upper Caves 27554 | -4/Factory | Identified exit to Armory 27641 | -4/Factory | Discovered new exit (range 7) 27722 | -4/Factory | Entered Armory 27723 | -4/Armory | Met VL-GR5, who suggested a friendly competition 27899 | -4/Armory | Spotted B-86 Titan 27934 | -4/Armory | Fabricated Cld. Gravmag System? 27935 | -4/Armory | Lost the competition with VL-GR5 28037 | -4/Armory | Found Unknown Launcher 28037 | -4/Armory | Identified Gamma Bomb Array 28132 | -4/Armory | Loaded intel: 2 recycling unit locations 28157 | -4/Armory | Incoming investigation squad redirected 28222 | -4/Armory | First assault squad dispatched 28225 | -4/Armory | Found Gamma Bomb Array 28350 | -4/Armory | Fabricated Cld. Gravmag System? 28362 | -4/Armory | Fabricated Cld. Gravmag System? 28386 | -4/Armory | Fabricated Combat Drone Bay? 28487 | -4/Armory | Energy Cycler disabled 28518 | -4/Armory | Discovered new exit (range 5) 28558 | -4/Armory | Fabricated Hcp. Storage Unit? 28595 | -4/Armory | Found Gamma Bomb Array 28664 | -4/Armory | Discovered new exit (range 3) 28707 | -4/Armory | Entered Lab 28707 | -4/Lab | Discovered new exit (range 9) 28711 | -4/Lab | Hidden lab's door opened automatically 28711 | -4/Lab | Sensor layout match revealed 28712 | -4/Lab | Gained access to the hidden lab's interior 28723 | -4/Lab | Found Prototype Special Weapon 28730 | -4/Lab | Found Prototype Energy Gun 28730 | -4/Lab | Identified Hyp. EM Gauss Rifle 28733 | -4/Lab | Found Prototype Energy Gun 28733 | -4/Lab | Identified Tachyon Dispersion Ray 28739 | -4/Lab | Found Med. Regenerative Plating 28742 | -4/Lab | Found Prototype Hackware 28754 | -4/Lab | Found Alien Artifact 28754 | -4/Lab | Identified Core Expander 28754 | -4/Lab | Installed Core Expander, added new Utility slot 28767 | -4/Lab | Found Alien Artifact 28783 | -4/Lab | Found Alien Artifact 28804 | -4/Lab | Entered Research 28804 | -3/Research | Evolved 2 slots: Utility x2 28845 | -3/Research | Repaired Adv. Energy Well? 28912 | -3/Research | Identified Integrated Reactor 28912 | -3/Research | Identified Transdimensional Reconstructor 28912 | -3/Research | Identified Quantum Router 28912 | -3/Research | Identified Gui. Remote Datajack 29006 | -3/Research | Identified exit to Research 29205 | -3/Research | Unchained authorized (DW-4LL) 29238 | -3/Research | Found Prototype Device 29238 | -3/Research | Identified Exp. Shield Generator 29246 | -3/Research | Loaded intel: 5 recycling unit locations 29316 | -3/Research | Build established: Hacker-Sprinter 29342 | -3/Research | DW-4LL burst out of a wall 29411 | -3/Research | Identified exit to Quarantine 29463 | -3/Research | Spotted B-86 Titan 29476 | -3/Research | Entered Quarantine 29483 | -3/Quarantine | Found Alien Reactor 29504 | -3/Quarantine | Installed Integrated Reactor, increased core energy generation (+10) 29598 | -3/Quarantine | Found Alien Slashing Weapon 29630 | -3/Quarantine | Found Alien Energy Cannon 29630 | -3/Quarantine | Identified Core Cannon 29728 | -3/Quarantine | Discovered exit to Research (range 12) 29733 | -3/Quarantine | Cryocooling Duct disabled 29743 | -3/Quarantine | Identified Matter Drive 29748 | -3/Quarantine | Ambient heat levels rising (+20) 29748 | -3/Quarantine | Non-combat units ordered to evacuate 29783 | -3/Quarantine | Build established: Hacker-Mutant 29805 | -3/Quarantine | System corruption reached 10% 29866 | -3/Quarantine | Central database locked down 29945 | -3/Quarantine | Found Alien Artifact 29946 | -3/Quarantine | Identified Subatomic Replicator 29946 | -3/Quarantine | Forged Prototype Slashing Weapon 29998 | -3/Quarantine | Entered Research 29998 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 30013 | -2/Research | Loaded intel: 5 recycling unit locations 30097 | -2/Research | Identified exit to Testing 30172 | -2/Research | Identified Sigix Broadsword 30189 | -2/Research | Unchained authorized (DW-4LL) 30237 | -2/Research | Entered Testing 30245 | -2/Testing | Found Prototype Energy Cannon 30245 | -2/Testing | Identified Cld. Nova Cannon 30264 | -2/Testing | Spotted PL-DX97TX32D5 30278 | -2/Testing | Attached CPS modules to PL-DX97TX32D5. 30291 | -2/Testing | Destroyed PL-DX97TX32D5 30320 | -2/Testing | Found Prototype Device 30320 | -2/Testing | Identified Femtoactuators 30322 | -2/Testing | Lost 4 parts (1p1n1u1w) 30368 | -2/Testing | Repaired Broken Cmb. Linear Gravjet+? 30467 | -2/Testing | Build established: Hacker-Gladiator 30478 | -2/Testing | Destroyed 7 combat bots 30508 | -2/Testing | Spotted Striker 30508 | -2/Testing | Spotted Striker 30514 | -2/Testing | Found Prototype Device 30514 | -2/Testing | Identified AEGIS Remote Shield 30537 | -2/Testing | Found Prototype Ballistic Cannon 30537 | -2/Testing | Identified Perforator 30583 | -2/Testing | Destroyed PH-94H5RA8QU1 30591 | -2/Testing | Found Prototype Device 30591 | -2/Testing | Identified Exp. Phase Shifter 30595 | -2/Testing | Found Prototype Device 30595 | -2/Testing | Identified Exp. ECM Suite 30621 | -2/Testing | Found Prototype Energy Cannon 30621 | -2/Testing | Identified Disintegrator 30663 | -2/Testing | Found Prototype Processor 30663 | -2/Testing | Identified Exp. Core Analyzer 30683 | -2/Testing | Identified exit to Access 30687 | -2/Testing | Found Prototype Launcher 30687 | -2/Testing | Identified Enh. Gamma Bomb Array 30751 | -2/Testing | Found Prototype Processor 30751 | -2/Testing | Identified Exp. Signal Interpreter 30870 | -2/Testing | Fabricated Exp. Shield Generator (x1) 30921 | -2/Testing | Found Prototype Device 30921 | -2/Testing | Identified Adv. EM Shield 30938 | -2/Testing | Found Prototype Hackware 30938 | -2/Testing | Identified Exp. System Shield 30958 | -2/Testing | Spotted Fortress 30987 | -2/Testing | Discovered new exit (range 6) 30987 | -2/Testing | Discovered new exit (range 6) 30992 | -2/Testing | Entered Protoforge 31119 | -2/Protoforge | Spotted Hotshot 31128 | -2/Protoforge | Spotted Hotshot 31135 | -2/Protoforge | Spotted Hotshot 31138 | -2/Protoforge | Spotted Hotshot 31141 | -2/Protoforge | Spotted Hotshot 31148 | -2/Protoforge | Superfortress began startup sequence 31216 | -2/Protoforge | Destroyed Hotshot 31217 | -2/Protoforge | Destroyed Hotshot 31220 | -2/Protoforge | Destroyed Hotshot 31223 | -2/Protoforge | Destroyed Hotshot 31228 | -2/Protoforge | Spotted Hotshot 31228 | -2/Protoforge | Destroyed Hotshot 31232 | -2/Protoforge | Destroyed Hotshot 31242 | -2/Protoforge | First assault squad dispatched 31263 | -2/Protoforge | Destroyed 7 combat bots 31289 | -2/Protoforge | Spotted B-90 Cyclops 31334 | -2/Protoforge | Additional patrols dispatched to research labs 31347 | -2/Protoforge | Spotted Immortal 31347 | -2/Protoforge | Spotted Immortal 31351 | -2/Protoforge | Spotted Decapitator 31351 | -2/Protoforge | Spotted Decapitator 31373 | -2/Protoforge | Found Prototype Device 31384 | -2/Protoforge | Garrison activated, responded to threat 31385 | -2/Protoforge | Destroyed Immortal 31401 | -2/Protoforge | Destroyed Immortal 31406 | -2/Protoforge | System corruption reached 10% 31412 | -2/Protoforge | Found Cep. EMP Blanket Launcher 31420 | -2/Protoforge | Found Cep. Core Shell 31464 | -2/Protoforge | Spotted V181-p 31469 | -2/Protoforge | Incoming assault squad redirected 31475 | -2/Protoforge | Destroyed V181-p 31479 | -2/Protoforge | Incoming assault squad redirected 31488 | -2/Protoforge | Found Prototype Processor 31488 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 31490 | -2/Protoforge | Found Prototype Device 31490 | -2/Protoforge | Identified Exp. Shock Absorption System 31504 | -2/Protoforge | Lost 3 parts (2p1u) 31509 | -2/Protoforge | Incoming assault squad redirected 31514 | -2/Protoforge | Found Med. Regenerative Plating 31515 | -2/Protoforge | Incoming assault squad redirected 31566 | -2/Protoforge | Spotted Decapitator 31567 | -2/Protoforge | Spotted Decapitator 31567 | -2/Protoforge | Spotted Decapitator 31575 | -2/Protoforge | Found Cep. Lightning Penetrator 31581 | -2/Protoforge | Found Cep. Helical Railcannon 31747 | -2/Protoforge | Build established: Scavenger-Gladiator 31754 | -2/Protoforge | Destroyed 9 combat bots 31762 | -2/Protoforge | Incoming assault squad redirected 31767 | -2/Protoforge | Spotted V623-y 31769 | -2/Protoforge | Spotted V131-a 31777 | -2/Protoforge | Warped through subspace 31815 | -2/Protoforge | Destroyed Decapitator 31824 | -2/Protoforge | Destroyed Decapitator 31862 | -2/Protoforge | Found Prototype Hover Unit 31865 | -2/Protoforge | Found Exp. Shield Generator 31866 | -2/Protoforge | Found Faulty Femtoactuators 31867 | -2/Protoforge | Identified Crosscalibrator 31873 | -2/Protoforge | Found Cep. Melee Reflex Suite 31901 | -2/Protoforge | Spotted Immortal 31902 | -2/Protoforge | Spotted Immortal 31937 | -2/Protoforge | Destroyed Immortal 31941 | -2/Protoforge | Destroyed Immortal 32015 | -2/Protoforge | Identified Cep. Combat Aerolev Unit 32015 | -2/Protoforge | Forge Plexus network access discovered 32072 | -2/Protoforge | Spotted Decapitator 32072 | -2/Protoforge | Spotted Decapitator 32072 | -2/Protoforge | Spotted Decapitator 32072 | -2/Protoforge | Spotted Decapitator 32080 | -2/Protoforge | Core integrity fell below 50% 32083 | -2/Protoforge | Destroyed Decapitator 32083 | -2/Protoforge | Destroyed Decapitator 32084 | -2/Protoforge | Destroyed Decapitator 32085 | -2/Protoforge | Destroyed Decapitator 32106 | -2/Protoforge | Spotted V113-d 32110 | -2/Protoforge | Destroyed V113-d 32113 | -2/Protoforge | Found Cep. Combat Aerolev Unit 32114 | -2/Protoforge | Lost 3 parts (2n1u) 32118 | -2/Protoforge | Found Cep. Antigrav Storage Unit 32121 | -2/Protoforge | Found Exp. Shield Generator 32123 | -2/Protoforge | Found Cep. Chromion Battery 32213 | -2/Protoforge | Found Cep. Zero-point Core 32223 | -2/Protoforge | Found Cep. Zero-point Core 32227 | -2/Protoforge | Found Cep. Zero-point Core 32252 | -2/Protoforge | Found Cep. NT7 Matterbank 32301 | -2/Protoforge | Spotted Immortal 32303 | -2/Protoforge | Found Cep. Gyrokinetic System 32307 | -2/Protoforge | Spotted V684-p 32307 | -2/Protoforge | Spotted V316-s 32307 | -2/Protoforge | Spotted Immortal 32319 | -2/Protoforge | Scanned by Researcher 32348 | -2/Protoforge | Destroyed Immortal 32355 | -2/Protoforge | Destroyed Immortal 32363 | -2/Protoforge | Found Prototype Processor 32363 | -2/Protoforge | Identified Exp. Melee Analysis Suite 32368 | -2/Protoforge | Found Exp. Melee Analysis Suite 32372 | -2/Protoforge | Lost 3 parts (2n1u) 32385 | -2/Protoforge | Spotted V003-s 32387 | -2/Protoforge | Destroyed V003-s 32398 | -2/Protoforge | Found Cep. Gyrokinetic System 32399 | -2/Protoforge | Found Cep. Gyrokinetic System 32405 | -2/Protoforge | Found Cep. Combat Aerolev Unit 32407 | -2/Protoforge | Found Cep. Combat Aerolev Unit 32454 | -2/Protoforge | Build established: Scavenger-Mutant 32466 | -2/Protoforge | Found Cep. Beam Splitter 32469 | -2/Protoforge | Found Cep. Projectile Intercept Suite 32473 | -2/Protoforge | Found Exp. EM Disruption Field 32481 | -2/Protoforge | Found Cep. Energy Mantle 32658 | -2/Protoforge | Incoming assault squad redirected 32663 | -2/Protoforge | System corruption reached 30% 32696 | -2/Protoforge | Destroyed 13 combat bots 32770 | -2/Protoforge | Found Cep. Miniperforator 32774 | -2/Protoforge | Found Cep. Lightning Penetrator 32775 | -2/Protoforge | Found Cep. Lightning Penetrator 32777 | -2/Protoforge | Found Faulty Cep. Miniperforator 32781 | -2/Protoforge | Found Faulty Cep. Heavy Railcannon 32783 | -2/Protoforge | Found Exp. Jetlance 32787 | -2/Protoforge | Found Exp. Jetlance 32792 | -2/Protoforge | Found Cep. Plasma Driver 32806 | -2/Protoforge | Found Faulty Cep. Heavy Railcannon 32815 | -2/Protoforge | Destroyed Decapitator 32818 | -2/Protoforge | Destroyed Decapitator 32821 | -2/Protoforge | Destroyed Decapitator 32877 | -2/Protoforge | Build established: Scavenger-Sprinter 32889 | -2/Protoforge | Found Cep. Weapon Articulator 32910 | -2/Protoforge | Found Faulty Cep. EMP Blanket Launcher 33008 | -2/Protoforge | Incoming assault squad redirected 33047 | -2/Protoforge | Destroyed 7 combat bots 33062 | -2/Protoforge | Found Prototype Device 33062 | -2/Protoforge | Identified Cep. Matter Streamer 33071 | -2/Protoforge | Found Cep. Antigrav Storage Unit 33149 | -2/Protoforge | Destroyed V316-s 33203 | -2/Protoforge | Spotted AP7-3 33225 | -2/Protoforge | Found Cep. Cloak Mesh 33228 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 33231 | -2/Protoforge | Found Cep. Blasthammer 33248 | -2/Protoforge | Found Faulty Cep. RG22 Armor 33253 | -2/Protoforge | Found Cep. Phase Shift Module 33264 | -2/Protoforge | Incoming assault squad redirected 33267 | -2/Protoforge | Spotted AP7-3 33378 | -2/Protoforge | Destroyed AP7-3 33384 | -2/Protoforge | Destroyed AP7-3 33407 | -2/Protoforge | Found Cep. Navigation Harness 33414 | -2/Protoforge | Found Transdimensional Reconstructor 33458 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 33541 | -2/Protoforge | Build established: Sprinter 33566 | -2/Protoforge | Spotted V081-l 33575 | -2/Protoforge | Destroyed V081-l 33582 | -2/Protoforge | Found Cep. Zero-point Core 33605 | -2/Protoforge | Destroyed V623-y 33611 | -2/Protoforge | Destroyed V131-a 33612 | -2/Protoforge | Found Cep. Combat Aerolev Unit 33617 | -2/Protoforge | Found Cep. Gyrokinetic System 33620 | -2/Protoforge | Found Prototype Processor 33620 | -2/Protoforge | Identified Exp. Target Analyzer 33649 | -2/Protoforge | Found Prototype Device 33649 | -2/Protoforge | Identified Exp. Kinecellerator 33655 | -2/Protoforge | Found Cep. Matter Streamer 33657 | -2/Protoforge | Found Prototype Device 33657 | -2/Protoforge | Identified Thermal Barrier 33670 | -2/Protoforge | Found Cep. Antimissile System 33758 | -2/Protoforge | Incoming assault squad redirected 33770 | -2/Protoforge | Incoming assault squad redirected 34100 | -2/Protoforge | Incoming assault squad redirected 34106 | -2/Protoforge | Core integrity fell below 20% 34122 | -2/Protoforge | Incoming assault squad redirected 34152 | -2/Protoforge | Destroyed 10 combat bots 34175 | -2/Protoforge | Found Exp. Jetlance 34244 | -2/Protoforge | Crushed by falling debris 34259 | -2/Protoforge | Spotted Immortal 34259 | -2/Protoforge | Spotted Immortal 34283 | -2/Protoforge | Lost 3 parts (3u) 34320 | -2/Protoforge | Entered Access 34320 | -1/Access | Evolved 2 slots: Power x1, Utility x1 34377 | -1/Access | Build established: Scavenger-Sprinter 34394 | -1/Access | Incoming investigation squad redirected 34537 | -1/Access | Incoming investigation squad redirected 34570 | -1/Access | First assault squad dispatched 34584 | -1/Access | Discovered new exit (range 7) 34586 | -1/Access | Entered Command 34615 | -1/Command | Incoming investigation squad redirected 34656 | -1/Command | Spotted M Guard 34656 | -1/Command | Spotted M Guard 34656 | -1/Command | Spotted Combat Programmer 34656 | -1/Command | Spotted Combat Programmer 34685 | -1/Command | Destroyed Combat Programmer 34695 | -1/Command | Destroyed Combat Programmer 34731 | -1/Command | Met MAIN.C 34735 | -1/Command | 0b10 Conduit disabled 34760 | -1/Command | System corruption reached 10% 34789 | -1/Command | Destroyed MAIN.C Shell 34790 | -1/Command | Surrendered to MAIN.C 34790 | -1/Command | Loaded intel: 69 machine locations 34790 | -1/Command | Loaded intel: 109 trap records 34790 | -1/Command | Identified exit to Surface 34790 | -1/Command | Discovered exit to Surface (range 41) 34790 | -1/Command | Discovered exit to Surface (range 93) 34795 | -1/Command | Found Prototype Reactor 34797 | -1/Command | Lost 8 parts (1p2n4u1w) 34851 | -1/Command | Found Prototype Reactor 34854 | -1/Command | Found Prototype Reactor 34855 | -1/Command | Found Prototype Reactor 34859 | -1/Command | Found Prototype Device 34859 | -1/Command | Identified Exp. System Purifier 34862 | -1/Command | Found Prototype Device 34865 | -1/Command | Found Exp. Phase Shifter 34890 | -1/Command | MAIN.C activated Command garrisons 34931 | -1/Command | Unknown forces attacked Command 34931 | -1/Command | Spotted EQ-000 34931 | -1/Command | Spotted EQ-003 34931 | -1/Command | Spotted EQ-004 34931 | -1/Command | Spotted EQ-002 34931 | -1/Command | Spotted EQ-001 34931 | -1/Command | Spotted EQ-006 34931 | -1/Command | Spotted EQ-005 34934 | -1/Command | Identified Exp. Focal Shield 34949 | -1/Command | Destroyed EQ-006 34958 | -1/Command | Destroyed EQ-003 35018 | -1/Command | Found Prototype Protection 35018 | -1/Command | Identified Centrium Heavy Armor Plating 35037 | -1/Command | Spotted EQ-025 35046 | -1/Command | Destroyed EQ-025 35054 | -1/Command | Found Exp. Core Analyzer 35072 | -1/Command | Found Corrupted Exp. Core Analyzer 35082 | -1/Command | Found Exp. Core Analyzer 35129 | -1/Command | Spotted EQ-053 35129 | -1/Command | Spotted EQ-048 35130 | -1/Command | Spotted EQ-039 35150 | -1/Command | Spotted EQ-038 35155 | -1/Command | Destroyed EQ-038 35161 | -1/Command | Spotted EQ-056 35166 | -1/Command | Spotted EQ-046 35168 | -1/Command | Spotted EQ-049 35186 | -1/Command | Destroyed EQ-046 35196 | -1/Command | Destroyed EQ-049 35202 | -1/Command | Lost 3 parts (1p1n1u) 35225 | -1/Command | Lost 9 allies 35237 | -1/Command | Spotted EQ-064 35237 | -1/Command | Spotted EQ-063 35237 | -1/Command | Spotted EQ-060 35237 | -1/Command | Spotted EQ-061 35277 | -1/Command | Lost 6 allies 35284 | -1/Command | Spotted EQ-074 35297 | -1/Command | Destroyed EQ-074 35313 | -1/Command | Spotted EQ-062 35313 | -1/Command | Spotted EQ-078 35317 | -1/Command | Destroyed EQ-062 35324 | -1/Command | Destroyed EQ-078 35343 | -1/Command | Spotted EQ-086 35343 | -1/Command | Spotted EQ-095 35343 | -1/Command | Spotted EQ-087 35343 | -1/Command | Spotted EQ-085 35345 | -1/Command | Spotted EQ-092 35368 | -1/Command | Destroyed EQ-092 35371 | -1/Command | Spotted EQ-071 35371 | -1/Command | Spotted EQ-109 35383 | -1/Command | Spotted EQ-019 35383 | -1/Command | Spotted EQ-096 35399 | -1/Command | Spotted EQ-108 35401 | -1/Command | Spotted EQ-100 35411 | -1/Command | Identified Zero-point Reactor 35413 | -1/Command | Destroyed EQ-108 35415 | -1/Command | Destroyed EQ-100 35439 | -1/Command | Lost 12 allies 35441 | -1/Command | Lost 3 parts (1p2u) 35452 | -1/Command | Spotted EQ-136 35454 | -1/Command | Destroyed EQ-136 35456 | -1/Command | Spotted EQ-135 35457 | -1/Command | Spotted EQ-112 35457 | -1/Command | Spotted EQ-110 35458 | -1/Command | Spotted EQ-111 35464 | -1/Command | Destroyed EQ-135 35465 | -1/Command | Destroyed EQ-110 35467 | -1/Command | Destroyed EQ-112 35492 | -1/Command | Spotted EQ-120 35492 | -1/Command | Spotted EQ-106 35504 | -1/Command | Spotted EQ-130 35507 | -1/Command | Destroyed EQ-106 35508 | -1/Command | Attackers retreated from Command 35513 | *** | Fortifying 0b10! Last Messages --------------- 35505_ Superquantum Companion surprise attacks EQ-120. Superquantum Companion: "Need a little extra help?" 35505_ Penetrated by Slug. 35505_ Knocked back. 35506_ Penetrated by Slug. 35506_ Slug penetrates Wall. 35507_ The unstable cave ceiling collapses. 35507_ EQ-106 destroyed. 35508_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... 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"""" # #####!##?# "" # | | ???# """" #???####?####################### | | ???# "" # ####??????#???????????????????????? | | ???# ###?????????######################### | | ???# #???????????????????????????????????? | | ???#"#########???????????????????????????????????? | | ???##????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#####??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ### < #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 100 Energy Generation 91 Energy Capacity 1790 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 9 Additional Mass Support 16 Base Temperature (-) 100 Armor Coverage 675 Resistance: KI 30 Resistance: TH 75 Core Shielding 90 Propulsion Shielding 90 Utility Shielding 66 Point Defense Rating 480 Melee Speed Boost 50 Phase Shifting 25 Evasion (%) 97 Targeting Accuracy 30 Melee Accuracy 24 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 66 Offensive Hacking 14 Defensive Hacking 41 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Cryofiber Web | -9/Materials | Scanalyzed Hcp. Matter Pod | -8/Storage | Hacked Carbon-fiber Leg | -8/Recycling | Hacked Hcp. Storage Unit | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free CPS Tube | -3/Research | Scanalyzed Cmb. Linear Gravjet | -3/Research | Scanalyzed Exp. EM Shield | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Adv. KE Penetrator | -2/Testing | Archive Exp. Shield Generator | -2/Testing | Scanalyzed Adv. Transmission Jammer | -2/Testing | Scanalyzed Imp. Diametric Drive | -2/Testing | Archive Cld. Q-thruster | -2/Testing | Archive Exp. Core Analyzer | -2/Protoforge | Archive Gravity Neutralizer | -2/Protoforge | Archive Adv. Quantum Shading Machine | -2/Protoforge | Archive Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive G-73 Enforcer | -2/Testing | Archive C-55 Analyst | -2/Protoforge | Archive K-01 Serf | -2/Protoforge | Archive B-74 Champion | -2/Protoforge | Archive R-06 Scavenger | -2/Protoforge | Archive Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Cld. Gravmag System | x1 | -4/Armory | Authchip Cld. Gravmag System | x1 | -4/Armory | Authchip Cld. Gravmag System | x1 | -4/Armory | Authchip Combat Drone Bay | x1 | -4/Armory | Authchip Hcp. Storage Unit | x1 | -4/Armory | Authchip Exp. Shield Generator | x1 | -2/Testing | Authchip Repaired ---------- Exp. Sensor Array | 62% | -8/Materials | Broken Cmb. Airjet | 86% | -8/Materials Adv. Energy Well | 15% | -3/Research Cmb. Linear Gravjet | 62% | -2/Testing | Broken Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Fission Core | -5/Factory | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Hyp. Railgun | -3/Research | Hacked Cmb. Antigrav System | -3/Quarantine | Hacked Enh. Nova Cannon | -3/Quarantine | Hacked Com. HERF Cannon | -3/Quarantine | Hacked Mic. Antimatter Reactor | -3/Quarantine | Hacked Lgt. Quantum Reactor | -2/Testing | Hacked Quantum Reactor | -2/Testing | Hacked Particle Reactor | -2/Testing | Hacked Lrn. Missile Launcher | -2/Protoforge | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Core Cannon Matter Drive Subatomic Replicator Sigix Broadsword Transdimensional Reconstructor Achievements -------------- Assassin Disruptive Presence Friends Forever Gladiator Not Immortal After All Stronghold Challenges ------------ None Game ------ Seed CentriumHeatStreamer Manual? 1 Play Time 06:11:41 Cumulative 490.4 hours Start 2025.11.01 @ 17:50:46 End 2025.11.02 @ 03:33:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type 8 Total 22 Types 13/1/5/1/0/0/0/1/1/0 Lore% 93 Gallery% 86 Achievement% 79 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50cae368-2d7e-49c5-ba0f-dbd77b9446e3